main index Narrative
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Guess which one is actual footage.
"The video market is anarchic and not judged by reason, but by kids whose parents tell them "You can buy ONE video while we're here." Those kids rush and get the thing with the most appealing cover, despite what's coded on the DVD." In animated works, pictures by definition have to move, which means that the more detailed a given frame is, the more time and effort it takes to produce, and the more visible any mistakes made in color shading or lighting will be. As a result, even in the most well-crafted animated works, frames of actual animation footage may intentionally leave out subtle details to make the end result animate more smoothly.
Covers, however, and other kinds of art that are not part of the actual footage don't have that problem. They are just one static picture, and the production company can afford to invest more effort in them. Take the page picture, for example: The top part is a frame taken during the actual movie, and the bottom is the exact, same scene redrawn for its inclusion in The Merch.
This can also apply to comics when comparing the interior pages to the cover: The interior pages require the artist(s) to distribute their efforts across multiple panels, whereas the cover art is created separately, where the cover artist(s) can invest a greater amount of effort and detail.
Compare Action-Hogging Opening, Animation Bump, Limited Animation, Covers Always Lie.
Contrast Minimalistic Cover Art.
— Platypus Comix explains how Scooby-Doo Meets Batman (cover Examples open/close all folders
Anime and Manga
Comic Books
Video Games
Western Animation
Webcomic
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