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  • The second game's Bondage Queen ending comes off as weirdly hilarious at times in the original version. Specially the last line...
    Daughter: [using the "surprised" sprite] "I love a good slave, do you?"
  • This player gets the second game's quite bad Mistress ending... but somehow, the patron deity both pities her for working as someone's mistress and praises the player for their "parenting skills". In their own words:
    "That is nuts. I got the full potential ending with the Deity's appraisal, but then when it came to what my virtual daughter became in life, she felt sorry for her. Even more, I am still a good parent even though she became a Mistress. Hilarious."
  • In 2's "Knight" ending, the knight sent to induct the daughter into the royal guard is a bit confused as to how she would be expected to fulfill her duties, since she is the first woman in the kingdom's history to attain knighthood.
  • In 2, some of the connections regarding your daughter's abilities can be a bit... interesting. For instance, how well she performs in cooking contests is based on her Cooking skill (obviously) and her Sensitivity traits. The former can be leveled in all the expected ways, while the latter can be raised by having her learn poetry (a totally unrelated skill), trying to work as a hairdresser, or by working as a gravekeeper. Maybe she's good at cooking because the ghosts showed her how it's done.
  • In 4, there’s an event flag that triggers after you go to the hospital (where the doctor there is secretly an alchemist)and obtain a spectral glass that allows your daughter to see anything invisible. Using said spectral glass in Dark Town reveals Dalatan’s (the pig orc merchant) house. Your daughter will squeal over his hoard of gold and precious items, and the game allows you to make off with one for free, with the cost of raising her Demon Point / Sin parameter.

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