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  • In Elite Beat Agents and Osu! Tatakae! Ouendan, the way the Agents/Ouendan enter are different sometimes. For example, the agents could drive in on motorcycles, and the Ouendan are in a hot spring. The scene also differs slightly based on difficulty, changing elements like what type of ladder the Agents descend on, or what type of book the Ouendan are reading.
  • The Jackbox Party Pack: Several of the mini-games have randomly-chosen openings and introductory spiels for the host, such as the different images that appear in the intro to Trivia Murder Party and its sequel.
  • On the main menu of Nightmare Realm: In The End..., glowing graffiti fills in what will happen "in the end", switching between different possible grim ("love must die"), hopeful ("light will be shed"), or ambiguous ("who will prevail?") outcomes.
  • At the title screen of each Kaizo Mario World, Mario is trapped between two pillars of blocks with an inescapable Thwomp above him, each slightly different. The first game positions it so that you won't die unless you jump, the second game inverts this (you have to jump in the right spot to activate an invisible block that stops the Thwomp from hitting you), and the third game puts a pit below you (though, like the first game, the text box will pop up before you fall off the screen).
  • In Pokémon Channel, Pikachu does a different animation every time the save file is loaded. This included him doing a ballet, standing on top of the cabinet, watching TV, and sleeping in the storage cabinet.
  • In Dawn of War there is a random "thought of the day" at the bottom of context menus.
  • In Terraria, when the game is in windowed mode one of a number of silly subtitles will be displayed next to the title, such as "Terraria: Shut Up and Dig Gaiden!", "Terraria: There Is No Cow Layer" and "Terraria: Terraria: Terraria:"
  • Portal 2 has different Loading Screens that change when the game is launched. The main menu also has a different background depending on how far in the single-player campaign you are. The "deactivated GLaDOS" background is the default and is shown when you have not played the single-player campaign (co-op and custom maps).
  • The intros to the Borderlands games list off the names and classes of the Vault Hunters until they reach the fourth Vault Hunter, who is introduced with some other description.
    • Borderlands 1: Roland as the Soldier, Lilith as the Siren, Mordecai as the Hunter and Brick as himself.
    • Borderlands 2: Axton as the Commando, Maya as the Siren, Salvador as the Gunzerker and Zer0 as a number.
    • Borderlands: The Pre-Sequel!: Athena as the Gladiator, Willhelm as the Enforcer, Nisha as the Lawbringer and Claptrap as a mistake.
    • Borderlands 3: FL3K as the Beastmaster, Moze as the Gunner, Amara as the Siren, and Zane Flynt as himselves.
  • In Super Mario Maker, each day of the week has something different happen to Builder Mario during the start of the game.
    • Super Mario Maker 2 also has different openings that can happen when you boot up the game, but they are random, instead of being based on the day of the week.
  • The Binding of Isaac: Rebirth shows a random symbol upon starting a run. Some of them are Mythology Gags referencing other Edmund McMillen games or the original Flash version, but some hint at the game's various secrets, particularly involving the Secret Character.
  • Sacred 2: Fallen Angel has a roster of about 300 joke messages on the Loading Screen, ranging from shoutouts to false "deleting everything" messages to your computer acheiving sapience and snarking at you.
  • Rhythm Heaven Megamix uses different character sprites during loading screens, depending on how many you've unlocked by playing the "Feed the Goat" minigame.
  • Friday Night Funkin': There are multiple phrases that show up at random in between the title screen and "in association with Newgrounds" screen. Said phrases include but are not limited to: "ultimate rhythm gaming — probably", "newgrounds — forever", "dope ass game — playstation magazine", and "yooooooooooo — yooooooooo".
  • Fiend Folio: There is fainted text above the main menu screen that says something different each time the menu is loaded. Possibilities include "Erflynote  is stinky," "Please don't judge my code too much," and "Welcome to TV Tropes!"

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