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** the Retribution of Scyrah may fall under this as well. they just want to save their dying god it just so happens that they find the best way to do that is to stop human magic (what they beleave is killing the god in the first place) and the best way to do that kill every human with even an ounce of magical power.
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* The ''{{Planescape}}'' campaign mentions a rather odd group like this called the Opposers. Their goal is to oppose ''every'' political, moral, ethical, and philosophical idea except their own, and they believe this will actually help people. Why? Well, they think that an idea can only succeed and its supporters can only become strong if they have to ''fight'' to support it. In other words, opposition makes you strong. As you might expect, this group doesn't have many friends or allies (nor do they want any - they ''want'' people to oppose them too).

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* The ''{{Planescape}}'' campaign mentions a rather odd group like this called the Opposers. Their goal is to oppose ''every'' political, moral, ethical, and philosophical idea except their own, and they believe this will actually help people. Why? Well, they think that an idea can only succeed and its supporters can only become strong if they have to ''fight'' to support it. In other words, opposition makes you strong. As you might expect, this group doesn't have many friends or allies (nor do they want any - they ''want'' people to oppose them too). PlayerCharacters can actually join this group if they want to; the only requirement (other than holding to its controversial philosophy of opposing everything) is actually one that makes sense: you must be True Neutral in alignment. (Being Good, Evil, Lawful, or Chaotic obviously defeats the purpose.)
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* The ''{{Planescape}}'' campaign mentions a rather odd group like this called the Opposers. Their goal is to oppose ''every'' political, moral, ethical, and philosophical idea except their own, and they believe this will actually help people. Why? Well, they think that an idea can only succeed and its supporters can only become strong if they have to ''fight'' to support it. In other words, opposition makes you strong. As you might expect, this group doesn't have many friends or allies (nor do they want any - they ''want'' people to oppose them too).
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** And on the other side, you have the Euthanatos, a Tradition dedicated to doing to the population what a gardener does to weeds. They ''try'' not to [[JumpingOffTheSlipperySlope jump off the slippery slope]], but...
* ''TabletopGame/MageTheAwakening''
** This essentially ''defines'' the Banishers. They believe the supernatural, especially mages, to be inherently evil (not necessarily without reason). Their solution is to attempt to wipe out every single supernatural being (especially mages) that they come across. Banisher Mages see the entire cosmology as they Awaken (including the Abyss) and how it all fits together. After that, they decide that they will use magic, but only to ultimately stop it from ever being used again.
** This is one interpretation of the ancient conspiracy the Seers of the Throne, when it isn't DespotismJustifiesTheMeans. [[MotiveDecay The first tends to become the second as they move up in ranks and are forced to be more and more amoral]].
** Also a good description of the Guardians of the Veil. Probably the only WellIntentionedExtremist group that fully ''acknowledges'' that status. It's right there in their creed: "Sins for a just end bring wisdom to the Awakened." This self-awareness is probably why they're one of the protagonist factions (they take no pride in what they have to do, only the ends).
** The Silver Ladder in general is plagued with these people, on the basis that they idolize the {{Ubermensch}} to begin with, and view [[DyingLikeAnimals pointless self-limiting]] as more harmful in the long term than raw [[AmbitionIsEvil ambition]]. When you think like that, it isn't hard ''at all'' to fall into the trap of UtopiaJustifiesTheMeans (hell, a favorite saying of theirs is "[[JustThinkOfThePotential hubris is a coward's word]]").

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** And on the other side, you have the Euthanatos, a Tradition dedicated to doing to the population what a gardener does to weeds. They ''try'' not to [[JumpingOffTheSlipperySlope jump off the slippery slope]], but...
but you know, HeWhoFightsMonsters and all that.
* ''TabletopGame/MageTheAwakening''
''TabletopGame/MageTheAwakening'':
** This essentially ''defines'' the Banishers. They believe the supernatural, especially mages, Mages, to be inherently evil (not necessarily without reason). Their solution is to attempt to wipe out every single supernatural being (especially mages) being, especially other Mages, that they come across. Banisher Mages The most common reason is that Banishers see the entire cosmology of the World of Darkness as they Awaken (including Awaken, including the Abyss) Abyss, and how it all fits together. After that, they decide that they will use magic, but only to ultimately stop it from ever being used again.
** This is one interpretation of the ancient conspiracy the Seers of the Throne, when it isn't DespotismJustifiesTheMeans. [[MotiveDecay The first tends to become the second as they move up in ranks the hierarchy and are forced to be more and become more amoral]].
** Also a good description of the Guardians of the Veil. Probably the only WellIntentionedExtremist group that fully ''acknowledges'' that status. It's right there in their creed: "Sins for a just end bring wisdom to the Awakened." This self-awareness is probably why they're one of the protagonist factions (they factions-- they take no pride in what they have to do, only the ends).
ends.
** The Silver Ladder in general is plagued with these people, on the basis that they idolize the {{Ubermensch}} to begin with, and view [[DyingLikeAnimals pointless self-limiting]] self-limiting belief systems]] as more harmful in the long term than raw [[AmbitionIsEvil ambition]]. When you think like that, it isn't hard ''at all'' to fall into the trap of UtopiaJustifiesTheMeans (hell, UtopiaJustifiesTheMeans. As a favorite saying of theirs is goes, "[[JustThinkOfThePotential hubris is a coward's word]]").word]]". The only problem is that arrogance-- well-meaning or otherwise-- in ''Mage'' usually ends very very badly for the mage and anyone nearby.



* ''TabletopGame/GeniusTheTransgression'', a fan-made game for ''TabletopGame/NewWorldOfDarkness''

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* ''TabletopGame/GeniusTheTransgression'', a fan-made game for ''TabletopGame/NewWorldOfDarkness''''TabletopGame/NewWorldOfDarkness'':



** This game, being set in the World of Darkness, has plenty of non-Lemurian Hoffenhungs (those who became [[MadScientist Geniuses]] through a wish to change the world)) who end up becoming this, particularly if their KarmaMeter falls too low.

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** This game, being set in the World of Darkness, has plenty of non-Lemurian Hoffenhungs Hoffnungs (those who became [[MadScientist Geniuses]] through a wish to change the world)) who end up becoming this, particularly if their KarmaMeter falls too low.



** Most of the Chaos Space Marines start out this way before the Drop Site Massacres. Some still are. Point goes to Alpha Legion, who only sided with Horus due to them foreseeing that it would ultimately lead to the best possible outcome for the galaxy if Horus actually won. Indeed, they are still loyal to the Emperor, although in the darkest way possible.
** Horus himself, at least initially and/or from his point of view. He was presented with a vision of the future of the Imperium as a bloated, oppressive, theocratic state that had forgotten him, discarded the Primarchs, and deified the Emperor. He was told that the Emperor was destroying the [[BlatantLies benign denizens of the Warp]] in his quest for [[AscendToAHigherPlaneOfExistence apotheosis]] and would abandon the galaxy to achieve it. He was already bitter toward his distant father for subordinating him and his brothers to the Council of Terra. He came to the conclusion that his father was a corrupt dictator and he would overthrow him. By the time of the Battle of Terra, he had completely fallen to TheDarkSide.

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** Most of the Chaos Space Marines start out this way before the Istvaan Drop Site Massacres. Some still are. Point Special mention goes to the Alpha Legion, who only sided with Horus due to them foreseeing because they foresaw that it would ultimately lead to the best possible outcome for the galaxy if Horus actually won. Indeed, they are still loyal to the Emperor, although in the darkest way possible.
** Horus himself, at least initially and/or from his point of view. He was presented with a vision of the future of the Imperium as a bloated, oppressive, theocratic state that had forgotten him, discarded the Primarchs, and deified the Emperor. He was told that the Emperor was destroying the [[BlatantLies benign denizens of the Warp]] in his quest for [[AscendToAHigherPlaneOfExistence apotheosis]] and would abandon the galaxy to achieve it. He was already bitter This, combined with his bitterness toward his distant father for subordinating him and his brothers to the Council of Terra. He came to Terra, made him conclude the conclusion that his father Emperor was a corrupt dictator and he would overthrow him.must overthrow. By the time of the Battle of Terra, he had completely fallen to TheDarkSide.



** Meanwhile, another of the five druidic sects, the Children of Winter, are dedicated to wiping out civilisation as part of their belief in SocialDarwinism. They believe that people can only survive if the weak are winnowed out and the Mourning represents the approaching "Winter" of the world itself. As a result, they unleash famines, plagues, pestilence and all other sorts of natural disasters in the name of "the greater good".

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** Meanwhile, another Another of the five druidic sects, the Children of Winter, are dedicated to wiping out civilisation as part of their belief in SocialDarwinism. They believe that people can only survive if the weak are winnowed out and the Mourning represents the approaching "Winter" of the world itself. As a result, they unleash famines, plagues, pestilence and all other sorts of natural disasters in the name of "the greater good".



** Perhaps [[EmperorScientist Yawgmoth]] could also fit into this trope when he was still a human. After all, he [[UtopiaJustifiesTheMeans considered eugenics and hybridization between man and machine as perfectly justifiable ways to improve life]]. Then again, he also infected entire races with fatal diseases just to blackmail them over the antidotes, and then let them die anyway ForTheLulz.

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** Perhaps [[EmperorScientist Yawgmoth]] could also fit into this trope when he was still a human. After all, he [[UtopiaJustifiesTheMeans considered eugenics and hybridization between man and machine as perfectly justifiable ways to improve life]]. Then again, he also infected entire races with fatal diseases just to blackmail them over the antidotes, and then let them die anyway ForTheLulz.ForTheEvulz.



* In ''{{Monsterpocalypse}}'', the Radical factions are said to be this. ''Empire of the Apes'' wants to bring harmony back into nature by leveling human cities, but they also protect primitive villages. As for the Terrasaurs, they just find human factories and industrial wastes tasty.

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* In ''{{Monsterpocalypse}}'', the Radical factions are said to be this. ''Empire The Empire of the Apes'' Apes wants to bring harmony back into nature by leveling human cities, but they also protect primitive villages. As for Subverted with the Terrasaurs, Terrasaurs: their human supporters believe the Terrasaurs are GaiasVengeance, they just find human factories and industrial wastes tasty.tasty and are really just looking for a snack.
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** The Silver Ladder in general is plagued these people, on the basis that they idolize the {{Ubermensch}} to begin with, and view [[DyingLikeAnimals pointless self-limiting]] as more harmful in the long term than raw [[AmbitionIsEvil ambition]]. When you think like that, it isn't hard ''at all'' to fall into the trap of UtopiaJustifiesTheMeans (hell, a favorite saying of theirs is "hubris is a coward's word").

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** The Silver Ladder in general is plagued with these people, on the basis that they idolize the {{Ubermensch}} to begin with, and view [[DyingLikeAnimals pointless self-limiting]] as more harmful in the long term than raw [[AmbitionIsEvil ambition]]. When you think like that, it isn't hard ''at all'' to fall into the trap of UtopiaJustifiesTheMeans (hell, a favorite saying of theirs is "hubris "[[JustThinkOfThePotential hubris is a coward's word").word]]").
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** The Silver Ladder in general tends to fall into this, on the basis that they idolize the {{Ubermensch)) to begin with, and view [[DyingLikeAnimals pointless self-limiting]] as more harmful in the long term than raw [[AmbitionIsEvil ambition]]. When you think like that, it isn't hard ''at all'' to fall into the trap of UtopiaJustifiesTheMeans (hell, a favorite saying of theirs is "hubris is a coward's word").

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** The Silver Ladder in general tends to fall into this, is plagued these people, on the basis that they idolize the {{Ubermensch)) {{Ubermensch}} to begin with, and view [[DyingLikeAnimals pointless self-limiting]] as more harmful in the long term than raw [[AmbitionIsEvil ambition]]. When you think like that, it isn't hard ''at all'' to fall into the trap of UtopiaJustifiesTheMeans (hell, a favorite saying of theirs is "hubris is a coward's word").

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** This is one interpretation of the ancient conspiracy the Seers of the Throne.
** Also a good description of the Guardians of the Veil. Probably the only WellIntentionedExtremist group that fully ''acknowledges'' that status. It's right there in their creed: "Sins for a just end bring wisdom to the Awakened."

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** This is one interpretation of the ancient conspiracy the Seers of the Throne.
Throne, when it isn't DespotismJustifiesTheMeans. [[MotiveDecay The first tends to become the second as they move up in ranks and are forced to be more and more amoral]].
** Also a good description of the Guardians of the Veil. Probably the only WellIntentionedExtremist group that fully ''acknowledges'' that status. It's right there in their creed: "Sins for a just end bring wisdom to the Awakened."" This self-awareness is probably why they're one of the protagonist factions (they take no pride in what they have to do, only the ends).
** The Silver Ladder in general tends to fall into this, on the basis that they idolize the {{Ubermensch)) to begin with, and view [[DyingLikeAnimals pointless self-limiting]] as more harmful in the long term than raw [[AmbitionIsEvil ambition]]. When you think like that, it isn't hard ''at all'' to fall into the trap of UtopiaJustifiesTheMeans (hell, a favorite saying of theirs is "hubris is a coward's word").
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* the prestege class "walker of the waste" from the sandstorm source book can be this. they seek to dry out the world. but only to make it a safe place for the people of the wastes who are so adversly effected by water that some can drown in the rain

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** Also in the setting are radical Inquisitors who decide that the best way to defeat the forces of Chaos is to turn [[TheCorruption Chaos]] against itself. If they're lucky, they end up executed by their colleagues for heresy. If they're unlucky, they are lost to TheDarkSide. If Inquisitors are lost to TheDarkSide, many of them still try to serve the Imperium, no matter how many innocent lives are lost in their schemes.

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** Also in the setting are radical Inquisitors who decide that the best way to defeat the forces of Chaos is to turn [[TheCorruption Chaos]] against itself. If they're lucky, they end up executed by their colleagues will execute them for heresy. If heresy; if they're unlucky, they are lost to TheDarkSide. If Inquisitors are lost to TheDarkSide, many of them still try to serve the Imperium, no matter how many innocent lives are lost in their schemes.



** Most of the Chaos Space Marines start out this way before the Drop Site Massacres. Some still are. Point goes to Alpha Legion, who only sided with Horus due to them foreseeing that it would ultimately lead to the best possible outcome for the galaxy if Horus actually won. Indeed, they are still loyal to the emperor, although in the darkest way possible.

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** Most of the Chaos Space Marines start out this way before the Drop Site Massacres. Some still are. Point goes to Alpha Legion, who only sided with Horus due to them foreseeing that it would ultimately lead to the best possible outcome for the galaxy if Horus actually won. Indeed, they are still loyal to the emperor, Emperor, although in the darkest way possible.possible.
** Horus himself, at least initially and/or from his point of view. He was presented with a vision of the future of the Imperium as a bloated, oppressive, theocratic state that had forgotten him, discarded the Primarchs, and deified the Emperor. He was told that the Emperor was destroying the [[BlatantLies benign denizens of the Warp]] in his quest for [[AscendToAHigherPlaneOfExistence apotheosis]] and would abandon the galaxy to achieve it. He was already bitter toward his distant father for subordinating him and his brothers to the Council of Terra. He came to the conclusion that his father was a corrupt dictator and he would overthrow him. By the time of the Battle of Terra, he had completely fallen to TheDarkSide.
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** Meanwhile, another of the five druidic sects, the Children of Winter, are dedicated to wiping out civilisation as part of their belief in SocialDarwinism. They believe that people can only survive if the weak are winnowed out and the Mourning represents the approaching "Winter" of the world itself. As a result, they unleash famines, plagues, pestilence and all other sorts of natural disasters in the name of "the greater good".


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* The Circle of Orboros in ''IronKingdoms'' are very similar to the Ashbound and Children of Winter mentioned above; they are a druidic sect who believe that civilisation is an inherently unnatural phenomena that must be crushed and harness natural disasters of all kinds to try and destroy cities and force humans back to nature. They do this because they believe that not only does civilisation interfere with the fundamental powers of nature, if this interference grows too great, the [[GodOfEvil Devourer]] [[NatureSpirit Wurm]] will return to the mortal world and destroy all humans in order to restore the flow of his powers.
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* In the {{Eberron}} setting for ''DungeonsAndDragons'':

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* In the {{Eberron}} setting for ''DungeonsAndDragons'':''TabletopGame/DungeonsAndDragons'':
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** There are the Lemurians, Geniuses who haven't gotten the memo that they literally cheat reality. They think that something [[GoneHorriblyWrong Went Horribly Wrong]] in the past, and that they have to fix it in the present. They range the gamut from CompleteMonster {{Knight Templar}}s to [[VillainProtagonist playable]] {{Anti Villain}}s.

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** There are the Lemurians, Geniuses who haven't gotten the memo that they literally cheat reality. They think that something [[GoneHorriblyWrong Went Horribly Wrong]] in the past, and that they have to fix it in the present. They range the gamut from CompleteMonster {{Knight Templar}}s to [[VillainProtagonist playable]] {{Anti Villain}}s.



** Also in the setting are radical Inquisitors who decide that the best way to defeat the forces of Chaos is to turn [[TheCorruption Chaos]] against itself. If they're lucky, they end up executed by their colleagues for heresy. If they're unlucky, they are lost to TheDarkSide. And even if Inquisitors are lost to TheDarkSide, many of them still try to serve the Imperium, no matter how many innocent lives are lost in their schemes.
** No mention of the Eldar? They are so devoted to the continuing survival of their species that they are willing to sacrifice everybody else to keep going. One of the sidebar quotes in the Eldar Codex even says, "We would rather ten million humans die than one of our own."

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** Also in the setting are radical Inquisitors who decide that the best way to defeat the forces of Chaos is to turn [[TheCorruption Chaos]] against itself. If they're lucky, they end up executed by their colleagues for heresy. If they're unlucky, they are lost to TheDarkSide. And even if If Inquisitors are lost to TheDarkSide, many of them still try to serve the Imperium, no matter how many innocent lives are lost in their schemes.
** No mention of the Eldar? They The Eldar are so devoted to the continuing survival of their species that they are willing to sacrifice everybody else to keep going. One of the sidebar quotes in the Eldar Codex even says, "We would rather ten million humans die than one of our own."



** The Bronze Faction have managed to royally screw up the Creation in the process of attempting to save it. And yet, their leader, Chejop Kejak, is still convinced that he's doing the right thing, and even now, with everything going straight to hell (possibly literally, if the Yozis get their way), he firmly believes the world is better off without the Solars. He is one of the last who personally remembers just how bad the late First Age actually was, but he should also realize that just Terrestrials and Sidereals cannot hold off the Yozis, Deathlords, and Raksha simultaneously, especially with the Scarlet Empress missing and the Realm Defense Grid offline.

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** The Bronze Faction have managed to royally screw up the Creation in the process of attempting to save it. And yet, their leader, Chejop Kejak, is still convinced that he's doing the right thing, and even now, with everything going straight to hell (possibly literally, if the Yozis get their way), he firmly believes the world is better off without the Solars. He is one of the last who personally remembers just how bad the late First Age actually was, but he should also realize that just Terrestrials and Sidereals cannot hold off the Yozis, Deathlords, and Raksha simultaneously, especially with the Scarlet Empress missing and the Realm Defense Grid offline.



** Yawgmoth's archrival Urza would count as an AntiHero version. He's still a protagonist, and could even be called the BigGood of his arc, but in his efforts to stop Yawgmoth from taking over Dominaria, he still did such things as start wars, run eugenic programs that produce disposable slaves to be used as soldiers, kill his allies and using their souls to power bombs, and, in one instance, set off an explosion that ''destroyed a substantial landmass and led to a practical nuclear winter'' just to kill his corrupted brother. If Yawgmoth wasn't such a CompleteMonster and if his victory didn't spell the horrific torture and subjugation of all Dominarians, Urza would be a straight-up villain.

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** Yawgmoth's archrival Urza would count as an AntiHero version. He's still a protagonist, and could even be called the BigGood of his arc, but in his efforts to stop Yawgmoth from taking over Dominaria, he still did such things as start wars, run eugenic programs that produce disposable slaves to be used as soldiers, kill his allies and using their souls to power bombs, and, in one instance, set off an explosion that ''destroyed a substantial landmass and led to a practical nuclear winter'' just to kill his corrupted brother. If Yawgmoth wasn't such a CompleteMonster and if his Yawgmoth's victory didn't spell the horrific torture and subjugation of all Dominarians, Urza would be a straight-up villain.



* Firewall in ''TabletopGame/EclipsePhase''. Ten years ago [[TheSingularity the]] [[RobotWar Fall]] left earth a wasteland inhabited by killer robots, nanoswarms, and borderline Eldritch Abominations, the total population of the off-world colonies that survived are less than a billion. Firewall is an inter-faction conspiracy dedicated to preventing the extinction of what's left of humanity at all costs, to the point of nuking entire habitats in order to contain X-risks. Their Sentinels (including most player characters) are often sent on suicide missions, [[BodyBackupDrive multiple times]].

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* Firewall in ''TabletopGame/EclipsePhase''. Ten 10 years ago [[TheSingularity the]] [[RobotWar Fall]] left earth a wasteland inhabited by killer robots, nanoswarms, and borderline Eldritch Abominations, the total population of the off-world colonies that survived are less than a billion. Firewall is an inter-faction conspiracy dedicated to preventing the extinction of what's left of humanity at all costs, to the point of nuking entire habitats in order to contain X-risks. Their Sentinels (including most player characters) are often sent on suicide missions, [[BodyBackupDrive multiple times]].
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** This essentially ''defines'' the Banishers. They believe the supernatural, especially mages, to be inherently evil (not necessarily without reason). Their solution is to attempt to wipe out every single supernatural being (especially mages) that they come across. Banisher Mages see the entire cosmology as they Awaken (including the [[CosmicHorror Abyss]]) and how it all fits together. After that, they decide that they will use magic, but only to ultimately stop it from ever being used again.

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** This essentially ''defines'' the Banishers. They believe the supernatural, especially mages, to be inherently evil (not necessarily without reason). Their solution is to attempt to wipe out every single supernatural being (especially mages) that they come across. Banisher Mages see the entire cosmology as they Awaken (including the [[CosmicHorror Abyss]]) Abyss) and how it all fits together. After that, they decide that they will use magic, but only to ultimately stop it from ever being used again.



** Also in the setting are radical Inquisitors who decide that the best way to defeat [[CosmicHorror the forces of Chaos]] is to turn [[TheCorruption Chaos]] against itself. If they're lucky, they end up executed by their colleagues for heresy. If they're unlucky, they are lost to TheDarkSide. And even if Inquisitors are lost to TheDarkSide, many of them still try to serve the Imperium, no matter how many innocent lives are lost in their schemes.

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** Also in the setting are radical Inquisitors who decide that the best way to defeat [[CosmicHorror the forces of Chaos]] Chaos is to turn [[TheCorruption Chaos]] against itself. If they're lucky, they end up executed by their colleagues for heresy. If they're unlucky, they are lost to TheDarkSide. And even if Inquisitors are lost to TheDarkSide, many of them still try to serve the Imperium, no matter how many innocent lives are lost in their schemes.
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* The Lizard Men faction of WarHammer's goals are sympathetic (purging Chaos/Skaven, trying to follow the plans of the Old Ones), but their methods are ruthless.

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* The Lizard Men faction of WarHammer's TabletopGame/{{Warhammer}}'s goals are sympathetic (purging Chaos/Skaven, trying to follow the plans of the Old Ones), but their methods are ruthless.
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* Firewall in ''TabletopGame/EclipsePhase''. Ten years ago [[TheSingularity the]] [[RobotWar Fall]] left earth a wasteland inhabited by killer robots, nanoswarms, and borderline Eldritch Abominations, the total population of the off-world colonies that survived are less than a billion. Firewall is an inter-faction conspiracy dedicated to preventing the extinction of what's left of humanity at all costs, to the point of nuking entire habitats in order to contain X-risks. Their Sentinels (including most player characters) are often sent on suicide missions, [[BodyBackupDrive multiple times]].
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** The Guiding Hand is a faction of {{Well Intentioned Extremist}}s who want to [[OccupiersOutOfOurCountry drive all foreign influence out of China]], their most iconic fighter being Wong Fei Hong. This may seem like a good thing, particularly because of the opium trade and general imperialism that the Western powers engaged in during the 1800s and the suffering it caused among the Chinese people. On the other hand, Quan Lo, the master of the Hand, is very rigid in his ways, and those who do not embrace them are seen as tools to be used or enemies to be destroyed, making him just as much of a tyrant as Gao Zhang from 69 or Bonengel from 2056. Many Hand adherents despise anything Western or modern, particularly guns and other modern weapons. And Quan Lo's prideful crusade may have some bad consequences -- critical shifts shown in the Guiding Hand sourcebook ''Blood of the Valiant'' include the extremely stagnant Harmonious Kingdom, where everyone is expected to abide by the laws of the land, technology is outlawed, and AllCrimesAreEqual (even rude behavior is punished harshly); and the "Crouching Tiger, Mad Max" setting, which is a post-apocalyptic setting ruled by powerful Chi Warlords who rule by the strongest kung fu.

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** The Guiding Hand is a faction of {{Well Intentioned Extremist}}s who want to [[OccupiersOutOfOurCountry drive all foreign influence out of China]], their most iconic fighter being Wong Fei Hong. This may seem like a good thing, particularly because of the opium trade and general imperialism that the Western powers engaged in during the 1800s and the suffering it caused among the Chinese people. On the other hand, Quan Lo, the master of the Hand, is very rigid in his ways, and those who do not embrace them are seen as tools to be used or enemies to be destroyed, making him just as much of a tyrant as Gao Zhang from 69 or Bonengel from 2056. Many Hand adherents despise anything Western or modern, particularly guns and other modern weapons. And Quan Lo's prideful crusade may have some bad consequences -- critical shifts shown in the Guiding Hand sourcebook ''Blood of the Valiant'' include the extremely stagnant Harmonious Kingdom, where everyone is expected to abide by the laws of the land, technology is outlawed, and AllCrimesAreEqual (even rude behavior is punished harshly); and the "Crouching Tiger, Mad Max" setting, which is [[FistOfTheNorthStar a post-apocalyptic setting ruled by powerful Chi Warlords who rule by the strongest kung fu.fu]].
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* ''{{Warhammer 40000}}'':

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* ''{{Warhammer ''TabletopGame/{{Warhammer 40000}}'':
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** Johann Bonengel, the president of the aforementioned Buro, also falls under this trope. He entered politics with the dream of creating a world free of "war, ethnic crimes, and personal violence." He achieved these things by creating a worldwide police state whose citizens have few rights and all dissent is ruthlessly suppressed.
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* StarfleetBattles has the Interstellar Concordium, which decided to end the biggest war in the history of the known universe...by occupying the border regions of all warring parties (i.e., everyone else in the known universe). This actually did cause war to substantially abate for a time (while everyone rearmed) which turned out to be a really good thing when the ScaryDogmaticAliens arrived to wipe out everyone.
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** Also a good description of the Guardians of the Veil. Probably the only WellIntentionedExtremist group this fully ''acknowledges'' that status. It's right there in their creed: "Sins for a just end bring wisdom to the Awakened."

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** Also a good description of the Guardians of the Veil. Probably the only WellIntentionedExtremist group this that fully ''acknowledges'' that status. It's right there in their creed: "Sins for a just end bring wisdom to the Awakened."



** Most of the Chaos Space Marines start out this way before the Drop Site Massacres. Some still are. Point goes to Alpha Legion, who only sided with Horus due to them foreseeing that it would ultimately lead to the best possible outcome for the galaxy if Horus actually wins. Indeed, they are still loyal to the emperor, although in the darkest way possible.

to:

** Most of the Chaos Space Marines start out this way before the Drop Site Massacres. Some still are. Point goes to Alpha Legion, who only sided with Horus due to them foreseeing that it would ultimately lead to the best possible outcome for the galaxy if Horus actually wins.won. Indeed, they are still loyal to the emperor, although in the darkest way possible.



** The Bronze Faction have managed to royally screw up the Creation in the process of attempting to save it. And yet, their leader, Chejop Kejak, is still convinced that he's doing the right thing, and even now, with everything going straight to hell (possibly literally, if the Yozis get their way), he firmly believes the world is better off without the Solars. He is one of the last who personally remembers just how bad the late First Age actually was, but he should also realize that just Terrestrials and Siderials cannot hold off the Yozis, Deathlords, and Raksha simultaneously, especially with the Scarlet Empress missing and the Realm Defense Grid offline.

to:

** The Bronze Faction have managed to royally screw up the Creation in the process of attempting to save it. And yet, their leader, Chejop Kejak, is still convinced that he's doing the right thing, and even now, with everything going straight to hell (possibly literally, if the Yozis get their way), he firmly believes the world is better off without the Solars. He is one of the last who personally remembers just how bad the late First Age actually was, but he should also realize that just Terrestrials and Siderials Sidereals cannot hold off the Yozis, Deathlords, and Raksha simultaneously, especially with the Scarlet Empress missing and the Realm Defense Grid offline.



** Yawgmoth's archrival Urza would count as an AntiHero version. He's still a protagonist, and could even be called the BigGood of his arc, but in his efforts to stop Yawgmoth from taking over Dominaria, he still did such things as start wars, run eugenic programs that produce disposable slaves to be used as soldiers, kill his allies and using their souls to power bombs, and, in one instance, set off an explosion that ''destroyed a substantial landmass and led to a practical nuclear winter'' just to kill his corrupted brother. If Yawgmoth wasn't such a CompleteMonster and if his victory didn't spell the horrific torture and subjugation of all Dominarians, Urza would be a strait-up villain.
* In ''{{Monsterpocalypse}}'', the Radical factions are said to be this.''Empire of the Apes'' wants to bring harmony back into nature by leveling human cities, but they also protect primitive villages. As for the Terrasaurs, they just find human factories and industrial wastes tasty.

to:

** Yawgmoth's archrival Urza would count as an AntiHero version. He's still a protagonist, and could even be called the BigGood of his arc, but in his efforts to stop Yawgmoth from taking over Dominaria, he still did such things as start wars, run eugenic programs that produce disposable slaves to be used as soldiers, kill his allies and using their souls to power bombs, and, in one instance, set off an explosion that ''destroyed a substantial landmass and led to a practical nuclear winter'' just to kill his corrupted brother. If Yawgmoth wasn't such a CompleteMonster and if his victory didn't spell the horrific torture and subjugation of all Dominarians, Urza would be a strait-up straight-up villain.
* In ''{{Monsterpocalypse}}'', the Radical factions are said to be this. ''Empire of the Apes'' wants to bring harmony back into nature by leveling human cities, but they also protect primitive villages. As for the Terrasaurs, they just find human factories and industrial wastes tasty.

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Removing natter and bad Example Indentation. Fan fiction isn\'t relevant when considering canon here, nor is wild speculation


* The Tau of ''{{Warhammer 40000}}'' regularly employ mass murder and orbital bombardment when a species denies multiple "offers" to join them. The "well intentioned" part is what sets them apart from everyone else - factions such as the Imperium will blow up their own planets and murder billions in the name of mere survival.
** It should be noted that some fanfiction claim that the Tau make use of concentration camps or mass sterilization; however, fanfiction is not canon and such things never appear in any ''{{Warhammer 40000}}'' codex or rulebook.
** Which is a good thing that no fanfiction is like that. Games Workshop's policy is {{Shrug of God}}, which means that the Tau can have easily used those methods. AlternateCharacterInterpretation, after all.
*** Fanfiction? If you win Dawn of War: Dark Crusade as the Tau, the remaining humans on Kronos are rounded up and die out within a century or so. It's more like a ghetto than a concentration camp, but there's a definite suggestion thatthe Tau did something to ensure that they didn't have enough children to not die out.
*** Well, to be fair, this may be Imperial propaganda, since most of the canon is written from the Imperials' perspective, and the Imperials are the embodiment of the Fantastic Racism trope (apart from many older members of the Ordo Xenos, ironically). Besides, this was only tacked on at the end to keep the Tau from becoming the Good Guys and destroying the franchise's Black and Grey Morality.
** Also in the setting are radical Inquisitors who decide that the best way to defeat [[CosmicHorror the forces of Chaos]] is to turn [[TheCorruption Chaos]] against itself. If they're lucky, they end up executed by their colleagues for heresy. If they're unlucky, they are lost to TheDarkSide.
*** Even if Inquisitors are lost to TheDarkSide, many of them still try to serve the Imperium, no matter how many innocent lives are lost in their schemes.
** No mention of the Eldar? They are so devoted to the continuing survival of their species that they are willing to sacrifice everybody else to keep going.
*** One of the sidebar quotes in the Eldar Codex even says, "We would rather ten million humans die than one of our own."
** Most of the Chaos Space Marines start out this way before the Drop Site Massacres. Some still are.
*** Point goes to Alpha Legion, who only sided with Horus due to them foreseeing that it would ultimately lead to the best possible outcome for the galaxy if Horus actually wins. Indeed, they are still loyal to the emperor, although in the darkest way possible.
**** It is nowhere near as clear-cut as that - no-one knows if the Cabal are telling the truth, and no-one even knows if Alpharius believes them. The text is so ambiguous it lets them be [[WellIntentionedExtremist well-intentioned exremists]], [[TokenGoodTeammate token good teamates]], [[ManipulativeBastard pursuing their own agenda]] or [[MoreThanMindControl duped]]. Needless to say, the EpilepticTrees that have sprung up in the fandom about which is which are fast becoming [[IncrediblyLamePun epileptic giant redwoods.]]
*** However, according to the Cabal, if Horus succeeded, he would have a HeelRealization moment which will create a civil war between him and the chaos forces. In the end, they will destroy each other, and chaos as well, who is dependent on the humans for its existence, but the final outcome will be the complete annihilation of the human race.

to:

* The Tau of ''{{Warhammer 40000}}'' 40000}}'':
** The Tau of
regularly employ mass murder and orbital bombardment when a species denies multiple "offers" to join them. The "well intentioned" part is what sets them apart from everyone else - factions such as the Imperium will blow up their own planets and murder billions in the name of mere survival.
** It should be noted that some fanfiction claim that the Tau make use of concentration camps or mass sterilization; however, fanfiction is not canon and such things never appear in any ''{{Warhammer 40000}}'' codex or rulebook.
** Which is a good thing that no fanfiction is like that. Games Workshop's policy is {{Shrug of God}}, which means that the Tau can have easily used those methods. AlternateCharacterInterpretation, after all.
*** Fanfiction? If you win Dawn of War: Dark Crusade as the Tau, the remaining humans on Kronos are rounded up and die out within a century or so. It's more like a ghetto than a concentration camp, but there's a definite suggestion thatthe Tau did something to ensure that they didn't have enough children to not die out.
*** Well, to be fair, this may be Imperial propaganda, since most of the canon is written from the Imperials' perspective, and the Imperials are the embodiment of the Fantastic Racism trope (apart from many older members of the Ordo Xenos, ironically). Besides, this was only tacked on at the end to keep the Tau from becoming the Good Guys and destroying the franchise's Black and Grey Morality.
** Also in the setting are radical Inquisitors who decide that the best way to defeat [[CosmicHorror the forces of Chaos]] is to turn [[TheCorruption Chaos]] against itself. If they're lucky, they end up executed by their colleagues for heresy. If they're unlucky, they are lost to TheDarkSide.
*** Even
TheDarkSide. And even if Inquisitors are lost to TheDarkSide, many of them still try to serve the Imperium, no matter how many innocent lives are lost in their schemes.
** No mention of the Eldar? They are so devoted to the continuing survival of their species that they are willing to sacrifice everybody else to keep going.
***
going. One of the sidebar quotes in the Eldar Codex even says, "We would rather ten million humans die than one of our own."
** Most of the Chaos Space Marines start out this way before the Drop Site Massacres. Some still are.
***
are. Point goes to Alpha Legion, who only sided with Horus due to them foreseeing that it would ultimately lead to the best possible outcome for the galaxy if Horus actually wins. Indeed, they are still loyal to the emperor, although in the darkest way possible.
**** It is nowhere near as clear-cut as that - no-one knows if the Cabal are telling the truth, and no-one even knows if Alpharius believes them. The text is so ambiguous it lets them be [[WellIntentionedExtremist well-intentioned exremists]], [[TokenGoodTeammate token good teamates]], [[ManipulativeBastard pursuing their own agenda]] or [[MoreThanMindControl duped]]. Needless to say, the EpilepticTrees that have sprung up in the fandom about which is which are fast becoming [[IncrediblyLamePun epileptic giant redwoods.]]
*** However, according to the Cabal, if Horus succeeded, he would have a HeelRealization moment which will create a civil war between him and the chaos forces. In the end, they will destroy each other, and chaos as well, who is dependent on the humans for its existence, but the final outcome will be the complete annihilation of the human race.
possible.

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more indentation


* The Ashbound druid sect in the {{Eberron}} setting for ''DungeonsAndDragons'' believe in [[NatureHero the Power of Nature]]. Well, they are druids after all. The "extremist" part kicks in when you consider that they believe that the best way to protect nature is to ''ban all arcane magic, burn down all the cities, and go back to living in mud huts''. They can be any alignment (well, any of the Neutral variants at least, being mainly Druids and all), so they feature both the genuinely well-intentioned NeutralGood ecoterrorists and the rather less pleasant NeutralEvil ones who just like watching cities burn.

to:

* The Ashbound druid sect in In the {{Eberron}} setting for ''DungeonsAndDragons'' ''DungeonsAndDragons'':
** The Ashbound druid sect
believe in [[NatureHero the Power of Nature]]. Well, they are druids after all. The "extremist" part kicks in when you consider that they believe that the best way to protect nature is to ''ban all arcane magic, burn down all the cities, and go back to living in mud huts''. They can be any alignment (well, any of the Neutral variants at least, being mainly Druids and all), so they feature both the genuinely well-intentioned NeutralGood ecoterrorists and the rather less pleasant NeutralEvil ones who just like watching cities burn.

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* The Guiding Hand of ''TabletopGame/FengShui'' is a faction of {{Well Intentioned Extremist}}s who want to [[OccupiersOutOfOurCountry drive all foreign influence out of China]], their most iconic fighter being Wong Fei Hong. This may seem like a good thing, particularly because of the opium trade and general imperialism that the Western powers engaged in during the 1800s and the suffering it caused among the Chinese people. On the other hand, Quan Lo, the master of the Hand, is very rigid in his ways, and those who do not embrace them are seen as tools to be used or enemies to be destroyed, making him just as much of a tyrant as Gao Zhang from 69 or Bonengel from 2056. Many Hand adherents despise anything Western or modern, particularly guns and other modern weapons. And Quan Lo's prideful crusade may have some bad consequences -- critical shifts shown in the Guiding Hand sourcebook ''Blood of the Valiant'' include the extremely stagnant Harmonious Kingdom, where everyone is expected to abide by the laws of the land, technology is outlawed, and AllCrimesAreEqual (even rude behavior is punished harshly); and the "Crouching Tiger, Mad Max" setting, which is a post-apocalyptic setting ruled by powerful Chi Warlords who rule by the strongest kung fu.

to:

* ''TabletopGame/FengShui''
**
The Guiding Hand of ''TabletopGame/FengShui'' is a faction of {{Well Intentioned Extremist}}s who want to [[OccupiersOutOfOurCountry drive all foreign influence out of China]], their most iconic fighter being Wong Fei Hong. This may seem like a good thing, particularly because of the opium trade and general imperialism that the Western powers engaged in during the 1800s and the suffering it caused among the Chinese people. On the other hand, Quan Lo, the master of the Hand, is very rigid in his ways, and those who do not embrace them are seen as tools to be used or enemies to be destroyed, making him just as much of a tyrant as Gao Zhang from 69 or Bonengel from 2056. Many Hand adherents despise anything Western or modern, particularly guns and other modern weapons. And Quan Lo's prideful crusade may have some bad consequences -- critical shifts shown in the Guiding Hand sourcebook ''Blood of the Valiant'' include the extremely stagnant Harmonious Kingdom, where everyone is expected to abide by the laws of the land, technology is outlawed, and AllCrimesAreEqual (even rude behavior is punished harshly); and the "Crouching Tiger, Mad Max" setting, which is a post-apocalyptic setting ruled by powerful Chi Warlords who rule by the strongest kung fu.



* The Bronze Faction in ''{{Exalted}}'' have managed to royally screw up the Creation in the process of attempting to save it. And yet, their leader, Chejop Kejak, is still convinced that he's doing the right thing, and that even now, with everything going straight to hell (possibly literally, if the Yozis get their way), the world is better off without the Solars. Most Sidereals, and many other types of Exalt, tend to end up in this trope eventually.
* ''MagicTheGathering'':

to:

* ''TabletopGame/{{Exalted}}''
**
The Bronze Faction in ''{{Exalted}}'' have managed to royally screw up the Creation in the process of attempting to save it. And yet, their leader, Chejop Kejak, is still convinced that he's doing the right thing, and that even now, with everything going straight to hell (possibly literally, if the Yozis get their way), he firmly believes the world is better off without the Solars. He is one of the last who personally remembers just how bad the late First Age actually was, but he should also realize that just Terrestrials and Siderials cannot hold off the Yozis, Deathlords, and Raksha simultaneously, especially with the Scarlet Empress missing and the Realm Defense Grid offline.
**
Most Sidereals, and many other types of Exalt, tend to end up in this trope eventually.
eventually. (Then, if the Great Curse addles them badly enough, the "well-intentioned" part falls right off.)
* ''MagicTheGathering'':''TabletopGame/MagicTheGathering'':

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* The Garou from WhiteWolf's ''TabletopGame/WerewolfTheApocalypse''. Each of the Changing Breeds was created to serve Gaia, and the Garou served as her warriors, protecting her from all things "of the Wyrm". Unfortunately, the Garou thought they were in a position to tell the other Breeds how to do their jobs. On top of that, Gaia never told them about some of the Breeds, or even some of the other tribes of Garou. Genocide ensued. By the time the game begins, three Changing Breeds and one whole tribe of Garou have been driven to extinction, the other Changing Breeds are mostly in hiding, and the Garou have finally come to realize just how much they shot themselves in the foot.
** Furthermore, while most of the tribes have valid motivations, some of them go much, much too far. Don't ask about Red Talon Christmas trees.
** To be fair to the Garou, in the {{old world of darkness}}, they were doomed from the start, since the Triat, the gods who embody the cycle of Creation, Stasis, and Destruction, are all completely screwed up. Instead of the Wyld creating, the Weaver containing, and the Wyrm destroying (the natural order of things), the Weaver went crazy and captured the Wyrm in a web, making the Wyrm go completely out of control. The Wyld, the only one of the Triat that might be on the Garou's side, is still attending to its duties; trouble is, due to its nature, it's not exactly sane. The Garou have several other gods on their side, including Gaia, the spirit of the planet itself, and Luna, the spirit of the moon, but it's unlikely to be enough. They're fighting to protect a system that is doomed from the get-go.
* The Technocracy from White Wolf's ''TabletopGame/MageTheAscension'' is an organization dedicated to making the world safe and predictable for [[{{Muggles}} sleepers]]. Unfortunately, their plan includes exterminating any supernatural creatures they find, even those who are also trying to protect the helpless and innocent, as well as attempting to monopolize scientific research and advancement.
** And when you consider that the other supernatural creatures include parasitic bloodsuckers that seek to control all society in their games, genocidal furry monsters that want to return humanity to Stone Age population levels, and dream parasites that latch onto people and use them as hosts, you [[AlternativeCharacterInterpretation can see how they have a point]].

to:

* ''TabletopGame/OldWorldOfDarkness''
**
The Garou from WhiteWolf's ''TabletopGame/WerewolfTheApocalypse''. Each of the Changing Breeds was created to serve Gaia, and the Garou served as her warriors, protecting her from all things "of the Wyrm". Wyrm." Unfortunately, the Garou thought they were in a position to tell the other Breeds how to do their jobs. On top of that, Gaia never told them about some of the Breeds, or even some of the other tribes of Garou. Genocide ensued. By the time the game begins, three Changing Breeds and one whole tribe of Garou have been driven to extinction, the other Changing Breeds Changing-Breeds are mostly in hiding, and the Garou have finally come to realize just how much they shot themselves in the foot.
**
foot. Furthermore, while most of the tribes have valid motivations, some of them go much, much too far. Don't ask about Red Talon Christmas trees.
**
"Christmas trees."\\
\\
To be fair to the Garou, in the {{old world of darkness}}, they were doomed from the start, start since the Triat, the gods uber-gods who embody the cycle of Creation, Stasis, and Destruction, are all completely screwed up. Instead of the Wyld creating, the Weaver containing, defining, and the Wyrm destroying (the natural order of things), the Weaver went crazy and captured the Wyrm in a web, making the Wyrm go completely out of control. The Wyld, the only one of the Triat that might be on the Garou's side, is still attending to its duties; trouble is, due to its nature, it's not exactly sane. The Garou have several other gods on their side, including Gaia, the spirit of the planet itself, and Luna, the spirit of the moon, but it's unlikely to be enough. They're fighting to protect a system that is doomed from the get-go.
* ** The Technocracy from White Wolf's ''TabletopGame/MageTheAscension'' is an organization dedicated to making the world safe and predictable for [[{{Muggles}} sleepers]]. Unfortunately, their plan includes genocidally exterminating any all supernatural creatures they find, even those who are also trying to protect the helpless and innocent, as well as attempting to monopolize scientific research and advancement.
** And when you consider that
advancement, and lying to the other sleepers about the true nature of reality.\\
\\
[[AlternativeCharacterInterpretation But from their point of view]] the
supernatural creatures include parasitic bloodsuckers that seek to control all society in their games, genocidal furry monsters that want to return humanity to Stone Age population levels, and dream parasites that latch onto people and use them as hosts, you [[AlternativeCharacterInterpretation can see how they have a point]].hosts.



* This essentially ''defines'' the Banishers of ''TabletopGame/MageTheAwakening''. They believe the supernatural, especially mages, to be inherently evil (not necessarily without reason). Their solution is to attempt to wipe out every single supernatural being (especially mages) that they come across. Also, some interpretations of the ancient conspiracy the Seers of the Throne.
** Banisher Mages see the entire cosmology as they Awaken (including the [[CosmicHorror Abyss]]) and how it all fits together. After that, they decide that they will use magic, but only to ultimately stop it from ever being used again.

to:

* ''TabletopGame/MageTheAwakening''
**
This essentially ''defines'' the Banishers of ''TabletopGame/MageTheAwakening''.Banishers. They believe the supernatural, especially mages, to be inherently evil (not necessarily without reason). Their solution is to attempt to wipe out every single supernatural being (especially mages) that they come across. Also, some interpretations of the ancient conspiracy the Seers of the Throne.
**
Banisher Mages see the entire cosmology as they Awaken (including the [[CosmicHorror Abyss]]) and how it all fits together. After that, they decide that they will use magic, but only to ultimately stop it from ever being used again.again.
** This is one interpretation of the ancient conspiracy the Seers of the Throne.



* In the fan-made gameline ''TabletopGame/GeniusTheTransgression'', there are the Lemurians, Geniuses who haven't gotten the memo that they literally cheat reality, and think that something [[GoneHorriblyWrong Went Horribly Wrong]] in the past, and think that they have to fix it in the present. They range the gamut from CompleteMonster {{Knight Templar}}s to [[VillainProtagonist playable]] {{Anti Villain}}s.
** This game, being set in the ''{{World of Darkness}}'', has plenty of non-Lemurian Hoffenhungs (those who became [[MadScientist Geniuses]] through a wish to change the world)) end up becoming this, particularly if their KarmaMeter falls too low.
* While we're on the WOD, [[HunterTheVigil Hunters]]. The average Hunter group has a 75% chance of trying to kill at least one benevolent or neutral supernatural in the name of keeping humanity safe from things that go bump in the night. A fair number of plot hooks in assorted Hunter sourcebooks revolve around overzealous hunters being tricked into going after the good-guy faction of a given splat by one of the bad-guy factions.

to:

* In the fan-made gameline ''TabletopGame/GeniusTheTransgression'', there are the Lemurians, Geniuses who haven't gotten the memo that they literally cheat reality, ''[=WoD=]'' Hunters in both ''[[TabletopGame/HunterTheVigil Vigil]]'' and think that something [[GoneHorriblyWrong Went Horribly Wrong]] in the past, and think that they have to fix it in the present. They range the gamut from CompleteMonster {{Knight Templar}}s to [[VillainProtagonist playable]] {{Anti Villain}}s.
** This game, being set in the ''{{World of Darkness}}'', has plenty of non-Lemurian Hoffenhungs (those who became [[MadScientist Geniuses]] through a wish to change the world)) end up becoming this, particularly if their KarmaMeter falls too low.
* While we're on the WOD, [[HunterTheVigil Hunters]].
''[[TabletopGame/HunterTheReckoning Reckoning]]''. The average Hunter group has a 75% chance of trying to kill at least one benevolent or neutral supernatural in the name of keeping humanity safe from things that go bump in the night. A fair number of plot hooks in assorted Hunter ''Hunter'' sourcebooks revolve around overzealous hunters Hunters being tricked into going after the good-guy faction of a given splat by one of the bad-guy factions.factions. They aren't helped by ''not'' having access to information about the various supernaturals that could help them sort good from bad.
* ''TabletopGame/GeniusTheTransgression'', a fan-made game for ''TabletopGame/NewWorldOfDarkness''
** There are the Lemurians, Geniuses who haven't gotten the memo that they literally cheat reality. They think that something [[GoneHorriblyWrong Went Horribly Wrong]] in the past, and that they have to fix it in the present. They range the gamut from CompleteMonster {{Knight Templar}}s to [[VillainProtagonist playable]] {{Anti Villain}}s.
** This game, being set in the World of Darkness, has plenty of non-Lemurian Hoffenhungs (those who became [[MadScientist Geniuses]] through a wish to change the world)) who end up becoming this, particularly if their KarmaMeter falls too low.



* The Bronze Faction in ''{{Exalted}}'' have managed to royally screw up the Creation in the process of attempting to save it. And yet, their leader, Chejop Kejak, is still convinced that he's doing the right thing, and that even now, with everything going straight to hell (possibly literally, if the Yozis get their way), the world is better off without the Solars.
** Most Sidereals, and many other types of Exalt, tend to end up in this trope eventually.
* ''MagicTheGathering'': this and KnightTemplar are White's schtick. From Ravnica alone, we have the white/green Selesnya Conclave, who wants to keep society together [[TheEvilsOfFreeWill at the cost of individuality]]; the white/black Orzhov Syndicate, who is much the same without the dryads; and the Boros Legion, whose tactic for building a better world is heavy on the "break heads" side of the scale.
** Perhaps [[EmperorScientist Yawgmoth]] could also fit into this trope when he was still a human. After all, he [[UtopiaJustifiesTheMeans considered eugenics and hybridization between man and machine as perfectly justifiable ways to improve life]].
** Yawgmoth's archrival Urza would count as an AntiHero version. He's still a protagonist, and could even be called the BigGood of his arc, but in his efforts to stop Yawgmoth from taking over the world, he still did such things as start wars, run eugenic programs that produce disposable slaves to be used as soldiers, kill his allies and using their souls to power bombs, and, in one instance, set off an explosion that ''destroyed a substantial landmass and led to a practical nuclear winter'' just to kill his corrupted brother. If Yawgmoth wasn't such a CompleteMonster, Urza would be a villain.
* In ''{{Monsterpocalypse}}'', the Radical factions are said to be this.''Empire of the Apes'' wants to bring harmony back into nature by leveling human cities, but they also protect primitive villages. As for the Terrasaurs, they just find human factories and industrial wastes tasty.

to:

* The Bronze Faction in ''{{Exalted}}'' have managed to royally screw up the Creation in the process of attempting to save it. And yet, their leader, Chejop Kejak, is still convinced that he's doing the right thing, and that even now, with everything going straight to hell (possibly literally, if the Yozis get their way), the world is better off without the Solars.
**
Solars. Most Sidereals, and many other types of Exalt, tend to end up in this trope eventually.
* ''MagicTheGathering'': this ''MagicTheGathering'':
** This
and KnightTemplar are White's schtick. From Ravnica alone, we have the white/green Selesnya Conclave, who wants to keep society together [[TheEvilsOfFreeWill at the cost of individuality]]; the white/black Orzhov Syndicate, who is much the same without the dryads; and the Boros Legion, whose tactic for building a better world is heavy on the "break heads" side of the scale.
** Perhaps [[EmperorScientist Yawgmoth]] could also fit into this trope when he was still a human. After all, he [[UtopiaJustifiesTheMeans considered eugenics and hybridization between man and machine as perfectly justifiable ways to improve life]].
life]]. Then again, he also infected entire races with fatal diseases just to blackmail them over the antidotes, and then let them die anyway ForTheLulz.
** Yawgmoth's archrival Urza would count as an AntiHero version. He's still a protagonist, and could even be called the BigGood of his arc, but in his efforts to stop Yawgmoth from taking over the world, Dominaria, he still did such things as start wars, run eugenic programs that produce disposable slaves to be used as soldiers, kill his allies and using their souls to power bombs, and, in one instance, set off an explosion that ''destroyed a substantial landmass and led to a practical nuclear winter'' just to kill his corrupted brother. If Yawgmoth wasn't such a CompleteMonster, CompleteMonster and if his victory didn't spell the horrific torture and subjugation of all Dominarians, Urza would be a strait-up villain.
* In ''{{Monsterpocalypse}}'', the Radical factions are said to be this.''Empire of the Apes'' wants to bring harmony back into nature by leveling human cities, but they also protect primitive villages. As for the Terrasaurs, they just find human factories and industrial wastes tasty.tasty.
----
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* The Guiding Hand of ''FengShui'' is a faction of {{Well Intentioned Extremist}}s who want to drive all foreign influence out of China, their most iconic fighter being Wong Fei Hong. This may seem like a good thing, particularly because of the opium trade and general imperialism that the Western powers engaged in during the 1800s and the suffering it caused among the Chinese people. On the other hand, Quan Lo, the master of the Hand, is very rigid in his ways, and those who do not embrace them are seen as tools to be used or enemies to be destroyed, making him just as much of a tyrant as Gao Zhang from 69 or Bonengel from 2056. Many Hand adherents despise anything Western or modern, particularly guns and other modern weapons. And Quan Lo's prideful crusade may have some bad consequences -- critical shifts shown in the Guiding Hand sourcebook ''Blood of the Valiant'' include the extremely stagnant Harmonious Kingdom, where everyone is expected to abide by the laws of the land, technology is outlawed, and AllCrimesAreEqual (even rude behavior is punished harshly); and the "Crouching Tiger, Mad Max" setting, which is a post-apocalyptic setting ruled by powerful Chi Warlords who rule by the strongest kung fu.

to:

* The Guiding Hand of ''FengShui'' ''TabletopGame/FengShui'' is a faction of {{Well Intentioned Extremist}}s who want to [[OccupiersOutOfOurCountry drive all foreign influence out of China, China]], their most iconic fighter being Wong Fei Hong. This may seem like a good thing, particularly because of the opium trade and general imperialism that the Western powers engaged in during the 1800s and the suffering it caused among the Chinese people. On the other hand, Quan Lo, the master of the Hand, is very rigid in his ways, and those who do not embrace them are seen as tools to be used or enemies to be destroyed, making him just as much of a tyrant as Gao Zhang from 69 or Bonengel from 2056. Many Hand adherents despise anything Western or modern, particularly guns and other modern weapons. And Quan Lo's prideful crusade may have some bad consequences -- critical shifts shown in the Guiding Hand sourcebook ''Blood of the Valiant'' include the extremely stagnant Harmonious Kingdom, where everyone is expected to abide by the laws of the land, technology is outlawed, and AllCrimesAreEqual (even rude behavior is punished harshly); and the "Crouching Tiger, Mad Max" setting, which is a post-apocalyptic setting ruled by powerful Chi Warlords who rule by the strongest kung fu.
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**** It is nowhere near as clear-cut as that - no-one knows if the Cabal are telling the truth, and no-one even knows if Alpharius believes them. The text is so ambiguous it lets them be [[WellIntentionedExtremist well-intentioned exremists]], [[TokenGoodTeammate token good teamates]], [[ManipulativeBastard pursuing their own agenda]] or [[MoreThanMindControl duped]]. Needless to say, the EpilepticTrees that have sprung up in the fandom about which is which are fast becoming [[IncrediblyLamePun epileptic giant redwoods.]]
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* While we're on the WOD, [[HunterTheVigil Hunters]]. The average Hunter group has a 75% chance of trying to kill at least one benevolent or neutral supernatural in the name of keeping humanity safe from things that go bump in the night. A fair number of plot hooks in assorted Hunter sourcebooks revolve around overzealous hunters being tricked into going after the good-guy faction of a given splat by one of the bad-guy factions.
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* The Guiding Hand of ''FengShui'' is a faction of {{Well Intentioned Extremist}}s who want to drive all foreign influence out of China, their most iconic fighter being Wong Fei Hong. This may seem like a good thing, particularly because of the opium trade and general imperialism that the Western powers engaged in during the 1800s and the suffering it caused among the Chinese people. On the other hand, Quan Lo, the master of the Hand, is very rigid in his ways, and those who do not embrace them are seen as tools to be used or enemies to be destroyed, making him just as much of a tyrant as Gao Zhang from 69 or Bonengel from 2056. Many Hand adherents despise anything Western or modern, particularly guns and other modern weapons. And Quan Lo's prideful crusade may have some bad consequences -- critical shifts shown in the Guiding Hand sourcebook ''Blood of the Valiant'' include the extremely stagnant Harmonious Kingdom, where everyone is expected to abide by the laws of the land, technology is outlawed, and AllCrimesAreEqual (even rude behavior is punished harshly); and the "Crouching Tiger, Mad Max" setting, which is a post-apocalyptic setting ruled by powerful Chi Warlords who rule by the strength.

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* The Guiding Hand of ''FengShui'' is a faction of {{Well Intentioned Extremist}}s who want to drive all foreign influence out of China, their most iconic fighter being Wong Fei Hong. This may seem like a good thing, particularly because of the opium trade and general imperialism that the Western powers engaged in during the 1800s and the suffering it caused among the Chinese people. On the other hand, Quan Lo, the master of the Hand, is very rigid in his ways, and those who do not embrace them are seen as tools to be used or enemies to be destroyed, making him just as much of a tyrant as Gao Zhang from 69 or Bonengel from 2056. Many Hand adherents despise anything Western or modern, particularly guns and other modern weapons. And Quan Lo's prideful crusade may have some bad consequences -- critical shifts shown in the Guiding Hand sourcebook ''Blood of the Valiant'' include the extremely stagnant Harmonious Kingdom, where everyone is expected to abide by the laws of the land, technology is outlawed, and AllCrimesAreEqual (even rude behavior is punished harshly); and the "Crouching Tiger, Mad Max" setting, which is a post-apocalyptic setting ruled by powerful Chi Warlords who rule by the strength.strongest kung fu.
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* The Garou from WhiteWolf's ''TabletopGame/WerewolfTheApocalypse''. Each of the Changing Breeds was created to serve Gaia, and the Garou served as her warriors, protecting her from all things "of the Wyrm". Unfortunately, the Garou thought they were in a position to tell the other Breeds how to do their jobs. On top of that, Gaia never told them about some of the Breeds, or even some of the other tribes of Garou. Genocide ensued. By the time the game begins, three Changing Breeds and one whole tribe of Garou have been driven to extinction, the other Changing Breeds are mostly in hiding, and the Garou have finally come to realize just how much they shot themselves in the foot.
** Furthermore, while most of the tribes have valid motivations, some of them go much, much too far. Don't ask about Red Talon Christmas trees.
** To be fair to the Garou, in the {{old world of darkness}}, they were doomed from the start, since the Triat, the gods who embody the cycle of Creation, Stasis, and Destruction, are all completely screwed up. Instead of the Wyld creating, the Weaver containing, and the Wyrm destroying (the natural order of things), the Weaver went crazy and captured the Wyrm in a web, making the Wyrm go completely out of control. The Wyld, the only one of the Triat that might be on the Garou's side, is still attending to its duties; trouble is, due to its nature, it's not exactly sane. The Garou have several other gods on their side, including Gaia, the spirit of the planet itself, and Luna, the spirit of the moon, but it's unlikely to be enough. They're fighting to protect a system that is doomed from the get-go.
* The Technocracy from White Wolf's ''TabletopGame/MageTheAscension'' is an organization dedicated to making the world safe and predictable for [[{{Muggles}} sleepers]]. Unfortunately, their plan includes exterminating any supernatural creatures they find, even those who are also trying to protect the helpless and innocent, as well as attempting to monopolize scientific research and advancement.
** And when you consider that the other supernatural creatures include parasitic bloodsuckers that seek to control all society in their games, genocidal furry monsters that want to return humanity to Stone Age population levels, and dream parasites that latch onto people and use them as hosts, you [[AlternativeCharacterInterpretation can see how they have a point]].
** And on the other side, you have the Euthanatos, a Tradition dedicated to doing to the population what a gardener does to weeds. They ''try'' not to [[JumpingOffTheSlipperySlope jump off the slippery slope]], but...
* This essentially ''defines'' the Banishers of ''TabletopGame/MageTheAwakening''. They believe the supernatural, especially mages, to be inherently evil (not necessarily without reason). Their solution is to attempt to wipe out every single supernatural being (especially mages) that they come across. Also, some interpretations of the ancient conspiracy the Seers of the Throne.
** Banisher Mages see the entire cosmology as they Awaken (including the [[CosmicHorror Abyss]]) and how it all fits together. After that, they decide that they will use magic, but only to ultimately stop it from ever being used again.
** Also a good description of the Guardians of the Veil. Probably the only WellIntentionedExtremist group this fully ''acknowledges'' that status. It's right there in their creed: "Sins for a just end bring wisdom to the Awakened."
* In the fan-made gameline ''TabletopGame/GeniusTheTransgression'', there are the Lemurians, Geniuses who haven't gotten the memo that they literally cheat reality, and think that something [[GoneHorriblyWrong Went Horribly Wrong]] in the past, and think that they have to fix it in the present. They range the gamut from CompleteMonster {{Knight Templar}}s to [[VillainProtagonist playable]] {{Anti Villain}}s.
** This game, being set in the ''{{World of Darkness}}'', has plenty of non-Lemurian Hoffenhungs (those who became [[MadScientist Geniuses]] through a wish to change the world)) end up becoming this, particularly if their KarmaMeter falls too low.
* The Tau of ''{{Warhammer 40000}}'' regularly employ mass murder and orbital bombardment when a species denies multiple "offers" to join them. The "well intentioned" part is what sets them apart from everyone else - factions such as the Imperium will blow up their own planets and murder billions in the name of mere survival.
** It should be noted that some fanfiction claim that the Tau make use of concentration camps or mass sterilization; however, fanfiction is not canon and such things never appear in any ''{{Warhammer 40000}}'' codex or rulebook.
** Which is a good thing that no fanfiction is like that. Games Workshop's policy is {{Shrug of God}}, which means that the Tau can have easily used those methods. AlternateCharacterInterpretation, after all.
*** Fanfiction? If you win Dawn of War: Dark Crusade as the Tau, the remaining humans on Kronos are rounded up and die out within a century or so. It's more like a ghetto than a concentration camp, but there's a definite suggestion thatthe Tau did something to ensure that they didn't have enough children to not die out.
*** Well, to be fair, this may be Imperial propaganda, since most of the canon is written from the Imperials' perspective, and the Imperials are the embodiment of the Fantastic Racism trope (apart from many older members of the Ordo Xenos, ironically). Besides, this was only tacked on at the end to keep the Tau from becoming the Good Guys and destroying the franchise's Black and Grey Morality.
** Also in the setting are radical Inquisitors who decide that the best way to defeat [[CosmicHorror the forces of Chaos]] is to turn [[TheCorruption Chaos]] against itself. If they're lucky, they end up executed by their colleagues for heresy. If they're unlucky, they are lost to TheDarkSide.
*** Even if Inquisitors are lost to TheDarkSide, many of them still try to serve the Imperium, no matter how many innocent lives are lost in their schemes.
** No mention of the Eldar? They are so devoted to the continuing survival of their species that they are willing to sacrifice everybody else to keep going.
*** One of the sidebar quotes in the Eldar Codex even says, "We would rather ten million humans die than one of our own."
** Most of the Chaos Space Marines start out this way before the Drop Site Massacres. Some still are.
*** Point goes to Alpha Legion, who only sided with Horus due to them foreseeing that it would ultimately lead to the best possible outcome for the galaxy if Horus actually wins. Indeed, they are still loyal to the emperor, although in the darkest way possible.
*** However, according to the Cabal, if Horus succeeded, he would have a HeelRealization moment which will create a civil war between him and the chaos forces. In the end, they will destroy each other, and chaos as well, who is dependent on the humans for its existence, but the final outcome will be the complete annihilation of the human race.
* The Lizard Men faction of WarHammer's goals are sympathetic (purging Chaos/Skaven, trying to follow the plans of the Old Ones), but their methods are ruthless.
* The Ashbound druid sect in the {{Eberron}} setting for ''DungeonsAndDragons'' believe in [[NatureHero the Power of Nature]]. Well, they are druids after all. The "extremist" part kicks in when you consider that they believe that the best way to protect nature is to ''ban all arcane magic, burn down all the cities, and go back to living in mud huts''. They can be any alignment (well, any of the Neutral variants at least, being mainly Druids and all), so they feature both the genuinely well-intentioned NeutralGood ecoterrorists and the rather less pleasant NeutralEvil ones who just like watching cities burn.
** Queen Aurala also fits this. Well Intentioned? Really devoted to her people and wants to help the whole world. Extremist? She will consider every possibility to make her dream possible, including war.
* The Guiding Hand of ''FengShui'' is a faction of {{Well Intentioned Extremist}}s who want to drive all foreign influence out of China, their most iconic fighter being Wong Fei Hong. This may seem like a good thing, particularly because of the opium trade and general imperialism that the Western powers engaged in during the 1800s and the suffering it caused among the Chinese people. On the other hand, Quan Lo, the master of the Hand, is very rigid in his ways, and those who do not embrace them are seen as tools to be used or enemies to be destroyed, making him just as much of a tyrant as Gao Zhang from 69 or Bonengel from 2056. Many Hand adherents despise anything Western or modern, particularly guns and other modern weapons. And Quan Lo's prideful crusade may have some bad consequences -- critical shifts shown in the Guiding Hand sourcebook ''Blood of the Valiant'' include the extremely stagnant Harmonious Kingdom, where everyone is expected to abide by the laws of the land, technology is outlawed, and AllCrimesAreEqual (even rude behavior is punished harshly); and the "Crouching Tiger, Mad Max" setting, which is a post-apocalyptic setting ruled by powerful Chi Warlords who rule by the strength.
** In addition, there's the Jammers, who have seen the effects of the Buro's control of chi upon much of the populace of 2056, and have decided that no one deserves to be enslaved like this. To this end, they want to destroy all chi so that humanity can be truly free from its influence. There are just a few problems with this plan. One: the primary sources of chi are the [[PlaceOfPower Places Of Power]] known as Feng Shui sites, which often take the form of places like schools, hospitals, and other places important to a community or where innocent people tend to gather, and these guys don't care one whit if these innocent people are hurt or killed in the process of "liberation". Two: the Jammers haven't given much thought to what will happen to the world once all its Feng Shui sites are blown to smithereens, and considering that chi is reportedly tied to life itself, the consequences of wiping out the world's chi may be quite bad indeed.
* The Bronze Faction in ''{{Exalted}}'' have managed to royally screw up the Creation in the process of attempting to save it. And yet, their leader, Chejop Kejak, is still convinced that he's doing the right thing, and that even now, with everything going straight to hell (possibly literally, if the Yozis get their way), the world is better off without the Solars.
** Most Sidereals, and many other types of Exalt, tend to end up in this trope eventually.
* ''MagicTheGathering'': this and KnightTemplar are White's schtick. From Ravnica alone, we have the white/green Selesnya Conclave, who wants to keep society together [[TheEvilsOfFreeWill at the cost of individuality]]; the white/black Orzhov Syndicate, who is much the same without the dryads; and the Boros Legion, whose tactic for building a better world is heavy on the "break heads" side of the scale.
** Perhaps [[EmperorScientist Yawgmoth]] could also fit into this trope when he was still a human. After all, he [[UtopiaJustifiesTheMeans considered eugenics and hybridization between man and machine as perfectly justifiable ways to improve life]].
** Yawgmoth's archrival Urza would count as an AntiHero version. He's still a protagonist, and could even be called the BigGood of his arc, but in his efforts to stop Yawgmoth from taking over the world, he still did such things as start wars, run eugenic programs that produce disposable slaves to be used as soldiers, kill his allies and using their souls to power bombs, and, in one instance, set off an explosion that ''destroyed a substantial landmass and led to a practical nuclear winter'' just to kill his corrupted brother. If Yawgmoth wasn't such a CompleteMonster, Urza would be a villain.
* In ''{{Monsterpocalypse}}'', the Radical factions are said to be this.''Empire of the Apes'' wants to bring harmony back into nature by leveling human cities, but they also protect primitive villages. As for the Terrasaurs, they just find human factories and industrial wastes tasty.

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