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* BonusDungeon: The entirety of Another Day has more powerful Noise than the ones found in the endgame, but its Pork City consists of 13 floors of extremely hard Noise, a different brand requirement on each floor, annoying Pig Noise to kill, and a BonusBoss at the top.
* BonusBoss:
** Progfox, Grindcore Minks, Woolly AOR, and Goth Metal Drake appear as Blue Noise during the main game, are very powerful, have no part in the storyline and fighting them is completely optional. However, they pale in comparison to the game's true superboss, [[spoiler:Panthera Cantus, aka Mr. H]].
** [[spoiler:Reaper Beat and Taboo Minamimoto]]. You are required to fight them in the main story, but not defeat them: surviving for a sufficient amount of time is enough. However, they can be fought as Blue Noise in the post-game (with no time limit), and defeating them is necessary for 100% completion. Or just for the sweet, sweet taste of victory.

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* BonusDungeon: The entirety of Another Day has more powerful Noise than the ones found in the endgame, but its Pork City consists of 13 floors of extremely hard Noise, a different brand requirement on each floor, annoying Pig Noise to kill, and a BonusBoss SuperBoss at the top.
* BonusBoss:
** Progfox, Grindcore Minks, Woolly AOR, and Goth Metal Drake appear as Blue Noise during the main game, are very powerful, have no part in the storyline and fighting them is completely optional. However, they pale in comparison to the game's true superboss, [[spoiler:Panthera Cantus, aka Mr. H]].
** [[spoiler:Reaper Beat and Taboo Minamimoto]]. You are required to fight them in the main story, but not defeat them: surviving for a sufficient amount of time is enough. However, they can be fought as Blue Noise in the post-game (with no time limit), and defeating them is necessary for 100% completion. Or just for the sweet, sweet taste of victory.
top.



** Downplayed in the original and ''Solo Remix'' versions. Though a lot of threads and pins require a good amount of hunting that will probably take you well into the post-game, the vast majority can be acquired on lower difficulties, allowing them to be put to use on higher difficulties - in particular, no thread item is difficulty-locked. The straightest example would be the Gatito pin sets, which (aside from a random pin from each set being buyable) are acquired by fighting bosses on Ultimate difficulty; the Darklit Planets, in particular, have two of them dropped by the FinalBoss and BonusBoss, so unless one of them is your random, you're unlike to have a clear target to use them on.

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** Downplayed in the original and ''Solo Remix'' versions. Though a lot of threads and pins require a good amount of hunting that will probably take you well into the post-game, the vast majority can be acquired on lower difficulties, allowing them to be put to use on higher difficulties - in particular, no thread item is difficulty-locked. The straightest example would be the Gatito pin sets, which (aside from a random pin from each set being buyable) are acquired by fighting bosses on Ultimate difficulty; the Darklit Planets, in particular, have two of them dropped by the FinalBoss and BonusBoss, SuperBoss, so unless one of them is your random, you're unlike to have a clear target to use them on.



** Another Day Pork City. Thirteen floors, all Noise mandatory, pins restricted by brand. At the top? Nothing but simple closure [[spoiler:assuming you survive [[BonusBoss Panthera Cantus]]]].

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** Another Day Pork City. Thirteen floors, all Noise mandatory, pins restricted by brand. At the top? Nothing but simple closure [[spoiler:assuming you survive [[BonusBoss [[SuperBoss Panthera Cantus]]]].



** Noise are color-coded, which is taught to you in-game. Red Noise are Chump Noise, which are the most common and act as "regular" Noise. Yellow are Negative Noise that have to be cleared from a person. Gray Noise are Taboo, capable of forcing the player into battle while scanning and highly resistant to damage without proper coordination between partners. Blue are Boss Noise, which act as [[BonusBoss Bonus Bosses]] (usually postgame rematches with story bosses). Green are Pig Noise, rare optional enemies that can flee from battle. ''Final Remix'' adds purple Dissonance Noise, exclusive to A New Day; fights against them involve bonus conditions. Shapes generally indicate what you'll be expected to battle, but it varies based on which day of the game you're playing and difficulty level -- so the same symbol can represent the jellyfish sequence and kangaroos.

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** Noise are color-coded, which is taught to you in-game. Red Noise are Chump Noise, which are the most common and act as "regular" Noise. Yellow are Negative Noise that have to be cleared from a person. Gray Noise are Taboo, capable of forcing the player into battle while scanning and highly resistant to damage without proper coordination between partners. Blue are Boss Noise, which act as [[BonusBoss Bonus Bosses]] optional bosses (usually postgame rematches with story bosses). Green are Pig Noise, rare optional enemies that can flee from battle. ''Final Remix'' adds purple Dissonance Noise, exclusive to A New Day; fights against them involve bonus conditions. Shapes generally indicate what you'll be expected to battle, but it varies based on which day of the game you're playing and difficulty level -- so the same symbol can represent the jellyfish sequence and kangaroos.



* TheComputerIsALyingBastard: Subverted. [[spoiler: At the start of Another Day, it's stated that the events therein take place in a world completely separate from the main story. It neglects to mention that separate worlds are an in-universe thing, and acts as though the ''events'' of this world are unrelated to those of the main story. In fact, several characters (namely Hanekoma and Joshua) are capable of traveling between such worlds, and have shown up in Another Day from the main story. That being said, that they are in this particular world is largely for RuleOfFun, as the gameplay options they offer (the Panthera Cantus BonusBoss and the Time Attack BossRush) don't make a whole lot of sense from an in-universe perspective.]]

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* TheComputerIsALyingBastard: Subverted. [[spoiler: At the start of Another Day, it's stated that the events therein take place in a world completely separate from the main story. It neglects to mention that separate worlds are an in-universe thing, and acts as though the ''events'' of this world are unrelated to those of the main story. In fact, several characters (namely Hanekoma and Joshua) are capable of traveling between such worlds, and have shown up in Another Day from the main story. That being said, that they are in this particular world is largely for RuleOfFun, as the gameplay options they offer (the Panthera Cantus BonusBoss SuperBoss and the Time Attack BossRush) don't make a whole lot of sense from an in-universe perspective.]]]]
* CooldownManipulation: Turbo Reboot and Over the Top, exclusive to Speed Factor and the Over the Top set, decrease reboot time of all pins by 25% and 40%, respectively, and stack additively.



** You can, if dedicated enough, increase the male Player's "bravery" stat so that they'll be enabled to wear women's clothing. Reading minds will also occasionally turn up a man disguised as a woman -- and totally pulling it off.

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** You can, if dedicated enough, increase the male Player's "bravery" Bravery stat so that they'll be enabled to wear women's clothing. Reading minds will also occasionally turn up a man disguised as a woman -- and totally pulling it off.



* HopelessBossFight: The three fights against [[spoiler:Reaper Beat]] and the one against [[spoiler:Taboo Minamimoto]] are [[GameplayAndStorySegregation only played as hopeless]]--the only actual restriction is time. On your first playthrough you simply have to stay alive for that long, while on a NewGamePlus you can easily beat then within said time limit. Said NewGamePlus also includes [[BonusBoss special optional battles]] against them with no time limit.

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* HopelessBossFight: The three fights against [[spoiler:Reaper Beat]] and the one against [[spoiler:Taboo Minamimoto]] are [[GameplayAndStorySegregation only played as hopeless]]--the only actual restriction is time. On your first playthrough you simply have to stay alive for that long, while on a NewGamePlus you can easily beat then within said time limit. Said NewGamePlus also includes [[BonusBoss special optional battles]] battles against them with no time limit.



* PaletteSwap: The BonusBoss, [[spoiler:Panthera Cantus]], is a double-palette swap: a blue Tigris Cantus on the upper screen and a red Leo Cantus on the lower.
* PantheraAwesome: A trinity of them. PuzzleBoss Mitsuki Konishi, ThatOneBoss Sho Minamimoto, and BonusBoss [[spoiler:Sanae Hanekoma]].

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* PaletteSwap: The BonusBoss, SuperBoss, [[spoiler:Panthera Cantus]], is a double-palette swap: a blue Tigris Cantus on the upper screen and a red Leo Cantus on the lower.
* PantheraAwesome: A trinity of them. PuzzleBoss Mitsuki Konishi, ThatOneBoss Sho Minamimoto, and BonusBoss SuperBoss [[spoiler:Sanae Hanekoma]].



* PermanentlyMissableContent: The Pig Noise disappear forever once beaten, even during the NewGamePlus. In the DS version, if you sell one of the unique drops from the pigs in Pork City and save, there's no way to recover them without erasing your save file and restarting the game. ''Everything'' else can be reacquired from somewhere (or can't be discarded in the first place).Averted in the Solo Remix version, where it is possible to rebuy them after seeing TheStinger.

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* PermanentlyMissableContent: The Pig Noise disappear forever once beaten, even during the NewGamePlus. In the DS version, if you sell one of the unique drops from the pigs in Pork City and save, there's no way to recover them without erasing your save file and restarting the game. ''Everything'' else can be reacquired from somewhere (or can't be discarded in the first place). Averted in the Solo Remix version, where it is possible to rebuy them after seeing TheStinger.



** Any DualBoss fights in the game (like Kariya and Uzuki, Kitaniji and [[spoiler: Shiki]], or [[spoiler: BonusBoss Hanekoma's simultaneous dual forms]]) have this rule applying for the bosses as well.

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** Any DualBoss fights in the game (like Kariya and Uzuki, Kitaniji and [[spoiler: Shiki]], or SuperBoss [[spoiler: BonusBoss Hanekoma's Hanekoma's]] simultaneous dual forms]]) forms) have this rule applying for the bosses as well.



* ShopFodder: The various Yen pins have no uses other than being sold to the trash can in exchange for money.



* SuperBoss:
** Progfox, Grindcore Minks, Woolly AOR, and Goth Metal Drake appear as Blue Noise during the main game, are very powerful, have no part in the storyline and fighting them is completely optional. However, they pale in comparison to the game's true superboss, [[spoiler:Panthera Cantus, aka Mr. H]].
** [[spoiler:Reaper Beat and Taboo Minamimoto]]. You are required to fight them in the main story, but not defeat them: surviving for a sufficient amount of time is enough. However, they can be fought as Blue Noise in the post-game (with no time limit), and defeating them is necessary for 100% completion. Or just for the sweet, sweet taste of victory.



* VendorTrash: The only way to get money is by selling pins to the trash can, making it ''literal'' VendorTrash.



** Beat some of the enemies in specific difficulties and you'll get their pins instead of normal ones or VendorTrash.

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** Beat some of the enemies in specific difficulties and you'll get their pins instead of normal ones or VendorTrash.ones.



* VideoGameCaringPotential: If you go out of your way when you're trying to help Def Märch's tech fix the lights at A-East, you can also have him buy 777 some cough drops for his sore throat. Doing so nets you a valuable piece of VendorTrash, but more importantly, you get the sense of satisfaction that comes with helping someone.

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* VideoGameCaringPotential: If you go out of your way when you're trying to help Def Märch's tech fix the lights at A-East, you can also have him buy 777 some cough drops for his sore throat. Doing so nets you a valuable piece of VendorTrash, pin, but more importantly, you get the sense of satisfaction that comes with helping someone.
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that comma was incorrect actually but also we could just say the thing instead of double-negativing at it


* ThePinIsMightierThanTheSword: The main form of combat in the UG is with pins. You go around and collect them, not at all, unlike a {{Mon}}s game.

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* ThePinIsMightierThanTheSword: The main form of combat in the UG is with pins. You go around and collect them, not at all, unlike level them up, and evolve them -- rather like a {{Mon}}s game.

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* SurprisinglyGoodEnglish: Most of the soundtrack's lyrics are in fluent and idiomatic English, and some of the singers actually have good-to-excellent English pronunciation. It helps that several of the artists are actually native English speakers born and raised outside of Japan; for example, the rappers for "Game Over" and "Detonation", Andy (Mac)Kinlay and Londell "Taz" Hicks respectively, are expats from Britain and America.

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* SurprisinglyGoodEnglish: Most of the soundtrack's lyrics are in fluent and idiomatic English, and some of the singers actually have good-to-excellent English pronunciation. It helps that several of the artists are actually native English speakers born and raised outside of Japan; for example, the rappers for "Game Over" and "Detonation", Andy (Mac)Kinlay and Londell "Taz" Hicks respectively, are expats ex-pats from Britain and America.



** There is also a subtle FloralThemeNaming for Neku and his partners in their surnames: Sakuraba means '"cherry garden", Misaki tranlates to "beautiful blossom", while Kiryu and Bito contain the characters for "paulownia" and "wisteria" respectively. [[spoiler:Rhyme's surname is Bito as well.]]

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** There is also a subtle FloralThemeNaming for Neku and his partners in their surnames: Sakuraba means '"cherry garden", Misaki tranlates translates to "beautiful blossom", while Kiryu and Bito contain the characters for "paulownia" and "wisteria" respectively. [[spoiler:Rhyme's surname is Bito as well.]]



* ThePinIsMightierThanTheSword: The main form of combat in the UG is with pins. You go around and collect them, not at all unlike a {{Mon}}s game.

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* ThePinIsMightierThanTheSword: The main form of combat in the UG is with pins. You go around and collect them, not at all all, unlike a {{Mon}}s game.



** [[spoiler:Joshua, who was the Composer all along, REALLY killed Neku, after being seen as guilty first and innocent later. Then there´s the whole "Angel Hanekoma is more powerful than Joshua and reborned Minamimoto to send him after Josh, who is trying to destroy Shibuya, while Neku is being manipulated by Josh to win a Game he has with Kitaniji, the [[BigBad Big Bad]] who really wants to SAVE the city (using [[AssimilationPlot Instrumentality]], but still wants to protect the place").]]

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** [[spoiler:Joshua, who was the Composer all along, REALLY killed Neku, after being seen as guilty first and innocent later. Then there´s the whole "Angel Hanekoma is more powerful than Joshua and reborned reborn Minamimoto to send him after Josh, who is trying to destroy Shibuya, while Neku is being manipulated by Josh to win a Game he has with Kitaniji, the [[BigBad Big Bad]] who really wants to SAVE the city (using [[AssimilationPlot Instrumentality]], but still wants to protect the place").]]



* TotallyRadical: Usually avoided, as the game uses modern slang, and properly, at that. The salesman, Mick, however, is still stuck in the 80's when he first appears. Neku also falls to this a couple times.

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* TotallyRadical: Usually avoided, as the game uses modern slang, and properly, at that. The salesman, Mick, however, is still stuck in the 80's when he first appears. Neku also falls to this a couple of times.



* TrademarkFavoriteFood: The game uses this as a gameplay mechanic: how much a character likes a certain meal affects the Sync Boosts you get. Of the four beginning ramen types, Neku likes Shoyu Ramen, Shiki likes Miso Ramen, Beat likes Tonkotsu Ramen, and Joshua prefers Shio. Shiki has a fondness for sweets. Beat meanwhile likes fast food while Joshua is disgusted by it. Neku likes ramen and Mexican food.



* TranslationConvention: While the characters in non-Japanese versions appear to speak the language the game is being played in, the story does still take place in Japan and the characters can be assumed to "actually" be speaking Japanese. This is of course true of every translated work ever, and so would normally not be worth mentioning, but the "English" thought fragment, which (as the name implies) was in English in the original Japanese text, is [[KeepItForeign changed to Japanese in the non-Japanese texts]], to preserve the jarring and possibly incomprehensible language shift, despite being about someone who ''only'' speaks English and not Japanese and is actively complaining about the trouble this fact causes him.

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* TranslationConvention: While the characters in non-Japanese versions appear to speak the language the game is being played in, the story does still take place in Japan and the characters can be assumed to "actually" be speaking Japanese. This is is, of course course, true of every translated work ever, and so would normally not be worth mentioning, but the "English" thought fragment, which (as the name implies) was in English in the original Japanese text, is [[KeepItForeign changed to Japanese in the non-Japanese texts]], to preserve the jarring and possibly incomprehensible language shift, despite being about someone who ''only'' speaks English and not Japanese and is actively complaining about the trouble this fact causes him.



** Beating the main story of [[AlternateUniverse Another Day]] [[spoiler: lets you challenge Shuto for one final match of Tin Pin Slammer. Beating Shuto lets you challenge [[CreatorCameo Shinji Hashimoto]] himself for a final final match of Tin Pin Slammer.]]

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** Beating the main story of [[AlternateUniverse Another Day]] [[spoiler: lets you challenge Shuto for one final match of Tin Pin Slammer. Beating Shuto lets you challenge [[CreatorCameo Shinji Hashimoto]] himself for a final final match of Tin Pin Slammer.]]

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** Not to mention CAT ([[spoiler: Mr. Hanekoma]]), Piggy (Mr. Mew), Nao-Nao, Makoto "Mick" Miki, Shuuto "Shooter" Dan, Itaru "Yammer" Yokoyamada, and Eiji "The Prince" Oji.
** And then there's Another Day, in which the main cast all get themselves color codenames. In fact, Neku doesn't ever get to actually introduce himself.

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** Not to mention CAT ([[spoiler: Mr.([[spoiler:Mr. Hanekoma]]), Piggy (Mr. Mew), Nao-Nao, Makoto "Mick" Miki, Shuuto "Shooter" Dan, Itaru "Yammer" Yokoyamada, and Eiji "The Prince" Oji.
** And then there's Another Day, in which the main cast all get themselves color codenames. In fact, Neku doesn't ever get to actually introduce himself.himself.
* OnlyOneSaveFile: The game only has a single save file, and attempting to start a New Game from the title screen will instead ask the player to erase the existing save data if there's one already present.
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** When trying to get Neku's attention, he says Neku's name before Neku ever says it. Since Neku was surprised about being able to scan him, he didn't notice the slip up. Immediately after, he asks Neku to introduce himself so that he has Neku's name.

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** When trying to get Neku's attention, he says Neku's name before Neku ever says it. Since Neku was surprised about being able to scan him, he didn't notice the slip up. Immediately after, he asks Neku to introduce himself so that he has Neku's name. Ironically, this is a localization error that was fixed in ''Final Remix''.

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* BraggingRightsReward: In general, you will have ''long'' since beaten the main game ''and'' all the secret missions before you come anywhere close to obtaining half the cool items/powers, much less be able to use them. Completion has to be its own reward, because you're not going to get the toys when they'd do you any good.

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* BraggingRightsReward: In general, you BraggingRightsReward:
** Downplayed in the original and ''Solo Remix'' versions. Though a lot of threads and pins require a good amount of hunting that
will probably take you well into the post-game, the vast majority can be acquired on lower difficulties, allowing them to be put to use on higher difficulties - in particular, no thread item is difficulty-locked. The straightest example would be the Gatito pin sets, which (aside from a random pin from each set being buyable) are acquired by fighting bosses on Ultimate difficulty; the Darklit Planets, in particular, have ''long'' since beaten two of them dropped by the FinalBoss and BonusBoss, so unless one of them is your random, you're unlike to have a clear target to use them on.
** Fully averted in ''Final Remix'' with the addition of A New Day. Even on Normal, the sequence is hard enough to merit the best equipment
the main game ''and'' all the secret missions before you come anywhere close has to obtaining half the cool items/powers, much less offer; furthermore, everything exclusive to A New Day can be able obtained on Hard difficulty, leaving Ultimate as an opportunity to put it to use them. Completion has to be its own reward, because you're not going to get (if the toys when they'd do you any good.individual player deems it useful).

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* HundredPercentCompletion: There are 22 secret reports, 96 Noise reports, 472 items, and 304 pins to collect. Completing each set gets you a star rank for that collection and a new character on the save screen. Collecting all the secret reports also unlocks TheStinger.

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* HundredPercentCompletion: There are 22 secret reports, 96 Noise reports, 472 items, and 304 pins to collect.collect; more in the ports. Completing each set gets you a star rank for that collection and a new character on the save screen. Collecting all the secret reports also unlocks TheStinger.



* DifficultyByRegion: The Japanese version of the game is actually more difficult than its worldwide counterparts. A fair number of enemies deal more damage, Mingle PP was earned in much smaller quantities, and some items were buffed in the worldwide versions, such as the Angel Feather, whose stats were heavily buffed in worldwide versions[[note]]In the Japanese version, it gives -24 ATK and +600 HP. In worldwide versions, it gives +30 ATK/DEF and ''+2000 HP''[[/note]]. Notoriously, the Eden's Door Pin would also "evolve" into a ''1 Yen Pin'' if you capped its BPP in the Japanese version, an evolution that was changed in worldwide versions so that it would simply evolve back into the first Eden Pin.

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* DifficultyByRegion: The Japanese version of [[ZigzaggedTrope Zigzagged]]. On one hand, many Pins are stronger in the game is actually more difficult than international versions, either directly or because the efficiency of its worldwide counterparts. A fair number of enemies deal more damage, Psych was increased. Mingle PP was earned received in much smaller quantities, and some quantities (though that was likely done to account for the fact it would be much harder to actually find people due to differences in culture). Some items were buffed in the worldwide versions, such as the are stronger, most notably Angel Feather, whose stats were heavily buffed in worldwide versions[[note]]In the Japanese version, it gives Feather going from -24 ATK and +600 HP. In worldwide versions, it gives +30 ATK/DEF HP for mere 75 Bravery to +30ATK/DEF and ''+2000 HP''[[/note]]. Notoriously, the HP'' for at '''999 Bravery'''. A notorious difference was Eden's Door Pin would also "evolve" originally evolving into a ''1 Yen Pin'' if you capped its BPP in the Japanese version, an evolution that was changed in worldwide versions so that it would simply evolve Yen'', instead of looping back into to the first Eden Pin.one in the set. However, certain pins are weaker - such as Time Bomb Psych or ''the entire Black Planet set'' (which is still very strong even after the nerf), and most of the threads that are made available in postgame had their Bravery requirements inflated, with only minor changes in stats[[labelnote:Note]]The most demanding thread in the original Japanese version was the Maid Costume, requiring 260 Bravery - a value that is perfectly reachable during postgame; in the localized version many of the postgame threads require values far higher than that, culminating in the aforemention Angel Feather requiring 999, a value so ridiculous you're unlikely to reach it outside of intentional grind[[/labelnote]], with some of the items actually ending up ''worse''.



* FourIsDeath: There are 4 Reaper Officers, and Tigris Cantus' (Konishi's Noise-Form) HP is 4444.

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* FourIsDeath: There are 4 Reaper Officers, and Tigris Cantus' (Konishi's Noise-Form) Noise Form) HP is 4444.4444; though it was 6000 in the original Japanese version.



* GottaCatchThemAll: There are 96 types of Noise to fight, 304 Pins to find and master, and [[UpToEleven 472 items in general to collect]]. Good luck getting OneHundredPercentCompletion.

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* GottaCatchThemAll: There In the original DS version, there are 96 types of Noise to fight, 304 Pins to find and master, and [[UpToEleven 472 items in general to collect]]. Good luck getting OneHundredPercentCompletion.



** Pi-Face's Cap, pried out of [[spoiler:Minamimoto]]'s cold broken hands in TheVeryDefinitelyFinalDungeon. While it's nowhere near the power of the post-game equipment you can get, it's still the most powerful thing you'll have for the main storyline and only requires a rather forgiving 75 Bravery to wear.

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** Pi-Face's Cap, pried out of [[spoiler:Minamimoto]]'s [[spoiler:Minamimoto's cold broken hands hands]] in TheVeryDefinitelyFinalDungeon. While it's nowhere near the power of the post-game equipment you can get, it's still the most powerful thing you'll have for the main storyline and only requires a rather forgiving 75 Bravery to wear. In the original Japanese version, it has slightly worse stats but its Bravery requirement is so forgiving that even Beat should be able to equip it by the time it shows up.



** The [[spoiler:Angel Feather]] is amazing too, but it needs a whopping 999 bravery. This does not apply to the original Japanese release, where it's much weaker.

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** The [[spoiler:Angel Feather]] is amazing too, but it needs a whopping 999 bravery. This does not apply to the original Japanese release, where it's much weaker.more of a regular item.



* PermanentlyMissableContent: The Pig Noise disappear forever once beaten, even during the NewGamePlus. In the DS version, if you sell one of the unique drops from the pigs in Pork City and save, there's no way to recover them without erasing your save file and restarting the game. ''Everything'' else can be reacquired from somewhere (or can't be discarded in the first place). Averted in the Solo Remix version, where it is possible to rebuy them after seeing TheStinger.

to:

* PermanentlyMissableContent: The Pig Noise disappear forever once beaten, even during the NewGamePlus. In the DS version, if you sell one of the unique drops from the pigs in Pork City and save, there's no way to recover them without erasing your save file and restarting the game. ''Everything'' else can be reacquired from somewhere (or can't be discarded in the first place). Averted in the Solo Remix version, where it is possible to rebuy them after seeing TheStinger.


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* ThisLooksLikeAJobForAquaman: The Irregular Notes are a postgame pin set that is very unorthodox in its use, as the pins float around the screen and using them causes the projectile to pass from one pin to another, making them the only time the ability to move around pins on your screen is relevant. They're also one of the few [[NonElemental neutral Psychs]] that Neku can equip, and the only ones that do not rely on obstacles - making them a perfect counter against the dreaded Fifenfrog, which absorb both positive and negative Psychs and spawn only in areaas that never spawn obstacles.
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mazurka doesn't really count as a king mook, it's a just different flavor of the Pig Noise that happens to have a crown.


** The [[spoiler:Angel Feather]] is amazing too, but it needs a whopping 999 bravery.

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** The [[spoiler:Angel Feather]] is amazing too, but it needs a whopping 999 bravery. This does not apply to the original Japanese release, where it's much weaker.



%%* KingMook: The Canor bosses and Pig Mazurka. %%Zero-context, please elaborate

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%%* * KingMook: The Cornix Canor bosses is a Boss Noise that resembles a large Decadraven and Pig Mazurka. %%Zero-context, please elaboratecan spawn them during its fight. Ditto for Vespertilio Canor and Pteropus Canor, which are golden bats and command smaller Bat Noise that matches the color of their wing (Gabba Bat and Happycore Bat, respectively).



%%* LayeredWorld: Referred to here as "frequencies", in keeping with the music theme. %%Zero-context, please elaborate

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%%* * LayeredWorld: Referred to here as "frequencies", in keeping with the music theme. %%Zero-context, please elaborateThe Underground exists just above Realground, causing those in the former to be able to perceive the latter, but not the other way around. Noise exists on a plane between these two, allowing it to interfere with both. [[spoiler: Above all of these is a plane from which the mysterious Angels such as Hanekoma come from.]]

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Mainly ZCE cleanup of #-E and F-O folders; adding missing context to some, commenting out others as ZCE, and at least adding notes explaining the issue to other existing ZCE entries


* AffectionateParody: Another Day often comes across as this, of Franchise/SuperSentai-style shows and [=RPGs=] ("Black joined the party!") and games are SeriousBusiness type shows like ''Franchise/YuGiOh''. The Tin-Pin storyline is also a parody of the game ''you just played.''

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* AffectionateParody: Another Day often comes across as this, of Franchise/SuperSentai-style ''Franchise/SuperSentai''-style shows and [=RPGs=] ("Black joined the party!") and games are SeriousBusiness type shows like ''Franchise/YuGiOh''. The Tin-Pin storyline is also a parody of the game ''you just played.''



* AlasPoorVillain: In the end, you can’t help but feel bad for [[spoiler:Kitaniji]] once you realize that all he was doing was [[spoiler:trying to ensure that Joshua didn’t destroy the city he loved above all else, to the point that he was willing to put his entire existence on the line for it.]]

to:

* AlasPoorVillain: In the end, you can’t can't help but feel bad for [[spoiler:Kitaniji]] once you realize that all he was doing was [[spoiler:trying to ensure that Joshua didn’t destroy the city he loved above all else, to the point that he was willing to put his entire existence on the line for it.]]



* ArcWords: Week 3 has a ''very'' creepy recurring line, spoken by [[spoiler:those who have been brainwashed by the red Gatito pins]]:

to:

* ArcWords: Week 3 has a ''very'' creepy recurring line, spoken by [[spoiler:those who have been brainwashed by the red Gatito Red Skull pins]]:



* AssistCharacter: Your partners in the [=iOS=] version.
* AutoSave: Solo and Final Remix save at every screen transition. Accordingly, the "Save" menu is renamed to the "Deeds" menu, because now all it's good for is looking at your stats.

to:

* %%* AssistCharacter: Your partners in the [=iOS=] version.
version. %%Zero-context, please elaborate
* AutoSave: Solo ''Solo'' and Final Remix ''Final Remix'' save at every screen transition. Accordingly, the "Save" menu is renamed to the "Deeds" menu, because now all it's good for is looking at your stats.



%%* TheBaroness: Mitsuki Konishi.

to:

%%* TheBaroness: Mitsuki Konishi. %%Zero-context, please elaborate



%%* BeehiveBarrier: The Reaper walls.

to:

%%* * BeehiveBarrier: The Reaper walls.walls take the form of transparent hexagons.



** At the start of the game (and a few times later on), Neku wakes up in the middle of Scrambling, with everyone around him walking past as they are unable to see him. [[spoiler:When he wakes up in Scrambling for the fourth time, ''everyone'' sees him.]]
* BoringButPractical: The basic Shockwave pin is basically just a fast melee attack. It's also great for racking up long combos, and stunlocks enemies so you can down them fast enough to get the star rating for battles (and the subsequent xp boost).

to:

** At the start of the game (and a few times later on), Neku wakes up in the middle of Scrambling, the Scramble, with everyone around him walking past as they are unable to see him. [[spoiler:When he wakes up in Scrambling Scramble for the fourth time, ''everyone'' sees him.]]
* BoringButPractical: The basic Shockwave pin is basically just a fast melee attack. It's also great for racking up long combos, and stunlocks enemies so you can down them fast enough to get the star rating for battles (and the subsequent xp EXP boost).



%%* BossInMookClothing: Woolly and Drake Noise, in spades.

to:

%%* BossInMookClothing: Woolly and Drake Noise, in spades. %%Zero-context, please elaborate



* BrokenBridge: Done so blatantly, via a literal ''invisible wall'' that the Reapers set up and refuse to let the Players pass until they do the task of their choosing. Not only is this a straight use of the trope, it loops back around to brilliant.

to:

* BrokenBridge: Done so blatantly, via a literal ''invisible wall'' walls'' that the Reapers set up and refuse to let the Players pass until they do the task of their choosing. Not only is this a straight use of the trope, it loops back around to brilliant.



* TheChessmaster: [[spoiler: There's around three - Joshua, who initiated the whole thing, and kept it moving whilst on the sidelines for a good portion of the game, Megumi Kitaniji, who carefully made sure that everyone was kept in the dark about his game with Joshua, whilst slowly infiltrating Shibuya with the Red-Skull pins, and finally, (possibly) Sanae Hanekoma, who popped up here and there, never letting on too much, and in the end turned out to be an Angel. This is hardly surprising, coming from a game with a Gambit Pileup.]]

to:

* TheChessmaster: [[spoiler: There's around three - Joshua, who initiated the whole thing, thing and kept it moving whilst on the sidelines for a good portion of the game, game; Megumi Kitaniji, who carefully made sure that everyone was kept in the dark about his game with Joshua, Joshua whilst slowly infiltrating Shibuya with the Red-Skull pins, Red Skull pins; and finally, (possibly) Sanae Hanekoma, who popped up here and there, never letting on too much, and in the end turned out to be an Angel. This is hardly surprising, coming from a game with a Gambit Pileup.]]



* CloseOnTitle: The numbered day of the week is specified at the beginning of each chapter, but a second splash page with the actual chapter title is shown at each chapter's end. The titles are ''painful''.
* CoOpMultiplayer: ''Final Remix'' has an exclusive "Co-Op" feature only available with Joy-con controls that allows a second player to play as the AssistCharacter. The second player can use all of the Partner's moves and is completely invulnerable, and playing this way also awards a 10% EXP bonus at the end of each fight.

to:

* CloseOnTitle: The numbered day of the week is specified at the beginning of each chapter, but a second splash page with the actual chapter title is shown at each chapter's end. The titles are ''painful''.
''painful''. The overall game also ends by displaying the title once more, [[spoiler:now altered to read ''The World Begins With You'']].
* CoOpMultiplayer: ''Final Remix'' has an exclusive "Co-Op" feature only available with Joy-con Joy-Con controls that allows a second player to play as the AssistCharacter. The second player can use all of the Partner's moves and is completely invulnerable, and playing this way also awards a 10% EXP bonus at the end of each fight.



* CompressedAdaptation: The first episode in the anime features the first three days of the game, mainly omiting minor details relating to the objectives in each mission. For instance, rather than scanning a civilian near a statue to obtain a clue about their objective for the second day, the Noise possessing the Hachiko statue show up almost immediately.

to:

* CompressedAdaptation: The first episode in the anime features the first three days of the game, mainly omiting omitting minor details relating to the objectives in each mission. For instance, rather than scanning a civilian near a statue to obtain a clue about their objective for the second day, the Noise possessing the Hachiko statue show shows up almost immediately.



* TheComputerIsALyingBastard: Subverted. [[spoiler: At the start of Another Day, it's stated that the events therein take place in a world completely separate from the main story. It neglects to mention that separate worlds are an in-universe thing, and acts as though the ''events'' of this world are unrelated to those of the main story. In fact, several characters (namely Hanekoma and Joshua) are capable of travelling between such worlds, and have shown up in Another Day from the main story. That being said, that they are in this particular world is largely for RuleOfFun, as the gameplay options they offer (the Panthera Cantus BonusBoss and the Time Attack BossRush) don't make a whole lot of sense from an in-universe perspective.]]

to:

* TheComputerIsALyingBastard: Subverted. [[spoiler: At the start of Another Day, it's stated that the events therein take place in a world completely separate from the main story. It neglects to mention that separate worlds are an in-universe thing, and acts as though the ''events'' of this world are unrelated to those of the main story. In fact, several characters (namely Hanekoma and Joshua) are capable of travelling traveling between such worlds, and have shown up in Another Day from the main story. That being said, that they are in this particular world is largely for RuleOfFun, as the gameplay options they offer (the Panthera Cantus BonusBoss and the Time Attack BossRush) don't make a whole lot of sense from an in-universe perspective.]]



%%* CreditsRunningSequence: The opening cinematic.

to:

%%* * CreditsRunningSequence: The opening cinematic.cinematic plays while Neku is dashing through Shibuya.



%%* CrosshairAware: The Kangaroo Noise, along with the shark and the elephant.

to:

%%* * CrosshairAware: The Kangaroo Noise, Noise leaps into the air as one of its main attacks, and a crosshair shows where it will come down. %% along with the shark and the elephant. %%Zero-context, please elaborate



* DeaderThanDead: Anyone who gets "erased." The First Law of Resurrections is in use, though: if the author wants anyone to come back, it's possible. The secret reports detail the nature and rules of the game.

to:

* DeaderThanDead: Anyone who gets "erased." The First Law of Resurrections FirstLawOfResurrection is in use, though: if the author wants anyone to come back, it's possible. The secret reports detail the nature and rules of the game.



* DifficultyLevels: You can earn Easy Mode rather quickly, Hard a bit later, and [[HarderThanHard Ultimate]] upon completing the game. You can change the difficulty at any point in the game, (being defeating in battle even gives the option of redoing it on Easy), the difference being [[RandomDrops item drops]]. In addition, you can choose to lower your own CharacterLevel to make item drops more likely, as well as brag on the Bestiary.

to:

* DifficultyLevels: You can earn Easy Mode rather quickly, Hard a bit later, and [[HarderThanHard Ultimate]] upon completing the game. You can change the difficulty at any point in the game, game (being defeating defeated in battle even gives the option of redoing it on Easy), the difference being [[RandomDrops item drops]]. In addition, you can choose to lower your own CharacterLevel to make item drops more likely, as well as brag on the Bestiary.



* DirtyMindReading: You can do this to the surrounding [=NPCs=].

to:

* %%* DirtyMindReading: You can do this to the surrounding [=NPCs=].[=NPCs=]. %%Zero-context, please elaborate -- yes, you can read thoughts, but what's specifically "dirty"?



%%* DoomyDoomsOfDoom: Higashizawa's infamous "Pudding of Their Doom."

to:

%%* * DoomyDoomsOfDoom: Higashizawa's infamous "Pudding constant food metaphors lead to him talking about "The proof is in the pudding. The pudding... of Their Doom.their doom."



* EmbarrassingFirstName: (Daisukenojo) Beat.

to:

* EmbarrassingFirstName: (Daisukenojo) Beat.Beat's real name is Daisukenojo Bito, but he'll try to mess you up if you call him "Daisukenojo".



%%* TheEvilsOfFreeWill: [[spoiler:Kitaniji's motivation on his AssimilationPlot.]]

to:

%%* * TheEvilsOfFreeWill: [[spoiler:Kitaniji's motivation on his AssimilationPlot.AssimilationPlot is to elminiate individuality from Shibuya, because the conflict free will causes is leading the Composer to eliminate ''Shibuya''.]]



* ExactWords: On Day 5 [[spoiler:of Week 2]], a Support Reaper gives Neku the condition "Play me at Tin Pin" to clear the wall he's manning. [[spoiler:The keyword being 'play', not 'beat'. Victory or defeat only changes the reward[[note]]Winning gets a Tin Pin Thrift pin; losing after unlocking Secret Report conditions earns you the bonus swag for that day, or a Yen pin if you have it already[[/note]]; accepting the slam in the first place means Neku gets through.]]

to:

* ExactWords: On Day 5 [[spoiler:of of Week 2]], 2, a Support Reaper gives Neku the condition "Play me at Tin Pin" to clear the wall he's manning. [[spoiler:The keyword being 'play', not 'beat'. Victory or defeat only changes the reward[[note]]Winning gets a Tin Pin Thrift pin; losing after unlocking Secret Report conditions earns you the bonus swag for that day, or a Yen pin if you have it already[[/note]]; accepting the slam in the first place means Neku gets through.]]



* FailureKnight: [[spoiler:Beat.]]

to:

* %%* FailureKnight: [[spoiler:Beat.]]]] %%Zero-context, please elaborate



* FormulaicMagic: Minamimoto is all over this one.

to:

* FormulaicMagic: Minamimoto is all over this one.one, using math-based "spells".



* FourEyesZeroSoul: Megumi Kitaniji and Mitsuki Konishi.

to:

* FourEyesZeroSoul: Megumi Kitaniji and Mitsuki Konishi.Konishi, the BigBad and TheDragon who both wear glasses.



* IneffectualLoner: Neku.

to:

* %%* IneffectualLoner: Neku.Neku. %%Zero-context, please elaborate



* JigsawPuzzlePlot or KudzuPlot: It depends on how you look at it.

to:

* %%* JigsawPuzzlePlot or KudzuPlot: It depends on how you look at it.it. %%Zero-context, please elaborate. Also, pick one; don't stick both on one line



%%** Kitaniji and Konishi apparently play soccer with canines, while fouling ''flagrantly'', on weekends.

to:

%%** Kitaniji and Konishi apparently play soccer with canines, while fouling ''flagrantly'', on weekends. %%Zero-context, please elaborate



* KingMook: The Canor bosses and Pig Mazurka.

to:

* %%* KingMook: The Canor bosses and Pig Mazurka.Mazurka. %%Zero-context, please elaborate



* LayeredWorld: Referred to here as "frequencies", in keeping with the music theme.

to:

* %%* LayeredWorld: Referred to here as "frequencies", in keeping with the music theme.theme. %%Zero-context, please elaborate



* MadMathematician: Sho Minamimoto takes this UpToEleven.

to:

* %%* MadMathematician: Sho Minamimoto takes this UpToEleven.UpToEleven. %%Zero-context, please elaborate



* TheMainCharactersDoEverything: Parodied in Week 2 Day 2. Joshua wants to blow off the day's mission to pursue his own errands and points out that other Players can cover it. But Neku doesn't want to leave it to others and refuses, strongarming Joshua into pursuing the mission anyway. The mission ends up forcing Neku into an awkward social situation, with Joshua trolling him the entire time. [[spoiler:And it's ultimately another Player who completes the mission anyway after Neku fails.]]
* TheManBehindTheMan: [[spoiler:Joshua behind Neku and Hanekoma behind Minamimoto.]]
* ManicPixieDreamGirl: [[spoiler:Subverted with Shiki.]]
%% ManipulativeBastard: Konishi. [[spoiler:Joshua]] qualifies as well.

to:

* TheMainCharactersDoEverything: Parodied TheMainCharactersDoEverything:
** Generally played straight, as any Player duo can complete a mission but Neku and his partners will usually be the ones doing it. Justified the later in a week you go, as there are fewer other Players that could do it ([[spoiler:and all of Week 3, where ''there are no other Players'']]).
** Lampshaded and parodied
in Week 2 Day 2. Joshua wants to blow off the day's mission to pursue his own errands and points out that other Players can cover it. But Neku doesn't want to leave it to others and refuses, strongarming Joshua into pursuing the mission anyway. The mission ends up forcing Neku into an awkward social situation, with Joshua trolling him the entire time. [[spoiler:And it's ultimately another Player who completes the mission anyway after Neku fails.]]
* %%* TheManBehindTheMan: [[spoiler:Joshua behind Neku and Hanekoma behind Minamimoto.]] %%Zero-context, please elaborate
* ManicPixieDreamGirl: Shiki is an outgoing, energetic young girl paired with the antisocial, brooding Neku. [[spoiler:Subverted; it's an act she's putting on and she's at least as much a mess as Neku is.
]]
* ManicPixieDreamGirl: [[spoiler:Subverted with Shiki.]]
%%
%%* ManipulativeBastard: Konishi. [[spoiler:Joshua]] qualifies as well. %%Zero-context, please elaborate



* MasterOfIllusion: Konishi, who is also, fittingly, a PuzzleBoss.

to:

* %%* MasterOfIllusion: Konishi, who is also, fittingly, a PuzzleBoss.PuzzleBoss. %%Zero-context, please elaborate



* MegaNeko: Shiki's Third-level Fusion Attack. "Get 'em, Piggy!" indeed!

to:

* MegaNeko: Shiki's Third-level Fusion Attack.Attack essentially turns Mr. Mew into a {{Kaiju}} temporarily. "Get 'em, Piggy!" indeed!



* MindControl: A [[DownplayedTrope very minor]] version: during some missions you can find key words to imprint on people's minds. It doesn't change their mind entirely, but it can help prompt them into action if they're indecisive or have forgotten something. [[spoiler:Of course, Kitaniji's plan plays it a lot more straight...]]

to:

* MindControl: A [[DownplayedTrope very minor]] version: during some missions you can find key words to imprint on people's minds. It doesn't change their mind entirely, but it can help prompt them into action if they're indecisive or have forgotten something. [[spoiler:Of course, Kitaniji's plan plays it a lot more straight...straighter...]]



%%* MindScrew: It actually takes a few plot twists from ''Anime/NeonGenesisEvangelion''.

to:

%%* MindScrew: It actually takes a few plot twists from ''Anime/NeonGenesisEvangelion''. %%Zero-context, please elaborate



%%* MrExposition: Higashizawa in Another Day. [[LampshadeHanging Lampshaded]] and reprimanded by Uzuki.

to:

%%* MrExposition: Higashizawa in Another Day. [[LampshadeHanging Lampshaded]] and reprimanded by Uzuki. %%Zero-context, please elaborate



%%* NewAgeRetroHippie: Shinta Iwata, the owner of the Cosmic Corner shop.

to:

%%* NewAgeRetroHippie: Shinta Iwata, the owner of the Cosmic Corner shop. %%Zero-context, please elaborate



* OhNoYouDidnt: Beat, when a Reaper almost says his EmbarrassingFirstName.

to:

* OhNoYouDidnt: Beat, Beat says this when a Reaper almost says his EmbarrassingFirstName.
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Merged per TRS


* UnintentionallyUnwinnable: The iOS port makes full completion just about impossible due to the changes to "mingling." This was changed in an update which added Tin Pin practice mode which gives Mingle PP.



* UnwinnableByMistake: The iOS port makes full completion just about impossible due to the changes to "mingling." This was changed in an update which added Tin Pin practice mode which gives Mingle PP.
Is there an issue? Send a MessageReason:
clearing up "this is an example" Word Cruft


* CantKillYouStillNeedYou: Neku gets in this situation in the latter half of Week 2. He's figured out that [[spoiler:Joshua is his murderer]] and wants to abandon him, but per the rules of the Game they're stuck with each other in order to survive.

to:

* CantKillYouStillNeedYou: Neku gets in this situation in In the latter half of Week 2. He's 2, Neku's figured out that [[spoiler:Joshua is his murderer]] and wants to abandon him, but per the rules of the Game they're stuck with each other in order to survive.
Is there an issue? Send a MessageReason:


* ManipulativeBastard: Konishi. [[spoiler:Joshua]] qualifies as well.

to:

* %% ManipulativeBastard: Konishi. [[spoiler:Joshua]] qualifies as well.

Added: 741

Changed: 38

Removed: 40

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* CantKillYouStillNeedYou: Neku gets in this situation in the latter half of Week 2. He's figured out that [[spoiler:Joshua is his murderer]] and wants to abandon him, but per the rules of the Game they're stuck with each other in order to survive.



* TheMainCharactersDoEverything: Parodied in Week 2 Day 2. Joshua wants to blow off the day's mission to pursue his own errands and points out that other Players can cover it. But Neku doesn't want to leave it to others and refuses, strongarming Joshua into pursuing the mission anyway. The mission ends up forcing Neku into an awkward social situation, with Joshua trolling him the entire time. [[spoiler:And it's ultimately another Player who completes the mission anyway after Neku fails.]]



* ManipulativeBastard: Konishi.
** [[spoiler:Joshua]] qualifies as well.

to:

* ManipulativeBastard: Konishi.
**
Konishi. [[spoiler:Joshua]] qualifies as well.
Is there an issue? Send a MessageReason:
there's actually a good deal of B pins, huh.


** Lightning Rook shoots lightning in a straight line for good damage, ''and'' unlike most pins, you can equip a duplicate of it. During a normal playthrough you're most likely to get it just in time for FinalBoss, although it's possible to acquire it somewhat earlier by grinding and evolving a different pin.

to:

** Lightning Rook shoots lightning in a straight line for good damage, ''and'' unlike most pins, pins worth their salt, you can equip a duplicate of it. During a normal playthrough you're most likely to get it just in time for FinalBoss, although it's possible to acquire it somewhat earlier by grinding and evolving a different pin.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Lightning Rook shoots lightning in a straight line for good damage, ''and'' unlike most pins, you can equip a duplicate of it. During a normal playthrough you're most likely to get it just in time for FinalBoss, although it's possible to acquire it somewhat earlier by grinding and evolving a different pin.


Added DiffLines:

* LoopholeAbuse: Pork City is a special area where only pins of certain brands work. Unbranded pins are not affected by this, and many of them are stronger versions of branded pins.

Added: 150

Changed: 7

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None


*** In case you didn't get why the above exchange is so important, it's spelled out clearly a bit latter:
---->'''Message:''' P.S. [[spoiler: [[UnwinnableByDesign This Game only has one Player]]]]. [[FalseReassurance Best of luck]].

to:

*** ** In case you anyone didn't get why the above exchange is so important, it's spelled out clearly a bit latter:
---->'''Message:''' --->'''Message:''' P.S. [[spoiler: [[UnwinnableByDesign This Game only has one Player]]]]. [[FalseReassurance Best of luck]].


Added DiffLines:

** Another Day has its own, lighter wham to fit the lighter "get back the stolen pins" plot:
--->'''Rhyme''': Friends? [[spoiler:I'm a Black Skuller.]]
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None


** Right before Shiki forms a pact with Neku, look at the crowd in front of the dog statue, Hachiko. Joshua is ''standing right next to Neku.'' He's [[StealthHiBye no longer there after Shiki and Neku form a pact and fight]]. This is only noticeable in the original DS version, where overworld and dialogue are on separate screens.

to:

** Right before Shiki forms a pact with Neku, look at the crowd in front of the dog statue, Hachiko. Joshua is ''standing right next to Neku.'' He's [[StealthHiBye no longer there after Shiki and Neku form a pact and fight]]. This is only noticeable in the original DS version, where In ''Solo Remix'' and ''Final Remix'' it's pretty much a blink-and-you'll-miss-it though, as cutscenes and overworld and dialogue are now on separate screens.the same screen.
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None


** Right before Shiki forms a pact with Neku, look at the crowd in front of the dog statue, Hachiko. Joshua is ''standing right next to Neku.'' He's [[StealthHiBye no longer there after Shiki and Neku form a pact and fight]].

to:

** Right before Shiki forms a pact with Neku, look at the crowd in front of the dog statue, Hachiko. Joshua is ''standing right next to Neku.'' He's [[StealthHiBye no longer there after Shiki and Neku form a pact and fight]]. This is only noticeable in the original DS version, where overworld and dialogue are on separate screens.
Is there an issue? Send a MessageReason:
that's not a Fan Nickname, it's in all the pins' descriptions


* SocializationBonus: One of the game's shops stocks exactly one of six "[[FanNickname darklit planet]]" pins (otherwise available only as a RandomDrop from specific opponents on the highest difficulty setting), but which one they offer depends on the player's game (or more specifically, the system ID of the player's DS). The others can be acquired by purchasing them from other players who have them.

to:

* SocializationBonus: One of the game's shops stocks exactly one of six "[[FanNickname darklit planet]]" "Darklit Planet" pins (otherwise available only as a RandomDrop from specific opponents on the highest difficulty setting), but which one they offer depends on the player's game (or more specifically, the system ID of the player's DS). The others can be acquired by purchasing them from other players who have them.
Is there an issue? Send a MessageReason:


* NotSoDifferent:

to:

* NotSoDifferent:NotSoDifferentRemark:

Added: 583

Changed: 696

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None


** ''Solo Remix'' made it possible to earn Mingle PP by playing single-player Tin Pin with the AI, preventing you from missing out on Pins that require Mingle PP if you're unable to connect to other devices. ''Final Remix'' axed the concept of Mingle PP entirely and changed all Pins that required it to Evolve to use either Battle or Shutdown PP instead. Since there are now only two PP types, the evolution rules were also tweaked slightly to ensure it's still possible to master the handful of pins with branched evolutions; instead of evolving based on which type of PP is dominant to ''any'' degree, pins now only evolve if the required PP type is ''very'' dominant.

to:

** The alien encounters are completely random, but can show up anytime to prevent player from being completely locked from MPP evolution (including on devices that aren't actually DS, like an emulator) if they have no one to connect with. On top of that, ''Solo Remix'' made it possible to earn Mingle PP by playing single-player Tin Pin with the AI, preventing you from missing out on Pins that require Mingle PP if you're unable to connect to other devices.AI. ''Final Remix'' axed the concept of Mingle PP entirely and changed all Pins that required it to Evolve to use either Battle or Shutdown PP instead. Since there are now only two PP types, the evolution rules were also tweaked slightly to ensure it's still possible to master the handful of pins with branched evolutions; instead of evolving based on which type of PP is dominant to ''any'' degree, pins now only evolve if the required PP type is ''very'' dominant.



* WakeUpCallBoss: InvokedTrope. [[spoiler:Game Masters are meant to ensure that Players (the in-universe kind) don't survive the week, and you conclude the first week by fighting one.]] What does this mean for players (the... out-of-universe kind)? A boss with very strong, spammable attacks, and '''''several times''' more HP'' than any previous boss.

to:

* WakeUpCallBoss: WakeUpCallBoss:
**
InvokedTrope. [[spoiler:Game Masters are meant to ensure that Players (the in-universe kind) don't survive the week, and you conclude the first week by fighting one.]] What does this mean for players (the... out-of-universe kind)? A boss with very strong, spammable attacks, and '''''several times''' more HP'' than any previous boss.
** Before that, there's the boss of Day 5. While not quite on the level of the above entry, it still has much more health than previous bosses, has very high attack for the point you fight ''and'' can buff that attack once it gets damaged enough.
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None


** Shiki forgives Neku quite quickly for [[spoiler:trying to kill her]] on Day 2, even shifting blame to ''herself''. She later apologizes to him for being "too harsh" when scolding him for seeming uncaring about [[spoiler:Rhyme being erased]] on Day 4. Granted, the fact that they have to cooperate to get through the missions means that they can't' afford to hold grudges.

to:

** Shiki forgives Neku quite quickly for [[spoiler:trying to kill her]] on Day 2, even shifting blame to ''herself''. She later apologizes to him for being "too harsh" when scolding him for seeming uncaring about [[spoiler:Rhyme being erased]] on Day 4. Granted, the fact that they have to cooperate to get through the missions means that they can't' can't afford to hold grudges.



* EmbarrassingRescue: Neku actually says that pissing the rescuees off is the whole point.

to:

* EmbarrassingRescue: Neku actually says Late into Joshua's week, you'll come across Kariya and Uzuki struggling against some Taboo Noise. You're given the option to help them out, infuriating Uzuki who insists they could have handled things on their own and [[DontYouDarePityMe don't need any Players' pity]]. Not that pissing the rescuees off is the whole point.Neku's surprised, considering he admits beforehand that [[InvokedTrope he's doing it because he knows it'll piss them off]].



* EmpathyPet: The Noise that sits on Beat's shoulder mimics his behaviour and emotions exactly.

to:

* EmpathyPet: The Noise that sits on Beat's shoulder during Week 2 mimics his behaviour and emotions exactly.
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Added DiffLines:

* GameplayAutomation: If controlling Neku and the partner at the same time appears too difficult, you have the option of allowing the AI to take over the partner's controls after a set period of time at the expense of the AI being slower than the player and suffering from some ArtificialStupidity. [[HardModePerks You also get a free PP multiplier for not using it.]]

Added: 308

Changed: 306

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* InfinityMinusOneSword: Pi-Face's Cap, pried out of [[spoiler:Minamimoto]]'s cold broken hands in TheVeryDefinitelyFinalDungeon. While it's nowhere near the power of the post-game equipment you can get, it's still the most powerful thing you'll have for the main storyline and only requires a rather forgiving 75 Bravery to wear.

to:

* InfinityMinusOneSword: InfinityMinusOneSword:
**
Pi-Face's Cap, pried out of [[spoiler:Minamimoto]]'s cold broken hands in TheVeryDefinitelyFinalDungeon. While it's nowhere near the power of the post-game equipment you can get, it's still the most powerful thing you'll have for the main storyline and only requires a rather forgiving 75 Bravery to wear.
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Added DiffLines:

* {{Qipao}}: The most expensive item sold by Dragon Couture is a dress in this style known as the Dragon Lady. Interestingly, it comes with an effect that only applies [[{{Crossdresser}} when Neku is wearing it]].


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* SoBadItWasBetter: One of the passers-by you can scan is an Eiji Oji fangirl bemoaning the fact the Prince has started seeing a vocal coach, as she'd taken a liking to his [[DreadfulMusician incredibly off-key singing voice]].[[invoked]]
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* {{Zonk}}: In the Japanese version, if you follow the entire Approaching Eden evolution path and then level up the final pin, Eden's Door, incorrectly, it "evolves" (irreversably) into... a one-yen pin. Thankfully this was removed in the US/EU version, where making that mistake merely has it evolve back into the lowest-level Approaching Eden pin.

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* InsufferableGenius: Minamimoto, who loves to use math terminology and repeat mnemonics. (Did he really just call Neku a "hectopascal"?)
** Joshua, as well. Not only is he a clever young man, with knowledge of Shibuya's history, and one of the only people in Shibuya who can make sense of Sho's rantings, he's also a smarmy {{Jerkass}} who loves pissing Neku off whenever he can.

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* InsufferableGenius: Minamimoto, who InsufferableGenius:
** Minamimoto
loves to use math terminology and repeat mnemonics. (Did he really just call Neku a "hectopascal"?)
** Joshua, as well. Not Joshua is not only is he a clever young man, with knowledge of Shibuya's history, and one of the only people in Shibuya who can make sense of Sho's rantings, he's also a smarmy {{Jerkass}} who loves pissing Neku off whenever he can.



* InterfaceSpoiler: The first big [[TheReveal reveal]] comes as a lot less of a surprise when you notice that [[spoiler:the save screen directly specifies "Day X, ''Week 1''".]] Later pressings of the game fix this by replacing it with [[spoiler:"[Partner], Day X"]], which is still a spoiler, but a much smaller one, and already revealed in the manual anyway.
** If you're a hyperactive grinder, you can gain [[spoiler:a Beat-specific item during Joshua's week, spoiling the existence and identity of Neku's third partner]].

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* InterfaceSpoiler: InterfaceSpoiler:
**
The first big [[TheReveal reveal]] comes as a lot less of a surprise when you notice that [[spoiler:the save screen directly specifies "Day X, ''Week 1''".]] Later pressings of the game fix this by replacing it with [[spoiler:"[Partner], Day X"]], which is still a spoiler, but a much smaller one, and already revealed in the manual anyway.
** If you're a hyperactive dedicated grinder, you can gain [[spoiler:a [[spoiler:an item with a Beat-specific item ability during Joshua's week, spoiling the existence and identity of Neku's third partner]].
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Added an example.

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* DebugRoom: There is a debug menu in the DS version accessible by using a cheat device that lets you change the location, partner, top brand, and do other things like show cutscenes.
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don't remember the actual threshold, think it might've been 80%?


** ''Solo Remix'' made it possible to earn Mingle PP by playing single-player Tin Pin with the AI, preventing you from missing out on Pins that require Mingle PP if you're unable to connect to other devices. ''Final Remix'' axed the concept of Mingle PP entirely and changed all Pins that required it to Evolve to use either Battle or Shutdown PP instead.

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** ''Solo Remix'' made it possible to earn Mingle PP by playing single-player Tin Pin with the AI, preventing you from missing out on Pins that require Mingle PP if you're unable to connect to other devices. ''Final Remix'' axed the concept of Mingle PP entirely and changed all Pins that required it to Evolve to use either Battle or Shutdown PP instead. Since there are now only two PP types, the evolution rules were also tweaked slightly to ensure it's still possible to master the handful of pins with branched evolutions; instead of evolving based on which type of PP is dominant to ''any'' degree, pins now only evolve if the required PP type is ''very'' dominant.

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* AntiFrustrationFeatures: Getting to change the game's difficulty at any time and offering the chance to try a fight again on easy as part of the game over screen. ''Final Remix'' also offers another one in getting to change your pins after a game-over without having to go through the title screen first in case you were caught off-guard by a boss battle when training weaker pins.

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
Getting to change the game's difficulty at any time and offering the chance to try a fight again on easy as part of the game over screen. ''Final Remix'' also offers another one in getting to change your pins after a game-over without having to go through the title screen first in case you were caught off-guard by a boss battle when training weaker pins.pins.
** ''Solo Remix'' made it possible to earn Mingle PP by playing single-player Tin Pin with the AI, preventing you from missing out on Pins that require Mingle PP if you're unable to connect to other devices. ''Final Remix'' axed the concept of Mingle PP entirely and changed all Pins that required it to Evolve to use either Battle or Shutdown PP instead.

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