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* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there are three endings to the game]], and the game was made by Creator/FromSoftware of ''VideoGame/DarkSouls'' fame), the poor Kinect integration (not only being completely inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes actually playing the game a chore. The complete lack of post-release support dealt major blow to the reception of the game.

to:

* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there are three endings to the game]], and the game was made by Creator/FromSoftware of ''VideoGame/DarkSouls'' fame), the poor Kinect integration (not only being completely inaccurate but you need (needing to use both it along with your and a controller), lack of option to switch to standard controller only makes actually playing the game a chore.more awkward. The complete lack of post-release support dealt major blow to the reception of the game.



*** However it should be noted that fans have considerably more praise for this game, accusing the critics of barely playing it at all and not taking the game to get used to the controls.

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*** However it should be noted that fans have considerably more praise for this game, accusing the critics of barely playing it at all and not taking the game time to get used to the controls.controls and learn them properly.

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there is another secret ending you can get if you get the Angel of War Achievement.


* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there are two endings to the game]], and the game was made by Creator/FromSoftware of ''VideoGame/DarkSouls'' fame), the poor Kinect integration (not only being completely inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes actually playing the game a chore. The complete lack of post-release support dealt major blow to the reception of the game.

to:

* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there are two three endings to the game]], and the game was made by Creator/FromSoftware of ''VideoGame/DarkSouls'' fame), the poor Kinect integration (not only being completely inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes actually playing the game a chore. The complete lack of post-release support dealt major blow to the reception of the game.



** Even if the Kinect does work properly, there are still certain things in the game that are annoying to do. Such as killing enemies that jump on top of your veet.



** To give you a good idea, Series/XPlay gave it a half-star-- its ''[[BroketheRatingScale first]]'' half-star.

to:

** To give you a good idea, Series/XPlay gave it a half-star-- its ''[[BroketheRatingScale first]]'' half-star.half-star.
*** However it should be noted that fans have considerably more praise for this game, accusing the critics of barely playing it at all and not taking the game to get used to the controls.
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* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there are two endings to the game]], and the game was made by Creator/FromSoftware of DarkSouls fame), the poor Kinect integration (not only being completely inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes actually playing the game a chore. The complete lack of post-release support dealt major blow to the reception of the game.

to:

* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there are two endings to the game]], and the game was made by Creator/FromSoftware of DarkSouls ''VideoGame/DarkSouls'' fame), the poor Kinect integration (not only being completely inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes actually playing the game a chore. The complete lack of post-release support dealt major blow to the reception of the game.
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* LoveItOrHateIt: Quite frankly there's no middle ground on this game. Either it's "the game that really puts you in the cockpit of a HumongousMecha" or "this is why ArtisticLicense exists".
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* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there are two endings to the game]], and the game was made by FromSoftware of DarkSouls fame), the poor Kinect integration (not only being completely inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes actually playing the game a chore. The complete lack of post-release support dealt major blow to the reception of the game.

to:

* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there are two endings to the game]], and the game was made by FromSoftware Creator/FromSoftware of DarkSouls fame), the poor Kinect integration (not only being completely inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes actually playing the game a chore. The complete lack of post-release support dealt major blow to the reception of the game.
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** To give you a good idea, Series/XPlay gave it a half-star, [[BroketheRatingScale it's ''first'' half-star]].

to:

** To give you a good idea, Series/XPlay gave it a half-star, [[BroketheRatingScale it's ''first'' half-star]].half-star-- its ''[[BroketheRatingScale first]]'' half-star.
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* DoingItForTheArt: Why else would anyone develop a commercially unviable game like this?

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* DoingItForTheArt: A GoneHorriblyRight version. Why else would anyone develop a commercially unviable game like this?

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* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there is two endings to the game]], and the game is made by FromSoftware of DarkSouls fame), the poor Kinect integration (not only does it's inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes controls a chore, and lack of post-release support dealt major blow to the reception of the game.
* PlayerPunch: Every time your crewmate dies, their picture from the graduating class (that you are a part of) goes gray and a letter informing of their death is sent to their next of kin.
* ScrappyMechanic: [[https://youtu.be/_ArpWuV_zvo?t=12m10s The Kinect can sometimes be responsible for not allowing you to save them in time]]. And yes, it is the Kinect that dealt major blow to the game's ratings. Had it didn't use Kinect, it will be rated a decent at worst or above average at best.
* TheyChangedItNowItSucks: For some people regarding Kinect as the new controller.
** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the fact that new controls can be very touchy).
** To give you a good idea, Series/XPlay gave it a half-star, it's ''first'' half-star, which equates around to a 0.5/5.
*** CriticalDissonance: Meanwhile, the [[http://www.amazon.com/Steel-Battalion-Heavy-Armor-Xbox-360/product-reviews/B003O6E9T0/ref=cm_cr_dp_see_all_btm?ie=UTF8&showViewpoints=1&sortBy=bySubmissionDateDescending Amazon reviews]] for the game (along with several other websites) seem to be a little more generous towards the game, some even calling it underappreciated and overcriticized (the fact that the story and characterization is above average and the game was made by FromSoftware).

to:

* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there is are two endings to the game]], and the game is was made by FromSoftware of DarkSouls fame), the poor Kinect integration (not only does it's being completely inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes controls actually playing the game a chore, and chore. The complete lack of post-release support dealt major blow to the reception of the game.
* PlayerPunch: Every time one of your crewmate dies, crewmates die, their picture from the graduating class (that you are a part of) goes gray and a letter informing of their death is sent to their next of kin.kin informing them of their death.
* ScrappyMechanic: [[https://youtu.be/_ArpWuV_zvo?t=12m10s The Kinect can sometimes be responsible for not allowing you to save them react to situations in time]]. And yes, it is the Kinect that dealt major blow to the game's ratings. Had it didn't use not used the Kinect, it will be rated a could have been decent at worst or to above average at best.
worst.
* TheyChangedItNowItSucks: For some people regarding Regarding the Kinect as the new controller.
** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the fact that new controls can be very touchy).
the Kinect barely functions in gameplay).
** To give you a good idea, Series/XPlay gave it a half-star, [[BroketheRatingScale it's ''first'' half-star, which equates around to a 0.5/5.
*** CriticalDissonance: Meanwhile, the [[http://www.amazon.com/Steel-Battalion-Heavy-Armor-Xbox-360/product-reviews/B003O6E9T0/ref=cm_cr_dp_see_all_btm?ie=UTF8&showViewpoints=1&sortBy=bySubmissionDateDescending Amazon reviews]] for the game (along with several other websites) seem to be a little more generous towards the game, some even calling it underappreciated and overcriticized (the fact that the story and characterization is above average and the game was made by FromSoftware).
half-star]].
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* ContestedSequel: Judging from the critical and gamer reactions.

to:

* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there is two endings to the game]], and the game is made by FromSoftware of DarkSouls fame), the poor Kinect integration (not only does it's inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes controls a chore, and lack of post-release support dealt major blow to the reception of the game.



* ScrappyMechanic: [[https://youtu.be/_ArpWuV_zvo?t=12m10s The Kinect can sometimes be responsible for not allowing you to save them in time]].

to:

* ScrappyMechanic: [[https://youtu.be/_ArpWuV_zvo?t=12m10s The Kinect can sometimes be responsible for not allowing you to save them in time]]. And yes, it is the Kinect that dealt major blow to the game's ratings. Had it didn't use Kinect, it will be rated a decent at worst or above average at best.



*** CriticalDissonance: Meanwhile, the [[http://www.amazon.com/Steel-Battalion-Heavy-Armor-Xbox-360/product-reviews/B003O6E9T0/ref=cm_cr_dp_see_all_btm?ie=UTF8&showViewpoints=1&sortBy=bySubmissionDateDescending Amazon reviews]] for the game (along with several other websites) seem to be a little more generous towards the game, some even calling it underappreciated and overcriticized.

to:

*** CriticalDissonance: Meanwhile, the [[http://www.amazon.com/Steel-Battalion-Heavy-Armor-Xbox-360/product-reviews/B003O6E9T0/ref=cm_cr_dp_see_all_btm?ie=UTF8&showViewpoints=1&sortBy=bySubmissionDateDescending Amazon reviews]] for the game (along with several other websites) seem to be a little more generous towards the game, some even calling it underappreciated and overcriticized.overcriticized (the fact that the story and characterization is above average and the game was made by FromSoftware).
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** ScrappyMechanic: [[https://youtu.be/_ArpWuV_zvo?t=12m10s The Kinect can sometimes be responsible for not allowing you to save them in time]].

to:

** * ScrappyMechanic: [[https://youtu.be/_ArpWuV_zvo?t=12m10s The Kinect can sometimes be responsible for not allowing you to save them in time]].
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* LoveItOrHateIt: Quite frankly there's no middle ground on this game. Either it's "the game that really puts you in the cockpit of a HumongousMecha" or "realism at the expensse of the RuleOfFun".

to:

* LoveItOrHateIt: Quite frankly there's no middle ground on this game. Either it's "the game that really puts you in the cockpit of a HumongousMecha" or "realism at the expensse of the RuleOfFun"."this is why ArtisticLicense exists".
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* LoveItOrHateIt: Quite frankly there's no middle ground on this game. Either it's "the game that really puts you in the cockpit of a HumongousMecha" or "realism at the expensse of the RuleOfFun".
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* ContestedSequel: Judging from the critical and gamer reactions, the game is ''rapidly'' becoming this.

to:

* ContestedSequel: Judging from the critical and gamer reactions, the game is ''rapidly'' becoming this.reactions.

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Changed: 1

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* PlayerPunch: Every time your crewmate dies, their picture from the graduating class (that you are a part of) goes gray and a letter informing of their death is sent to their next of kin.

to:

* PlayerPunch: Every time your crewmate dies, their picture from the graduating class (that you are a part of) goes gray and a letter informing of their death is sent to their next of kin.
** ScrappyMechanic: [[https://youtu.be/_ArpWuV_zvo?t=12m10s The Kinect can sometimes be responsible for not allowing you to save them in time]].
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* MemeticMutation: "Cheddar coming boys!", from a ''Line of Contact'' trailer. [[DontExplainTheJoke Cheddar refers to artillery/howitzer fire.]]

to:

* MemeticMutation: "Cheddar coming boys!", from a ''Line of Contact'' trailer.[[https://www.youtube.com/watch?v=pJc7I6ITESg concept trailer]]. [[DontExplainTheJoke Cheddar refers to artillery/howitzer fire.]]
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** To give you a good idea, Series/XPlay gave it a half-star, it's ''first'' half-star, which equates around to a 0.5/10.

to:

** To give you a good idea, Series/XPlay gave it a half-star, it's ''first'' half-star, which equates around to a 0.5/10.5/5.
Is there an issue? Send a MessageReason:
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** To give you a good idea, Series/XPlay gave it a half-star, it's ''first'' half-star, which equates around to a 0.5/10.

to:

** To give you a good idea, Series/XPlay gave it a half-star, it's ''first'' half-star, which equates around to a 0.5/10.5/10.
*** CriticalDissonance: Meanwhile, the [[http://www.amazon.com/Steel-Battalion-Heavy-Armor-Xbox-360/product-reviews/B003O6E9T0/ref=cm_cr_dp_see_all_btm?ie=UTF8&showViewpoints=1&sortBy=bySubmissionDateDescending Amazon reviews]] for the game (along with several other websites) seem to be a little more generous towards the game, some even calling it underappreciated and overcriticized.

Added: 121

Changed: 1

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** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the fact that new controls can be very touchy)

to:

** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the fact that new controls can be very touchy)touchy).
** To give you a good idea, Series/XPlay gave it a half-star, it's ''first'' half-star, which equates around to a 0.5/10.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PlayerPunch: Every time your crewmate dies, their picture from the graduating class (that you are a part of) goes gray and a letter informing of their death is sent to their next of kin.
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* DoingItForTheArt: Why else would anyone develop a commercially unviable game like this?
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* LoveItOrHateIt: Judging from the critical and gamer reactions, the game is ''rapidly'' becoming this.

to:

* LoveItOrHateIt: ContestedSequel: Judging from the critical and gamer reactions, the game is ''rapidly'' becoming this.
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* TheyChangedItNowItSucks: The prevailing fan opinion on ''Heavy Armor'' at the moment. ESPECIALLY regarding Kinect as the new controller.
** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the fact that new controls don't work most of the time)

to:

* TheyChangedItNowItSucks: The prevailing fan opinion on ''Heavy Armor'' at the moment. ESPECIALLY For some people regarding Kinect as the new controller.
** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the fact that new controls don't work most of the time)can be very touchy)
Is there an issue? Send a MessageReason:
None


** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the new controls don't work most of the time)

to:

** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the fact that new controls don't work most of the time)

Changed: 17

Removed: 886

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Natter natter natter


** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the new controls don't work)
*** Which is a lie, since they do. User Error due to mass spread misinformation and inability to familiarize with and adapt to a new control sheme before trashing it as garbage is not the fault of the game nor the controls. It´s the fault of the people thinking "since it´s a game, I should be fine, right?" Well, give someone used to Ace Combat on the Xbox something like IL 2 Sturmovic on the PC and hand him a Keyboard full of Buttons and a Joystick with YOUR Button lay out, and only tell him the basics...will he crash? Often and Hard...is it the fault of your stupid Keyboard and Joystick? No.
*** The fact that so many journalists (and players) can't consistently get the controls to work indicates that it's not just a case of user error or unfamiliarity. Any non-Kinect game that has such inconsistent and unpredictable controls as ''Heavy Armor'' gets torn apart just as badly.

to:

** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the new controls don't work)
*** Which is a lie, since they do. User Error due to mass spread misinformation and inability to familiarize with and adapt to a new control sheme before trashing it as garbage is not the fault
work most of the game nor the controls. It´s the fault of the people thinking "since it´s a game, I should be fine, right?" Well, give someone used to Ace Combat on the Xbox something like IL 2 Sturmovic on the PC and hand him a Keyboard full of Buttons and a Joystick with YOUR Button lay out, and only tell him the basics...will he crash? Often and Hard...is it the fault of your stupid Keyboard and Joystick? No.
*** The fact that so many journalists (and players) can't consistently get the controls to work indicates that it's not just a case of user error or unfamiliarity. Any non-Kinect game that has such inconsistent and unpredictable controls as ''Heavy Armor'' gets torn apart just as badly.
time)
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Added DiffLines:

* LoveItOrHateIt: Judging from the critical and gamer reactions, the game is ''rapidly'' becoming this.

Added: 287

Changed: -4

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*** Which is a lie, since they do. User Error due to mass spread misinformation and inability to familiarize with and adapt to a new control sheme before trashing it as garbage is not the fault of the game nor the controls. It´s the fault of the people thinking "since it´s a game, I should be fine, right?" Well, give someone used to Ace Combat on the Xbox something like IL 2 Sturmovic on the PC and hand him a Keyboard full of Buttons and a Joystick with YOUR Button lay out, and only tell him the basics...will he crash? Often and Hard...is it the fault of your stupid Keyboard and Joystick? No.

to:

*** Which is a lie, since they do. User Error due to mass spread misinformation and inability to familiarize with and adapt to a new control sheme before trashing it as garbage is not the fault of the game nor the controls. It´s the fault of the people thinking "since it´s a game, I should be fine, right?" Well, give someone used to Ace Combat on the Xbox something like IL 2 Sturmovic on the PC and hand him a Keyboard full of Buttons and a Joystick with YOUR Button lay out, and only tell him the basics...will he crash? Often and Hard...is it the fault of your stupid Keyboard and Joystick? No.No.
*** The fact that so many journalists (and players) can't consistently get the controls to work indicates that it's not just a case of user error or unfamiliarity. Any non-Kinect game that has such inconsistent and unpredictable controls as ''Heavy Armor'' gets torn apart just as badly.
Is there an issue? Send a MessageReason:
None


** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the new controls don't work)

to:

** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the new controls don't work)work)
*** Which is a lie, since they do. User Error due to mass spread misinformation and inability to familiarize with and adapt to a new control sheme before trashing it as garbage is not the fault of the game nor the controls. It´s the fault of the people thinking "since it´s a game, I should be fine, right?" Well, give someone used to Ace Combat on the Xbox something like IL 2 Sturmovic on the PC and hand him a Keyboard full of Buttons and a Joystick with YOUR Button lay out, and only tell him the basics...will he crash? Often and Hard...is it the fault of your stupid Keyboard and Joystick? No.
Is there an issue? Send a MessageReason:
None


** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus.

to:

** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the new controls don't work)
Is there an issue? Send a MessageReason:
None


* TheyChangedItNowItSucks: The prevailing fan opinion on ''Heavy Armor'' at the moment. ESPECIALLY regarding Kinect as the new controller.

to:

* TheyChangedItNowItSucks: The prevailing fan opinion on ''Heavy Armor'' at the moment. ESPECIALLY regarding Kinect as the new controller.controller.
** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus.


* MegatonAnnouncement: Nobody expected a ''Steel Battalion'' sequel, much less one that was Kinect-based!

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