Hello everyone, my name is Stephen. I'm better known on the internet as Renelia, a bit silly and aloof at times.
Here are some tropes to describe me and my works (that I'm on hiatus, but I'll get back to it eventually... when it's done
- Adaptation Decay: In-universe example: Ed Reed tried to adapt the adventure into a musical, but it was met with negative feedback by Terry Francona and Eveline Walker.
- All There In The Readme: How to basically beat the game, since without it, you will get hopelessly stuck.
- Award Snub: Yet another In-Universe example. Ed Reed gets snubbed from an award in favour of Sayoko sometime during the second game. In the sequel, however, he gets revenge by giving the killing blow after her Face Heel Turn.
- Big Bad: Sometimes changes from game to game, but Baron Kohlinger is the Big Bad of the Eveline series.
- Bile Fascination: Yes, I do have a penchant of watching/seeing works because they're bad. Got a problem with that?
- Breaking the Fourth Wall: Done so many times that I lost track.
- Character Alignment:
- Lawful Good: Terry Francona in the Eveline trilogy.
- Neutral Good: Ed Reed in the Eveline triology.
- Chaotic Good / Chaotic Neutral: The protaganist, Eveline Walker, starts off as Chaotic Neutral, but she shifts towards Chaotic Good at the end of the first game onward. Sayoko is always Chaotic Neutral.
- Lawful Neutral: The replacement character for Terry Francona. He leaves after the second game. However, he rejoins early in the third game after Sayoko is killed.
- Lawful Evil: Brainwashed Sailor Moon wants to reclaim the land of Lynbrook to "save" them.
- Neutral Evil: Baron Kohlinger wants humanity dead, despite being human himself, to restart humanity from scratch.
- Chaotic Evil: Chaos appears as a Bonus Boss in the third game and wants everyone dead for absolutely no reason.
- Complete Monster: Actually averted in my stories. Not even Kohlinger is one, he's moreso Laughably Evil, Love to Hate and a Noble Demon.
- Cluster F-Bomb: Doesn't even begin to describe me.
- Creator Backlash: With the Super Mario Bros. RPG Maker XP game. Even looking back a year ago, I'm still disappointed I got pressed for time.
- Development Hell: As of right now, my games are put on an indefinite hiatus until the new RPG Maker VX add-on gets released.
- Dirty Coward: Baron Liam Kohlinger, again. He refuses to show up in person until early on in the second game of the trilogy. (it isn't a spoiler because he's mentioned in the Readme file)
- Ensemble Darkhorse: Real Life example - Marty, my sister's dog. An Ugly Cute dog that had a tragic past, suddenly became a sensation to St. Louis overnight.
- Everything Trying to Kill You: The second game in the Eveline trilogy has Wikipedia semi-protection locks, their copyright symbol, the ESRB rating for Mature, the MPAA R Rating and TV-Y as enemies. The third game gets even better: Screen caps of enemies from video games based on movies. You heard me right.
- Four Man Band: Nearly every RPG I make has this trope.
- The Hero: Depends on the game, they're usually the vocal ones.
- The Lancer: Character two usually fits the bill.
- Staff Chick: The third character is usually the healer. If it's a male character, then it's The Smart Guy. Two games avert this trend: Super Mario Bros. 2 and Eveline vs. the "World", when Ed Reed and Terry Francona falls under the Smart Guy trope.
- The Chick: Usually my fourth character is this. Sayoko, also from Eveline's Crappy Quest, averts this trope, since she's filed as an an intentional Scrappy.
- Giant Space Flea from Nowhere: Apparently I overuse this trope in my RPG Maker games, especially the true final bosses in the intentionally bad RPG Maker games I make.
- "Funny Aneurysm" Moment: I was going to feature Gary Carter as a possessed mini-boss. His brain tumour diagnosis caused me to ditch that and replace him with another boss.
- Harsher in Hindsight: Many in-universe examples.
- Heel Face Turn: After two years of mounting frustration to the St. Louis Rams because of bad ownership and bad management the past few years, I recently made amends with them.
- Hype Aversion: In-universe example: the bubblegum fish, whose popularity eventually swarms the Land of Lynbrook by storm. People don't want to check it out because of how good it is. (It actually serves as a weaker elixir. You only get ten of them in the third game and then they're Lost Forever).
- Hype Backlash: Yet another in-universe example. The Spring Shoes (a Shout Out to, of all games and shows, Milon's Secret Castle. It's needed to cross Mudcreek Mire) is often mocked by NP Cs throughout Lynbrook for being a hyped up invention.
- Jerk Ass: Sayoko. She proves it because of her hot-headed attitude that eventually gets her called out for it.
- Karma Houdini: Because Real Life examples can't be used, this goes to Baron Kohlinger, the Big Bad of the Eveline trilogy. Prior to the events of the first game, he sets off an uprising against his strict king and queen. He wipes out his own kingdom with a vicious tornado, from the castle to its surrounding city. It kills his own king and queen, everyone there and the land around it. Nothing is done about it before the heroes fight a possessed Sailor Neptune, a good five-seven years later.
- Memetic Mutation: I created a couple: "Oh cool, a wild Shuckle." "Fastest twenty seconds of my life." "And the (insert one team here) lose (x-y) to (insert another team here), what a game, what a team."
- Moral Event Horizon: For a silly RPG trilogy, this one breaks the line between silly and serious, even that's not safe for a Moral Event Horizon. I have Baron Kohlinger destroy his entire kingdom during an uprising to remove him from power, replacing him with his kinder brother. He summons a tornado to wreak havoc on the kingdom, killing everyone, destroying the castle and its city with it. He even gets away with it!
- In Name Only: Any of the really stupid games fall into this. Super Mario Bros., and whenever it gets done, Donkey Kong Country.
- Never Live It Down: I'll always be remembered for the "spaghetti as a finger" incident.
- No Celebrities Were Harmed: This is taken up to eleven with actual celebrities to fight, but they get better. (They're only pictures of them, not the real perople!)
- No Fourth Wall: One segment in the second game has all of the heroes breaking the fourth wall.
- Non-Standard Game Over: Many. So many that I lost track.
- Offscreen Moment of Awesome: In the second game, a fight against the Great Final Boss of Doom (who, ironically, is not the final boss or fought at the end of the game) employs them breaking the fourth wall.
- Replacement Scrappy: Another Real Life example. Murphy replaced Lady, who died in late 2008-early 2009 at the age of nine, was replaced by a hot-blooded Cairn Terrier named Murphy. He even caused Winston, his older "brother" to get stitches. He's viewed as a real life Base Breaker.
- The Scrappy: Sayoko, as an intentional scrappy. She's berated by her allies constantly for making questionable moves.
- Shout Out: Many of them during the Eveline trilogy, ranging from Citizen Kane to Blazing Saddles to Live-Action TV/Seinfeld to Sailor Moon to My Little Pony: Friendship Is Magic to The Simpsons. There's a lot of shout-outs to other works. Even a Video Game/Castlevania or Pokemon Red And Blue reference is strewn here and there, among a few shout outs.
- Small Name, Big Ego: Sayoko has this to a tee. She thinks she's the best person on the team and should be considered the leader (and even has her party calling her out for it!)
- So Bad, It's Good: All of the RPG Maker games I make for a website fall into this. Especially when you fight enemies with pictures of them with a solid white background around said enemies for comedic effect (lampshaded by the "Game Master" that he'd be bankrupt if he had enough gold to pay for proper editing applications) and bosses.
- So Bad It's Horrible: Nearly any bad licensed video game I play falls into this trope. Or TV shows like My Mother The Car.
- Stop Helping Me!: Just about my expression when video games go on with a word-for-word explanation on what to do next.
- Stylistic Suck: The motto of the Eveline games. In fact, you're guaranteed to see an Off Model boss everywhere. It's done intentionally to mock games with picture perfect qualities.
- Super Drowning Skills: Eveline Walker, the heroine of her self-titled game "Eveline's Crappy Quest," drowns the moment she falls into water. Justified because she can't swim.
- Take That: Eveline in the first game: "You see, we're heroes that actually do something, not cry over a vampire love interest.
- Tear Jerker: Seeing my great grandfather for the last time was just upsetting.
- That One Boss: Actually averted. Though there are a couple I bet.
- That Man Is Dead: Parodied in the planned finale of the Eveline trilogy, with Sayoko's Face Heel Turn. "Sayoko? No, she's dead, I am Darth Sayoko!"
- This Loser Is You: The main character in every RPG Maker game I make.
- Warm Up Boss: Bud Selig in the first game. Bill O'Reilly in the second game. Bobby Kotick in the third game.
- What Could Have Been: Most of my works were lost from local electric/gas company Ameren carelessly playing with the overhead wires in an ice storm. It resulted in it frying my computer and lost all of my work. It was very heartbreaking to lose everything.
- What the Hell, Hero?: Sayoko gets one of these in the second game.
- What the Hell, Player?: Destroying any scenery in a town directs a rude response from Eveline to the player.
- Vaporware: I tried to release a game a long time ago, but couldn't, thanks to real life interfering and other issues, but I ultimately canceled in late 2002/early 2003 due to lack of interest to revive the game.