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Headscratchers: Mega Man
The Franchise In General
  • Why is every bloody thing a robot? Why do half the robots look like animals? What exactly is the point of a penguin robot, or a bear robot? Is Dr. Wily just trying to recreate the entire animal kingdom in robot form?
    • I'm guessing God Complex.
    • Quite frankly, because anything that's not a robot wouldn't hold a candle to a robot in combat, as all these robots are pretty darn superhuman, and the games and plots tend to focus on combat involving the protagonist robot. As for why there's robot-penguins and monkeys, well, I suppose we'll just chalk it up to the rule of fun.
    • I don't remember Dr.Wily being in any of the Mega Man X games.
      • Technically, he wasn't. But at the end of X5, Sigma states that he's found "an old man who hates [X] almost as much I do". Considering that the final boss immediately after is a blatant ripoff of Gamma from MM3, it's not a stretch to think it's Wily. Then there's the whole Black Demon boss three levels before... Basically, Wily somehow survived until X5, and then the plot thread was dropped.
      • Prior to X5, most of the time this could be attributed to the fact that the Sigma virus makes reploids insane. Most of the mechaniloids in most of the levels could serve some kind of useful function. I just have this image of Sting Chameleon in his new forest bouncing around between various barely functional machines going "BUNNIES! WE NEED BUNNIES FOR A REAL FOREST!" After the events in X5, there's so much Sigma Virus in the atmosphere that it can start to put cybernetics in anything organic still on the surface (remember, Nanotech does whatever the story needs it to do.)
      • The Virus isn't nanotech. But the machines might be needed just to make the surface habitable again. After all, a piece of the colony still hit the earth.
      • Doesn't Wily have a cameo in silhouette at the start of Zero's story in X4?
  • What happened to the original Mega Man prior to the X series, and why did Light feel the need to replace him with a near identical counterpart?
    • Nobody knows anything of the sequence of events there, because Capcom's never said anything. For all we know, "what happened" was that Dr. Light quietly lived out the rest of his life and Mega Man was decommissioned when he got old and too costly to keep repairing.
  • Did Capcom steal the idea of a human looking, robotic robot hunter named Rock from Metropolis?
    • Quite probably not. Rock is the English translation, the original name for the Metropolis character is Rokaku (or at the very least, the Metropolis character himself is based on Tezuka's Boy Detective Rokaku character), and Rockman is a music reference (Rock&Roll, Bass&Treble, etc). And besides that, Metropolis' Rock is human, albeit adopted.
    • The Tezuka character's name is indeed Rock — the character started out as a detective, and "Rock" cam from "Sherlock". When the character appears as a villain (as in Metropolis) sometimes Rock is lengthened to Rokuro, but normally his name is simply Rock. He appears in many of Tezuka's works and while he DID play a villain in the anime remake of Metropolis, he was not in the original 1950's manga.
    • Rock is to Mega Man what Clark Kent is to Superman.
    • Actually, the general consensus is that the idea was stolen from Astro Boy.
    • A lot of cues are also taken from Neo Human Casshern as well.
    • This explains certain aspects of the story, although there are plenty of holes and no insight into the fate of the original cast: Everything related to Mega Man is, apparently, canonical, except X6 through 8 and Battle Network.
      • X6 is referenced in Mega Man Zero 2. Cyber Elf X mentions how Zero sealed himself away, also, much of the backstory to Mega Man Zero 3 requires that Zero's body was sealed and not destroyed. Although, I believe ZX Advent pretty much confirms X7 onwards as non-canon.
      • Word of God says it's all canon.
  • This is pretty trivial, but there's something that's kind of strange: Mega Man Battle Network has zenny, a currency that existed in Mega Man Legends before it. Battle Network is supposed to have branched off from the Mega Man Classic timeline when the research of the Internet superseded the research of robotics, so it stands to reason that they both contain the same currency. My question is this: How does Legends, a series that takes place 5,000 years after the Classic series still have the same currency?! We're talking about post-extinction of humans and Reploids, for goodness' sake! Why would the everyone still be using it?
    • Translation Convention. They probably aren't actually speaking English/Japanese anymore by that point, but the game is 'translated' into it for our convenience, and apparently that translation includes the name of the currency.

  • Why is it that Mega Men can replenish Health in the transition between Fortress levels, but not Weapon Energy?
    • My best guess is, said Weapon Energy isn't accessible to Dr. Light (Wily usually makes the weapons), who's probably the one replenishing Mega Man's health somehow (assume that in-between Fort stages, there's a weakness in the EM field surrounding the forts that prevents Mega Man from just beaming straight to the final boss, which Dr. Light takes advantage of and sends Mega Man energy).
  • Why doesn't Dr. Mission Control just skip over the eight Robot Masters/Mavericks' stages and go right to the boss? Better yet, why not skip over all of the flunkies and go right to Dr. Wily/Sigma? I mean, it seems like they can teleport Mega Man wherever, so it'd be more logical (though it'd make a shorter game) to just skip past the perfunctory bits and go for the head.
    • Mega Man 3 the point was to recover the power crystals from the Robot Masters so they could build Gamma, before Dr. Wily betrayed them and stole everything. You got me at the rest, but since it involved getting all the really useful powerups and stopping the rampaging robots...
      • These robots weren't even rebelling. Mega Man murdered his own kind that were just doing their jobs.
      • According to the wiki, they did go crazy, of course, this information should probably be taken with a grain of salt...
    • Well, they have decent teleportation technology by that point, so I assume that it's to take down his forces, like in the Red Ribbon Saga. Otherwise, Wily could teleport every single robot, including all eight robot masters, into his chambers the moment you came in. Basically, so you don't have to defeat an army single handed.
    • The whole point of killing the enemy bosses is for Mega Man to grow physically and/or mentally, so he'll be strong enough to survive whatever Wily/Sigma/boss of the month can throw at him. Otherwise, he wouldn't survive for long.
    • This troper had always thought of it as the area having some kind of anti-teleport scrambler, and Mega Man would have to teleport as close as he could get without going inside the scrambler field. As for why he still does the teleport animation on the second level of the fortress stages, I'd say it's probably due to either him weakening the field after killing a boss, or just lazy programming. (probably the former, since Mega Man 7 allowed him to go back to Auto's shop inbetween fortress stages)
    • Besides, it's implied those robots are in some way attacking the public from their fortresses/stages, so Mega Man would need to take them out afterward anyway.
  • The Metool. It's like the cockroach of the Mega Man universe This little guy has been around for some 700 years. It's seen many wars, and apocalypses. It's escaped obsolencense despite the introduction and evolution of Reploids. Amazing isn't it?
    • How do you know they're exactly the same? After all, the Megamen have all looked more or less the same except for some cosmetic differences for the seven hundred years, and even beyond to Mega Man Legends. They're probably being upgraded regularly, but we can't see it because all the changes are internal. The shield on the top itself is still perfectly good, being invulnerable and all, and it blocks us from seeing any other cosmetic changes.
  • What's with the Exties? This one's confused me ever since the NES games: why set the date as "200X" or "20XX"? Even with the X, there's a limit to the date: the "X" digits can't be more than 9. So if it's to stave off I Want My Rush Jet once the real dates come up, then it's no better than just saying the highest possible numbers (like 2009 or 2099); the setting will be dated either way after that. There are more games that do it than Mega Man, but Mega Man's so famous for it that I thought I'd bring it up here.
    • It's basically because the gamer only needs a rough idea of when the games take place. There are actually specific dates that can be found at the MMKB, if you really must know.
  • Is there any given explanation for what exactly that beam teleportation that's used by the protagonists of the series is or how it works?
  • A lot of fan theories state that Zero killed Mega Man and friends while also cauing tons of property damage and destroying lots of lives while under the influence of the Maverick Virus. My major question here is this: If Zero really did go on that rampage in 20XX and caused all that destruction, how come everyone in 21XX is more than happy to accept him into the Hunters' forces? Are you telling me that nobody deemed it important to take any pictures or document this at all? Even ignoring how the theory was confirmed to not be true (at least when it comes to killing Mega Man and co.), it's really a stretch for these theories to say that Zero would just be forgotten after becoming probably the most feared robot of the 21st Century.
    • Because they're fan theories, and not well thought out.
  • You know what's a little odd that I'm surprised more people haven't brought up (although this could double as Fridge Logic)? People say that Duo being some sort of bizarre Omnicidal Maniac is the major case of confusion for Battle Network being a For Want of a Nail of the Classic series. However, there's another major difference: Where are all of the real-world countries? In Mega Man 6, there are eight countries represented that exist in the real world (those being the U.S., Japan, Saudi Arabia, Brazil, Canada, Greece, England, and China). At least four of these have Fantasy Counterpart Cultures in Battle Network. What happened to all of them? Have they ever existed? Surely, the history must've diverged at some point earlier than just Dr. Light's research branching off into two different fields.

  • How in the name of Tesla, do you have an unstable, SOLAR, core?
    • It was never said the power supply was unstable, just the core itself. It's probable that the core wasn't perfect in managing itself (Remember, Proto Man WAS the first of his kind, and people having no prior experience in creating something the first time they ever create it), or it short-circuited and was damaged when he was first activated. And anyways, how are you gonna power your solar batteries when it's a cloudy day or the middle of the night? (Which is also the reason why solar-powered cars and the like are unconventional and nowhere near completion)
  • What happened to the original cast before the X series began?
    • It's a popular fan theory that Zero killed them all.
    • The X series takes place at least a hundred years after the original. The human characters are almost certainly dead, and the robots are probably obsolete.
      • Actually, it only takes place at least thirty years after — that was the minimum time for X's testing to make sure he was safe. 20XX and 21XX could be only one year apart, if the first XX is 99, and the second is 00. Granted, that's still enough time for this theory to be correct, as technology can become obsolete quickly, and Dr. Wily and Dr. Light were old, but it raises the question of why they're not even mentioned.
      • This Troper remembers the first Mega Man taking place in the year 200X. Aka before 2010. Makes the gap to 21XX much longer then 30 years.
      • I seriously doubt the World can change that much in only a year.
      • And, as I said, a year isn't actually an option — X's testing period makes it 30 years, minimum. I just mentioned that it could be as little as a year going by the listed "dates" alone to demonstrate that the difference between 20XX and 21XX isn't necessarily 100 years, it could be anywhere from 1 to 199 years. So it's between 30 and 199 years.
      • Word of God (and, if I remember correctly, the actual game itself, possibly the manual) said 100 years. The 30 years thing was just how long the tests would take. Also, the idea that Zero killed them all just causes plot holes, and there's absolutely no evidence whatsoever to suggest it's even remotely true. (Sorry. I belong to a Mega Man fan forum, and this comes up a lot.)
      • Let's not forget that Zero, as powerful as he is, couldn't beat the entire Classic cast. Fat chance. If Dr. Light could create the Ultimate Armor while he was still alive, you'd think he'd be able to come up with a weapon to cream Zero, too. Same thing occurred with the Stardroids from the Game Boy Mega Man IV.
      • Why not? He's about as good as X, X is better than the original Mega Man, and Mega Man took down more or less the entire classic cast by himself. I mean, maybe not if they ganged up, but if he fought them one-on-one, sort of like what Mega Man did? Why not?
      • It works reasonably well in the Ericoverse.
      • No it didn't. They all went on vacation, remember?
      • Word of God says that Zero didn't kill Mega Man nor the rest of the "Light family", which leaves the gap between Classic and X a complete mystery.
      • Obviously, the fact that Wily was able to reprogram a Future Mega Man into Quint to fight Mega Man, which is something that Wily COULDN'T do to a newly-built Mega Man tells me that by the time of 21XX, Mega Man himself was past his OWN expiration date, or that the earlier Mega Man might've destroyed Quint. Proto Man also likely died by the energy imbalance. This only leaves Bass unaccounted for by 21XX.
      • Wily could have reprogrammed Rock. He just chose not to because at the time Rock was just a lab gopher. Once Rock became Mega Man, he became worth reprogramming.
      • It works in the Ericoverse because its depiction of the classic Mega Man world takes its cue from the slightly Darker and Edgier "Rockman: The Robot War," which establishes Robot Masters on unrelenting killing sprees and Dr. Wily continuing to grow more and more insane, to the point where creating a killing machine, ensuring that it kills by means of a self-replicating computer virus, and immediately unleashing it seems far more in-character than creating a "rival" for X and just setting it to activate some time after he does (as seems to be canon). The canon Wily is perhaps more believable being satisfied with such a thing because he's more of a comical villain, belonging as he does to a cartoonish world. For that matter, Mega Man himself is portrayed as a somewhat less happy-go-lucky hero, and indeed his retelling of the classic series in general feels less goofy, as it were, so a tragedy like the "cataclysm" doesn't feel quite so out of place.
      • In Rockman and Forte for wonderswan, the main villain is 'Rockman Shadow'. Apparently he's the perfect fighting robot Wily built after reverse-engineering Mega Man in the future, before Wily decided to just reprogram Mega Man into Quint. Abandoned, Rockman Shadow gained a massive inferiority complex. So he went to war with the rest of the planet. And won. Then, after running out of challenges in the future, he went back to when Mega Man and Bass were active to fight them instead. So... that's pretty much it. He's a dude from the period between the games who killed everyone - fits the criteria pretty well.
  • Why is Mega Man never invited to the "world's strongest robot" tournaments?
    • My personal theory is that he is, but chooses not to enter to be fair to the other competitors.
    • Mega Man is very much opposed to fighting, and only does so when required. So he wouldn't join the tournaments.
    • I could have sworn that it was canonically that Dr Light was opposed to fighting and didn't feel the need to flaunt his ability or something along those lines..
      • I believe that was in the MM 6 manual.

  • If Wily was such a genius, why was he never capable of making a robot that was invulnerable to all weapons but its own? Or a robot made entirely of the same material as a Met's helmet?
    • Same reason that his fortresses are all technically passable deathtraps. If it was completely impossible to send Mega man in for a surgical strike the world governments would escalate to large-scale conventional weaponry. The robot masters are set out both to collect as many resources as they can and as a delaying tactic while he assembles his final army. In the event of a completely impossible obstacle, Mega man would beam out, the factory gets nuked, and Wily now has to deal with both the loss of his operations and a super fighting robot. This way, at least he has a chance of taking out his most hated nemesis in the process, and has a longer time period before his operations get taken down. And Metool helmets are really heavy, so a robot with a full armor set couldn't move.
    • Here's why.
      • That comic is so awesome. Here's hoping he finishes it.
    • Arms race. Wily kept trying to make his fortress such that Mega Man couldn't make it, and Mega Man kept ending up with the abilities he needed to get through anyway. Similarly, the whole "invulnerable robot" thing was tried, in the Game Boy Mega Man 5, with the material that was immune to Mega Man's buster. Light was able to come up with another weapon that would do the damage anyway, and we all know the rest of that story.
    • Also, it's not that every Robot Master has only a single weapon that acts like Kryptonite to them: Robot Masters reappearing in later games are sometimes vulnerable to completely different weapons. Every design has it's flaws, and when deploying such a wide variety of Robot Masters, it's only natural that there would be weapons that worked effectively against each one (2 arguably had the most realistic take on it, with each Robot Master vulnerable to a variety of weapons, to various extents).
  • Why did Capcom not resolve any of the plot holes in Mega Man and Bass?
    • All plot holes and hanging threads were supposed to be dealt with in the final Mega Man game. Which was never created. Whoops.
    • They resolved them but the translation never made it over, its in an audio drama CD called Rockman & Forte: Aftermath. There is also a Rockman & Forte: Challenge from the Future which fills up a few extra gaps and revels more of Zero's pre-life designs.
  • Why was an old, incompetent pedophile who had to steal another's ideas the good scientist?
    • Huh? Old, I can see. Incompetent pedophile? Stealing other scientists' ideas? Light stopped creating advanced robots when he saw the damage Wily was doing with them, and his personal robot, Mega Man, is among the strongest robots in existence.
    • Not to mention Light did eventually design eight (and then some) more robots.
    • It's actually Wily who mostly stole others' ideas, in-universe. In roughly half the games, he didn't actually build the Robot Masters he used, but instead repurposed pre-existing robots or had someone else create them. The Robot Masters from the original game — depending on the continuity you go by — were either created by Light with assistance from Wily or created solely by Light then stolen by Wily, the ones from 3 were repurposed Light robots that Wily only helped create, the ones in 4 were designed by Dr. Cossack as part of his first Man Behind the Man scheme, and in 6 he stole and reprogrammed robots entered into a fighting tournament. As well, Forte and Gospel are wholesale ripoffs of Rockman and Rush.
    • Except in 2, 5, 7, 8, and 10 he actually built these robots himself, but Wily is sort of a lazy sort who obviously likes things the easy way.
      • Actually, the robots in 10 were driven mad by Wily's Roboenza virus. They were probably only listed with DWN serial numbers so Capcom wouldn't have to name their creators.
  • Is Dr. Light and Wily's relationship based on Edison and Tesla?
    • Good question: see Mega Man for details.
  • Why was Light's holographic, posthumous A.I. version of himself so much more competent than he was in life?
    • He programmed it that way. =P
    • Supposedly, the AI isn't just a program, but an independent and learning machine, capable of adapting to circumstances and understanding many different things. The capsules don't just provide X with armor upgrades. In X5, the hologram actually talks to Zero. Like, a conversation. And then references a robot the hologram would have no way of meeting. When Light created those holograms, he did it right, apparently.
    • One fanon concept is that it's Light himself, by way of Brain Uploading. If you had 100 years to study something, you'd be really good at it.
      • ^ The above works even if the hologram is just an AI. It still has 100 years to learn everything it needs and become more competent.
    • By the time Light actually makes the holograms he is more competent.

  • So now Wily is going back to the old "frame someone to take the fall for his robot assault on humanity" ploy in 9, e? Why? Only a true moron couldn't see through the ploy ( and it is a ploy, according to the official soundtrack; Wily is controlling the new robots, not Light), and he had pretty much given up trying such a tactic after it failed him three different times in the past. Does Capcom simply think that Viewers Are Morons? Do they really think we're going to buy Wily's accusation of Light in this game? Seriously...
    • Considering that the last time he used such a tactic, he put on a fake beard, sunglasses and posed as Mr. X, this plot at least makes it so that Dr. Light can't help Mega Man. It's quite obvious that Dr. Light didn't even have enough time to reinstate the Charge Shot or Slide to Rock before the police were on his tail. Take note that Bass is mysteriously absent. Wily has gotten Genre Savvy.
      • Take note that in the ending, Bass' blueprints are shown on a screen. Either Wily deactivated him, or Bass got so sick of the old fart that he left in disgust... Or maybe he left when Wily tried to seem "good" again, on Wily's orders, for the sake of making it look more convincing.
      • This troper likes to think that Bass was just getting a tune-up.
      • Wordof God confirms this.
      • Of course Capcom didn't think anyone would be fooled. Wily really being behind it, and obviously so, is part of the throw-back appeal of the game. It's doing everything retro, storyline included.
  • Why the expiration dates in Mega Man 9? Wily was right. Arbitrary expiration dates sound like a load of crap, not even regular tools or machines have those kinds of things. Sounds like something made up by bureaucrats that have bugger all knowledge of robotics.
    • Maybe it was the companies' weaseling their way out of paying their robots.
    • Robots get paid? I was under the impression that the bots were created for a specific purpose and to be satisfied by fufilling that purpose, eliminating the need for any "incentive".
      • Which begs the question: how long until these artificially curtailed lifespans bite the bureaucrats in the ass in ZX? There's got to be SOME sort of "Reploid's Rights" groups somewhere, Maverick or moderate, with a beef against not having the same longetivity as Reploids of old.
      • I think that one was a compromise to try and kill off the maverick problem, as mavericks have always hated humans, make them less different and it seems a lot more fair... At first glance.
      • ZX Advent's extra ending implies that Master Thomas wants to get rid of the biological bodies for Reploids, and go back to the old ways. Or something. It was a bit confusing.
      • Master Thomas wants genocide. That he has old, immortal-ish reploids on hand just makes him more threatening.
    • Or maybe Wily just lied? I mean isn't Proto Man, Mega Man AND Roll vastly older than the Mega Man 9 Robot Masters?
      • Unfortunately, since the Robot Masters in MM 9 were made by Light himself, and a piece of scrap from one of the first few Masters you beat does have an expiration date, which means Wily was not lying, for a change. It's likely that the expiration date thing came about as a result of Wily's antics, and Mega Man and friends are given a free pass, due to how they were Light's first creations and had helped save the world from Wily far too often; forcing them to follow the expiration law would mean losing humanity's only real defense against Wily's future attacks.
      • Considering that Wily succeeded in convincing the Mega Man 9 Robot Masters to rebel BECAUSE of the expiration dates, I don't think it worked too well.
      • As for the Light family robots not getting slapped with a mandatory expiration date, it's probably because they're privately "owned", not "public servants".
    • The expiration dates make some sense. With a completely uninhibited learning AI (which the Robot Masters seem to possess), you don't want them getting too smart. So, after a while, they expire, their minds are wiped and their bodies are recycled. If that doesn't sit well with you, then think of it as wear and tear: eventually they just get worn out from all the work they do (it's implied they don't do anything else but work, after all) and need to be replaced.
  • Why do people keep assuming that Wily convinced the Mega Man 9 Robot Masters to rebel of their own free will? I'll admit, it's a cool idea, and could've gotten more focus, but I was under the impression that he convinced them that expiration dates were a stupid idea, and that he could repair them and repurpose them. While he was repairing them, he changed their programming so that they were his obedient war machines. How is that rebelling?
    • Well, they rebelled at the notion of having expiration dates, but yeah, I always assumed he reprogrammed them at some point.
    • There was no rebelling at all. Here's the dialogue:
    Robot: "So what are you trying to say?"
    Dr. Wily: "I'm saying you're all going to end up in the junkyard!"
    Robot: "Of course. When we're done with our work that's what happens."
    Dr. Wily: "It's not just you. Millions of robots all over the world are winding up as piles of junk! You work hard for humans, and then they destroy you when no longer needed! Doesn't that make you angry?"
    Robot: "..."
    Dr. Wily: "Just because you reached some arbitrary expiration date doesn't mean you should be scrapped! You're all still quite useful! You have a right to live! I'm going to help you. Together we'll show the world how useful you all still can be!"
    Robot: "Hmm... perhaps you're right. We still want to be of use to people. Can you repair us?"
    (Close-up of Dr. Wily, grinning)

  • It has always bugged this troper how it is consistent that the Ice Slasher is Fire Man's weakness in Mega Man 1, and how the Bubble Lead is Heat Man's weakness in Mega Man 2. However, Flame Man's weapon is Blizzard Man's weakness in Mega Man 6! Why the elemental reversal from "ice weapon beats fire robot" to "fire weapon beats ice robot"? This troper has heard stories about other examples of this sort of thing, but this is the one he has actually encountered.
    • Independent contractors. Wily didn't make the MM6 batch, they were stolen by "Mr. X."
    • It works, though. Fire melts ice, water puts out fire. Either one can be a point of weakness to the other. Another reason could be just to kill the monotony involved, throw in a little challenge by tricking people into fighting the wrong robot first.
    • I think Fire Man is too hot for water to work. It'd evaporate before it even hit him. However, the Ice Slasher melts into water before it hits him, but before it evaporates.
    • Just to make it even sillier, in Battle Network 3 Flame Man is in fact weak against water elemental chips, with the only water navi chip being Bubble Man's. His chip is strong against Plant Man.
    • The original games have no elemental system, so this is all moot.
    • Besides, the fact that a robot's weapon is a particular element doesn't necessarily mean the robot itself is. And each robot will have different design flaws, determining what "element" they're weak against.
    • Another theory: Fire Man is a robot who you fight in a red-hot area, meaning that he's made of hot metal. And when you cool down hot metal, it becomes brittle. Simple enough, if you ask me.
  • In Rockman and Forte, why would Auto and Roll sell stuff to Forte? He's a Wily bot! And by the same token, why do Astro Man and Tengu Man, being Wily bots themselves, fight against Forte?
    • 1.) Forte was working against Wily; perhaps they saw him as backup/profit.
    • 2.) Maybe they just don't like him. And remember, Forte was, at that time, the enemy.
      • Ah, just beat the game. Turns out that Wily was using all the fights against the Robot Masters as data for King, so pitting them against his most powerful creation before King makes sense. Forte was in the dark, of course.
      • I thought Forte temporarily went rogue because he didn't like the idea of being replaced.
  • Why can Mega Man, who is a robot, MADE OF METAL, be hurt by METAL SPIKES? I could possibly understand damage being taken, but instant death? Dr. Light apparently was working on a tight budget.
    • They're Windows Vista-tipped. Same reason they're an insta-kill in Network Transmission.
    • My theory? They're all cone-shaped antennae. Mega Man warps into the bases, so an antennae emitting the right frequency could force Mega Man to warp out, which is why he turns into balls of light that float away instead of just blowing up. Also explains how he comes back seconds later. Lives aren't actual lives, they're just how much power Mega Man has to teleport back to Dr. Wily's Base. Also, the checkpoints are dead zones between the antennae that are so small, Mega Man couldn't see on radar when he warped to the base. This explains why he warps to the beginning of the stage instead of straight to the Robot Master. Why do you think most boss fights take place in a small secluded room with thick walls? I forget; did I answer your question?
    • METAL spikes. METAL robot. Anyone who's played Mega Man 2 will know this is simple Elemental Rock-Paper-Scissors in action.
    • The only thing that bugs this troper is why people assume metal can't cut through metal. As pointed out above, although with abit less humor here, it's very likely that the spikes are made of a metal stronger than Mega's armor, and therefore would kill him quite easily if he landed on one without a Spike Guard or Mercy Invincibility.
  • If the original six robot masters were created by Dr. Light, why didn't he just GIVE Mega Man their weapons to begin with instead of having him fight all of them with his pea-shooter?
    • It's entirely possible that the weapon data was wiped from Light's computer somehow.
      • Shouldn't he know how to make them in the first place or is he that old that he forgot?
      • Time. Working from the above, we can assume that either Dr. Wily stole and deleted Dr. Light's data files, or perhaps caused some damage to his lab during his escape. Sure, given time, Dr. Light could rebuild and reprogram the various weapons, but Wily was out causing mayhem with his bots right now, so he had to make do wih Mega Man's weapon absorption ability.
      • The robots didn't originally have "weapons". They were created as public servants, not warriors. Wily modified their tools to become weapons, which Light wouldn't have known about until Mega Man actually faced them.
  • Wait, I heard that in the Mega Man 9 manga, the original 6 robot master were there trying to stymie the robot rampage. Considering the MM9 robots were being scrapped because they were past their expiry dates, wouldn't the originals be well past their expiry dates? Or was it that these "original" robots are technically newer robots, having been rebuilt from being scrapped by Mega Man.
    • Expiration dates apply to a specific robot. Doesn't mean you can never produce a robot that's the same. They're probably just robots designed the same way as the original six in a different production series.
    • I don't think expiration dates were put in place until much later than the first game's events.
    • The manga has Splash Woman saying that the expiration date law wasn't retroactive, so it didn't apply to older robots like the original six or Light's other creations.
    • Also, it might not apply to privately owned robots, which, in the manga, the original 6 are after the events of the 1st game.
  • Where did the Magnet Beam come from? If it was related to Elec Man's abilities, then why was it squirreled away in his base rather then, you know, equipped.
    • Considering what his personality is like in the remake, he probably thought he didn't need it.
  • Why were the Robot Masters in Mega Man 6 classified as DWN models? Weren't they built by other robotics experts for robot tournament, and not Wily?
    • How does the series/model numbering work in-universe anyway? The first DRN line is logical enough. DWN models start with 009 and goes to 024, DCN gets 025-032, then DWN starts again at 033 and goes up to 064. Light's second line gets 065-072. Wouldn't it have been more logical with "DWN 001-48", "DCN 001-008" and "DRN 009-16"? Not that I'm complaining too much since it makes it easier to keep track of them, but it still bugs me. Especially since there's other models that don't follow this pattern.
      • Maybe Wily, egotist that he was, considered the Cossack Bots his for purposes of filing numbers and such. Because, after all, it was his beautiful plan! That Dr. Cossack fool was just a pawn! Mwahahaha!
      • ...that's bloody brilliant, and also fits the tournament bots. This is now part of my personal fanon.
      • Besides, the Wily Archive shows that all of the Robot Masters are still in Wily's arsenal.
  • The Robot Museum in MM 7 houses the actual chassis of old Robot Masters, yeah? In the first room, if you look closely, you can see Plant Man in the background twice. What gives?
    • I'm annoyed by how they're rebuilt after the games, and yet, are still there. Do they volunteer to stand motionless in the background, or what?
      • Maybe only some hold the actual Robot Masters and the rest are models?
  • Why are all the Dr. Light Robot Masters humanoid? I mean, in the case of Rock and Roll, who are meant to be assistants, it makes sense. Same for Proto Man, who was a test to see if they could get the concept right, and a few others. But Fire Man, who's supposed to be an incinerator? Cut Man, who's just supposed to cut down trees? Galaxy Man, who's function was to calculate rocket trajectories, something that could be just as easily done by a computer that wouldn't spawn all-consuming black holes if it got pissed off? Not to mention that for the more industrial robots like the aforementioned Cut Man, wouldn't being in a small, humanoid form decrease their productivity and make them outclassed by technology we have in Real Life present time? I can buy it for the Wily bots, which were designed mostly to go toe-to-toe with Mega Man, but robots actually designed for work? And why give them advanced AI if they're just going to be mass-produced for menial work? Bah, maybe I'm just looking too much into it, but...
    • Apparently, they were all custom-made back then.
    • Not sure about Galaxy Man, but with Fire Man and Cut Man, Doctor Wily was his assistant during the design and construction phases, and probably wanted them to be humanshaped so that they'd be perfect soldiers (smaller so more efficient, human shape means can interact with machinery and such), so he probably BS'd Light.
      • Unfortunately, that only works if you go by the Americanized story. In the original Japanese 'Rockman' canon, Dr Wily was never Dr Right's assistant, but his academic rival who disappeared off the radar until resurfacing to steal the six Robot Masters.
      • The Robot Masters weren't just designed to do the jobs: they were meant to lead other machines in work, and possibly adapt to emergencies. The humanoid form is much better for lifting a fallen tree off of a fellow logging machine, for instance, than the form of the logging machine itself.
    • Another possibility: If the robots were meant to serve as leaders for other machines, they likely would have had to interact with humans frequently. Making them humanoid would make interaction with humans easier; it would make it easier for humans to relate to them and treat them as intelligent robots rather than base machines.
  • If Mega Man's original name was Rockman, why doesn't he have powers over rocks?
    • Same reason Roll doesn't control wheels, Blues doesn't control emotion or color, Forte doesn't control how good people are at their specialty. Its not "rock" as in "a chunk of the Earth's crust", its "rock" as in "rock on, dude! Rock and roll!". There's a robot named Enka, for Light's sake.
      • My question was with regard to Rockman. The others don't have the -man or -woman suffix names of the other robot masters with special powers.
      • The point is that his name has nothing to do with his power and everything to do with the musical theme naming.
      • When he was a simple assistant his name was Rock. When he was converted into a super fighting robot he added the -man, I guess to show he was equal with the other robot masters.
    • You realize that they changed his name to Mega Man in the US version just so they wouldn't have to answer that question, don't you?
  • In Mega Man 9, Splash Woman's weakness is bees. Friggin' bees! Seriously, on what level does that make sense? Normal bees can't fly underwater, let alone the heavier metallic bees Mega Man gets. Even if they could, the water would slow them down and their stingers would barely hurt. And besides all that, why would a mermaid-type robot have a weakness to bees? Who designs an underwater robot to have a weakness to bees? And if it wasn't a design, how would an underwater robot naturally have or develop a weakness to bees? HOW DOES THAT MAKE ANY SENSE?! * pant* * pant* god.
    • Because Virgin Power and "getting stung," that's why.
    • Maybe she's just afraid of bees?
    • I think you answered your own question. As an underwater-bot, she'd rarely if ever come into contact with bees, therefore she wouldn't be used to the shock of it, resulting in the weakness. Then again, most bosses' weaknesses don't make much sense in the games, including others in MM 9. Case in point: A slab of concrete blocking a black hole.
    • Because Splash Woman's armor would need to be just as light to facilitate her moving freely through water (supported by her taking double damage from the Mega Buster). The stingers can tear through it with ease. And these are robot hornets: they can alter their wing movements to duplicate swimming... okay, maybe that part doesn't make sense.
    • Well I like that theory of armor however; getting back to Concrete vs. Black Hole — remember its not really a blackhole only a super strong gravity storm that absorbs all objects into itself then compresses them but yeah...doesn't make sense..then again Mega Man 10 has a similar problem — look at some of the odd ball weaknesses of Sheepman and Nitroman
      • Rebound Striker bounces. There's a good chance it's made out of electricity-insulating rubber. And the Chill Spikes only work if you goad Nitro Man into running over them. Ever try driving a motorcycle over a pile of nails? (Hint: Don't)
    • The Black Hole thing makes sense: If you controlled friggin black holes you probably wouldn't program a defense for an object like that and assume it was taken care of.
  • Why would Dr. Light bother giving Roll what has to be enough body detail to warrant her wearing panties? I can only think of a very very few non squick inducing reasons.
    • Maybe he didn't, and actually built panties on instead to avoid having to do that while still enabling her to pass for human if need be?
    • Quite possibly it was done for semi-aesthetic reasons. Not the amount of detail but the worn panties are simply so you can't see that she's smooth like a mannequin. Sure there are some squick left there as to why he'd ever see her in a swimsuit but still.

  • Are the Mega Man 1 Robot Masters good nowadays, or are they still evil? According to the manga and Super Adventure Rockman, they were rebuilt with their original programming restored and now work under Dr. Light, but some of them still seem to be serving Dr. Wily in Mega Man in Dr. Wily's Revenge, Mega Man Soccer, and Mega Man 8.
    • According to Wordof God, the Robot Masters aren't destroyed when you defeat them, but only damaged to inactivity. Dr. Light repairs them and removes Wily's programmingafterwards, so they become good again. "Dr. Wily's Revenge" is just a remake of the first three games with some new stuff added, Mega Man Soccer is a spinoff game (like the Mario sports games), and the ones who appear in 8 seem to be copies of the Robot Masters, not the Masters themselves (this is also the explanation for re-fighting them in Wily's fortresses, the second time is against a mindless copy).
    • If Megaman 9 can be considered cannon the Megaman 1 Robot Masters are long since decommissioned. It seems that robots go Maverick so to speak with increasing regularity after a certain shelf life and thus are taken offline prior to that happening for safety reasons.
  • Anyone else ever wonder why Mega Man and Proto Man are given generic X-"Man" names like all the robot masters, while their sister Roll has a unique name?
    • Their real names are Rock and Blues respectively. Probably they get the X-"Man" names upon being converted into combat robots. Roll would likely get one if she got a good canonical combat upgrade. Unlikely, because she's got Bad Point: Coward in her profile.
  • How does Wily catch a robot disease?
    • He didn't. He caught a plain old cold. Mega Man's just an (admittedly lovable) idiot.
      • But in Bass's ending he thinks Wily caught Roboenza too...
      • When was it ever implied that Bass was smart? He's not Bob and George levels of retardation, but he's probably a little thickheaded, considering his personality.
      • Note that Proto Man just thinks it's a regular cold Wily got in a form of Karmic Justice.
    • Why was the ending so freakin' short?
      • It's just another throwback to the retro style of the game. Back in those days you were lucky to get more than a screen that summed up the events following the game's end and "Congratulation".
  • In Mega Man 10, how does Wily get the time, money, and resources required to build a huge tower that extends from his already immense Skull Fortress all the way up into space? And why would he even bother the first place, in a world where teleportation and space travel are likely common everyday things?
    • How would a thing that huge not fall over? It defies all physics!
    • I honestly don't think there's enough metal in the world to make that thing.
    • Remember all the money he hoodwinked people out of in 9? :spoiler
    • First time I saw it, I assumed the beggining of the dark part just got an antenna that pointed straight up to a geostationary satelite, so most of the line you see forming is just Mega Man teleporting in wave form :spoiler
  • How come Wily makes levels for Mega Man to jump around in? How come he doesn't just make a world that's just all spikes, or with tons of enemies to kill him? If Wily wants to kill Mega Man so much, and he apparently has enough materials to make all of these complex labyrinths for him to travel through, why doesn't he just make a death trap that Mega Man CAN'T GET THROUGH? Furthermore, why can't Mega Man just save his time and effort and just teleport to the robot master's fortress?
    • There is no better answer to those questions other than The Last Days of Dr. Wily
      • OP: That was a funny video, but it didn't answer the last one, which is a good point. If Mega Man can teleport into the stages, wouldn't it make sense for him to teleport directly into the robot master's fortress and attack him with full health?
      • Someone had a theory about that further up this page: "This troper had always thought of it as the area having some kind of anti-teleport scrambler, and Mega Man would have to teleport as close as he could get without going inside the scrambler field."
      • OP: That only raises the question: Why doesn't Wily make the field wider so Mega Man can't get in?
      • There's bound to be a limit to how wide he can make the thing, for a start, and the field doesn't do anything to stop him from walking in, so the only affect would be Mega Man, a robot who never gets tired, would have to walk a couple hundred more yards.
      • The Last Days of Dr. Wily here. Along with the suggestion of an anti-teleportation field, my guess is that the enemies in the robot master stages are troublesome like the Robot Masters, and Mega Man wants to get rid of them before they start problems. There are very few levels in the classic series that are unimportant to civilization in any way, after all. For example, if Pump Man's minions had no opposition, there would be flooded basements and untreated sewage discharged out of the sewer system, and if Wood Man's robots were free, there would be nobody around to maintain and admire the natural beauty of the forest his stage is set in, with all of the killer robots around.
  • Where is Shadow Man's stage set in? Is it a sewer, or some kind of factory? And what's the red stuff supposed to be? In Shadow Man's stage, it's blood red, and it kills Mega Man. In Pump Man's stage, which looks similar, the fluid is brown and harmless, clearly raw sewage.
    • It looks like a metal or alloy treatment plant considering all the tubes, death liquid, and such.
    • I can answer that. On youtube, they have OST music for the robot masters stages, and the title of the songs are probably where the Robot Masters are stationed (Elec Man is stationed at an Electric Tower, for example) Shadow Man's theme was labeled "sewer", so that probably answers your question.
  • Why hasn't Mega Man killed Dr. Wily yet? I'm not talking about ethics or pragmatism. I'm talking about how at the end of every game, Wily attacks from inside a large machine or a saucer (or both), and MM shoots the thing until it explodes with a great deal of force, vaporizing every molecule of the thing and leaving not even scrap metal... yet somehow Wily remains unscathed. There isn't even evidence of an ejector seat!
    • I think he has some sort of protecting shield device of sorts. It's not a far stretch. Wily once teleported into the scene like Mega Man does at the beginning of the stage, when Dr. Cossack stopped fighting Mega Man in 4. He could have the technology. Also, Wily's pretty damn tough. He survived being crushed by huge hunks of debris at the end of Mega Man 3 and 7 without even getting injured.
  • The opening of Mega Man 3 said that Rock had a strong sense of justice, and volunteered to be turned into a fighting robot. Mega Man X gets into the whole "thinking for themselves" thing. Wait a minute! Didn't the original Mega Man think for himself? Okay, maybe classic Mega Man was just following a "justice" program, but unless "kicking evil's ass" was part of that program, I think classic very much has emotions.
    • The original Mega Man did think for himself to a point, but he still had constraints (allegedly). X was the first to be completely without constraints; that's why Dr. Light had him undergo 30 years of testing before release, he wanted to make sure he wasn't creating a monster by allowing him complete free will.
      • To elaborate: Robots like the robot masters are probably strictly limited to whatever their primary programming is: If they're programmed to be good, they're good. If they're programmed to be evil, they're evil. Robots like Mega Man, Proto Man, and Bass blur the lines in that they do exhibit some kind of free will, but they're ultimately still limited to their primary programming. These guys are implied to be advanced robots so they probably have the capacity to act within the parameters of their primary programming with more freedom than the average robot, but they still lack the ability to go beyond that programming (though given how human-like these robots are, it was probably only a matter of time before one of them managed to do it). X on the other hand was the first robot to be built with no primary programming to follow, no parameters to be limited by- he was born with true free will and the ability to do whatever he wants without any kind of preset constraint.
  • Granted, I haven't played that far up the series, but how does Rush have footage of games he didn't exist in?
    • My guess is that they got the footage from, say, security cameras and downloaded them into Rush.
  • Been wondering why Wily's never made a Copy-Protoman. Closest he got was Dark Man, and the disguise is shed before you fight him.
    • Protoman is rebuilt by Light after his Heroic Sacrifice in Mega Man and Bass, but 9 and 10 still have him with the energy induced glass cannon thing.
      • Maybe at that point, it's too late for Light to fix Proto Man's unstable core. Maybe now if Light tries to tamper with it, He'll explode.
  • Does Wily program his robots to obey the 1st Law? Keiji Inafune claimed he was very disturbed by a scene in Super Adventure showing Wily's robots apparently killing people (more precisely, blowing up helicopters with humans inside) and said he would never have included such a scene if he had more input. So, are we supposed to believe that in all of the rampages Wily has sent his robots on, they have never harmed a single human being? The intro to MM 7 shows a Mad Grinder burning a city to the ground (and just about every other game's intro shows a large city being rocked by explosions). Was it a completely abandoned city that was already evacuated? If even Wily's robots are forbidden to harm humans, it seems unlikely they would even need Mega Man to stop them.
    • You're missing his point. He said he wouldn't show such a scene, not that Wily wouldn't have his robots kill.
    • The above troper missed the OP's point; the latter said, even if Wily's robot can and will kill if necessary, Inafune wouldn't show such a scene. As to respond the OP, no, I don't think Wily needed his robots to be exactly Three-Laws Compliant - otherwise they cannot wreck chaos.
  • In Mega Man 10, why does Auto hide his identity from Proto Man in the item shop? (With only a Met helmet, but that's beside the point)
    • Somebody (probably already in this page) said that it's because Proto Man is a rebel; going to Auto with the Met helmet is probably an equivalent (for Proto Man anyway) of going to the black market. That, or he doesn't trust Auto, so he needs a disguise.
      • In the beginning of 7 Auto says he likes the Met helmet, so he could just be trying to seem cool like Proto Man by "hiding" his identity with a snazzy helm.
  • it Megaman or Mega Man?
  • This might be a weird place to ask, but I'm gonna ask anyway. How do you get Mega Man to appears on Mega Man 3's title screen? It seems to happen at random.
    • This troper has never had Megaman appear in the NES version of Megaman 3's title screen. Only in the famicom and Anniversary versions. Even then, it is set, and not random.
  • Can someone please give an in-story reason as to why Mega Man lost his ability to slide prior to Mega Man 9? (I can at least fashion a justification for him not having the chargeable buster by having Rockman World V as being between 8 and 9, but that would then call into question how Magma Man's weapon is chargeable by Mega Man. Come to think of it, did Proto Man ever slide himself prior to that game?)
    • Okay, let's break this down. It might seem like Mega Man's slide is just your garden variety slide-into-second-base-feet-first slide, but that probably isn't the case. For one, he's a heavy robot, and thus probably weighs much more than a human boy his size would weigh. Add that with the fact that he can accelerate into a slide while standing still, and it becomes clear that the slide is a function rather something he can just do. Backing this up is the fact that the slide cannot be performed in Mega Man 1 or 2. In addition, issue #19 of the Archie comic, while not canon to the games, has Dr. Light and Dr. Lalinde installing the slide into Mega Man's legs, and Lalinde even refers to it as a function. Back to the original question, it's possible that for one reason or another, the slide function simply stopped working (and in the same vein, it's possible that the Mega Buster burned out the charge function) and Dr. Light didn't repair it before being kidnapped by Wily in 9. Of course, none of this explains why Dr. Light didn't repair the slide and charge shot for 10, but maybe Roboenza had something to do with that.
  • In Mega Man Powered Up, when you're playing as the Roll, Proto Man, or the Robot Masters, where's the real Mega Man?
  • Why didn't Mega Man kill Wily in 7? Dr. Light programmed his robots with Asimov's Laws, which means he also included a very important one: the Zeroth Law. This Law states that any time a human is endangering other humans, a robot is given license to incapacitate the human through whatever means necessary. Wily has been, is, and will be a threat both to humans and robots. Mega Man, at the end of 7, wanted to kill Wily in both versions. If he wanted to, he could've just manipulated his own programming into allowing him to do so in order to ensure that nobody else would be endangered by Wily's schemes. Hell, at the beginning of the game, it shows a giant robot destroying quite a bit of the city. It's just sort of strange how people say that there wasn't any way for Mega Man to do the deed when there was one, albeit with some creativity on his part.
    • It's possible that Mega Man doesn't have either the Zeroth Law programmed in or the mental dexterity to come around to that answer. Light may have been Genre Savvy enough to know that the Zeroth Law is pretty damned easy to abuse by a sufficiently intelligent robot and he favored intelligence over flexibility. I know in his shoes I would vastly prefer a robot smart enough to to find a way to defeat Wily without hurting him than a robot that might decide that Wily's rivalry with me is the problem and thus that I am endangering other humans. Fiction is filled with robots that have rationalized out that the most dangerous things to humans are other humans and worked from there. Also while it is stated that a robot cannot kill a human we don't know if Mega Man robots are actually three law compliant or some completely new variant that happens to include no killing humans.

  • Why did they make Blues so powerful? Elec Man is more understandable, but he one-shotted the Yellow Devil.
    • I'm more annoyed at Blues shrugging off Elecman's attacks. He's supposed to be the Glass Cannon. Though granted, I would have liked to see the Yellow Devil on its last legs after a brutal fight with Mega Man where he just got the upper hand, when Blues blew him to bits.
      • Well, by nature of being the prototype he would be tougher, his flaw is his faulty power source which unlike the other robots, is unstable and will eventually give out, or even blow up. Not that that helps the JBM.
      • I have a theory why Blues was so powerful. It's commonly known that whenever any Mega Men from any series participate in cutscenes, their power ranges from useless piece of scrap to unbelievable strength. Since this is a movie and there is no gameplay, i think that is the reason why Blues shrugged off Elecman's attacks like it was nothing and then literally punched his head off.
  • This one doesn't really bug me that much, but what was the name of Light's wife? If we're not getting an answer, then I'll just assume Emily.
    • Something like Aiyuka, I think. He said it once and really quietly.
  • Why did anyone run away or stop and gasp when the robots attacked the city? That baffles me.
  • Yes, it's a hard find to locate Monsteropolis as the name of the city where Mega Man 1 takes place, but was the name changed to Fujiwara city for any reason other than to sound more Japanese-ish?
    • A quick search shows it's the name of an ancient Japanese imperial capital, and someone named Keiji Fujiwara is a Japanese voice actor who voiced Gate in Mega Man X 6, and Bass in Mega Man Network Transmission. Without asking the writer, it'd be impossible to say why he picked "Fujiwara" in particular, but I really don't think he didn't know it was Monsteropolis, because he had done considerable research before making the movie and said movie includes tracks from The Megas' first album, whose third track is "Annihilation of Monsteropolis." The fact remains, that "Monsteropolis" is frankly not a city name that's going to be taken seriously in a feature-length, live-action movie.
    • Plus, "Monsteropolis" was an invention of the localization team.

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