Characters / The Belgariad

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Characters appearing in The Belgariad. Needs more work. Spoilers and Loads and Loads of Deadpan Snarkers abound!!!

The Belgariad

Garion's Companions

     Garion (Belgarion) 
"Why me?"

Grandson of Belgarath and nephew of Polgara, Garion was raised as a scullery lad on a farm in Sendaria, completely ignorant of his family's near-divine status, or his role in the Prophecy. When Zedar the Apostate steals the Orb of Aldur, Garion's aunt and grandfather drag him on a cross-country journey, during which he learns that he is a sorcerer, the long-lost King of Riva, and the Child of Light of which the Prophecy speaks.
  • A Boy and His X: As a heir to the line of Riva, Garion is charged with watching over the Orb of Aldur
  • Achievements in Ignorance: Garion succeeds in bringing a horse back to life, simply because he doesn't know that it's supposed to be impossible.
  • Belligerent Sexual Tension: With Ce'Nedra, from her introduction in Book 2, until long after they're married.
  • Big Brother Instinct: He eventually regards Errand as a surrogate younger brother.
  • Catch Phrase: "Why me?"
  • Childhood Brain Damage: Played for Laughs at one point, when Garion comments that maybe his tendency to charge into dangerous situations without thinking about the danger is because his Aunt Pol dropped him on his head as a baby. Belgarath counters that Polgara is very careful "with babies and other breakable things".
  • The Chosen One: By the Prophecy
  • Clueless Chick Magnet: Midway through the series, Garion's descent from Belgarath is common knowledge, but his identity as the Rivan King and therefore betrothal to Ce'Nedra is still a secret (even to him). Since Belgarath's family is the most noble in the world basically by default, this briefly makes Garion the most eligible bachelor in the West, a fact he was neither aware of nor prepared for.
  • Combat Pragmatist: Having been mentored by the likes of Silk and Belgarath, Garion has never met a fair fight that he likes.
  • Cool Sword: The Sword of the Rivan King.
  • Farmboy: Garion is one, but only technically. He lived on a farm, but worked in his aunt's kitchen... as a dishwasher.
  • The Heart
  • The Hero: Of the entire series.
  • Ignorance Is Bliss: Deliberately.
  • I Just Want to Be Normal: Garion's Catchphrase is "Why me?" He gets over it.
  • Kid-anova: Garion had a quite a way with the ladies as a child; ironically Ce'Nedra was the first girl he met who wasn't instantly smitten with him.
  • Kill the God: He's supposed to kill Torak. By the second series one of his nicknames is "Godslayer".
  • Locked Out of the Loop: Until late in Book 4.
  • Magic Knight: Garion becomes frighteningly proficient with both weaponry and sorcery.
  • Moses in the Bulrushes
  • Noiseless Walker: It's briefly handwaved that he learns the trick of walking soundlessly through a forest full of twigs and leaf litter by watching Silk.
  • Obfuscating Stupidity: Frequently plays the country simpleton to great effect.
  • Papa Wolf: Do not touch his children.
  • "The Reason You Suck" Speech: Delivers a brutal one to Torak in the first series, and to the Dark Prophecy in the second.
  • Royals Who Actually Do Something
  • Sorcerous Overlord: A heroic version, as the nigh-immortal, mystically empowered, godslaying King of Riva and Overlord of the West.
  • Super Drowning Skills: Has acquired this skill ever since he hit a log on a pond while showing off.
  • There Was a Door: A few times. The most impressive case of this is the disintegration of a city gate. The degree to which the gate ceased to be was caused by the Orb deciding to help.
  • Took a Level in Badass: From nonpowered farmboy to the most powerful mortal on the planet.
  • Uneven Hybrid: Had a sorcerer grandfather and a wolf grandmother.
  • Upbringing Makes the Hero: Invoked by Polgara; she deliberately raises Garion as a farmboy to give him a solid moral foundation for when he ends up having to save the world.
  • Unskilled, but Strong: Especially in the first series, where he lacks finesse and experience, but has enough raw power to terrify the Grolim Hierarchs (though, notably, not the likes of Ctuchik). This isn't really rectified either—it's just that by the second series his raw power is so significant that his lack of talent doesn't matter.
  • Well, Excuse Me, Princess!: His relationship with Ce'Nedra summed up in four words.


Daughter of Belgarath, and twin sister of Beldaran of Riva. Following in the footsteps of her mother, Polgara was the second female disciple of Aldur, and is the long-time guardian of the Rivan King's line. Haughty and regal, Polgara is a deeply affectionate woman at her core, and Garion's safety and security is her foremost concern.
  • The Ageless: Hasn't aged since she hit her thirties.
  • Angsty Surviving Twin: Polgara was very close to her sister and outlived her thanks to being a sorcerer.
    "To this very day, if you're impolite enough to ask Polgara how old she is, she'll probably say something like, 'We're about three thousand- or so.' Beldaran's been gone for a long time, but she still looms very large in Polgara's conception of the world."
  • Animal Motifs: A snowy owl.
  • Brainy Brunette: Their mother sorcerously altered both twins in the womb to prepare them for their roles in life, including making Polgara this as opposed to Beldaran's blonde hair.
  • Cool and Unusual Punishment: When she decides to transform Salmissra into a giant snake, thus freeing her from all her human nature and all the drugs her body was suffering from.
  • Dark Chick: Torak always kept this place in his Five-Bad Band open for her.
  • Her Heart Will Go On: Her mortal lover died during the fall of Vo Wacune, she eventually came back stronger but it was a long road.
  • Half-Human Hybrid: Technically, her mother was a shape-shifting wolf, and while she is very much human, it is occasionally mentioned that she has a somewhat wolfish sense of family loyalty.
  • Magical Nanny: Polgara plays this role as caretaker of the Rivan line for two thousand years. And her cooking... divine!
  • Mama Bear: Dear gods, yes.
  • Mind Rape: She can cast illusions which are guaranteed to make her victims beg her to stop. She's very prone to do this when doing interrogations.
  • The Not-So-Harmless Punishment: She gives back her vision to a seer, preventing her from have visions anymore, something which utterly breaks the seer in question.
  • Parental Substitute: To Garion and later Errand.
  • Roaring Rampage of Rescue: She and Barak tear Salmissra's palace to pieces trying to rescue Garion in Queen of Sorcery.
  • She Cleans Up Nicely: Was once a ragged tomboy. Is now regarded as the most beautiful woman on the planet.
  • Skunk Stripe: Her trademark.
  • Silk Hiding Steel
  • Tantrum Throwing: Polgara does this at least twice. She is noted in the book to be quite spectacular at this, not to mention severely dangerous, given that she could level a small country if so inclined.
  • True Blue Femininity: When not on her earth-tone coloured travelling clothes, she wears blue dresses reserved for special occasions.
  • World's Most Beautiful Woman


Garion's ultimate grandfather and the most renowned sorcerer in the world, Belgarath is Aldur's senior disciple, a position that sees him treated as royalty by the Alorn kings, and a bogeyman by the Angaraks. Dedicated to the fulfillment of the Prophecy, Belgarath has spent 7000 years fighting to keep the universe from spinning off its course.
  • The Ageless: Stopped aging at about seventy or so.
  • Animal Motifs: A wolf
  • Archenemy: To Ctuchik and Zedar.
  • Badass Beard: A short-cropped silver beard.
  • Badass Bookworm: He may not seem like the scholarly type, but he spends the intervening centuries between adventures reading in his tower.
  • Badass Grandpa: One of the most powerful men in the world, no matter how he looks.
  • Crouching Moron, Hidden Badass: Often plays the silly old man. He's anything but.
  • Doomed Hometown: Though he hadn't lived there for centuries, Belgarath is upset when he discovers that his unnamed home village was destroyed in the Torak cataclysm.
  • Disappeared Dad: Belgarath's mother died when he was a child, and he doesn't know who his father was.
    • He was one himself for a while when he abandoned Polgara and Beldaran after they were born and didn't come home until years later.
  • Eccentric Mentor: Belgarath has several bad habits- the stealing and overimbibing and all that business in Maragor after Poledra's death- and he generally looks like a tramp, but he is still Aldur's first disciple and quite capable of demonstrating why all the Grolims are terrified of him.
  • Elderly Immortal: Appears appropriately old, at least on his face.
  • Grandpa What Massive Hotness You Have: He's the oldest person in the world short of the gods and looks appropriately venerable for an aged sorcerer, yet pulls this off when he strips to his briefs to dive into a lake and shows off his impressive physique in the process.
  • Interspecies Romance: His beloved wife was originally a wolf he encountered in wolf form while traveling, and became his companion, and eventually his lover when she learned how to shapeshift from him.
  • Large Ham: He is a professional story teller and he uses it whenever he can.
  • The Mentor: To Garion, and most of Aldur's other disciples.
  • Mundane Utility: Most of the sorcerers in the world do everything the normal way unless they have a good reason to use magic, Belgarath uses magic for everything unless he's trying to hide. One of the end results of this is that while he's not the smartest sorcerer (that's Beldin) or the most powerful (that's Garion) he is the most practiced.
  • Obfuscating Stupidity: Belgarath has elevated this to an art form.
  • Papa Wolf: To the world.
  • Rummage Sale Reject: Deliberately.
  • Terror Hero: Let's put it this way: In the Angarak faith, he holds the roughly same position as Satan does in the Abrahamic religions. All Angaraks are utterly terrified of him.
  • Time Abyss: Easily the oldest living human at 7,000 years. Only the gods and a certain tree have any time on him.
  • The Tramp: Wanders the world dressed as a vagabond.
  • Underdressed for the Occasion: Greets kings while dressed as a tramp.
  • You Can't Go Home Again: He was born as Garath in a now long forgotten village, and was orphaned as a child. He ran away in his teens after getting a beating from a farmer who's daughter he got caught necking with, and ended up in Aldur's valley. When Torak split the world centuries later, Belgarath's hometown was destroyed, severing the last link to his past.
  • Wizard Beard
  • Wizard Classic: In appearance if not necessarily attitude.


Garion's oldest and most loyal friend, Durnik was the smith at Faldor's Farm and accompanied he and Polgara when Zedar stole the Orb. A deeply practical man with an enormous crush on Polgara, Durnik's bravery and common sense serve the company well on their trek across the world.
  • An Axe to Grind: Often uses his woodsman's axe in the first series and for a while in the second.
  • Back from the Dead: At the end of the Belgariad. One of only two exceptions in history to All Deaths Final.
  • Badass Normal: Is an ordinary blacksmith with little formal battle training traveling among professional warriors and sorcerers. Still kicks ferocious amounts of ass (it helps that all that smithy work has made him ridiculously strong).
  • The Blacksmith
  • Boring, but Practical: Durnik's ideas are rarely exciting or terribly complex, but they inevitably work.
  • Dissonant Serenity: Utterly calm despite the chaos that swirls around him during his battle with Nahaz.
  • Drop the Hammer: As a blacksmith he's quite proficient with one of these. In The Malloreon he gains a magic one from Aldur with similar properties to the Sword of the Rivan King.
  • Empowered Badass Normal: After he comes Back from the Dead.
  • Intergenerational Friendship: With Garion. He's old enough to be the boy's father, yet their relationship is very much that of two good friends.
  • The Lancer: To Garion.
  • Magic Knight: He's a huge, physical bruiser who becomes proficient in magic and gains a mystic hammer.
  • No-Holds-Barred Beatdown: Recently ascended to disciplehood and granted a mystic hammer and a power boost from Aldur, Durnik delivers a brutal one to the Demon Lord Nahaz at the conclusion of Sorceress of Darshiva.
  • Overshadowed by Awesome: At the beginning Durnik is just a Sendarian blacksmith in the company of a master thief, a Cherek berserker and two sorcerers. He becomes more and more prominent as the story goes along though.
  • Power Glows: His hammer in the second series.
  • Sixth Ranger: To the Disciples of Aldur.
  • Took a Level in Badass: Repeatedly, including two assists from the gods.
  • Unskilled, but Strong: One of the reasons for his success as a fighter in the first series. Durnik may not be a warrior, but he's a big man and as a smith he possesses formidable upper body strength. He gains more talent as the story progresses.


The Earl of Trellheim, and cousin to King Anheg of Cherek, Barak is a boisterous warrior who hides a dark secret—he is suffering under a curse that regularly transforms him into a beast. Unhappily married, and terrified of what he is becoming, Barak buries his fears under an uncaring facade, and devotes himself to the protection of Garion.
  • An Axe to Grind: Carries a waraxe along with his sword.
  • Badass Beard
  • Beard of Barbarism/Seadog Beard: All Chereks are Vikings at the end of the day.
  • Bears Are Bad News: Called "The Dreadful Bear" for a reason.
  • The Berserker: Barak's an unwilling heroic example. Apparently this kind of thing is common in Cherek warriors, even the ones who don't turn into bears.
  • The Big Guy: He fulfills this role in Pawn of Prophecy. In the later books he's The Hero of The Big Guy Band, doing his best to keep the likes of Hettar, Mandorallen, and Relg in line.
  • Cursed with Awesome: Barak's "curse" is to turn into a bear when Garion heir to the long-empty throne of Riva and Overlord of the West by treaty is threatened. A rampaging, unstoppable bear. At first he thinks it's just a progressive ailment and attempts suicide, but once he gets filled in on the trigger conditions (i.e., his family is now the hereditary protectors of Garion's family), he contemplates tasteful ways to work it into his coat of arms. Who wouldn't want to advertise that?
  • Dual Wielding: With a sword in one hand and a battleaxe in the other.
  • Fiery Redhead: A male version
  • Genius Bruiser: A very good man in a fight, he's also very politically savvy, good at reading peoples' intentions, and has a philosophical way of looking at things.
  • In the Blood: His curse is genetic. His son, Unrak, turns into a bear when Garion's son, Geran is threatened.
  • Involuntary Shapeshifting: Barak's hereditary "curse" is to turn into a bear when Garion is threatened.
  • Odd Friendship: With Silk
  • Protectorate: Garion's family is this to Barak's family.
  • Roaring Rampage of Rescue: This is his literal purpose in life. If Garion is in danger, Barak turns into a bear and shreds anyone in his path until he can reach Garion.
  • Royals Who Actually Do Something: Cousin to King Anheg of Cherek, Earl of Trellheim, Clan-Chief, and all around useful badass.

     Kheldar (Silk) 
"Trust me."

A Prince of the Drasnian royal house, and one of his nation's finest intelligence agents, Silk is a bad little man with an innumerable amount of disagreeable habits—not least of which is his loose understanding of the finer points of property ownership. A thief, a gambler, and a drunk, Silk is nonetheless one of the most valued members of the party from Sendaria, and one of Garion's closest friends after Durnik.
  • Bunny-Ears Lawyer: Silk is the greatest spy that Drasnia has ever produced, but he's also idiosyncratic to a fault. It's why he's never appointed 'Hunter' (the top agent of Drasnian Intelligence) or given an administrative role. His fellow Drasnian spies describe him as "brilliant but erratic."
  • Claustrophobia: After Relg helped him escape a pit by walking through rock walls.
    • He showed signs of mild claustrophobia in the initial trip through the caves of Ulgo. His experience with Relg later made it worse.
  • Combat Pragmatist
  • Deconfirmed Bachelor: Thanks to Liselle in the Mallorean.
  • Fiction 500: At one point in the Malloreon, Zakath is wondering if Silk's holdings in the empire should be shut down. One of his advisers points out that if they did, the empire's economy would collapse.
  • Gentleman Thief
  • Go-to Alias: He apparently has several, but his favorites are the down-on-his-luck spice merchant Ambar of Kotu, and the far more successful wholesaler Radek of Boktor.
  • Guile Hero
  • Jerk with a Heart of Gold: If he likes you, he's sarcastic. If he doesn't like you, he's sarcastic. If he's worried, he's sarcastic. If he's feeling fine, he's sarcastic. Only a few things ever break through his shell of smartassery.
  • Knife Nut: Carries at least three knives on his person at all times.
  • Lethal Chef
  • Loveable Rogue
  • Manipulative Bastard: Silk's fast-talk and ability to manipulate others are his main assets.
  • May–December Romance: He's about twenty years older than Liselle.
  • The Navigator: As he frequently tell Belgarath, "I know a back way out of every place."
  • Professional Killer: He's one of Drasnia's go-to men when assassination is required.
  • Roaring Rampage of Revenge: At one point during The Malloreon, certain parties conspire to have one of Silk's fellow spies killed. The woman in question is an old friend (and enemy, but only professionally), but someone Silk had immense respect for. His response to their conspiracy eventually causes a mass exodus of all the most powerful people related to the plot, surrounded by guards, and many of them simply do not make it out.
  • Royals Who Actually Do Something
  • Sarcastic Devotee: At one point Garion notes that he understands now why Belgarath was so consistently irritated at Silk throughout the entire series - leadership is hard enough without someone standing behind you providing a sarcastic running commentary.
  • Spare to the Throne: His uncle is the King of Drasnia, and for the longest time, Silk was his heir. The day that his cousin Crown Prince Kheva was born, Drasnia and Silk breathed a deep sigh of relief.
  • Unrequited Love: For his aunt-by-marriage, Queen Porenn.


A silent Algarian horseman, Hettar is the adoptive son of Clan-Chief Cho-Hag. Born with the ability to speak to horses, Hettar was left a bitter, damaged man when a band of Murgo raiders murdered his parents.
  • Anti-Hero: Hettar's habit of killing every Murgo he comes across is bad enough in the first series, but pushes him firmly into antihero territory once the Murgos become more fleshed out in the sequel.
  • Beast Master: As a Sha-Dar, he speaks to and effectively controls horses.
  • The Big Guy: A member of The Big Five Man Band; he plays Lancer to Barak.
  • Blood Knight: Where Murgos are concerned, his day is incomplete if he doesn't kill at least a few, something that is Played for Laughs during The Belgariad.
  • The Dreaded: He's a nightmare figure among the Murgos.
  • Fights Like a Normal: The ability to talk to horses is pretty useful, but won't help much in a fight.
  • Happily Adopted: By Cho-Hag.
  • Happily Married: In the sequel.
  • The Quiet One
  • Pay Evil unto Evil
  • Revenge: Seeks to depopulate Cthol Murgos singlehandedly in vengeance for a Murgo raid that killed his parents. He has to be physically restrained by his friends to prevent him killing Murgos at inopportune times. Character Development has it that by the end of The Malloreon he has gotten over this and can walk into a city filled with Murgos without any homicidal urges. His wife probably helped a lot there.
  • Serial Killer: How the Murgos view him, and they're not entirely wrong.
  • Speaks Fluent Animal: Speaks Fluent Horse.
  • The Stoic
  • Warrior Prince: The adopted son of Cho-Hag, King of Algaria.


The opinionated, pushy, and at times, downright insufferable daughter of Tolnedran Emperor Ran Borune, Ce'Nedra is Garion's destined fiancee—a fact that both of them are unaware of when they first meet. Arrogant and hotheaded, Ce'Nedra spends an inordinate amount of time fighting with Garion, or jockeying for position within the company. Her political skills are, however, second-to-none, and when she has to, Ce'Nedra can easily live up to her Prophetic nickname of "The Queen of the World".
  • A-Cup Angst: Her related argument with an unsympathetic armorer is hilarious.
  • Arbitrary Scepticism: Ce'Nedra initially does not believe in sorcery, despite having the ability to talk to trees as a result of her Dryad heritage.
  • Belligerent Sexual Tension: With Garion to a truly hysterical degree. It continues long after they're married.
  • Bling of War: Wears golden armour to impress the troops. It's justified as the armour isn't meant to protect her and she's not going to do any fighting. It's solely for it's appearance. The armor is also polished brazen alloy and not actual gold, because the armorer drew the line at that point.
  • Brainwashed and Crazy, In The Malloreon, due to Zandramas' sorcery. And Harakan's. She's kind of a magnet for this stuff.
  • Break the Haughty: Throughout Queen of Sorcery and Magician's Gambit.
  • Breast Expansion: Ce'Nedra suggested that Polgara could use sorcery to correct her "deficiencies", but Polgara refused, as using magic for plastic surgery is apparently very dangerous
  • Breast Plate: Justified, believe it or not. Ce'Nedra intends to speak to an army, and it's very important that she look like a queen and not a little girl (or boy). Problem is, she's very flat. So she has an armourer solve her problem (after a very long debate).
  • The Chick: Well, somebody had to do it.
  • Damsel in Distress: Garion does rescue her a couple of times
  • Dark-Skinned Redhead: Dark, almost golden skin, flaming red hair.
  • Did You Just Flip Off Cthulhu?: She raises an international army just to provide cover for Garion sneaking off to fight Torak.
  • Fiery Redhead: Very much so.
  • Gender Equals Breed: Every Borune woman and any daughters she has are Dryads, but their sons are completely human. Because magic.
  • Generation Xerox: Ce'Nedra is virtually identical in appearance, voice and personality to every Borune woman since the Dryads entered the family line.
  • Girl Posse: A non-villainous example, Ce'Nedra is able to establish a clique of friends among the local women wherever she goes
  • Half-Human Hybrid: Her mother was a Dryad. Technically, there's no "half" - female children of Dryads are always Dryads.
  • Happily Married: To Garion in The Malloreon.
  • Heroes Want Redheads
  • Inelegant Blubbering: Polgara tells her she shouldn't cry in public; she hasn't the right coloring for it.
  • Innocent Fanservice Girl: Tolnedra is an equatorial country and much warmer than the Alorn kingdoms, and Dryads often dress very Stripperiffically, so Ce'Nedra often wears skimpy clothing and has a tendency towards casual nudity. This behaviour led to the Sendarian ambassador resigning his post after walking in on her in lingerie.
  • It's All About Me: She eventually grows out of it.
  • Law of Inverse Fertility: In Guardians Of The West, the stability of half the world rests on her ability to get pregnant, and it eventually takes magical intervention from the Queen of the Dryads herself to make it happen.
  • Jerk Ass: For most of the first series.
  • Keep the Home Fires Burning: See Did You Just Flip Off Cthulhu?.
  • Lethal Chef: Ce'Nedra's cooking is only edible by a very loose definition of the term.
  • Locked Out of the Loop: Until Book 4.
  • Mama Bear: After Geran is kidnapped.
  • Manipulative Bastard: Goads her own father into a fit at one point, just to get what she wants (it was for a good cause, honestly!)
  • Motor Mouth
  • Obfuscating Stupidity: She has a reputation as a vapid pretty princess, but she's much smarter than she looks, and she's not above using her image to her advantage
  • Paper-Thin Disguise: Shortly after her first appearance she tries to get out of going to Riva by sneaking out of Tol Honeth with dyed hair and an increasingly unconvincing false identity. It doesn't work, and even if it had, she almost immediately runs into the protagonists, who take her to Riva anyway. Because Destiny Says So.
  • Plant Person: Dryads have an intimate relationship with trees, and live as long as their oak does.
  • Rebellious Princess
  • Rousing Speech: She's damn good at this. In fact it's why she was born in the first place.
  • Spoiled Brat: She grows out of this - eventually.
  • Spell My Name With An "X": In-Universe example. Dryad names always have an X in them, but hers seems to break the rule. In The Malloreon it's explained that it's supposed to be spelled "X'Nedra", but that Tolnedran speech patterns soften the pronunciation of the "X" to "Ce". Her mother, Xvanne, was called Cevanne by Ran Borune. After a moment of trying to pronounce it, Garion decides to keep calling her Ce'Nedra. At the end of The Mallorean, Garion also ponders that he's pretty sure she's privately added an "X" someplace of their daughter Beldaran's name.
  • Standard Hero Reward: She is literally described as Garion's "reward" for defeating Torak at their wedding. By the presiding priest. In almost those exact words.
  • Tantrum Throwing: She's thrown some impressive ones. Amusingly, for her a tantrum is almost like a performance art. Often when she's incensed she will calmly examine her location to assess how well it can be used for her self-expression, and if there aren't enough things to throw and/or break, or the room is otherwise unsatisfactory, she will hold her fire in until she finds a more suitable stage for her performance.
  • Tsundere: Ce'Nedra makes most anime Tsunderes look amateurish. A good capsule description of her is "Asuka, only having traded in all of her self-esteem issues for even more self-centeredness." In fact, setting aside the Zettai Ryouiki qualification, she's possibly the ultimate Shana Clone, surpassing all animated and Japanese versions with ease.
    • Some parts of the books are told from her point of view. It's truly fascinating to read her inner monologue, she can literally go from adoring Garion to hating him like the plague in the subsequent sentence.

     Sir Mandorallen, Baron of Vo Mandor 
"I pray thee, be moderate in thine address. Even I might experience some difficulty in facing the massed legions of all Tolnedra."

The greatest knight in all of Arendia, by both his own, and everybody else's, admittance. Totally convinced of his invincibility Mandorallen is, in truth, very nearly as good as he thinks he is, and despite his towering egotism, is perhaps the ultimate example of a Knight In Shining Armour.
  • Armour Is Useless: Averted. Mandorallen's armour is probably the only reason he's still alive.
  • Badass Normal: All the crazy stuff we mention in this entry? He does it with no powers or supernatural aid of any kind.
  • The Big Guy: The most archetypal example. In the Big Five Man Band he's Big Squared.
  • Boisterous Bruiser: Mandorallen is always spoiling for a chance to demonstrate his prowess.
  • Casual Danger Dialog: Just see his quote line.
  • The Champion: Ce'Nedra's.
  • The Dreaded: He's the most feared man in Arendia. Even Lelldorin and the other Asturians have heard of him.
  • Dumb Muscle: And rather proud of it.
  • Happily Married: Eventually.
  • Heroic Bastard: He is "The Bastard of Vo Mandor" due to some irregularities surrounding his birth.
  • Hidden Depths: Mandorallen isn't overly burdened with brains, but he's still got plenty of depth beneath his Knight In Shining Armour exterior, and is far more socially intuitive than many members of the group.
  • Honor Before Reason: In the first book of The Mallorean, Mandorallen, Relg, Barak, Hettar and Lelldorin were forbidden to accompany Garion and the others on the quest to retrieve Garion's son. Later on, they are told by Queen Porenn that Emperor Zakath intends to send the bulk of his Imperial Army in pursuit of Garion and his crew. Mandorallen, in all seriousness, stands up and proposes that their Big Five Man Band go to Mallorea and take on the entire Mallorean army in order to keep them off Garion's back. Barak, in response to this, just puts his head down on the table and cries.
  • Hot-Blooded
  • Knight in Shining Armor: So very much. Mandorallen is the archetype gained a life of its own.
  • Large Ham
  • Love Triangle: His love is married to an older man she respects far too much to cheat on. For that matter Mandorallen respects them both too much to ask her to. Plus the husband, well aware of the situation, also respects both of them so much he would never think of putting an end to it or doubting their loyalty. In-Universe, "a whole generation of Arendish virgins has cried themselves to sleep" over their tragic tale. Eventually settled when her husband dies and Garion orders the two to get married in order to settle all this crap. Ending a war in the process.
  • Negated Moment of Awesome: The scene below under One-Man Army gets cut short by Chamdar using magic to cause him drop his sword.
  • Odd Friendship: With Lelldorin
  • One-Man Army: Yet another "Oh so very much"; he is basically unstoppable. At one point, he points out to a certain minor villain that his plans to reach the crown by killing Ce'Nedra made the small mistake of placing himself, surrounded by a century of light-armored foot soldiers, within reach of a fully armoured, mounted Mandorallen: "Thy soldiers will be as blades of grass before me", he said, and was NOT bluffing.
  • Parody Sue: Mandorallean is an Affectionate Parody of the knights from medieval fairy tales and Arthurian lore- virtually invincible, brave, noble beyond reproach and respected by his peers. Nonetheless, he's very dumb, he constantly throws himself into avoidable danger, he lacks the emotional maturity to handle fear, and that same Honor Before Reason attitude that makes him so heroic is also the cause of many problems in his life.
  • Ye Olde Butcherede Englishe: Played with in that Mandorallen skips the "butcherede" part by using it correctly and fluently, oh so very fluently. He does not write flowery one-page monologues in that style, the reaction to which of other Arendish courtiers is to spend whole nights frantically writting answers to be able to compete with him; he improvises them.
    Mandorallen: (bowing to the throne) Lord King, gladly do I greet thee and the members of thy court, and dare to call ye all kinsmen. I presume to bear thee warmest greetings from their Majesties, King Korodullin and Queen Mayaserana, monarchs of well-loved Arendia, for, doubtless, as soon as I return to Vo Mimbre and reveal that those who were once lost are now joyfully found again, their Majesties' eyes will fill to overflowing with tears of thanksgiving, and they shall embrace thee from afar, if needs be, as a brother, and, as great Chaldan gives me strength, shall I presently return to thy magnificent city with missives top-filled with their regard and affection which shall, methinks, presage a soon-to-be accomplished reunion (may I dare even hope, a reunification) of the dissevered branches of the holy blood of sacred Arendia.
    Zakath: (murmuring to Garion with some awe) He managed to say all that in one sentence?
    Garion: (murmuring back) Two, I think.

"Don't touch me."

An Ulgo religious fanatic with a horror of being touched and an obsessive need to maintain his own purity, Relg is staggeringly judgemental—of both himself and of others. Needed by the company for his ability to walk through solid rock, Relg slowly loosens up, especially once the Prophecy starts throwing the Marag woman Taiba at him.

(Lelldorin gives a detailed account of how he stole Baron Oltorain's sister, married her without his consent, broke his leg, assaulted several of his people - and a priest (who "had it coming"), run his cousin Torasin through the leg - "just a little bit", and was "sort of" been declared an outlaw in Arendia.)
Garion: "You managed to get into that much trouble in just a week?"

An Asturian patriot with more eagerness than brains, Lelldorin becomes fast friends with Garion after briefly joining up with the company. Constantly in trouble due to his inability to think things through, Lelldorin means well, and usually manages to do more good than harm.
  • Affectionate Parody: Of Robin Hood and the swashbuckling hero archetype.
  • Altar the Speed: Lelldorin smacks a priest around until he agrees to marry he and Arianna. Done to prevent her from being shamed by travelling with a man who is not her husband. Hilarity Ensues, to a deegre that the one line so descriptive of Lelldorin as to be his page quote (see above) is not said by him, but to him.
  • The Big Guy: Big Chick.
  • Brainless Beauty: Male version.
  • Crippling Overspecialisation: Best archer of his generation who can identify his own arrows among thousands in the dark, pretty good fencer, total idiot at every other aspect of life.
  • The Ditz
  • Flynning: When Lelldorin first met Garion, Garion had just pulled him off his horse and attacked him with a sword. As they fight, Garion quickly realises that Lelldorin (who is a much better fencer at that time), is deliberately using inefficient and flashy moves, and avoiding actually hitting him because he's enjoying the duel so much and wants to prolong it as much as possible.
  • Good Is Dumb: Oh so very, very dumb.
  • Happily Married
  • Honor Before Reason
  • Love Makes You Stupid: Although to be fair he wasn't exactly winning any Nobel Prizes to begin with.
  • Odd Friendship: With Mandorallen
  • Rich Idiot with No Day Job
  • Star-Crossed Lovers: Averted. Despite the fact that he and Arianna are an Asturian and a Mimbrate and married without her elder brother's consent they end up Happily Married.
  • Those Two Guys: develops into this with Mandorallen, to Garion's despair, since neither of them has even the slightest bit of common sense.
  • Undying Loyalty: To Garion, Mandorallen (eventually) and anyone else he considers a friend.
    • Arguably it's both his best quality and greatest weakness- one of his first actions in the series is to insist on Garion knowing every detail of a plot to rebel against the crown that he is part of, since Garion is his friend and he trusts him totally. Despite the fact that he literally met Garion that day. On the other hand, it also makes him - in Garion's view - the best person to help him search for the would-be Rivan assassin, since he'll keep it quiet simply because Garion asks him too.
  • Wrong Genre Savvy: To a certain extent. He acts as if he lives in a universe that runs on fantasy tropes, which he does, but he thinks he's the noble rebel outlaw, when in fact he's the comedy sidekick in Garion's story.
    • He happily accepts his supporting role when he finds out Garion is The Hero

     The Orb of Aldur (Cthrag Yaska) 

A mystic stone that Aldur recovered from a river, the Orb is intimately connected to the Prophecy, and has the power to reshape the entire world at a whim. It can only be used by members of the Rivan King's family, whom it tends to treat like an overly helpful dog.
  • Arch-Enemy: The Sardion
  • Color-Coded for Your Convenience: Blue=Good
    • It also goes pink when embarrassed and bright red when it's angry.
  • Companion Cube: It's sentient, if a bit limited - it's generally described as having the understanding of a small child, meaning that while it's usually helpful (to the chosen wielders), it's also a bit over-enthusiastic. Also, it sulks.
  • Empathic Weapon: When attached to the Sword of Riva.
  • Covert Pervert: It blushes when Belgarath notes that it was looking in on Garion and Ce'Nedra on their wedding night
  • Kill It with Fire: Magical blue fire
  • Kill the God: One of the few things capable of injuring or killing a God.
  • Mineral MacGuffin
  • Only the Chosen May Wield: As Torak was very painfully shown, the Orb will pay back any use of its power it does not consent to. When Torak sundered the world with it, it responded by crippling Torak and causing him to burn for eternity.
  • Only the Pure of Heart: Subverted. In Belgarath the Sorcerer, it's revealed to have been a useful half-truth that Belgarath spread to keep people away from the Orb. It is, however, a self-aware manifestation of a Sentient Cosmic Force of Prophecy, and is violently intolerant of being held by people it doesn't trust to serve that Prophecy.
  • Power Glows
  • Wrong Context Magic: The Orb can maim Gods, raise the dead, cast out demons, and basically do anything that a sorcerer can't (except unmake something)

     Errand (Eriond) 

A totally innocent boy who was raised by Zedar, Eriond is actually the missing God of Angarak, and the only person other than Garion who can actually touch the Orb of Aldur.
  • A Boy and His X: He has a special bond with the Horse that Garion revived.
  • Ambiguous Disorder: He's described as being a "pure innocent", but he seems to suffer from some kind of learning disability: he can initially only say his own name and has problems speaking even after learning other words, and doesn't seem to understand the concept of danger, either with relation to his personal safety, or how dangerous the Orb is. It's actually because he's an ...
  • Amnesiac God: He was supposed to be a god but the Accident ended up causing Torak to replace him
  • Children Are Innocent: Zedar's thinking in picking him up, but there was more to it than that...
  • The Empath: He gains the ability to know people's inner thoughts and feelings during the Mallorean.
  • Parental Substitute: Polgara almost instantly becomes his surrogate mother and later Durnik later becomes his father figure
  • Phosphor-Essence: At the end of the Malloreon.
  • Purity Personified
  • Verbal Tic Name: Is originally called "errand" because it's the only word he seems to know.


The only survivor of the Marag race, Taiba is rescued from the dungeons of Rak Cthol by Garion and his companions.
  • Babies Ever After: And after. And after. It's actually her purpose - she and Relg together make the new Marags (and the next Gorim).
  • Beautiful Slave Girl: She's described as being very beautiful.
  • Happily Married: To Relg.
  • I Owe You My Life: 'Owe' is a stretch, but after Relg saves her life, she finds herself fascinated by him, due in some part to her gratitude for his saving her life.
  • Irony: When she was first rescued, she despised religion and honoured no god. As of the Malloreon, she and Relg are living in Maragor, under the eye of Mara.
  • Last Of Her Kind: She's the last living Marag, descended from those who were imprisoned and carried out of Maragor to be slaves. There were actually more Marags in the slave pens under Rak Cthol, but after the city was destroyed, she was the last one left.
  • Massive Numbered Children: Mara 'interferes' with her reproductive system after she and Relg marry and locate to Maragor, so Taiba keeps having children in twos and threes. We never see any of the kids, though, or get any kind of number- though given a God's capabilities, the number probably reached three digits at some point.
  • Outliving One's Offspring: She had twin baby girls before Garion and co found her, but they were sacrificed by Ctuchik. This, above all, was the catalyst that drove her to escape, steal a knife and look for Ctuchik so she could kill him. (She got lost, which is when Garion and co found her.)
  • Please Put Some Clothes On: Relg is outraged by her nakedness when they first meet, even when Taiba points out that she doesn't have any other clothes- and that she's not ashamed of her body, so she really has no reason to want more clothes.
  • Rape as Backstory: Almost certainly, sadly, though it never comes up.
  • Satellite Character: Taiba's whole reason for existing is to marry Relg and give birth to the Marags. That's it. She's rarely seen without Relg, and she isn't seen at all after the Belgariad concludes.
  • Slap-Slap-Kiss: Her relationship with Relg started this way- both of them were attracted to each other, but Relg kept denouncing her sinful life, while she kept challenging him about his religion and some of his more illogical extremes.

The Kingdoms of the West

     King Anheg of Cherek 
  • Beard of Barbarism/Seadog Beard: Anheg is still a pirate at heart.
  • Crouching Moron, Hidden Badass: Anheg pretends to be far dumber than he really is.
  • Genius Bruiser: Anheg is a brutal Viking-style war chieftain. He's also one of the most widely read people on the continent, and can read The Book of Torak without endangering his mental health.
  • Horny Vikings
  • Royals Who Actually Do Something: Runs his nation, leads his army, and commands his fleet. He's also very intelligent and does his best to keep abreast of world events and assist Belgarath.
  • Stay in the Kitchen: Subverted. When Ce'Nedra demands the Alorn kings follow her, Anheg sides with the conservative Brand and does all the order to preemptively sabotage any arguments Brand might raise against her.

     Queen Islena of Cherek 
  • Achievements in Ignorance: It's illegal to throw a priest into the dungeon without evidence. Islena doesn't know that, and Grodeg knows she doesn't know that — so he's forced to do everything Islena demands of him because he really doesn't want to be thrown into the dungeon. Anheg finds the entire situation hilarious.
  • Brainless Beauty: When Anheg is asked why he married her, his response is that "It certainly wasn't for her brains!"
  • Break the Haughty
  • Grew a Spine: During her confrontation with Grodeg.
  • Hot Consort: This is why Anheg married her.
  • Took a Level in Badass: Initially Islena is a pompous wuss who caves in every time Grodeg shouts at her. She finally has enough, threatens to have him muzzled and thrown in jail, and ships he and the rest of the Bear-Cult off to join the army. Anheg is impressed.
  • Weak-Willed: Is initially totally under the thumb of Grodeg, Chief Priest of Belar. With some help from Merel and Porenn she eventually overcomes this.

     Merel of Trellheim 
  • Alternate Character Interpretation: The characters in-universe believe that she's a spiteful, petty bitch who is choosing to make Barak's life hell. Many fans believe that she's a woman who's trapped in a marriage she doesn't want and is doing her best to get revenge on the man who, while drunk, later rapes her.
  • Arranged Marriage: With Barak, and she was very opposed to it.
  • Character Development: From shallow bitch to The Good Chancellor.
  • The Good Chancellor: To Islena, post-Character Development.
  • Happily Married: By the end, and after an intervention from the Purpose of the Universe itself.
  • Hidden Depths: Merel appears to be a shallow, petty bitch. The "petty" and the "bitch" are right on the money, but there's more to her than meets the eye, and we see it as early as Pawn of Prophecy when she stands up to Anheg on Barak and Garion's behalf.
  • Rape as Backstory: How her marriage with Barak started. She even locked the door and he knocked it down. No wonder she's incredibly spiteful to him at first.
    • This is, unusually, acknowledged by Barak at first, who seems to be genuinely contrite.

     King Rhodar of Drasnia 
  • Adipose Rex
  • Fat Idiot: Subverted. He is hugely obese, but this is because he prefers academic study to more physical pursuits.
  • Happily Married: To Porenn.
  • May–December Romance: He and his second wife, Porenn. Despite the age gap they are deliriously happy together.
  • Reality Ensues: Dies of complications caused by his weight them during The Malloereon
  • The Smart Guy: Among the Kings of the West.
  • The Spymaster: Thanks to the work of his right-hand man, Javelin, Rhodar is privy to almost every secret in the world.
  • The Strategist: There are more... martially inclined kings than Rhodar, but none of them have his solid theoretical grasp of strategy and tactics.

     Queen Porenn of Drasnia 

     Cho-Hag, Clan Chief of Clan Chiefs of Algaria 
  • Handicapped Badass: Cho-Hag can barely stand, but that doesn't stop him from kicking ass. Justified as he, like most Algars, is a cavalryman, and lets his horse do the walking for him.
  • Happily Married
  • It's Personal: His hatred of Taur Urgas goes far beyond mere politics.
  • The Quiet One: Among the Alorn rulers, he and Brand share this role.
  • Sword Fight: Has an epic one with Taur Urgas.

     Brand, The Rivan Warder 
  • The Quiet One
  • Regent for Life: Brand is part of a long line of Rivan Warders, who vowed to rule the island and protect the Orb until the Rivan King returned. Unlike his predecessors, Brand is actually able to give up this position.
  • Stay in the Kitchen: Brand has very conservative values, particularly as regards women. It's later revealed that a lot of this was just mummery. When Garion was made king (first one in millenia) and made Ce'Nedra co-ruler of Riva (completely unheard of), Brand set himself up as the leader of the traditionalists, fully intending to "cave in" at some point. By drawing the conservatives to him, he could keep genuinely conservative elements in check, and in the end discredit them by fully supporting the Royal family.

     Emperor Ran Borune 
  • Papa Wolf: To Ce'Nedra. Despite it being a binding treaty his nation signed, does everything he can to get Ce'Nedra out of the ceremony at Riva, where he fears she'll be humiliated. Despite constantly bickering with her, it's evident he loves her.
  • King on His Deathbed: In The Malloreon. He was already very old to start with, as the intrigue in Tolnedra in The Belgariad all centers around who his successor will be, so this is a Foregone Conclusion.
  • The Emperor: Well, duh. Tolnedra is actually a medium sized country leaning towards the smallish, but he still has a very long arm as Tolnedra is the economic powerhouse of most of the world and has an international highway system controlled by its legions who are, pound for pound, probably the best army in the world (though the Alorn kingdoms could overwhelm them if they combined forces). As a result, Ran Borune is not afraid to throw his weight around when it comes to politics, though he only gets his way some of the time.

  • Affably Evil: For a given value of evil, again, following her shapeshifting. Snakes don't generally see much point in being rude. You piss them off, they bite you. Then it's done.
  • Bad Boss: known for killing off incompetent/insubordinate underlings, though usually they manage to kill each other first.
  • Baleful Polymorph: Sort of. For her shenanigans, Polgara transforms her into a giant snake, permanently. Actually ends up being a better monarch and, peculiarly, a much nicer person (relatively speaking), this way.
  • Character Development: Actually rather improves after being turned into a snake and, while being coldly logical, is generally quite polite.
  • God Save Us from the Queen!: Has a nasty habit of killing off her eunuchs on a whim, and is described as having the most absolute, iron-fisted rule over her people out of all the monarchs in the West.
  • Legacy Character: Picked at age 12 for her physical resemblance to the original Salmissra, and named as such.
  • Really Gets Around: Prior to her shapeshifting. The potions that keep her looking young have the side effect of making her really, really horny. This holds true for all previous Salmissras and is the reason for all the palace servants being eunuchs.
  • Reptiles Are Abhorrent: A curious variant. Personally, as a snake, she's somewhat disturbing to most people. Personality wise, however, she isn't that unpleasant.
  • Smug Snake: Ironically, she loses this quality after she transforms into a snake. Before, it was very much present.
  • The Spock: After she becomes a snake.



A Grolim priest whose history with Garion's family is as long as it is ugly. Having murdered Garion's parents, he has been spying on the boy since he was a child, in order that he might one day derail Belgarath and Polgara's efforts to raise Garion as a weapon against Torak.
  • The Ageless: He's centuries old and doesn't look it.
  • Alas, Poor Villain: The horrible nature of his death elicits sympathy from Garion and some readers alike.
  • Compelling Voice: Able to control Garion with vocal commands, he also has a hypnotic effect on others.
  • Evil Sorcerer: Like the majority of Torak's Grolims he has significant sorcerous ability.
  • I Have Your Wife: A variant—Chamdar tries to force Polgara to do what he wants by threatening to kill Garion.
  • Manipulative Bastard: His forte. He's an expert at manipulating pawns into starting wars on his behalf.
  • Man on Fire: How he makes his exit, burned alive when Garion activates his magical abilities.
  • Sinister Minister: The first of the Grolim priests encountered in the series.
  • Small Name, Big Ego: He's undoubtedly dangerous, but he can't hope to threaten Belgarath in person, despite his protestations to the contrary.
  • Smug Snake: Incredibly full of himself, and not quite as deadly as he thinks he is.
  • Starter Villain: The main villain of the first two books, he's no threat to Belgarath, but proves a challenge for Garion.
  • You Killed My Father: Killed Garion's parents. Ends up very dead when Garion finds out.


A Dagashi assassin from Cthol Murgos, Brill entered the Kingdoms of the West disguised as a common criminal. Employed by Chamdar the Grolim, Brill outlives his former master, and dogs the party for much of Magician's Gambit, prior to his final confrontation with Silk.
  • Beard of Evil: A matted, patchy black one.
  • Crouching Moron, Hidden Badass: Appears to be a common footpad. Is actually a ninja.
  • Disney Villain Death: Thrown off a cliff by Silk.
  • Dragon Their Feet: He was absent from Chamdar's final, fatal confrontation with Polgara and Garion in Queen of Sorcery and pursues the party for another book.
  • Evil Counterpart: To Silk.
  • Half-Breed Discrimination: Subverted, like most Dagashi he's probably only about 1/4 Murgo so he'll blend in. Since Murgo culture values racial purity he would face this from his soldiers, if they weren't all scared to death of him.
  • Handicapped Badass: Blind in one eye. Can fight Silk on an equal footing.
  • Jerkass: He presents like a bitter jerk with a sour disposition. He's actually a merciless professional killer. Either way, he's a total bastard.
  • Lack of Empathy: A pitiless killer who rides horses to death just to get ahead.
  • The Mole: Initially appears to be Asharak's spy on Faldor's farm. He's actually much worse than that.
  • Ninja: Pretty much
  • The Pigpen: Brill bathes infrequently.
  • Professional Killer: The Dagashi are a society of killers hired out by Ctuchik.
  • Underestimating Badassery: After Brill is outed as a Dagashi, Silk and Belgarath both curse themselves for having underestimated him. As Silk notes "Brill's been a little too good all along to be an ordinary Sendarian footpad."


An Eldrak (think Troll but bigger) who Belgarath once fought on a journey through the mountains of Ulgo. He ambushes the company years later, searching for revenge.
  • All Trolls Are Different: Eldrakyn are distantly related to Trolls and Algroths, but larger and smarter. Grul bulks eight feet tall, talks, and wears armour and a helmet that he has modified to fit his gargantuan body.
  • Armor Is Useless: Averted. While Grul's armour is patched and has plenty of weak spots, it still protects him very, very well.
  • The Berserker: Not unlike Taur Urgas, Grul totally loses his mind in combat, foaming at the mouth and abandoning what reason he has.
  • Carry a Big Stick: Carries an immense club, wrapped in steel, and studded with spikes.
  • Hero Killer: He and Belgarath have met before, and the Gorim of Ulgo knows his name and reputation. He proves to be perhaps the greatest single physical threat that the group encounters, overpowering Mandorallen (and his horse!), Barak, Hettar, Silk, and the shapeshifted Belgarath before Poledra's arrival saves them. As Silk notes "our oversized playmate there was almost more than we could handle".
  • I'm a Humanitarian: Intends to eat Belgarath and his companions after killing them.
  • It Can Think: Barak's reaction when Grul starts talking to them.
  • It's Personal: He's had a grudge against Belgarath for decades.
  • Lightning Bruiser: Grul is staggeringly fast for his size, taking everyone in the party by surprise.
  • Lone Wolf Boss: Grul has no connection to Torak, Ctuchik, Zedar or any of the series' major villains. He's just a huge, bad-tempered monster with his own grudge against Belgarath.
  • Near Villain Victory: Grul is in the process of beating the entire party into the ground when Polgara and Garion summon Poledra's ghost to aid them, tilting the odds back in their favour. Even then it's a very near run thing.
  • Sympathy for the Devil: While the Gorim understands why Belgarath and the others had to kill him, he expresses some sympathy for the dead Eldrak nonetheless.
  • Took a Level in Badass: The first time that Belgarath encountered him Grul, while enormous, was unarmed and unarmoured. In between their confrontations he's made himself a suit of armour and armed himself with a gigantic club, making him altogether more deadly than he was before.

"Justice? There's no such thing, Polgara. The strong do what they like; the weak submit. My Master taught me that."

Torak's eldest disciple and Belgarath's opposite number, Ctuchik is first and worst among the company's enemies in the original series. Aiming to prevent the fulfillment of the Prophecy of Light and gain control over the Orb of Aldur, Ctuchik desires not to awaken Torak, but to gain personal mastery over the world.
  • The Ageless: Ctuchik's been frozen at seventy odd for millennia.
  • Ambition Is Evil: Ctuchik is driven by his need for power and control.
  • Archenemy: To Belgarath. They both admit their confrontation in Magician's Gambit has been a long time coming.
  • Badass Grandpa: Ctuchik's a vile son of a bitch, but undoubtedly a badass, able to go toe to toe with Belgarath himself.
  • Bad Boss: If the utter fear that all Murgos have of him is any indicator.
  • Beard of Evil: His Wizard Beard is yellowed, greying and filthy.
  • Black Cloak: Like most of the Grolims, he's in a black cloak and hood.
  • Cessation of Existence: Tries to unmake the Orb, commanding it to "be not." The universe unmakes him instead.
  • Cold-Blooded Torture: Has a room in his tower filled with torture equipment, that he uses for his personal entertainment.
  • Deceptive Disciple: He's only loyal to Torak out of fear, and has no intentions of waking him.
  • Defeat Equals Explosion: His defeat was absolute, and so was his explosion.
  • Despotism Justifies the Means: Ctuchik wants to rule the world, and is willing to do anything to get it, including offer up sacrifices to a mad god.
  • The Dragon: There are other contenders for the title of Torak's right-hand man, but Ctuchik is the most archetypal, running the Grolim priesthood and Cthol Murgos in his master's absence.
    • Co-Dragons: Alongside Zedar and Urvon, though it's fairly obvious that he has primacy amongst the three.
    • Dragon with an Agenda: Has no loyalty to Torak and plans to rule the world himself.
  • Elderly Immortal: Like Belgarath he chooses to appear as an old man.
  • Evil Cannot Comprehend Good: Ctuchik simply cannot grasp Belgarath's motivations for doing what he does, and genuinely cannot understand why he never conquered the West for himself.
  • Evil Counterpart: One of two to Belgarath, as his equal and opposite number in the Angarak priesthood.
  • Evil Old Folks: Ctuchik has centuries of depravity and excess behind him, and they show on his face.
  • Evil Sorcerer: Possibly the evilest sorcerer in the entire series in fact.
  • Evil Tower of Ominousness: His spire at Rak Cthol, a city atop a mile high column of basalt.
    • Actually an inverted example, as his personal quarters were in a smaller tower hanging from the city of Rak Cthol proper.
  • Fate Worse Than Death: Is obliterated from existence by the Universe herself. Garion comments at the start of the next book that "Ctuchik was dead, and worse than dead."
  • Faux Affably Evil: He can put up quite the facade, but at the end of the day, Ctuchik's one of the most evil people on the continent.
  • Greed: Has an entire room in his tower dedicated to wealth.
  • High Priest: Head of the Grolim Priesthood.
  • In the Hood: Usually keeps his hood up over his face.
  • Lack of Empathy: To the point where he doesn't even understand it.
  • Lean and Mean: He's described as tall and cadaverous.
  • Load-Bearing Boss: Justified because his battle with Belgarah broke the top of his hanging Evil Tower of Ominousness.
  • Orcus on His Throne: Never leaves Rak Cthol.
  • Person of Mass Destruction: On par with Belgarath.
  • Red Baron: "The Magician of Rak Cthol". Doubles as an insult since Ctuchik is actually a sorcerer and magicians, who work with demons rather than the Will & the Word are regarded with contempt and disgust.
  • Shadow Dictator: The real ruler of Cthol Murgos to hear Belgarath tell it, and yet many people (particularly in the West) aren't sure he even exists.
  • Sinister Minister: Hard to get more sinister than running a cult based around cutting out people's hearts and sacrificing them to a mad god.
  • Smug Snake: He's smart, cunning, and formidable in combat, yet beyond overconfident and makes several very crucial amateur mistakes in his arrogance.
  • Social Darwinist
  • Soft-Spoken Sadist: Ctuchik's voice is soft and dusty, only rising when he loses control of the situation.
  • Sorcerous Overlord: "Cthol Murgos is still ruled from Rak Cthol." He's not officially the king, but he might as well be.
  • The Starscream: He actively tried to sabotage Zedar's efforts to wake Torak up, because he wanted be the ruler of the Angarak nations himself
  • Take Over the World: Seeks to do it in his own name, rather than Torak's.
  • Villainous Valor: Cornered and watching his plans disintegrate, Ctutchik doesn't flee or beg. Instead, he goes toe-to-toe with his religion's Satan-analogue, and manages to hold his own.
  • We Can Rule Together: Tries this on Belgarath.
  • Wizard Beard: A long yellow one to match Belgarath's.
  • Wizard Duel: With Belgarath.

     Taur Urgas 
"Make way for the King of Algaria. He's mine!"

The mad king of Cthol Murgos, Taur Urgas could charitably be described as completely out of his mind. Prone to berserk rages during which foams at the mouth and loses all touch with reality, the Murgo king is feared by his allies, subordinates, and enemies alike.
  • Abusive Dad: Towards all of his sons, beating them and occasionally killing them.
  • Alas, Poor Villain: Taur Urgas' death is rather pitiable, as he rants at Cho-Hag to come back and fight. Retroactively made worse in The Malloreon when Eriond confirms that the Murgo king really was insane and could not help himself.
  • Arch-Enemy: To Cho-Hag and 'Zakath.
  • Authority Equals Asskicking: Probably the most dangerous Murgo swordsman we meet, despite his madness (or perhaps because of it).
  • Axe-Crazy: He actually foams at the mouth in combat.
  • The Berserker: Goes utterly mad(er) while fighting. He terrifies his troops, but at the same time, galvanises them. It's as though by giving into his madness they feel that they too may become as invincible as he.
  • Bling of War: Taur Urgas' chainmail is dipped in red Angarak gold. Rather than making it look overly pretty, it instead makes him look as though he has bathed in blood.
  • Blood Knight: He's always at war, sleeps in his armour, and orders his Praetorian Guard to clear the way for Cho-Hag so that he can fight him personally. And that's without even mentioning his Famous Last Words.
  • The Brute: He may be the King of Cthol Murgos, but one could definitely make the case of Taur Urgas being The Brute. He's got all the hallmarks of the personality: no empathy, totally Axe-Crazy, a Berserker in combat, and he also seems to fit in terms of his position and role in the villainous hierarchy: he's the ruler of one of the largest countries subject to Torak, and provides manpower and muscle for the Angarak armies, while still being subject to Ctuchik, Torak's Dragon.
  • The Caligula: All the Urgas are Royally Screwed Up, but Taur Urgas is crazy even by their standards.
  • Charles Atlas Superpower/Power Born of Madness: He was strong enough to crush a metal goblet in one hand
  • Domestic Abuser: Beats his wives, keeps them under lock and key, tosses them down flights of stairs, occasionally kills them.
  • Famous Last Words: "Come back Cho-Hag! Come back and fight!"
  • I Control My Minions Through...: Fear, and a degree of Respect. See The Berserker for how.
  • It's Personal: With Silk and Cho-Hag.
  • Lack of Empathy: Taur Urgas is too insane to see anything outside of himself as real.
  • The Mentally Ill: In addition to his bloodthirstyness, Taur Urgas is prone to fits wherein he chews on the furniture. Garion has a sobering moment in The Malloreon when he realizes, courtesy of Eriond, that Taur Urgas wasn't just Ax-Crazy or Royally Screwed Up, but a deeply ill man who probably couldn't be held responsible for his own actions.
  • Royally Screwed Up: Sadism, brutality, and outright madness are hereditary in the Urga bloodline.
  • Sword Fight: Against Cho-Hag.
  • Sympathy for the Devil: Expressed by Eriond in The Malloreon when he reminds Garion that Taur Urgas was insane and that nothing he did was really his fault.

     Zedar the Apostate 

Once a disciple of Aldur, Zedar betrayed his brothers and joined up with Torak several thousand years before the series began. He later steals the Orb of Aldur from the Rivan King's throne room, kicking off the entire story. Depressed and self-loathing, Zedar is completely under the control of Torak, whom he hates, but continues to serve loyally.
  • The Ageless: Frozen at seventy odd.
  • Badass Grandpa: When he needs to be.
  • Break the Haughty: In the backstory. It's why he's a Fallen Hero.
  • Butt-Monkey: To the universe.
  • Co-Dragons: To Torak, alongside Ctuchik.
  • Elderly Immortal: Looks of an age with Belgarath.
  • Evil Counterpart: Could be Belgarath's clone.
  • Evil Former Friend: To Belgarath and the rest of the Disciples of Aldur.
  • Evil Genius: Likely the smartest of Torak's disciples.
  • Evil Old Folks: Zedar's been trapped in Torak's service for millennia and looks it.
  • Evil Sorcerer: Like most of the Grolim priesthood, though he's more powerful than most thanks to his training from Aldur.
  • Evil Twin: He and Belgarath are virtually identical
  • Face–Heel Turn: In the backstory.
  • Fallen Hero: He was once Aldur's second disciple and Belgarath's pupil and friend. He's now enslaved to the will of Torak.
  • Fatal Flaw: His ego, which led him to think that he could fool Torak.
  • Pride: His belief that he could fool Torak is what brought about his downfall.
  • Red Baron: "The Apostate"
  • Sinister Minister: He's called "The Apostate" for a reason.
  • Smug Snake: In the backstory. By the time we meet him that aspect of his personality has been more or less bled out of him.
  • The Tramp: Like Belgarath, and in sharp contrast to Sorcerous Overlord Ctuchik.
  • Undying Loyalty: Despite being the least willing of Torak's disciples, he is also the only one not to plot against him, the only one who served him instead of his own agenda while Torak was unconscious, and is the one Torak kept closest at hand while he was awake, due to the Mind Rape and brainwashing Torak put him through. If he still had his free will though, he'd probably betray Torak in a heartbeat.
  • We Used to Be Friends: To Belgarath
  • Wizard Beard
  • Wizard Duel: Averted. When he and Belgarath finally meet face to face, Belgarath is so enraged and Zedar so panicked that they resort to a fistfight.


The God of Angarak, Torak was left maimed and maddened after trying to steal the Orb of Aldur from his brother. Determined to be god over the whole world, Torak is the primary tool of the Dark Prophecy, and Garion's ultimate adversary in the original series.
  • Abhorrent Admirer: To Polgara.
  • Alas, Poor Villain: Everyone in-universe and out feels pretty bad about the way Torak dies.
  • Antagonistic Offspring: To his father, UL, to the point where he flatout refuses to admit there is a relationship.
  • Arch-Enemy: Garion
  • Beauty Is Bad: The most beautiful god, and the most flat out evil, complete with being obsessed with his own appearance.
  • Big Bad: The ultimate villain of the first series.
  • Bishōnen: Before he got his face toasted.
  • Cain and Abel: With all of his brothers, but most notably, Aldur.
  • The Chosen One: By the Dark Prophecy
  • Compelling Voice: Torak is a God, unless you're inhumanly strong willed and have something (intense pain or love) to act as a shield, it is literally impossible to disobey him. It's his favorite tactic: Zedar doesn't want to work for me? Too bad, he has to. My humans don't like each other? I'll make them co-operate. Belgarion wants to fight? I'll brainwash him into thinking he's my son. Polgara doesn't love me? We'll see about that...
  • Cool Mask: Wears a steel mask to hide his maiming. All of his followers wear one too.
  • Cool Sword: Cthrek Goru, his infamous cursed black sword. It instills fear in those who see it.
    • Artifact of Doom: Arguably. It does seem to be one of the Dark Prophecy's favourite tools, having been present at three separate EVENTs, and used by two different villains.
    • BFS: Though Torak, being a god, is able to wield it one-handed.
    • Black Swords Are Better: One of the only weapons that can meet the Sword of the Rivan King in combat, indicating it's certainly better than most. It also has apparent, if ill-defined mystical properties and may be forged from nothing but darkness.
    • Casting a Shadow: Bleeds shadow with every blow it swings.
    • Evil Counterpart: To the Sword of the Rivan King.
    • Evil Weapon: It's not actually sentient, but given its association with the Dark Prophecy, it's safe to say that it can't be used for anything good.
    • Nemesis Weapon: It's the Evil Counterpart to the Sword of the Rivan King, is intimately associated with the Dark Prophecy, and shows up to three separate EVENTs, twice in the hands of Torak and once in the hands of the Demon Lord Mordja.
    • One-Handed Zweihänder: Not that Torak particularly has a choice in the matter. He has to use it like this. Mordja, it should be noted, is unable to follow suit and holds the sword in all six of his hands.
    • Unbreakable Weapons: Nothing that we know of can shatter Cthrek Goru.
  • Dark Is Evil
  • Dead Man Writing: His message to Garion in his own Ashabine Oracles, should he (Garion) have killed him (Torak) in their fated duel. See details in other tropes of the entry.
  • The Devil Is a Loser: He's maimed, unloved, crazy (but for a single time) and incapable of change. It's eventually revealed that he was never even supposed to exist in the first place.
  • Disabled Deity: After he gets burned. Gods aren't meant to get hurt so he has no ability to heal himself.
  • Double Standard: Rape, Divine on Mortal: Subverted, he planned to Mind Rape Polgara into loving him and making her his bride. This was depicted as just as horrifying as it sounds.
  • Dystopia Justifies the Means: Wants an entire world bowing down in worship and offering him sacrifices.
  • Even Bad Men Love Their Mamas: Inverted. Even after everything he's done the Universe still loves Torak. So do UL, Aldur, and the other gods for that matter.
    • Also played straight: his last word is an anguished "Mother!"
  • Even Evil Has Standards: In a moment of sanity he saw the kind of future that Zandramas would create, and left a note for Garion, urging him to take her down. It gets comented that it was likely his only moment of sanity ever. He also banned demon worship among the Karands and forbid his disciples to ever summon them.
  • Evil Cripple: Justified. When Torak misused the Orb it burned off one of his hands and boiled one of his eyes. He was evil long before he was a cripple.
  • Evil Versus Evil: If he had beaten Garion at Cthol Mishrak, he would have gone after Zandramas himself.
  • Green Eyes: Blink-and-You-Miss-It, but there's a passing mention of his eyes being green. As befits the most overpretty of the Gods.
  • Green-Eyed Monster: He covets his brother's orb. He covets it oh so much. Oddly enough, actually correlated with Green Eyes above.
  • God of Evil: Seeks to rule the world through a religion that practices human sacrifice, and is opposed by all the other gods.
  • Handicapped Badass: Still a brutally dangerous swordsman despite missing a hand and having no depth perception. Being a god probably helps.
  • Love Hungry: He's desperate for someone to love him.
  • Made of Evil: Torak's entire existence is a result of the Accident and he came into existence solely to be a tool of the Dark Prophecy.
  • Oh Me, What Have I Done?: After coming out of a prophetic trance and reading what would happen if the Dark Prophecy were to triumph, Torak is so shocked that in his only moment of sanity he decides to fight against that destiny and even writes a note for his Arch-Enemy Garion to urge him to do that in his stead, should Garion have killed him in their duel. Instantly subverted as the moment of sanity ends, his egotism prevails, and he excises the message from all copies of the Oracles, choosing not to believe the horrible truth.
  • Narcissist: Torak cannot conceive of a world that doesn't revolve around him. In the Book of Torak he claims to have created the Universe (his own mother). He's also one in the classic sense, being utterly obsessed with his own appearance.
  • Orcus on His Throne: Spends all but the climax of the story in a coma
  • Physical God
  • Red Right Hand: What hand?
  • Sympathy for the Devil: Despite all he's done Garion, Ce'Nedra, Belgarath and the other gods all express sympathy for Torak at some point.
  • Take Over the World: Wants the world.
  • Two-Faced: Beneath his mask.
  • Unholy Matrimony: In his dreams.
  • Villainous Crush: On Polgara.
  • Wound That Will Not Heal: Gods aren't designed to be injured, and because of that his burnt face, boiled eye, and missing hand continue to pain him, leaving him in perpetual agony.
  • Ye Olde Butcherede Englishe: Like all the gods.

The Malloreon

Garion's Companions

     Liselle (Velvet) 

A new prodigy in the Drasnian intelligence service, Liselle has a long-standing crush on Silk. Referred to as "The Huntress" in the Prophecy, she joins the group in Tolnedra.
  • Action Girl: Probably the most physically capable female in the series.
  • Choice of Two Weapons: Carries a dirk and a long silken strangling cord.
  • Combat Pragmatist: In the same vein as Silk. Fair fights are not something Drasnian intel prepares you for.
  • Guile Heroine
  • Knife Nut: Carries a long dirk as part of her arsenal.
  • May–December Romance: She's about twenty years younger than Kheldar.
  • Precocious Crush: When Silk was an up-and-coming star of the Intelligence Service, he'd often play dolls with the boss's niece, Liselle, who was approximately twenty years younger than him. As an adult, she pursued him and caught him.
  • Professional Killer: Like Silk, she does double duty as an assassin for her uncle.
  • Silk Hiding Steel: Velvet claims to be this in The Malloreon, but any woman who has graduated from the Drasnian spy academy probably doesn't qualify for Proper Lady status even if she is a Margravine.
  • She Is All Grown Up
  • Spy Catsuit: Subverted in the Malloreon. Velvet frequently dresses in tight-fitting leather, but it is described as looking masculine, workman-like, bleak and completely uninteresting.

     Emperor Kal Zakath 

The Emperor of Boundless Mallorea, 'Zakath is Overking of Angarak and the most powerful man in the world. He's also completely dead inside as a result of having ordered the execution of the love of his life when her family was implicated in a Taur Urgas-directed plot against him. He strikes up a tenuous friendship with Garion, and begins the long, slow trek back to humanity after joining up with the Rivan King's companions.
  • Ambition Is Evil
  • Arch-Enemy: He made no secret of the fact that he would kill Taur Urgas and exterminate the Murgos down to the last child if he could
  • Ascended Extra: A minor villain in the first series. A major player in the second.
  • Badass Beard: Grows one.
  • BFS: Justified. Garion has the Orb make an enormous greatsword as light as a rapier, enabling 'Zakath to fence with it.
  • Cynicism Catalyst: Being tricked by Taur Urgas into killing the woman he loved, thinking that she was a traitor. Before, he was kind, intelligent and cultured young man. After, he was a stone cold psychopath who amused himself by periodically sending Taur Urgas bits of his relatives in ornate jars, with highly insulting notes attached.
  • Defeat Means Friendship: 'Zakath is one of the rare pre-emptive examples of this trope, in that after finally dawning to just how thoroughly the odds are against him he decides to just skip the 'defeat' and go straight to the 'friendship'.
    "You know something, Garion? I've always believed that someday you and I would go to war with each other. Would you be terribly disappointed if I decided not to show up?"
  • Defrosting Ice Emperor
  • Despair Event Horizon: Hit in the backstory, after one of Taur Urgas' plots against him resulted in the death of his girlfriend at his own hands, believing that she was going to kill him on the wedding night.
  • Despotism Justifies the Means: When we meet 'Zakath all he cares about is becoming Overking of Angarak, and eventually, ruler of the world.
  • Drunk with Power: 'Zakath's initial motivation is basically just power for power's sake. In an unusual twist 'Zakath is well aware that he's totally corrupted by power and simply doesn't care. He warns Ce'Nedra that inevitably, Garion will be the same way.
  • Dye or Die: Zakath grows a beard after joining the heroes in The Malloreon to avoid being recognized as Emperor.
  • The Emperor: Well, duh. He gets better.
  • Empty Shell: 'Zakath misses this trope by millimetres during The Belgariad and the start of The Malloreon. The prophecy outright refers to him as "The Empty One".
  • Evil Cannot Comprehend Good: 'Zakath planned to become Overking of Angarak and then ruler of the world. He assumed that Garion was going to forge the nations of the West into an empire and then wage war on him until there was only one man standing. He was genuinely surprised to learn that Garion had no plans for world domination at all.
  • Evil Counterpart: Starts out as Garion's.
  • Evil Overlord
  • God-Emperor: His title "Kal" (abbreviated to an apostrophe) literally means "God and King," and used to be Torak's title when he ruled the Angaraks directly. 'Zakath himself is an ordinary human, however.
  • Karma Houdini: 'Zakath did some pretty awful things that he's never punished for.
  • Licked By The Kitten: Zakath's pet Cute Kittens peg him as a Kind Hearted Cat Lover, an early indication that he's not the monster he's rumored to be.
  • May–December Romance: With Cyradis.
  • Modest Royalty: to the point that his subjects don't recognize him when he rides past. He doesn't mind, but it's not a deliberate case of King Incognito either.
  • Power Fist: Belgarath tells them not to kill anybody during the one battle. 'Zakath puts on a cestus and proceeds to smash it into the face of every man he rides past.
  • Roaring Rampage of Revenge: His entire campaign against Cthol Murgos can be seen as this.
    • Revenge by Proxy/Sins of Our Fathers: Plans to exterminate every single member of the Urga family—and possibly all of Cthol Murgos—because of what Taur Urgas made him do. Results in a breakdown when he finds out that he's too late and his war was for nothing — the Urga line had been broken already by Taur Urgas' death, as Urgit, Taur Urgas' successor, turns out to be a result of infidelity on the part of his wife with a Drasnian representative.
  • Royal Rapier: Played with. 'Zakath is a trained fencer, and all his sword-fighting experience is with a rapier. Than Garion comes along and makes his BFS as light as one...
  • Royals Who Actually Do Something
  • Sixth Ranger
  • Take Over the World: At least at first.
  • Took a Level in Badass: More like regained a level in badass. 'Zakath was once a capable fencer, but let those skills go rusty during his time as The Emperor. He regains them over the course of The Malloreon.


Chief Eunuch in Salmissra's palace, Sadi was forced to go on the run after some less-than-legal dealings on his part were exposed. He joins up with Garion in order to get out of the country, and in doing so, finds himself just another of the Prophecy's tools. Perhaps the greatest living expert on poisons and drugs, Sadi is a useful, if underhanded member of the party, and a great asset in the political and criminal arenas.
  • Ascended Extra: A minor antagonist in the first series; a major player in the second.
  • Almighty Janitor: Technically the Chief Eunuch is only supposed to run Salmissra's household for her, but since Salmissra just plain doesn't care about running her country, this gives Sadi roughly the same level as authority as the Prime Minister of a modern constitutional monarchy.
  • Authority Equals Asskicking: Justified. Sadi's brilliance as a poisoner stems from his experience as Chief Eunuch at the Nyissan court; if you want to live very long you get very good at surviving.
  • Bald of Evil: In The Belgariad. Becomes a Bald of Awesome during The Malloreon
  • Combat Pragmatist
  • Drugs Are Bad: Downplayed. Sadi's drug-dealing and abuse is portrayed as a bad thing, but isn't treated as anything worse than Silk's thievery or other characters' bouts of drinking.
    • Leads to a bit of in-universe Values Dissonance when he asks why Alorns, who have no problem with chopping people in half, are so upset by drugs and poisons. All they can do is shrug their shoulders and say "It's a cultural thing."
    • It does also help that most of the onscreen uses of his drugs are for healing purposes, against enemies and for Rule of Funny purposes.
  • Eunuchs Are Evil: Played straight in the first series and subverted in the second. The Prophecy refers to him as "The Man Who Is No Man."
  • Evil Chancellor: Averted. Even in the first series he's one of the voices of reason at Salmissra's court. However, one doesn't survive to reach and keep the top position in an almost literally (the murder method of preference in Nyissa is poison, not knives) cut-throat Deadly Decadent Court without being able to be just as ruthless as everyone else, and has murdered or arranged for the murder of people in the name of political expediency or gain on multiple occasions.
  • Evil Genius/The Smart Guy: Plays this role after joining up with the heroes in the second series, sharing the position with Liselle and Silk.
  • Formerly Fat: Sadi is, in his original appearance, a rather pudgy courtier. However, spending months travelling across two continents on short rations and minimal anmounts of drugs leave him Lean and Mean.
  • Guile Hero
  • Knife Nut: Sadi is an assassin rather than a fighter, and as such, prefers knives.
  • Manipulative Bastard
  • Master Poisoner: As Garion puts it, "Sadi could poison one person at a banquet with a thousand guests."
    • This is demonstrated at one point. He poisoned the spoon, not the soup.
  • Parental Substitute: In a very loose and weird sense, could almost be considered Salmissra's father figure.
  • Pet the Dog: While Sadi is generally amoral, he's not without compassion. On several occasions he uses his drugs to ease the suffering of innocent bystanders and passers by. And he won't poison a dog - even a Hound. When Silk expresses surprise at the former, suggesting that it's not very in character, Sadi retorts that he is not without compassion and perhaps Silk doesn't know him as well as he thinks he does.
  • Poisoned Weapons: All of his knives are coated in poison, and he's been known to toss his concoctions straight into his enemies' faces when all else fails.
  • Sissy Villain: Starts out as one, but loses these traits after months on the road.
  • Smug Snake: Starts out as an archetypal example, becoming a more heroic variant by partway through The Malloreon.
  • Street Urchin: As a child.
  • Unscrupulous Hero
  • Token Evil Teammate: Sadi's alliance with the protagonists doesn't mean he's given up his personal corruption. While he likes them all by the end, and has certainly become a braver, more well-rounded individual, he remains an unapologetic scoundrel, a drug-dealer, a poisoner, and a criminal without the slightest bit of shame.
  • Took a Level in Badass: Sadi starts out as a typically prissy Sissy Villain and Smug Snake. By the end he's every bit as dangerous as Garion's other companions, as a result of months on the road.
  • Vetinari Job Security: Towards the beginning of The Malloreon he was stripped of his rank and banished from the court for violating several of the guidelines Salmissra had set in place to keep the infighting in her palace within reasonable limits. And he later admits that he really was guilty. Despite that, at the end of the series he gets reinstated because the queen couldn't find anyone else qualified to do his job.


One of Belgarath's fellow disciples of Aldur, Beldin is an ill-tempered, foul-mouthed hunchback with a mean streak miles wide.


Wife of Belgarath, mother of Polgara and Beldaran, and ultimate grandmother to Garion, Poledra was a wolf who learned to transform into a woman in an effort to win over Belgarath. Long thought to be dead, she is revealed to be alive, to have served as the Child of Light at Vo Mimbre, and to be the "Woman Who Watches" mentioned by the Prophecy.
  • The Ageless: Still appears to be a beautiful woman in her forties, despite being thousands of years old.
  • Animal Motifs: A wolf. Though from her perspective she's a wolf whose animal motif is human.
  • Archenemy: She and Zandramas loathe one another to the point where it trumps the usual Child of Light/Child of Dark rivalry.
  • Behemoth Battle: Against Zandramas in Sorceress of Darshiva. Zandramas takes on her draconian form, while Poledra becomes a fifty foot tall wolf.
  • Canis Major: Grows to gargantuan size to confront Zandramas' draconian form in Sorceress of Darshiva.
  • Intellectual Animal: She was an unusually curious wolf who learned magic and became human.
  • Interspecies Romance: With Belgarath.
  • Noble Wolf: Hits most of the stereotypes.
  • Power Glows: Is surrounded by a blue nimbus, much the same as that on the Orb of Aldur or Durnik's hammer.
  • Time Abyss: Almost as old as Belgarath himself.



The new Child of Dark following Torak's death, Zandramas is a former Grolim priestess with a streak for sadism and a penchant for treachery. Probably the worst human being in either series, Zandramas is feared and hated by everyone who crosses her path.
  • Adult Fear: Kidnaps Garion's son out of his nursery. Taunts him about it regularly.
  • Animal Motifs: Wears the form of a dragon. It's frequently noted that this ostentatious choice is directly reflective of Zandramas' own melodramatic personality.
  • Antagonist Title: The titular Sorceress of Darshiva.
  • Archenemy: She and Poledra despise one another to the point where it overrides the usual arch-enmity between the Child of Light (Garion) and the Child of Dark (Zandramas). Zandramas is very, very afraid of Poledra, and she hates what she fears.
  • Beauty Is Bad: Described as being almost impossibly beautiful and totally evil.
  • Behemoth Battle: She takes the form of a dragon to battle Poledra, who transforms into a fifty foot wolf to match her.
  • The Big Bad: Of The Malloreon.
  • Big Bad Ensemble: She's challenged for her position as the series' driving antagonist by a number of others, most notably the Demon Lord Nahaz, but ultimately wins out over the competition.
  • Blood Bath: Bathes in human blood while performing sacrifices.
  • Celestial Body: Her flesh becomes more and more starry as the series continues, much to her dismay. When Cyradis chooses the other side, her body tears apart and the stars within it fly off to repair the Accident. It's not clear if she's still sentient at this point.
  • The Chessmaster: Always has a contingency plan in place.
  • The Chosen One: The new Child of Dark
  • Dark Messiah: How the Grolims and most Darshivans view her. Given that she's the new Child of Dark they're not wrong either.
  • Deal with the Devil: Made one when she called up Mordja, the details of which are not explicit. She obviously did a better job of constraining him than Harakan and Urvon did Nahaz, though in the end she still comes to regret her choices.
  • Dragged Off to Hell: Mordja reveals he is only serving her so that he can claim her soul in Hell after her death. Zandramas is terrified by this and begs Eriond to save her from the Demon Lord and his master, the King of Hell. Whether or not Mordja ultimately claimed her soul is left ambiguous, with even the Prophecy unsure.
  • Dystopia Justifies the Means: Seeks to create the same kind of world as Torak did.
  • Evil Counterpart: She could be considered one to Polgara- they're both the only significant female magic users on each side, they're both dark haired and very beautiful, and her abduction of Geran could easily be seen as a twisted version of Polgara's maternal role to Garion and Riva's descendants in general. They're both also supposed to be the brides of the God of Angarak, but they're total mirror images in that respect: Torak wanted Polgara and she rejected him, whereas Zandramas wants to be the bride of the New God (Geran), who hates her.
  • Eviler Than Thou: With Torak's Disciple Urvon (and his puppeteers Harakan and Nahaz) and Grolim Hierarch Agachak of Rak Urga. She outlasts the former and kills the latter, only to discover that her own servile Demon Lord, Mordja, is also plotting against her.
  • Evil Is Not a Toy: Learns this when she discovers the extent of Mordja's plans and his complete lack of loyalty to her.
  • Evil Sorcerer
  • Full-Frontal Assault: Performs sacrifices in the nude.
  • The Heavy: Most of The Malloreon consists of Garion and his allies pursuing Zandramas while she throws obstacles in their path. Even when other villains take center stage for a time, she is always the one driving the overarching story.
  • I'm a Humanitarian
  • Lack of Empathy: A veritable void.
  • Manipulative Bastard
  • The Revolution Will Not Be Civilised: Leads a revolt against 'Zakath and the Grolim priesthood represented by Urvon (in Mallorea) and Agachak (in Cthol Murgos).
  • Samus Is a Girl: Garion is surprised to discover that the Big Bad is female. It's around this time he decides that he can, in fact, hit a girl.
  • Scaled Up: Turns into a dragon.
  • Sinister Minister: Grolim priestess.
  • Unholy Matrimony: With Naradas.
  • Vain Sorceress
  • The Vamp
  • Villains Want Mercy: Begs Eriond to save her from Mordja and the King of Hell.
  • We Can Rule Together: She offers Garion the chance to join her, give her the Sardion and they could both rule as Gods over the world, Garion recognises this as a last desperate move to avoid The Choice.
  • We Have Reserves: Callously throws away the lives of her Darshivan soldiers.
  • You Have Outlived Your Usefulness: All the time.


A Grolim priest and former lover of Zandramas, Naradas is distinguished by his milk-white eyes.


The last surviving Disciple of Torak, Urvon is a gibbering madman who suffers from a skin disease that leaves him piebald. Losing his mind after the death of Torak, Urvon becomes convinced that he himself is the new God of Angarak.


A former Mallorean Grolim, Harakan is an agent of Urvon with plans of his own where the rulership of the world is concerned.
  • Beard of Evil: Grows one when impersonating a Bear-Cultist.
  • Big Bad Wannabe: Desperately wants to be the one running Urvon's faction and the instrument of the Prophecies' demise, but is upstaged by Nahaz.
  • Chronic Backstabbing Disorder: Trusting Harakan is a remarkably bad idea. He betrays the Bear-cult, Urvon, and the Dark Prophecy itself.
  • Dark Messiah: Sets himself up as a messianic figure to the Karands, even summoning their "god", Nahaz, to do his bidding.
  • Deal with the Devil: He made one with the Demon Lord Nahaz, whereby Nahaz would become God and Harakan would become ruler of the world. Belgarath notes that he hopes Harakan checked the fine print as Demon Lords aren't known for living up to their end of a deal.
  • The Dragon: To Urvon
  • Evil Sorcerer: Like most Grolims.
  • The Revolution Will Not Be Civilized: Leads a Karandese revolution against 'Zakath and, ostensibly, the Grolim priesthood. In reality, of course, Harakan is himself a Grolim which means the "revolutionary" nature of his actions may be in dispute. The "uncivilized" part, of course, is not.
  • Sinister Minister: Another Grolim.
    • Bad Habits: Pretends to be a Bear-Cultist and later a Karandese magician.
  • Small Name, Big Ego: He's a powerful Grolim, but his plan is entirely dependent upon Nahaz, who has his own agenda.
  • Smug Snake: Absurdly overconfident and never as in control of the situation as he believes himself to be.
  • Take a Third Option: Unleashes Nahaz with the intention of eliminating both prophecies, raising Nahaz to the status of a god, and becoming master of the world.
  • Would Hit a Girl: Repeatedly tried to have Ce'Nedra assassinated.
  • Would Hurt a Child: Tried to force Ce'Nedra to murder her own son.

"I need this thing..."

The ancestral Demon Lord of the people of Karanda, Nahaz is one of the King of Hell's most trusted servitors. Summoned by Harakan, Nahaz comes to dominate Urvon's mind, unraveling his sanity farther as he plots to gain control of the Sardion for his true master.
  • A God Am I: Worshipped as a god by the people of Karanda. He also plans to become god over the whole world by capturing the Sardion for the King of Hell.
  • Antagonist Title: The titular Demon Lord of Karanda.
  • Archenemy: Of Mordja
  • Arc Villain: Arguably more central to the plot of Demon Lord of Karanda (which even bears his name) and Sorceress of Darshiva than either Zandramas or the Dark Prophecy.
  • Big Bad Ensemble: From his arrival in Demon Lord of Karanda to his defeat in Sorceress of Darshiva, Nahaz challenges Zandramas for the position of the series' Big Bad, commandeering the Chandim, Temple Guardsman, and Karands from Urvon, and using them against her. He gives her a better fight than any of the other wannabes, and it's Durnik, rather than Zandramas, who finally puts him out of commission.
  • Casting a Shadow: His face is concealed within inky shadows during his first appearance. They go where he does.
  • Curb-Stomp Battle: While he's powerful enough to best any sorcerer or group of sorcerers, his confrontation with the recently ascended and Aldur-empowered Durnik is decidedly one-sided, resulting in his defeat and banishment. Given that Durnik was both carrying and infused with Nahaz' Kryptonite Factor this isn't surprising.
  • Demon Lords and Archdevils: The first Demon Lord we meet and one of the highest ranked in Hell, standing just below the King himself.
  • Double Standard: Rape, Divine on Mortal: Averted. Heck, Nahaz having consensual sex is still treated like rape given what happens to his unwitting partners.
  • The Dragon: To Urvon
    • Co-Dragons: Alongside Harakan; One could argue he and Mordja are Co Dragons to the King of Hell.
    • Dragon-in-Chief: Urvon is both insane and completely under Nahaz's domination, leaving the Demon Lord as the one who's really running the show. It's also clear that while Harakan thinks Nahaz is driving Urvon mad on his behalf, the Demon Lord has his own goals that have nothing to do with Harakan.
    • Dragon with an Agenda: To Urvon. He'll take his soul, the Orb, the Sardion, and dominion over the world in the name of his master.
  • Eviler Than Thou: With Mordja and Zandramas.
  • Eye Beams: Emits beams of green light from his eyes when defending Urvon from Beldin.
  • Fangs Are Evil
  • Fetus Terrible: Impregnates women than watches the fetus tear its way out and devour the mother alive.
  • The Good, the Bad, and the Evil: Unbeknownst to Urvon, Nahaz (and Mordja) are the evil in this equation, threatening to extinguish both the Light and Dark Prophecies and bring about the end of existence.
  • Green and Mean: His eyes and Magic Wand both glow a sickly green, and his skin is a darker shade of green.
  • Hero Killer: A lone demon, unshackled, requires either the presence of a god or the Orb of Aldur for any single foe to defeat. Nahaz is a Demon Lord and is a near match for the combined might of Aldur's disciples, requiring Aldur to mystically empower Durnik before he can be banished.
  • Hidden Agenda Villain: Nahaz's reasons for assisting Urvon and Harakan don't become clear until the very end of Demon Lord of Karanda.
  • Insane Admiral: The cruelty of Nahaz's military strategy is remarked upon at some length.
  • Know When to Fold 'Em: Nahaz is prepared to confront Beldin, Belgarath, Durnik and Polgara at the conclusion of Demon Lord of Karanda, but when Garion joins the fray and draws the Sword of the Rivan King he decides discretion is the better part of valour and flees with Urvon.
  • Kryptonite Factor: Like all demons, Nahaz is inherently vulnerable to the Orb of Aldur or the presence of a god. These two factors come together to defeat him at the end of Sorceress of Darshiva, when Durnik, empowered by Aldur, and armed with a hammer that draws its mystic properties from much the same place as the Orb, confronts him.
  • Lack of Empathy: He's a demon lord. This is to be expected. As evidenced by his page quote, to Nahaz, people are things.
  • Legions of Hell: He can summon up armies of lesser demons to do his bidding, most notably at the sacks of Calida and Akkad.
  • Magic Wand: Carries a green, glowing wand beneath his cloak, and draws it during his confrontation with Garion and the other sorcerers, though it's never used.
  • Manipulative Bastard: Uses both Urvon and Harakan to further his own ends.
  • Multiarmed And Dangerous: Takes on a giant, multiarmed form when confronting Morjda in Sorceress of Darshiva.
  • Power Glows: A sickly green. It radiates from his eyes and from his magic wand.
  • Really Gets Around: Enjoys impregnating women with Fetus Terribles.
  • Shadow Dictator: Controls Urvon while pretending to be his loyal servant.
  • Shapeshifter: During his initial appearance he's human sized, has the usual number of arms, and cloaks himself in shadows. During his confrontation with Mordja a book later he transforms into multiarmed giant akin to Mordja's own form.
  • Sickly Green Glow: The exact words used to describe his eyes and Magic Wand.
  • Soft-Spoken Sadist: Barely speaks above a whisper during Demon Lord of Karanda.
  • The Strategist: He's the mind behind Urvon's army, and his outflanking of Zandramas' elephant cavalry is regarded as a stroke of tactical genius by General Atesca and 'Zakath.
  • Taking You with Me: A variant—when Durnik drives him back into Hell he drags his ostensible master, Urvon, with him.
  • The Unfought: A variant. While Durnik, with an assist from Aldur, battles Nahaz's second form at the end of Sorceress of Darshiva, the form he wore in Demon Lord of Karanda is never fought, despite his initial willingness to take on not only Beldin, but the rest of the Brotherhood of Sorcerers as well. This means we never get to discover what powers his Magic Wand holds either.
  • We Have Reserves: As the heroes inform 'Zakath and General Atesca, Demon Lords pay very little attention to casualties.
  • Ye Olde Butcherede Englishe: When talking to Mordja, who affects this manner of speech.
  • Your Soul Is Mine: Feeds on souls, and claims Urvon's.


Ancestral demon lord of the people of Mordinland, Mordja was summoned by Zandramas to counteract Nahaz's enlistment by Urvon. Like Nahaz, he aims to take the Sardion not for Zandramas, but for his true master, the King of Hell.
  • A God Am I: Worshipped as one by the Morindim.
  • Archenemy: Of Nahaz
  • Cool Sword: Steals Cthrek Goru from the deceased Torak. See Torak's entry for the rest of the details.
  • Demon Lords and Archdevils: Of equal rank to Nahaz. They both sit at the King of Hell's right hand.
  • Demonic Possession: Of the last dragon in Seeress of Kell.
  • The Dragon: To Zandramas
    • Co-Dragons: Alongside Naradas. It could be argued that he and Nahaz are Co Dragons to the King of Hell.
    • Dragon with an Agenda: He wants Zandramas' soul, the Sardion, and the Orb for the King of Hell.
  • 11th-Hour Superpower: A villainous example. Mordja was always powerful, but he needed to both possess the dragon and steal Cthrek Goru in order to match the combined might of Aldur's disciples, Garion's companions, Durnik's hammer and the Sword of the Rivan King. He also received a power boost from the King of Hell right before the final battle, though Poledra was able to strip him of this.
  • Eviler Than Thou: With Nahaz (and Zandramas, though she doesn't know it).
  • Extra Eyes: Has three eyes in his hideous face.
  • Fangs Are Evil
  • Final Boss: Provides the last physical confrontation of the series.
  • The Good, the Bad, and the Evil: Unbeknownst to Zandramas, Mordja (and Nahaz) are the evil in this equation, threatening to extinguish both the Light and Dark Prophecies and bring about the end of existence.
  • Hero Killer: Has an infamous reputation, takes on the entire cast at the end of the series, and winds up killing Toth.
  • Hidden Agenda Villain: That Mordja even has an agenda beyond "complicating Nahaz's life" is not made clear until the very end of Seeress of Kell when Poledra forces it out of him.
  • Kryptonite Factor: Like all demons, Mordja is inherently vulnerable to the Orb of Aldur or the presence of a god.
  • Kryptonite-Proof Suit: Essentially wears the last dragon as one during his battle with Garion's allies. The dragon shields him from both the sorcery of Aldur's Disciples, and the mystic effects of the Orb of Aldur and Durnik's hammer—though it's noted that he still flinches whenever either passes by him.
  • Know When to Fold 'Em: Unlike Nahaz, he realizes that Durnik is being empowered by Aldur at the conclusion of Sorceress of Darshiva and flees.
  • Lack of Empathy: If demons are even capable of caring about others neither he nor Nahaz shows it.
  • Multiarmed And Dangerous: Has a profusion of arms growing from his shoulders.
  • One-Handed Zweihänder: Averted. Torak could wield Cthrek Goru one-handed (in fact, he had no choice in the matter), but Mordja requires all six of his hands to keep the massive sword under control.
  • Scaled Up: A variant. He possesses the dragon in the finale of Seeress of Kell.
  • The Starscream: Is awaiting the proper moment to stab Zandramas in the back, destroying the Dark Prophecy and delivering the Sardion to the King of Hell.
  • Villain Forgot to Level Grind: Averted. After Durnik defeats Nahaz, who was Mordja's equal in power, Mordja proceeds to possess the dragon and get his hands on Cthrek Goru before challenging the protagonists again.
  • Ye Olde Butcherede Englishe: Always speaks in this manner.
  • Your Soul Is Mine: Aims to claim Zandramas' soul.

     The Sardion (Cthrag Sardius) 

The Evil Counterpart of the Orb of Aldur, the Sardion lies waiting in the place of meeting for the Child of Dark to touch it and end the world.

Historical Figures


     Cherek Bear-Shoulders 

     Dras Bull-Neck 

     Algar Fleet-Foot 

     Riva Iron-Grip 

     The Mrin Prophet 
  • Ambiguous Disorder: He had some kind of serious developmental disability that made him almost more animal than man.
  • Mad Oracle: Mad and mentally handicapped.
  • Madwoman in the Attic: One of the few cases where the trope is played openly, he lived and died chained up outside a kennel (both kennel and chain later becaming object of pilgrimage). According to Dras it was for his own good, because left to his own devices he would run out into the fens and probably drown or starve.
  • The Nameless
  • Non-Linear Character: The reason why the Mrin Codex is so confused, he apparently could not understand the concept of time, so predicted events just came into his mind at random.
  • Security Blanket: He loved his chain and the nice, soothing, relaxing sound it made when he rattled it. Also refused to go to a better home than his kennel.

Gods and Prophecies

     The Prophecy 
  • All-Powerful Bystander
  • Big Good: Represents the original purpose of the Universe.
  • The Chessmaster: With millenia of experience.
  • Deadpan Snarker: Comes across more like a long suffering Game Master who is annoyed that his players won't follow the script than anything else.
    "Point. Point and game."
  • Not So Stoic: When it becomes so, you know things are serious:
    "The child!" the voice in Garion's mind crackled, no longer dry or disinterested. "Save the child or everything that has ever happened is meaningless!".

     The Dark Prophecy 

  • Arch-Enemy: The King of Hell.
  • God: As the Father of all the other Gods, UL is the closest thing the series has to the Judeo-Christian God.
  • The Maker: Created the Universe and the other Gods, but played no part in making the world
  • Physical God

  • Horny Vikings: He's the Alorn God, after all. Most of the Viking-related tropes that apply to Alorns also apply to Him. Also, amusingly, it does share the meaning that the trope's description states it doesn't have.
  • Manchild: Downplayed. More like "Man Adolescent", as both his appeareance and behaviour are perpetually fixed in that of a young, boisterous, slightly juvenile Alorn.
    Belgarath: He's growing up. It happens to everybody—except to Belar, maybe. I don't think we can ever expect Belar to grow up.
  • Physical God
  • Really Gets Around:
    Belgarath: I have my suspicions about Belar. He was surrounded by a bevy of busty, blonde-braided Alorn maidens, who all seemed enormously fond of him. Well, he was a God, after all, but the admiration of those girls didn't seem to be entirely religious.


     The King of Hell