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Anime and Manga
- Averted in the first Digimon movie: characters chatting via webcam are shown as low-resolution blurs moving at a couple frames per second.
- Done pretty realistically in the My Boyfriend Is a Monster comic "He Loves Me, He Loves Me Not". Serena is shown unable to chat with her friend several times because they aren't online at the same time and when they do, both are shown looking at the camera straight-on. There's also a part later where the friend's boyfriend can be heard but not seen by Serena because he keeps out of the way of the webcam.
- Justified in 2001: A Space Odyssey, in which a Video Phone interview between Earth and the astronauts is broadcast on television. The time lag (6 hours) is mentioned, but it has been edited out specifically for broadcast.
- In the Disney Channel original movie Get a Clue, Lexi communicates with her best friend via one of these. This probably counts as Unbuilt Trope a little because when the movie came out in 2002, most people didn't own a web cam, so they could get away with whatever they wanted. Actually, though, the portrayal was accurate.
- Averted in Austin Powers: International Man of Mystery, where (in 1996) Basil Exposition communicates via a realistically pixellated webcam view. Fridge Logic sets in when you consider that in 1969 at the start of the film, however, he was able to contact Austin via a crystal-clear portable television setup.
- Parodied in Airplane II: The Sequel, where Moonbase Commander William Shatner talks to a junior officer through a viewscreen on a wall, looking straight at the camera. Then opens a door in the wall to reveal he was just standing the other side, and not looking at the person he was talking to.
- Averted in Unfriended, which probably boasts the most realistic depiction of a Skype conference call in any film: the resolution is suitably low, there are frequent connectivity problems resulting in compression artefacts, audio is frequently unsynchronized etc.
Live Action TV
- In an episode of The Big Bang Theory, Sheldon and Leonard are having a webcam conversation with Amy Farrah Fowler, during which her webcam self utilizes most of the points raised in the body of this page.
- More episodes afterwards have avoided the faux-3D aspect by simply filming the computer screen straight on.
- Higher resolution images are common in television advertisements with a "screen images simulated" tag.
- Notable aversion: the E-Trade commercials with the "trading baby" employ a lower-quality webcam image, probably to reinforce the idea that it is a webcam image.
- Star Trek: The Next Generation and later series justifies this trope as a characteristic of the video monitors — namely, that they can display three-dimensional information.
- Averted in the first regular episode of Babylon 5 where a character on a screen yells that he likes to see who he's talking to when Sinclair starts pacing around the room. Played straight throughout the rest of the show where no one ever complains again when a character turns their back to or walks away from a communications screen.
- Averted in Mystery Science Theater 3000, of all places. When Joel/Mike and The Mads communicate, they are conveniently addressing the actual camera. It helps that Cambot, who's handling things on the SoL, is mobile.
- The trope does pop up in The Movie, though.
- Averted in the Attack of the Show! segment The Loop where all interviews are conducted via remote chat. The host and guest are both staring straight into the camera at all times, and there is a noticible but subtle delay between questions and answers.
- Webcams are used in several episodes of The Good Wife. In one, it was to contact the then-President of Venezuela Hugo Chavez. We are never shown the Chavez's face, as the webcam is, for some reason, always pointing to just below his chest. In another episode, the main characters have to represent their client in a British court while still in their office via a teleconference with a British judge. Besides struggling with the usual differences (e.g. saying "Your Lordship" instead of "Your Honor"), Will commits a major no-no by turning away from the judge and has to apologize profusely.
- Played with in an episode of CSI: NY when the team, in different locations, are speaking together using a Cisco set-up. While there's no lag in the conversation (could be justified as it's a high-end business system), everyone looks straight ahead when speaking, most notably when Stella sees Don speaking to another officer (which we can't hear because the officer is whispering).
- iTeacher from Ned's Declassified School Survival Guide is a teacher that teaches from home via a portable monitor. She occasionally looks to the side away from her webcam to speak to others.
- Most notably at the end of the episode "Popularity & Stress" when she walks into the distance. Even though her monitor still faces the audience, it shows footage of the back of her head for some reason.
- Common in Star Wars: The Old Republic with the various sorts of hand-held holocommunicators. A common situation is to have the player walk up to an NPC and that person to call another on holo. The third party is projected from a device in the NPC's hand and usually starts talking to him/her — but will inevitably turn around to talk to the player.
- This was inherited from the movies, more or less, so counts as a film example as well.