Characters: Super Mario Bros: Wario and Company

aka: Wario Land
A list of characters associated with Wario, mostly from the Wario Land and WarioWare series. See also Mario's and Donkey Kong's casts, who both share a loosely defined universe with Wario and company.

The Wario Land and Wario: Master of Disguise folders contain major unmarked spoilers. Read them at your own risk.
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     Wario & Waluigi 

The Mario Brothers's evil counterparts. A pair of angry, greedy jerks who often try to ruin the day simply out of jealousy and spite. Wario is the greedy, lazy and boisterous counterpart of Mario. Waluigi is the scowling, bitter and strange counterpart to Luigi.

Tropes that apply to both:

  • Ambiguously Human: They are humanoid in appearance, and they are said to be humans. But the elf ears, gangly eyes, pink noses and extremely deformed proportions make them look extremely bizarre. Plus their even weirder anatomies and powers.
  • Anti-Role Model: Both represent greed and scheming.
  • Art Evolution
    • Wario started out far crazier looking, had long sleeves and would constantly drool in the commercials.
    • Waluigi started out with a far bigger smile on his face, his eyes were ganglier, he would be constantly hunched and would perform scarier, more psychotic sounds.
  • Badass Mustache: Just like the Mario Bros. Both Wario and Waluigi have mustaches. Wario's is shaped like thunderbolts while Waluigi's are straight and pointy.
  • Brilliant, but Lazy: These two are very skilled characters when it comes to mechanics and designing plans. It's a shame they usually resort to simple vandalism and petty mischief.
  • Butt Monkey: Both are extremely prone to slapstick whenever they team up on the spin-offs.
  • Brains and Brawn: As expected, when they team together, Wario is the brawn, while Waluigi is the brains. Both are still extremely prone to stupid decisions.
  • Characterization Marches On: They both started out as simple bad guys. Wario was established as more greedy than evil, and Waluigi was given traits of self-pity vengeful anger, and romantic passions.
  • Brought to You by the Letter "S": Wario has the "W" on his hat and his gloves. Waluigi, however, wears a vertically-flipped L (Γ) on his hat and gloves. It could also be the greek letter "Gamma".
  • Catch Phrase:
    • Wario:
      • "Have a rotten day!"
      • "Hurry up!". This one comes from Wario Land 4.
    • Waluigi:
      • "Waluigi Time!"
  • Evil Counterpart: They are the example on the page image.
  • Evil Twin: They certainly give off that vibe
  • The Determinator: Both of them are extremely dedicated towards their goals. Wario does whatever it takes to gain gold, and Waluigi goes to great lengths to beat his rival and cause mischief (which tends to backfire hilariously)
  • Elemental Powers: Waluigi moreso
  • Fat and Skinny: Wario's the Fat. Waluigi is the Skinny.
  • Gag Nose: One way they differ from the Mario Bros. is that their noses are bright pink and very large, adding to their ugly appearances.
  • Gonk: Part of their charm.
  • Greed: Even though Wario is a poster child for this, they both are extremely greedy, though Waluigi is less on the money sense, and more on the competitive sense. They will even steal from each other!
  • Hair-Trigger Temper: They often get in trouble because of it.
  • Harmless Villain: Presented as evil versions of Mario and Luigi, but their brand of villainy only extends towards embodying certain vices as opposed to actual villainy that Bowser and other villains possess.
  • Heterosexual Life-Partners: They can't seem to decide if these two are brothers or not.
  • Hostile Show Takeover: In earlier appearances.
  • Iron Butt Monkey: They have lived through things that even the Mario Bros couldn't. Examples include Bob-ombs and a Banzai Bill.
  • Jerkass: It's obvious, really.
  • Large Ham: Always over the top, with exaggerated actions and lines.
  • Laughably Evil: Their antics are the focus of the Camelot Mario sports games.
  • Mad Bomber: They are usually associated with bombs and explosives.
  • Meaningful Name: Portmanteaus of the words "warui" and their rivals' names. More details below for the respective characters.
  • Narcissist: Both.
  • Oddball Doppelganger: While both of them initially started off as Evil Counterparts to Mario and Luigi, they've since changed to be more like this.
  • Purple Is Powerful: Wario wears purple pants, and Waluigi's outfit is mostly purple.
  • Secondary Color Nemesis: Wario may wear yellow, but he also wears Purple overalls and Green Shoes, possibly as a nod to his ''Grey'' area as a character rather than outright villain. Waluigi plays this a lot more straight, with purple being the colors of his cap and shirt, orange shoes, and black overalls.
  • Super Strength: They are polar opposites. Wario has great strength in his arms and punches, but his stubby legs are pretty weak on their own. Waluigi's arms are scrawny and he is usually pretty weak, but his long, lanky legs can deliver nasty kicks.
  • Third-Person Person: Though Waluigi makes the most use of this, Wario is prone to do so sometimes.
  • Those Two Guys: Even though Wario and Waluigi aren't exactly good guys, they on Team Rocket-levels in terms of actual threat and are Laughably Evil at best.
  • Token Human: They are one of the few existing humans in the Mario games. And they don't even look that human.
  • Trademark Favorite Food: Wario loves garlic, and Waluigi loves eggplants
  • Verbal Tic: Both Wario and Waluigi like muttering their own names a lot. Also: "WAAAA".
  • Younger Than They Look: They look a lot older than the Mario Bros, who already look quite a bit older than their age of twenty-six. Wario and Waluigi, however, are about the same age, with Wario possibly being as much as a year younger than the other three.



I'm-a Wario! I'm-a gonna win! note 
"Obey Wario, DESTROY MARIO!"
Debut: Super Mario Land 2: 6 Golden Coins

A fat, ill-tempered, greedy treasure hunter and microgame maker who is often described as Mario's rival. Debuted in Super Mario Land 2: 6 Golden Coins as the Big Bad, but branched off with WarioWare and his own platformers; his nemesis is Captain Syrup (see below). He sticks around for the spin-offs, though.

Tropes associated with Wario:

  • Accidental Hero: Wario never intends to perform acts of heroism, he just wants treasure.
  • Acrofatic: Still capable of feats of agility/acrobatics despite being fatter than Mario.
  • Anti-Hero: Wario really doesn't mind helping people long as it is within his price range.
  • Anti-Role Model: While Wario is not a bad guy, this is not someone you'd want your kids to look up to.
    "Bath- NO! Brush teeth- NO! Don't be like me, kids!"
  • Art Evolution: In his earlier appearances, Wario wore long sleeves and had a lazy eye. He was also much bigger.
  • Badass: Not only is he physically stronger then Mario, he seems to possess Bowser's toughness as well.
  • Badass Biker: In WarioWare, he has a personal motorbike, which carries over to his appearance in Super Smash Bros.
  • Badass Mustache: As an Evil Counterpart of Mario, this is a given.
  • Big Bad: Of Super Mario Land 2. He went from this to Villain Protagonist, then to Anti-Hero as the games went on.
  • Big Eater: Especially in Wario World, where he has a Kirby-like ability to suck in coins.
  • Boisterous Bruiser: Loud, arrogant, and with all the strength to back it up.
  • Brilliant, but Lazy: He made his own company, but is too lazy to run it.
  • Brought to You by the Letter "S": The W on his cap and gloves.
  • Bruiser with a Soft Center: In Wario Land II, he put a hold on getting his treasure back when his pet hen goes missing. He also talks about Hen rather fondly in the instruction manual.
  • Chrome Champion: While Mario was this in Super Mario 64, Wario took over this capacity entirely in Super Mario 64 DS.
  • Characterization Marches On: He was an outright villain in his first appearance, but later games made it clear he's more greedy than evil.
  • Complete Immortality: In Wario Land II and 3, he cannot be killed by any means (all except for Rudy the Clown, the final boss in 3, which can kill him and give him a Game Over).
  • Corrupt Corporate Executive: In the WarioWare series.
  • Divergent Character Evolution:
    • Design-wise—in newer games, he wears a T-shirt under his overalls (unlike Mario, Luigi and Waluigi, who wear long-sleeved shirts). Nowadays his more common Wario Ware appearances give him an entirely unique outfit.
    • Wario in his debut was able to use the same powerups Mario could, except he was able to obtain substantially more power from them. The Wario Land series gave him his own set of skills; generally used for puzzle-solving rather than getting from point A to point B.
  • Driven by Envy: According to the Super Mario Land 2 manual, he's been jealous of Mario's popularity since they were children and tried to steal his castle many times before.
  • Dumb Muscle: The Super Mario 64 DS booklet describes him as lacking in brains. Some of his own games subvert this, however. He can make inventions and companies in mere seconds.
  • Early Installment Weirdness:
    • Wario had a few elements of Sorcerous Overlord and was capable of Mind Manipulation in his earliest appearances. In Six Golden Coins he hypnotized the entire island where Mario's castle resided, and he does something similar to the originally peaceful inhabitants of Wario's Woods. The original commercial for Six Golden Coins also saw him attempting to hypnotize the viewer.
    • Wario's shrunken, hatless form from the days of Super Mario Land hasn't been seen in ages, much like Mario's own small self. It last appeared as a borderline-Easter Egg transformation of his in Wario Land II.
  • Eternally Pearly-White Teeth:
    • The Wario World manual says that all the garlic he eats scares off any germs that would cause tooth decay. Any plaque that's brave enough to stay there, he himself eats.
    • Averted in WarioWare: Touched!, where Wario gets a terrible toothache from eating sweets. Twice.
  • Evil Counterpart: Wario was set apart from Bowser in his first appearance by his ability to use the same items as Mario. Then again, Bowser himself is not above doing this.
  • Evil Is Bigger: Lampshaded in his Art Evolution. In his earliest appearances, Wario was a huge guy, standing a full head taller than Mario and his friends. As the games went on and Wario began to shed some of his villainy and became an Anti-Hero, his proportions became much smaller, to the point where now he's barely taller than Mario.
  • Evil Laugh: Wario is best known for his bellicose cackle.
  • Evil Twin: Evil Twin wannabe, anyway.
  • Extra Ore Dinary: His hat power up in Super Mario 64 DS is the Metal Cap.
  • Fartillery: An exclusive move in Super Smash Bros..
  • Fat and Skinny: The Fat to Waluigi's Skinny.
  • Fat Bastard: He's not evil, but he's not nice either. In the same way that Mario is short and plump, Wario exaggerates this trait to villainous levels.
  • Fat Slob: He picks his nose, farts, eats a lot, and is generally very gross.
  • Fiction 500: In Wario Land more than WarioWare.
  • Foe-Tossing Charge: His primary method of defeating enemies.
  • From a Single Cell: When set on fire, he runs around before turning into ashes and regenerates from them.
  • Gadgeteer Genius: He manages to build a teleporter into television on a whim.
  • Gag Nose: A pink one.
  • Gasshole: Especially in Super Smash Bros.
  • Gonk: One of the few examples of a gonk protagonist. This is possibly due to the fact that he started off as an antagonist.
  • Greed: A poster child.
  • Ground Pound: The "Butt Stomp", one of his signature moves.
  • Hair-Trigger Temper: It's not hard to make him mad, particularly if he's denied treasure.
  • Harmless Villain: To the point where he stopped being a villain altogether and became an anti-hero.
  • Heel-Face Turn: Implied. While he's still not exactly a hero, he doesn't go out of his way to mess with Mario and his friends anymore and even helps them on occasions.
  • Hot-Blooded: Very adventurous and excitable.
  • Hypnotic Eyes: In the commercial for Super Mario Land 2.
  • Hypno Trinket: In the commercial for Wario Land: Super Mario Land 3.
  • Iron Buttmonkey: In most of the Wario Land games he often needs to injure himself in hilarious ways to progress, though he'll shrug off any injuries like they were nothing.
  • Jerkass: On his bad days.
  • Jerk with a Heart of Gold: He'll gladly liberate the citizens of a music box from an evil clown... if you let him keep any treasure he finds. He also goes out of his way to rescue Princess Peach in Super Mario 64 DS for no real profit (unless he really likes cake anyway).
  • Jerk with a Heart of Jerk: Because Queen Merelda certainly needed whiplash less than a minute after being freed from a cage. But Wario shaved down the time to get his money by several seconds, so it all evens out.
  • Large Ham: More so in Wario World, where everything was his including the manual.
  • Laser-Guided Karma: His greedy antics often come back to bite him in the butt.
  • Lightning Bruiser: He is massively strong, can take a lot of damage, and can jump high and dash quickly (with his signature dash attack). This is especially true in Wario Land 4 - He's actually faster in this game while dashing than Mario had been in previous games; and his strength and jumping remains the same as ever.
  • Made of Iron: He can take almost anything thrown at him. Heck, some of the Amusing Injuries inflicted on him in Wario Land II & 3 actually serve as powerups!
  • Money Fetish: Need we say more?
  • Meaningful Name: Combined with Lucky Translation, his name works in Japan and in English-speaking countries.
    • His name was originally a portmanteau of the Japanese word "warui" meaning "bad" and Mario. As such, his name means "bad Mario"; a play on his status as Mario's reverse doppelganger.
    • In English-speaking countries, the W in his name can instead be read as an upside-down M, which still perfectly fits his Evil Twin nature to Mario.



Waluigi debuted in Mario Tennis as Wario's partner (we don't know for sure if they're brothers) and Luigi's rival. He has so far only appeared in Mario spin-off games, and his only appearance in a Wario game was in several minigames in WarioWare: Smooth Moves. Despite this, in the Smash games, he's filed under the Wario universe, not the Mario one. His odd confrontational and slightly crazed manner have seemed disturbing to some, and inspired this comic.

You can also see Waluigi's own page for more information.

Tropes associated with Waluigi:

  • Beware the Silly Ones: He is mostly a very silly character, however he wipes the floor with Bowser in Mario Party 3 (and has an army of Piranha Plants) and can kick pretty much everyone to the ground in Brawl.
  • Big Ego, Hidden Depths: He doesn't want people to know how insecure and self-loathing he is.
  • Blow You Away: In Mario Hoops 3-on-3 and Mario Tennis. In Mario Tennis he has to spin himself to create the tornado
  • Breaking the Fourth Wall: Whenever Waluigi loses in Mario Kart Wii, he may say "I hate this game".
  • Brilliant, but Lazy: He is very strong and fast physically, has a big assortment of weird and unpredictable powers, is the most skilled of the cast when it comes to sports and often uses elaborate and deadly machinery. However, he really doesn't use much of his power for actual villanous purposes (even though, as we have seen in Mario Party 3, he could).
  • Brought to You by the Letter "S": An L, flipped upside-down and mirrored, on his cap and gloves.
    • It could also be the Greek letter gamma (Γ). Coincidentally, if you write Waluigi's name phonetically in Modern Greek, it becomes Γουαλουίτζι (Goualouítzi).
  • Butt Monkey: He tops Luigi. It seems like nothing goes right for this guy. Even he knows it.
  • Canon Foreigner: Has yet to appear in a mainline Super Mario Bros. game (nor has he ever appeared in a Wario game).
  • The Casanova: Can be very romantic, as his victory pose in Mario Party 8 shows.
  • Cloudcuckoolander: Just look at his lines in games like Mario and Sonic at the Olympic Games or Fortune Street.
  • Dastardly Whiplash: He bears an uncanny resemblance to Dick Dastardly and Robbie Rotten.
  • The Ditz: At least according to Wario.
  • Evil Counterpart: To Luigi.
  • Evil Is Petty: Pettiness is practically Waluigi's main trait.
  • Fat and Skinny: The Skinny to Wario's Fat.
  • Flight: Something like it. In Mario Power Tennis and Mario Hoops 3-on-3 he can "swim" through the air. He can't rise, though.
  • Freudian Excuse: Why does he have it out for Luigi? Take a look at their first interaction.
  • Gadgeteer Genius: He was the one who designed and built both Waluigi Pinball and Stadium Arena (a stadium full of energetic lights and robotic dinosaurs). In Mario Sports Mix, he also seems to have built a robot for Waluigi Pinball and designed a machine with four arms that instantly teleports to him and can fire lightning bolts.
  • Gag Nose: Like Wario, he has a large pink nose. Although it's also crookedly evil.
  • Getting Crap Past the Radar: His infamous Crotch Chop.
  • Gonk: Not as ugly as Wario, but still there.
  • Glowing Eyes of Doom: Displays them upon victory in Mario Tennis and Game & Watch Gallery 4.
  • Gravity Master: He can swim in mid-air.
  • Green Thumb: His special attacks in Mario Strikers Charged involve summoning purple bramble.
  • Happy Dance: It seems he really loves celebrating some of his sports achievements with an impromptu dance, some of which, as mentioned, are rather fabulous.
  • Harmless Villain: So much that you wouldn't even know he was a villain, if he hadn't tried to Take Over the World.
  • Heterosexual Life-Partners: They can't seem to decide if he and Wario are brothers or not.
  • Hijacked by Ganon: It at first looks like he's going to be the main villain of Dance Dance Revolution: Mario Mix, but he's just the first boss, with Bowser being the final one.
  • Hostile Show Takeover: He is very fond of doing this. Usually, when he appears alongside Wario or gets the spotlight, he will do this, abruptly interrupting the game to annouce his arrival. His Brawl in the Family counterpart is the Image Source.
    • He is implied to have done this to the Mushroom Kingdom itself in a Mario Party-e minigame. The game is called "Waluigi's Reign". It consists of Mario, trapped in a grey room with pipes above him and Waluigi in a cabin above. Waluigi starts to rain down coins and giant hammers at Mario. The number of hammers starts to increase and increase as Mario tries to avoid them. If you notice in the background not only is everything foggy and grey, but there is a construction site halfway finished, almost as it was being build recently. So much for Harmless Villain.
  • Hypocrite: Accuses his opponents of cheating whenever he loses, while simulanteously taking pride in his own cheating.
  • In a Single Bound: He's the only character who has ever come close to Luigi's jump height without flying.
  • Insane Troll Logic: In his words: "With these Waluigiscopes, Waluigi will spy on Luigi like a hawk and learn all of his weaknesses. Then, when Waluigi finally beats Luigi, he will be the number one superstar of the world ! Wa ha ha !".
  • Jerkass: One of his most defining characteristics. He is supremely awful and takes every opportunity to demonstrate it openly. He does nefarious deeds because it entertains him to do so. It seems like he exists solely to piss on everyone's parade. He is pure hatred through and through, to such an extent that he takes unmitigated glee in even the most hilariously petty acts of malice. His purpose in life is to torment all living things and spread chaos.
  • Lean and Mean: In the same way Wario's fatness is an exaggeration of Mario's physique, Waluigi's leanness is an exaggeration of Luigi's thin physique.
  • Master of Illusion: In the Mario Baseball series, he creates visual tricks like creating an oversized baseball or disguising a venomous eggplant as a baseball.
  • Make Way for the New Villains: He did this to Bowser as well in Mario Party 3. After getting the Beauty Star Stamp, Bowser shows up. Expecting a fight with Bowser for the Mischief Star Stamp, Waluigi steals it instead, curbstomps Bowser when he tries to object, and forces the player to fight for the Stamp on a board of his own creation. While Waluigi only ends up being the penultimate boss-of-sorts, that scene was Bowser's last appearance in 3's Story Mode.
  • Mind Screw: Most of the things he does fall on this category. Current God of it.
  • Meaningful Name: Even more so than Wario's; not only is it a portmaneau of "warui" and "Luigi" like Wario's, but it's also a pun on top of that; "ruiji" in Japanese means "similar", while "warui" means "bad". Put the two together and you get "waruiji", or "bad similar"; mocking his vastly different appearance to Luigi.
  • Never My Fault: He has a tendency to accuse his opponents of cheating whenever he loses.
  • Purple Is Powerful: Everything is purple today. Purple is a color.
  • Remember the New Guy: His very first appearance was in Mario Tennis. He was shown to have some kind of history with the other characters, but we're not given any backstory on this guy.
  • Satellite Character: He seems to have no real purpose other than serving as Wario's partner and Luigi's rival. He has only ever appeared in one game without Wario (Mario Power Tennis), and he is never seen not competing with Luigi. Unlike Wario or Luigi, he has never appeared in his own official game.
  • Third-Person Person: Waluigi will spy on Luigi using his new Waluigiscopes!
  • This Is a Drill: According to Wario Warehouse, Waluigi ended up drilling himself to the center of the Earth while trying to look into the back of his shirt. He used his chin like an pickaxe in order to make his way back to the world.
  • Trademark Favorite Food: Eggplants, to go with his purple theme.
  • Weak, but Skilled: This is his usual role in the Mario spinoffs in contrast to Wario, as in his debut game, Mario Tennis, where his shots don't have much power but he has great control and enough height to make him a terror on the net.
  • Zany Scheme: In DDR: Mario Mix. When Waluigi goes to the Truffle Towers, he tries to use the keys to make his wish come true. His wish is to become the best dancer in the world so he can take over the world by hypnotizing everyone with his dance moves.

    Characters from Wario Land 

Captain Syrup

Leader of the Black Sugar Gang, Captain Syrup is the main rival of Wario in the first two Wario Lands, in the first game possessing a base on Kitchen Island which is raided by Wario, and in the second game takes revenge by seizing Wario's new castle. She returned in Wario Land: Shake It! as an ally to free the Shake Dimension, with the same ulterior motive as Wario: money.

Tropes assoicated with Syrup:

  • The Bad Guy Wins: Well, she's not a bad guy per se, but in Shake It!, she manages to manipulate Wario into defeating the Shake King so she could claim the Bottomless Coin Sack from right under his nose.
  • Batman Gambit: The entire plot of Shake It! was kickstarted by her luring Wario into the Shake Dimension so he could defeat the Shake King and let her steal the Bottomless Coin Sack.
  • Big Bad: Of the first two Wario Land games.
  • The Chessmaster: In Shake It!. The whole game was her using Wario to defeat the Shake King so she could claim the Bottomless Coin Sack. And it worked.
  • Dangerously Genre Savvy: Syrup has learned that she can't beat Wario with brute force, so she tricks him into doing the dirty work in Shake It! and snatches the ultimate treasure right under Wario's nose.
  • Evil Versus Evil: Though neither her or Wario are truly "evil", just really greedy.
  • Evil Plan: In Shake It! she manipulates Wario into defeating the Shake King so she can steal the Bottomless Coin Sack.
  • Femme Fatale: Flirts with Wario and is not above using her sex appeal to manipulate others, though Wario is pretty indifferent to her.
  • Jerk with a Heart of Gold: Selfish and manipulative, but not a complete villain.
  • Lovable Rogue: She's a greedy, self-serving woman, but still pretty fun to be around.
  • Manipulative Bitch: To Wario in Shake It!
  • Not So Different: While she's portrayed as a villain usually, she's really not that different in motivation or morality from Wario.
  • Pirate Girl: If her name and appearance didn't give it away.
  • The Rival: To Wario.
  • Samus Is a Girl: In the original Wario Land.
  • The Unfought: In the original Wario Land, she uses a genie to fight Wario.
  • Vehicular Assault: In Wario Land II, she fights using hovering battle machinery.

Rudy the Clown

"Ahh... Ah-hah-HAH! Finally I am myself again ! Now I can rule this world and the outer one as well !! I need you no longer, Wario! I shall crush you like a bug!"

An evil clown/demon thing sealed away in the music box world, he returned in Dr. Mario 64 for some reason not quite explained.

Tropes associated with Rudy:

  • Informed Ability: Rudy apparently turned the inhabitants of the music box world into monsters, but during the boss fight, Rudy never showcases any magical abilities.
  • It's All About Me: Stealing Megavitamins for himself from Dr. Mario, although Wario is after the same thing.
  • Manipulative Bastard: To Wario.
  • Monster Clown: As you should have guessed was the name and appearance.
  • One-Hit Kill: The only thing that can hurt Wario.
  • Raymanian Limbs: Ends up being his downfall. To damage him, you ground-pound his hands, temporarily detaching them. After that, you pick them up and throw them at his face, in a weird case of "stop hitting yourself." However, this concept art shows that he was originally going to have actual arms.
  • Red Eyes, Take Warning: Has blood-red eyes to go with the equally red fangs.
  • Sealed Evil in a Can: Sealed away, but turned the people into monsters.
  • Skeletons in the Coat Closet: His costume is decorated in skulls
  • Spikes of Villainy: On his gloves.
  • Taking You with Me: His final act upon being sealed was to turn the inhabitants into monsters.
  • Treacherous Quest Giver: He exploits Wario's greed to free him from his prison.
  • Turns Red: On his last leg, Rudy's face becomes completely red and the music and his attacks become faster.
  • Using You All Along: Manipulates Wario into freeing him.
  • Vile Villain, Saccharine Show: For the most part, the game is a pretty lighthearted adventure through a music box world, stealing whatever treasure you can find... then comes this freak, who's not only a nightmare-inducing Monster Clown, but a being so powerful that he's the only thing that can actually kill Wario.
  • Villain Ball: His plan would have succeeded if he just lived up to his word and sent Wario back to the outside world rather than try to kill him for outliving his usefulness.
  • The Worf Effect: He is the only thing in Wario Land 3 that can actually kill Wario.
  • You Have Outlived Your Usefulness: The reason he's the Final Boss.
  • Your Size May Vary: He's the largest boss in Wario Land 3 by a wide margin, but in Dr. Mario 64, he's inexplicably the same size as everyone else.

Mad Scienstein

Tropes associated with Mad Scienstein:

  • The Dragon: To Rudy in Dr. Mario 64.
  • Helpful Mook: In Wario Land 3. His potions are helpful (except you can't open chests while invisible) and he's completely harmless.
  • Invisibility: His potions in Wario Land 3 have this effect on Wario.
  • Mad Scientist

Black Cat/Princess Shokora

A major character in Wario Land 4, this female cat persuaded Wario to enter the Golden Pyramid and defeat the evil Golden Diva. It turns out that she's actually Princess Shokora, who had been trapped in the form of a black cat by the Golden Diva after she lost her kingdom to her in a magic duel. She turns back to normal in the end and is carried to heaven by four angels. Her true form depends on how many treasures Wario has collected.

Tropes associated with Princess Shokora:

  • Do Well, but Not Perfect: The requirement to see her "Cheeky Young Princess" form, which seems to be the canon one (as it's the form that resembles her artwork the most).
  • Gonk: As the "Hideous Princess".
  • Gratuitous French: "Shokora" is a Japanese approximation of the French word "chocolat", meaning "chocolate".
  • Princess Classic: Seems to be the case for her two best forms, especially the "Cheeky Young Princess" form.
  • Princesses Prefer Pink: All of her forms.
  • Really 700 Years Old: She reigned over her kingdom for a thousand years before the Golden Diva came around, yet she still looks like a baby princess/an ugly-ass princess/a cute young girl/a beautiful young woman.
  • Walking Spoiler: Her very presence, role and backstory turn her into this.

Shake King

"You stand before the Shake King! Tremble! Tremble!"

An evil pirate who serves as the main antagonist in Wario's Wii adventure. He invaded the Shake Dimension and stole its greatest treasure: the Bottomless Coin Sack, a magic bag that never runs out of coins no matter how much one shakes it. He also imprisoned the Merfles, the dimension's inhabitants and kidnapped their queen, Merelda. Wario, having been lured into the Shake Dimension with the promise of the Coin Sack as a reward, fights to defeat the Shake King.

Tropes associated with the Shake King:

    Characters from Wario World 

The Spritelings

A race of elf-like creatures who sealed the Black Jewel away a long time ago. Once the Jewel became free again, it imprisoned the Spritelings inside boxes. Wario has the option of rescuing them over the course of the game, and they give him hints and tips upon being rescued. At the end of the game, they repay Wario for destroying the Black Jewel by rebuilding his castle. How well they rebuild it depends on how many he rescues.

Tropes associated with the Spritelings:

  • Ambiguous Gender: It's tough to tell what gender they are, since they all look the same and have no Tertiary Sexual Characteristics.
  • Color-Coded Characters: They come in five colors. Each level has five Spritelings trapped within it, one of each color.
  • Crystal Prison: During the final battle, the Black Jewel traps them inside crystals. Most of the fight (or just the first phase in the Japanese version) consists of breaking them free so that they can attack the Jewel.
  • Gotta Catch 'Em All: You must do this in order to get the best renovation of Wario's Castle.
  • He Knows About Timed Hits: Some of them will explain Wario's moves and which buttons are used to execute them.
  • You ALL Look Familiar: Aside the five different colors, they all look the same. Lampshaded by Wario in the manual.

The Black Jewel

"Ooh, free at last! I'm chock-full of power! I think I'll turn all this greedy sap's jewels into evil spirits! Bwah ha ha ha ha!!!"

The main antagonist and Final Boss of Wario World, a large, evil, dark-colored jewel that once brought chaos to the world. The Spritelings managed to temporarily end its reign of terror by sealing it away within their ancient ruins, but Wario, mistaking it for a harmless treasure, broke into the ruins and stole the jewel, allowing it to wreak havoc once again. The Black Jewel destroys Wario's castle, turns most of his treasures into monsters, and imprisons the Spritelings inside boxes. The former two actions proved to be its undoing; making an enemy out of Wario ultimately resulted in its demise.

Tropes associated with the Black Jewel:

    Characters from Wario: Master of Disguise 
These characters are all from the Show Within a Show The Silver Zephyr.

Count Cannoli

Wario's rival thief. He was originally the infamous Phantom Thief known as the Silver Zephyr, but Wario stole his magic wand from him and used it to do some master thievery of his own. Cannoli has two goals: 1) get his wand back, and 2) obtain the five Wishstone pieces before Wario does.

Tropes associated with Count Cannoli:

  • Attack Its Weak Point: All of his battle vehicles have crippling weak points that Wario must attack in order to defeat them.
  • Phantom Thief: At least until his wand gets stolen.
  • The Rival: He and Wario become rivals almost as soon as Wario takes his wand. He's not the Big Bad, but he's by far the most persistent and recurring antagonist in the game, and he and Wario both have a strong desire to prove their superiority over one another. At the beginning of the final episode, Cannoli gives up his pursuit of Wario and becomes an ally, only for them to become rivals again during the special episodes.
  • Recurring Boss: Fights Wario 3 times throughout the game.
  • Vehicular Assault: He has access to a lot of high-tech battle machinery, which he uses during his boss battles.
  • Villain Protagonist: Not of the game itself, but of The Silver Zephyr, the in-universe TV show in which the game takes place.
  • Villain Teleportation: Has the ability to disappear in a puff of smoke even without his wand.
  • Worthy Opponent: It takes him a while, but he eventually comes to recognize Wario as this.


The CEO of Sigil Securities and Wario's other rival thief. He manages to plunder the Smithsnorian Museum before Wario does. When Wario first confronts him in Sneezemore Cave, he dismisses Wario as a pathetic loser and shuts 4 stone doors to block the path to him. However, when Wario eventually gets past the stone doors and defeats Carpaccio in battle, he realizes that Wario is a much greater threat than he originally thought. Like Wario and Cannoli, he also wants the Wishstone pieces.

Tropes associated with Carpaccio:

  • One-Winged Angel: He transforms himself into a giant spherical monstrosity at the end of the fourth episode in order to fight Wario.
  • Racing Minigame: He challenges Wario to a rigged race during his second encounter with him, knowing that he can't beat Wario in a fight.
  • Swallowed Whole: Does this to Wario after transforming at the end of Episode 4. The Boss Battle takes place inside of him.


A mysterious woman that Wario first meets at Sweatmore Peak. She helps him out at Blowhole Castle. She is actually a demon who was sealed inside the Wishstone.

Tropes associated with Terrormisu:

  • Big Bad: To the surprise of everybody except Goodstyle and Carpaccio, she had been sealed away within the Wishtone since ancient times, and was only able to communicate with Wario by creating an illusion of herself. When Wario reassembles the Wishstone, she breaks free.
  • Bitch in Sheep's Clothing: She appears to be innocent and cheerful, but her true colors are shown once the Wishstone is complete.
  • Clipped Wing Angel: In the fourth and final phase of her boss fight, she does absolutely nothing and dies in one hit.
  • Deal with the Devil: She struck one with Poobah the Pharaoh, with Terrormisu being the devil. The deal was that Poobah would starve his people in exchange for a wish. Poobah agreed, but instead of granting the greedy pharaoh's wish, she destroyed his kingdom, turned his palace into a pyramid, and buried it beneath the desert sand.
  • Edible Theme Naming: Tiaramisu is a portmanteau of "tiara" and tiramisu, an Italian dessert. Same deal with Terrormisu, except with "terror" instead of "tiara."
  • Light Is Not Good: Looks like a beautiful princess, but she gets a kick out of destroying civilizations and corrupting men.
  • Mask of Power: She has three of them, which she uses during her three-phase boss battle. Each mask represents a different emotion - for the first phase, she uses a blue "sad" mask. For the second phase, she uses a white "happy" mask. For the third phase, she uses a red "angry" mask.
  • Mythology Gag: She bears a strong resemblance to Princess Peach, particularly in her later appearances in which she wears a pink dress instead of her usual red one.
  • Names to Run Away from Really Fast: Her true name, Terrormisu.
  • Pink Means Feminine: She wears a pink dress after being released from the Wishstone.
  • Playing with Fire: Her third form is fire-themed.
  • Sealed Evil in a Six Pack: Long ago, she was sealed inside the Wishstone, which was split into five pieces.
  • Sequential Boss: Three phases, not counting the Clipped Wing Angel bit at the end.
  • Shock and Awe: She has the power to summon lightning bolts, which she uses to attack Carpaccio. However, she never does this during her boss fight.
  • White Mask of Doom: Her "happy" mask.

    WarioWare, Inc. Employees 

Jimmy T.

"Yo-yo! Everyone got the fever? I've always got it! That's because the dance floor's hot!"

Full name Jimmy Thang. Jimmy is one of Wario's oldest employees at WarioWare, Inc. He's a cool cat with a passion for disco dancing and a massive afro, just like the rest of his family.

Tropes associated with Jimmy (and his family):


An energetic high school student from Diamond City, Mona works a variety of part-time jobs around town, including for WarioWare, Inc. She's also a cheerleader and the bassist in an amateur rock band, and owns a cool red scooter.

Tropes associated with Mona:

Dribble and Spitz

Dribble's the dog, Spitz is the cat.

A bulldog and cat, respectively, who work as cab drivers in Diamond City when not designing microgames for Wario. Dribble is a hot-heated speed freak, but Spitz's cool head keeps him out of trouble. They have a souped-up taxi cab that can even fly in outer space.

Tropes associated with Dribble and Spitz:

  • American Accents: They both talk like they're from the Bronx.
  • Big Guy, Little Guy: Dribble respects Spitz greatly, the latter being the boss. However, Dribble is always the guy who cheers/laments during microgames.
  • Bully Bulldog: Subverted. Dribble is a bit gruff, but he's a pretty nice guy for a cab driver.
  • Cats Are Mean: Also Subverted. Spitz is also rough around the edges, but nowhere near mean.
  • Cool Car: Their taxi is a tricked-out monster truck.
  • Dumb Muscle: Dribble.
  • Funny Animal: They're a cat and a dog who get along pretty well.
  • Heterosexual Life-Partners: A cat and dog pair working a taxi gig.
  • Nerd: After all, their games in the first installment are all sci-fi themed.
  • The Quiet One: Spitz.
  • Theme Naming: They're named after various drool-based terms. It's also a reference to the pet food brand "Kibbles n' Bits".


"Hey! My name is 9-Volt! I'm the grade-schooler gone old school!"

9-Volt is a little boy with a major love of all things Nintendo. He works at WarioWare, Inc. (Diamond City apparently having very lax child labor laws) designing microgames inspired by classic Nintendo products. When not fanning over Nintendo, he enjoys skateboarding.

Tropes associated with 9-Volt:


9-Volt's best friend and fellow hardcore gamer, 18-Volt is a comically huge elementary school student who looks like a grown adult. He's never seen without his green jumpsuit and 3D glasses.

Tropes associated with 18-Volt:

  • My Greatest Failure: Breaking 9-Volt's Game & Watch in half puts the guy in the slumps, but they both patch things up at the end of the level.
  • Younger Than They Look: He looks like an adult, but is actually a middle schooler.

Dr. Crygor

A Mad Scientist, Dr. Crygor busies himself with bizarre but mostly benign experiments on his private island base outside Diamond City. He's replaced most of his body with cybernetic prostheses for some reason and dresses like a superhero. Dr. Crygor is assisted in his lab by his energetic robot, Mike, and his cute granddaughter, Penny.

He's notable for going through two character design changes in-universe. Once, by being fused with an apple, and another by being powered up by his Kelorometer.

Tropes associated with Dr. Crygor:


After trying and failing to take over the world, Orbulon settled down in Diamond City, befriended Wario, and joined his minigame company. Orbulon travels through space in a pig-shaped starship called the Oinker, which he's not very good at driving, accompanied by his Alien Bunny minions. He has shapeshifting powers that he sometimes uses to pass as a human.

Tropes associated with Orbulon:

Kat and Ana

Kat is pink, Ana is orange.

A pair of twin ninjas-in-training who attend Diamond City Kindergarten, Kat and Ana are Wario's youngest employees. Kat, the older, can be bossy and overbearing, but she still loves her gentle younger sister. Both are very polite and love nature.

Tropes associated with the twins:

  • Gratuitous Japanese: Several phrases they said in the earlier games were in Japanese. Since Smooth Moves, they shout things like "Katana" and "Ninjitsu". Good luck knowing what microgame you're on in their section the first game if you can't read Japanese numbers.
  • Little Miss Badass: Kat single-handedly defeated a demonic skeleton samurai in the first game. That's pretty badass.


My name is Mike, c'mon, let's Robo-Karaoke!note 

A high-spirited cleaning robot built by Dr. Crygor using parts from a karaoke machine. Mike loves one thing and one thing only: music. He often rebels against his programming to have fun with karaoke.

Tropes associated with Mike:

  • A.I. Is a Crapshoot: Once, while cleaning the lab, Mike went nuts, traveled to an alien planet, and held a karaoke tournament.
  • Demoted to Extra: After Touched!, Mike doesn't have much relevance other than being an important background character around Dr. Crygor and Penny. He does get to host a multiplayer minigame in Game & Wario, though.
  • "I Am" Song: Quoted in the caption.
  • Meaningful Name: In WarioWare: Touched, all of Mike's games use the DS's built-in microphone.


Who's the girl next door, living in the haunted mansion?
"You better learn my name 'cause I am Ash~ley!"
Pantalones giganticus! Oh no, not again...

A teenage witch from Diamond City and one of Wario's employees. When not creating new microgames, Ashley spends her time brewing potions with her imp-like familiar, Red.

Tropes associated with Ashley:

  • American Kirby Is Hardcore: Ashley's Japanese theme is rather different from the American version. To give an example, the first line translates to "She's everyone's favorite person in the world!" and the song is about how everyone likes Ashley. Ashley also has a young, childish voice. In contrast, the American version is about how scary Ashley is. Ashley also sounds much more mature. It's certainly possible that the Japanese theme is supposed to be ironic.
  • Assist Character: In Super Smash Bros. for 3DS and Wii U.
  • Berserk Button: Mess up her spells or bump into her, and she'll want you dead or in one of her potions.
  • Big Eater: If her games in D.I.Y. are anything to go by, she loves eating.
  • Bragging Theme Tune: She can rule the world and still finish all her homework/Everyone knows that I'm the greatest/A-Ashley!
    • The original Japanese version of the song as well — although more along the lines of a poppy, sitcom-theme-esque "look how wonderful Ashley is" than the "fear my might" of the English version — although some parts are sung differently.note 
  • Canis Latinicus: Pantalones giganticus!note 
  • Creepy Child: Mostly Played for Laughs.
  • Cute Witch: Just don't get her mad, or you'll regret it.
  • Dark Magical Girl
  • Death Glare: Prone to giving this when she's angered, complete with Glowing Eyes of Doom.
  • Emotionless Girl
    • Gets played with later, where she's mostly emotionless, but occasionally smiles a little.
    • And don't get on her bad side, or she'll become very emotional.
  • Glowing Eyes of Doom: When angry or about to cast a spell.
  • I Just Want to Have Friends: It's implied in the English version of her theme song, but outright stated in the Japanese version :
    The sea of the night sky has plenty of stars
    I am all alone.
    I want to make friends with everyone.
    What should I do?
    • Game & Wario cements the message for real. Her little info card says she wants to have friends.
  • The Imp: Red. If you're wondering where he is in the picture, he turns into Ashley's wand.
  • Insufferable Genius
  • Looming Silhouette of Rage: In Touched!, after Orbulon accidentally bumped into her.
  • Older Than They Look: Does she look like a teenager to you?
  • Parental Abandonment: One of the Japanese blogs reveal Ashley's parents live elsewhere.
  • Red Eyes, Take Warning: If she's red, run for your life.
  • She Is All Grown Up: She certainly looks like a teenager in her Game & Wario title screen art.
  • Small Name, Big Ego: Wants to rule the world with an army of demons and monsters.
  • Yandere: Implied by her English theme :
    But I think you're nice and maybe we could be friends!...
    And if you say no you're toast.

Penny Crygor

Dr. Crygor's cute-as-a-button granddaughter, Penny loves her grandfather and wants to be a great scientist just like him. She's just as skilled—and eccentric—an inventor as her grandfather.

Tropes associated with Penny:

  • Apologises a Lot: As seen in the tutorial in D.I.Y.. To Wario of all people.
  • Dreadful Musician: If the record-making tutorial is anything to go by, she is absolutely awful at composing music.
  • Gadgeteer Genius
  • Genki Girl
  • Idol Singer: Not actually one, but singing is a hobby of hers and she does tend to break out a microphone in celebration, though she says it's a secret.
  • Mad Scientist: She's got the scientist part down to the point where she's on par with her grandfather. As for the mad part... "All experiments are guaranteed to be 100% Not-Entirely Lethal". Granted she'd probably apologize profusely if anything did go wrong.
  • Ms. Exposition: In D.I.Y., she explains the basics of game, music, and comic creation to you and Wario.

Young Cricket and Master Mantis

Two travelers from faraway lands, Master Mantis and his protege, Young Cricket, roam the world in search of cool new martial arts poses to perform. Cricket also appears as a player character in Rhythm Heaven Fever's "Kung-Fu Ball" minigame.

Tropes associated with Cricket and Mantis:

  • Big Eater: Despite being martial artists, all they ever seem to do is eat dumplings. Game and Wario shows that Master Mantis actually trains Young Cricket by making him eat dumplings.
  • Bishōnen: In a series where every male character is weird looking, Young Cricket stands out due to actually being handsome.
  • Bottomless Pit Rescue Service: Young Cricket can ride on a cloud if he misses an unrecoverable jump in Kung Fu.
  • Bunny-Ears Lawyer: Eccentric though they may be, both are absurdly skilled martial artists, Master Mantis especially.
  • Calling Your Attacks: Most of Young Cricket's dialogue involves him shouting "Dragon Crush!". Despite this, we never actually get to see the technique.
  • The Comically Serious: Both of them (Young Cricket especially) come off as legitimately serious characters in their introduction. In reality, all of they ever seem to do is obsess about eating dumplings to ridiculous levels.
  • Convection Schmonvection: In stage five of Kung fu, Young Cricket needs to jump throw lava plumes. But he will be just fine so long as he does not touch any of them.
  • Fantastic Fighting Style: Young Cricket is a master of We-Ken and he is currently training in We-Yu-Ken.
  • Goomba Stomp: Cricket does this to get to the front of the line in their story before being reprimanded by Master Mantis.
  • Gross-Up Close-Up: provided by Mantis when submitting your game design tests in D.I.Y..
  • Growling Gut: As of Game & Wario, Young Cricket can't ever do training with an empty stomach. Clearly shown in the mentioned game where a cartoon version of a stomach indicates how much time he has before succumbing to hunger in his minigame.
  • Hot-Blooded: All of Young Cricket's lines have him screaming in a shrill voice.
  • Kavorka Man: Master Mantis is apparently popular with women and even has his own fanclub.
  • Kiai: Most of Young Cricket's dialogue is mostly him screaming attack names.
  • KI Attacks: Subverted by Master Mantis, who instead creates a dumpling.
  • Miniature Senior Citizens: Master Mantis is about half the size of Young Cricket.
  • Non-Standard Character Design: Young Cricket looks more like the protagonist of a Shonen manga then he does a WarioWare character.
  • Old Master: Master Mantis is a parody of one. He seems to be legitimately skilled, but he seems more interested in eating than training Young Cricket. To be fair, Young Cricket also seems more interested in eating.
  • Perpetual Poverty: The source of their Big Eater status. They never have any money for food and are always starving.
  • Serious Business: Both of them take eating dumplings incredibly seriously, to the point where it seems to be all they do.
  • Shonen Hair: Young Cricket's whispy black hair lends itself to his 'anime hero' appearance.
  • Shout-Out: To Kung Fu, appropriately, where "grasshopper" was a common term from a master to a student.
  • Wizard Needs Food Badly: Young Cricket needs to eat a dumpling ever five seconds to keep moving in his mini game in Game and Wario.

    Other WarioWare Characters 


9-Volt's mother, who discourages her son (and 18-Volt) from playing too much video games and focus on school.

  • Ascended Extra: She appeared from the knees down in Twisted! and as a silhouette Touched! before Game & Wario gave her a full model.
  • Vague Age: While it's easy to tell how old 9-Volt and 18-Volt are using their names'(?) numbers, hers is of course not true.
  • Well-Intentioned Extremist: All those freaky night terrors she's giving you in Gamer? They're only for making sure her son doesn't stay up late before a school day.

Manager Joe

A dog businessman (Businessdog?) who runs various industries in Diamond City. He appeared in the first game in the series, and has remained a minor recurring character throughout. He also happens to be Mona's employer, which may explain why she's constantly changing jobs.

  • New Job as the Plot Demands: He's seen in a different profession in every game, just like Mona. However, since he's the one running the businesses, it may be why Mona herself keeps changing jobs too.

The (rest of the) Thang Family

Debut: WarioWare: Twisted! (Papa and Mama T.), WarioWare: Touched! (Jamie and James T.)

Jimmy's family, who are just as fond of disco as he is. It consists of Jimmy's parents, Papa T. and Mama T., and his younger siblings Jamie and James T..

Alternative Title(s):

Wario Ware, Wario Land, Wario Master Of Disguise, Wario World