Comic Book: Mega Man

A Comic Book series based on the Classic Mega Man series (though there are plans to cover the later series as well), produced by Archie Comics and written by Ian Flynn, current writer of Archie Comics' Sonic the Hedgehog. Unlike the Sonic adaptation, this one largely sticks to the source material when adapting the series, including elements from the obscure Game Boy titles and No Export for You titles like Super Adventure Rockman and The Wily Wars. The first issue was released in May 2011.

In a similar vein to Sonic's Off Panel, this series features Short Circuits in the back, which is a short, comic strip style gag based on the events on the issue.

In 2013, it crossed over with Archie Comics' Sonic the Hedgehog in Sonic the Hedgehog/Mega Man: Worlds Collide, and is set for another one, titled Worlds Unite, in 2015.

Not to be confused with the So Bad, It's Good Brazilian Mega Man comic, Novas Aventuras De Megaman. Nor would you want to confuse it with the Manga, Mega Man Megamix. Nor should you even confuse it with the short-lived Mega Man comic from Dreamwave.

Has a character page under construction.


Tropes exclusive to the comic:

  • Action Girl: Splash Woman in her brief appearance.
    • Roll has her moments as well, especially in Issue 19.
  • Actually a Doombot: After Time Man & Oil Man are dealt with and Dr. Wily is cornered, Roslyn reveals that the latter is really a hologram placed by the real one.
  • Adaptational Badass: The Wily Walker. The original version from the games looks like this. The comic version looks like this.
    • The actual Pinbot does show up later in issue 47, though.
    • And Roll as well
  • Adaptation Expansion: Given that the original games were largely Excuse Plots, this was inevitable.
  • Afraid of Needles: Needle Man, ironically enough. Justified in that almost all of the Mega Man 3 Robot Masters are weak to their own weapon.
  • After-Action Healing Drama: Issue 33 is dedicated to Mega Man being repaired after nearly dying from overloading himself.
  • Alas, Poor Villain: How Mega Man feels about Ra Moon. Despite being an evil genocidal supercomputer, Mega Man felt regret about killing him.
  • Aliens Are Bastards:
    • Wily attempted to invoked this in the third story arc with a hologram.
    • Ra Moon is a real case of this trope.
    • Duo is an aversion. He's a very nice fellow and space law officer.
  • A.I. Is a Crapshoot: Discussed at length, but almost completely averted in that all rogue actions by robots are the result of human tampering. Or murderous alien supercomputers.
  • Alternate History: Up to Issue #21, the comic is set in the year 200X like the first game. The comic began in 2011.
  • Androids Are People, Too: Mega Man and the other Robot Masters are treated as people by Light and his companions. Rosie likewise treats Rock and Roll like people, but Gil just finds Light's behavior towards his creations ridiculous.
  • Androids and Detectives: Mega Man ends up working with Agents Krantz and Stern on several occasions. Rosie is able to get along just fine with Rock. Gil, being old-fashioned, not so much.
  • Animesque: Given the source material, this isn't a surprise.
  • Anti-Hero: Blues. He has a good heart and does want to do the right thing, but his issues with Dr. Light leads him to make terrible decisions like attacking his own brother on his birthday. Not to mention he does not know how bad Wily is.
  • Anything You Can Do, I Can Do Better:
    • Wily took this mantra when building the Mega Man 2 Robot Masters. They are all direct upgrades from the Light Robots.
    • As Dr. Wily made Ra Thor from Ra Moon's technology, Ra Moon made the Ra Devil from Dr. Wily's design of the Yellow Devil. It's much stronger than Ra Thor.
  • Arc Welding: Shadow Man's backstory, in adedition to the alien threats from Super Adventure Rockman, Mega Man V and Mega Man 8 are now all related. In addition. Time Man's existence is now linked to the plots of Mega Man II and the Japan-only game Challenger from the Future.
  • Arrogant Kung-Fu Guy: Quick Man qualifies, given that he spent the entirety of the third story arc trolling Mega Man and mocking him for being weak. When Mega Man confronts him for the final time, Quick Man is defeated without even knowing what happened.
  • Artistic Age: All the Robot Masters run into this given that the oldest of them is at most a couple of years old and the youngest being a month at the most, yet they act like young adults to children.
  • Art Shift/Off Model: Happens when Chad Thomas or Ryan Jampole (to a lesser extent) pen the artwork, as their art styles are noticeably different from Spaz's, Bates's and Hill's in some ways.
  • Ascended Meme:
    • Air Man's line "You can't beat me."
    • In "Prototype" Blues refers to a biker as "Green Biker Dude" in reference to a Fan Nickname for an Ensemble Darkhorse from the Mega Man X series.
  • As You Know: The first issue uses this.
  • Attack! Attack! Attack!: Mega Man shows increasing signs of this as he absorbs more pieces of Wily's malware.
  • Avenging the Villain: As of issue 32, the Stardroids are on their way to Earth to do this for Ra Moon.
  • Back from the Dead: The Mega Man 2 Robot Masters.
  • Bad Boss:
    • Wily borders on this. Although Cossack claims that even a monster like Wily loves his robots, he had no problem sending the Mega Man 2 Robot Masters out to get slaughtered by Mega Man so he would download his malware program along with their weapon data.
    • Needle Man thinks Wily is a terrible boss by making them fight Mega Man and not really caring if they get killed or not since Wily wins either way. He also seems to resent being merely a weapon without a choice but to obey Wily.
    • Earlier in the same story arc, all of the Mega Man 2 robots masters had to give up their IC chips to fulfill Wily's latest plan. Quick Man was not pleased by this.
  • Bag of Spilling: Justified. After his power corruption in issue #3, Mega Man avoids holding onto weapons longer than needed to prevent it happening again.
  • Beach Episode: Issue 19, in that it takes place on a beach. It starts off as usual, but then a storm blows in and a shipwreck happens...
  • Becoming the Mask: Played with. Wily fakes a Heel-Face Turn as part of his newest plan after Ra Moon is defeated, but his inner monologue reveals that he's starting to doubt himself and is considering calling it all off. Ultimately he subverts it completely and just goes through with the plan.
  • Big Badass Battle Sequence: Issue 31 has a great big splash page with Rock, Break Man, three of the MM 1 robot masters, and all of the MM 2 robot masters versus the MM 3 robot masters mind-controlled by Ra Moon and Ra Moon itself.
  • Big Bad Friend: Dr. Light's relationship with Wily can best be described as this trope. Even after Wily reprogrammed his Robot Masters and tried to kill his son, he still wanted to work things out with Wily before he went to prison. He also tells old stories about the good times Wily and him had and how he missed his friend. When Wily told his story about Ra Moon controlling him, Dr. Light is more than willing to believe him and lets Wily live at his house during probation.
  • Big Blackout: Global thanks to Ra Moon.
  • Big Damn Heroes: The first Robot Masters.
  • Brainwashed and Crazy:
    • The original Robot Masters after being reprogrammed by Dr. Wily.
    • Mega Man slowly becomes this as he downloads pieces of Wily's malware.
    • The Mega Man 3 Robot Masters in the Ra Moon story arc.
    • Wily wants everyone to believe that he was brainwashed by Ra Moon.
  • Break the Haughty: Ra Moon did this to Wily in spades. He betrayed Wily and took his Robot Masters (at least half of them). To add even more insult to injury, he takes control of Wily's ace, Ra Thor, and made an improved version of the Yellow Devil. By the end of the story arc, Wily was begging Mega Man for help and apologizing for allowing all of this to happen.
  • Broke Your Arm Punching Out Cthulhu: In order to defeat Ra Moon, Mega Man fires a double charged buster shot, which nearly destroys him as well.
  • Blatant Lies: Wily claimed that Ra Moon was controlling him the entire time, forcing him to start the first two Robot Rebellions.
  • Blob Monster: The Yellow Devil and Ra Devil.
  • Blood Knight:
    • Most of Wily's Robot Masters fall into this, especially Quick Man.
    • In "Dawn of X", Vile fits this trope perfectly.
    • Zero too, to a degree.
  • Blow You Away: Air Man.
  • Brick Joke:
    • Crash Man and Needle Man's lack of hands, which goes several issues before being brought up again.
    • In Issue #2, Mega Man asks why Wily couldn't make Robot Masters like "Origami Man". In Issue #17's Short Circuits, he does indeed.
  • Brother-Sister Incest: This is Ice Man towards Roll if you follow the "creator=parent" logic.
  • Call Back: The ceremony where Doctors Light and Wily unveil Gamma is very similar to the ceremony where Dr. Light unveiled the first Robot Masters.
  • The Cameo:
    • In Issue 19, one of the people on the life rafts looks a lot like Archie.
    • Phoenix Wright is Wily's defense attorney in issue 36.
  • Character Filibuster: Defied in issue 30. Bubble Man nearly starts an Evil Gloating-filled rant towards Mega Man and his allies but gets shut up by an annoyed Metal Man.
    "Do. Not. Tell. Them. ANYTHING."
  • Clue from Ed.: This came into effect starting with #issue 5, once the story got some continuity behind it.
  • Coincidental Broadcast: Dr. Light hears one about robots attacking the city just after discovering his new Robot Master line was stolen.
  • Comic Book Adaptation: Yup.
  • Comm Links: The Robot Master's seem to have these built in to communicate with each other. It also allows Dr. Light to stay in contact with Mega Man on his missions.
  • Composite Character: The Wily Walker is a cross between the Pinbot from Mega Man 3 and the berserk construction machine X fights in the Batman Cold Open to The Day of Sigma.
  • Continuity Cameo:
    • Along with the robot reporters from Battle and Chase, Neige is present at Dr. Light's speech.
    • Likewise, the Kattelox police and KTOX news reporter from Mega Man Legends show up in issues #5 and #1 respectively.
    • As Mega Man downloads Heat Man's weapon data, there's a picture of circuitry in the shape of Mr. Match's emblem, HeatMan.EXE's operator.
  • Continuity Nod:
    • In "Spiritus Ex Machina" Flash Man is shown to still hold resentment towards Quick Man after he stabbed Flash Man in the back of the head so he could fight Mega Man back in "The Return Of Dr. Wily".
    • In the short "Cold Feat", Guts Man tries to impede the movement of, or otherwise destroy, an entire glacier after Ice Man had asked him for help (which of course did NOT involve either one of those actions). Later in "For the Bot Who Has Everything," Guts Man mentions that Ice Man has been blocking his calls.
    • In issue #38, while traveling through time, Xander sees Mega Man under attack by a mysterious robot and aided by a talking animal as he's going back in time.
  • Cool Key: Mega Man is awarded the key to the city. Up until Break Man blasts it to pieces. Like everything else Break Man damaged, it has probably been restored post-crossover.
  • Cool Big Sis: Roll definitely qualifies.
  • Cool Old Guy: Dr. Light. Even Wily has his moments.
  • Cool Shades: Blues/Protoman all the time.
  • Cosmic Retcon: In the aftermath of the Worlds Collide Cross Over, all the damage from Break Man's attack is undone.
  • Crippling Overspecialization: Crash Man has drills instead of hands, Needle Man has guns in place of his hands and Spark Man has spikes in place of arms. The problems of this quickly become apparent.
  • Chronic Hero Syndrome: All of Light's Robot Masters seemed to be built with this trope in mind. Justified since they were built to serve humanity.
  • Crocodile Tears: Wily pulled these after the Mega Man 3 Robot Masters stole the energy crystals needed for Gamma.
  • Cross Over: Sonic the Hedgehog/Mega Man: Worlds Collide, the 12-part crossover with Sonic the Hedgehog and Sonic Universe.
    • And then there was a psuedo-one with the Mega Man X series!
    • And now there's going to be another one with Sonic the Hedgehog!
  • Curb-Stomp Battle:
    • The Robot Masters in the first few issues are taken out in one hit each, as is Wily. This continues on into the Megaman 2 arc, even though the Robot Masters (mostly) get hits in on Mega Man.
    • Any time the Emerald Spears attempt a direct fight against Mega Man.
    • Mega Man versus Ra Devil. He was so unstoppable that Mega Man couldn't directly beat him.
  • Cyber Cyclops:
    • Several. Big Eyes appear on the first page of the first issue and the iconic Yellow Devil shows up soon after on page five. The equally iconic Sniper Joe appears on page four of issue 2. There is also the Chaos Devil in the cross over.
    • Ra Devil counts since he is an upgrade of the Yellow Devil.
  • The Cynic:
    • Gil's core personality, especially when it comes to robots and humans living in harmony.
    • Blues to an extent. He is cynical about the bonds of family and forgiveness.
  • Damsel in Distress: Roll in the second story arc.
  • Dangerously Genre Savvy: Dr. Wily manages to display this in the third story arc. He deliberately installed bits of malware in his Robot Masters' weapon data, in order to slowly corrupt Mega Man. By the time he reached Wily's castle, Mega Man had fallen under his control.
  • Darker and Edgier:
    • The Curse of Ra Moon arc. The global blackout at the end of the prelude causes, among other things, ships to become stranded at sea, motor vehicles and planes to crash, and hospital power to fail in the middle of surgery. And the instigator Ra Moon? It's doing all this For the Evulz.
    • And then there's the backstory of Ra Moon coming to Earth and manipulating a primitive society to worship and even kill for him before destroying said civilization when it wasn't suiting his needs fast enough. As well as the flashback of Dr. Light's friend who was exploring the ruins where Ra Moon was with other explorers. The EMP field crashed their helicopter resorting in many deaths and said friend losing an arm.
    • The second half of the Mega Man 3 adaption. It starts with Dr. Wily's betrayal, Break Man and Mega Man fighting, Wily stealing Gamma, and finally Doc Man destroying Light's Labs.
  • Darkest Hour: The entire Ra Moon arc. First Roll is mortally injured by Blues and all the world's powers is shut down by Ra Moon. Slowly, the world is collapsing and the EMP field is becoming strong enough to fry human brains. When Ra Moon is finally killed, Mega Man is on the verge of death.
  • Deceased Fall-Guy Gambit: Wily pins all his previous crimes on Ra Moon by claiming to have been under his influence, using Ra Moon's alien nature and his fight against him to support his claim.
  • Deconstruction: This adaptation takes a more realistic approach to the Classic series' events and shows its consequences:
    • In the first game adaptation and his first combat situation, Mega Man grows proud, power-hungry, and insists that That Man Is Dead when asked to show leniency.
    • There's also Dr. Lalinde and Tempo, which shows how someone might think seeing robots as children is terrifying.
    • The second arc follows up what would happen in the aftermath of a robot rampage, with a Federal agency investigating Dr. Light.
  • Decon-Recon Switch: The comic viciously deconstructs the plot, characters, and ideas of the Mega Man series, examining the morality of machines having sentience and of using robots as weapons, the stress/bigotry between humans and robots, and the dangers inherent in Mega Man's powers. However it's also a reconstruction; in the end Mega Man and his allies are still heroes whose courage, idealism, and friendship carry them through the day, Wily and his minions are still the wacky bad guys trying (and failing) to Take Over the World, and the comic makes a point of showing that even if there are hardships, humans and robots can still coexist as equals and overcome problems through their cooperation.
  • Defeat Means Respect:
    • Quick Man is much more respectful towards Mega Man after he was defeated.
    • Wily too to an extent. He went from seeing Mega Man as a mere annoyance in the first two story arcs, to making plans specially to take Mega Man out.
    • Shadow Man gained a lot of respect towards Mega Man after being defeated.
  • Die Hard in a Convention Center: The plot of "Spiritus ex Machina".
  • Do Androids Dream? / What Measure Is a Non-Human?:
    • The Spiritus Ex Machina arc is all about this, including a fairly straw-free debate on the morality of machine sentience. Issue #22 features a Symposium-like discussion, with Dr. Light and Agent Stern debating if robots can feel love (and deal with the consequences), while Agent Krantz and Dr. Lalinde drink wine.
    • This seems to be an over-riding theme in the series. Should robots be given sentience and emotions? Could they handle such concepts? Is it morally right to give robots these things? It's heavily debated and various characters feel differently about it (Dr. Light, Agent Krantz, and Lalinde think it's fine. Agent Stern and Emerald Spears think it isn't right. And some others like Dr. Wily view the robots as simply tools with no sentience at all).
    • The Worlds Collide crossover has Dr. Wily help Dr. Ivo "Eggman" Robotnik, who seems to have come to the conclusion that they are Alternate Universe Counterparts, then turns Tails into a robot called Tails Man. He then complains Tails Man has no personality while Eggman responds by saying that that way there's no sass or possibility of an ignored order. Dr. Wily responds by saying it's not really one of HIS designs, showing he might on some level believe robots should have some form of sentience.
  • Do Not Adjust Your Set:
    • Dr. Wily, demanding for the world's leaders to surrender and to be recognized as the genius he is.
    • The Emerald Spears make their debut by interrupting the robotics debate, and having Harvey appear (surprisingly menacing) on the massive auditorium screen.
  • Don't Explain the Joke: Issue #1's Short Circuits explains the origins of Mega Man's "upgrade" in a footnote. This footnote was removed from the paperback editions of the first arc.
  • Doting Parent: Dr. Light is very much this to his robot children, Rock and Roll.
  • The Dragon:
    • Quick Man fills this roll in the third story arc.
    • Blues as Break Man takes this roll currently. As of part two of the Mega Man 3 adaptation, he is a co-dragon along with Doc Man.
  • Driven by Envy:
    • The primary reason why Wily turned to villainy.
    • Also the reason why Blues is driven to fight Mega Man. According to him, Rock took his purpose.
  • Drunk on the Dark Side: In the first arc as Mega Man continues on to Elec Man, Ice Man and Fire Man. He begins to grow overconfident, thinking no robot can oppose him, and he mercilessly fights the remaining three robot masters. When he sees how upset this has made Roll, Mega Man breaks down in tears.
  • Dumbass Has a Point: Though Harvey comes off as kind of a stoned hippie, pretty much everything that happens from the X through Legends series vindicates nearly everything he's saying. This point was even raised by Gil Stern in issue #22:
    Gil Stern: I'm not sayin' the Spears' methods were right. They're criminals, wackos and morons. I'm glad you two [Dr. Light and Dr. LaLinde] came out okay and that those mooks are behind the bars... But they weren't wrong about the dangers of science advancin' too fast. What happens when the line between robots and humans get fuzzy? Like that "love" thing we were talking earlier. What if some virus turns 'em crazy and makes them run wild?
  • Dungeon Bypass: Rock uses Rush to skip past Top Man's large array of traps, much to Top Man's increasing distress and aggravation.
  • Early-Bird Cameo:
    • Short Circuits #4 has Bass, Treble, Rush, and Proto Man demanding their turn in the comic.
    • In issue 2, Dr Light mentions a name, "Blues", when he sees a Sniper Joe. We later see Blues'/ Proto Man's face during Light's "story" in issue 3.
    • Pharaoh Man, Dr. Cossack, and Kalinka are major players in the "Spiritus Ex Machina" storyline, which is set even before the events of Mega Man 3, much less 4.
    • Concrete Man appears in issue #17, and Splash Woman in #19. It's justified in that the Mega Man 9 Robot Masters have to be around early enough to warrant their decommissioning later.
    • In the 1st issue, Neige is present in the crowd that came to see Dr. Light's presentation of the Robot Masters, a whole two hundred years before she even existed.
    • Plant Man from Mega Man 6 is seen in issues #28 and #29. At that point, the comic had yet to reach the Mega Man 3 storyline. Centaur Man, from the same game, is seen in issue #31.
    • Pump Man from Mega Man 10 is seen in issue #32, helping out after the blackout.
  • Easily Forgiven:
    • Averted and played straight. Dr. Light forgives Wily for everything he has done (partly because he believed Wily's story about being controlled by Ra Moon), but the citizens of Mega City have not.
    • Mega Man and Roll are split down the middle. Roll doesn't trust Wily despite believing in his story and Mega Man is weary of Wily despite defending him in court.
  • Egopolis: A subversion in that when the city is renamed Mega City in honor of Mega Man, it isn't his idea. In fact, he's rather embarrassed by the whole proceeding.
  • Eldritch Abomination: Pretty much what Ra Moon is.
  • Elite Mooks:
    • Sniper Joes are shown to be a relatively more serious threat in the comics than they often are in the games, which makes sense as they were developed for military purposes. The implication is that the primary difference between them and the robot masters in terms of threat level is the fact that the Joes have much less complex AIs.
    • We find out in Shadow Man's flashback that he was one of these to Ra Moon.
  • Emotionless Girl: Horrifyingly deconstructed. Quake Woman is emotionless at first because after she was injured in a cave-in, Lalinde was terrified by the fact that she was starting to consider a robot a daughter so while making repairs she destroyed Tempo's personality. This failed to remove her empathy towards Tempo and only caused her to become plagued with guilt. After "Spiritus Ex Machina" she restores Tempo's emotions, when she realizes this though unfortunately she wasn't the same Tempo compared to what she previously was as revealed in issue 35.
  • Empty Eyes: The fate of all the world's robots after Ra Moon does his worldwide Big Blackout.
  • The End of the World as We Know It: The premise of the "Curse of Ra Moon" story arc.
  • Enemy Mine: Rock manages to talk the MM 2 Robot Masters into a temporary alliance when he mentions what Ra Moon is really doing. The MM 3 robot masters might have joined him too, but they're susceptible to Mind Control by Ra Moon. Flash Man lampshades it.
  • Even Evil Has Standards:
    • Wily and his Robot Masters are horrified when they learned Ra Moon wanted to kill everything on the planet through his black-out.
    • In the crossover, Wily is beyond pissed when Eggman attempted to murder Dr. Light.
    • After Doc Man destroyed Light's Lab, Break Man contacts Wily asking if he killed everyone inside. Wily actually gets mad saying that he's vengeful, but not a monster.
  • Everybody Laughs Ending: Issue 20. Even though Light himself confirms that Mega Man has just had several sectors of his memory go poof for some unknown reason.
  • Everyone Loves Blondes: Ice Man to Roll.
  • Everything Sensor: The Robot Masters seem to be equipped with these, mostly linked to their purpose but seems to have a wide range of uses.
  • Evil Former Friend: Wily and Dr. Light were friends and colleagues before Wily's envy got the best of him.
  • Evil Is Not a Toy: Something Wily learned the hard way with Ra Moon.
  • Eye Beams: Ra Devil's primary form of attack.
  • Exact Words: The Robot Masters taking down the Copy Robot instead of the real Mega Man in issue #4, with Elec Man explaining that they were "ordered to destroy one Mega Man".
  • Exponential Plot Delay: The arcs of the first and second games happen almost one after another, with only two short interludes in between. Meanwhile, a significant amount of time passes before even the backstory of the third game takes place. In addition, the robot masters in the first and second games take two/three issues, while the third game uses four issues to go through the Robot Masters.
  • Expy: Hey, Detective Gumshoe's in 200X! Well, maybe his dad, he's looking a little old.
    • Along those lines, a lawyer similar to Phoenix shows up for Dr. Wily's trial in issue #36.
  • The Faceless: Blues as Break Man.
  • Fatherly Scientist: Dr. Light is so emotionally attached to his creations that he sees them as his own children. Dr. Wily (during their early years as partners) sees this as a distraction/hindrance to their work and so after the Blues fiasco happened he convinced Light to create less human-like robots (the robot masters line) so he'll be able to continue their work without the "distractions".
    • Motherly Scientist: Dr. LaLinde has the same level of emotional attachment towards her own creation Tempo/Quake Woman. It was this emotional attachment that lead her to disable Tempo's personality/emotions when Tempo was almost destroyed in an accident.
  • Flash Step:
    • Quick Man's specialty.
    • Flash Man appears at first to do this, but he is really stopping time.
  • Flawed Prototype: Because of a malfunction in his power core, Blues was slowly shutting down and would eventually die if his core wasn't replaced. Because he feared of losing his personality if his core was repaired, Blues ran away and spent several years slowly dying before Wily found him and repaired him.
  • First Name Basis: Dr. Light and Dr. Wily remain on this even after they become enemies.
  • Foreshadowing:
    • As Dr Light explains to Mega Man how the prison system works, he tells him that, unfortunately, neither Mega Man nor any other robots from his generation have true free will. He hopes to one day capture that X Factor...
    • On top of that, as he says this, his reflection in the window beside him is seen. One day, a transparent image will be all that remains of him...
    • Pharaoh Man comments in issue #13 that he's not sure what he'd do if Wily reprogrammed him.
    • Similarly, in issue 22 while he's explaining why he worries about robots advancing too fast, Stern wonders what would happen if a computer virus of some sort made the robots go crazy.
    • Issue #19 has a pretty awesome moment of this as Oil Man checks out a box. This box contains Splash Woman who mentions that Oil Man "broke the street date."
    • Issue #20 is basically a whole issue of Foreshadowing showing future events and characters that haven't shown up yet. The first page indicates the death of Time Man at some point in the future.
    • The Wily Walker refused to attack Zero at first.
    • Xander's time travel also foreshadows many events, including him being the reason behind all the weirdness in Issue 20.
    • Toward the end of issue #40, Sigma admits he agrees that Reploids are superior to humans in many ways. While he says it's why they need to protect humans, it darkly hints at his destiny as the leader of the Mavericks later on.
  • Foregone Conclusion: the crossover, as well as the two time travel arcs makes any ready damn sure of future many events, even if they've never played to original games or even the X games.. Any reader of either story will already know that Cossack doesn't really turn evil, Bass was working for Wily, Splash Woman pulls a Heel-Face Turn, and Mega Man never achieves everlasting peace.
  • Force Shield: The Magnet Beam generates these. Dr. Light uses it to contain Mega Man when he's gone power mad from absorbing the six original master weapons and it holds up without so much as a flicker. It is also capable of supporting Mega Man's weight in mid-air with no trouble.
  • For the Evulz/It Amused Me: The reason why Ra Moon wanted to wiped out all life on the planet.
  • The Friend Nobody Likes: Until the second half of the Mega Man 3 story arc, Wily isn't liked by anyone except Dr. Light, who unquestionably trusts him.
  • From Bad to Worse:
    • The entire Ra Moon story arc in a nutshell:
      • Ra Moon making the EMP wave so strong that it would start frying human brains.
      • Ra Moon taking control of Wily's trump card, Ra Thor.
      • Ra Moon shutting down the Mega Man 2 Robot Masters, leaving only the Light Robots to battle the Brainwashed and Crazy Mega Man 3 Robot Masters.
      • Ra Moon creating Ra Devil, an advanced version of the Yellow Devil.
    • The codes that Wily gives Mega Man to stop the Wily Walker only made their situation worse. Of course, this is on purpose.
  • Full Name Ultimatum: Roll uses this on her brother in issue 5 when he's horsing around with the other Robot Masters during clean-up.
    Fwoosh!
    KA-BOOM!
    Roll: "Rock Light! I'll tear you down to your servos!"
    Dr. Light: *Facepalm*
  • Gainax Ending: Issue #20.
  • Getting Crap Past the Radar:
    • Though it's hard to notice because of a speech bubble placement, Stern is pretty clearly drinking a bottle of beer in issue 22 when he's at the restaurant with the others.
    • The ending of issue 34 strongly implies that one of the first Mavericks goes rogue by murdering his abusive boss with a cleaver.
  • Giant Space Flea from Nowhere: Happens in the end of the Return of Dr. Wily arc. During the battle, Wily spouts random nonsense of using technology "From Beyond the Stars". After his craft is destroyed, Wily reveals he's really an alien, plotting the invasion of Earth! Ultimately subverted, as it turned out to be a hologram that the mad doctor was controlling on the sidelines.
  • Girls' Night Out Episode: Issue #19 focuses on Roll, Quake Woman, and Splash Woman, though Oil Man gets his fair share of time as well.
  • Glowing Eyes of Doom: All the Robot Masters at the end of issue #3.
  • Go Mad from the Revelation: After his trip through time and seeing a Reploid-filled future, Xander appears to have gone even further around the bend and willing to go farther in his plans.
  • Good Is Not Soft: As Mega Man becomes effected by Wily's malware, he becomes more ruthless and cold.
    • In the Ra Moon story arc, Mega Man shows 'mercy' to the fallen Mega Man 2 Robot Masters after he badly damaged them.
    Flash Man: "You called this mercy!? Dr. Light didn't create a little boy, he made a demon."
  • Having a Blast: Bomb Man and Crash Man's powers.
  • Heel-Face Turn: Wily fakes one of these after the ordeal with Ra Moon, seeing it as a chance to drum up sympathy while he plots.
  • Heroic BSOD:
    • Mega Man briefly has one after he made Roll cry when he was having a tantrum where he unleashed all his acquired powers.
    • In the first issue, Dr. Light suffers one of these after he sees not only was his Robot Masters stolen and wrecking the city, but his partner and friend Wily was behind it. He broke down in tears from the revelation.
    • Mega Man suffers another one after being forced to take down Needle Man, who lamented the fact that he's nothing but a weapon with no choice but to fight.
    • Dr. Light has a complete breakdown after Wily revealed his true colors and stole Gamma. He's so disheartened that his questioned his belief that everyone has good and just needs a chance. It takes both Roll and Rock encouragement to snap him out of it.
  • Heroic RROD:
    • Blues had a prolonged version of this as a result of his flawed power core.
    • What Mega Man experiences after using two Mega Busters to destroy Ra Moon.
  • Heroic Sacrifice: Mega Man pulls one of these at the end of the Ra Moon arc. Thankfully, Wily was there to keep him alive until he was brought back to Dr. Light for repairs.
  • Hilarious Outtakes: The Short Circuits sections are meant to invoke this.
  • Hoist by His Own Petard: Metal Man is owned by his own weapon, twice.
  • Honor Before Reason: Blues allows Mega Man to get repaired and gives him the location of Wily's new fortress so he can settle the score once and for all fairly.
  • How We Got Here: The first issue opens with Mega Man about to storm Dr. Wily's fortress, then goes into a flashback on how it happened.
  • Humongous Mecha: Wily loves these.
  • Hurricane of Puns: Cut Man is the most frequent offender, but hardly the only one.
  • I Can Still Fight:
    • Mega Man kept fighting through the third story arc despite taking massive damage and his family trying to get him to come home for repairs.
    • Again in the Mega Man 3 story arc, Mega Man wants to keep fighting despite how injured he gets.
  • An Ice Person: Ice Man.
  • The Idealist:
    • Dr. Light's core personality.
    • Like their father, Mega Man and Roll also shares this characteristic.
  • I Have This Friend: Break Man's conversation with Tempo in issue #35 plays out a bit like this, insisting he's questioning her choice of trusting Dr. Lalinde rather than fishing for justifications regarding his own actions towards Dr. Light and his siblings. She sees through it completely, which only serves to aggravate Break Man.
  • "I Know You're in There Somewhere" Fight:
    • Mega Man does this on the first Robot Masters. It works on half of them, who begin fighting the other half. Then they all get free thanks to some Loophole Abuse.
    • Elec Man tries this with Mega Man when he's Brainwashed and Crazy, but it doesn't work at all.
  • Imagine Spot: Short Circuits issue #3.
  • Implacable Man: It took all of Mega Man's weapon energy to take Ra Thor down.
  • Improvised Weapon: The original Robot Masters were meant to aid research and resource management. With a few tweaks by Dr. Wily, they became tools of world conquest overnight. Wood Man references this in the "Return of Dr. Wily" arc. Mega Man may have defeated "tools", but Wood Man notes he was designed for combat.
    • Referenced again by one of the MM3 Robot Masters, who comments on how Mega Man brought "industrial-grade robots" along for the fight.
  • Inferiority Superiority Complex: Despite Wily going on about how much of a genius he is, he always feels the need to prove it, especially after Doctor Light shows him up.
  • In Medias Res: Several of the story arcs start this way, including the first one.
  • Instant A.I., Just Add Water: Thoroughly averted. Despite the level of complexity the various robots show in their personalities, all of the AIs depicted were deliberately developed to possess and/or develop the intelligence and emotional range they show in the comic.
  • Insufferable Genius: Wily to a 'T'. He is a genius and he will rub it in people's faces.
  • Invincible Hero:
    • Mega Man was this when he fought the original six Robot Masters, as fans complained about him not being scratched at all (given how the source games were supposed to be difficult to beat). This got subverted during his battles with the MM2 Robot Masters, as he suffered more and more damage, culminating with Dr. Wily gaining full control of him via a malware program he planted. Even then, though, some robots were still taken out in one hit.
    • Effectively defied as of issue 23, where Mega Man is thoroughly beaten by Break Man despite having Bomb Man, Cut Man, and Guts Man as backup. And then defied again at the end of issue 28 when, despite having all his wounds from issue 23 restored due to Cosmic Retcon, he's taken out by a global EMP from an enemy he's never even met.
  • I Surrender, Suckers: Pulled by Gemini Man; after Mega Man seemingly defeated him, he attempted to shoot Mega Man in the back. Luckily, Mega Man was able to dodge at the last second, making the shot only graze his shoulder.
  • It's All About Me: Easily Wily's biggest flaw. He had the chance to turn away from evil and live a peaceful life when Dr. Light forgave him and entrusted him with the knowledge of Gamma, but his jealousy and his constant need to prove himself ruined that. In issue 49 he even acknowledges this when he thinks about all the bridges he burned.
  • Jerkass Has a Point: Though he was being a jerk about it (and really just trying to justify himself), Dr. Lalinde feels that Break Man has a point about what she did to Tempo being unforgivable (despite the fact that Tempo has forgiven her).
  • Jerk with a Heart of Gold: Gil may be brass and cynical, but his heart is always in the right place. Best seen when he took Rosie out to dinner after her date cancelled on her.
  • Jumping Off the Slippery Slope: Xander. In a span of a story arc, he went from someone who wanted to protect humans from robots, to being willing to kill innocent people to advance his cause. He goes even more downhill from there.
  • Just Friends: Mega Man and Quake Woman decide this at the end of issue 22.
  • Just Toying with Them: Quick Man's first two fights with Mega Man.
  • Kick the Dog:
    • Poor Rush. Xander shoots Rush in issue #16, and then he gets blasted by Break Man later.
    • Break Man was ready to shoot Rush again, until Mega Man tells him the IC chips of the Robot Masters are in him.
    • For one that's not about Rush being shot, Wily rubbing in Dr. Light's face that everything was a lie, he was never controlled by Ra Moon, and how Blues was now his boy. As a final kick, he has Doc Man blow up Light's Labs.
  • Kick Them While They Are Down: After defeating Heat Man and taking his weapon, Mega Man shoots him point-blank in the face. This clued Dr. Light and the others in that something was very wrong with Mega Man.
    • In the same issue, he blew up the building where Crash Man lay defeated.
  • Killed Off for Real: Ra Moon.
  • Knight Templar: Xander and many members of the Emerald-Spears. They might have the best intentions for humanity at heart, but their methods make them terrorists willing to put innocent people at risk.
    • Vile comes across as this given that he is more than willing to sacrifice humans to protect the larger population.
  • Last Request: Before Mega Man pulled his Heroic Sacrifice against Ra Moon, he asked Dr. Wily to take whatever remained of him back to Dr. Light. Wily fulfilled that request.
  • Last Villain Stand: Xander attempts this against Mega Man in Issue #21.
  • Late-Arrival Spoiler: The comic assumes you're a fan of the games already, with several Early Bird Cameos in the Short Circuits comics. The Worlds Collide crossover especially dumps a lot of future characters on you and assumes you'll know them. Issue #20 has several flash forwards, referencing several games that haven't happened yet.
  • Lawyer-Friendly Cameo: When Xander is travelling through time, he witnesses the events of Worlds Collide, and sees Sonic. We don't, however.
  • Lighter and Softer: Especially when compared to the Brazilian comic and previous Mega Man comics released before Archie's.
  • Loophole Abuse:
    • The first Robot Masters manage to overcome Wily's programming to "Destroy Mega Man" by following it... by destroying the Mega Man Copy Robot.
    • An unintentional one. When Light learned of Wily's betrayal he locked down the lab so only Light family members could move around, trapping Dr. Wily. Wily thinks he has been sunk until Break Man (aka Blues, who Doctor Light still considers as a son) teleports in and asks what was happening.
  • Love Makes You Evil: While discussing the topics of love and robots, Gil points out the ugly side of the emotion. Over his years in law enforcement, Stern has seen plenty of people do stupid stuff because of it.
  • Mad Bomber: Crash Man to a 'T'. In his first fight against Mega Man, he blew himself up along with the building he was fighting on.
  • Mad Scientist: Wily, of course.
  • Making a Splash: Bubble Man and Splash Woman.
  • Manipulative Bastard:
    • By blaming Ra Moon for all his previous evil actions, Wily managed to manipulate Mega Man and Dr. Light into helping him stay out of prison.
    • Ra Moon counts since he used Wily to create an army of robots and prepare his plan to wipe out humanity.
    • Wily throughout the Mega Man 3 story arc. He staged the theft of the energy crystals that power Gamma, making it look like he was the victim to drum up more sympathy from the public. He sends Mega Man and Cossack's Robot Masters on a wild goose chase that nearly got them killed by the Wily Walker. Finally, after sending Mega Man all over the place to retrieve the crystals, he reprogrammed Doc Robot, put the IC chips of the MM 2 Robot Masters in him, and stole Gamma.
  • Man Versus Machine:
    • Gil is worried that this will result as robotics will advance too fast for humanity to cope. Dr. Light counters that the conflict is not inevitable, and that he's working so both man and machine could live together.
    • In a straight fight, the Emerald Spears versus the Robot Masters. The Spears get defeated easily.
  • Matter Replicator: A rather large number of the Robot Master weapons are shown to be some variation of this, differing only by material and shape.
  • Mechanical Monster: The Yellow Devil, which confronts Rock in the "Let the Games Begin!" arc.
  • Mecha-Mooks:
    • Through the Robot Masters, Dr. Wily is able to control and weaponize vast amounts of everyday robots. They make up the bulk of his army.
    • The Sniper Joe series were originally designed to be robot soldiers for the military. However, unlike other examples of this trope, the Joes are quite durable and dangerous.
  • Mission Control:
    • Dr. Light in the first and third story arcs.
    • Roll takes over when Dr. Light is busy.
    • In the Mega Man 3 story arc, Wily also briefly acts as mission control along with Dr. Light.
  • Mission Control Is Off Its Meds: Wily in the Dawn of X story arc. He does more-and-more stuff that would get Mega Man and his allies killed. He does eventually help them and seemed to put Mega Man through all of this for his own amusement.
  • Missing Time:
    • The aftereffects of issue 20 where Mega Man time travels. Although he loses his memory of the event, little thought is given to the problem since the real time loss was negligible (just enough for a short circuit) and didn't match the memory loss.
    • The whole world after the Cross Over due to undoing the Cosmic Retcon. Mega Man has several hours of blank memory and his first thought is whether or not the world is okay, but otherwise he has no memory of the events that just took place. Dr. Wily feels like he's lost at least a month of memory and has a strange desire to stomp on eggs, but quickly drops the matter.
  • Mr. Exposition: During first and third arc, Dr. Light explains to Mega Man what all the robots do.
    • Dr. Astil is the one who gives the backstory on Lanfront Ruins and the EMP field.
  • Morality Chain: Roll is this to all of Light's Robot Masters, especially Rock and Blues.
  • Mugged for Disguise: The Emerald-Spears group manages to infiltrate the A.R.T.S. by replacing the security guards.
  • Mundane Made Awesome: A rather large portion of anything Dr. Light builds or Dr. Wily weaponizes. CWU-01P, which takes the combined powers of Cut Man, Ice Man, and Mega Man to destroy, is basically a water filter.
  • Mundane Utility: Parodied in the Short Circuits sections:
    • Issue 2's has Dr. Wily using Cut Man for various unimpressive purposes, to his annoyance.
    • Issue 7: Time Man as an alarm clock and Guts Man as the snooze button.
    • Issue 10: Air Man as a fan and Wood Man as a post to tie his hammock to.
    • In the comic proper, the weapons of the robot masters built by Dr. Light and Dr. Cossack are shown/implied to be an inversion in that their mundane utilities were weaponized.
  • My God, What Have I Done?:
    • A mild example; This type of reaction can be seen in Break Man's eye when he inadvertently shoots Roll while she got in the way, during his fight with Mega Man.
    • Dr. Lalinde is racked with guilt over basically lobotomizing Tempo and destroying her emotions, not for Tempo's sake but to make herself feel better. After "Spiritus Ex Machina" she realizes the full extent of her actions and restores Tempo's personality as best as she can anyway.
    • Wily had a major one when he realized that Ra Moon was going to wipe out humanity using his technology.
  • My Greatest Failure: Dr. Light views Blues as his greatest success and his greatest failure.
  • Mythology Gag: Plenty, which is to be expected given the series' history.
    • The first Short Circuits has Mega Man being upgraded into the infamous image from the cover of the first game.
    • A news reporter covering the Robot Masters' attack wears blue and part of her name is Li.
    • The two soldiers that Mega Man encounters after the very first Robot Master attack are the same guys from the arcade Forgotten Worlds.
    • In the first arc, the 8-bit version of Mega Man plus the Stage select for the first game could be seen on Dr. Light's status screen.
    • Oil Man and Time Man are described by Wily as "rather powered-up compared to the other six", while explaining to Roll why she had never seen them before.
    • When fighting Dr. Wily in the third arc, Mega Man wishes aloud that he'd gotten Metal Man's weapon first.
    • The anti-robot terrorists in the fourth arc are called the Emerald Spears. The name of the studio who made the American Mega Man cartoon: Ruby-Spears.
    • Cut Man's use of puns was also adapted from the Ruby-Spears animated series.
    • While explaining his time-machine scheme in issue 20, Wily mentions that it's "almost like I've done it before" - which he did, in the "Future Shock" episode of the cartoon. This could also have been an in-universe Call Back/in-comic Call Forward to the Worlds Collide Crossover where Dr. Wily also manipulates the fabric of space-time with the help of Dr. Eggman.
    • The Short Circuits in issue 20 has Police Man, a dead ringer for Fake Man from Mega Man 9 (save for the lack of a blaster).
    • Merely trying to install a leg upgrade to give Mega Man the ability to slide caused Dr. Light much frustration. He just couldn't figure out why it stopped working at modes nine and ten.
    • Any time Roll is seen in a different outfit than usual, it's probably one of her unlockable outfits from Mega Man: Powered Up.
    • Some regarding Rush and the Ruby-Spears cartoon: his preferred attack method is biting an opponent (and unlike in the show, he's been quite effective with it); and his nose doubles as a powerful flashlight.
  • Near Villain Victory:
    • Despite losing his Robot Masters in the third story arc, Wily came very close to winning. He only lost because he underestimated Dr. Light's quick-thinking and didn't take the original Robot Masters into account.
    • Ra Moon came very close to wiping out humanity. His big mistake was lowering his defenses to make Ra Devil invincible.
  • Neon Sign Hideout: Wily's Skull Fortresses come pretty dang close to this. And he seems to have a pathological need to personalize his other hideouts even when a low profile would serve him better. Elec Man says it best.
    Elec Man: "The man is as subtle as a blown transformer."
    • Although in the above case, he wanted to be found by Light's robots so he could reprogram them again.
  • Never Say "Die":
    • Averted in regards to human death as of the Spiritus Ex Machina arc, though thinly veiled euphemisms are still used at times.
    • Also averted in Dawn of X #3 when Vile blows up the highways to trap the Wily Walker. We actually see the shadowed corpse of a human hanging upside-down in his overturned car.
  • No OSHA Compliance: At Wily's Skull Castle, one can see a Blader speeding through the background. The robot is carrying a load of unsecured blocks on a unstable platform, with some of the load falling off.
  • No Sell:
    • Ra Devil didn't even flinch when Mega Man shot it with a fully charged buster shot. This clued Wily in that Ra Moon had left itself vulnerable.
    • Before then, Mega Man's buster had no effect on Ra Thor.
  • Not Me This Time: Played with. When Mega Man and the other Light robots saw Wily's Robot Masters, they assumed that he was behind the black-out. They are right in that Wily did wanted to cause a black-out, but much more limited and not one that would wipe out humanity.
  • Obviously Evil:
    • Even if you knew nothing about the Mega Man series, Wily is obviously bad news just by looking at him in issue one.
    • Xander also counts. He wears an eye-patch, of all things.
    • Ra Moon was trouble by the first page of its introduction.
  • Offscreen Villain Dark Matter: Played with. The first two arcs had Dr. Wily reprogramming local robots and reusing old factories for his fortresses. By the third arc, he's got his own fortress, robot minions and Robot Masters. The fourth arc has him acquire supplies by using Ra Moon.
  • Oh, Crap:
    • Mega Man's reaction to teleporting into the first game's Boss Rush.
    • Wily after Ra Moon takes control of Ra Thor.
    • Everyone's reaction when Ra Moon shut down the Mega Man 2 Robot Masters, leaving only the Light robots to fight.
    • Dr. Light has this reaction when he finally realizes beyond doubt that Wily is still evil.
  • One-Man Army:
    • Mega Man can tear through hordes of robots even before he starts copying powers.
    • Near the end of the third story arc, Wily invoked this trope once he had gained control of Mega Man.
  • One-Hit Kill: The only way Ra Moon could be killed after he dropped his shield.
  • Only in It for the Money: Dr. Light mentions he designed several combat robots strictly for the money and notoriety to start Light Labs.
  • Original Character: Gil and Krantz, Tempo/Quake Woman, Dr. Lalinde, and the Emerald Spears.
  • Origins Chapter: The "Prototype" arc for Proto Man.
  • Overclocking Attack: What Mega Man nearly succumbs to after using two Mega Busters at once to defeat Ra Moon.
  • Override Command: The Robot Masters can issue these to other robots as part of their function.
  • Permadeath: Made possible for the robot characters due to their IC Chips, which contain the robot's memories and personality. If the IC chip is destroyed than the robot's personality is essentially gone and the robot is, for all intents and purposes, dead. It won't matter if the robot's body is repaired and given a new chip, since it will just be a new robot's mind inside the body. For this reason Mega Man makes sure to hold back when fighting Robot Masters so that he doesn't inadvertently destroy one of their IC chips and thus kill them.
  • Personality Chip: IC (Integrated Circuit) Chips are the source of a Robot's personality. When confronted by Break Man in Issue #23 Mega Man begs him not to destroy the IC, lest he breaks Dr. Light's heart.
  • Pet the Dog:
    • Wily saving Blues after his Robot Masters found him unconscious outside the ruins.
      • He even managed to repair Blues without wiping his personality.
    • Even if it was self-serving, Wily taking Mega Man back to Dr. Light, fulfilling Mega Man's Last Request.
    • Wily putting his grudge for Dr. Light aside and working day and night trying to repair Mega Man.
    • Before he turned evil, Wily cheering Dr. Light up after Blues ran away from home.
  • Playing with Fire: Fire Man and Heat Man.
  • Police Are Useless: Bless their hearts, they try, but they just weren't prepared to fight off killer robots. In regular situations, like handling the situation at the A.R.T.S., they do just fine.
  • Post-Victory Collapse: Mega Man shuts down after Wily confirms that Ra Moon has been defeated.
  • Pragmatic Adaptation:
    • With only four issues to work with, the video game-based arcs don't have much time to focus on all the boss battles.
    • Even with the Mega Man 3 adaptation being eight issues, a lot of boss battles were streamlined.
  • Pungeon Master: Cut Man. After all of Cut Man's puns, Mega Man makes one himself, then immediately notes it was lame.
  • Punny Name/Shout-Out to Shakespeare: Roslyn Krantz and Gil D. Stern. Issue #22 even has Agent Stern quote Shakespeare, and mentions he's read "Hamlet".
  • Puzzle Boss: Subverted with the Boobeam Trap. Mega Man and Bomb Man simply demolish the whole room.
  • Pyrrhic Victory: The victory over Ra Moon. The good guys won, but Mega Man is mortally wounded, Blues is still on Wily's side, and the Stardroids are on their way to Earth.
  • Race Against the Clock: Pretty much the entire Curse of Ra Moon arc.
  • Reality Ensues:
    • The second arc has Dr. Light being investigated by the government after Wily's first rampage. As it turns out, someone using robots you built to destroy half the city and the person in question is a well-known colleague and friend of yours, it doesn't exactly make you look innocent.
    • Unlike the game Super Adventure Rockman that it was adapted from, the result of the Explosive Overclocking at the end of the Curse of Ra Moon arc happens exactly how one would expect.
  • Reasonable Authority Figure: Though a cold and distant, the military brass are quite reasonable with Dr. Light. With a few conditions (a simpler combat model), they're still willing to fund Light's research even after Blues malfunctions during a demonstration. The fact that Blues was effectively dominating the test as a One-Man Army until his power core malfunctioned probably helped the decision.
  • "The Reason You Suck" Speech: Wily attempts to give one to Mega Man in issue 4. He responds by shooting another one back at Wily.
  • Redemption Quest: What Wily wants the public to believe after pulling his fake Heel-Face Turn.
  • Red Eyes, Take Warning:
    • The iconic Yellow Devil has a red pupil in its one eye.
    • The Mega Man Copy Robot and Mega Man during issues #9-#10.
    • The real Mega Man after downloading weapons data from Wily's robot masters.
    • Inverted with Auto whose eyes, while more red than any other, just look goofy on him. He's also a pretty goofy and generally harmless individual.
    • Metal Man and Air Man also have these.
    • Pharaoh Man subverts this due to having menacing red eyes, but being a good guy. For now.
    • Xander has a cybernetic one.
    • Ra Moon. It's also a Glowing Eye of Doom.
  • Replacement Goldfish: Proto Man thinks that Rock and Roll are this. While he does have something of a point, it's clear that his accusations are born from his resentment and jealousy rather than how Dr. Light treats his surrogate-children.
  • Revenge Through Corruption: Wily did a version of this after he corrupted Mega Man with a virus, turning Mega Man into his servant. After several panels of gloating, he yelled, "How do you like that, Thomas!"
  • Ridiculously Human Robots: Rock and Roll are so human-like that they fooled several members of the Emerald Spears.
  • The Rival:
    • Quick Man sees himself as Mega Man's rival.
    • Wily always saw himself as Dr. Light's rival. The feeling wasn't mutual.
    • To an lesser extent, Blues to Rock. Blues sees Rock as his replacement and therefore took his purpose. Rock returns some of these feelings, given all Blues has done and being the only robot he couldn't beat until Issue 49.
  • Robo Family: In several flavors. Rock, Roll, and Blues were designed to be Dr. Light's children, and so it is only natural that they see each other as genuine siblings. The other Robot Masters apparently refer to each other as 'brothers' to others of the same series or made by the same creator, but their bond is apparently more camaraderie and close friendship than actual family ties. As such, Ice Man sees nothing wrong with crushing on Roll despite both being built by Dr. Light.
  • Robot Cargo: As human as the robot masters act, they are still seen being stored and shipped in crates. None of them seem to view this as unusual.
  • Robot Dog: Rush, naturally
  • Robot Hair: Rock's hair gets commented upon occasionally. In the first arc, Dr. Light affectionately notes with a bit of a chuckle that he gave his robot creation hair. Later, Flash Man is shocked by and intensely envious of Mega Man's hair.
  • Robot Kids: So far, four of the robots in the series have been shown or implied to have been explicitly designed to act as their creators' children. Rock, Roll, and Blues for Dr. Light and Tempo/Quake Woman for Dr. Lalinde.
  • Robot Maid: Roll is built to do household chores.
  • Robot Masters: No, not those. In addition to Dr. Light and Dr. Wily, who are arguably two of the most well known examples of this trope ever, there's enough people who fit this description for them to have their own convention. It's effectively an entire world full of Robot Masters! note 
  • Robot War: Played with - while the robots are the ones doing most of the fighting, it's Dr. Wily who programs the robots to conquer the world. Mega Man (and later, the rest of Light's Robot Masters) are often the only ones who could fight back.
  • Robotic Reveal: Dr. Wily's hologram gets one, but otherwise this has been effectively averted so far. Blues actually subverts the trope by displaying his robotic abilities in front of humans who have never seen a Ridiculously Human Robot before without any of them seeming to catch on to the fact that he's not really human.
  • Running Gag: Crash Man's lack of hands.
  • Saving the World: What Mega Man and the other Light Robots set off to do in the "Curse of Ra Moon" arc.
  • Scenery Censor: In issue 17, Proto Man's Anime Hair conveniently censors Michelangelo's The Creation of Adam when he and Dr. Light are in the art museum.
  • Set Right What Once Went Wrong: Xander's goal in the "Dawn of X" story arc when he breaks into the Chronos Institute.
  • Shipper on Deck: Roll for Mega Man and Quake Woman in issue 22 to Ice Man's annoyance.
    • Ship Sinking: Thankfully, neither Mega Man nor Quake Woman want an intimate relationship, as they're both uncomfortable with the idea (especially given that the former is physically and mentally 10 years-old).
  • Shock and Awe: Elec Man and Spark Man's power.
  • Shout-Out: Quite a few. Check out the subpage for details.
  • Shown Their Work: In an interview, Ian Flynn said that he did plenty of research on the Mega Man series, from reading the wiki to seeing gameplays. He even manages to insert Fire Man's southern accent from Powered Up.
  • Shows Damage: The comic artists have put forth quite a bit of effort to display damage on characters consistently with how much they are injured.
  • The Singularity: X being uncovered by Dr. Cain in the future results in humanity hitting a major tech boom, resulting in the creation of the Reploids. X fears that things may be advancing too fast for everyone's own good.
  • Single Tear: As Rock was being repaired after his battle with Ra Moon, he hears Roll wishing that she was the one who had volunteered to be weaponized so Rock wouldn't have to suffer. This made Rock shed a single tear (unknown to Roll and Auto).
  • Sir Not-Appearing-in-This-Trailer: Inverted, twice.
    • Issue #1 has Rush on the cover. He doesn't appear officially until the end of the second arc.
    • Issue #11. Agents Stern and Krantz appear on the cover battling Metal Man. Neither appear in the main story at all, though Gil makes a cameo in the Short Circuits strip.
  • Smug Snake: For all of Wily's brilliance, he can fall into this. Most notable during the end of the Mega Man 2 arc and the Ra Moon story arc.
  • Slouch of Villainy: Wily near the end of the third issue.
  • Sliding Scale of Idealism Versus Cynicism: The comic does a good job showing both the benefits and the dangers of having thinking robots. In the spirit of the Classic series, however, the tone remains largely idealistic.
  • The Smurfette Principle: Possibly why Quake Woman, an OC Robot Master, was introduced, as the only classic female characters are Roll, Splash Woman, Kalinka, and Plum. The latter is from an obscure title that wasn't released in English until fairly recently and the former two are Megaman's siblings; Kalinka is a human eight-year-old.
  • So Much for Stealth: Once the Spears report Rock is using his civilian form to trick them, Mega Man changes into his armor right away.
  • Spell My Name with an "S": Referenced, Dr. Wily sarcastically suggests that "Light" makes "Right".
  • Stealth Insult: Dr. Light referring to Harvey as an "intellectual".
  • Storming the Castle:
    • Mega Man storms Wily's hideout in the first issue before a flashback is given to show how everything happened.
    • In the third story arc the original Robot Masters stormed Wily's fortress to save Mega Man.
  • Story-Breaker Power: It is implied that Mega Man could keep all of the Robot Masters' powers; he simply chooses not to.
  • Strictly Formula: The usual Mega Man game format is lampshaded in issue #43 when Magnet Man wonders why Wily keeps using the usual tactic of an enemy-filled stage with a Robot Master boss when it didn't work with any of the twenty bosses previously.
  • Super Not-Drowning Skills: Justified in that, as robots, they don't need to breathe, even if they can't swim. It's highly likely their systems are water-proofed. Discussed between Roll and Tempo/Quake Woman in Issue 19 when an ocean liner is wrecked and they need to rescue the passengers.
    Tempo: "But what... what if we fall in the ocean and sink to the bottom?"
    Roll: "We'll walk to shore, why?"
  • Super Prototype: Blues is a super prototype compared to the Sniper Joes who were built based on his design.
  • Super Strength: All robots are stronger than a human, but Gutsman stands head-and-shoulders above most of the Robot Masters.
  • Super Toughness: They are robots. They can take a lot of punishment.
  • Surveillance Drone: Blader-type robots serve this purpose.
    • Also Snake Man's Search Snakes.
  • Swiss Army Weapon: Mega Man's buster arm can reproduce any projectile gained from the Robot Masters. This includes, but is not limited to, fire, ice, lightning, bubbles, leaves, whirlwinds, missiles, bombs, boomerangs...
  • Swiss Cheese Security: Dr. Wily manages to break into Light Labs and reprogram the Robot Masters pretty easily. Justified, seeing as how Light and Wily were coworkers and friends at the time. In addition Wily could also disarm the security anyway; it is partially his lab, after all.
  • Take Over the World: Wily's primary goal.
  • Tame His Anger: In Issue 49, Mega Man attempts this on Blues, given him a new purpose of being his big brother. Blues rejects the offer, saying this was who he was.
  • Tap on the Head: Xander knocks out Harvey with a boot to the head when he gets fed up with him being a hippie. It such a severe blow, it leaves Harvey on the ground for the rest of the arc (Hell, with the accompanying "KRACK!", the way Harvey's head was twisted by the kick, and being out for the rest of the arc, many readers thought Harvey was dead).
  • Technical Pacifist:
    • Mega Man utterly despises fighting and tries his hardest to avoid it, but is perfectly willing to fight if need be (like if a Robot Master is threatening innocent people).
    • Dr. Light is much the same. He hates fighting and calls himself a man of peace. But he will fight and build weapons if he believes that what needs to be done to save people.
    • X is very much like his older brother. He hates fighting, but he also want to protect people.
  • Teleporters and Transporters: Dr. Light has one to rapidly transport Rock from location to location. While robots can use the device, humans are unable to. Sonic is able to in the crossover, albeit feeling ill afterward, indicating the process will be useable for living beings later on.
  • Temple of Doom: The Lanfront Ruins have a few Death Traps. And a highly intelligent Artifact of Doom in residence.
  • That Man Is Dead:
    • Rock starts to refuse to go by his real name after having to blow up the other bots. Fortunately, Roll manages to snap him out of it.
    • Later, Break Man angrily declares that "Blues" is gone and forgotten.
  • Three-Laws Compliant:
    • Dr. Light has these programmed into his robots, with a slight twist: in accordance with the "Zeroth Law", it's acceptable for robots to attack humans if not doing so would put more humans in danger. When the Emerald-Spears start attacking people along with the robots, that allows Mega Man and the others to start fighting back.
    • Lampshaded when Elec Man says he actually wants Dr. Wily's programming back because it would let him attack the Emerald-Spears. He's a three laws compliant robot wishing he wasn't.
  • Theme Naming: Mega Man's real name is Rock and his sister's name is Roll, and Proto Man's real name is Blues.
  • Time Bomb: In one of the one-shots, Xander planted a bomb that would go off at midnight on New Years.
  • Time Master: Time Man and to a much greater extent Flash Man who can outright stop time.
  • Time Travel:
    • In "Rock of the Ages" this is foreshadowed as one of Wily's future plans.
    • Xander breaks into the Chronos Institute in an effort to change the past, preventing the creation of robots. He instead ends up in the future.
  • Tragic Villain: Proto Man, though he eventually develops into a Tragic Anti-Hero instead.
  • Truly Single Parent:
    • This is Dr. Light towards his robot creations and especially towards Rock, Roll and Blues. He sees them as his "children" and even calls them "son" or "daughter".
    • The same could also apply to some of the other scientists who have created robot masters of their own. Most prominently Dr. LaLinde, who sees her creation Tempo/Quake Woman as her daughter.
  • Underestimating Badassery: Throughout the first and second story arcs Wily never took Mega Man seriously, even after he defeated all of the reprogrammed Robot Masters.
  • Undisclosed Funds: The suitably impressive research grant Dr. Light received to make Sniper Joes for the military.
    A younger Dr. Wily: "Egad! Is this check for your research grant?!"
  • The Unfought: Due to the allocated space, not only are many bosses from the games given shorter battle scenes, some are not shown at all. The first fortress boss to be skipped over entirely was PicoPico-Kun.
  • Ungrateful Bastard:
    • Mega Man saves Wily from the wreckage of his machine in issue #4. The moment he sees the Robot Masters, he orders them to kill Mega Man.
    • Subverted. When Mega Man resorts to Explosive Overclocking to save the world from Ra Moon, Wily pushes his genius to its limits to keep Mega Man alive and get him home. And it wasn't just a plan to look good either - he had no idea what to do when the police finally showed up.
    • Played with/double subverted when a later issue reveals that it was actually part of a plan. While he was trying to make himself look good and pin all of his villainy on the now-deceased Ra Moon, he actually did feel gratitude towards Rock and later found himself questioning if he should go through with his newest scheme.
    • Played Straight when Wily rubs in Dr. Light's face that he was never brainwashed and that Light was a fool for trusting him. This was after Dr. Light and Rock defended him in court and Light allowed Wily to live with him as he served his five year probation.
    • Xander towards X. When X saves him from death-by-falling, Xander's first reaction is to mistake X for Mega Man and accuse him of starting a robot revolution.
  • Upgrade vs. Prototype Fight: When Mega Man fights his older brother Blues.
  • Villainous Breakdown: Wily suffers one after Ra Moon betrays him.
  • Villain Exit Stage Left:
    • Subverted. Wily attempts this in issue 4, but Mega Man's too quick for him.
    • Averted in issue 8. Wily simply stands on top of his saucer with confidence, even as Mega Man shoots at it before he can use it. But then, it turns out that he's a hologram and not the real Wily, who had already left.
    • At the end of the Spiritus Ex Machina arc Xander, Theo, and Simone escape from the authorities.
  • Villains Act, Heroes React: A large reason why the villains keep getting away with stage one of their plans.
  • Villainous Rescue: It was Wily who kept Mega Man alive long enough to get him back to Dr. Light. He also helped with the repairs.
  • Villain Respect: Wily is honestly surprised that Mega Man is willing to sacrifice himself to save humanity from Ra Moon. He is so impressed that he grants Mega Man's Last Request.
  • Villains Out Shopping: Issue 2's Short Circuits features Dr. Wily lounging by the pool and getting a haircut.
  • Violence Is the Only Option: Dr. Light made it clear from the start that there was no reasoning with Wily once he started the first robot rebellion.
  • Virtue Is Weakness: What Xander believes after Mega Man refused to kill him.
  • Visual Pun: Issue 10's Short Circuits shows Crash Man having crashed a go-kart into a tree, and working at a computer whose server just crashed. The last panel shows him walking into a stock-exchange building...
  • Voodoo Shark:
    • Lampshaded for the second generation of robots, but un-Hand Waved.
    Mega Man: So if you're so advanced, where are your hands?
    Crash Man: Where are my...? Why would I need...? (Looks at the drills replacing his hands.) ...A pretty astute question, actually.
    • This becomes a Brick Joke when the equally hand-less Needle Man arrives and is told to help with the heavy lifting. Crash Man empathizes with him.
    • Enters fridge logic territory when you consider that multiple Robot Masters such as Mega Man, Quake Woman, Pharaoh Man, and Proto Man (the prototype Robot Master) can switch between their hands and their weapons as a free action.
  • Waxing Lyrical:
    • An unusual example, as Dr. Light does this in issue 3... to a song by The Megas that's supposed to be sung by him.
    • Blues does this in issue 46 when he questions what Rock is to Dr.Light, and then paraphrases part of 'I'm Not The Break-Man' also by The Megas
  • Well-Intentioned Extremist: The Emerald-Spears. They make several good points about robots advancing too far and may become a threat to humanity. They also have a point about humans becoming too depended on robots. However, they were willing to kill innocents to advance their cause along with robots who did no wrong, including those robots who fought to protect humans.
  • We Will Use Lasers In 200X: Almost everyone, human and robot, seems to prefer high-tech energy weapons.
  • Wham Episode:
    • How do you top Worlds Collide? How about Ra Moon initiating a world wide EMP wave that shuts down everything save for the robots it built or rebuilt. Including Proto Man/Break Man. And having Break Man watch as the entire world goes into complete chaos as his younger brother and sister are functionally dead. This happens right after Break Man accidentally shot Roll in the gut.
    • The finale of "Blackout"; Mega Man is mortally wounded and near death after the battle with Ra Moon and Wily and his Robot Masters seem to have pulled a Heel-Face Turn. But before it was destroyed, Ra Moon sent out a signal into space. We're than shown what that signal was for; it was calling the Stardroids to come and destroy Earth!
    • Xander's time-travelling shenanigans during "Dawn of X" reveals not only was his time warping at least partially to blame for the bizarre events of Rock of Ages, but the Worlds Collide crossover is part of the comic's canon future. Even worse, after his arrest, we see a quite clearly unhinged Xander carving several symbols into his prison wall...
  • Wham Shot:
    • ...including an X, an infinity sign (representing Zero's DWN designation), as well as the faces of Mega Man, Bass... and Sonic.
    • Roll getting shot by Break Man, along with the immediate aftermath of Ra Moon's world-devastating EMP.
  • What Is This Thing You Call Love?: Downplayed. Proto Man tracks down Quake Woman to inquire about the nature of family due to his difficulty understanding the relationship Light has with Rock and Roll as well as his own feelings.
  • Wide-Eyed Idealist: Gil firmly believes that Dr. Light is this.
  • Worthy Opponent:
    • After a tense battle, Shadow Man views Mega Man as this.
    • The same with Magnet Man after he was defeated.
  • Yank the Dog's Chain:
    • Played for laughs in Short Circuits #5, which has Proto Man believing that he's making his debut in the current issues, only to have his hopes repeatedly crushed.
    • Proto gets yanked around again in #18. Sadly, it is not played for laughs.
  • You Are What You Hate: Xander, member of an anti-robot group, has a cybernetic implant to replace his lost eye.
  • You Can't Thwart Stage One: Completely justified in that the heroes don't learn about most of the evil plots until stage one is already complete.
  • You Fight Like a Cow: In the third story arc, Quick Man was very fond of given these kinds of insults towards Mega Man.
  • Zeerust: In the comic's version of the world of 200X, the overall look and technology is more based off the games than the real world Turn of the Millennium.
  • Zeroth Law Rebellion: More of a loophole - during the A.R.T.S. Arc, when the Emerald Spears start shooting, thereby putting other humans still in the convention hall in danger, Mega Man and the other Robots now have reason needed to fight back.