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* ''Webcomic/TheLittleTrashmaid'': Openly defied. Tidy tries to get Spencer to help her with her merman friend's predicament and takes him underwater to show him, but Spencer is unable to see and believes that he saw a sea dragon.
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* [[http://news.nationalgeographic.com/news/2004/05/0514_040514_seagypsies_2.html These people]] can not only hold their breath a very long time, but they are either adapted or have learned from childhood to compensate for the difference in refraction to see very well underwater. They spend a lot of time diving!

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* [[http://news.[[https://www.nationalgeographic.com/news/2004/05/0514_040514_seagypsies_2.html com/photography/article/we-are-what-we-eat-diving-for-dinner-with-the-sea-gypsies These people]] can not only hold their breath a very long time, but they are either adapted or have learned from childhood to compensate for the difference in refraction to see very well underwater. They spend a lot of time diving!
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* ''Series/TheLordOfTheRingsTheRingsOfPower'': Galadriel never has sight problems whenever she emerges under the salty water of the Sundering Seas. She spends several seconds to look at the SeaSerpent attacking the raft she just met.
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On top of that, depending on what's in the water around your head, opening your eyes can be anything from irritating to excruciating, and in the case of extremely contaminated water, may result in a nasty infection that could cause you to [[EyeScream lose eyesight]].

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On top of that, depending on what's in the water around your head, opening your eyes can be anything from irritating to excruciating, and in the case of extremely contaminated water, may result in a nasty infection that could cause you to [[EyeScream lose eyesight]].
eyesight]]. Even clean water has to have ''something'' on the bottom (unless you happen to be inside an artificial body of water, like a container or swimming pool), and if you're near the bottom, every movement will kick up clouds of sand, silt or dust, further reducing your visibility if you do it enough.
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** In ''VideoGame/TheElderScrollsIIIMorrowind'', there's a bug where you swim at exactly the right height, you can't see far.

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** In ''VideoGame/TheElderScrollsIIIMorrowind'', there's it's pretty dark underwater, which makes it harder to fight back if you're suddenly attacked by [[PiranhaProblem slaughterfish]] or [[FishPeople dreughs]]. Fortunately, Light and Night Eye spells/potions/enchantments work underwater too. There's also a bug where if you swim at exactly the right height, the water looks like it's disappeared, and you can't can see far.forever.
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On top of that, depending on what's in the water around your head, opening your eyes can be anything from irritating to excruciating, and in the case of extremely contaminated water, may result in a nasty infection that'll [[EyeScream lose you your eye]].

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On top of that, depending on what's in the water around your head, opening your eyes can be anything from irritating to excruciating, and in the case of extremely contaminated water, may result in a nasty infection that'll that could cause you to [[EyeScream lose you your eye]].
eyesight]].
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* Much of ''Film/AvatarTheWayOfWater'' takes place underwater in tropical seas, so there is some justification for visibility staying quite high.
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* ''Film/TheShallows'' is about a young surfer's fight for survival against an inexplicably homicidal ThreateningShark. The final confrontation starts with her trapped on a signal buoy that's anchored at the sea floor about 15 meters below her (it's called ''The Shallows'' for a reason), and when the shark's berserk attacks eventually throw her off the buoy, she's immediately able to spot said anchor through the churning water, ''in the darkness of the breaking dawn''.
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* In ''Disney/AtlantisTheLostEmpire'', Milo Thatch reads ancient Atlantean underwater inscriptions with glasses on. Note that reading them with his glasses ''off'' could actually be possible--extremely shortsighted people can see more or less normal underwater, due to their eye's skewed refraction.

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* In ''Disney/AtlantisTheLostEmpire'', ''WesternAnimation/AtlantisTheLostEmpire'', Milo Thatch reads ancient Atlantean underwater inscriptions with glasses on. Note that reading them with his glasses ''off'' could actually be possible--extremely shortsighted people can see more or less normal underwater, due to their eye's skewed refraction.
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How To Write An Example - "Don't Write Reviews" by using YMMV Tropes.


** In ''VideoGame/TheElderScrollsIIIMorrowind'', unless you [[GoodBadBugs swim at exactly the right height]], you can't see far.

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** In ''VideoGame/TheElderScrollsIIIMorrowind'', unless there's a bug where you [[GoodBadBugs swim at exactly the right height]], height, you can't see far.
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* ''Film/{{Hellboy}}'': Inverted with Abe Sapien: he requires goggles (or in the [[Film/HellboyIITheGoldenArmy second film]], contact lenses) to put ''water'' around his eyes to see clearly through ''air''.

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* ''Film/{{Hellboy}}'': ''Film/{{Hellboy|2004}}'': Inverted with Abe Sapien: he requires goggles (or in the [[Film/HellboyIITheGoldenArmy second film]], contact lenses) to put ''water'' around his eyes to see clearly through ''air''.

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* Inversion with Abe Sapien in the ''Film/{{Hellboy}}'' films: He requires goggles (or in the [[Film/HellboyIITheGoldenArmy second film]], contact lenses) to put ''water'' around his eyes to see clearly through ''air''.

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* Inversion ''Film/{{Hellboy}}'': Inverted with Abe Sapien in the ''Film/{{Hellboy}}'' films: He Sapien: he requires goggles (or in the [[Film/HellboyIITheGoldenArmy second film]], contact lenses) to put ''water'' around his eyes to see clearly through ''air''.



* The characters in ''Film/{{Poseidon}}'' navigate a convoluted passage that's flooded with salt water, very obviously using flashlights to look where they're going and keep track of one another.

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* ''Film/{{Poseidon}}'': The characters in ''Film/{{Poseidon}}'' navigate a convoluted passage that's flooded with salt water, very obviously using flashlights to look where they're going and keep track of one another.



* The classic adventure novel ''The Coral Island'' by R.M. Ballantyne describes the characters swimming underwater and looking around at the marine life, which they can see clearly.
* In ''Literature/WarriorCats'', [[spoiler: Flametail]] is able to see clearly underwater as he drowns.

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* The classic adventure novel ''The Coral Island'' ''Literature/TheCoralIsland'' by R.M. Ballantyne describes the characters swimming underwater and looking around at the marine life, which they can see clearly.
* In ''Literature/WarriorCats'', [[spoiler: Flametail]] [[spoiler:Flametail]] is able to see clearly underwater as he drowns.



* On ''Series/{{Lost}}'', nobody ever has problems seeing things underwater, from [[spoiler:Kate and Sawyer finding the suitcase full of guns]] in Season 1, to [[spoiler:Nikki and Paolo finding their bag of diamonds in the same pond]] in Season 3, to [[spoiler:following Richard Alpert underwater to the bomb]] in Season 5.

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* On In ''Series/{{Lost}}'', nobody ever has problems seeing things underwater, from [[spoiler:Kate and Sawyer finding the suitcase full of guns]] in Season 1, to [[spoiler:Nikki and Paolo finding their bag of diamonds in the same pond]] in Season 3, to [[spoiler:following Richard Alpert underwater to the bomb]] in Season 5.



* In ''VideoGame/{{Minecraft}}'', in addition to the general blue overlay and particles floating around, water gets darker the deeper down you go, making it impossible to see more than a few blocks down. There are ways to make it easier to see under water; the Respiration enchantment for headgear partially removes the blue overlay and the Night Vision potion helps with the darkness. Respiration III plus a Night Vision potion allows the player to see just as well under water as on land.
** However, Starting in Version 1.13, underwater vision improves the longer the player is underwater, even without enchantments or potions. The update also changed light to spread the same way as on land, compared to being three times dimmer underwater.

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* In ''VideoGame/{{Minecraft}}'', in addition to the general blue overlay and particles floating around, water gets darker the deeper down you go, making it impossible to see more than a few blocks down. There are ways to make it easier to see under water; the Respiration enchantment for headgear partially removes the blue overlay and the Night Vision potion helps with the darkness. Respiration III plus a Night Vision potion allows the player to see just as well under water as on land.
**
land. However, Starting starting in Version 1.13, underwater vision improves the longer the player is underwater, even without enchantments or potions. The update also changed light to spread the same way as on land, compared to being three times dimmer underwater.



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** Version 1.13 however, downplayed the trope, since underwater vision now improves the longer the player is underwater, even without enchantments or potions. Also, the update allowed light to spread normally compared to light being three times dimmer underwater than on land before the update.

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** However, Starting in Version 1.13 however, downplayed the trope, since 13, underwater vision now improves the longer the player is underwater, even without enchantments or potions. Also, the The update allowed also changed light to spread normally the same way as on land, compared to light being three times dimmer underwater than on land before the update.underwater.
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** Version 1.13 however, downplayed the trope, since underwater vision now improves the longer the player is underwater, even without enchantments or potions. Also, the update allowed light to spread normally compared to light being three times dimmer underwater than on land before the update.
Is there an issue? Send a MessageReason:
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* In ''VideoGame/{{Minecraft}}'', in addition to the general blue overlay and particles floating around, water gets darker the deeper down you go, making it impossible to see more than a few blocks down. There are ways to make it easier to see under water; the Respiration enchantment for headgear partially remove the overlay and the Night Vision potion effect combats the darkness under water. Respiration III plus a Night Vision potion allows the player to see just as well under water as on land.

to:

* In ''VideoGame/{{Minecraft}}'', in addition to the general blue overlay and particles floating around, water gets darker the deeper down you go, making it impossible to see more than a few blocks down. There are ways to make it easier to see under water; the Respiration enchantment for headgear partially remove removes the blue overlay and the Night Vision potion effect combats helps with the darkness under water.darkness. Respiration III plus a Night Vision potion allows the player to see just as well under water as on land.
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/{{Minecraft}}'', in addition to the general blue overlay and particles floating around, water gets darker the deeper down you go, making it impossible to see more than a few blocks down. The Respiration enchantment for headgear helps the player see a bit further underwater.

to:

* In ''VideoGame/{{Minecraft}}'', in addition to the general blue overlay and particles floating around, water gets darker the deeper down you go, making it impossible to see more than a few blocks down. The There are ways to make it easier to see under water; the Respiration enchantment for headgear helps partially remove the overlay and the Night Vision potion effect combats the darkness under water. Respiration III plus a Night Vision potion allows the player to see a bit further underwater.just as well under water as on land.
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None


On top of that, depending on what's in the water around your head, opening your eyes can be anything from irritating to excruciating.

to:

On top of that, depending on what's in the water around your head, opening your eyes can be anything from irritating to excruciating.
excruciating, and in the case of extremely contaminated water, may result in a nasty infection that'll [[EyeScream lose you your eye]].

Changed: 156

Removed: 153

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* In ''Disney/AtlantisTheLostEmpire'', Milo Thatch reads ancient Atlantean underwater inscriptions ''with glasses on''. [[note]]Potentially partially TruthInTelevision: The Wikipedia article mentions that extremely shortsighted people can see more or less normal underwater, due to their eye's skewed refraction.[[/note]]
** The glasses-on thing is the issue; While Milo could potentially see normally '''without''' glasses, having them on should just make everything a blur.

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* In ''Disney/AtlantisTheLostEmpire'', Milo Thatch reads ancient Atlantean underwater inscriptions ''with with glasses on''. [[note]]Potentially partially TruthInTelevision: The Wikipedia article mentions on. Note that extremely reading them with his glasses ''off'' could actually be possible--extremely shortsighted people can see more or less normal underwater, due to their eye's skewed refraction.[[/note]]
** The glasses-on thing is the issue; While Milo could potentially see normally '''without''' glasses, having them on should just make everything a blur.
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** In ''MetroidPrime'', your view is obscured underwater even though Samus already has a face mask. The powerup that lets you move freely in water also upgrades your visor so you can ''see'' freely, as well.

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** In ''MetroidPrime'', ''VideoGame/MetroidPrime'', your view is obscured underwater even though Samus already has a face mask. The powerup that lets you move freely in water also upgrades your visor so you can ''see'' freely, as well.
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* In ''VideoGame/{{Minecraft}}'', in addition to the general blue overlay and particles floating around, water gets darker the deeper down you go, making it impossible to see more than a few blocks down.

to:

* In ''VideoGame/{{Minecraft}}'', in addition to the general blue overlay and particles floating around, water gets darker the deeper down you go, making it impossible to see more than a few blocks down. The Respiration enchantment for headgear helps the player see a bit further underwater.
Is there an issue? Send a MessageReason:
None


* Inversion with Abe Sapien in the ''Film/{{Hellboy}}'' films: He requires goggles (or in the second film, contact lenses) to put ''water'' around his eyes to see clearly through ''air''.

to:

* Inversion with Abe Sapien in the ''Film/{{Hellboy}}'' films: He requires goggles (or in the [[Film/HellboyIITheGoldenArmy second film, film]], contact lenses) to put ''water'' around his eyes to see clearly through ''air''.



* Will in ''Franchise/PiratesOfTheCaribbean: Dead Man's Chest'' has no problem opening his eye underwater and seeing the attacking Kraken.

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* Will in ''Franchise/PiratesOfTheCaribbean: Dead Man's Chest'' ''Film/PiratesOfTheCaribbeanDeadMansChest'' has no problem opening his eye underwater and seeing the attacking Kraken.
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* In {{Minecraft}}, in addition to the general blue overlay and particles floating around, water gets darker the deeper down you go, making it impossible to see more than a few blocks down.

to:

* In {{Minecraft}}, ''VideoGame/{{Minecraft}}'', in addition to the general blue overlay and particles floating around, water gets darker the deeper down you go, making it impossible to see more than a few blocks down.
Is there an issue? Send a MessageReason:
None


* On ''{{Lost}}'', nobody ever has problems seeing things underwater, from [[spoiler:Kate and Sawyer finding the suitcase full of guns]] in Season 1, to [[spoiler:Nikki and Paolo finding their bag of diamonds in the same pond]] in Season 3, to [[spoiler:following Richard Alpert underwater to the bomb]] in Season 5.

to:

* On ''{{Lost}}'', ''Series/{{Lost}}'', nobody ever has problems seeing things underwater, from [[spoiler:Kate and Sawyer finding the suitcase full of guns]] in Season 1, to [[spoiler:Nikki and Paolo finding their bag of diamonds in the same pond]] in Season 3, to [[spoiler:following Richard Alpert underwater to the bomb]] in Season 5.
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* Loch Ness is an aversion, which makes the Loch Ness Monster both more ''and less'' plausible. The water of the loch is ''extremely'' dark, which makes exploration difficult and allows people to imagine all sorts of things living undiscovered in its depths. On the other hand, the darkness of the water results in less vegetation, which results in fewer fish feeding on the vegetation, which results in fewer predatory fish feeding on ''them''. It's thus very unlikely that some kind of leftover dinosaur or something could have survived there.

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Split animated films and live-action films.


[[folder:{{Film}}]]

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[[folder:{{Film}}]][[folder:Films -- Animated]]



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[[folder:Films -- Live-Action]]



* At the end of ''{{Mindhunters}}'', the heroine and killer wind up in an underwater gunfight, in which they can clearly see one another's actions from a few yards apart. The heroine even ''mouths insults'' at her opponent, who gives her dirty looks in response.
* Will in ''PiratesOfTheCaribbean: Dead Man's Chest'' has no problem opening his eye underwater and seeing the attacking Kraken.

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* At the end of ''{{Mindhunters}}'', ''Film/{{Mindhunters}}'', the heroine and killer wind up in an underwater gunfight, in which they can clearly see one another's actions from a few yards apart. The heroine even ''mouths insults'' at her opponent, who gives her dirty looks in response.
* Will in ''PiratesOfTheCaribbean: ''Franchise/PiratesOfTheCaribbean: Dead Man's Chest'' has no problem opening his eye underwater and seeing the attacking Kraken.
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[[http://news.nationalgeographic.com/news/2004/05/0514_040514_seagypsies_2.html These people]] can not only hold their breath a very long time, but they are either adapted or have learned from childhood to compensate for the difference in refraction to see very well underwater. They spend a lot of time diving!

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[[http://news.*[[http://news.nationalgeographic.com/news/2004/05/0514_040514_seagypsies_2.html These people]] can not only hold their breath a very long time, but they are either adapted or have learned from childhood to compensate for the difference in refraction to see very well underwater. They spend a lot of time diving!

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