History YMMV / SteelBattalion

15th Dec '17 7:45:56 AM Cryoclaste
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* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there are two endings to the game]], and the game was made by Creator/FromSoftware of DarkSouls fame), the poor Kinect integration (not only being completely inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes actually playing the game a chore. The complete lack of post-release support dealt major blow to the reception of the game.

to:

* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there are two endings to the game]], and the game was made by Creator/FromSoftware of DarkSouls ''VideoGame/DarkSouls'' fame), the poor Kinect integration (not only being completely inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes actually playing the game a chore. The complete lack of post-release support dealt major blow to the reception of the game.
11th Dec '17 1:45:27 PM Anddrix
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* LoveItOrHateIt: Quite frankly there's no middle ground on this game. Either it's "the game that really puts you in the cockpit of a HumongousMecha" or "this is why ArtisticLicense exists".
30th Sep '17 7:56:50 PM nombretomado
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* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there are two endings to the game]], and the game was made by FromSoftware of DarkSouls fame), the poor Kinect integration (not only being completely inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes actually playing the game a chore. The complete lack of post-release support dealt major blow to the reception of the game.

to:

* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there are two endings to the game]], and the game was made by FromSoftware Creator/FromSoftware of DarkSouls fame), the poor Kinect integration (not only being completely inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes actually playing the game a chore. The complete lack of post-release support dealt major blow to the reception of the game.
15th Jun '17 3:43:06 AM WillBGood
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** To give you a good idea, Series/XPlay gave it a half-star, [[BroketheRatingScale it's ''first'' half-star]].

to:

** To give you a good idea, Series/XPlay gave it a half-star, [[BroketheRatingScale it's ''first'' half-star]].half-star-- its ''[[BroketheRatingScale first]]'' half-star.
9th May '17 3:40:34 PM Yalsaris63
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* DoingItForTheArt: Why else would anyone develop a commercially unviable game like this?

to:

* DoingItForTheArt: A GoneHorriblyRight version. Why else would anyone develop a commercially unviable game like this?
24th Feb '17 9:19:05 AM jake38
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* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there is two endings to the game]], and the game is made by FromSoftware of DarkSouls fame), the poor Kinect integration (not only does it's inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes controls a chore, and lack of post-release support dealt major blow to the reception of the game.
* PlayerPunch: Every time your crewmate dies, their picture from the graduating class (that you are a part of) goes gray and a letter informing of their death is sent to their next of kin.
* ScrappyMechanic: [[https://youtu.be/_ArpWuV_zvo?t=12m10s The Kinect can sometimes be responsible for not allowing you to save them in time]]. And yes, it is the Kinect that dealt major blow to the game's ratings. Had it didn't use Kinect, it will be rated a decent at worst or above average at best.
* TheyChangedItNowItSucks: For some people regarding Kinect as the new controller.
** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the fact that new controls can be very touchy).
** To give you a good idea, Series/XPlay gave it a half-star, it's ''first'' half-star, which equates around to a 0.5/5.
*** CriticalDissonance: Meanwhile, the [[http://www.amazon.com/Steel-Battalion-Heavy-Armor-Xbox-360/product-reviews/B003O6E9T0/ref=cm_cr_dp_see_all_btm?ie=UTF8&showViewpoints=1&sortBy=bySubmissionDateDescending Amazon reviews]] for the game (along with several other websites) seem to be a little more generous towards the game, some even calling it underappreciated and overcriticized (the fact that the story and characterization is above average and the game was made by FromSoftware).

to:

* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there is are two endings to the game]], and the game is was made by FromSoftware of DarkSouls fame), the poor Kinect integration (not only does it's being completely inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes controls actually playing the game a chore, and chore. The complete lack of post-release support dealt major blow to the reception of the game.
* PlayerPunch: Every time one of your crewmate dies, crewmates die, their picture from the graduating class (that you are a part of) goes gray and a letter informing of their death is sent to their next of kin.kin informing them of their death.
* ScrappyMechanic: [[https://youtu.be/_ArpWuV_zvo?t=12m10s The Kinect can sometimes be responsible for not allowing you to save them react to situations in time]]. And yes, it is the Kinect that dealt major blow to the game's ratings. Had it didn't use not used the Kinect, it will be rated a could have been decent at worst or to above average at best.
worst.
* TheyChangedItNowItSucks: For some people regarding Regarding the Kinect as the new controller.
** Only a handful of professional reviewers have given the game a score of over 40 out of 100, making this trope a common consensus. (Mostly due to the fact that new controls can be very touchy).
the Kinect barely functions in gameplay).
** To give you a good idea, Series/XPlay gave it a half-star, [[BroketheRatingScale it's ''first'' half-star, which equates around to a 0.5/5.
*** CriticalDissonance: Meanwhile, the [[http://www.amazon.com/Steel-Battalion-Heavy-Armor-Xbox-360/product-reviews/B003O6E9T0/ref=cm_cr_dp_see_all_btm?ie=UTF8&showViewpoints=1&sortBy=bySubmissionDateDescending Amazon reviews]] for the game (along with several other websites) seem to be a little more generous towards the game, some even calling it underappreciated and overcriticized (the fact that the story and characterization is above average and the game was made by FromSoftware).
half-star]].
4th Nov '16 12:24:25 AM Meyers07TheTroper
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* ContestedSequel: Judging from the critical and gamer reactions.

to:

* ContestedSequel: Judging from the critical and gamer reactions. While the game allows more degree of nonlinearity and also higher production value compared to contemporary war games (for instance, the story and dialogue is above average, you can actually save your crewmates and [[spoiler: there is two endings to the game]], and the game is made by FromSoftware of DarkSouls fame), the poor Kinect integration (not only does it's inaccurate but you need to use it along with your controller), lack of option to switch to standard controller only makes controls a chore, and lack of post-release support dealt major blow to the reception of the game.



* ScrappyMechanic: [[https://youtu.be/_ArpWuV_zvo?t=12m10s The Kinect can sometimes be responsible for not allowing you to save them in time]].

to:

* ScrappyMechanic: [[https://youtu.be/_ArpWuV_zvo?t=12m10s The Kinect can sometimes be responsible for not allowing you to save them in time]]. And yes, it is the Kinect that dealt major blow to the game's ratings. Had it didn't use Kinect, it will be rated a decent at worst or above average at best.



*** CriticalDissonance: Meanwhile, the [[http://www.amazon.com/Steel-Battalion-Heavy-Armor-Xbox-360/product-reviews/B003O6E9T0/ref=cm_cr_dp_see_all_btm?ie=UTF8&showViewpoints=1&sortBy=bySubmissionDateDescending Amazon reviews]] for the game (along with several other websites) seem to be a little more generous towards the game, some even calling it underappreciated and overcriticized.

to:

*** CriticalDissonance: Meanwhile, the [[http://www.amazon.com/Steel-Battalion-Heavy-Armor-Xbox-360/product-reviews/B003O6E9T0/ref=cm_cr_dp_see_all_btm?ie=UTF8&showViewpoints=1&sortBy=bySubmissionDateDescending Amazon reviews]] for the game (along with several other websites) seem to be a little more generous towards the game, some even calling it underappreciated and overcriticized.overcriticized (the fact that the story and characterization is above average and the game was made by FromSoftware).
16th Aug '16 3:27:14 PM hamza678
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** ScrappyMechanic: [[https://youtu.be/_ArpWuV_zvo?t=12m10s The Kinect can sometimes be responsible for not allowing you to save them in time]].

to:

** * ScrappyMechanic: [[https://youtu.be/_ArpWuV_zvo?t=12m10s The Kinect can sometimes be responsible for not allowing you to save them in time]].
21st Mar '16 5:27:44 PM LucaEarlgrey
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* LoveItOrHateIt: Quite frankly there's no middle ground on this game. Either it's "the game that really puts you in the cockpit of a HumongousMecha" or "realism at the expensse of the RuleOfFun".

to:

* LoveItOrHateIt: Quite frankly there's no middle ground on this game. Either it's "the game that really puts you in the cockpit of a HumongousMecha" or "realism at the expensse of the RuleOfFun"."this is why ArtisticLicense exists".
21st Mar '16 5:26:53 PM LucaEarlgrey
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Added DiffLines:

* LoveItOrHateIt: Quite frankly there's no middle ground on this game. Either it's "the game that really puts you in the cockpit of a HumongousMecha" or "realism at the expensse of the RuleOfFun".
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