History CouchGag / VideoGames

11th Jun '17 3:31:37 PM nombretomado
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* ''VideoGame/{{Darwinia}}'' features multiple opening sequences, playing a different one each time the game is loaded. These include things like a faux-ZXSpectrum loading screen and one that passes the game off as a cracked Amiga game.

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* ''VideoGame/{{Darwinia}}'' features multiple opening sequences, playing a different one each time the game is loaded. These include things like a faux-ZXSpectrum faux-UsefulNotes/ZXSpectrum loading screen and one that passes the game off as a cracked Amiga game.
21st Mar '17 4:14:11 PM nombretomado
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* {{Nickelodeon}} [[VideoGame/ThreeDMovieMaker 3D Movie Maker]] has two different openings that are selected at random. There's also a [[WhereTheresAWillTheresAStickyNote sticky note]] next to the "Call for Stick" button on the title screen that always has a different message on it.

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* {{Nickelodeon}} {{Creator/Nickelodeon}} [[VideoGame/ThreeDMovieMaker 3D Movie Maker]] has two different openings that are selected at random. There's also a [[WhereTheresAWillTheresAStickyNote sticky note]] next to the "Call for Stick" button on the title screen that always has a different message on it.
14th Oct '16 2:35:57 PM nombretomado
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* In ''EliteBeatAgents'' and ''OsuTatakaeOuendan'', the way the Agents/Ouendan enter are different sometimes. For example, the agents could drive in on motorcycles, and the Ouendan are in a hot spring. The scene also differs slightly based on difficulty, changing elements like what type of ladder the Agents descend on, or what type of book the Ouendan are reading.
* ''RiseOfTheTriad'' has several GuiltBasedGaming quit messages worded along the lines of "Press Y to release the cyanide gas", "Press Y to drive your car off the cliff" or "Press Y to signal firing squad". In the registered version, the game plays a sound effect to match the message when you do press Y.

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* In ''EliteBeatAgents'' ''VideoGame/EliteBeatAgents'' and ''OsuTatakaeOuendan'', ''VideoGame/OsuTatakaeOuendan'', the way the Agents/Ouendan enter are different sometimes. For example, the agents could drive in on motorcycles, and the Ouendan are in a hot spring. The scene also differs slightly based on difficulty, changing elements like what type of ladder the Agents descend on, or what type of book the Ouendan are reading.
* ''RiseOfTheTriad'' ''VideoGame/RiseOfTheTriad'' has several GuiltBasedGaming quit messages worded along the lines of "Press Y to release the cyanide gas", "Press Y to drive your car off the cliff" or "Press Y to signal firing squad". In the registered version, the game plays a sound effect to match the message when you do press Y.



* On the WiiU, the player's VideoGame/{{Mii}} does a different pose every time the console boots up.

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* On the WiiU, UsefulNotes/WiiU, the player's VideoGame/{{Mii}} does a different pose every time the console boots up.
23rd Jun '16 7:48:58 PM nombretomado
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* In ''VideoGame/BrutalLegend'', when the DoubleFine logo comes up, one of the metal voice actors/singers (including Creator/JackBlack and TimCurry) shouts/sings the name.

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* In ''VideoGame/BrutalLegend'', when the DoubleFine logo comes up, one of the metal voice actors/singers (including Creator/JackBlack and TimCurry) Creator/TimCurry) shouts/sings the name.
30th Sep '15 5:25:37 AM pgj1997
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* The splash text in ''VideoGame/{{Minecraft}}'''s title screen is randomly selected from among 320.

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* The splash text in ''VideoGame/{{Minecraft}}'''s title screen is randomly selected from among 320.360.
30th Sep '15 5:23:21 AM pgj1997
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* In ''VideoGame/SuperMarioMaker'', each day of the week has something different happen to Construction Mario during the start of the game.
14th Sep '15 3:31:58 PM SuperLlama
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* ''VideoGame/{{Darwinia}}'' features multiple opening sequences, playing a different one each time the game is loaded. These include things like a faux-ZXSpectrum loading screen and one that passes the game off as a cracked Amiga game.
13th Jun '15 8:01:56 AM rcmerod52
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** Speaking of ''Brawl'', the initial shot of all the characters in the opening video changes depending on how many characters have been unlocked. Certain characters, such as Ness and Sonic, always appear, though.
31st Mar '15 5:20:07 AM pgj1997
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** The original ''Animal Crossing'' has either Rover or Blanca take a seat across the player while riding the train to another town. There's also a character sleeping in the background that's always different.

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** The original ''Animal Crossing'' has either Rover or Blanca take a seat across the player while riding the train to another town. There's also a character sleeping in the background that's always different.
28th Mar '15 10:07:48 PM Xaris
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* The intros to the {{Borderlands}} games list off the names and classes of the Vault Hunters until they reach the fourth Vault Hunter, who is introduced with some other description.
** Borderlands 1: Roland as the Soldier, Lilith as the Siren, Mordecai as the Hunter and Brick as himself.
** Borderlands 2: Axton as the Commando, Maya as the Siren, Salvador as the Gunzerker and Zer0 as a number.
** Borderlands: The Pre-Sequel!: Athena as the Gladiator, Willhelm as the Enforcer, Nisha as the Lawbringer and Claptrap as a mistake.
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http://tvtropes.org/pmwiki/article_history.php?article=CouchGag.VideoGames