History VideoGame / TheWorldEndsWithYou

2nd Dec '16 5:55:14 PM AuraXtreme
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[[caption-width-right:348:Don't hate the Players; hate the Game.[[note]]From left to right: Joshua, Neku, Shiki, and Rhyme, with Beat behind them.[[/note]]]]



There's also a [[http://www.siliconera.com/2012/10/23/the-world-ends-with-you-live-remix-coming-this-winter-from-square-enix-and-gree/ social game]] subtitled ''Live Remix'', set in an alternate universe. At the beginning of the week, players are assigned into groups of 20, and need to work together to defeat Ringleader Noise. Coco Atarashi [[AscendedExtra returns]] to guide you throughout the game as you explore Shibuya. [[NoExportForYou There's no English release yet]], however, and the Japanese game shut down on February 28, 2014.

to:

There's also a [[http://www.siliconera.com/2012/10/23/the-world-ends-with-you-live-remix-coming-this-winter-from-square-enix-and-gree/ social game]] subtitled ''Live Remix'', set in an alternate universe. At the beginning of the week, players are assigned into groups of 20, and need to work together to defeat Ringleader Noise. Coco Atarashi [[AscendedExtra returns]] to guide you throughout the game as you explore Shibuya. [[NoExportForYou There's There has been no English release yet]], release]], however, and the Japanese game shut down on February 28, 2014.
8th Oct '16 10:21:36 AM Eagal
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** UnwinnableByMistake: The iOS port makes full completion just about impossible due to the changes to "mingling." This was changed in an update which added Tin Pin practice mode which gives Mingle PP.



* AffablyEvil: See PunchClockVillain below.

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* AffablyEvil: See PunchClockVillain below.%%* AffablyEvil



* LostForever: The Pig Noise disappear forever once beaten, even during the NewGamePlus. If you sell one of the unique drops from the pigs in Pork City and save, there's no way to recover them without erasing your save file and restarting the game. Any -- no, ''everything'' else can be reacquired from somewhere (or can't be discarded in the first place).

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* LostForever: The Pig Noise disappear forever once beaten, even during the NewGamePlus. If you sell one of the unique drops from the pigs in Pork City and save, there's no way to recover them without erasing your save file and restarting the game. Any -- no, ''everything'' ''Everything'' else can be reacquired from somewhere (or can't be discarded in the first place).place).
* LostInTranslation: Subverted. Whenever Minamimoto says "SOHCAHTOA", he's making a pun on "Sou ka?" or "Is that so?" It just so happens that his lines are perfectly appropriate for the situation.



* OnlyKnownByTheirNickname[=/=]TheNicknamer: The entire cast, though, admittedly, some more than others. Justified in some cases, as Neku and his partner are usually never formally introduced to the GM or other reapers, and thus actually don't know their names.

to:

* OnlyKnownByTheirNickname[=/=]TheNicknamer: OnlyKnownByTheirNickname: The entire cast, though, admittedly, some more than others. Justified in some cases, as Neku and his partner are usually never formally introduced to the GM or other reapers, and thus actually don't know their names.



* {{Pun}}[=/=]LostInTranslation: Subverted. Whenever Minamimoto says "SOHCAHTOA", he's making a pun on "Sou ka?" or "Is that so?" It just so happens that his lines are perfectly appropriate for the situation.



* SacrificialLion[=/=]MauveShirt: [[spoiler:Triple 7.]]

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* SacrificialLion[=/=]MauveShirt: SacrificialLion: [[spoiler:Triple 7.]]



* [[SequentialBoss Sequential]] MindScrew PuzzleBoss: Tigris Cantus, Konishi's Noise form.

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* [[SequentialBoss Sequential]] MindScrew PuzzleBoss: SequentialBoss: Tigris Cantus, Konishi's Noise form.


Added DiffLines:

* UnwinnableByMistake: The iOS port makes full completion just about impossible due to the changes to "mingling." This was changed in an update which added Tin Pin practice mode which gives Mingle PP.
7th Oct '16 4:53:27 PM ThraggLootrippa
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** The inverse of this is [[spoiler:Makoto when he re-opens Shadow Ramen. When the player reaches 100%, Makoto starts becoming worried that Neku only shows up to see him because the teenager has a crush on him.]]

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** The inverse of this is [[spoiler:Makoto when he re-opens Shadow Ramen. When the player reaches 100%, Makoto starts becoming worried that Neku only shows up to see him visits Shadow Ramen because the teenager has a crush on him.]]
7th Oct '16 4:51:44 PM ThraggLootrippa
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** The inverse of this is [[spoiler:Makoto when he re-opens Shadow Ramen. When the player reaches 100%, he starts becoming worried that Neku only shows up to see him.]]

to:

** The inverse of this is [[spoiler:Makoto when he re-opens Shadow Ramen. When the player reaches 100%, he Makoto starts becoming worried that Neku only shows up to see him because the teenager has a crush on him.]]
23rd Sep '16 6:22:19 AM system
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22nd Sep '16 1:15:48 PM AuraXtreme
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** PlayedForLaughs at [=WildKat=]. During the dialogue session, Hanekoma offers Neku a cup of joe for the road... for 520 yen. After you've gotten through the dialogue session, you can buy food items at [=WildKat=] - and coffee is 520 yen.



* MindControl: A [[DownplayedTrope very minor]] version: during some missions you can find key words to imprint on people's minds. It doesn't change their mind entirely, but it can help prompt them into action if they're indecisive or have forgotten something.
** [[spoiler:Of course, Kitaniji's plan plays it a lot more straight...]]
* MindOverMatter: The Psychokinesis psych gives Neku the ability to push or lift objects in the battlefield, and with certain pins, push or lift enemies. Joshua's basic fighting abilities also has him dropping objects such as road blocks, bicycles, and [=SUVs=] on enemies.
* MindReading: The Player Pins gives the players of the Reaper Game to read the mains of those in the RG.
* MindScrew: It actually takes a few plot twists from ''Anime/NeonGenesisEvangelion''.
* MiniGame: Tin Pin Slammer.
* MissingTrailerScene: The promotional trailers for the game contain more than a few scenes that never made it into the game, like Neku ''flying up the side of a building'' and an extra scene by the Udagawa tag wall. Many fans mistakenly believe that those scenes were specifically cut from the English-language version, mostly because they are among the most popular scenes to include in fanvids.
* MistakenForGay: Mick, after having becoming overconfident in the second week only for things to fall apart by the third, apparently has so little confidence that he assumes Neku gives him his patronage because Neku's gay for him.
* MortonsFork: A pair of {{NPC}} Reapers complain about being caught in one of these during week 2 -- they've been tasked by Konishi to clean up Minamimoto's "[[TrueArtIsIncomprehensible art]]". If he sees them doing this, they're screwed. If they ignore her, they're screwed.
* MouthfulOfPi: Sho uses this as the incantation for Level ''i'' Flare. See GoodWithNumbers, above.
* MrExposition: Higashizawa in Another Day. [[LampshadeHanging Lampshaded]] and [[GenreSavvy reprimanded]] by Uzuki.
* MundaneMadeAwesome: [[spoiler:Minamimoto triggering his homemade nuke at the end of the second week by [[MouthfulOfPi reciting pi to 150 significant digits]].]]
* MundaneUtility: Subverted. On Day 3, Neku tries to use the [[PlayingWithFire Pyrokinesis]] pin for a light, only to find that very few pins work outside of battle.
* MyGreatestFailure and MyGreatestSecondChance, [[RuleOfThree times three]]: A large source of guilt for Beat is [[spoiler:the death of his sister, Rhyme]]. The Reapers' Game gave him a greatest second chance, which he botched by [[spoiler:being careless and failing to protect her]]. [[spoiler:Mr Hanekoma]] gave him a greatest ''third'' chance by [[spoiler:binding Rhyme's Soul to a pin]], and Beat failed ''yet again'' when [[spoiler:Konishi crushes her Noise form and takes her pin hostage]]. [[EarnYourHappyEnding It all works out in the end]], but ''[[EpicFail damn]]''.
* MyNameIsQuestionMarks: The names of unvisited districts appear as question marks when you approach them, and on the third day question marks are (justifiably) used to obfuscate the fact that [[spoiler:the place you wake up in is actually your goal]].
* NeverFoundTheBody: Inverted; people and Noise disappear in a flash of static upon erasure. This results in an interesting twist on the trope when we're shown [[spoiler:Minamimoto]]'s body; many fans assume he's actually alive and will appear in the possible sequel.
* NeverTrustATrailer: There are several scenes in trailers that weren't in the game proper.
* NewAgeRetroHippie: Shinta Iwata, the owner of the Cosmic Corner shop.
** Arguably Kitaniji, who looks like a 70's businessman with a double life smoking pot.
* NewGamePlus: After beating the game, you can return to any chapter previously as well as play a new one. You keep your stats, items, and bestiary, and use any partner at any time with the exception of storyline boss battles. You can also hold L or R to rush through text, but you can't skip the animated cutscenes. You'll also gain access to every day, whenever you want to access it.
* NiceHat: You eventually get Minamimoto's hat as an item, and StatisticallySpeaking, it would best be described as an [[InfinityPlusOneSword Infinity Plus One Hat]]
** And don't forget Shiki, Beat and Rhyme's caps.
* NiceJobBreakingItHero: Neku becomes understandably upset when he's told that, by defeating [[spoiler:Kitaniji, he won Joshua's Game for him, meaning that Joshua gets to go through with his plan of destroying Shibuya. It's a good thing he changes his mind]].
** A delayed version: [[spoiler:in the first week, one of the missions is to make the Red Skull Pins Successful. It turns out to be a vital part of the [[BigBad Big Bad's]] AssimilationPlot]].
* NintendoHard: While manageable for most of the story, this game gets unusually difficult at the end. You fight several bosses in succession after you're last able to save, the last one possessing absurd HP totals, and one death sends you back to the checkpoint.
* NoCommunitiesWereHarmed: Nearly every store encountered in Shibuya is given a thinly-veiled rename and bears ridiculous visual similarity to the location it's based on. For example, the [[SmallReferencePools Tower Records]] (slogan "It's a World Thing") becomes [[IncrediblyLamePun Towa Records]] (slogan "It's a Wild Thing").
* NonindicativeName:
** People who haven't played the game usually think it has something to do with the world ending [[spoiler: The fate of Shibuya, which was made into the game's world, hangs in the balance, though. And you come close to causing its end.]]
** The "Underground" is considered a ''higher'' plane to normal reality.
* NoIndoorVoice: Minamimoto, full stop. He even carries a bullhorn to drive the point across.
* NotSoDifferent: "But Neku, don't you like music?" If Kitaniji had talked to Neku in the beginning of the game, they would have had identical mindsets.
** [[spoiler:Joshua's mindset behind wanting to destroy Shibuya is similar to Neku's own mindset at the beginning of the game. Additionally, Kitaniji was using his AssimilationPlot in order to ultimately save Shibuya from the Composer. Hanekoma also wanted to keep Shibuya around. In the end, everybody wanted the same thing. Well, almost everybody.]]
* NoodlePeople: Some of the characters have exaggeratedly thin waists (e.g. Shiki, Uzuki, Nao).
* NumericalHard: On higher difficulties, enemies have higher stats and better drops, and that's the only difference.
* OddFriendship: Lazy, cool-headed Kariya and driven, high-strung Uzuki. Neku achieves this with all his partners despite rocky starts.
* OffModel: A very minor example, concerning Beat. He is shown wearing a silver band on his right ring finger on the game's cover art, but it is absent from his sprites and the rest of the game's promotional art. In-game, the times he's shown wearing it can be counted on one hand.
* OhNoYouDidnt: Beat, when a Reaper almost says his EmbarrassingFirstName.
* OldMediaAreEvil: [[spoiler:Another Day]] Neku never watched TV at all, because his parents forbade him from watching TV, as it "warps the mind".
* OmniscientMoralityLicense: Invoked by [[spoiler:Hanekoma, in the final Secret Report. One almost gets the impression he expects his Fallen Angel status to be revoked when his actions cause everything to end up working out for the best.]]
* OneManArmy: Well, two-men army for Neku and his respective partner.
* OnceMoreWithClarity: The game does this ''three times'' with the same sequence [[spoiler: of Neku's death. First, Neku ends up scanning Joshua's mind, which normally shouldn't be possible, and ends up seeing his dead body in his mind. When he scans Joshua again, we see a sequence where Joshua appears to shoot Neku. Then on the final day, the presence of Joshua and Minamimoto in the same area makes him remember the same sequence of events, only this time, it's revealed that Joshua was aiming for Minamimoto, who was right behind Neku, and it appears that Minamimoto was the one who shot Neku, and ''then'' during the ending, Joshua restores the full memory, where it's revealed that Minamimoto was aiming for Joshua, but failed due to Joshua still having some of his powers, causing Minamimoto to flee. Then, Joshua ''definitely'' kills Neku and leaves him with his extra Player pin.]]
* OneSizeFitsAll: Once you can get your character's Bravery stat high enough, you can get them to wear all sorts of clothes that are smaller than the characters.
* OneWingedAngel: Cantus form; every Game Master, along with [[spoiler:Hanekoma and arguably Joshua]], achieves it at some point.
** The FinalBoss takes it UpToEleven. [[spoiler: You beat Kitaniji and he comes back and goes One Winged Angel like every other officer... only for Joshua to arrive after he's beaten, giving Kitaniji the idea to use Joshua to give his One Winged Angel form its own One Winged Angel: Draco Cantus.]]
* OnlyKnownByTheirNickname[=/=]TheNicknamer: The entire cast, though, admittedly, some more than others. Justified in some cases, as Neku and his partner are usually never formally introduced to the GM or other reapers, and thus actually don't know their names.
** Neku Sakuraba - [[HeadphonesEqualIsolation Phones]]
** Yoshiya Kiryu - Joshua, Josh, J
** Daisukenojo Bito - Beat, Skulls, Freshmeat
** [[spoiler:Raimu Bito]] - Rhyme, Skulls Jr.
** Uzuki Yashiro - Pinky
** Koki Kariya - [[OralFixation Lollipop]]
** Yodai Higashizawa - Big Guy, Ram-Crotch
** Sho Minamimoto - [[MadMathematician Pi-Face]], The Grim Heaper
** Mitsuki Konishi - Iron Maiden and several variations therof.
** Megumi Kitaniji - Shades
** Sanae Hanekoma - Mr. H
** Not to mention CAT ([[spoiler: Mr. Hanekoma]]), Piggy (Mr. Mew), Nao-Nao, Makoto "Mick" Miki, Shuuto "Shooter" Dan, Itaru "Yammer" Yokoyamada, and Eiji "The Prince" Oji.
** And then there's Another Day, in which the main cast all get themselves color codenames. In fact, Neku doesn't ever get to actually introduce himself.
* OntologicalMystery[=/=][[YouWakeUpInARoom You Wake Up In A Pedestrian Scramble]]
* OurAngelsAreDifferent: [[spoiler:They run the Game too, and are even higher in status than the Composer, but they're generally more like rule keepers that watch from the sidelines than anything else. (Hanekoma's one of them)]]
* OurSoulsAreDifferent: People can be erased, but as it turns out, [[spoiler:souls are immortal, so they're not gone for good. If taken and reshaped by a strong enough outside source, they can even come back to life, in their own form or as something else]].
* OutsideTheBoxTactic: The [[DemonicSpider hated elephant Noise]] and both forms of the final boss can be defeated easily in a matter of seconds with [[spoiler:the Time Bomb psych.]].
* PaletteSwap: The BonusBoss, [[spoiler:Panthera Cantus]], is a double-palette swap: a blue Tigris Cantus on the upper screen and a red Leo Cantus on the lower.
** [[UndergroundMonkey Many, many normal enemies get this treatment as well]], although there are usually minor additions to the model instead of just a palette swap.
* PantheraAwesome: A trinity of them. PuzzleBoss Mitsuki Konishi, ThatOneBoss Sho Minamimoto, and BonusBoss [[spoiler:Sanae Hanekoma]].
* PartyInMyPocket: In Another Day, Neku can fight with any of his partners, but their sprites aren't seen following him outside of battle like they do in the main game. While [[GameplayAndStorySegregation this happens before he's even met them]], after Neku meets them and gathers a whole gang, you still don't see anyone but Neku outside of cutscenes.
* PerkyGoth: Princess K, once you get her FSG to max.
** The shopkeeper at Tigre Punks is a Perky ''Punk''.
* PhysicalGod: The Game's Composer has ridiculous reality-bending powers (read: the power to create and manipulate laws of nature as well as the Game's rules)... whether in the Underground or the Realground. An observant player may note that the first mention of him uses capitalized pronouns.
* PickyEater: Your companions have certain goods they ''don't'' like. Neku in particular hates muffins.
* PlotBasedPhotographObfuscation: Shiki has a photo on her cell phone of her and her friend Eri, with the glare obscuring the unfamiliar face. [[spoiler:Not Eri's face, though -- turns out, Shiki has taken on her friend's appearance as her entry fee.]]
* PoisonMushroom: The Red Skull pin does nothing but lower Neku's movement. You have to wear it for a few battles as part of the plan to make it more popular.
* PopQuiz: ''"Like a bolt from the blue, it's time for the Reaper Review!"''
** There's a sequence in Joshua's week when Neku and Joshua have to solve a mystery together that plays a bit like this, too.
** In that same week, there's one day during which entering certain areas will prompt Josh into a little ramble about the place (or ramen) and then ask you a question.
* PostEndGameContent: If you think that killing the FinalBoss makes the game over, you're wrong. Say hello to a lot of the best equipment and stickers that has just been unlocked. Of course you still have to buy it.
* PunchClockVillain: Most of the rank and file Reapers are nice guys, and the protagonists even make friends with some of them. They are just doing their job, which just happens to be erasing people from existence. If they fail at it, ''they'' get erased. So there's some motivation there. Reapers were once players themselves, who were granted the option of ''becoming'' Reapers due to [[ItRunsOnNonsensoleum their powers of Imagination]]. It's one career option in the afterlife.
* POVCam: At the end when [[spoiler:Neku sees Joshua and Mr Hanekoma together after the duel]].
* PowerFloats[=/=]MidairBobbing: Joshua, when using his [[FanNickname Jesus Beams]].
** Neku, when using any psych that doesn't allow movement during the attack.
* PowerGivesYouWings: It's explained that a Reaper's supernatural power is contained in their wings. When they shift over to the RG, their wings vanish, making them essentially normal humans until they return to the UG. Interestingly, Support Reapers (the ones who create walls) don't have any wings at all, while all Harriers (who create Noise and occasionally attack Players personally) do, suggesting that Support Reapers are stuck on wall duty because they don't have any other powers.
* ThePowerOfFriendship: Most battles against the Noise are done with two Players. You control the fighting with the stylus for one, and the direction pad (or the buttons for you left-handers out there) for the other person. Not to mention the ending of the game, [[spoiler:which contains a cutscene of a Quad Fusion attack, more or less. Things went boom]].
** Mingle Mode is the game's way of enforcing PowerOfFriendship in the real world.
* PowerOfTrust: The story has Neku trying to open up to people so he and his partner can fight efficiency against the Noise and complete the missions of the Reaper's Game.
* PreAsskickingOneLiner: Neku and his partners get memorable two-liners right before performing their Fusion attacks.
-->'''Beat:''' "Yo, let's start it up!"\\
'''Neku:''' "No, let's [[ThereIsNoKillLikeOverkill end it!]]"
* PreexistingEncounters: You scan the area to find and fight Noise symbols; the only times where you must battle Noise is if it's required in order to clear out a wall, or when the battle advances the storyline.
* ProtagonistCenteredMorality: Deconstructed. During the second week, Neku is feeling sorry for himself for losing [[spoiler:Shiki]] as his entry fee and is immediately cut down by Joshua, who tells him that all Players are fighting for something precious and Neku's entry fee doesn't make him any more a deserving candidate to win the Game than anyone else.
** On a more meta note, the game plays this trope stunningly straight -- but we aren't shown until it's deconstructed yet again on the final day. [[spoiler:The game has you rooting for Neku and his friends all the way, with Kitaniji being played up as the BigBad. But once Kitaniji is finally defeated, we learn that he was working to save Shibuya all along, while everyone helping Neku was unwittingly enabling the Composer's plan to destroy it.]]
* PsychicPowers: The game's magic system. The powers granted by pins have names such as "[[PlayingWithFire Pyrokinesis]]" and "[[MindOverMatter Psychokinesis]]", and the game (not the characters, the game itself) refers to playable characters as ESP'ers. MindReading is also a important plot and gameplay element.
** Neku is a special case, as he can use ''every pin'' available, whereas generally, Players are only able to use certain psychs. For example, Shiki can only use the psychokinesis pin 'Groove Pawn' to control Mr Mew. She could not use Pyrokinesis, so she gave her Pyrokinesis pin to Neku.
* {{Pun}}[=/=]LostInTranslation: Subverted. Whenever Minamimoto says "SOHCAHTOA", he's making a pun on "Sou ka?" or "Is that so?" It just so happens that his lines are perfectly appropriate for the situation.
* PunchclockVillain: Arguably, most of the Reapers. They're inarguably the antagonists, but most of them don't have anything personal against the Players and are just doing their job. Furthermore, a good deal of them are quite decent, and will be at least grateful if they are helped by Players, like 777 and Kariya.
* QuirkyMinibossSquad: The Game Masters, or Reapers who control the Noise and give the players missions. The Harriers, below them, are their own Quirky Miniboss Squad.
* RainbowMotif: Jokingly mentioned in reference to Joshua.
* RainbowSpeak: All the [[color:red:key words]] and [[color:red:memes]] are like this.
* RandomEncounters: By the third week, Neku may be attacked randomly [[spoiler:by Reapers]] when moving between areas.
* RankInflation: In battles from lowest to highest: E, D, C, B, A, and ★ (Star).
* RareCandy: While most of the food items that permanently boost stats are not rare or expensive, the foods that boost drop rate are exceptionally expensive and hard to obtain. Curious Mushrooms can be bought for either 590,000 yen or fifteen 10,000 yen pins. Absolute Shadow Ramen requires redeeming several quest items, including the rare Dark Matter.
** Not just them; a few food items are extremely expensive as well, such as the ones sold at the Shibu Q-Heads pharmacy and the Natural Remedies shop. And while food generally isn't rare or expensive, you do need to fight a number of battles before you can get the stat boost.
* RealMenHateSugar: Aside from cola, Beat's reactions to eating sweet foods are neutral ''at best'' -- don't even try to give him crepes or chocolate icecream.
* RealPlaceBackground: Shibuya's depiction in ''TWEWY'' is actually very accurate... making exceptions for the skewed angles and the changed store names, of course.
* ReclusiveArtist: InUniverse: The reason why despite being an avid fanboy, Neku doesn't know who CAT is.
* RedEyesTakeWarning: [[spoiler:Instant sign of being [[BrainwashedAndCrazy Brainwashed And Crazy.]]]]
* RedFilterOfDoom: Neku's flashback.
* RedOniBlueOni: In Another Day, "Red and Blue, eternal rivals..."
** Also, Neku wears blue headphones and Kitaniji wears red headphones.
* ReplacementScrappy: In-universe example: at the start of the second Game, Neku's trusted companion, Shiki, is replaced by Joshua; a self-centered, secretive, condescending, smug little JerkAss ''prick''. Joshua doesn't get through half a conversation before he makes Neku want to strangle him.
-->'''''Solo Remix'' infobox''': [[LampshadeHanging Annoyingly]], Joshua is [[DamnYouMuscleMemory nothing like your last partner, Shiki]].
* ReplayMode: After playing through the entire game once, all chapters of the story are accessible directly, so you can fight Noise with good item drops and replaying is required to get HundredPercentCompletion.
* ReplayValue: Worth going back and replaying it at least once to collect the Secret Reports.
* RespawningEnemies: Noise respawn only after you leave the area (except for Pig Noise, which never respawn). Of course, the one time your mission is to clear all the Noise from an area, they ''do'' keep respawning until you get to the root of the problem.
* RestoredMyFaithInHumanity: Most of the characters in the game help to do this for Neku, and Neku in turn does it for [[spoiler:Joshua]].
* RhinoRampage: The Rhino Noise, naturally.
* RhymingWithItself: In "Transformation":
-->Now, open your eyes, the pieces are all over!
-->Now, you should accept that it is over!
* SacrificialLamb: [[spoiler:Rhyme]], but [[spoiler:she gets revived in the end]].
* SacrificialLion[=/=]MauveShirt: [[spoiler:Triple 7.]]
* SchizophrenicDifficulty: The partners are this - Shiki's the tougher partner to attack with, while Beat is usually considered the easiest. Joshua is considered the best partner though.
* SelfImposedChallenge: You can lower your level at will, as well as eventually be able to change the battle difficulty on a whim. Turning down your level ups your drop multiplier, though, so it can be downright necessary to get the rarer pins.
* {{Sentai}}: Kindred Spirits in Another Day organize themselves like a sentai team, including colour-coded names and items.
* [[SequentialBoss Sequential]] MindScrew PuzzleBoss: Tigris Cantus, Konishi's Noise form.
* SeriousBusiness: Pin Collection, justified in that they actually give you psychic powers. In the real world, they're just another fashion accessory.
** They then parody the whole concept with the bonus chapter, "Another Day" which takes the minigame, Tin-Pin Slammer, the characters, and transports them all into a ''WebVideo/YuGiOhTheAbridgedSeries''-type setting in which the game is all-important. Lampshaded in the Secret Reports:
-->"... a world where Tin Pin Slammer--of all things!--[[BrickJoke reigns supreme]]."
* SequelHook: It is mentioned that Shibuya is not the only city with a Reaper's Game and that it is not the Reapers and the Composer at the top of Shibuya's hierarchy, but rather [[spoiler:the Angels]], who the protagonists never learn of or have to confront.
** In the iOS version, there's [[http://i.imgur.com/oCjx9.jpg this]] (spoiler warning) piece of artwork that appears after the secret ending.
* ShapedLikeItself: After spending Joshua's third day running around Shibuya on the signals of an unexplained tracker app, Neku finally flat-out asks Joshua what he's looking for. His response?
--> '''Joshua''': "Simply put? [[NonAnswer I'm looking for what this tracker is tracking]]."
--> '''Neku''': (What the...? Oh, [[LampshadeHanging that's real helpful]]!)
* SharedLifeMeter: Both Neku and his partner share a life meter that stretches across both screens of the DS. It even empties at both ends depending on who's getting hurt, with one character displaying their injured idle animation if his or her half of the life bar is completely empty.
** Any DualBoss fights in the game (like Kariya and Uzuki, Kitaniji and [[spoiler: Shiki]], or [[spoiler: BonusBoss Hanekoma's simultaneous dual forms]]) have this rule applying for the bosses as well.
* ShoutOut: Has [[ShoutOut/TheWorldEndsWithYou its own page!]]
* ShrineToTheFallen: There's one for [[spoiler:Beat and Rhyme]], after they died in a car accident.
* SiblingYinYang: [[spoiler:Beat and Rhyme, with Rhyme being calm, level-headed and responsible, while Beat is more emotional, impulsive and less intelligent]]. [[spoiler:Rhyme's]] gear that you can purchase after completing the game tends to emphasize defense, while [[spoiler:Beat's]] tends to emphasize offense.
* SinisterShades: Kitaniji's glasses.
* SixthRangerTraitor: [[spoiler:Rhyme]] in ''Another Day''.
* [[SlapOnTheWristNuke Slap On The Wrist]] ColonyDrop: Joshua's level 3 Fusion, "[[FanNickname Jesus Meteor]]", wherein Neku and Joshua drop the freakin' moon on Earth.
* SoftReset: Unique in that the 'return to title' option is only given after you've died. (Or Start, Select, L and R.)
* SoLongAndThanksForAllTheGear: A really, really grating example; Neku changes partners each week, and any stat boosts you've given them via food or any equipment they had are taken with them. You don't get to use them again until [[spoiler:after you've ''beaten the game'']]. To make it worse, you can't just unequip them, since the last time you can do so is right before a ClimaxBoss.
** With the exceptions of food boosts, the first one isn't ''so'' bad. Shiki will usually have nothing but female equipment on, which is initially useless to your other two, male, partners because you need higher brave to use them anyway and most gear has effects exclusive to each partner.
** However, this ends up making the endgame more seamless. Because [[spoiler:all your partners come back in the endgame, the fact that they are still equipped with all the items they left with means they'll still have all their advantages in the endgame without having to re-equip them.]]
* SomeDexterityRequired: The game's battle system has you controlling Neku on the bottom screen using the stylus and your partner character on the top using the D-pad or the face buttons for lefties. This means you need to pay attention to two screens at once and control using both the stylus and face buttons, which can be difficult to pull off for players. You ''can'' set the partner's actions to have the CPU to take over, but it isn't terribly reliable, especially for gather

to:

* MindControl: A [[DownplayedTrope very minor]] version: during some missions you can find key words to imprint on people's minds. It doesn't change their mind entirely, but it can help prompt them into action if they're indecisive or have forgotten something.
** [[spoiler:Of course, Kitaniji's plan plays it a lot more straight...]]
* MindOverMatter: The Psychokinesis psych gives Neku the ability to push or lift objects in the battlefield, and with certain pins, push or lift enemies. Joshua's basic fighting abilities also has him dropping objects such as road blocks, bicycles, and [=SUVs=] on enemies.
* MindReading: The Player Pins gives the players of the Reaper Game to read the mains of those in the RG.
* MindScrew: It actually takes a few plot twists from ''Anime/NeonGenesisEvangelion''.
* MiniGame: Tin Pin Slammer.
* MissingTrailerScene: The promotional trailers for the game contain more than a few scenes that never made it into the game, like Neku ''flying up the side of a building'' and an extra scene by the Udagawa tag wall. Many fans mistakenly believe that those scenes were specifically cut from the English-language version, mostly because they are among the most popular scenes to include in fanvids.
* MistakenForGay: Mick, after having becoming overconfident in the second week only for things to fall apart by the third, apparently has so little confidence that he assumes Neku gives him his patronage because Neku's gay for him.
* MortonsFork: A pair of {{NPC}} Reapers complain about being caught in one of these during week 2 -- they've been tasked by Konishi to clean up Minamimoto's "[[TrueArtIsIncomprehensible art]]". If he sees them doing this, they're screwed. If they ignore her, they're screwed.
* MouthfulOfPi: Sho uses this as the incantation for Level ''i'' Flare. See GoodWithNumbers, above.
* MrExposition: Higashizawa in Another Day. [[LampshadeHanging Lampshaded]] and [[GenreSavvy reprimanded]] by Uzuki.
* MundaneMadeAwesome: [[spoiler:Minamimoto triggering his homemade nuke at the end of the second week by [[MouthfulOfPi reciting pi to 150 significant digits]].]]
* MundaneUtility: Subverted. On Day 3, Neku tries to use the [[PlayingWithFire Pyrokinesis]] pin for a light, only to find that very few pins work outside of battle.
* MyGreatestFailure and MyGreatestSecondChance, [[RuleOfThree times three]]: A large source of guilt for Beat is [[spoiler:the death of his sister, Rhyme]]. The Reapers' Game gave him a greatest second chance, which he botched by [[spoiler:being careless and failing to protect her]]. [[spoiler:Mr Hanekoma]] gave him a greatest ''third'' chance by [[spoiler:binding Rhyme's Soul to a pin]], and Beat failed ''yet again'' when [[spoiler:Konishi crushes her Noise form and takes her pin hostage]]. [[EarnYourHappyEnding It all works out in the end]], but ''[[EpicFail damn]]''.
* MyNameIsQuestionMarks: The names of unvisited districts appear as question marks when you approach them, and on the third day question marks are (justifiably) used to obfuscate the fact that [[spoiler:the place you wake up in is actually your goal]].
* NeverFoundTheBody: Inverted; people and Noise disappear in a flash of static upon erasure. This results in an interesting twist on the trope when we're shown [[spoiler:Minamimoto]]'s body; many fans assume he's actually alive and will appear in the possible sequel.
* NeverTrustATrailer: There are several scenes in trailers that weren't in the game proper.
* NewAgeRetroHippie: Shinta Iwata, the owner of the Cosmic Corner shop.
** Arguably Kitaniji, who looks like a 70's businessman with a double life smoking pot.
* NewGamePlus: After beating the game, you can return to any chapter previously as well as play a new one. You keep your stats, items, and bestiary, and use any partner at any time with the exception of storyline boss battles. You can also hold L or R to rush through text, but you can't skip the animated cutscenes. You'll also gain access to every day, whenever you want to access it.
* NiceHat: You eventually get Minamimoto's hat as an item, and StatisticallySpeaking, it would best be described as an [[InfinityPlusOneSword Infinity Plus One Hat]]
** And don't forget Shiki, Beat and Rhyme's caps.
* NiceJobBreakingItHero: Neku becomes understandably upset when he's told that, by defeating [[spoiler:Kitaniji, he won Joshua's Game for him, meaning that Joshua gets to go through with his plan of destroying Shibuya. It's a good thing he changes his mind]].
** A delayed version: [[spoiler:in the first week, one of the missions is to make the Red Skull Pins Successful. It turns out to be a vital part of the [[BigBad Big Bad's]] AssimilationPlot]].
* NintendoHard: While manageable for most of the story, this game gets unusually difficult at the end. You fight several bosses in succession after you're last able to save, the last one possessing absurd HP totals, and one death sends you back to the checkpoint.
* NoCommunitiesWereHarmed: Nearly every store encountered in Shibuya is given a thinly-veiled rename and bears ridiculous visual similarity to the location it's based on. For example, the [[SmallReferencePools Tower Records]] (slogan "It's a World Thing") becomes [[IncrediblyLamePun Towa Records]] (slogan "It's a Wild Thing").
* NonindicativeName:
** People who haven't played the game usually think it has something to do with the world ending [[spoiler: The fate of Shibuya, which was made into the game's world, hangs in the balance, though. And you come close to causing its end.]]
** The "Underground" is considered a ''higher'' plane to normal reality.
* NoIndoorVoice: Minamimoto, full stop. He even carries a bullhorn to drive the point across.
* NotSoDifferent: "But Neku, don't you like music?" If Kitaniji had talked to Neku in the beginning of the game, they would have had identical mindsets.
** [[spoiler:Joshua's mindset behind wanting to destroy Shibuya is similar to Neku's own mindset at the beginning of the game. Additionally, Kitaniji was using his AssimilationPlot in order to ultimately save Shibuya from the Composer. Hanekoma also wanted to keep Shibuya around. In the end, everybody wanted the same thing. Well, almost everybody.]]
* NoodlePeople: Some of the characters have exaggeratedly thin waists (e.g. Shiki, Uzuki, Nao).
* NumericalHard: On higher difficulties, enemies have higher stats and better drops, and that's the only difference.
* OddFriendship: Lazy, cool-headed Kariya and driven, high-strung Uzuki. Neku achieves this with all his partners despite rocky starts.
* OffModel: A very minor example, concerning Beat. He is shown wearing a silver band on his right ring finger on the game's cover art, but it is absent from his sprites and the rest of the game's promotional art. In-game, the times he's shown wearing it can be counted on one hand.
* OhNoYouDidnt: Beat, when a Reaper almost says his EmbarrassingFirstName.
* OldMediaAreEvil: [[spoiler:Another Day]] Neku never watched TV at all, because his parents forbade him from watching TV, as it "warps the mind".
* OmniscientMoralityLicense: Invoked by [[spoiler:Hanekoma, in the final Secret Report. One almost gets the impression he expects his Fallen Angel status to be revoked when his actions cause everything to end up working out for the best.]]
* OneManArmy: Well, two-men army for Neku and his respective partner.
* OnceMoreWithClarity: The game does this ''three times'' with the same sequence [[spoiler: of Neku's death. First, Neku ends up scanning Joshua's mind, which normally shouldn't be possible, and ends up seeing his dead body in his mind. When he scans Joshua again, we see a sequence where Joshua appears to shoot Neku. Then on the final day, the presence of Joshua and Minamimoto in the same area makes him remember the same sequence of events, only this time, it's revealed that Joshua was aiming for Minamimoto, who was right behind Neku, and it appears that Minamimoto was the one who shot Neku, and ''then'' during the ending, Joshua restores the full memory, where it's revealed that Minamimoto was aiming for Joshua, but failed due to Joshua still having some of his powers, causing Minamimoto to flee. Then, Joshua ''definitely'' kills Neku and leaves him with his extra Player pin.]]
* OneSizeFitsAll: Once you can get your character's Bravery stat high enough, you can get them to wear all sorts of clothes that are smaller than the characters.
* OneWingedAngel: Cantus form; every Game Master, along with [[spoiler:Hanekoma and arguably Joshua]], achieves it at some point.
** The FinalBoss takes it UpToEleven. [[spoiler: You beat Kitaniji and he comes back and goes One Winged Angel like every other officer... only for Joshua to arrive after he's beaten, giving Kitaniji the idea to use Joshua to give his One Winged Angel form its own One Winged Angel: Draco Cantus.]]
* OnlyKnownByTheirNickname[=/=]TheNicknamer: The entire cast, though, admittedly, some more than others. Justified in some cases, as Neku and his partner are usually never formally introduced to the GM or other reapers, and thus actually don't know their names.
** Neku Sakuraba - [[HeadphonesEqualIsolation Phones]]
** Yoshiya Kiryu - Joshua, Josh, J
** Daisukenojo Bito - Beat, Skulls, Freshmeat
** [[spoiler:Raimu Bito]] - Rhyme, Skulls Jr.
** Uzuki Yashiro - Pinky
** Koki Kariya - [[OralFixation Lollipop]]
** Yodai Higashizawa - Big Guy, Ram-Crotch
** Sho Minamimoto - [[MadMathematician Pi-Face]], The Grim Heaper
** Mitsuki Konishi - Iron Maiden and several variations therof.
** Megumi Kitaniji - Shades
** Sanae Hanekoma - Mr. H
** Not to mention CAT ([[spoiler: Mr. Hanekoma]]), Piggy (Mr. Mew), Nao-Nao, Makoto "Mick" Miki, Shuuto "Shooter" Dan, Itaru "Yammer" Yokoyamada, and Eiji "The Prince" Oji.
** And then there's Another Day, in which the main cast all get themselves color codenames. In fact, Neku doesn't ever get to actually introduce himself.
* OntologicalMystery[=/=][[YouWakeUpInARoom You Wake Up In A Pedestrian Scramble]]
* OurAngelsAreDifferent: [[spoiler:They run the Game too, and are even higher in status than the Composer, but they're generally more like rule keepers that watch from the sidelines than anything else. (Hanekoma's one of them)]]
* OurSoulsAreDifferent: People can be erased, but as it turns out, [[spoiler:souls are immortal, so they're not gone for good. If taken and reshaped by a strong enough outside source, they can even come back to life, in their own form or as something else]].
* OutsideTheBoxTactic: The [[DemonicSpider hated elephant Noise]] and both forms of the final boss can be defeated easily in a matter of seconds with [[spoiler:the Time Bomb psych.]].
* PaletteSwap: The BonusBoss, [[spoiler:Panthera Cantus]], is a double-palette swap: a blue Tigris Cantus on the upper screen and a red Leo Cantus on the lower.
** [[UndergroundMonkey Many, many normal enemies get this treatment as well]], although there are usually minor additions to the model instead of just a palette swap.
* PantheraAwesome: A trinity of them. PuzzleBoss Mitsuki Konishi, ThatOneBoss Sho Minamimoto, and BonusBoss [[spoiler:Sanae Hanekoma]].
* PartyInMyPocket: In Another Day, Neku can fight with any of his partners, but their sprites aren't seen following him outside of battle like they do in the main game. While [[GameplayAndStorySegregation this happens before he's even met them]], after Neku meets them and gathers a whole gang, you still don't see anyone but Neku outside of cutscenes.
* PerkyGoth: Princess K, once you get her FSG to max.
** The shopkeeper at Tigre Punks is a Perky ''Punk''.
* PhysicalGod: The Game's Composer has ridiculous reality-bending powers (read: the power to create and manipulate laws of nature as well as the Game's rules)... whether in the Underground or the Realground. An observant player may note that the first mention of him uses capitalized pronouns.
* PickyEater: Your companions have certain goods they ''don't'' like. Neku in particular hates muffins.
* PlotBasedPhotographObfuscation: Shiki has a photo on her cell phone of her and her friend Eri, with the glare obscuring the unfamiliar face. [[spoiler:Not Eri's face, though -- turns out, Shiki has taken on her friend's appearance as her entry fee.]]
* PoisonMushroom: The Red Skull pin does nothing but lower Neku's movement. You have to wear it for a few battles as part of the plan to make it more popular.
* PopQuiz: ''"Like a bolt from the blue, it's time for the Reaper Review!"''
** There's a sequence in Joshua's week when Neku and Joshua have to solve a mystery together that plays a bit like this, too.
** In that same week, there's one day during which entering certain areas will prompt Josh into a little ramble about the place (or ramen) and then ask you a question.
* PostEndGameContent: If you think that killing the FinalBoss makes the game over, you're wrong. Say hello to a lot of the best equipment and stickers that has just been unlocked. Of course you still have to buy it.
* PunchClockVillain: Most of the rank and file Reapers are nice guys, and the protagonists even make friends with some of them. They are just doing their job, which just happens to be erasing people from existence. If they fail at it, ''they'' get erased. So there's some motivation there. Reapers were once players themselves, who were granted the option of ''becoming'' Reapers due to [[ItRunsOnNonsensoleum their powers of Imagination]]. It's one career option in the afterlife.
* POVCam: At the end when [[spoiler:Neku sees Joshua and Mr Hanekoma together after the duel]].
* PowerFloats[=/=]MidairBobbing: Joshua, when using his [[FanNickname Jesus Beams]].
** Neku, when using any psych that doesn't allow movement during the attack.
* PowerGivesYouWings: It's explained that a Reaper's supernatural power is contained in their wings. When they shift over to the RG, their wings vanish, making them essentially normal humans until they return to the UG. Interestingly, Support Reapers (the ones who create walls) don't have any wings at all, while all Harriers (who create Noise and occasionally attack Players personally) do, suggesting that Support Reapers are stuck on wall duty because they don't have any other powers.
* ThePowerOfFriendship: Most battles against the Noise are done with two Players. You control the fighting with the stylus for one, and the direction pad (or the buttons for you left-handers out there) for the other person. Not to mention the ending of the game, [[spoiler:which contains a cutscene of a Quad Fusion attack, more or less. Things went boom]].
** Mingle Mode is the game's way of enforcing PowerOfFriendship in the real world.
* PowerOfTrust: The story has Neku trying to open up to people so he and his partner can fight efficiency against the Noise and complete the missions of the Reaper's Game.
* PreAsskickingOneLiner: Neku and his partners get memorable two-liners right before performing their Fusion attacks.
-->'''Beat:''' "Yo, let's start it up!"\\
'''Neku:''' "No, let's [[ThereIsNoKillLikeOverkill end it!]]"
* PreexistingEncounters: You scan the area to find and fight Noise symbols; the only times where you must battle Noise is if it's required in order to clear out a wall, or when the battle advances the storyline.
* ProtagonistCenteredMorality: Deconstructed. During the second week, Neku is feeling sorry for himself for losing [[spoiler:Shiki]] as his entry fee and is immediately cut down by Joshua, who tells him that all Players are fighting for something precious and Neku's entry fee doesn't make him any more a deserving candidate to win the Game than anyone else.
** On a more meta note, the game plays this trope stunningly straight -- but we aren't shown until it's deconstructed yet again on the final day. [[spoiler:The game has you rooting for Neku and his friends all the way, with Kitaniji being played up as the BigBad. But once Kitaniji is finally defeated, we learn that he was working to save Shibuya all along, while everyone helping Neku was unwittingly enabling the Composer's plan to destroy it.]]
* PsychicPowers: The game's magic system. The powers granted by pins have names such as "[[PlayingWithFire Pyrokinesis]]" and "[[MindOverMatter Psychokinesis]]", and the game (not the characters, the game itself) refers to playable characters as ESP'ers. MindReading is also a important plot and gameplay element.
** Neku is a special case, as he can use ''every pin'' available, whereas generally, Players are only able to use certain psychs. For example, Shiki can only use the psychokinesis pin 'Groove Pawn' to control Mr Mew. She could not use Pyrokinesis, so she gave her Pyrokinesis pin to Neku.
* {{Pun}}[=/=]LostInTranslation: Subverted. Whenever Minamimoto says "SOHCAHTOA", he's making a pun on "Sou ka?" or "Is that so?" It just so happens that his lines are perfectly appropriate for the situation.
* PunchclockVillain: Arguably, most of the Reapers. They're inarguably the antagonists, but most of them don't have anything personal against the Players and are just doing their job. Furthermore, a good deal of them are quite decent, and will be at least grateful if they are helped by Players, like 777 and Kariya.
* QuirkyMinibossSquad: The Game Masters, or Reapers who control the Noise and give the players missions. The Harriers, below them, are their own Quirky Miniboss Squad.
* RainbowMotif: Jokingly mentioned in reference to Joshua.
* RainbowSpeak: All the [[color:red:key words]] and [[color:red:memes]] are like this.
* RandomEncounters: By the third week, Neku may be attacked randomly [[spoiler:by Reapers]] when moving between areas.
* RankInflation: In battles from lowest to highest: E, D, C, B, A, and ★ (Star).
* RareCandy: While most of the food items that permanently boost stats are not rare or expensive, the foods that boost drop rate are exceptionally expensive and hard to obtain. Curious Mushrooms can be bought for either 590,000 yen or fifteen 10,000 yen pins. Absolute Shadow Ramen requires redeeming several quest items, including the rare Dark Matter.
** Not just them; a few food items are extremely expensive as well, such as the ones sold at the Shibu Q-Heads pharmacy and the Natural Remedies shop. And while food generally isn't rare or expensive, you do need to fight a number of battles before you can get the stat boost.
* RealMenHateSugar: Aside from cola, Beat's reactions to eating sweet foods are neutral ''at best'' -- don't even try to give him crepes or chocolate icecream.
* RealPlaceBackground: Shibuya's depiction in ''TWEWY'' is actually very accurate... making exceptions for the skewed angles and the changed store names, of course.
* ReclusiveArtist: InUniverse: The reason why despite being an avid fanboy, Neku doesn't know who CAT is.
* RedEyesTakeWarning: [[spoiler:Instant sign of being [[BrainwashedAndCrazy Brainwashed And Crazy.]]]]
* RedFilterOfDoom: Neku's flashback.
* RedOniBlueOni: In Another Day, "Red and Blue, eternal rivals..."
** Also, Neku wears blue headphones and Kitaniji wears red headphones.
* ReplacementScrappy: In-universe example: at the start of the second Game, Neku's trusted companion, Shiki, is replaced by Joshua; a self-centered, secretive, condescending, smug little JerkAss ''prick''. Joshua doesn't get through half a conversation before he makes Neku want to strangle him.
-->'''''Solo Remix'' infobox''': [[LampshadeHanging Annoyingly]], Joshua is [[DamnYouMuscleMemory nothing like your last partner, Shiki]].
* ReplayMode: After playing through the entire game once, all chapters of the story are accessible directly, so you can fight Noise with good item drops and replaying is required to get HundredPercentCompletion.
* ReplayValue: Worth going back and replaying it at least once to collect the Secret Reports.
* RespawningEnemies: Noise respawn only after you leave the area (except for Pig Noise, which never respawn). Of course, the one time your mission is to clear all the Noise from an area, they ''do'' keep respawning until you get to the root of the problem.
* RestoredMyFaithInHumanity: Most of the characters in the game help to do this for Neku, and Neku in turn does it for [[spoiler:Joshua]].
* RhinoRampage: The Rhino Noise, naturally.
* RhymingWithItself: In "Transformation":
-->Now, open your eyes, the pieces are all over!
-->Now, you should accept that it is over!
* SacrificialLamb: [[spoiler:Rhyme]], but [[spoiler:she gets revived in the end]].
* SacrificialLion[=/=]MauveShirt: [[spoiler:Triple 7.]]
* SchizophrenicDifficulty: The partners are this - Shiki's the tougher partner to attack with, while Beat is usually considered the easiest. Joshua is considered the best partner though.
* SelfImposedChallenge: You can lower your level at will, as well as eventually be able to change the battle difficulty on a whim. Turning down your level ups your drop multiplier, though, so it can be downright necessary to get the rarer pins.
* {{Sentai}}: Kindred Spirits in Another Day organize themselves like a sentai team, including colour-coded names and items.
* [[SequentialBoss Sequential]] MindScrew PuzzleBoss: Tigris Cantus, Konishi's Noise form.
* SeriousBusiness: Pin Collection, justified in that they actually give you psychic powers. In the real world, they're just another fashion accessory.
** They then parody the whole concept with the bonus chapter, "Another Day" which takes the minigame, Tin-Pin Slammer, the characters, and transports them all into a ''WebVideo/YuGiOhTheAbridgedSeries''-type setting in which the game is all-important. Lampshaded in the Secret Reports:
-->"... a world where Tin Pin Slammer--of all things!--[[BrickJoke reigns supreme]]."
* SequelHook: It is mentioned that Shibuya is not the only city with a Reaper's Game and that it is not the Reapers and the Composer at the top of Shibuya's hierarchy, but rather [[spoiler:the Angels]], who the protagonists never learn of or have to confront.
** In the iOS version, there's [[http://i.imgur.com/oCjx9.jpg this]] (spoiler warning) piece of artwork that appears after the secret ending.
* ShapedLikeItself: After spending Joshua's third day running around Shibuya on the signals of an unexplained tracker app, Neku finally flat-out asks Joshua what he's looking for. His response?
--> '''Joshua''': "Simply put? [[NonAnswer I'm looking for what this tracker is tracking]]."
--> '''Neku''': (What the...? Oh, [[LampshadeHanging that's real helpful]]!)
* SharedLifeMeter: Both Neku and his partner share a life meter that stretches across both screens of the DS. It even empties at both ends depending on who's getting hurt, with one character displaying their injured idle animation if his or her half of the life bar is completely empty.
** Any DualBoss fights in the game (like Kariya and Uzuki, Kitaniji and [[spoiler: Shiki]], or [[spoiler: BonusBoss Hanekoma's simultaneous dual forms]]) have this rule applying for the bosses as well.
* ShoutOut: Has [[ShoutOut/TheWorldEndsWithYou its own page!]]
* ShrineToTheFallen: There's one for [[spoiler:Beat and Rhyme]], after they died in a car accident.
* SiblingYinYang: [[spoiler:Beat and Rhyme, with Rhyme being calm, level-headed and responsible, while Beat is more emotional, impulsive and less intelligent]]. [[spoiler:Rhyme's]] gear that you can purchase after completing the game tends to emphasize defense, while [[spoiler:Beat's]] tends to emphasize offense.
* SinisterShades: Kitaniji's glasses.
* SixthRangerTraitor: [[spoiler:Rhyme]] in ''Another Day''.
* [[SlapOnTheWristNuke Slap On The Wrist]] ColonyDrop: Joshua's level 3 Fusion, "[[FanNickname Jesus Meteor]]", wherein Neku and Joshua drop the freakin' moon on Earth.
* SoftReset: Unique in that the 'return to title' option is only given after you've died. (Or Start, Select, L and R.)
* SoLongAndThanksForAllTheGear: A really, really grating example; Neku changes partners each week, and any stat boosts you've given them via food or any equipment they had are taken with them. You don't get to use them again until [[spoiler:after you've ''beaten the game'']]. To make it worse, you can't just unequip them, since the last time you can do so is right before a ClimaxBoss.
** With the exceptions of food boosts, the first one isn't ''so'' bad. Shiki will usually have nothing but female equipment on, which is initially useless to your other two, male, partners because you need higher brave to use them anyway and most gear has effects exclusive to each partner.
** However, this ends up making the endgame more seamless. Because [[spoiler:all your partners come back in the endgame, the fact that they are still equipped with all the items they left with means they'll still have all their advantages in the endgame without having to re-equip them.]]
* SomeDexterityRequired: The game's battle system has you controlling Neku on the bottom screen using the stylus and your partner character on the top using the D-pad or the face buttons for lefties. This means you need to pay attention to two screens at once and control using both the stylus and face buttons, which can be difficult to pull off for players. You ''can'' set the partner's actions to have the CPU to take over, but it isn't terribly reliable, especially for gather
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22nd Sep '16 11:26:25 AM AuraXtreme
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-->'''''Solo Remix'' infobox''': [[LampshadeHanging Annoyingly]], Joshua is [[DamnYouMuscleMemory nothing like your last partner, Shiki]].



* SomeDexterityRequired: The game's battle system has you controlling Neku on the bottom screen using the stylus and your partner character on the top using the D-pad or the face buttons for lefties. This means you need to pay attention to two screens at once and control using both the stylus and face buttons, which can be difficult to pull off for players. You ''can'' set the partner's actions to have the CPU to take over, but it isn't terribly reliable, especially for gathering Fusion Stars for the Fusion attacks. If you're up against [[ThatOneBoss certain bosses]] or even simple Taboo Noise, this trope's name becomes quite the understatement, as ''they'' will absolutely require you to have some mastery over both Neku and his partner so you can at least use the light puck (which gives a damage boost to whoever it's passed to) reliably. The iOS version has different battle mechanics to compensate for being on a single screen, such as turning the partners into [[AssistCharacter Assist Characters]] instead.
* SpannerInTheWorks: Neku specifically mentions to a Reaper that Beat cannot be predicted by anyone, so trying to manipulate him is pointless. See also TooDumbToFool.
** [[spoiler: The Secret Reports reveal that Hanekoma imprinted Beat with the knowledge of how to create noise specifically because it wouldn't alter the outcome of the game, and he admired his dedication to wanting to save his sister. Come week 3...]]
* SpellLevels: Pins in the game are divided into three elements: Positive, Negative, and [[NonElemental Neutral]]. Each psych has an associated rank (e.g. C, B, and A) which determines the limit of how many said psych can be equipped in a single deck. There are also Reaper and Angel ranked pins, which unlike A-ranked pins, only one pin of these ranks can be used (it is possible to have a Reaper and Angel in the same deck, but no more than one can be used).
* SpoilerOpening: Done magnificently - you won't realize it until after you've beaten the game, but [[spoiler:the opening cinematic spoils ''the entire plot.'' Joshua, the "two Shikis," Rhyme's fate, Kitaniji's AssimilationPlot, the reason behind Neku's death... it's all there.]]
* StalkerWithACrush: PlayedForLaughs. You can follow the train of thought of one of 777's fangirls throughout the game as it basically goes from "He's the hottest man alive!" to "I'm gonna follow him home next time." to "WTH, he just disappeared while I was stalk-FOLLOWING him!"
* TheStarscream: Several people are trying to overthrow the Composer to take up the mantle, including Sho Minamimoto [[spoiler:and Beat, though his reasons are [[WellIntentionedExtremist generally good]]]].
* StepfordSmiler: [[spoiler:Shiki]] in the first arc.
** Arguably [[spoiler:Joshua, considering the game heavily implies he not only killed himself to enter the UG, but that as the Composer, he essentially IS Shibuya itself. Wanting to destroy it could be considered a form of suicide, given that he'd take himself out with it.]] In addition, certain sprites showing up at different times in a conversation and even the idle animation, if watched long enough, indicate that the constant smirking is not all that it appears to be.
* TheStinger: Provided you've completed one of the OneHundredPercentCompletion criteria.
** Another is in the iOS port, hinting to a possible sequel.
* SuicideIsPainless: Heavily implied with [[spoiler:Joshua]].
--> "Life for me was one giant bore. Just the same thing, day after day... Now THAT felt like death."
** Even more obvious was the following quote, because by the time it comes up you know how people get into the Game:
--> "I'm here because I want to be."
** However, it turns out that [[spoiler:he's actually still alive]]. But ''[[WhamEpisode then]]'' it turns out that [[spoiler:we don't even ''know'' if he's technically alive or dead]].
* SupernaturalPhone: The main characters receive the rules for the days games from the Reapers with their cellphones through text messages. Joshua however kicks it up a notch using his to use initiate his attacks which include dropping objects and [[HolyHandGrenade Jesus]] [[PillarOfLight beams]] on his enemies. Mr. Hanekoma also modifies Neku's phone so that it can take pictures of the past.
* SurrealThemeTune: "Twister".
** By the end, practically the entire song seemed to be an ExpositoryThemeTune, even a SpoilerOpening except done in such an overly stylish way that the exposition was unrecognizable.
* {{Synchronization}}: Your partner shares HP. Neku might not get hit at all, but if your partner gets dealt enough damage, GameOver. This is especially bad if you're using Auto-Play, because [[ArtificialStupidity the AI for it sucks]].
* TacticalRockPaperScissors: The Whammies in Tin Pin Slammer (except [[VideoGameLives one]]) each counter another Whammy.
* TakeOffYourClothes: When Shiki sees that a button on Neku's pants isn't sewn on right, she demands he take off his pants to let her fix them. He doesn't really interpret it as a come-on, but it's pretty awkward anyway.
* TakeThat: The track "Game Over" possesses a StealthInsult towards message boards, namely 2ch, and the nature of anonymous posting:
-->''He's got an opinion and posted suggestion but never reveals his name''\\
''Read by someone, taken as a good one but nobody knew who had wrote it''\\
''Few lines of the sentences lie''\\
''Anonymity is annoying me all the time''\\
''It's like a [[ImageBoards two channel]], where people can just throw their own anger''\\
''And forget about those foul actions''
* TakeYourTime: You have so-and-so many minutes for each mission. Feel free to take years to do so, and, as mentioned, get ''rewarded'' for doing so.
* TeamSpirit: Without a partner, a Player is automatically erased in seven minutes. Fighting alone doesn't work, either; before you get a partner, you can't use any of your pins.
* TechnicianVersusPerformer: It's briefly mentioned that where Yammer is an expert in the technical aspects of Tin Pin Slammer but isn't a very skilled player, the talented Shooter barely understands the game at all.
* TechnicolorDeath: Slain bosses fulfill this in two different ways, first turning black on a background of white noise, then radiating beams of light, and finally vanishing in a white static burst.
* TeensAreShort: Even Beat, by far the tallest of the 15-and-under group, is teeny in juxtaposition with any given character over 17.
* ThemeNaming: The clothing brands are named after the animals of the [[EasternZodiac Chinese Zodiac]]. This becomes relevant in one mission. The 13th clothing brand, Gatito, is a reference to the legend of how the Cat didn't follow the rules of the Chinese Zodiac. [[spoiler:It's also run by Hanekoma, rather than normal civilians. And to make this a bit more [[{{Anvilicious}} obvious]], CAT didn't follow the rules of the Angels.]]
** The four Game Masters are also named after the cardinal directions--''Kita''niji, ''Minami''moto, ''Higashi''zawa, and Ko''nishi'' (north, south, east, and west respectively).
** Every Game Master and [[spoiler:Hanekoma]]'s OneWingedAngel forms are all given Latin names ending with "Cantus" (Latin for "song" or "chant"). An animal name is also hidden in the kanji of their names. There are also several boss Noise named Canor (also meaning "song"); all these are basically bigger versions of normal Noise.
** The various normal Noise have musically-themed names. (Mostly.) The musical theme of the UG is reinforced by the top positions being called the Composer, Conductor, and Producer.
** There is also a subtle FloralThemeNaming for Neku and his partners in their surnames: Sakuraba means '"cherry garden" , Misaki tranlates to "beautiful blossom", while Kiryu and Bito contain the characters for "paulownia" and "wisteria" respectively. [[spoiler:Rhyme's surname is Bito as well.]]
* ThePinIsMightierThanTheSword: The main form of combat in the UG is with pins. You go around and collect them, not at all unlike a {{Mon}}s game.
* ThirdPersonPerson: Princess K.
* ThoseTwoBadGuys: Kariya and Uzuki.
* ThoseTwoGuys: Shooter and Yammer (except in Another Day), Ai and Mina.
* TimeStandsStill: One of Kitaniji's abilities.
* TitleDrop: The English title drop is demonstrated by the top page quote. The Japanese title, "It's a Wonderful World", gets a rather ominous drop near the end of the game:
-->[[spoiler:"To right the countless wrongs of our day, we shine this light of true redemption, that this place may become as paradise.]] What a wonderful world such would be..."
* TomatoSurprise: [[spoiler:Shiki, as she appears in the Underground, is really taking on the guise of her best friend Eri because she's incredibly self-conscious about her own appearance.]]
** [[spoiler:Joshua, who was the Composer all along, REALLY killed Neku, after being seen as guilty first and innocent later. Then there´s the whole "Angel Hanekoma is more powerful than Joshua and reborned Minamimoto to send him after Josh, who is trying to destroy Shibuya, while Neku is being manipulated by Josh to win a Game he has with Kitaniji, the [[BigBad Big Bad]] who really wants to SAVE the city (using [[AssimilationPlot Instrumentality]], but still wants to protect the place").]]
* TooDumbToFool: When [[AlmostDeadGuy Konishi]] attempts to emotionally cripple him by revealing that [[spoiler:Rhyme doesn't love Beat as much as he loves her]], Beat hesitates only long enough to give her satisfaction, and then promptly ignores it.
* TotallyRadical: Usually avoided, as the game uses modern slang, and properly, at that. The salesman, Mick, however, is still stuck in the 80's when he first appears. Neku also falls to this a couple times.
* TWordEuphemism: Subverted. Cultural icon Eiji Oji, A.K.A. the Prince of Ennui, has a super-popular blog called "F Everything" which gets referenced several times. No, it doesn't mean what you think it does. [[spoiler:It stands for Fabulous.]]
* TranslatedCoverVersion: Some songs in the soundtrack have versions in both English and Japanese.
* TrappedInVillainy: The Reapers are mostly [[PunchClockVillain Punch Clock Villains]], but they do point out that if they don't erase players, then ''they'' get erased instead.
* TrueArtIsIncomprehensible: In-universe. Sho is insistent that his junk heaps are works of art.
* TrueFinalBoss: Beating the main story of [[AlternateUniverse Another Day]] [[spoiler: lets you challenge Shuto for one final match of Tin Pin Slammer. Beating Shuto lets you challenge [[CreatorCameo Shinji Hashimoto]] himself for a final final match of Tin Pin Slammer.]]
* TheUnFavorite: Beat, to [[spoiler:his sister Rhyme]].
* TheUnfought: The final boss is [[spoiler:not the Composer. Well, at least [[FusionDance not directly]]. When Neku does face the Composer, it's in the epilogue; the player can't influence the outcome.]]
* UnreliableNarrator: [[spoiler:Hanekoma in the secret reports]]. To the point where he blatantly leaves important things out or makes them ambiguous and then [[spoiler:writes to Neku himself towards the end]].
** Also, Neku's [[spoiler:LaserGuidedAmnesia makes his ''own'' memories unintentionally unreliable. Several times.]]
* TheUnreveal: [[spoiler:No, you never see the entirety of RG Shiki's face. [[YouCannotGraspTheTrueForm Not even in Another Day.]]]]
* UnsoundEffect: Bling! Which is at least vaguely onomatopoeia. The original version, "GET!", on the other hand...
* UnwinnableByDesign: [[spoiler:Kitaniji]] tries to invoke this in week 3 by [[spoiler:swiping away all other Players as the entry fee for Week 3. [[SubvertedTrope It fails]] when Beat shows up to save Neku.]]
* UnwittingPawn: Beat, Neku, and Shiki are both examples of this and [[SpannerInTheWorks Spanners In The Works]].
* UpToEleven: Minamimoto's final attack (which he never uses in battle) is called "Level ''i'' Flare", a play on the names of attacks in ''Franchise/FinalFantasy'' such as Level 3 Flare and Level 5 Death, which affect characters whose levels are divisible by those numbers. Except that ''i'' is the square root of negative one, making it a possible factor in ''every'' number, ''both real and imaginary''.
** Also a moment of FridgeBrilliance, as [[spoiler:the Secret Reports]] state that the psychic attacks used by Reapers and Players are powered by the user's Imagination. Therefore, it makes perfect sense that Sho's most powerful attack would utilize an ''imaginary number''.
* UpdatedRerelease: The [=iOS=] version, despite making compromises to the gameplay for it to work on one screen, features higher resolution graphics, music tracks from ''VideoGame/KingdomHearts3DDreamDropDistance'', and adds social features added into the game.
* UrbanFantasy: The game takes place in modern-day Shibuya, where death gods pits people in a game of life-or-death and fighting off graffiti-inspired monsters.
* UtopiaJustifiesTheMeans: ''[[spoiler:To right the countless wrongs of our day, we shine this light of true redemption, that this place may become as paradise. What a wonderful world such would be...]]''
** Which also counts as a TitleDrop.
* ValleyGirl: Both Nao and ''Solo Remix's'' Coco talk like this. Some of the shopkeepers as well.
* VendorTrash: The only way to get money is by selling pins to the trash can, making it ''literal'' VendorTrash.
* TheVeryDefinitelyFinalDungeon: [[spoiler:The Shibuya River sewers. Brr.]]
--->'''[[spoiler:Shiki]]''': This door just screams "endgame".
** And just so you know you're finally really getting near the end, [[spoiler:instead of being numbered "Day 1", "Day 2", etc, Week 3 uses "7 Days Left", "6 Days Left", etc, until "The Last Day"]].
* VictorGainsLosersPowers: Beat some of the enemies in specific difficulties and you'll get their pins instead of normal ones or VendorTrash.
* VideoGameCrueltyPotential: Mild example. Certain characters have food(s) that they don't like. Keep on feeding them these food(s) and you'll be treated to voice clips of them saying "Yuck", "Ew!" or "Eeew! Take it away!",
** Hypothetically, if someone were to defeat the Composer, then he or she would assume his position and all it entails.
* VoiceGrunting: The opening and ending scenes have full voicing, however.
** As does the cutscene with [[spoiler:Joshua]]'s FamousLastWords.
* WakeUpCallBoss: InvokedTrope. [[spoiler:Game Masters are meant to ensure that Players (the in-universe kind) don't survive the week, and you conclude the first week by fighting one.]] What does this mean for players (the... out-of-universe kind)? A boss with very strong, spammable attacks, and '''''several times''' more HP'' than any previous boss.
* WarriorTherapist: [[spoiler: Hanekoma]] sure as hell tries to play the part during his boss fight, spouting out inspirational phrases ("DON'T LET LIMITS SLOW YOU!", "ENJOY THE MOMENT!", "OPEN UP YOUR WORLD!") while he kicks your ass six ways to Sunday.
* WelcomeToCorneria: Averted. The [=NPCs=] whose minds you read have different thoughts from week to week, and later on in the third week, [[spoiler:they all turn to the same thing because of Kitaniji's plan]].
* WellIntentionedExtremist: [[spoiler:Kitaniji]], in the end, just wants to [[spoiler:save Shibuya from destruction]]. Granted, doing so via [[spoiler:mass brainwashing]] probably isn't the wisest of ideas. Likewise, Beat's motives for [[spoiler:becoming a Reaper and agreeing to kill Neku]] and later for [[spoiler:trying to become the Composer via KlingonPromotion]] are to bring his friends and particularly [[spoiler:his sister Rhyme]] back.
** [[spoiler:Joshua]] is also a WellIntentionedExtremist. His reason for [[spoiler:wanting to destroy Shibuya]] is to prevent it from corrupting the rest of the world.
* WhamLine[=/=]WhamEpisode: The first one occurs during Day 4 when [[spoiler:Rhyme is killed by a Noise]], and they keep building from there, sometimes with one new Wham every day. Especially Day 7 when [[spoiler:Neku discovers he's forced to play The Game for ''another'' seven days]].
** Special mention goes to Day 5, where Neku realizes [[spoiler: that all the Players are dead, and the Reapers' Game is a competition for a chance at resurrection.]]
* WhamShot: Day 6, so you and Shiki are going out helping advertise this strange red pin and...wait a minute: [[spoiler: Why is there ''another'' Shiki hanging around Shibuya?]]
* WhatMeasureIsANonHuman: Avoided; all of the major bosses [[OneWingedAngel turn into monsters]], but revert to human form before being erased. [[spoiler:This does not keep Megumi Kitaniji from [[ScaledUp directly violating Rule 34]] ([[RuleThirtyFour not that one]]) [[ScaledUp of the]] EvilOverlordList, although, to be fair, it's not his [[SequentialBoss final form]].]]
* WhatTheHellHero: Neku tries to [[spoiler:''kill his own partner'']]; luckily, Hanekoma is there to stop him and call him out for it. Later, Neku blames himself [[spoiler:for Joshua's death]] because he didn't trust his partner enough, although [[spoiler:he turns out to be fully justified in that regard]].
* WhiteAndGrayMorality: With the exception of [[spoiler: Mitsuki Konishi]], there's not a lot of evil in the game. Either side is just doing what they can in order to get by. Aside from that, [[spoiler: Joshua]] only wants to better humanity, and [[spoiler: Kitaniji and Mr. H]] just plain ''love'' Shibuya. Another exception could be Minamimoto, but he may or may not be on BlueAndOrangeMorality.
* WithGreatPowerComesGreatInsanity: Twisted; [[spoiler:the Great Power was a ruse intended to cause [[AssimilationPlot the Great Insanity]] among the Reapers just when it started with the civilians.]]
* WildCard: Hanekoma helps both [[spoiler: Kitaniji and Joshua accomplish their completely opposite goals. However, this could be because the Producer's job is to keep things equal.]]
* WillfullyWeak: You can adjust your level at any time, so you could play the entire game at level 1[[note]]unless you level up in the middle of a battle, anyway[[/note]] if you so wished. There's also [[spoiler:Joshua, who has his power ratcheted down so that he can go unnoticed]].
** {{Downplayed}} in that changing the level only affects your health, while leaving all of your other stats untouched. Playing at level 1 near the latter stages of the game essentially makes you a OneHitPointWonder.
* WordSaladLyrics: "Twister". Boy howdy.
* WorldsSmallestViolin: After Neku explains what happened in the previous week, Joshua quotes this trope by name and then tells Neku that he isn't the only player who has something important riding on winning the Game.
* YaoiFangirl: Shiki in [[AffectionateParody Another Day]].
* YouAreNotAlone: In the ending theme of the original DS game and part of the overall theme for the whole game.
-->A lullaby for you\\
Stars will always gracefully watch over 'till it's bright\\
May tomorrow be wonderful too\\
Take my hand and promise me that we'll be alright\\
Even through cloudy days\\
You are not alone!
* YouCannotGraspTheTrueForm: Another Day parodies this.
-->''We all perceive the world around us differently, filtered through the lens of our desired reality.\\
So if you're wondering why [[spoiler: a certain young lady]] still looks like somebody else...it's because [[LeaningOnTheFourthWall you]] refuse to perceive [[spoiler: her as she really is]]\\
The only thing stopping you from seeing [[spoiler: [[TheFaceless what she really looks like...]]]] is you.\\
[[TakeThatAudience So you see, it's your fault.]]''
** [[DontExplainTheJoke This is a parody because]] it's a variation of Hanekoma's TitleDrop speech about how the "world ends with you" (see the quote at the top of the page). It's meant to sound like a HandWave, [[spoiler:but reading between the lines (and the fact that it's "Another Day"... AND the fact that it's [[{{Jerkass}} Joshua saying this]]), it's pretty much a roundabout way of saying "the developers didn't bother - for whatever reason - to make new sprites and artwork for just this one character and didn't want to come up with a more plausible in-universe reason for Shiki still looking like Eri, so just deal with it". Neku is understandably confused by this.]]
* YouFightLikeACow: Some of the voice clips that talking enemies make mid-battle fit this.
* YourPrincessIsInAnotherCastle: Congrats! You survived the week and won the Game! That was fast. Hey, how come you never met this guy on the cover? ...oh.
* YouWatchTooMuchX: In Another Day, after an enigmatic conversation with Joshua, Neku thinks, "Kid plays too many video games."
** Even before Another Day, during the 2nd week Neku says as much about Josh when the latter shows off his knowledge of a kid's anime based off of Tin Pin Slammer.
* ZettaiRyouiki: Not only does Mitsuki Konishi have them, many equipable miniskirts and hot pants have flavor text that mentions that they would look killer with stockings in their descriptions and vice-versa in several stockings' descriptions.
----

to:

* SomeDexterityRequired: The game's battle system has you controlling Neku on the bottom screen using the stylus and your partner character on the top using the D-pad or the face buttons for lefties. This means you need to pay attention to two screens at once and control using both the stylus and face buttons, which can be difficult to pull off for players. You ''can'' set the partner's actions to have the CPU to take over, but it isn't terribly reliable, especially for gathering Fusion Stars for the Fusion attacks. If you're up against [[ThatOneBoss certain bosses]] or even simple Taboo Noise, this trope's name becomes quite the understatement, as ''they'' will absolutely require you to have some mastery over both Neku and his partner so you can at least use the light puck (which gives a damage boost to whoever it's passed to) reliably. The iOS version has different battle mechanics to compensate for being on a single screen, such as turning the partners into [[AssistCharacter Assist Characters]] instead.
* SpannerInTheWorks: Neku specifically mentions to a Reaper that Beat cannot be predicted by anyone, so trying to manipulate him is pointless. See also TooDumbToFool.
** [[spoiler: The Secret Reports reveal that Hanekoma imprinted Beat with the knowledge of how to create noise specifically because it wouldn't alter the outcome of the game, and he admired his dedication to wanting to save his sister. Come week 3...]]
* SpellLevels: Pins in the game are divided into three elements: Positive, Negative, and [[NonElemental Neutral]]. Each psych has an associated rank (e.g. C, B, and A) which determines the limit of how many said psych can be equipped in a single deck. There are also Reaper and Angel ranked pins, which unlike A-ranked pins, only one pin of these ranks can be used (it is possible to have a Reaper and Angel in the same deck, but no more than one can be used).
* SpoilerOpening: Done magnificently - you won't realize it until after you've beaten the game, but [[spoiler:the opening cinematic spoils ''the entire plot.'' Joshua, the "two Shikis," Rhyme's fate, Kitaniji's AssimilationPlot, the reason behind Neku's death... it's all there.]]
* StalkerWithACrush: PlayedForLaughs. You can follow the train of thought of one of 777's fangirls throughout the game as it basically goes from "He's the hottest man alive!" to "I'm gonna follow him home next time." to "WTH, he just disappeared while I was stalk-FOLLOWING him!"
* TheStarscream: Several people are trying to overthrow the Composer to take up the mantle, including Sho Minamimoto [[spoiler:and Beat, though his reasons are [[WellIntentionedExtremist generally good]]]].
* StepfordSmiler: [[spoiler:Shiki]] in the first arc.
** Arguably [[spoiler:Joshua, considering the game heavily implies he not only killed himself to enter the UG, but that as the Composer, he essentially IS Shibuya itself. Wanting to destroy it could be considered a form of suicide, given that he'd take himself out with it.]] In addition, certain sprites showing up at different times in a conversation and even the idle animation, if watched long enough, indicate that the constant smirking is not all that it appears to be.
* TheStinger: Provided you've completed one of the OneHundredPercentCompletion criteria.
** Another is in the iOS port, hinting to a possible sequel.
* SuicideIsPainless: Heavily implied with [[spoiler:Joshua]].
--> "Life for me was one giant bore. Just the same thing, day after day... Now THAT felt like death."
** Even more obvious was the following quote, because by the time it comes up you know how people get into the Game:
--> "I'm here because I want to be."
** However, it turns out that [[spoiler:he's actually still alive]]. But ''[[WhamEpisode then]]'' it turns out that [[spoiler:we don't even ''know'' if he's technically alive or dead]].
* SupernaturalPhone: The main characters receive the rules for the days games from the Reapers with their cellphones through text messages. Joshua however kicks it up a notch using his to use initiate his attacks which include dropping objects and [[HolyHandGrenade Jesus]] [[PillarOfLight beams]] on his enemies. Mr. Hanekoma also modifies Neku's phone so that it can take pictures of the past.
* SurrealThemeTune: "Twister".
** By the end, practically the entire song seemed to be an ExpositoryThemeTune, even a SpoilerOpening except done in such an overly stylish way that the exposition was unrecognizable.
* {{Synchronization}}: Your partner shares HP. Neku might not get hit at all, but if your partner gets dealt enough damage, GameOver. This is especially bad if you're using Auto-Play, because [[ArtificialStupidity the AI for it sucks]].
* TacticalRockPaperScissors: The Whammies in Tin Pin Slammer (except [[VideoGameLives one]]) each counter another Whammy.
* TakeOffYourClothes: When Shiki sees that a button on Neku's pants isn't sewn on right, she demands he take off his pants to let her fix them. He doesn't really interpret it as a come-on, but it's pretty awkward anyway.
* TakeThat: The track "Game Over" possesses a StealthInsult towards message boards, namely 2ch, and the nature of anonymous posting:
-->''He's got an opinion and posted suggestion but never reveals his name''\\
''Read by someone, taken as a good one but nobody knew who had wrote it''\\
''Few lines of the sentences lie''\\
''Anonymity is annoying me all the time''\\
''It's like a [[ImageBoards two channel]], where people can just throw their own anger''\\
''And forget about those foul actions''
* TakeYourTime: You have so-and-so many minutes for each mission. Feel free to take years to do so, and, as mentioned, get ''rewarded'' for doing so.
* TeamSpirit: Without a partner, a Player is automatically erased in seven minutes. Fighting alone doesn't work, either; before you get a partner, you can't use any of your pins.
* TechnicianVersusPerformer: It's briefly mentioned that where Yammer is an expert in the technical aspects of Tin Pin Slammer but isn't a very skilled player, the talented Shooter barely understands the game at all.
* TechnicolorDeath: Slain bosses fulfill this in two different ways, first turning black on a background of white noise, then radiating beams of light, and finally vanishing in a white static burst.
* TeensAreShort: Even Beat, by far the tallest of the 15-and-under group, is teeny in juxtaposition with any given character over 17.
* ThemeNaming: The clothing brands are named after the animals of the [[EasternZodiac Chinese Zodiac]]. This becomes relevant in one mission. The 13th clothing brand, Gatito, is a reference to the legend of how the Cat didn't follow the rules of the Chinese Zodiac. [[spoiler:It's also run by Hanekoma, rather than normal civilians. And to make this a bit more [[{{Anvilicious}} obvious]], CAT didn't follow the rules of the Angels.]]
** The four Game Masters are also named after the cardinal directions--''Kita''niji, ''Minami''moto, ''Higashi''zawa, and Ko''nishi'' (north, south, east, and west respectively).
** Every Game Master and [[spoiler:Hanekoma]]'s OneWingedAngel forms are all given Latin names ending with "Cantus" (Latin for "song" or "chant"). An animal name is also hidden in the kanji of their names. There are also several boss Noise named Canor (also meaning "song"); all these are basically bigger versions of normal Noise.
** The various normal Noise have musically-themed names. (Mostly.) The musical theme of the UG is reinforced by the top positions being called the Composer, Conductor, and Producer.
** There is also a subtle FloralThemeNaming for Neku and his partners in their surnames: Sakuraba means '"cherry garden" , Misaki tranlates to "beautiful blossom", while Kiryu and Bito contain the characters for "paulownia" and "wisteria" respectively. [[spoiler:Rhyme's surname is Bito as well.]]
* ThePinIsMightierThanTheSword: The main form of combat in the UG is with pins. You go around and collect them, not at all unlike a {{Mon}}s game.
* ThirdPersonPerson: Princess K.
* ThoseTwoBadGuys: Kariya and Uzuki.
* ThoseTwoGuys: Shooter and Yammer (except in Another Day), Ai and Mina.
* TimeStandsStill: One of Kitaniji's abilities.
* TitleDrop: The English title drop is demonstrated by the top page quote. The Japanese title, "It's a Wonderful World", gets a rather ominous drop near the end of the game:
-->[[spoiler:"To right the countless wrongs of our day, we shine this light of true redemption, that this place may become as paradise.]] What a wonderful world such would be..."
* TomatoSurprise: [[spoiler:Shiki, as she appears in the Underground, is really taking on the guise of her best friend Eri because she's incredibly self-conscious about her own appearance.]]
** [[spoiler:Joshua, who was the Composer all along, REALLY killed Neku, after being seen as guilty first and innocent later. Then there´s the whole "Angel Hanekoma is more powerful than Joshua and reborned Minamimoto to send him after Josh, who is trying to destroy Shibuya, while Neku is being manipulated by Josh to win a Game he has with Kitaniji, the [[BigBad Big Bad]] who really wants to SAVE the city (using [[AssimilationPlot Instrumentality]], but still wants to protect the place").]]
* TooDumbToFool: When [[AlmostDeadGuy Konishi]] attempts to emotionally cripple him by revealing that [[spoiler:Rhyme doesn't love Beat as much as he loves her]], Beat hesitates only long enough to give her satisfaction, and then promptly ignores it.
* TotallyRadical: Usually avoided, as the game uses modern slang, and properly, at that. The salesman, Mick, however, is still stuck in the 80's when he first appears. Neku also falls to this a couple times.
* TWordEuphemism: Subverted. Cultural icon Eiji Oji, A.K.A. the Prince of Ennui, has a super-popular blog called "F Everything" which gets referenced several times. No, it doesn't mean what you think it does. [[spoiler:It stands for Fabulous.]]
* TranslatedCoverVersion: Some songs in the soundtrack have versions in both English and Japanese.
* TrappedInVillainy: The Reapers are mostly [[PunchClockVillain Punch Clock Villains]], but they do point out that if they don't erase players, then ''they'' get erased instead.
* TrueArtIsIncomprehensible: In-universe. Sho is insistent that his junk heaps are works of art.
* TrueFinalBoss: Beating the main story of [[AlternateUniverse Another Day]] [[spoiler: lets you challenge Shuto for one final match of Tin Pin Slammer. Beating Shuto lets you challenge [[CreatorCameo Shinji Hashimoto]] himself for a final final match of Tin Pin Slammer.]]
* TheUnFavorite: Beat, to [[spoiler:his sister Rhyme]].
* TheUnfought: The final boss is [[spoiler:not the Composer. Well, at least [[FusionDance not directly]]. When Neku does face the Composer, it's in the epilogue; the player can't influence the outcome.]]
* UnreliableNarrator: [[spoiler:Hanekoma in the secret reports]]. To the point where he blatantly leaves important things out or makes them ambiguous and then [[spoiler:writes to Neku himself towards the end]].
** Also, Neku's [[spoiler:LaserGuidedAmnesia makes his ''own'' memories unintentionally unreliable. Several times.]]
* TheUnreveal: [[spoiler:No, you never see the entirety of RG Shiki's face. [[YouCannotGraspTheTrueForm Not even in Another Day.]]]]
* UnsoundEffect: Bling! Which is at least vaguely onomatopoeia. The original version, "GET!", on the other hand...
* UnwinnableByDesign: [[spoiler:Kitaniji]] tries to invoke this in week 3 by [[spoiler:swiping away all other Players as the entry fee for Week 3. [[SubvertedTrope It fails]] when Beat shows up to save Neku.]]
* UnwittingPawn: Beat, Neku, and Shiki are both examples of this and [[SpannerInTheWorks Spanners In The Works]].
* UpToEleven: Minamimoto's final attack (which he never uses in battle) is called "Level ''i'' Flare", a play on the names of attacks in ''Franchise/FinalFantasy'' such as Level 3 Flare and Level 5 Death, which affect characters whose levels are divisible by those numbers. Except that ''i'' is the square root of negative one, making it a possible factor in ''every'' number, ''both real and imaginary''.
** Also a moment of FridgeBrilliance, as [[spoiler:the Secret Reports]] state that the psychic attacks used by Reapers and Players are powered by the user's Imagination. Therefore, it makes perfect sense that Sho's most powerful attack would utilize an ''imaginary number''.
* UpdatedRerelease: The [=iOS=] version, despite making compromises to the gameplay for it to work on one screen, features higher resolution graphics, music tracks from ''VideoGame/KingdomHearts3DDreamDropDistance'', and adds social features added into the game.
* UrbanFantasy: The game takes place in modern-day Shibuya, where death gods pits people in a game of life-or-death and fighting off graffiti-inspired monsters.
* UtopiaJustifiesTheMeans: ''[[spoiler:To right the countless wrongs of our day, we shine this light of true redemption, that this place may become as paradise. What a wonderful world such would be...]]''
** Which also counts as a TitleDrop.
* ValleyGirl: Both Nao and ''Solo Remix's'' Coco talk like this. Some of the shopkeepers as well.
* VendorTrash: The only way to get money is by selling pins to the trash can, making it ''literal'' VendorTrash.
* TheVeryDefinitelyFinalDungeon: [[spoiler:The Shibuya River sewers. Brr.]]
--->'''[[spoiler:Shiki]]''': This door just screams "endgame".
** And just so you know you're finally really getting near the end, [[spoiler:instead of being numbered "Day 1", "Day 2", etc, Week 3 uses "7 Days Left", "6 Days Left", etc, until "The Last Day"]].
* VictorGainsLosersPowers: Beat some of the enemies in specific difficulties and you'll get their pins instead of normal ones or VendorTrash.
* VideoGameCrueltyPotential: Mild example. Certain characters have food(s) that they don't like. Keep on feeding them these food(s) and you'll be treated to voice clips of them saying "Yuck", "Ew!" or "Eeew! Take it away!",
** Hypothetically, if someone were to defeat the Composer, then he or she would assume his position and all it entails.
* VoiceGrunting: The opening and ending scenes have full voicing, however.
** As does the cutscene with [[spoiler:Joshua]]'s FamousLastWords.
* WakeUpCallBoss: InvokedTrope. [[spoiler:Game Masters are meant to ensure that Players (the in-universe kind) don't survive the week, and you conclude the first week by fighting one.]] What does this mean for players (the... out-of-universe kind)? A boss with very strong, spammable attacks, and '''''several times''' more HP'' than any previous boss.
* WarriorTherapist: [[spoiler: Hanekoma]] sure as hell tries to play the part during his boss fight, spouting out inspirational phrases ("DON'T LET LIMITS SLOW YOU!", "ENJOY THE MOMENT!", "OPEN UP YOUR WORLD!") while he kicks your ass six ways to Sunday.
* WelcomeToCorneria: Averted. The [=NPCs=] whose minds you read have different thoughts from week to week, and later on in the third week, [[spoiler:they all turn to the same thing because of Kitaniji's plan]].
* WellIntentionedExtremist: [[spoiler:Kitaniji]], in the end, just wants to [[spoiler:save Shibuya from destruction]]. Granted, doing so via [[spoiler:mass brainwashing]] probably isn't the wisest of ideas. Likewise, Beat's motives for [[spoiler:becoming a Reaper and agreeing to kill Neku]] and later for [[spoiler:trying to become the Composer via KlingonPromotion]] are to bring his friends and particularly [[spoiler:his sister Rhyme]] back.
** [[spoiler:Joshua]] is also a WellIntentionedExtremist. His reason for [[spoiler:wanting to destroy Shibuya]] is to prevent it from corrupting the rest of the world.
* WhamLine[=/=]WhamEpisode: The first one occurs during Day 4 when [[spoiler:Rhyme is killed by a Noise]], and they keep building from there, sometimes with one new Wham every day. Especially Day 7 when [[spoiler:Neku discovers he's forced to play The Game for ''another'' seven days]].
** Special mention goes to Day 5, where Neku realizes [[spoiler: that all the Players are dead, and the Reapers' Game is a competition for a chance at resurrection.]]
* WhamShot: Day 6, so you and Shiki are going out helping advertise this strange red pin and...wait a minute: [[spoiler: Why is there ''another'' Shiki hanging around Shibuya?]]
* WhatMeasureIsANonHuman: Avoided; all of the major bosses [[OneWingedAngel turn into monsters]], but revert to human form before being erased. [[spoiler:This does not keep Megumi Kitaniji from [[ScaledUp directly violating Rule 34]] ([[RuleThirtyFour not that one]]) [[ScaledUp of the]] EvilOverlordList, although, to be fair, it's not his [[SequentialBoss final form]].]]
* WhatTheHellHero: Neku tries to [[spoiler:''kill his own partner'']]; luckily, Hanekoma is there to stop him and call him out for it. Later, Neku blames himself [[spoiler:for Joshua's death]] because he didn't trust his partner enough, although [[spoiler:he turns out to be fully justified in that regard]].
* WhiteAndGrayMorality: With the exception of [[spoiler: Mitsuki Konishi]], there's not a lot of evil in the game. Either side is just doing what they can in order to get by. Aside from that, [[spoiler: Joshua]] only wants to better humanity, and [[spoiler: Kitaniji and Mr. H]] just plain ''love'' Shibuya. Another exception could be Minamimoto, but he may or may not be on BlueAndOrangeMorality.
* WithGreatPowerComesGreatInsanity: Twisted; [[spoiler:the Great Power was a ruse intended to cause [[AssimilationPlot the Great Insanity]] among the Reapers just when it started with the civilians.]]
* WildCard: Hanekoma helps both [[spoiler: Kitaniji and Joshua accomplish their completely opposite goals. However, this could be because the Producer's job is to keep things equal.]]
* WillfullyWeak: You can adjust your level at any time, so you could play the entire game at level 1[[note]]unless you level up in the middle of a battle, anyway[[/note]] if you so wished. There's also [[spoiler:Joshua, who has his power ratcheted down so that he can go unnoticed]].
** {{Downplayed}} in that changing the level only affects your health, while leaving all of your other stats untouched. Playing at level 1 near the latter stages of the game essentially makes you a OneHitPointWonder.
* WordSaladLyrics: "Twister". Boy howdy.
* WorldsSmallestViolin: After Neku explains what happened in the previous week, Joshua quotes this trope by name and then tells Neku that he isn't the only player who has something important riding on winning the Game.
* YaoiFangirl: Shiki in [[AffectionateParody Another Day]].
* YouAreNotAlone: In the ending theme of the original DS game and part of the overall theme for the whole game.
-->A lullaby for you\\
Stars will always gracefully watch over 'till it's bright\\
May tomorrow be wonderful too\\
Take my hand and promise me that we'll be alright\\
Even through cloudy days\\
You are not alone!
* YouCannotGraspTheTrueForm: Another Day parodies this.
-->''We all perceive the world around us differently, filtered through the lens of our desired reality.\\
So if you're wondering why [[spoiler: a certain young lady]] still looks like somebody else...it's because [[LeaningOnTheFourthWall you]] refuse to perceive [[spoiler: her as she really is]]\\
The only thing stopping you from seeing [[spoiler: [[TheFaceless what she really looks like...]]]] is you.\\
[[TakeThatAudience So you see, it's your fault.]]''
** [[DontExplainTheJoke This is a parody because]] it's a variation of Hanekoma's TitleDrop speech about how the "world ends with you" (see the quote at the top of the page). It's meant to sound like a HandWave, [[spoiler:but reading between the lines (and the fact that it's "Another Day"... AND the fact that it's [[{{Jerkass}} Joshua saying this]]), it's pretty much a roundabout way of saying "the developers didn't bother - for whatever reason - to make new sprites and artwork for just this one character and didn't want to come up with a more plausible in-universe reason for Shiki still looking like Eri, so just deal with it". Neku is understandably confused by this.]]
* YouFightLikeACow: Some of the voice clips that talking enemies make mid-battle fit this.
* YourPrincessIsInAnotherCastle: Congrats! You survived the week and won the Game! That was fast. Hey, how come you never met this guy on the cover? ...oh.
* YouWatchTooMuchX: In Another Day, after an enigmatic conversation with Joshua, Neku thinks, "Kid plays too many video games."
** Even before Another Day, during the 2nd week Neku says as much about Josh when the latter shows off his knowledge of a kid's anime based off of Tin Pin Slammer.
* ZettaiRyouiki: Not only does Mitsuki Konishi have them, many equipable miniskirts and hot pants have flavor text that mentions that they would look killer with stockings in their descriptions and vice-versa in several stockings' descriptions.
----
gather
10th Sep '16 11:05:57 PM WillBGood
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* ChekhovsGun: Near the very beginning of the game, Neku and Shiki have a conversation and [[spoiler:Shiki notices that Neku has two Player Pins]]. Then, at the ''very end'' of the game, just before the FinalBoss, Neku [[spoiler:manages to avoid being sucked into Megumi's mind control scheme because he has a second one]]. In the same vein, the Red Skull pin is eventually revealed to [[spoiler:trigger {{Instrumentality}}]].

to:

* ChekhovsGun: Near the very beginning of the game, Neku and Shiki have a conversation and [[spoiler:Shiki notices that Neku has two Player Pins]]. Then, at the ''very end'' of the game, just before the FinalBoss, Neku [[spoiler:manages to avoid being sucked into Megumi's mind control scheme because he has a second one]]. In the same vein, the Red Skull pin is eventually revealed to [[spoiler:trigger {{Instrumentality}}]].the AssimilationPlot]].



* SpoilerOpening: Done magnificently - you won't realize it until after you've beaten the game, but [[spoiler:the opening cinematic spoils ''the entire plot.'' Joshua, the "two Shikis," Rhyme's fate, Kitaniji's plan for {{Instrumentality}}, the reason behind Neku's death... it's all there.]]

to:

* SpoilerOpening: Done magnificently - you won't realize it until after you've beaten the game, but [[spoiler:the opening cinematic spoils ''the entire plot.'' Joshua, the "two Shikis," Rhyme's fate, Kitaniji's plan for {{Instrumentality}}, AssimilationPlot, the reason behind Neku's death... it's all there.]]



* WithGreatPowerComesGreatInsanity: Twisted; [[spoiler:the Great Power was a ruse intended to cause the Great Insanity, i.e. {{Instrumentality}}, among the Reapers just when it started with the civilians.]]

to:

* WithGreatPowerComesGreatInsanity: Twisted; [[spoiler:the Great Power was a ruse intended to cause [[AssimilationPlot the Great Insanity, i.e. {{Instrumentality}}, Insanity]] among the Reapers just when it started with the civilians.]]
1st Sep '16 5:25:51 AM Perseus
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* BossRemix: The final boss theme is [[spoiler: a remix of Twister.]]

to:

* BossRemix: BossRemix:
**
The final boss theme [[spoiler:Twister-Remix is [[spoiler: not only [[ExactlyWhatItSaysOnTheTin a remix of Twister.]]Twister]] but incorporates riffs from various other tracks including Calling and Ooparts.]]
** ''Solo Remix'' repurposes several remixes from the bonus soundtrack to serve as themes for specific battles. "Long Dream -1980s-" is used for the Uzuki & Kariya DualBoss fights, for example, while "Transformation -Transformed-" is exclusive to [[spoiler:Taboo Minamimoto]].
13th Aug '16 5:26:09 PM xVanitas
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->''"Listen up, Phones! The world ends with you. If you want to enjoy life, expand your world. You gotta push your horizons out as far as they'll go."''

to:

->''"Listen up, Phones! [[TitleDrop The world ends with you.you]]. If you want to enjoy life, expand your world. You gotta push your horizons out as far as they'll go."''
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheWorldEndsWithYou