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** [[KillitWithFire "WHEN ALL ELSE FAILS, USE FIRE"]]

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** [[KillitWithFire "WHEN "IF ALL ELSE FAILS, FAILS USE FIRE"]]FIRE."]]
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** [[KillitWithFire "WHEN ALL ELSE FAILS, USE FIRE"]]

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* MisBlamed: Zelda II's hatedom didn't form until well after the game had been released and all of the (non-3D) sequels retained the top down perspective. Back in the old days, Nintendo of America felt that {{Mission Pack Sequel}}s wouldn't sell in America, and so sequels were often very different from the original. See also: SuperMarioBros2.

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* MisBlamed: Zelda II's ''Zelda II''[='s=] hatedom didn't form until well after the game had been released and all of the (non-3D) sequels retained the top down perspective. Back in the old days, Nintendo of America felt that {{Mission Pack Sequel}}s wouldn't sell in America, and so sequels were often very different from the original. See also: SuperMarioBros2.''VideoGame/SuperMarioBros2''.



* OlderThanTheyThink: A lot of fans who discovered the series with ''OcarinaOfTime'' are surprised to learn that ''this'' game was the first appearance of Dark Link.

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* OlderThanTheyThink: A lot of fans who discovered the series with ''OcarinaOfTime'' ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' are surprised to learn that ''this'' game was the first appearance of Dark Link.


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*** "Adult" as in "not Young Link." All depictions of Link which don't feature him as a kid are technically adult versions of the character.
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**That's adult? Where I'm from, he'd still be a minor since the legal age of adulthood is 18.
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** Carock is another, and if you have enough magic for the Shield spell, he goes form pretty easy to a complete joke.

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** Assuming to know how to kill him, Carock is another, and if you have enough magic for the Shield spell, he goes form pretty easy to a complete joke.
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* MisBlamed: Zelda II's hatedom didn't form until well after the game had been released and all of the (non-3D) sequels retained the top down perspective. Back in the old days, Nintendo of America felt that MissionPackSequels wouldn't sell in America, and so sequels were often very different from the original. See also: SuperMarioBros2.

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* MisBlamed: Zelda II's hatedom didn't form until well after the game had been released and all of the (non-3D) sequels retained the top down perspective. Back in the old days, Nintendo of America felt that MissionPackSequels {{Mission Pack Sequel}}s wouldn't sell in America, and so sequels were often very different from the original. See also: SuperMarioBros2.
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* FridgeHorror: Dark Link/Link's Shadow is part of Link as his dark side who wants to kill him. Ganon's minions are trying to resurrect him by pouring Link's blood on his ashes. Therefore SOME part of Link wants to revive Ganon.

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** There's a particularly devious trick needed to find the bosses of the Great Palace. A section of the place has floor covered in a single layer of breakable blocks.

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** There's a particularly devious trick needed to find the bosses of the Great Palace. A section of the place has floor covered in a single layer of breakable blocks. There's a hidden warp pit one block long under one of them. Link can walk right across a pit that size without falling down it, which means the player might walk right over it and never notice.


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** And Rebonack. Blue Ironknuckles are a pain to begin with, but Rebonack has the habit of backing out of the screen where Link can't stab him.
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* MisBlamed: Zelda II's hatedom didn't form until well after the game had been released and all of the (non-3D) sequels retained the top down perspective. Back in the old days, Nintendo of America felt that MissionPackSequels wouldn't sell in America, and so sequels were often very different from the original. See also: SuperMarioBros2.

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* DemonicSpiders: The Red Dairas are the prime example of this trope. They are found in Death Mountain on your way to get the hammer. You'll likely have only one heart upgrade and their throwing axes deal a lot of damage, even with the Shield spell up. Oh, you can't deflect their projectiles either because you get that spell ''after'' you get the raft. '''[[SarcasmMode Yay!]]'''

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* DemonicSpiders: The DemonicSpiders:
**The
Red Dairas are the prime example of this trope. They are found in Death Mountain on your way to get the hammer. You'll likely have only one heart upgrade and their throwing axes deal a lot of damage, even with the Shield spell up. Oh, you can't deflect their projectiles either because you get that spell ''after'' you get the raft. '''[[SarcasmMode Yay!]]'''Yay!]]'''
**The Fokkas (bird knights) in the Great Palace. They do huge amounts of damage to Link (1 1/2 bars of his life meter) even at full life power, have the movable shield and shooting sword of the Iron Knuckles, and they love to take flying leaps that will invariably send them smashing right into Link. They're also quite durable. And if you beat them, for some reason the experience points gained is downright paltry (70 for a red one, 100 for a blue, contrast 150 for a blue Iron Knuckle, 200 for a blue Lizalfos)


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* GoddamnedBats: The two different animated head statues, Ra and Mau. (Ras are the dragon-shaped ones, Maus are the panthers). Both spawn infinitely and drain experience when touching Link. Ras double as LedgeBats, Maus basically ZergRush Link.


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** There's a particularly devious trick needed to find the bosses of the Great Palace. A section of the place has floor covered in a single layer of breakable blocks.
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* ParanoiaFuel: The man in Saria who proclaims, "EYES OF GANON ARE EVERYWHERE, BE CAREFUL." Its supposed to be a hint that some NPCs will turn into enemies if spoken to, but new players likely won't understand until they uncover a spy on their own.

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* ParanoiaFuel: The man in Saria who proclaims, "EYES OF GANON ARE EVERYWHERE, BE CAREFUL." Its supposed to be a hint that some NPCs villagers will turn into enemies if spoken to, but new players likely won't understand until they uncover a spy on their own.
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*ParanoiaFuel: The man in Saria who proclaims, "EYES OF GANON ARE EVERYWHERE, BE CAREFUL." Its supposed to be a hint that some NPCs will turn into enemies if spoken to, but new players likely won't understand until they uncover a spy on their own.
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Changing from top-down to side-scrolling gameplay is hardly the only difference between this game and the rest of the series.


* TheyChangedItNowItSucks: For being side-scrolling instead of top-down, the seething hate from many ''still'' hasn't died.

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* TheyChangedItNowItSucks: For being side-scrolling instead of top-down, the The seething hate from many ''still'' hasn't died.

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** This game is also the first to feature an "adult" version of Link. He is canonically sixteen.



** ThatOneBoss: Thunderbird. Arguably Dark Link, too.
*** And if you're not careful, Gooma.

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** * ThatOneBoss: Thunderbird. Arguably Dark Link, too.
*** ** And if you're not careful, Gooma.
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* GuideDangIt: While most things in the game are hinted at in one place or another, many hints are badly translated and only given by [=NPCs=] that look exactly like the useless WelcomeToCorneria types. Good luck finding New Kasuto based solely on "THE TOWN IS DEAD LOOK EAST IN FOREST"
** In the town, you have to use the "Spell" spell to make a building appear at one point in the game, but the game never even tells you what the "Spell" spell is supposed to ''do.'' The only hint you get is a random NPC saying "There is a secret at edge of town."
** If you haven't beaten the game already, chances are, you're still trying to find the island palace.
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** Carock is another, and if you have enough magic for the Shield spell, he goes form pretty easy to a complete joke.
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* OlderThanTheyThink: A lot of fans who discovered the series with ''OcarinaOfTime'' are surprised to learn that ''this'' game was the first appearance of Dark Link.
** It's also the first appearance of many names from said game, though continuity wise the towns are named after them.

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** Dark Link is also surprisingly popular. Some even consider him a character in his own right and give him a personality in fanworks.



** Dark Link is also surprisingly popular. Some even consider him a character in his own right and give him a personality in fanworks.
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** Dark Link is also surprisingly popular. Some even consider him a character in his own right and give him a personality in fanworks.
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Apparently, these ones are for meta-examples only now.


* LoveItOrHateIt



* NeedsMoreLove
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*** And if you're not careful, Gooma.
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* EnsembleDarkhorse: HE IS ERROR
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Lampshades happen within the work, not outside it.


* LoveItOrHateIt: Lampshaded by TheAdventuresOfDuaneAndBrando with "You see this game doesn't get enough notoriety..."

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* LoveItOrHateIt: Lampshaded by TheAdventuresOfDuaneAndBrando with "You see this game doesn't get enough notoriety..."LoveItOrHateIt
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* LoveItOrHateIt

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* LoveItOrHateItLoveItOrHateIt: Lampshaded by TheAdventuresOfDuaneAndBrando with "You see this game doesn't get enough notoriety..."
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** If you haven't beaten the game already, chances are, you're still trying to find the island palace.
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* BreatherBoss: Barba has such predictable and easily avoidable attacks that you'll be more worried about falling than getting hit.


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* GoodBadBugs: Hold left and right on the D-pad (normally impossible unless you have a broken D-pad or are using a keyboard), and release. This will usually cause Link to slide off at high speed in one direction.


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* MemeticMutation: "I AM ERROR"
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* NeedsMoreLove
* {{Shipping}}: One of the biggest arguments for Link/Zelda is the kiss at the end of this game.
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* DemonicSpiders: The Red Dairas are the prime example of this trope. They are found in Death Mountain on your way to get the hammer. You'll likely have only one heart upgrade and their throwing axes deal a lot of damage, even with the Shield spell up. Oh, you can't deflect their projectiles either because you get that spell ''after'' you get the raft. '''[[SarcasmMode Yay!]]'''
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* GuideDangIt: While most things in the game are hinted at in one place or another, many hints are badly translated and only given by [=NPCs=] that look exactly like the useless WelcomeToCorneria types. Good luck finding New Kasuto based solely on "THE TOWN IS DEAD LOOK EAST IN FOREST"
** In the town, you have to use the "Spell" spell to make a building appear at one point in the game, but the game never even tells you what the "Spell" spell is supposed to ''do.'' The only hint you get is a random NPC saying "There is a secret at edge of town."
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Covered by Ledge Bats on the main page.


* GoddamnedBats: There's nothing more frustrating than a bat anxiously awaiting your jumping over a lava pit, so that it may sweep down and send you to hell.

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