More or less the default protagonist of the game, Filia was once an Ordinary High School Student, but one day woke up without any memories and a second mouth on the back of her head. Now, she hosts a Parasite named Samson, an unruly mop of demonic hair with incredible power. With no memories or anyone to turn to for help, if she ever hopes to piece together her past and survive the inevitable clash with the Skullgirl, Filia will need to trust this mysterious being.
Shotoclone: MikeZ said she's the game's Ryu-clone — although she's not a perfect example, because she doesn't have a projectile attack. Ringlet Spear is the closest she has to one, except that it pops out of the ground at specific locations instead of traveling horizontally.
Theme Naming: If you look at the names of her normal attacks when assigning a custom assist attacks, you can see that some of her kicks are named after the different levels of Zettai Ryouiki. Her punches are similarly named with hairstyles.
Token Good Teammate: Not exactly for all Skullgirls because she is impure like the others but she is for her family, the Medici.
Vocal Dissonance: In-Universe, someone initially thought that she has this in her introduction, but subverted as it's actually Samson's voice.
Anime Hair: Considering all the shapes he can take.
Big Eater: He's said to be a bit of a glutton, which explains why Filia is slightly pudgy. Since they're symbionts, any nutrients he absorbs but doesn't digest go to her, and vice versa; likewise, when Samson drinks too much, they both get hammered. He even swallows her hat during her pre-fight animation.
Throughout the Canopy Kingdom, Cerebella is admired for her enormous strength and alluring curves. Sadly, this acrobatic orphan only desires the attention of one man, the mobster Vitale Medici, who took her in and became the closest thing to a father she’s ever known. While inherently good, Cerebella serves the mafia as a leg-breaker when not performing in the circus. She is the only person capable of controlling her powerful Living Weapon hat, Vice-Versa, so Vitale is stingy with his affections to keep her fighting in his corner.
Magic Skirt: Averted with extreme prejudice. About the only time she's not going out of her way to show off her undies is her idle animation.
Metronomic Man Mashing: One of her specials involves her doing this to her opponents when she uses Vice Versa to grab and slam them repeatedly. She then throws them in the air and impales them with the sword on one of her heels and Vice Versa pushes them further for more damage.
Sadistic Choice: The Skullheart would have granted her the wish without a hitch or she can simply take the Life Gem from Miss Fortune. She took the gem from Ms. Fortune because she was shouting death threats against The Medici family, who are like real family to Cerebella. Even though, she regrets what she did.
Skill Gate Character: Due to her high damage output and surprisingly decent mobility, Cerebella's often considered to be the "newb" character in Skullgirls. Once she reaches higher level play her usefulness starts to peter out, though it doesn't go away completely.
Once a war orphan slave named Patricia Watson, Peacock’s body was gruesomely mutilated by slave traders that captured her. She was rescued by Dr. Avian’s Anti-Skullgirls Labs, and rebuilt her with a (literally) reality-defying biomechanical arsenal: the Argus System augmented her body, and the Avery Unit gave her access to unprecedented weaponry. Alas, they couldn’t do anything for her mind: Peacock’s damaged psyche and abiding love of cartoons shaped her new “toys” into a terrifying gang of cronies, whom she has no qualms using to Paint the Town Red... with blood. Terrifying as she is, she may be the kingdom’s best bet against the Skullgirl.
Assist Characters: She has a bunch of strange characters that help her during some of her attacks, if they aren't the attack itself. The most seen of these, especially in art, are Avery (a little blue bird dressed in attire matching Peacock) and walking bombs of small and large sizes (George and Lenny, respectively). Others seen often are Andy Anvil, a boxing anvil with Popeye-like limbs and Tommy Ten Tons, a stout anthropomorphic 10T weight. These characters seem to be manifestations of Peacock's power. The Avery Unit she was equipped with (same name as the bird) was supposed to be a "spacial link" between her and an arsenal of weapons, but Peacock seems to be altering the weapons themselves in addition to calling them to her.
Body Horror: Aside from her brain and her face, there's practically nothing left of her. Her eyes were forcefully gouged out (which we got to see from her perspective), so technically what remains are her eyesockets (but she can see with the eyes on her arms).
More Teeth than the Osmond Family: Those aren't her real teeth, they are removable like dentures (so she doesn't wear them while asleep). She has, in effect, a miniature, stainless-steel Bear Trap in her mouth, and some of her regular attacks involve biting the opponent.
If you pay attention during her winning pose, the smoke she exhales after she puffs on her cigar comes out through what appears to be her eye socket, which transforms into a second mouth just for the Victory Pose.
She has another attack that betrays the nature of her eyes. Peacock can pull a large Hyperspace Mallet out from behind her back. After she swings it, she puts it away by stuffing the hammer headfirst into one of her eye sockets.
Look carefully at the holes leading to Hammerspace that she manifests in the environment (some of her item drops fall into them after they hit the ground, she leaps up through one when she's tagged in, she gets yanked into one during her tag out, etc.). The holes all have eyelashesidentical to hers◊, and the color of the space behind them is identical to her eye color if you're using a palette that doesn't have her eyes blacked out.
Before becoming Peacock, it's been implied that she wasn't looking better off before as a horrifically-mutilated war orphan.
Confusion Fu: Just try to keep up with all the zany attacks Peacock can throw during a match. A couple of them look virtually the same till they hit (such as her revolver attacks). Most notably, she can make a black hole on the ground appear, and can make one of three things happen. 1. Ducks under as a way to dodge attacks. 2. To teleport her behind her opponent. 3. Throw a bomb in the hole and make it teleport under her enemies.
Shadow of Impending Doom: This is literally the name of one of her attacks. The size of the shadow and object fallen depend on how long you hold the button.
Between this attack's name, her Big Ball of Violence attack, and the fact that she refers to the Skull Heart as a MacGuffin, you'd think the creators might be One of Us in terms of reading this site...
Short Range Shotgun: This being a fighting game and all, it only hits directly it front of her.
Slasher Smile: Mostly because she has what it seems like a bear trap for teeth.
Unflinching Walk: One of her more powerful attacks involves tossing a cigar behind her back... at a bomb standing next to her victim. Cue explosion and malicious grin.
And this is after stuffing her opponent in a burlap sack, calling down two of her cartoon mooks (Ten Ton Tommy and Andy Anvil) to help curbstomp her helpless victim into submission, and having the aforementioned bomb (George) continue to beat the ensnared foe with a baseball bat, all before pulling the cigar toss.
This is even mocked in her Steam trading card, which has the caption "Cool people don't look at explosions!"
Useless Spleen: "My spleen..." happens to be one of her losing quotes. However much of her body was replaced by mechanical parts, it appears the spleen is one of the few organs she definitely has left.
Vaudeville Hook: In her assist tag-out taunt. Peacock does softshoe for a few seconds before she is pulled off the stage by a cane into a Portable Hole.
Few know the terrors of the Skullgirl as intimately as Parasoul does: seven years ago, her own mother became the Skullgirl that nearly destroyed the world. This tragic past has made her fiercely protective of both her country and her family, and these two priorities frequently come into conflict. Parasoul is now the crown princess of the Canopy Kingdom and leader of its elite military squad, the Black Egrets. Wielding the living umbrella, Krieg, she fights with grace, poise and cunning to defend her family honor and destroy the Skull Heart so no one can repeat her mother’s terrible mistake.
Tropes related to Parasoul:
Aerith and Bob: The daughters of King Franz and Queen Nancy? Parasoul and Umbrella.
Assist Soldiers: She has a few attacks that utilize her off-screen soldiers.
Difficult, But Awesome: Poor mobility, charge specials as opposed to quick quarter-circle/Z-motion specials, and intricate combos make Parasoul have one of the highest difficulty curves of the cast. That said, once you manage to master her combos and learn to manipulate space with her projectiles and long-ranged normals, she's a monster to fight against.
Lag Cancel: Parasoul's "Egret Call" special serves this purpose. Parasoul's attack is interrupted by an Egret, and reduces the recovery of whatever attack she cancelled out of, allowing her to continue her combo where she normally couldn't.
Putting on the Reich: The Black Egrets Assist Characters for Parasoul have uniforms and equipment that are clearly using this trope - grey-coloured, armband on the upper-right arm, gas-masks, seem to be using MP 40s and a MG 42 in a super, and have helmets resembling the fairly-stereotypical Pickelhaube (though those helmets, while culturally German, were used in World War I). Parasoul herself seems to utilize a Luger P08.
What makes her interesting is that this is a rare heroic variant of the trope. That or her propaganda is just that good...
Sweater Girl: Some of her alternate colors even go so far as to give her ribbed sweaters too.
Take Me Instead: In her ending, her dying sister gets too close to the MacGuffin and Parasoul can't destroy it without her sister getting caught in the blast. So she wishes to become the next Skullgirl in exchange for sparing her sister. In the aftermath, she promises to start her sister's training after she wakes up to prepare her for Parasoul's eventual transformation.
In addition, bullets shot into Krieg shoot out the other end, engulfed in a ball of flame. Parasoul has a number of attacks that involve her shooting Krieg with her Luger. Her Level 3 Blockbuster has her open Krieg fully, and have the Black Egrets fire on Krieg with automatic weapons. The result is a veritable storm of fireballs.
Nadia Fortune is the last surviving member of the Fishbone Gang, a band of otherwise Dagonian thieves, whose last caper ended in tragedy; in an attempt to steal the Life Gem, a valuable and mystical artifact, from Lorenzo Medici, all were caught by the Mafia and brutally killed... or so the mob thought. Nadia managed to swallow the Gem and gained immortality from it (or at least a near-infinite Healing Factor, which amounts to the same thing), which allowed her to survive the mob's vengeance — Dahlia and her goons chopped her into little pieces and dumped her in the river with the bodies of the rest of her gang. She now lurks in the shadows of Little Innsmouth, plotting her own revenge against the Medici Mafia.
Abnormal Limb Rotation Range: Since her limbs and head are fully detachable, they have an unlimited amount of rotation at the detachment points.
Achilles' Heel: She's not completely unkillable. While cutting pieces off of her does nothing, in Cerebella's ending, we learn that she can be crushed to death.
Detachment Combat: Her main ability. As a player character, this translates to her key mechanic being the ability to pop her head off, which sits on the battlefield and can be given commands separately from her main body until it's recalled.
Everything's Deader with Zombies: Technically, but neither of the brain eating or the flesh eating variety. Apparently she still needs to eat, hence her frequenting Yu Wan's restaurant.
Her status is discussed among the fandom. Some consider that she came back after dying, others think that she never truly died and what Life Gem did was alter her body and give her an extreme healing factor.
Girl Bites Girl: Her severed head can chew on opponents. (Popularly called OMNOMNOM)
Grievous Harm with a Body: Though it's not as apparent as her other limbs, her tail is detachable as well, and she removes it specifically to use as a weapon (such as a golf club or a sword) for a few of her attacks.
I Know Madden Kombat: She can use her head like a volleyball or a bowling ball in some moves, and swings her detached tail like a golf club for her Snap Back - which can send her similarly detached head ricocheting about the field.
Nerf: She's one of the biggest victims of the nerf bat in the "Slightly Different Edition" patch. Pre-patch, Ms. Fortune was a monster that could pull off ten-second long combos with her head off. The key to pulling those combos off, however, was her OMNOMNOM move, which post-patch is now limited to once per combo.
Nothing Personal: It's not that she particularly wants to fight Marie, but she has to if she wants to bring the Fishbone Gang back to life.
Ms. Fortune: So, no offense, but you're the last thing standing between me and my family, so let's get this show on the road! Marie: I too have lost much to the Medicis. Do you not seek vengeance? Wishes such as yours rarely turn out well. Ms. Fortune: I've got to try — the Fishbone Gang raised me, protected me and taught me everything I know. The least I can do is return the favor.
Not So Different: The Big Bad remarks that their wishes are similar; to destroy the mafia and all affiliated crime organizations as revenge for their friends.
Ms. Fortune: "I'm gonna have to cut you off before you get to the 'We're a lot alike, you and I' bit."
Stripperiffic: Her costume. It was designed to highlight her scars such that they can be easily seen when they separate. Justified in that her fighting style involves dismembering herself. Thus it makes sense for her to wear clothing that won't get in the way of removing and reattaching her limbs.
If her intro animation before each fight is any indication she wears a trench coat to covers herself when out in public and only rips it off when she knows she's about to get into a fight.
The Undead: Well technically she is a zombie. The gem's the only thing keeping her body alive.
Once, she was a normal schoolgirl named Carol, who was kidnapped by Valentine and delivered to the Anti-Skullgirls Labs’ secretive Lab Zero. There she was implanted with the synthetic Buer Drive and Gae Bolga parasites and infused with experimental Skullgirl blood, transforming her into the monster she is today. Violent and unstable as a result of these experiments, as a precaution she’s mentally controlled by Lab Zero’s powerful psychic director, Brain Drain. Fueled by rage, she draws her power from her pain and fury. Despite that, the soul of that scared young girl still lives on inside this monstrous body, desperately fighting off the onslaught of voices that would control her.
Abnormal Limb Rotation Range: If one pays attention to her normals, you can see that she forces her limbs into various positions to force out the Gae Bolga parasites. Her standing Hard Kick in particular is gruesome enough with her leg bending backwards at the knee.
Body Horror: She has a giant pinwheel attached to her back (connected to what looks like her spine), as well as nails driven into her thighs, shoulders and head. She's also able to produce spikes anywhere on her body.
Difficult, But Awesome: Painwheel's sluggish movement, awkward normals, and reliance on flight canceling give her one of the steepest learning curves in the game. A skilled player, though, can turn her into an absolute terror, putting together difficult blockstrings and insanely huge combos.
Downer Ending: She regains free will, but is still a monster. Returning home to her parents, they are terrified and drive her out. Brain Drain offers to take her back in to Lab Zero but it does not work out.
Fighting from the Inside: Carol, as implied by her backstory. This is taken to a literal level in her story mode, when she must fight her inner self in order to break control. (You just fight a Palette Swap.)
Flight: Can use the Buer Drive's blades like helicopter rotors to fly.
Hulking Out: Her Gaelbolga special causes her to do this.
I Just Want To Be Free/I Just Want to Be Normal: All she wants is to be able to destroy the people who made her the monster she's today and break free of their oppression. The "be normal" part is quite more difficult to achieve as the end of her storyline show us and the only way to ever be normal again is wishing it to the Skull Heart like Filia did.
Not Quite Back To Normal: In Filia's ending, her wish is for Painwheel to live a normal life. While she's no longer got her parasites and the pain from them, Carol still goes by the name Painwheel and has the cross shaped scar on her face. To say nothing of her attempt to smile. As for Filia however, cue her slow and painful transformation into the Skullgirl.
Woobie, Destroyer of Worlds: The poor girl have it tough. In her story, she finally breaks free but she's still a monster and her parents shout her to leave. Then her eyes get the signature half skull, meaning she will become the next Skullgirl and possibly destroy the world.
Valentine is the only survivor of the Last Hope, a group of special Anti-Skullgirl Lab operatives. Before meeting their end at the hands of the Skullgirl, the Last Hope worked for the mysterious Lab Zero and performed duties ranging from reconnaissance and sabotage to advanced research.Now Valentine dutifully serves the Skullgirl, carrying out her will from the shadows. She keeps to herself, so much of her true nature and personality are unknown.
1-Up: Her Level 5 Super can bring a dead teammate back to life with 33% of their health.
Combat Medic: As a character type, she is much more focused on the combat aspect, but she still has some healing ability for her Level 5.
Counter Attack: She has one as a super. Notably though, it is incredibly discreet for a super counter, there is no dramatic super flash, and the meter is only depleted until after the counter either works or doesn't work.
Face-Heel Turn: Prior to the events of the game, she used to work for the Anti-Skullgirl Lab, but now works for the Skullgirl after the defeat of Last Hope.
Fan Disservice: Valentine's Infinite Prevention animation has her attempt to tear her shirt off before tearing her chest open and exploding into a pile of bones and gore, after which she reappears from a body-bag.
Flash Step: Her ground tech and wakeup roll are this instead of traditional rolls.
Improbable Weapon User: Uses weaponized versions of medical tools — bonesaws, defibrillators, syringes, scalpels, body bags (some with cadavers still inside), an IV stand with one end sharpened... though her weapon of choice seems to be a bonesaw with a katana hilt.
Instant Sedation: Her grab incapacitates the opponent with knockout gas rather quickly.
Last of Her Kind: The only remaining survivor of the 'Last Hope', a government ordinated squad of ninja nurses like herself.
Miniboss: Holds this position as the first unambiguous villain to be a playable character, whereas most of the other "villainous" characters are more like heroic comedic sociopaths. Reinforced by her being one of two characters of the initial eight who has a Level Five super.
Ms. Fanservice: Special mention has to go to her pre-fight intro, where she's seen behind hospital curtains fiddling with her top.
See also her winpose; it involves her trying to pull a mercury thermometer out from inside her shirt, but "accidentally"note (probably not accidental, judging by the smug grin visible through her face mask) snapping the end off because the rest of it is too firmly lodged between her breasts.
Nerf: Not a direct sort of nerf, but she was one of the biggest victims of the changes in the IPS system from the "Slightly Different Edition" patch, since it dramatically reduced the length of her combos.
Ninja Log: After executing her Flash Step ground tech, she leaves a bag of medical supplies in her place.
Pet the Dog: Her story mode implies that she's quite fond of Painwheel.
Proud Beauty: While she never tries to use her looks to her advantage she DOES seem to be pretty vain.
The code she uses during Story Mode to get Painwheel to obey her consists of her measurements.
Her aforementioned Victory Pose, which involves her trying to pull a thermometer out of her cleavage and breaking it because it's lodged in there too snugly. She's smiling behind her mask the whole time, implying Big Breast Pride.
One of her intro quotes torward Parasoul concerning The Egrets:
""No way they'll follow YOU once they've seen ME.""
Spinning Piledriver: Of the Izuna Drop variety. Her level 3 Super also begins with one. One of her special moves, which is performed by stuffing the victim into a body bag before doing the move.
Statuesque Stunner: In-game Valentine is about the same height as the other girls, but that's only because she's crouching. As we can see in her match intro (or her page image above), she's two inches taller than Parasoul. This is, of course, disregarding Double...
Theme Naming: All of the members of Last Hope are named after different holidays: Valentine is Valentine's Day, Patty is St. Patrick's Day, Hallow is Halloween, and Christmas and Easter are self-explanatory.
Victoria's Secret Compartment: Occasionally pulls out weapons from her cleavage. Her victory pose is her pulling a thermometer out, which then snaps.
Double’s origins are a complete mystery. Seemingly without a will or motive of its own, this formless monster aids the Skullgirl.Double is capable of transforming its nightmarish form into that of any person, but often appears as a smiling nun. She can frequently be found in the Grand Cathedral of the Divine Trinity, listening to confessions and attending to the catacombs beneath.
Awesome but Impractical: Her Level 5 Super turns her into a Gradius boss. While Mike Z mentioned a 60,000 damaging juggle combo with it, it's easy to screw up, especially when you're pressured with not wasting a whole five meters. Only time will tell.
Body Horror: Let's start with the fact that she has a giant, razor-toothed mouth in her back and go from there.
Development Gag: Many of her transformations involve animations and concepts not used by the final designs of each character.
Ditto Fighter: She assumes the forms of other members of the cast and uses specials they used to have in planning stages, such as taking Peacock's form and using a car to run down her enemies. However, all of her moves have different properties, making them unique to her. She does not possess the ability to copy powers, either. For example, she cannot use Krieg's tears, so she uses Parasoul's gun instead. As a whole, she only assumes the forms of her enemies not to outright copy them, but to mock them.
Freeze-Frame Bonus: Double's Level 3 Blockbuster has her transform into all of the 7 main cast members, but also several as-of-yet unannounced characters, including Umbrella, Squigly, Andy Anvil, Black Dahlia and Mrs. Victoria.
The opening to Skullgirls has a Freeze-Frame Bonus near the 1:16 mark, a poster that practically spoils her existence.
Gainax Ending: One minute, Double is getting ready to devour the fighters she defeated. The next, two girls are playing Skullgirls...and then we learn that none of the storylines in the game are canon.
Gainaxing: Quite disturbingly, considering she's in her more monstrous form when she does it.
Hartman Hips: Disturbingly enough, these carry over to her monstrous form.
Manipulative Bitch: Orchestrated the events that led to the death of the Continello family (and thus, Squigly's death) and the creation of a Skullgirl 14 years ago. It's implied that she had a hand in the creations of all Skullgirls as well.
Nerf: Her "Hornet Bomber" move no longer has priority over everything as of the "Slightly Different Edition" patch.
Nothing Is Scarier: She demonstrates the trope both figuratively and literally by having "nothing" listed under both her likes and dislikes. Despite the lack of creepy items like under Painwheel's bio, a completely neutral mindset is horribly inhuman.
Army of the Dead: She summons skulls, undead gangsters, and skeletal monsters, which she refers to as her "slaves."
Audience Surrogate: In the beta Story Mode of Squigly. Squigly appears and apologize for tricking you, saying you'll have to wait a little more to play her story. Cue Marie asking how much time. "Two weeks" Squigly replies. Then Marie gets to say what evey player is thinking.
Exotic Eye Designs: As shown in the game's opening. Her eyes are pinkish-red, but with black marks on the iris that make the pupil look like the eye socket of a skull. This is caused by her being the Skullgirl.
Pet the Dog: Quite a few. A notable one in Parasoul's story shows that Umbrella is nearly dying, and the only reason Marie was going to turn her into the Skullgirl was to save her life.
Considering what being the Skullgirl entails, you can hardly call that act merciful.
There's also Marie telling Double not to destroy Peacock along with the rest of the ASG creations. That part of the order may not have been followed, but the thought still counts.
She saved million of people from death as she stopped a building dropping over their heads when she first showed out as the current Skullgirl. Leviathan even notice that this was unusual for a Skullgirl. On the other hand it's implied she caused the building to fall.
SNK Boss: The worst part is that she has three forms that share one lifebar and she doesn't stop attacking when hit (Although for the latter the Immune to Flinching only applies to the Pre-Patch Version).
Her last form is immune to low and mid attacks. This makes it nearly impossible for some characters, like Peacock, to hit it.
Marie 300% in the Beta version of the PC game is even worse.
Starter Villain: Many other villains, such as the Medici mafia, Brain Drain, and The Trinity, are left unanswered for.
Squigly is the last "surviving" member of the Contiellos, a famous line of opera singers and long-time clients of the Medici family.Fourteen years ago, tragedy befell Squigly’s family when the Medici mafia came close to obtaining the Skull Heart. During this incident she became one of the Skullgirl's undead minions. Once the threat had been defeated, only Squigly’s body was recovered, and Lorenzo Medici himself paid for her funeral.Fast forward to the present: Bloody Marie's emergence has awoken Squigly from her long sleep. As part of the Skullgirl’s undead legion, Squigly should have become nothing more than a mindless servant of the pale maiden. However, thanks to the powers of her Parasite Leviathan, she is spared this fate.Squigly is graceful, calm and well-mannered, but tough and determined to complete her mission. Her past experience with a Skullgirl gives her a unique perspective and a greater understanding of the situation over most.Having served the Contiello family for generations, Leviathan is refined and dotes on Squigly like her father and previous host did. This long familial history has made Squigly's bond with Leviathan deeper and more fundamental than that of most Parasites, and allows them to work harmoniously both in and out of battle like synchronized dance partners. Their unique circumstance also seems to have given them abilities beyond this world, as well.The first of the two characters originally planned to be in the original eight, but development was postponed in order to replace her with Valentine and Double instead. Squigly was released with the PC version on August 22, 2013. However, she is not yet available on consoles.
Tropes related to Squigly
Ambidextrous Sprite: During her beginning animation, one of her twin sidetails is lost when Leviathan emerges through it, but Leviathan comes out of the other one when she flips (as well as her one skeletal hand switching sides), making it seem to grow back.
And That's Terrible: Squigly decides to go for revenge against Lorenzo Medici when she discovers that her mouth was sewn shut by him. The man wasn't satisfied with taking her family and her life, he also was hoping in taking away her voice, the life of any singer.
Back from the Dead: Marie becoming the Skullgirl has caused this. Once Marie is destroyed, she dies once again until another Skullgirl appears.
Badass Adorable: When one of your moves has you jump-roping playfully across the screen, you know this trope is in play.
Blue Blood: Pre-zombification, anyway. It's probably literally blue at this point, what with the lack of circulation.
Breath Weapon: Leviathan can breathe fire. However, since he's relatively tiny, the flames don't go very far, and are better used as a short-range blaze. He does, however, fry Double with a Godzilla-style blast in Squigly's ending.
Buried Alive: One of her supers does has her do this to her opponent.
Dark and Troubled Past: In her updated story mode, it's revealed that her family was murdered by Black Dahlia during the birthday party of Squigly's mother Selene. Selene wished on the Skull Heart to bring her family back, but they all returned as zombies and Selene became a Skullgirl. The only thing that saved Squigly from becoming a mindless zombie was her father Roberto transferring Leviathan to her. It's also implied that Squigly helped kill her own mother.
Downer Ending: After defeating Marie, Double appears and reveals that she set up the whole thing by giving the Skull Heart to Selene and then telling the Medicis that the Contiellos had it. After defeating Double with the help of Filia and Samson, they destroy Marie and the Skull Heart. As her existence was tied to the Skull Heart, Squigly returns to her deep slumber until another Skullgirl rises again.
Enemy Mine: In her Story Mode, there's a battle where Fila and Samson fight alongside Squigly and Leviathan. Specifically, the final battle against Double.
Also to Marie. Marie was abused and her best friend mutilated for the Medici, but Squigly lost her life and entire family at their hands. At first she was also trying to get revenge on Lorenzo, but unlike Marie she knows the danger of a Skullgirl and decides that stopping Marie is more important than her revenge. Additionally, she doesn't judge Filia for being a Medici, telling Double she'd rather let Filia's actions speak for her.
Girlish Pigtails: Leviathan knocks one of them out in her intro, turning the hairstyle into a single girlish pigtail.
Inelegant Blubbering: Beginning of her Story Mode. Of course, her family was being assassinated and she was next.
Interface Screw: One of her attacks can cause the camera to zoom in closer to her, decreasing the size of the playing field so she can get closer. The charged version does the same thing except that she also temporarily prevents the camera from moving, which creates a corner.
Kicking Ass in All Her Finery: How can she fight in that skirt? note She couldn't herself run while wearing it, but Leviathan provides some thrust which she uses to glide. Also, most of her kick attacks move both legs to the same place at the same time, similar to drop kicks, the exception being her standing mid kick which probably already goes as far as the skirt allows.
Lady of War: Her fighting style is said to be very graceful and flowing, in contrast with the violent rough-and-tumble style of Filia and Samson.
Lag Cancel: Performing a stance right after a normal and quickly releasing the button allows Squigly to do this, and proves to be the core mechanic of her longer combos.
Last of Her Kind: In a way. She's the only Contiello that could keep her free will after the voice of the Skullgirl awoke them.
Pretty Little Head Shots: The hole in her head that Leviathan occupies was caused by Black Dahlia's gun. Despite the massive size of said gun, the hole itself is relatively small and clean enough to leave her head intact.
Revenge Before Reason: Inverted. She leaves aside her revenge against Lorenzo Medici in favor of destroying the Skull Heart, knowing how dangerous a Skullgirl could be.
The Rival: Word of God claims she's this to Filia, especially the relationship between Samson and Leviathan.
Friendly Enemy: Despite that, Squigly and Filia are rather polite with each other.
Sliding Scale of Undead Regeneration: Type III. She heals the wounds she takes in fights as well as any other character, but parts of her have rotted away. All the rotten parts can be conveniently hidden by her clothes. Most notable is her left arm, which has completely rotten away, leaving only the skeleton.
Spell My Name with an S: An image found in the game files spells her name "Squiggley." It is also very common for the number of gs in her name to be confused about without checking first.
Voice of the Legion: Squigly's mouth is sewn shut, but according to Alex Ahad, her space-manipulation powers allow her to talk by creating vibrations in the air in front of her face. As a result of her unusual method of "speaking", her voice has a bizarre reverb effect; it's easier to hear it when the music is turned down.
What Could Have Been: She was dropped from the initial roster because of the dev team's need for villains in the storyline.
You Will Not Evade Me: While singing, the camera focuses on her; which causes the field to move, drawing her opponent closer. The charged up version of the move also briefly immobilizes her opponent and can be canceled into her grab super.
She also has a move where she sends out Leviathan's tail to hook her opponent and pull them towards her.
Her Level 3 Blockbuster will follow the opponent unti it contacts. It will be weaker but still.
The Comically Serious: Not all the time, but he has his moments, like showing a fierce face while Squigly is happily jumping rope.
Dog Walks You: In a moment of uncharacteristic feralness, Leviathan drags Squigly while he bites everything in his way until he is pacified by his host.
Freeze-Frame Bonus: When performing Squigly's snapback move, during the moment when the attack is supposed to connect, Leviathan is visibly wearing shades and has an expression on his face resembling the Rich Boy "Dat Ass" meme.
Ben Birdland has seen a lot in his time, including the worst of the Grand War — but nothing was worse than what he saw as a beat cop in New Meridian. When he ran afoul of his crooked unit he was given a violent early retirement, and his broken body was left to spend the rest of its days in an iron lung.That would have been the end of Ben’s story if it hadn't drawn the ear of the Anti-Skullgirl Labs. With little left to lose, he agreed to be rebuilt with their experimental procedures. Melded with the machinery that allows him to breathe and a powerful array of pneumatic weaponry, he was reborn as Big Band.Now a senior member of Lab 8, he’s become a father figure of sort to the younger ASG soldiers. A firm believer in their cause, he has stayed with the project through its controversies and still sees his place on the front lines against the Skullgirl. His technology may be dated, but he more than makes up for it with experience and fortissimo.The second DLC and the cast's first male character. Like Squigly, he was funded by the fans through the Indiegogo crowdfunding event.He is called Sax-Deka (Detective Sax) in Japan due to the fans over there giving him the nickname before the game came out over there.
The One Guy: Currently the only playable male character until Beowulf shows up.
Shout-Out: The fact that he has a different name in Japan is both a shout out to the fans who gave him that name as well as to Street Fighter II, which had different names for characters in Japan and the rest of the world.
Stealth Pun: One of his kick moves involves producing a bass drum pedal from one of his feet. In other words, a kick pedal.
Likewise, his standing hard kick has him lunge forward, supporting himself with a musical stand. In other words, a Big Band, like a bicycle, is supported by a kickstand.
At first glance, Eliza is a famous singer and actress in New Meridian with a humanitarian streak, who sponsors charity blood drive events. But beneath her façade, she is an ancient and powerful being whose blood-sucking parasite, Sekhmet, has allowed her to live for thousands of years.Eliza is the first winner of the DLC Character Fan-Voting Sessions. The original concept design for her playstyle involves using her own blood to attack enemies while she is at a disadvantage to throw opponents off their game with surprise attacks.
Badass Normal: Like Valentine, Beowulf is an entirely normal human being, at least by comparison to the rest of the cast — no cyborg parts, no parasites, no Living Weapons... just a strong pair of arms and an indestructible chair.
Chekhov's Gunman: Andy Anvil foreshadowed his return from retirement in Peacock's story, and apparently (thanks to popular fan demand) he's right, otherwise, there would have been a grand total of one appearance in the entire game, and that's in a Yaoi magazine that appears in the room where we meet the Trinity upon beating Double's storyline.
Whole Plot Reference: His backstory is one to the original story of Beowulf. He defeated someone named "Grendel" as well as his Gigan (read: monstrous) mother with a legendary weapon named "The Hurting"
Take note that Hrunting failed to do anything to Grendel's mother. Hopefully "The Hurting" is more useful in-game!
"Beep Boop Meow"
Voiced by Kimlinh Tran
Originally a Gag Dub by Ms. Fortune's voice actor, Robo-Fortune quickly became memetic among the playersand staff. During the Indiegogo fundraiser a playable Robo-Fortune was announced as a last-minute stretch goal and was subsequently funded.In-universe, she is a robotic double of Nadia.
Moveset Clone: Robo-Fortune would have mostly similar moves but her own properties with some unique animations and Special moves.
Multiple Choice Past: At first. Kimlinh Tran did a thread on the Skullheart forum asking for suggestions about Robo-Fortune's lore. In the thread she gave several possibilities for Robo-Fortune's creator, including Tom, Stanley, or Brain Drain, with the latter hinted to be canonical by Word of God.
All these characters have been listed as potential candidates to be added as the fourth and fifth DLC characters to the original game as well as potentially being playable in sequels (Except Juju). Read here for full details of their stories and potential movesets.Eliza has won the first poll and is now the third DLC character, with Beowulf winning the second poll to be the fourth.
Tropes that all of the future characters have in common:
What Could Have Been: All stood a chance of being voted to be in the game by fans. In the end Eliza and Beowulf won.
Parasoul's younger sister. Although Umbrella lacks the military protection and tactical finesse of her older sister, she does wield Hungern, a sentient umbrella that becomes more voracious and powerful the more it isn't used.The second of the two characters originally planned to be in the original eight, but development was postponed in order to replace her with Valentine and Double instead. Is also on the top of the "Upcoming DLC" list... or at least she was.
Apocalypse Maiden: Stands a chance of becoming this. In Parasoul's story Double says Umbrella could become a more powerful Skullgirl than her mother was. Keep in mind that her mother nearly destroyed the world.
Demoted to Extra: First she was removed from the initial roster, then when the DLC began to come out of Development Hell she was replaced by Big Band as the second planned DLC character, and then lost BOTH of the DLC Voting events to Eliza and Beowulf.
Touched by Vorlons: As indicated in Parasoul's story mode, Umbrella's mother Nancy was becoming the Skullgirl while she was pregnant with Umbrella. Because of this, Umbrella is attuned to the Skullheart's power and in Parasoul's story she is drawn to it, thinking that it is her mother. The Skullheart then drains her life when she gets close to it.
What Could Have Been: Like Squigly, she was dropped from the initial roster because of the dev team's need for villains in the storyline.
And after that she was going to be the second DLC character after Squigly before being shoved aside in favor of Big Band. Then she was passed over in the community votes for the fourth and fifth characters.
Wrong Genre Savvy: In Story Mode, she lists off charge attacks from characters of other fighting games similar to Parasoul.
The Medici family's top assassin, she was the one who murdered Ms. Fortune's Fishbone Gang members. She and her henchwomen also ambushed a party the Contiellos were hosting - killing everyone there, including Squigly. An ex-member of the Anti-Skullgirl Labs. Her fighting style is based on deception and hidden weapons such as the foot blade, and she is the pioneer of a fighting style taught to the Medici female assassins.
Mrs. Victoria's alter-ego, a dominatrix superhero. She wields the Pazuzu whip and has attacks based on Pagan themes and innuendos.
All There in the Manual: Unlike nearly all of the other characters on this list, D. Violet doesn't appear in the game at all. However, she did appear in concept artwork (and her alter-ego already appears in the game).
Despite Annie's appearance, she is an old veteran fighter that has battled many previous Skullgirls, and her childish body is due to her parents wishing for her to be eternally young. Currently stars in a TV series in the Canopy Kingdom that warns of the dangers of the Skull Heart and the Skullgirl. Her rabbit doll is actually a remote parasite named Sagan, who holds her right eyeball in his mouth.
Gosh Darnit To Heck: Generally, she tries not to let her vocabulary give away her true age. Most of her old art has a Running Gag of her about to say "Damn it!", but catching herself at the last second: "Dam-Darn it!"
A Dagonian scientist who works at Anti-Skullgirl Lab 8 and a colleague of Dr. Avian, who helped in turning Patricia into Peacock. He is an ex-member of Lab 4, a lab that specialized in handheld weapons. He is also a sports buff.
A member and subject of Anti-Skullgirl Lab 8. Disfigured during the war, she agreed to be grafted with the Synthetic Parasite, Salamander Shell. She is an old-generation ASG operative along with Big Band and the two have been involved in two previous Skullgirl events. Despite her horrific appearance, she is a kind motherly figure to the younger members of Lab 8.
Body Horror: She appears to be a humanoid made entirely out of intestines.
Lovecraftian Superpower: Particularly extreme example: Able to squeeze into tiny spaces, able to sprout small drills for use in attacks, can spit highly-corrosive poison at enemies, and the previously mentioned "looks like a humanoid made entirely out of intestines".
Meaningful Name: The Ileum is a part of the small intestine, and as mentioned before, she appears to be completely made of them.
Poison Is Corrosive: Her powers allow her to spit or spray a highly toxic substance that is also able to melt living flesh into a puddle.
Magic Misfire / Epic Fail: How she got her birds. Natives of the Dragon Kingdom are known to practice geomancy, but Feng is grotesquely unskilled in that particular area — so much so that when she rearranged the furniture in her apartment, the resulting feng shui was so bad that it opened a portal to the afterlife.
A bard in the Cirque de Cartes, he is based on the Jack face card. A handsome but extremely dark character, he has a violin-like Remote Parasite called Muse. His wooden fingers have the ability to turn women's souls into musical instruments which he enjoys collecting. His real fingers are inside Muse's mouth, which she never opens.
Iron Lady: It's noted she's the real head of the troupe. (Keep in mind that the devs, while offering Regina as a possibility, have not expressed any definite intentions of making the troupe's actual ringleader a playable character.)
A magician in the Cirque des Cartes, she has the ability to store knives in her body without seemingly injuring herself. Not only are they rivals, Beatrix's bitter, jaded personality is a stark contrast to Cerebella's cheerfulness. Her design is based on the Club suit.
A member of the Medici Mafia family, Ottomo is Lorenzo's mechanical henchman and bodyguard. He's piloted by Tom, a tiny, foul-mouthed Dagonian engineer. Tom is an ex-member of Anti-Skullgirl Lab 4 and was a colleague of Stanley. Tom sold out to the Mafia and, before leaving, stole the M3 (Mighty Metal Man) unit from the lab. While Tom is a cigar-smoking, womanizing, ill-tempered drunkard when he's out of the suit (much to Lorenzo's annoyance), Ottomo is more refined.
Ascended Extra: Appears as a background character in the Medici Tower stage. Peacock is also seen with Ottomo's head in her ending.
Dance Battler: At the very least, he was proposed as having the moonwalk for his backward walking animation, and doing the Smooth Criminal lean for his pushblock.
Fish Person: He is a Dagonian. A post on Ahad's Tumblr mentions that he's a salamander, though it's unknown if that still stands, since salamanders hardly count as aquatic creatures. That said, his pink skin makes him look more like a naked mole rat than anything else.
Hyperspace Arsenal: Tom apparently has a ridiculous array of lethal weaponry crammed into his suit.
The Ugly Guy's Hot Daughter: Minette is the River King's daughter. If the logo of his casino — and the giant (possibly life-size) statue of him in the forthcoming Casino stage — are accurate, she looks nothing like him. (The River King, to be blunt, looks like a humpback whale with a giant John Greenleaf Whittier chinstrap beard.)
A gigantic half-Gigan who was arrested by the Black Egrets. She broke out.
Overshadowed by Awesome: He's a highly competent, elite soldier, but because he has no outstanding skills aside from being good with kids, he's relegated to babysitting Umbrella.
Elite Mook: In his proposed battle style, the first two thirds of his health would be represented by faceless Black Egrets with Adam himself taking to the stage for the last 33%. He could have attacks that the other two would not.
The Coats Are Off: His proposed intro would have him disappearing, then reappearing sans coat. At the end of the match, he'll appear from the past to hand his coat to his victorious self or drape it over his defeated self.
Time Paradox: If his future self damages his opponent, but is prevented from performing the time jump later on, his opponent retroactively gets the health back, since the damage technically never happened.
Unexpected Character: All the other potential characters previously appeared in the game, were mentioned in the game before, or were All There in the Manual; Isaac was included in the prospective characters list because of Mike Z.'s enthusiasm for his playstyle.
Because of this, the reveal of Isaac's appearance caused a bit of Suddenly Ethnicity. Quite a few people thought he would be white.
Unobtanium: His gauntlet is powered by a unique variant of "Theonite" he discovered in one of his digs.
A "darker" Samson than the normal one, the origin of which is unclear.
Alternate Timeline: A suggested origin of his existence. The other is that it's a trick by Double.
Darker and Edgier: While the normal Samson is a bit rough and sometimes flings Filia about while fighting he has concern for her well-being. This one has his Filia bound up using some unspecified horrible method.
Moveset Clone: Being basically the same being, he uses larger versions of Filia/Samson's attack but with a more brutal, feral approach.
Mythology Gag: Presumably based on the original concept of Samson, which was quite a lot darker than his current incarnation and manipulative of Filia.
One-Winged Angel: His design comes from an earlier gameplay concept where all the cast had monstrous super modes.
Squigly's deceased father and the previous host of Levithan. When Squigly became a zombie he transferred Leviathan to Squigly, releasing her from the control from his wife Selene, the Skullgirl from 14 years ago.
Heroic Sacrifice: Transferring Leviathan to Squigly. Roberto was apparently killed by the Medici and revived by Selene's wish on the Skull Heart. When he transfers Leviathan, he tells him not to let anyone touch Squigly, including Roberto himself. The implication is that without Leviathan, he became a mindless servant to the Skullgirl.
Squigly's deceased mother and the Skullgirl that came before Queen Nancy, who also came before Marie. During her birthday party, Selene was given the Skull Heart as a present from a mysterious stranger. The stranger was actually Double, who had told the Medici family that the Contiellos had possessed the Heart. The Medici family attacked the part and killed the family, including Squigly. Surviving the initial assault, Selene wished on the Skull Heart to being her family back to life and became the Skullgirl.
The figures at the center of one of the Canopy Kingdom's major religions. Also the beings that Double speaks for to issue orders to Marie. Seem to consist of two sisters: Aeon, who controls time, and Venus, who controls space, as well as their enigmatic "Mother".
Body Horror: Venus's way of fighting is manipulate space to grow monstrous out her body. Also she has mouths where her ribs are supossed to be.
Chekhov's Gunman / Early-Bird Cameo: As of the Non-Canon storylines, they appear in statue and stained-glass-window form in the background of the Grand Cathedral and Final Atrium stages, only appearing in the flesh in Double'sCliffhanger ending.
Yaoi Fangirl: Aeon is hinted to be one by her collection, which includes a Taliesin/Beowulf doujin.
The Macguffin everyone's after. A mystical item that can grant any wish, but if the wisher's heart has any slight bit of darkness, it will take over their body and claim it as its own for its own destructive ends.
Affably Evil: On occassion. It's nice enough to tell Filia that while she will become a Skullgirl, her transformation will still be slow and she should make the most of the time she has.
As Long as There Is Evil: It gets destroyed in a few of the endings, though seems to imply this is only a temporary solution at best and it will return in some form or another. It seems the only way to truly be rid of it is a person with a pure heart to wish on it, but a world just coming off a war with mafias ruling a good majority of it and everyone fighting to claim the thing makes finding a likely candidate difficult, unless The Trinity has any indication.
The artbook indicates that the Skull Heart reappears every seven years, regardless of what happens to it.
Hannibal Lecture: Does this in a few of the endings. Mostly to those that try to destroy it.
Jerkass Genie: Well half and half; it will grant a wish but often at the cost of the wisher's body if it senses any darkness. Not to say it's not reasonable as shown in Filia's ending. In the case of Queen Renoir, it granted her wish for an end to the great war by making her into a Skullgirl so powerful that the warring kingdoms were forced to stop fighting and band together to kill her.
The ruler of the Gigan Nation, he wears a chain mail suit made of knives that stand on end when he flexes his muscles. He fought against Parasoul's father.
Word of God: The only way we even know he exists or what his kingdom's name is.
The former sniper of the Black Egrets who was initially supposed to be considered as a future DLC character. Unfortunately because her design sprang from a suggestion made by a fan who proceeded to be less-than-civil about the situation, she eventually became Exiled from Continuity.
Ascended Extra: Juju was planned to become a fully playable character, rather than just a name, before being struck from canon. Parasoul originally had a chance of calling Juju by name when using the Silent Scope super, but this was Dummied Out after the incident occurred. See the Trivia page for details.
Assist Character: Like the other Black Egrets, she was one to Parasoul, despite never appearing onscreen in battle. Parasoul's Silent Scope Blockbuster is her radioing Juju to shoot her opponent.
Official Fan-Submitted Content: Something like that. Apparently someone suggested the basic idea of her character (asian girl with a talking sniper rifle) to Mike and Alex, who then designed her. It's complicated.