History VideoGame / TheWorldEndsWithYou

18th Jun '18 4:27:00 AM infernape612
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* DroppedABridgeOnHim: During TheVeryDefinitelyFinalDungeon, you find BigBadWannabe [[spoiler:Minamimoto]]'s broken body unceremoniously thrown into a trash heap.
18th Jun '18 4:25:06 AM infernape612
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* DeathByIrony: [[spoiler:The last time we see Sho Minamimoto, he himself has been "crunched" by some unknown attacker and made a part of one of his signature [[TrueArtIsIncomprehensible garbage heap "sculptures"]].]]
** A {{subver|tedTrope}}ion would be [[spoiler:Shiki. She gets her right to come back to life, only to become Neku's second entry-fee. You only see her again at the end of Week 3, the game's GrandFinale.]]



* DroppedABridgeOnHim[=/=]DeathByIrony: [[spoiler:The last time we see Sho Minamimoto, he himself has been "crunched" by some unknown attacker and made a part of one of his signature [[TrueArtIsIncomprehensible garbage heap "sculptures"]].]]
** While we're on the topic of DeathByIrony, a {{subver|tedTrope}}ion would be [[spoiler:Shiki. She gets her right to come back to life, only to become Neku's second entry-fee. You only see her again at the end of Week 3, the game's GrandFinale.]]



* OntologicalMystery[=/=][[YouWakeUpInARoom You Wake Up In A Pedestrian Scramble]]
* OurAngelsAreDifferent: [[spoiler:They run the Game too, and are even higher in status than the Composer, but they're generally more like rule keepers that watch from the sidelines than anything else. (Hanekoma's one of them)]]

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* OntologicalMystery[=/=][[YouWakeUpInARoom You Wake Up In A Pedestrian Scramble]]
OntologicalMystery: One of your objectives in the first week is to figure out just how you ended up waking up in the middle of the Scramble.
* OurAngelsAreDifferent: [[spoiler:They run the Game too, and are even higher in status than the Composer, but they're generally more like rule keepers that watch from the sidelines than anything else. (Hanekoma's one of them)]]them.)]]



* PowerFloats[=/=]MidairBobbing: Joshua, when using his [[FanNickname Jesus Beams]].

to:

* PowerFloats[=/=]MidairBobbing: PowerFloats: Joshua, when using his [[FanNickname Jesus Beams]].



* WhamLine[=/=]WhamEpisode: The first one occurs during Day 4 when [[spoiler:Rhyme is killed by a Noise]], and they keep building from there, sometimes with one new Wham every day. Especially Day 7 when [[spoiler:Neku discovers he's forced to play The Game for ''another'' seven days]].

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* WhamLine[=/=]WhamEpisode: WhamEpisode: The first one occurs during Day 4 when [[spoiler:Rhyme is killed by a Noise]], and they keep building from there, sometimes with one new Wham every day. Especially Day 7 when [[spoiler:Neku discovers he's forced to play The the Game for ''another'' seven days]].



** Day 1 [[spoiler:of Week 3]] has this exchange between Uzuki and Kariya.
-->'''Uzuki:''' I'll make this week the pinnacle of my Harrier career!
-->'''Kariya:''' 'Atta girl. Now let's just hope we get to the scene [[spoiler:while there's still '''a Player''' to harry.]]

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** * WhamLine: Day 1 [[spoiler:of Week 3]] has this exchange between Uzuki and Kariya.
-->'''Uzuki:''' I'll make this week the pinnacle of my Harrier career!
-->'''Kariya:'''
career!\\
'''Kariya:'''
'Atta girl. Now let's just hope we get to the scene [[spoiler:while there's still '''a Player''' to harry.]]]]
** And of course, there's the big one at the end of the game.
--->'''[[spoiler:Joshua]]:''' It's me. I'm the Composer.
17th Jun '18 6:31:37 PM Ferot_Dreadnaught
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* MrExposition: Higashizawa in Another Day. [[LampshadeHanging Lampshaded]] and [[GenreSavvy reprimanded]] by Uzuki.

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* MrExposition: Higashizawa in Another Day. [[LampshadeHanging Lampshaded]] and [[GenreSavvy reprimanded]] reprimanded by Uzuki.
17th Jun '18 5:30:08 PM infernape612
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-->Now, open your eyes, the pieces are all over!
-->Now, you should accept that it is over!

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-->Now, open your eyes, the pieces are all over!
-->Now,
over!\\
Now,
you should accept that it is over!



--> '''Joshua''': "Simply put? [[NonAnswer I'm looking for what this tracker is tracking]]."
--> '''Neku''': (What the...? Oh, [[LampshadeHanging that's real helpful]]!)

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--> '''Joshua''': "Simply Simply put? [[NonAnswer I'm looking for what this tracker is tracking]]."
-->
\\
'''Neku''': (What the...? Oh, [[LampshadeHanging that's real helpful]]!)



--->'''[[spoiler:Shiki]]''': This door just screams "endgame".

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--->'''[[spoiler:Shiki]]''': -->'''[[spoiler:Shiki]]''': This door just screams "endgame".



* VideoGameCrueltyPotential: Mild example. Certain characters have food(s) that they don't like. Keep on feeding them these food(s) and you'll be treated to voice clips of them saying "Yuck", "Ew!" or "Eeew! Take it away!",


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* VideoGameCrueltyPotential: Mild example. Certain characters have food(s) that they don't like. Keep on feeding them these food(s) and you'll be treated to voice clips of them saying "Yuck", "Ew!" or "Eeew! Take it away!"
17th Jun '18 11:38:56 AM infernape612
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* The Chessmaster: [[spoiler: has around three - Joshua, who initiated the whole thing, and kept it moving whilst on the sidelines for a good portion of the game, Megumi Kitaniji, who carefully made sure that everyone was kept in the dark about his game with Joshua, whilst slowly infiltrating Shibuya with the Red-Skull pins, and finally, (possibly) Sanae Hanekoma, who popped up here and there, never letting on too much, and in the end turned out to be an Angel. This is hardly surprising, coming from a game with a Gambit Pileup.]]

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* The Chessmaster: TheChessmaster: [[spoiler: has There's around three - Joshua, who initiated the whole thing, and kept it moving whilst on the sidelines for a good portion of the game, Megumi Kitaniji, who carefully made sure that everyone was kept in the dark about his game with Joshua, whilst slowly infiltrating Shibuya with the Red-Skull pins, and finally, (possibly) Sanae Hanekoma, who popped up here and there, never letting on too much, and in the end turned out to be an Angel. This is hardly surprising, coming from a game with a Gambit Pileup.]]
14th Jun '18 11:45:45 PM KeiZee
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Added DiffLines:

* The Chessmaster: [[spoiler: has around three - Joshua, who initiated the whole thing, and kept it moving whilst on the sidelines for a good portion of the game, Megumi Kitaniji, who carefully made sure that everyone was kept in the dark about his game with Joshua, whilst slowly infiltrating Shibuya with the Red-Skull pins, and finally, (possibly) Sanae Hanekoma, who popped up here and there, never letting on too much, and in the end turned out to be an Angel. This is hardly surprising, coming from a game with a Gambit Pileup.]]
27th May '18 7:10:59 PM lalalei2001
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[[MarketBasedTitle Also known as]] ''It's a Wonderful World'' (Japanese: ''Subarashiki Kono Sekai''), '''''The World Ends with You''''' is an action RPG by Creator/SquareEnix and Jupiter (the same company that made ''VideoGame/KingdomHeartsChainOfMemories'').

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[[MarketBasedTitle Also known as]] ''It's a Wonderful World'' (Japanese: ''Subarashiki Kono Sekai''), '''''The ''The World Ends with You''''' You'' is an action RPG by Creator/SquareEnix and Jupiter (the same company that made ''VideoGame/KingdomHeartsChainOfMemories'').



The rules of the Reapers' Game dictate that it must be played in teams of two, and Neku is abruptly partnered with Shiki Misaki, a [[TheFashionista fashion-conscious]] chatterbox who [[HiddenDepths becomes the first person to break into Neku's world]]. Other characters include [[{{Malaproper}} Daisukenojo "Beat" Bito]], a skater who fights before thinking and will [[DidYouJustFlipOffCthulhu take on anyone]] to finish the game; Raimu (aka "Rhyme"), Beat's logical and adage-loving partner; and Yoshiya "Joshua" Kiryu, a [[InsufferableGenius too-clever-by-half]] teenager who shares Neku's [[DeadpanSnarker impatience when working with others]]. Armed with mysterious psychic powers linked to pin badges, the group fight to overcome the challenges set by the Reapers' Game and survive their seven days in the Underground. Opposing them are the organisers and moderators of the game, the Reapers themselves. That's the premise -- the plot is a whirlwind of [[TheReveal reveals]] and gambits, so much so that the game encourages you to play a second time to gather secret reports that will allow you to make sense of it. Well, ''possibly'' make sense of it.

The soundtrack consists of modern, local acts from in and around the [[RealLife real-life]] Shibuya, and the graphics are inspired by Shibuya's fashion and trends, with character designs by Gen Kobayashi and Creator/TetsuyaNomura. Many have commented that the latter's SignatureStyle works much better in the context of modern Shibuya than it has in [[Franchise/FinalFantasy previous]] [[KingdomHearts games]] he's worked on.

Battles are complex and fast-paced, with deep character-customization systems and a large number of in-battle actions to choose from. These battles use all of the DS's unique features, and at [[DifficultyLevels higher difficulties]] not paying equal attention to both screens can be [[GameOver deadly]], so the game is often noted for its difficulty and complexity. It has achieved a high level of critical acclaim, particularly for how different it is from its contemporaries.

Square Enix has also released a one-shot tie-in manga.

An [[IOSGames iOS port]] of the game subtitled ''Solo Remix'' was released on August 27, 2012. The port features enhanced graphics, new music including the remixes from ''VideoGame/KingdomHearts3DDreamDropDistance'', and online Tin-Pin. While no story changes were made, iOS devices could not support the two-screen combat style used in the original, creating a new combat system in which pairs fought together on screen. The port [[http://kotaku.com/5939776/surprise-ending-of-the-world-ends-with-you-remake-teases-sequel also makes vague hints towards a sequel being in development]]. The port is a contentious issue among fans and critics: some critics felt the gameplay was more natural on the iOS, some didn't, and then there's the fact that the game requires a relatively new iOS device due to memory requirements. The iOS version has since been pulled from the store and then returned. In 2018, a UsefulNotes/NintendoSwitch version subtitled ''Final Remix'' was announced; in addition to being based on the previous ''Solo Remix'' in gameplay and design, the game will [[UpdatedRerelease now feature]] an extra scenario that expands the game's existing story.

to:

The rules of the Reapers' Game dictate that it must be played in teams of two, and Neku is abruptly partnered with Shiki Misaki, a [[TheFashionista fashion-conscious]] chatterbox who [[HiddenDepths becomes the first person to break into Neku's world]]. Other characters include [[{{Malaproper}} Daisukenojo "Beat" Bito]], a skater who fights before thinking and will [[DidYouJustFlipOffCthulhu take on anyone]] to finish the game; Raimu (aka "Rhyme"), Beat's logical and adage-loving partner; and Yoshiya "Joshua" Kiryu, a [[InsufferableGenius too-clever-by-half]] teenager who shares Neku's [[DeadpanSnarker impatience when working with others]]. Armed with mysterious psychic powers linked to pin badges, the group fight to overcome the challenges set by the Reapers' Game and survive their seven days in the Underground. Opposing them are the organisers and moderators of the game, the Reapers themselves. That's the premise -- the The plot is a whirlwind of [[TheReveal reveals]] and gambits, so much so that the game encourages you to play a second time to gather secret reports that will allow you to (possibly) make sense of it. Well, ''possibly'' make sense of it.

The soundtrack consists of modern, local acts from in and around the [[RealLife real-life]] Shibuya, and the graphics are inspired by Shibuya's fashion and trends, with character designs by Gen Kobayashi and Creator/TetsuyaNomura. Many have commented that the latter's SignatureStyle works much better in the context of modern Shibuya than it
Square Enix has in [[Franchise/FinalFantasy previous]] [[KingdomHearts games]] he's worked on.

also released a one-shot tie-in manga.

Battles are complex and fast-paced, with deep character-customization character customization systems and a large number of in-battle actions to choose from. These battles use all of the DS's unique features, and at [[DifficultyLevels higher difficulties]] not paying equal attention to both screens can be [[GameOver deadly]], so the game is often noted for its difficulty and complexity. It has achieved a high level of critical acclaim, particularly for how different it is from its contemporaries. \n\nSquare Enix The highly-acclaimed soundtrack consists of modern, local acts from in and around the [[RealLife real-life]] Shibuya, and the graphics are inspired by Shibuya's fashion and trends, with character designs by Gen Kobayashi and Creator/TetsuyaNomura. Many have commented that the latter's SignatureStyle works much better in the context of modern Shibuya than it has also released a one-shot tie-in manga.

in [[Franchise/FinalFantasy previous]] [[KingdomHearts games]] he's worked on.

An [[IOSGames iOS port]] of the game subtitled ''Solo Remix'' was released on August 27, 2012. The port features enhanced graphics, new music including the remixes from ''VideoGame/KingdomHearts3DDreamDropDistance'', and online Tin-Pin. While no story changes were made, iOS devices could not support the two-screen combat style used in the original, creating a new combat system in which pairs fought together on screen. The port [[http://kotaku.com/5939776/surprise-ending-of-the-world-ends-with-you-remake-teases-sequel also makes vague hints towards a sequel being in development]]. The port is a contentious issue among fans and critics: some critics felt the gameplay was more natural on the iOS, some didn't, and then there's the fact that the game requires a relatively new iOS device due to memory requirements. The iOS version has since been pulled from the store and then returned. In 2018, a UsefulNotes/NintendoSwitch version subtitled ''Final Remix'' was announced; in addition to being based on the previous ''Solo Remix'' in gameplay and design, the game will [[UpdatedRerelease now feature]] features]] an extra scenario that expands the game's existing story.
story, as well as a SequelHook.



See also ''{{Series/Sh15uya}}'' and ''Manga/{{Gantz}}'', which have similar premises. For a game similar in visual and musical aesthetic rather than story matter, see ''VideoGame/JetSetRadio''. See also ''VideoGame/DevilSurvivor'', which is also set in Shibuya for seven days. Contrast ''VisualNovel/NineHoursNinePersonsNineDoors'', which deals with similar themes and carries the same {{HSQ}}.

'''Note:''' ''It's A Wonderful World'' [[SimilarlyNamedWorks is a dangerously similar title to that]] of a 1939 live-action ScrewballComedy -- ''[[http://www.imdb.com/title/tt0031500/ It's a Wonderful World]]'' -- starring Jimmy Stewart and Claudette Colbert.

'''Spoilers below.''' The game is a GenreBusting DeconReconSwitch, so spoilers abound.

to:

See also ''{{Series/Sh15uya}}'' and ''Manga/{{Gantz}}'', which have similar premises. For a game similar in visual and musical aesthetic rather than story matter, see ''VideoGame/JetSetRadio''. See also ''VideoGame/DevilSurvivor'', which is also set in Shibuya for seven days. Contrast ''VisualNovel/NineHoursNinePersonsNineDoors'', which deals with similar themes and carries the same {{HSQ}}.

'''Note:''' ''It's A Wonderful World'' [[SimilarlyNamedWorks is a dangerously similar title to that]] of a 1939 live-action ScrewballComedy -- ScrewballComedy, ''[[http://www.imdb.com/title/tt0031500/ It's a Wonderful World]]'' -- World]]'', starring Jimmy Stewart and Claudette Colbert.

'''Spoilers below.''' The game is a GenreBusting DeconReconSwitch, so spoilers abound.
'''
12th May '18 10:33:23 PM magewarrior14
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* DeconReconSwitch: The game is a massive one for the entire JRPG genre. The hero, Neku, starts as a Decon of the mopey, emo teenager. Who only has people around him because of the much more outgoing Shiki, who is tied to him by the game's rules. By the end, however, he learns to grow out of his emo ways, and that the world is bigger than himself.
14th Mar '18 9:51:14 PM SonicGamer07
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* FantasyMetals: You can get {{Orichalcum}}, Adamantite, and [[{{Hihiirokane}} Scarletite]] Pins. Given the low levels of fantasy, it can be safely assumed that the Pins are simply named after said fantasy metals and are not actually composed of them, although the Pins are said to be embedded with gemstones. As in standard fantasy settings, however, you can use them as trade materials to acquire rare goodies from shops.
14th Mar '18 8:15:49 PM SonicGamer07
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* DifficultyByRegion: The Japanese version of the game is actually more difficult than its worldwide counterparts. A fair number of enemies deal more damage, Mingle PP was earned in much smaller quantities, and some items were buffed in the worldwide versions, such as the Angel Feather, which was buffed from a mediocre endgame item to a GameBreaker. Notoriously, the Eden's Door Pin would also "evolve" into a ''1 Yen Pin'' if you capped its BPP in the Japanese version, an evolution that was changed in worldwide versions so that it would simply evolve back into the first Eden Pin.

to:

* DifficultyByRegion: The Japanese version of the game is actually more difficult than its worldwide counterparts. A fair number of enemies deal more damage, Mingle PP was earned in much smaller quantities, and some items were buffed in the worldwide versions, such as the Angel Feather, which was whose stats were heavily buffed from a mediocre endgame item to a GameBreaker.in worldwide versions[[labelnote:*]]In the Japanese version, it gives -24 ATK and +600 HP. In worldwide versions, it gives +30 ATK/DEF and ''+2000 HP''[[/labelnote]]. Notoriously, the Eden's Door Pin would also "evolve" into a ''1 Yen Pin'' if you capped its BPP in the Japanese version, an evolution that was changed in worldwide versions so that it would simply evolve back into the first Eden Pin.
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