Characters / Fallout: New Vegas - Other NPC

This is a partial character sheet for the Video Game Fallout: New Vegas. Visit here for the main character index. Subjective trope and audience reactions should go on the YMMV page.

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Voiced by: Fred Tatasciore

"Threats all around us! Converging, like a noose! Tightening! Two-head bear people astride battle cattles!"

The hilariously insane super mutant leader of the "State of Utobitha" stationed at Black Mountain.
  • And the Adventure Continues: If the Courier manages to reactivate Rhonda, Tabitha and the robot will go on adventures deep within Legion territory. Tales of their exploits will entertain children for years to come.
  • Anti-Villain: The Woobie variety as most of her... eccentricities stem from her Stealth-Boy-induced insanity.
  • Ax-Crazy: She's only slightly more sane than the super mutants in DC.
  • Cloud Cuckoolander: Maybe even a little Crazy Awesome.
  • Everyone Has Standards: Even she's afraid of the Legion.
  • Faux Affably Evil: She is Ax-Crazy and has been raiding cattle convoys.
  • Just the First Citizen: Her position in the State of Utobitha is "Best Friend Tabitha".
  • Harmless Villain: Other than broadcasting her own particular brand of crazy over radio for anyone to hear, Tabitha is mostly content to remain in Black Mountain without causing any trouble for the rest of the Mojave Wasteland (although it's mentioned during the Jacobstown quest that her super mutants have been raiding NCR cattle convoys).
  • Funny Schizophrenia: Unlike Lily or Dog/God, her insanity is 100% Played for Laughs.
  • Large Ham: So much that she has her own...
  • Living Emotional Crutch: Rhonda was hers. Marcus notes that she only really started losing it once Rhonda got damaged and shut down.
  • Pet the Dog:
    • Done offscreen, but she did save Mean Sonofabitch years ago while he was being tortured by NCR troopers.
    • If you fix Rhonda she sincerely thanks you, rewards you for your help and leaves without a fight.
  • Punctuated! For! Emphasis!: "CENTAURS! EAT! HUMANS, RHONDA!"
  • Robosexual: It's never brought up explicitly, but part of Tabitha's backstory is that she fell in love with Rhonda, the disabled Mr. Handy. This would also technically make her a lesbian. Though hilariously Rhonda always has a male voice.
  • Sitcom Arch-Nemesis: Raul, who she threatens to execute every day, only to decided against it since he hasn't oulived his usefulness yet. If you never rescued Raul or dealt with Tabitha, the ending shows this is still going on long past the Courier's victory.
  • Small Name, Big Ego: As the leader of the "State of Utobitha".
  • The Starscream: To Marcus, who she kicked out of Black Mountain before the events of the game.
  • Talking to Themself: Her radio show with "Rhonda". This only becomes apparent when you find out that Rhonda is a Mr. Handy robot and currently deactivated, while "Rhonda's" voice on the radio is clearly that of a Super mutant. Several broadcasts also reveal this, although it's difficult to spot unless you know the secret beforehand. Raoul catches himself nearly adressing "Rhonda" as Tabitha, Tabitha's "Rhonda" voice slips when she gets upset... and at one point, she tells Rhonda that she misses her every day. On some level, she's aware of the truth.
  • You Have Outlived Your Usefulness: Wants to do this with Raul, only for him to remind her that he hasn't outlived his usefulness.

Voiced by: Marc Graue

"Antler guides me in all things! As I in turn guide my kin!"

A Nightkin who leads a force of them to the REPCONN Test Site seeking Stealth Boys. He follows the orders of "Antler", a brahmin skull he carries with him.
  • A Father to His Men: He's seeking the Stealth Boys for the good of his followers, and does not send them into the storage room because Harland is too good a shot and has already killed three of them.
  • Berserk Button: Harming the actual Antler skull he has with him or killing too many of his other kin turns him hostile.
  • BFS: Fights with a bumper sword.
  • Consulting Mister Puppet: His relationship with Antler.
  • Funny Schizophrenia: His interactions with "Antler" are entirely Played for Laughs.
  • Genius Bruiser: By mutant standards. He may be insane but Davison is quite intelligent and articulate as far as most Nightkin go. And he's still a hulking eight-foot mutant with a sword made from a car bumper.
  • Morality Pet: Antler is this to him; Ironic, considering that Antler only exists in his head.
  • Reasonable Authority Figure: He told the Bright followers to stay in the upper levels for their own good, as he knows his kin are not as stable as he is and would harm them. He also agrees to let you search the site for Stealth Boys, to leave if you find them, and will understand when you find evidence the Stealth Boys were shipped to the wrong place. However, it's also played with in that he claims Antler orders these things of him, while Davison himself distrusts you from the get-go and would happily rip your arms off for looking at him wrong.

    Alice McLafferty
Voiced by: Marianne Muellerleile

The head of the Crimson Caravan company's branch in New Vegas.
  • Affably Evil: She's a friendly old lady, but she's also very amoral and ruthless.
  • Bad Boss: If you're incompetent, anyways. At the same time...
  • Benevolent Boss: Uphold your contract and work hard, she'll treat you fair. With a little encouragement, she will also let a few things slide in the name of love.
  • Bitch in Sheep's Clothing: She may seem nice at first, but she's busy making underground deals to kill off her competition. Literally.
  • The Chessmaster: The Van Buren incarnation of "Ailis" was going to be supplying both sides of the war between the Brotherhood and NCR to make more money and weaken both of them, and had the ultimate plan to take over Hoover Dam and destroy the Brotherhood to make herself a war hero to NCR. Her New Vegas incarnation is only a step or two down, making deals with the Van Graffs for the two to help the other take out their competition.
  • Corrupt Corporate Executive: Does all sorts of shady and illegal things to one-up or muscle out her competitors, from corporate espionage to outright murder.
  • Fate Worse Than Death: At the end of Cass's companion quest, the player can convince her that tying Alice and the company up in NCR legal redtape will do far more damage to the company and her than simply shooting her.
  • Laser-Guided Karma: Depending on how you go about committing corporate espionage on the Gun Runners for her, she might end up getting killed by "raiders" using advanced weapons and military tactics. The Gun Runners deny having any public knowledge of the attack.
  • Pet the Dog: The Courier can convince her to still pay Janet the wages she's owed despite breaking her contract. One way to do so is to ask her whether she wants to ruin Janet's chance at love. McLaffery grumps about being sentimental, but agrees to pay the owed wages.
  • Pragmatic Villainy: While the tasks many of her outside contractors are given are unsafe, Alice notes that they always get paid well for their efforts — you don't build a thriving business as a cheat who goes back on deals. She also notes that the only one that is straight-up immoral/illegal— committing industrial espionage on the Gun Runners— is strictly optional, and there is no penalty or reprisal for Couriers who refuse it.

Voiced by: Dave Mitchell

"Wrangle up a stool and listen to ol' Festus jaw awhile!"

An old pre-war robot in the lobby of the Sunset Sarsaparilla factory, he tells people that an amazing prize awaits anyone who can gather 50 sunset sarsaparilla bottle caps with blue stars on them and bring them to him.
  • Ascended Fanon: In-universe example. After the Sunset Sarsaparilla company got flooded with calls and letters asking if there was a contest for redeeming bottle caps, the company realized these rumors had caused their sales to jump 300%. So they brought in Festus and created the star caps to harness these rumors as a marketing scheme, acting like there had been a contest in place all along.
  • Bragging Rights Reward: The "reward" for getting 50 star caps is being able to hear an obviously made-up story about how the drink originated from a drifter. The player can rightfully complain about this, and Festus responds that such complaints have been addressed, and a physical reward is in the factory's storage room. The "real" reward then zigzags this trope. The reward Festus means is a worthless toy sheriff's badge, but the player can also find several thousand bottle caps and a unique laser pistol in the room.
  • Collection Sidequest: You want 50 caps to get that reward? Prepare to scour the Mojave and chug every bottle of sarsaparilla you find to get enough.
  • Cowboy: Designed with this motif.
  • Unwitting Instigator of Doom: The legend of the star caps has spread so far that most people don't even know what it actually means, they just know there's a treasure out there somewhere for someone who can get 50 stars. As a result some people are going around killing others to get their hands on them.