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* ItsEasySoItSucks: A common criticism of ''Zero'' is the lack of challenge, especially owing to the [[GameBreaker game breaking]] Wave Gun, which can be acquired very early on in the game, and easily defeat most bosses. Difficulty issues aside, it's revered as a well-done retro remake overall. The difficulty issue has been remedied with the addition of a "Destroyer Mode", a NintendoHard variant of the game, as of the version 1.2 update.

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* ItsEasySoItSucks: A common criticism of ''Zero'' is the lack of challenge, especially owing to the [[GameBreaker game breaking]] Wave Gun, which can be acquired very early on in the game, and easily defeat most bosses. Difficulty issues aside, it's revered as a well-done retro remake overall. The difficulty issue has been remedied with the addition of a "Destroyer Mode", a NintendoHard variant of the game unlocked after beating the game, as of the version 1.2 update.

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Removed: 134

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* ItsEasySoItSucks: A common criticism of ''Zero'' is the lack of challenge, especially owing to the [[GameBreaker game breaking]] Wave Gun, which can be acquired very early on in the game, and easily defeat most bosses. Difficulty issues aside, it's revered as a well-done retro remake overall.
** Averted with the Version 1.2 update of ''Zero'', which adds a more difficult "Destroyer Mode" for those seeking a greater challenge

to:

* ItsEasySoItSucks: A common criticism of ''Zero'' is the lack of challenge, especially owing to the [[GameBreaker game breaking]] Wave Gun, which can be acquired very early on in the game, and easily defeat most bosses. Difficulty issues aside, it's revered as a well-done retro remake overall.
** Averted
overall. The difficulty issue has been remedied with the Version 1.2 update addition of ''Zero'', which adds a more difficult "Destroyer Mode" for those seeking Mode", a greater challengeNintendoHard variant of the game, as of the version 1.2 update.
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Added DiffLines:

** Averted with the Version 1.2 update of ''Zero'', which adds a more difficult "Destroyer Mode" for those seeking a greater challenge
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** Averted with ''Zero'' which, to put things into perspective, led to this page getting plenty of Wiki Magic.

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** Averted with ''Zero'' which, to put things into perspective, is well liked and led to this page getting plenty of Wiki Magic.WikiMagic. Still falls under this trope as a remake of the original.
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There really isn't much of a need for the spoiler markers considering the age of the original game


* PlayerPunch: The seventh boss battle, if one reads the aforementioned Scholastic Publishing tie-in, becomes one, as it turns out that the boss is [[spoiler:Jason's escaped pet frog, Fred But when you beat the game, you see Jason and Fred sitting on SOPHIA's roof watching the enemy's stronghold crumble, so either Fred turned back to normal after being defeated and the game never bothered to show it or neither of the frog bosses was Fred and Jason found him somewhere between beating the final boss and escaping the enemy stronghold. The ''Worlds of Power'' novelization explains that the frog boss' appearance was merely a disguise, meant to torment Jason psychologically. The real Fred was alive and well.]]

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* PlayerPunch: The seventh boss battle, if one reads the aforementioned Scholastic Publishing tie-in, becomes one, as it turns out that the boss is [[spoiler:Jason's Jason's escaped pet frog, Fred Fred. But when you beat the game, you see Jason and Fred sitting on SOPHIA's roof watching the enemy's stronghold crumble, so either Fred turned back to normal after being defeated and the game never bothered to show it or neither of the frog bosses was Fred and Jason found him somewhere between beating the final boss and escaping the enemy stronghold. The ''Worlds of Power'' novelization explains that the frog boss' appearance was merely a disguise, meant to torment Jason psychologically. The real Fred was alive and well.]]

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* GermansLoveDavidHasselhoff: ''Metafight'' is not particularly well-remembered in Japan, probably due to the somewhat non-linear action-based gameplay. For the same reason, ''Blaster Master'' is '''beloved''' by gamers who cut their teeth in the NES era, as the game practically [[{{Metroidvania}} out-Metroided]] the original Metroid. The [[SugarWiki/AwesomeMusic awesome tunes]] helped this.

to:

* GermansLoveDavidHasselhoff: GermansLoveDavidHasselhoff:
**
''Metafight'' is not particularly well-remembered in Japan, probably due to the somewhat non-linear action-based gameplay. For the same reason, ''Blaster Master'' is '''beloved''' by gamers who cut their teeth in the NES era, as the game practically [[{{Metroidvania}} out-Metroided]] the original Metroid. The [[SugarWiki/AwesomeMusic awesome tunes]] helped this.



* {{Macekre}}/{{Woolseyism}}: The Famicom version, ''Chō Wakusei Senki (Super Planetary War Chronicle) Metafight'' had a pretty standard space opera plot and setting. The game was set in the distant future on an alien planet and instead of a young boy looking for his missing frog, the main character was a space soldier sent to destroy an alien overlord. However, most of the plot is detailed only in the manual and only the opening and ending are actually different.
* PlayerPunch: The seventh boss battle, if one reads the aforementioned Scholastic Publishing tie-in, becomes one, as it turns out that the boss is [[spoiler:Jason's escaped pet frog, Fred]].
** [[spoiler: But when you beat the game, you see Jason and Fred sitting on SOPHIA's roof watching the enemy's stronghold crumble, so either Fred turned back to normal after being defeated and the game never bothered to show it or neither of the frog bosses was Fred and Jason found him somewhere between beating the final boss and escaping the enemy stronghold.]]
*** [[spoiler: The Worlds of Power novelization explains that the frog boss' appearance was merely a disguise, meant to torment Jason psychologically. The real Fred was alive and well.]]

to:

* {{Macekre}}/{{Woolseyism}}: The Famicom version, ''Chō Wakusei Senki (Super Planetary War Chronicle) Metafight'' had a pretty standard space opera plot and setting. The game was set in the distant future on an alien planet and instead of a young boy looking for his missing frog, the main character was a space soldier sent to destroy an alien overlord. However, most of the plot is detailed only in the manual and only the opening and ending are actually different.
* PlayerPunch: The seventh boss battle, if one reads the aforementioned Scholastic Publishing tie-in, becomes one, as it turns out that the boss is [[spoiler:Jason's escaped pet frog, Fred]].
** [[spoiler:
Fred But when you beat the game, you see Jason and Fred sitting on SOPHIA's roof watching the enemy's stronghold crumble, so either Fred turned back to normal after being defeated and the game never bothered to show it or neither of the frog bosses was Fred and Jason found him somewhere between beating the final boss and escaping the enemy stronghold.]]
*** [[spoiler:
stronghold. The Worlds ''Worlds of Power Power'' novelization explains that the frog boss' appearance was merely a disguise, meant to torment Jason psychologically. The real Fred was alive and well.]]



* ThatOneBoss: In the first game, the sixth and seventh bosses. Not to mention the fifth boss if you didn't enter his room with your gun fully powered-up.

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* ThatOneBoss: In the first game, the sixth and seventh bosses. Not to mention the fifth boss if you didn't enter his room with your gun fully powered-up.powered-up.
* {{Woolseyism}}: The Famicom version, ''Chō Wakusei Senki (Super Planetary War Chronicle) Metafight'' had a pretty standard space opera plot and setting. The game was set in the distant future on an alien planet and instead of a young boy looking for his missing frog, the main character was a space soldier sent to destroy an alien overlord. However, most of the plot is detailed only in the manual and only the opening and ending are actually different.
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** Good luck finding any fans of ''2'', ''Enemy Below'', or ''Blasting Again''.

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** Good luck finding any fans of ''2'', ''Enemy Below'', or ''Blasting Again''.Again'', or ''Overdrive''.

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** The first game has lots of it. For example, [[http://www.youtube.com/watch?v=FwMU9zkflYc this frenetic, yet catchy tune]] from Area 7.
** Or the classic theme from Area 1, or the Area 3 techno theme, or... hell, just call it an Awesome Soundtrack, really.

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** The first game has lots of it. it.
***
For example, [[http://www.youtube.com/watch?v=FwMU9zkflYc this frenetic, yet catchy tune]] from Area 7.
** *** Or the classic theme from Area 1, or the Area 3 techno theme, or... hell, just call it an Awesome Soundtrack, really.



* FirstInstallmentWins: Good luck finding any fans of ''2'', ''Enemy Below'', or ''Blasting Again''. Averted with ''Zero'' which, to put things into perspective, led to this page getting plenty of Wiki Magic.

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* FirstInstallmentWins: FirstInstallmentWins:
**
Good luck finding any fans of ''2'', ''Enemy Below'', or ''Blasting Again''. Again''.
**
Averted with ''Zero'' which, to put things into perspective, led to this page getting plenty of Wiki Magic.

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* GameBreaker: The Wave Gun in ''Zero''. Most bosses can easily be defeated with it in only a matter of a few shots. Of course, if you take a hit (or get hit in rapid enough succession for the Energy Guard to not work), [[UnstableEquilibrium the situation can go out of control in a hurry...]]

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* GameBreaker: The Wave Gun in ''Zero''. Most bosses can easily be defeated with it in only a matter of a few shots. Of course, if you take a hit (or get hit in rapid enough succession for the Energy Guard to not work), [[UnstableEquilibrium the situation can go out of control in a hurry...]]]] That said, made even more broken when you have the upgrade that gives your weapon gauge a regenerating shield that takes a hit before your weapon does.


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* SignatureScene: Even people who've never played it remember [[https://youtu.be/Vb8b02474FM?t=43s SOPHIA III's initial start up]].
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* FirstInstallmentWins: Good luck finding any fans of ''2'', ''Enemy Below'', or ''Blasting Again''.

to:

* FirstInstallmentWins: Good luck finding any fans of ''2'', ''Enemy Below'', or ''Blasting Again''. Averted with ''Zero'' which, to put things into perspective, led to this page getting plenty of Wiki Magic.
Is there an issue? Send a MessageReason:
None


** Interestingly, the remake of the original by Inti Creates, ''[[http://inticreates.com/blaster-master-zero-3ds/ Blaster Master Zero]]'', quite clearly uses the Blaster Master name and aspects of the Blaster Master NES story, but in an entirely new continuity closer in tone to ''Metafight'' - for instance, Jason is a robotics engineer who has the design of Kane Gardner from Metafight, Fred is an alien creature rather than a normal frog, humanity has been driven underground for a time by an ice age before they came back to the surface and restored it, and Nora Satellite from the original Metafight is one of the cast members.

to:

** Interestingly, the remake of the original by Inti Creates, ''[[http://inticreates.com/blaster-master-zero-3ds/ Blaster Master Zero]]'', quite clearly uses the Blaster Master name and aspects of the Blaster Master NES story, but in an entirely new continuity closer in tone to ''Metafight'' - for instance, Jason is a robotics engineer who has the design of Kane Gardner from Metafight, Fred is an alien creature rather than a normal frog, humanity has been driven underground for a time by an ice age before they came back to the surface and restored it, and Eve is present with the design of Nora Satellite from the original Metafight is one of the cast members.Metafight.
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* GameBreaker: The Wave Gun in ''Zero''. Most bosses can easily be defeated with it in only a matter of a few shots.

to:

* GameBreaker: The Wave Gun in ''Zero''. Most bosses can easily be defeated with it in only a matter of a few shots. Of course, if you take a hit (or get hit in rapid enough succession for the Energy Guard to not work), [[UnstableEquilibrium the situation can go out of control in a hurry...]]
Is there an issue? Send a MessageReason:
None


* ItsEasySoItSucks: A common criticism of ''Zero'' is the lack of challenge, especially owing to the [[GameBreaker game breaking]] Wave Gun, which can be acquired very early on in the game, and easily defeat most bosses. Difficulty issues aside, it's nevertheless revered as a well-done retro remake overall.

to:

* ItsEasySoItSucks: A common criticism of ''Zero'' is the lack of challenge, especially owing to the [[GameBreaker game breaking]] Wave Gun, which can be acquired very early on in the game, and easily defeat most bosses. Difficulty issues aside, it's nevertheless revered as a well-done retro remake overall.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ItsEasySoItSucks: A common criticism of ''Zero'' is the lack of challenge, especially owing to the [[GameBreaker game breaking]] Wave Gun, which can be acquired very early on in the game, and easily defeat most bosses. Difficulty issues aside, it's nevertheless revered as a well-done retro remake overall.
Is there an issue? Send a MessageReason:
None


%%* GameBreaker: The Wave Gun in ''Zero''.

to:

%%* * GameBreaker: The Wave Gun in ''Zero''.''Zero''. Most bosses can easily be defeated with it in only a matter of a few shots.

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* AdaptationDisplacement: When the [=PS1=] sequel ''Blaster Master: Blasting Again'' was released in Japan, instead of following the original ''Metafight'' plot (see below), it actually followed the plot of the American version.
* [[GermansLoveDavidHasselhoff Americans Love Blaster Master]]: ''Metafight'' is not particularly well-remembered in Japan, probably due to the somewhat non-linear action-based gameplay. For the same reason, ''Blaster Master'' is '''beloved''' by gamers who cut their teeth in the NES era, as the game practically [[{{Metroidvania}} out-Metroided]] the original Metroid. The [[SugarWiki/AwesomeMusic awesome tunes]] helped this.
** This is so fantastically prominent that while ''Metafight'' practically fell by the wayside, America got a UK-developed ''exclusive'' sequel, a novelization, inspired several GameBoy ports, and by the time the ''Blasting Again'' rolled around, the American plotline ''superceded'' the Japanese one, even in Japan. And the game got a re-release on the Virtual Console due to, you guessed it, American pressure.
*** Interestingly, the remake of the original by Inti Creates, ''[[http://inticreates.com/blaster-master-zero-3ds/ Blaster Master Zero]]'', quite clearly uses the Blaster Master name and aspects of the Blaster Master NES story, but in an entirely new continuity closer in tone to ''Metafight'' - for instance, Jason is a robotics engineer who has the design of Kane Gardner from Metafight, Fred is an alien creature rather than a normal frog, humanity has been driven underground for a time by an ice age before they came back to the surface and restored it, and Nora Satellite from the original Metafight is one of the cast members.

to:

* AdaptationDisplacement: When the [=PS1=] sequel ''Blaster Master: Blasting Again'' was released in Japan, instead of following the original ''Metafight'' plot (see below), plot, it actually followed the plot of the American version.
* [[GermansLoveDavidHasselhoff Americans Love Blaster Master]]: ''Metafight'' is not particularly well-remembered in Japan, probably due to the somewhat non-linear action-based gameplay. For the same reason, ''Blaster Master'' is '''beloved''' by gamers who cut their teeth in the NES era, as the game practically [[{{Metroidvania}} out-Metroided]] the original Metroid. The [[SugarWiki/AwesomeMusic awesome tunes]] helped this.
** This is so fantastically prominent that while ''Metafight'' practically fell by the wayside, America got a UK-developed ''exclusive'' sequel, a novelization, inspired several GameBoy ports, and by the time the ''Blasting Again'' rolled around, the American plotline ''superceded'' the Japanese one, even in Japan. And the game got a re-release on the Virtual Console due to, you guessed it, American pressure.
*** Interestingly, the remake of the original by Inti Creates, ''[[http://inticreates.com/blaster-master-zero-3ds/ Blaster Master Zero]]'', quite clearly uses the Blaster Master name and aspects of the Blaster Master NES story, but in an entirely new continuity closer in tone to ''Metafight'' - for instance, Jason is a robotics engineer who has the design of Kane Gardner from Metafight, Fred is an alien creature rather than a normal frog, humanity has been driven underground for a time by an ice age before they came back to the surface and restored it, and Nora Satellite from the original Metafight is one of the cast members.
version.


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* GermansLoveDavidHasselhoff: ''Metafight'' is not particularly well-remembered in Japan, probably due to the somewhat non-linear action-based gameplay. For the same reason, ''Blaster Master'' is '''beloved''' by gamers who cut their teeth in the NES era, as the game practically [[{{Metroidvania}} out-Metroided]] the original Metroid. The [[SugarWiki/AwesomeMusic awesome tunes]] helped this.
** This is so fantastically prominent that while ''Metafight'' practically fell by the wayside, America got a UK-developed ''exclusive'' sequel, a novelization, inspired several GameBoy ports, and by the time the ''Blasting Again'' rolled around, the American plotline ''superceded'' the Japanese one, even in Japan. And the game got a re-release on the Virtual Console due to, you guessed it, American pressure.
** Interestingly, the remake of the original by Inti Creates, ''[[http://inticreates.com/blaster-master-zero-3ds/ Blaster Master Zero]]'', quite clearly uses the Blaster Master name and aspects of the Blaster Master NES story, but in an entirely new continuity closer in tone to ''Metafight'' - for instance, Jason is a robotics engineer who has the design of Kane Gardner from Metafight, Fred is an alien creature rather than a normal frog, humanity has been driven underground for a time by an ice age before they came back to the surface and restored it, and Nora Satellite from the original Metafight is one of the cast members.
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None

Added DiffLines:

%%* GameBreaker: The Wave Gun in ''Zero''.
Is there an issue? Send a MessageReason:
None


*** Interestingly, the not-yet-released remake of the original by Inti Creates, ''[[http://inticreates.com/blaster-master-zero-3ds/ Blaster Master Zero]]'', quite clearly intends to use the Blaster Master name and aspects of the Blaster Master NES story, but in an entirely new continuity closer in tone to ''Metafight'' - for instance, Jason is a robotics engineer who has the design of Kane Gardner from Metafight, Fred's species isn't specified (but implied to be an alien creature rather than a normal frog), humanity has been driven underground for a time by an ice age before they came back to the surface and restored it, and Nora Satellite from the original Metafight is one of the cast members.

to:

*** Interestingly, the not-yet-released remake of the original by Inti Creates, ''[[http://inticreates.com/blaster-master-zero-3ds/ Blaster Master Zero]]'', quite clearly intends to use uses the Blaster Master name and aspects of the Blaster Master NES story, but in an entirely new continuity closer in tone to ''Metafight'' - for instance, Jason is a robotics engineer who has the design of Kane Gardner from Metafight, Fred's species isn't specified (but implied to be Fred is an alien creature rather than a normal frog), frog, humanity has been driven underground for a time by an ice age before they came back to the surface and restored it, and Nora Satellite from the original Metafight is one of the cast members.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Interestingly, the not-yet-released remake of the original by Inti Creates, ''[[http://inticreates.com/blaster-master-zero-3ds/ Blaster Master Zero]]'', quite clearly intends to use the Blaster Master name and aspects of the Blaster Master NES story, but in an entirely new continuity closer in tone to ''Metafight'' - for instance, Jason is a robotics engineer who has the design of Kane Gardner from Metafight, Fred's species isn't specified (but implied to be an alien creature rather than a normal frog), humanity has been driven underground for a time by an ice age before they came back to the surface and restored it, and Nora Satellite from the original Metafight is one of the cast members.
Is there an issue? Send a MessageReason:
None


* AdaptationDisplacement: When the PS1 sequel ''Blaster Master: Blasting Again'' was released in Japan, instead of following the original ''Metafight'' plot (see below), it actually followed the plot of the American version.

to:

* AdaptationDisplacement: When the PS1 [=PS1=] sequel ''Blaster Master: Blasting Again'' was released in Japan, instead of following the original ''Metafight'' plot (see below), it actually followed the plot of the American version.

Added: 186

Changed: 9

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* PlayerPunch: The fourth boss battle, if one reads the aforementioned Scholastic Publishing tie-in, becomes one, as it turns out that the boss is [[spoiler:Jason's escaped pet frog, Fred]].

to:

* PlayerPunch: The fourth seventh boss battle, if one reads the aforementioned Scholastic Publishing tie-in, becomes one, as it turns out that the boss is [[spoiler:Jason's escaped pet frog, Fred]].


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*** [[spoiler: The Worlds of Power novelization explains that the frog boss' appearance was merely a disguise, meant to torment Jason psychologically. The real Fred was alive and well.]]
Is there an issue? Send a MessageReason:
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** [[spoiler: But when you beat the game, you see Jason and Fred sitting on SOPHIA's roof watching the enemy's stronghold crumble, so either Fred turned back to normal after being defeated and the game never bothered to show it or neither of the frog bosses was Fred and Jason found him somewhere between beating the final boss and escaping the enemy stronghold.]]

Changed: 530

Removed: 990

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* {{Macekre}}/{{Woolseyism}}: While the American version was about a boy looking for his pet frog, the Japanese version was about a young space soldier named Kane Gardner who is sent to to the planet Sophia III with his tank the Metal Attacker to defeat the alien overlord Goez. Whether you prefer the cliched space opera plot in the Japanese version or the silly story about the boy and his pet in the American version seems to be a matter of taste.
** An explanation of the American plot: there were plans to make an arcade cabinet version using Nintendo VS arcade system. One problem with that is that Meta Fight never had an eye catching intro scene or even a self playing demo so they had to be added, and considering [[TeenageMutantNinjaTurtles mutated reptiles]] had just exploded in popularity, well, put two and two together. Unfortunately the arcade cabinet never happened due to how long you could live off a single quarter. This also explains "Authentic Arcade Editon!" on the box cover.
** The Famicom version, ''Chō Wakusei Senki (Super Planetary War Chronicle) Metafight'' had a pretty standard space opera plot and setting. The game was set in the distant future on an alien planet and instead of a young boy looking for his missing frog, the main character was a space soldier sent to destroy an alien overlord. However, most of the plot is detailed only in the manual, and only the opening and ending are actually different.

to:

* {{Macekre}}/{{Woolseyism}}: While the American version was about a boy looking for his pet frog, the Japanese version was about a young space soldier named Kane Gardner who is sent to to the planet Sophia III with his tank the Metal Attacker to defeat the alien overlord Goez. Whether you prefer the cliched space opera plot in the Japanese version or the silly story about the boy and his pet in the American version seems to be a matter of taste.
** An explanation of the American plot: there were plans to make an arcade cabinet version using Nintendo VS arcade system. One problem with that is that Meta Fight never had an eye catching intro scene or even a self playing demo so they had to be added, and considering [[TeenageMutantNinjaTurtles mutated reptiles]] had just exploded in popularity, well, put two and two together. Unfortunately the arcade cabinet never happened due to how long you could live off a single quarter. This also explains "Authentic Arcade Editon!" on the box cover.
**
The Famicom version, ''Chō Wakusei Senki (Super Planetary War Chronicle) Metafight'' had a pretty standard space opera plot and setting. The game was set in the distant future on an alien planet and instead of a young boy looking for his missing frog, the main character was a space soldier sent to destroy an alien overlord. However, most of the plot is detailed only in the manual, manual and only the opening and ending are actually different.
Is there an issue? Send a MessageReason:
YMMV sinkhole


* {{Macekre}}/{{Woolseyism}}: While the American version was about a boy looking for his pet frog, the Japanese version was about a young space soldier named Kane Gardner who is sent to to the planet Sophia III with his tank the Metal Attacker to defeat the alien overlord Goez. [[YourMileageMayVary Whether you prefer the cliched space opera plot in the Japanese version or the silly story about the boy and his pet in the American version seems to be a matter of taste]].

to:

* {{Macekre}}/{{Woolseyism}}: While the American version was about a boy looking for his pet frog, the Japanese version was about a young space soldier named Kane Gardner who is sent to to the planet Sophia III with his tank the Metal Attacker to defeat the alien overlord Goez. [[YourMileageMayVary Whether you prefer the cliched space opera plot in the Japanese version or the silly story about the boy and his pet in the American version seems to be a matter of taste]].taste.
Is there an issue? Send a MessageReason:


* PolygonCeiling: ''Blasting Again'' was the only one done in 3D, and sold rather poorly due in part to it being released as a $10 budget title near the end of the PlayStation's life span.

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\"Excuse Plot\" is not YMMV. Also renamed some tropes.


* [[GermansLoveDavidHasselhoff Americans Love Blaster Master]]: ''Metafight'' is not particularly well-remembered in Japan, probably due to the somewhat non-linear action-based gameplay. For the same reason, ''Blaster Master'' is '''beloved''' by gamers who cut their teeth in the NES era, as the game practically [[{{Metroidvania}} out-Metroided]] the original Metroid. The [[CrowningMusicOfAwesome awesome tunes]] helped this.

to:

* [[GermansLoveDavidHasselhoff Americans Love Blaster Master]]: ''Metafight'' is not particularly well-remembered in Japan, probably due to the somewhat non-linear action-based gameplay. For the same reason, ''Blaster Master'' is '''beloved''' by gamers who cut their teeth in the NES era, as the game practically [[{{Metroidvania}} out-Metroided]] the original Metroid. The [[CrowningMusicOfAwesome [[SugarWiki/AwesomeMusic awesome tunes]] helped this.



* AnticlimaxBoss: Enemy Below's third boss. Considering he was fairly hard in the first game... Here, he's a complete joke and can be dispatched without him getting a single hit against you.
* CrowningMusicOfAwesome:

to:

* AnticlimaxBoss: AntiClimaxBoss: Enemy Below's third boss. Considering he was fairly hard in the first game... Here, he's a complete joke and can be dispatched without him getting a single hit against you.
* CrowningMusicOfAwesome: SugarWiki/AwesomeMusic:



** Or the classic theme from Area 1, or the Area 3 techno theme, or... hell, just call it a Crowning Soundtrack Of Awesome, really.

to:

** Or the classic theme from Area 1, or the Area 3 techno theme, or... hell, just call it a Crowning Soundtrack Of Awesome, an Awesome Soundtrack, really.



* ExcusePlot: The first game.


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* PolygonCeiling: ''Blasting Again'' was the only one done in 3D, and sold rather poorly due in part to it being released as a $10 budget title near the end of the PlayStation's life span.
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Fixed a trope that I mixed up the name of.


* BreatherBoss: Enemy Below's third boss. Considering he was fairly hard in the first game... Here, he's a complete joke and can be dispatched without him getting a single hit against you.

to:

* BreatherBoss: AnticlimaxBoss: Enemy Below's third boss. Considering he was fairly hard in the first game... Here, he's a complete joke and can be dispatched without him getting a single hit against you.
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None


* BreatherBoss: Enemy Below's third boss. Considering he was fairly hard in the first game... Here, he's a complete joke and can be dispatched without him getting a single hit against you.



* ThatOneBoss: In the first game, the sixth and seventh bosses. Not to mention the fifth boss if you didn't enter his room with your gun fully powered-up.

to:

* ThatOneBoss: In the first game, the sixth and seventh bosses. Not to mention the fifth boss if you didn't enter his room with your gun fully powered-up.

Added: 442

Removed: 457

Is there an issue? Send a MessageReason:
None


** The Famicom version, ''Chō Wakusei Senki (Super Planetary War Chronicle) Metafight'' had a pretty standard space opera plot and setting. The game was set in the distant future on an alien planet and instead of a young boy looking for his missing frog, the main character was a space soldier sent to destroy an alien overlord. However, most of the plot is detailed only in the manual, and only the opening and ending are actually different.



* {{Woolseyism}}: The Famicom version, ''Chō Wakusei Senki (Super Planetary War Chronicle) Metafight'' had a pretty standard space opera plot and setting. The game was set in the distant future on an alien planet and instead of a young boy looking for his missing frog, the main character was a space soldier sent to destroy an alien overlord. However, most of the plot is detailed only in the manual, and only the opening and ending are actually different.
Is there an issue? Send a MessageReason:
None


* ThatOneBoss: In the first game, the sixth and seventh bosses. Not to mention the fifth boss if you didn't enter his room with your gun fully powered-up.

to:

* ThatOneBoss: In the first game, the sixth and seventh bosses. Not to mention the fifth boss if you didn't enter his room with your gun fully powered-up.powered-up.
* {{Woolseyism}}: The Famicom version, ''Chō Wakusei Senki (Super Planetary War Chronicle) Metafight'' had a pretty standard space opera plot and setting. The game was set in the distant future on an alien planet and instead of a young boy looking for his missing frog, the main character was a space soldier sent to destroy an alien overlord. However, most of the plot is detailed only in the manual, and only the opening and ending are actually different.

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