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** The Boomstick can be obtained from the Underground Jungle as soon as the player is either skilled or strong enough to dig deep and find one. It is hands-down one of the best pre-hardmode weapons you'll be able to get your hands on, eviscerating anything that gets into close range in mere seconds. The challenge is surviving the brutal gauntlet of murder that is the Underground Jungle long enough to ''find'' one, as they're fairly rare.

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** Duke Fishron, a weird shark-pig boss added as something of an April Fool's joke. Fighting him (by fishing in the ocean with a rare mushroom worm) doesn't trigger any other events, and he doesn't drop any special crafting materials. Good thing, too, because he likes to repeatedly launch himself at you faster than you can dodge.

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** Duke Fishron, a weird shark-pig boss added as something of an April Fool's joke. Fighting him (by fishing in the ocean with a rare mushroom worm) doesn't trigger any other events, and he doesn't drop any special crafting materials. Good thing, too, because he likes he's a LightningBruiser to repeatedly launch himself at you faster than you the extreme.
** 1.4 added the Queen Slime and Empress of Light. Neither of them need to be fought to progress, but their drops
can dodge.give players an edge over upcoming challenges. Defeating the Empress in particular is a daunting task due to her incredible difficulty, but her drops are incredibly useful to compensate.
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** And then that got taken BEYOND Eleven with the [[InfinityPlusOneSword Zenith]], which requires the most items in the game to craft. To note, it requires, in total, a Blade of Grass, a Light's Bane or Blood Butcherer, a Fiery Greatsword, a Muramasa, an Excalibur, two Broken Hero Swords (All of which is to make the aforementioned Terra Blade, which is one of the Zenith's ingredients), a Meowmere, a Star Wrath, a Horseman's Blade, an Influx Waver, a Seedler, an Enchanted Sword, a Starfury and a Copper Shortsword. To add to this, the Zenith's attack animation even features all of the swords that build up to it ([[TheLastOfTheseIsNotLikeTheOthers as well as the Bee Keeper and Terragrim, which don't]]).

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** And then that got taken BEYOND Eleven with the [[InfinityPlusOneSword Zenith]], which requires the most items in the game to craft. To note, it requires, in total, a Blade of Grass, a Light's Bane or Blood Butcherer, a Fiery Greatsword, a Muramasa, an Excalibur, two Broken Hero Swords (All of which is to make the aforementioned Terra Blade, which is one of the Zenith's ingredients), a Meowmere, a Star Wrath, a Horseman's Blade, an Influx Waver, a Seedler, an Enchanted Sword, a Starfury and a Copper Shortsword. To add to this, the Zenith's attack animation even features all of the swords that build up to it ([[TheLastOfTheseIsNotLikeTheOthers as (as well as the Bee Keeper and Terragrim, which don't]]).don't).
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** And then that got taken BEYOND Eleven with the [[InfinityPlusOneSword Zenith]], which requires the most items in the game to craft. To note, it requires, in total, a Blade of Grass, a Light's Bane or Blood Butcherer, a Fiery Greatsword, a Muramasa, an Excalibur, two Broken Hero Swords (All of which is to make the aforementioned Terra Blade, which is one of the Zenith's ingredients), a Meowmere, a Star Wrath, a Horseman's Blade, an Influx Waver, a Seedler, an Enchanted Sword, a Starfury and a Copper Shortsword. To add to this, the Zenith's attack animation even features all of the swords that build up to it (TheLastOfTheseIsNotLikeTheOthers as well as the Bee Keeper and Terragrim, which don't]]).

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** And then that got taken BEYOND Eleven with the [[InfinityPlusOneSword Zenith]], which requires the most items in the game to craft. To note, it requires, in total, a Blade of Grass, a Light's Bane or Blood Butcherer, a Fiery Greatsword, a Muramasa, an Excalibur, two Broken Hero Swords (All of which is to make the aforementioned Terra Blade, which is one of the Zenith's ingredients), a Meowmere, a Star Wrath, a Horseman's Blade, an Influx Waver, a Seedler, an Enchanted Sword, a Starfury and a Copper Shortsword. To add to this, the Zenith's attack animation even features all of the swords that build up to it (TheLastOfTheseIsNotLikeTheOthers ([[TheLastOfTheseIsNotLikeTheOthers as well as the Bee Keeper and Terragrim, which don't]]).
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** And then that got taken BEYOND Eleven with the [[InfinityPlusOneSword Zenith]], which requires the most items in the game to craft. To note, it requires, in total, a Blade of Grass, a Light's Bane or Blood Butcherer, a Fiery Greatsword, a Muramasa, an Excalibur, two Broken Hero Swords (All of which is to make the aforementioned Terra Blade, which is one of the Zenith's ingredients), a Meowmere, a Star Wrath, a Horseman's Blade, an Influx Waver, a Seedler, an Enchanted Sword, a Starfury and a Copper Shortsword. To add to this, the Zenith's attack animation even features all of the swords that build up to it (as well as the Bee Keeper and Terragrim, which don't).

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** And then that got taken BEYOND Eleven with the [[InfinityPlusOneSword Zenith]], which requires the most items in the game to craft. To note, it requires, in total, a Blade of Grass, a Light's Bane or Blood Butcherer, a Fiery Greatsword, a Muramasa, an Excalibur, two Broken Hero Swords (All of which is to make the aforementioned Terra Blade, which is one of the Zenith's ingredients), a Meowmere, a Star Wrath, a Horseman's Blade, an Influx Waver, a Seedler, an Enchanted Sword, a Starfury and a Copper Shortsword. To add to this, the Zenith's attack animation even features all of the swords that build up to it (as (TheLastOfTheseIsNotLikeTheOthers as well as the Bee Keeper and Terragrim, which don't).don't]]).

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** The Reaver Shark got nerfed in 1.4, though it is still as powerful as a Platinum Pickaxe.



** The Meowmere is a sword that has a hilt depicting a cat's face, and fires rainbow-trailing cats when swung. It also has the highest base damage of any sword in the game.

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** The Meowmere is a sword that has a hilt depicting a cat's face, and fires rainbow-trailing cats when swung. It also has the highest base damage of any sword in the game.game except its own upgrade, the Zenith.


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** In the same vein as the Truffle Worm is the Prismatic Lacewing. While it won't run away and burrow when it spots you, the Prismatic Lacewing is an incredibly rare spawn in the Hallow after Plantera is defeated, and will only spawn between 7:30 PM and 12:00 AM. If you can catch one, you can release it and then kill it to spawn the Empress of Light.
*** With that being said, the Lifeform Analyser, sold by the Travelling Merchant, will let you know if ANY of these creatures are nearby (and will tell you exactly which), mitigating this.
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* GottaCatchThemAll: Although not directly shown, players can make an optional objective of collecting every armor/vanity set or weapon and putting them on display, collecting all of the statues, or recording all of the music tracks in the game.

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* GottaCatchThemAll: Although not directly shown, inferred, players can make an optional objective of collecting every armor/vanity set or weapon and putting them on display, collecting all of the statues, or recording all of the music tracks in the game.game. 1.4's Zoologist expands her shop inventory as you unlock more entries in the bestiary.
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Eight years after its release, the developers announced at E3 2019 that the original Terraria would receive it's fourth and final major update called [[https://forums.terraria.org/index.php?threads/re-logic-announces-terraria-journeys-end-at-e3.80018/ "Journey's End"]], which released on May 16 2020, the game's ninth anniversary. Some of the major things it includes are an even more difficult [[NintendoHard Master]] mode, a [[MonsterCompendium bestiary]], and golf. [[https://forums.terraria.org/index.php?threads/1-3-tmodloader-a-modding-api.23726/ tModLoader,]] the long-standing mod loader made by the fanbase, was also announced as [[https://forums.terraria.org/index.php?threads/full-steam-ahead-tmodloader-to-launch-as-free-dlc-for-terraria-with-journeys-end.88057/ being added to the base game as free DLC on Steam]].

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Eight years after its release, the developers announced at E3 2019 that the original Terraria would receive it's its fourth and final major update called [[https://forums.terraria.org/index.php?threads/re-logic-announces-terraria-journeys-end-at-e3.80018/ "Journey's End"]], which released on May 16 2020, the game's ninth anniversary. Some of the major things it includes are an even more difficult [[NintendoHard Master]] mode, a [[MonsterCompendium bestiary]], and golf. [[https://forums.terraria.org/index.php?threads/1-3-tmodloader-a-modding-api.23726/ tModLoader,]] the long-standing mod loader made by the fanbase, was also announced as [[https://forums.terraria.org/index.php?threads/full-steam-ahead-tmodloader-to-launch-as-free-dlc-for-terraria-with-journeys-end.88057/ being added to the base game as free DLC on Steam]].



** The Crystal Serpent, a hardmode staff that can be obtained by fishing it from the Hallow biome. It's a direct upgrade to the pre-hardmode staffs, and definitely not the most flashy hardmode magic weapon, but it's great damage output, ability to deal splash damage, and great mana efficiency makes it easily the most reliable, and can easily carry you all the way up until Duke Fishron.

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** The Crystal Serpent, a hardmode staff that can be obtained by fishing it from the Hallow biome. It's a direct upgrade to the pre-hardmode staffs, and definitely not the most flashy hardmode magic weapon, but it's its great damage output, ability to deal splash damage, and great mana efficiency makes it easily the most reliable, and can easily carry you all the way up until Duke Fishron.



** If you're good enough and dodging corruption/crimson mobs, you can sneak down into the respective biomes to smash one of the orbs, which in turn lets meteors start spawning. The meteor set is a great early game armor and it's set bonus, the space gun costs no mana, is ''amazing'' early game, allowing you to tear through mobs and bosses rather handedly.

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** If you're good enough and dodging corruption/crimson mobs, you can sneak down into the respective biomes to smash one of the orbs, which in turn lets meteors start spawning. The meteor set is a great early game armor and it's its set bonus, the space gun costs no mana, is ''amazing'' early game, allowing you to tear through mobs and bosses rather handedly.
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** A third secret world seed "for the worthy", [[spoiler:makes the map much harder on top of the base difficulty setting. Some of the water is lava, enemies and bosses have way more health and damage, among other things that make the experience more unfriendly.]]

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* HarderThanHard: Two of them, Expert and Master Mode.

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* HarderThanHard: Two of them, Expert and Master Mode.HarderThanHard:


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** The seed "for the worthy" generates an extra-difficulty world (which you can then play in Expert or Master mode for even more pain). All enemies have boosted health and damage (which stacks with Expert/Master), bosses have doubled health and are either larger or smaller than normal, whichever makes them tougher to fight. Live bombs can drop from pots, Explosive Bunnies spawn instead of regular bunnies, lava pools generate as high up as the Underground layer, and every single demon in the Underworld is replaced by a Voodoo Demon, making it extremely easy to accidentally summon the Wall of Flesh. [[ArsonMurderAndJaywalking Also the Dungeon faces the wrong way.]]
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** [[https://terraria.gamepedia.com/Terraprisma The Terraprisma]] is the most powerful summoning weapon in the game, even beating out the Stardust Dragon in terms of power. However, it can only be aquired if a player manages to beat the Empress of Light during the daytime; ''when all her attacks would insta-kill the player'' like the Dungeon Guardian would. While it can be useful if you manage to beat her during the day, doing so without cheese tactics is nigh-impossible.
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* PurposelyOverpowered: The Zenith is the game's InfinityPlusOneSword that can attack and light up anywhere on the screen with flying, boomeranging swords, passes through ground, and homes in on to pierce enemies at a very rapid rate for an insane amount of damage per strike. It's also only obtainable after getting several Hardmode swords including two Moon Lord drops and some rare pre-hardmode ones.

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** If you're lucky enough to find some explosives early on, you can get the Demolitionist to move in, letting you bomb through the Corruption/Crimson to break a Shadow Orb or Crimson Heart. This will most likely trigger a Meteorite spawn, letting you go straight to Meteor Armor with a few more bombs.
** With the addition of fishing we get the Reaver Shark, a rare fish which can be used as a pickaxe, and can mine anything up to the first hardmode ore (either Cobalt or Palladium). So if you get lucky with your fishing early on you can just skip all of the normal mode pickaxe tiers entirely!


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** The Journey's End patch aimed to reduce some of the more egregious sequence breaks, and patched out three of the biggest. Meteors can no longer fall until the Eater of Worlds or Brain of Cthulhu is dead[[labelnote:*]]previously, the played could bomb their way through to a single shadow orb/crimson heart and then get an infinite-ammo laser gun and midgame armor[[/labelnote]] and fishing has been nerfed by separating normal mode and hard mode crates[[labelnote:*]]crates used to be universal, so fishing up a bunch before defeating the Wall of Flesh, and they could be opened for ons of free hardmode ore[[/labelnote]] and reducing the Reaver Shark's pickaxe power[[labelnote:*]]prior to 1.4, it could mine the first hardmode ore, obviating tool progression for the entire first half of the game; now it's limited to skipping up to Hellstone[[/labelnote]].
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** Then there's the TrueFinalBoss as of 1.3, [[spoiler:The Moon Lord. It resembles Cthulhu itself, and WordOfGod states that he's Cthulhu's brother.]]

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** Then there's the TrueFinalBoss as of 1.3, [[spoiler:The [[spoiler:where this can done quite literally with The Moon Lord. It resembles Lord, aka Cthulhu itself, and WordOfGod states that he's Cthulhu's brother.himself.]]
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*** Journey's End added a new, beyond-all doubt Infinity Plus One. A new melee weapon called the Zenith. It requires both the aforementioned Star Wrath and Meowmere, plus a Terra Blade, (A sword with a very long crafting recipe, starting with four Pre-Hardmode Swords), a Horseman's Blade (Drops from Pumpkings in the Pumpkin Moon), an Influx Waver (drops from the Martian Saucer during the Martian Invasion), A Seedler (Dropped from Plantera), An Enchanted Sword (Drops from Enchanted Sword Shrines), A Starfury (Found in Sky Chests) and a Copper Shortsword (The weapon you start the game with, and can be crafted from copper bars). The crafting recipe is insane (and because it requires two drops from the Moon Lord, it's basically a BraggingRightsReward), but with the right modifiers and bonuses only the Last Prism can claim to rival it in power- and bare in mind, the Last Prism guzzles insane amounts of mana whereas the Zenith doesn't require any ammo or mana to use. It truly is a weapon that commemorates your entire journey, beginning to end.

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*** ** Journey's End added a new, beyond-all doubt Infinity Plus One. A new melee weapon called the Zenith. It requires both the aforementioned Star Wrath and Meowmere, plus a Terra Blade, (A sword with a very long crafting recipe, starting with four Pre-Hardmode Swords), a Horseman's Blade (Drops from Pumpkings in the difficult Pumpkin Moon), Moon event), an Influx Waver (drops from the Martian Saucer during the Martian Invasion), A Seedler (Dropped from Plantera), An Enchanted Sword (Drops from Enchanted Sword Shrines), A Starfury (Found in Sky Chests) and a Copper Shortsword (The weapon you start the game with, and can be crafted from copper bars). The crafting recipe is insane (and because it requires two drops from the Moon Lord, it's basically a BraggingRightsReward), but with the right modifiers and bonuses only the Last Prism can claim to rival it in power- power -- and bare bear in mind, the Last Prism guzzles insane amounts of mana whereas the Zenith doesn't require any ammo or mana to use.use. In terms of power and utility, the Zenith can hit any enemy and light up any point on the screen while passing through blocks, dealing rapid and incredible damage per "swing". It truly is a weapon that commemorates your entire journey, beginning to end.
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** Both the Moon Lord's Phantasman Deathray and the Martian Saucer's Deathray were very easily nullified by simply hiding under a ceiling. The Journey's End update made these attacks pass through terrain between the source and the player.


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** Fighting the Empress of Light during the day (which can only be done if you capture a nocturnal Prismatic Lacewing and release it at day) will cause ALL her attacks to deal over 10000 damage to you, which is more than overkill.

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** The "Do it with a Copper Shortsword" meme has been acknowledged as part of the [[InfinityPlusOneSword Zenith's]] crafting recipe, which requires several end-of-game swords, a few rare pre-hardmode swords... and the Copper Shortsword.



* AscendedMeme: The "Do it with a Copper Shortsword" meme has been acknowledged as part of the [[InfinityPlusOneSword Zenith's]] crafting recipe, which requires several end-of-game swords... and the Copper Shortsword.
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* AscendedMeme: The "Do it with a Copper Shortsword" meme has been acknowledged as part of the [[InfinityPlusOneSword Zenith's]] crafting recipe, which requires several end-of-game swords... and the Copper Shortsword.
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** The Zenith is even moreso than [[spoiler:the Moon Lord's]] drops. It requires several of the most powerful or rare swords in the game ([[MyFriendsAndZoidberg and the Copper Shortsword]]), such as the Seedler, Terra Blade, Influx Waver, Horseman's Blade, Enchanted Sword, Starfury, and both swords dropped by [[spoiler:the Moon Lord]]. You're rewarded with the best melee weapon in the game, but by then you've pretty much completed ''everything''.

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** The Zenith is even moreso than [[spoiler:the Moon Lord's]] drops. It requires several of the most powerful or rare swords in the game ([[MyFriendsAndZoidberg and the Copper Shortsword]]), such as the Seedler, Terra Blade, Influx Waver, Horseman's Blade, Enchanted Sword, Starfury, and both swords dropped by [[spoiler:the Moon Lord]]. You're rewarded with the best melee weapon in the game, game that bypasses terrain and slices through anything like butter, but by then you've pretty much completed ''everything''.

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* HarderThanHard: Expert Mode, a world setting which makes the game significantly more difficult. Enemy and boss AI is improved. Enemies have twice as much health (150% for bosses) and do twice as much damage, which scales with the number of players in multiplayer. Certain enemies may inflict status effects (which will also last twice as long), some have new abilities (zombies may carry a weapon, for example), and bosses have new abilities and their existing ones improve as they lose health. Enemies can pick up dropped coins, and you have to kill them if you want them back. If you lost them at death, you likely aren't getting them back. Player life regeneration is cut in half, and you lose 75% of coins on death instead of 50%. On the plus side, there are several perks. Defense now blocks 75% of damage instead of 50% (functionally, you're still taking more damage because the enemy boost is higher than yours), rare loot is more common, and bosses drop exclusive items and possibly even the normally-unattainable developer items.

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* HarderThanHard: Two of them, Expert and Master Mode.
**
Expert Mode, a world setting which makes the game significantly more difficult. Enemy and boss AI is improved. Enemies have twice as much health (150% for bosses) and do twice as much damage, which scales with the number of players in multiplayer. Certain enemies may inflict status effects (which will also last twice as long), some have new abilities (zombies may carry a weapon, for example), and bosses have new abilities and their existing ones improve as they lose health. Enemies can pick up dropped coins, and you have to kill them if you want them back. If you lost them at death, you likely aren't getting them back. Player life regeneration is cut in half, and you lose 75% of coins on death instead of 50%. On the plus side, there are several perks. Defense now blocks provides 75% of damage instead of 50% DamageReduction for its value (functionally, you're still taking more damage because the enemy boost is higher than yours), rare loot is more common, and bosses drop exclusive items and possibly even the normally-unattainable developer items.items.
** Master Mode takes Expert Mode and cranks it UpToEleven. Enemies have 1.5x the HP compared to Expert Mode (and 3x compared to Normal), Bosses have ''even more'' health than in Expert Mode, players drop ''all'' their coins on death, [=NPCs=] have far less health making them easily killed, and their prices are also 50% higher. On the plus side, bosses drop Master Mode exclusive items along with their Expert Mode bags, you get an extra accessory slot which stacks with the Demon Heart, and defense now provides 100% DamageReduction to its value.
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** The Zenith is even moreso than [[spoiler:the Moon Lord's]] drops. It requires several of the most powerful or rare swords in the game ([[MyFriendsAndZoidberg and the Copper Shortsword]]), such as the Seedler, Terra Blade, Influx Waver, Horseman's Blade, Enchanted Sword, Starfury, and both swords dropped by [[spoiler:the Moon Lord]]. You're rewarded with the best melee weapon in the game, but by then you've pretty much completed ''everything''.

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Hardcore characters technically can drop tombstones, but only one.


** Your reward for catching fish is selected from money, potions, decor, and a few very, very desired tools and accessories, but completely random. However, every fiftieth quest completed, the chance of getting a non-potion, non-decor item increases; for instance, the Tackle Box has a 1/40 base chance, but after the 100th quest it's 1/6.

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** Your reward for catching fish is selected from money, potions, decor, and a few very, very desired tools and accessories, but completely random. However, every fiftieth quest completed, the chance of getting a non-potion, non-decor item increases; for instance, the Tackle Box has a 1/40 base chance, but after the 100th quest it's 1/6. The 1.4 update made fishing rewards even less tedious by making it so that the player cannot get a copy of a Cell Phone component when one is already in their inventory, unless the Cell Phone is already completed.



** The Graveyard mini-biome is created when dead players drop tombstones. Since Hardcore characters die permanently if killed, and thus can't drop tombstones, the game makes it so that worlds containing Hardcore characters will have the [=NPCs=] drop tombstones instead when killed.

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** The Graveyard mini-biome is created when dead players drop tombstones. Since Hardcore characters die permanently if killed, and thus can't drop tombstones, tombstones without being deleted, the game makes it so that worlds containing Hardcore characters will have the [=NPCs=] drop tombstones instead when killed. killed.


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** To get an enemy's Bestiary entry, it needs to be killed once. To get the complete version, it needs to be killed 50 times. This does not include bosses (which only need to be killed once), but it does include minibosses such as the Dreadnautalus and rare enemies like Nymphs and Clowns. Only getting the barebones entry is required in terms of "completing" the Bestiary overall and getting the unique items sold by the Zoologist, but if the player wants to unlock the text descriptions of every monster, it will take a lot of farming.
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** Also from the 1.4 update, fairy spawns. These helpful spirits will guide you toward treasure while you're exploring... unless you've destroyed all of the fallen logs in your surface forests, in which case [[LostForever never see another fairy in that world again]]. Fallen logs are impossible to craft and only appear during worldgen.

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** Also from the 1.4 update, fairy spawns. These helpful spirits will guide you toward treasure while you're exploring... unless you've destroyed all of the fallen logs in your surface forests, in which case [[LostForever you will never see another fairy in that world again]]. Fallen logs are impossible to craft and only appear during worldgen.
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** The 1.4 update added a hidden [[LuckManipulationMechanic luck]] stat, which affects many parts of the game such as drop rates, damage rolls, and creature spawns. Among other things, bad luck can be caused by ''using the wrong torches for the biome'', and there is absolutely nothing suggesting torches do anything other than provide light.
** Also from the 1.4 update, fairy spawns. These helpful spirits will guide you toward treasure while you're exploring... unless you've destroyed all of the fallen logs in your surface forests, in which case [[LostForever never see another fairy in that world again]]. Fallen logs are impossible to craft and only appear during worldgen.
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** Summons are there to give you a small boost in damage. They even have their own class based around using summons.

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** Summons are there Unless you're deliberately sticking to give you a small boost in damage. They even single damage type for a challenge, there's no reason ''not'' to have their own class based around using summons.a Summon with you. Not only is it just a continuous damage output boost, it's great for dealing with mobs while you're trying to build. Having a set of Summoner armor to increase your minion count is practically required if you don't want to be constantly harassed while trying to build outside of the forest biome.

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*** And then that got taken BEYOND Eleven with the [[InfinityPlusOneSword Zenith]], which requires the most items in the game to craft. To note, it requires, in total, a Blade of Grass, a Light's Bane or Blood Butcherer, a Fiery Greatsword, a Muramasa, an Excalibur, two Broken Hero Swords (All of which is to make the aforementioned Terra Blade, which is one of the Zenith's ingredients), a Meowmere, a Star Wrath, a Horseman's Blade, an Influx Waver, a Seedler, an Enchanted Sword, a Starfury and a Copper Shortsword. To add to this, the Zenith's attack animation even features all of the swords that build up to it (as well as the Bee Keeper and Terragrim, which don't).

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*** ** And then that got taken BEYOND Eleven with the [[InfinityPlusOneSword Zenith]], which requires the most items in the game to craft. To note, it requires, in total, a Blade of Grass, a Light's Bane or Blood Butcherer, a Fiery Greatsword, a Muramasa, an Excalibur, two Broken Hero Swords (All of which is to make the aforementioned Terra Blade, which is one of the Zenith's ingredients), a Meowmere, a Star Wrath, a Horseman's Blade, an Influx Waver, a Seedler, an Enchanted Sword, a Starfury and a Copper Shortsword. To add to this, the Zenith's attack animation even features all of the swords that build up to it (as well as the Bee Keeper and Terragrim, which don't).



** In Expert Mode, any player who fights a boss will get his/her own bag that is filled with boss drops. Outside of Expert Mode, it's a mad grab to try and get boss items, leaving co-operating players always left short of an item, and leaving people who are with more antagonistic or greedy players to hope that they don't get the short end of the stick by someone managing to steal all the boss drops. On Expert, each bag is filled with the full range of boss drops, so every player that fought it will get at least one unique boss item when opening a bag.
*** To keep this from being exploited, Bosses gain more HP based on the number of players participating in the fight.

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** In Expert Mode, any player who fights a boss will get his/her own bag that is filled with boss drops. Outside of Expert Mode, it's a mad grab to try and get boss items, leaving co-operating players always left short of an item, and leaving people who are with more antagonistic or greedy players to hope that they don't get the short end of the stick by someone managing to steal all the boss drops. On Expert, each bag is filled with the full range of boss drops, so every player that fought it will get at least one unique boss item when opening a bag.
***
bag. To keep this from being exploited, Bosses gain more HP based on the number of players participating in the fight.



* BagOfHolding: Storage items (player inventory, chests, etc.) tend to get ridiculous when you can store spears and swords several times the size of your body in them. The storage items never get any bigger than your character though.

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* BagOfHolding: BagOfHolding:
**
Storage items (player inventory, chests, etc.) tend to get ridiculous when you can store spears and swords several times the size of your body in them. The storage items never get any bigger than your character though.



** Plantera's battle is pretty much the hardmode equivalent of Queen Bee's battle, except the fact that it's mandatory - both of them are summoned by the player destroying their offspring, are summoned in and fought within the Underground Jungle, have unique battle themes (though Queen Bee's is also used for [[FinalBoss Ocram]] in the console version), and give similar loot - such as how Queen Bee gives the Bee Gun, and Plantera gives the Wasp Gun, a direct upgrade.
*** Plantera giving access to the Jungle Temple and unlocking the hardmode Dungeon is also a parallel to how defeating Skeletron gives access to the Dungeon.

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** Plantera's battle is pretty much the hardmode equivalent of Queen Bee's battle, except the fact that it's mandatory - both of them are summoned by the player destroying their offspring, are summoned in and fought within the Underground Jungle, have unique battle themes (though Queen Bee's is also used for [[FinalBoss Ocram]] in the console version), and give similar loot - such as how Queen Bee gives the Bee Gun, and Plantera gives the Wasp Gun, a direct upgrade.
***
upgrade. Plantera giving access to the Jungle Temple and unlocking the hardmode Dungeon is also a parallel to how defeating Skeletron gives access to the Dungeon.

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Implied Angler dialogue doesn't mean it actually happened. Besides, the player is not to blame for the Angler being a little shit.


*** The Magic Mirror has a consumable variant called the "Recall potion" that has the exact same effect, but is a far more common drop from chests and pots, allowing players to return to their spawn quickly at any point in the game. The reusable Magic Mirror is somewhat rare, and it's entirely possible you won't find one before hardmode. The potions are practically useless after you get the mirror, but the simple luxury of returning to spawn from any point of the map without dying to quitting is useful any time in the game. They also make a good backup if you died and need to grab your stuff (mirror included) and make a hasty retreat. Compared to the Magic and Ice Mirrors, Recall potions have a much shorter delay before teleporting you back to your spawn point, which makes them a little more convenient for retreating from a hectic battle.

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*** The Magic Mirror has a consumable variant called the "Recall potion" Potion" that has the exact same effect, but is a far more common drop from chests and pots, allowing players to return to their spawn quickly at any point in the game. The reusable Magic Mirror is somewhat rare, and it's entirely possible you won't find one before hardmode. The potions are practically useless after you get the mirror, but the simple luxury of returning to spawn from any point of the map without dying to quitting is useful any time in the game. They also make a good backup if you died and need to grab your stuff (mirror included) and make a hasty retreat. Compared to the Magic and Ice Mirrors, Recall potions have a much shorter delay before teleporting you back to your spawn point, which makes them a little more convenient for retreating from a hectic battle.



** The Graveyard mini-biome is created when dead players drop tombstones. Since Hardcore characters die permanently if killed, and thus can't drop tombstones, the game makes it so that worlds containing Hardcore characters will have the [=NPCs=] drop tombstones instead when killed.



* BossBattle: There are upwards of fifteen different bosses as of the 1.3.4 Update (that's without counting the mini-bosses from the special events).

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* BossBattle: There are upwards of fifteen seventeen different bosses as of the 1.3.4 Update (that's without counting the mini-bosses from the special events).



* CreepyCemetery: The Graveyard mini-biome is a player made one, in the sense that it's made when the tombstones of dead players are placed next to each other. In the Graveyard, the sky turns dark, a thick fog covers the ground, and mobs that otherwise only spawn at night can spawn at day, such as zombies. NPCs in the graveyard will sell unique items, and you can even craft special items in it.



** If you want the oh-so valuable PDA (and, by extension, the Cell Phone), you're going to need all of its components, which include the three items acquired from the Angler's quests. Doing those quests means you're giving the Angler fodder to pull mean-spirited pranks on the other resident [=NPCs=].

to:

** %%** If you want the oh-so valuable PDA (and, by extension, the Cell Phone), you're going to need all of its components, which include the three items acquired from the Angler's quests. Doing those quests means you're giving the Angler fodder to pull mean-spirited pranks on the other resident [=NPCs=].



*** And as of 1.4, the default buttons for trashing items is Ctrl-click, which is also helpful for when you want to trash items but you're also opening a chest (previously, Shift-click is used for both trashing items and putting them in chests, if you're opening one, or to sell items to [=NPCs=]).



** The Starfury, Star Cloak (and by extension the Star Veil and Bee Cloak) and Holy Arrows are all gear that can summon falling stars to ravage the battlefield.

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** The Starfury, Star Cloak (and by extension the Star Veil and Bee Cloak) all accessories crafted from it) and Holy Arrows are all gear that can summon falling stars to ravage the battlefield.

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* AndYourRewardIsEdible: As of 1.4, a wide selection of foods and beverages can drop from fighting various mobs. Killing harpies will give you chicken nuggets, slain skeletons will drop milk cartons, and much more.
* AndYourRewardIsInteriorDecorating:
** Bosses can sometimes drop Trophies, which are wall mounts with parts of the bosses hoisted on them (for example, the Eye of Cthulhu's teeth, or Skeletron's bone). Additionally, defeating bosses in Master mode will always give you golden Relics, which you can place as a trophy.
** For a more conventional example, killing Skeletron has a chance to give you a furniture item called [[https://youtube.com/channel/UCkfTUab0xxTMPRTNgs9vMCQ Chippy's Couch]].



* EverythingsBetterWithRainbows: Lots of rainbows are in ''Terraria''. One is in the background of the Hallow. Rainbow Slimes (which constantly cycle through the different colors) appear around the Hallow when it rains, and drop Rainbow Bricks to build with. The Merchant sells Disco Balls that give off rainbow-colored light. The Rainbow Rod, Rainbow Gun, and Last Prism are all magic weapons that let you kill enemies with rainbows, and another Rainbow Magic Weapon, The Rainbow Crystal Staff, can also be obtained from the same source as the Last Prism. You can also dye your hair and clothes with rainbow dye.

to:

* EverythingsBetterWithRainbows: Lots of rainbows are in ''Terraria''. One is in the background of the Hallow. Rainbow Slimes (which constantly cycle through the different colors) appear around the Hallow when it rains, and drop Rainbow Bricks to build with. The Merchant sells Disco Balls that give off rainbow-colored light. The Rainbow Rod, Rainbow Gun, and Last Prism Prism, and Rainbow Crystal Staff are all magic weapons that let you kill enemies with rainbows, and another Rainbow Magic Weapon, The Rainbow Crystal Staff, can also be obtained from the same source as the Last Prism. rainbows. You can also dye your hair and clothes with rainbow dye.dye.
** The Journey's End update adds the Empress of Light boss, which can kill you using colorful rainbows of prismatic light. Defeating her allows you to have several rainbow themed weapons of your own, such as the Nightglow which summons rainbow colored magic projectiles. The Celebration [=MK2=]'s rocket projectiles, introduced in the same update, also cycles through the colors of the rainbow.



** There is a very rare chance of obtaining the Zephyr Fish pet item from fishing. As the name implies, it's a pet fish that flies and follows you around. Additionally, fishing during Blood Moon in the Ocean can spawn the Wandering Eye Fish and the mini-boss Dreadnautilus.



** The 1.4 update adds two new summoner weapons: the Blade Staff, which summons flying blades not unlike the Flying Knife that homes in on enemies, and the Terraprisma, which summons a fast flying sword made of light.



** Celebration Mk2: A rapid-fire rocket launcher that replaced the Celebration in the Moon Lord's drop pool in Journey's End (With the Celebration being moved to the Party Girl's shop after defeating the Golem). The most powerful rocket launcher in the game, and a massively upgraded version of the original Celebration.

to:

** Celebration Mk2: [=MK2=]: A rapid-fire rocket launcher that replaced the Celebration in the Moon Lord's drop pool in Journey's End (With the Celebration being moved to the Party Girl's shop after defeating the Golem). The most powerful rocket launcher in the game, and a massively upgraded version of the original Celebration.



** The 1.4 update adds a large amount of toilets for all the furniture sets, as well as two other ones: the Diamond Toilet and the Terra Toilet, the latter of which requires the same Broken Hero Swords used to craft the components for the Terra Blade to make. The game even chides you if you choose to create it.
-->''"Seriously? THIS is what you use the Broken Hero Sword for?"''



* In the same vein as the Snowman cannon is the Celebration Mk2.

to:

* ** In the same vein as the Snowman cannon is the Celebration Mk2.[=MK2=].


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** The Queen Bee trophy is a piece of her knee mounted on a rack. Yep.
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* BossWarningSiren: Comes in one of two flavours. When bosses occur naturally they are accompanied by an onscreen message (such as "You feel an evil presence watching you" for the Eye of Cthulhu, or "You feel a quaking deep underground" for the Destroyer) each boss having a unique message so the player can tell which one is coming. When summoned a message saying "(Boss Name Here) Has Awoken!" accompanied by a common boss monster roar. [[spoiler: In addition to an onscreen message, the screen blurs and darkens and the music fades to silence when the Moon Lord is about to appear.]]

to:

* BossWarningSiren: Comes in one of two flavours. When bosses occur naturally they are accompanied by an onscreen message (such as "You feel an evil presence watching you" for the Eye of Cthulhu, or "You feel a quaking deep underground" for the Destroyer) each boss having a unique message so the player can tell which one is coming. When summoned a message saying "(Boss Name Here) Has Awoken!" accompanied by a common boss monster roar. [[spoiler: In [[spoiler:In addition to an onscreen message, the screen blurs and darkens and the music fades to silence when the Moon Lord is about to appear.]]



** The ultimate armors and weapons dropped by the [[spoiler: Moon Lord]] are extremely powerful, being [[InfinityPlusOneSword some of the best in the game.]] However, to get them, it means having to fight the [[spoiler: Moon Lord]] and the [[spoiler: Lunar invasion]] several times in order get the materials necessary to make them and/or get the rare drops from the [[spoiler: Moon Lord]] and by the time you do get them all, there's nothing else to really use them on and having gone through one of the hardest events in the game several times to get them all, you've pretty much proven you don't really ''need'' them to begin with, either.

to:

** The ultimate armors and weapons dropped by the [[spoiler: Moon [[spoiler:Moon Lord]] are extremely powerful, being [[InfinityPlusOneSword some of the best in the game.]] However, to get them, it means having to fight the [[spoiler: Moon [[spoiler:Moon Lord]] and the [[spoiler: Lunar [[spoiler:Lunar invasion]] several times in order get the materials necessary to make them and/or get the rare drops from the [[spoiler: Moon [[spoiler:Moon Lord]] and by the time you do get them all, there's nothing else to really use them on and having gone through one of the hardest events in the game several times to get them all, you've pretty much proven you don't really ''need'' them to begin with, either.



** [[spoiler: The Moon Lord's]] eyes and hands also have separate HP bars and will attack viciously if another part is destroyed.

to:

** [[spoiler: The [[spoiler:The Moon Lord's]] eyes and hands also have separate HP bars and will attack viciously if another part is destroyed.



** The Minishark's tooltip describes it as "Half shark, half gun, completely awesome". There is also a hardmode variant called the Megashark and [[spoiler: The Moon Lord]] has an 11.11% chance to drop the Space Dolphin Machine Gun. Finally, the Travelling Merchant has a chance to sell the Gatligator in Hardmode, which is basically a Megashark but [[InfinityMinusOneSword easier to obtain and with lower accuracy]].

to:

** The Minishark's tooltip describes it as "Half shark, half gun, completely awesome". There is also a hardmode variant called the Megashark and [[spoiler: The [[spoiler:The Moon Lord]] has an 11.11% chance to drop the Space Dolphin Machine Gun. Finally, the Travelling Merchant has a chance to sell the Gatligator in Hardmode, which is basically a Megashark but [[InfinityMinusOneSword easier to obtain and with lower accuracy]].



** Then there's the TrueFinalBoss as of 1.3, [[spoiler: The Moon Lord. It resembles Cthulhu itself, and WordOfGod states that he's Cthulhu's brother.]]

to:

** Then there's the TrueFinalBoss as of 1.3, [[spoiler: The [[spoiler:The Moon Lord. It resembles Cthulhu itself, and WordOfGod states that he's Cthulhu's brother.]]



** Another custom world gen seed that gives a unique result is [[spoiler: "[[Film/TheWickerMan2006 not the bees]]". The results are [[https://i.imgur.com/M4jUbYP.png rather self explamatory]].]]

to:

** Another custom world gen seed that gives a unique result is [[spoiler: "[[Film/TheWickerMan2006 [[spoiler:"[[Film/TheWickerMan2006 not the bees]]". The results are [[https://i.imgur.com/M4jUbYP.png rather self explamatory]].explanatory]].]]



* EldritchAbomination: The Eye of Cthulhu, the Brain of Cthulhu, the Wall of Flesh, and [[spoiler: The Moon Lord]] are the most extreme, but most of the bosses qualify.

to:

* EldritchAbomination: The Eye of Cthulhu, the Brain of Cthulhu, the Wall of Flesh, and [[spoiler: The [[spoiler:The Moon Lord]] are the most extreme, but most of the bosses qualify.



** [[spoiler: The Moon Lord]] is obviously [[spoiler:Cthulhu]].[[labelnote:note]]According to WordOfGod, he is Cthulhu's brother.[[/labelnote]]

to:

** [[spoiler: The [[spoiler:The Moon Lord]] is obviously [[spoiler:Cthulhu]].[[labelnote:note]]According to WordOfGod, he is Cthulhu's brother.[[/labelnote]]



** [[spoiler: The Moon Lord]] fires one from its middle eye. When the eyes get detached, they each can fire a smaller one too.

to:

** [[spoiler: The [[spoiler:The Moon Lord]] fires one from its middle eye. When the eyes get detached, they each can fire a smaller one too.



** [[spoiler: The Moon Lord]], whose first stage consists of attacking the eyes in his hands and forehead until they come loose, leaving fleshy sockets behind.

to:

** [[spoiler: The [[spoiler:The Moon Lord]], whose first stage consists of attacking the eyes in his hands and forehead until they come loose, leaving fleshy sockets behind.



* FinalBoss: [[spoiler: The Moon Lord on the desktop version, Ocram in Console/Mobile versions]].

to:

* FinalBoss: [[spoiler: The [[spoiler:The Moon Lord on the desktop version, Ocram in Console/Mobile versions]].



--->'''Nurse''': "Why are you even here? If you aren't bleeding, you don't need to be here. Get out."

to:

--->'''Nurse''': "Why --->'''Nurse:''' Why are you even here? If you aren't bleeding, you don't need to be here. Get out."



--->"Keep your hands off my gun, buddy!"
--->'''Mechanic''': "[Arms dealer's name] keeps talking about pressing my pressure plate. [[ObliviousToLove I told him it was for stepping on.]]"

to:

--->"Keep your hands off my gun, buddy!"
--->'''Mechanic''':
buddy!"\\
--->'''Mechanic:'''
"[Arms dealer's name] keeps talking about pressing my pressure plate. [[ObliviousToLove I told him it was for stepping on.]]"



** The angel statues. The tooltip even says "''It doesn't do anything.''" Except for [[spoiler: taking up inventory space. They ''really'' don't do anything.]]

to:

** The angel statues. The tooltip even says "''It doesn't do anything.''" Except for [[spoiler: taking [[spoiler:taking up inventory space. They ''really'' don't do anything.]]



* NothingIsScarier: After defeating the second-to-last group of bosses in the game the message "Impending doom approaches" appears on screen, and everything starts going dark. All remaining monsters flee, and the music, which in Terraria never stops even in the creepiest of occasions, grinds to a halt, leaving you with a empty, silent screen periodically darkening and flickering. This goes on for about a minute until [[spoiler: [[EldritchAbomination the]] [[FinalBoss Moon]] [[Creator/HPLovecraft Lord]] appears]].

to:

* NothingIsScarier: After defeating the second-to-last group of bosses in the game the message "Impending doom approaches" appears on screen, and everything starts going dark. All remaining monsters flee, and the music, which in Terraria never stops even in the creepiest of occasions, grinds to a halt, leaving you with a empty, silent screen periodically darkening and flickering. This goes on for about a minute until [[spoiler: [[EldritchAbomination [[spoiler:[[EldritchAbomination the]] [[FinalBoss Moon]] [[Creator/HPLovecraft Lord]] appears]].



** [[spoiler: The [[FinalBoss Moon Lord]]]] fires one from its middle eye that sweeps in an angular motion and is ''incredibly'' painful. When its eyes are detached, they all can randomly use a smaller and slightly less painful version.

to:

** [[spoiler: The [[spoiler:The [[FinalBoss Moon Lord]]]] fires one from its middle eye that sweeps in an angular motion and is ''incredibly'' painful. When its eyes are detached, they all can randomly use a smaller and slightly less painful version.



** Attempting to warp away from [[spoiler: the Moon Lord]] now makes him teleport right to your spot instead; though [[spoiler: the Moon Lord]] can be outrun, if the player gets too far, [[spoiler: the Moon Lord]] will teleport to them.

to:

** Attempting to warp away from [[spoiler: the [[spoiler:the Moon Lord]] now makes him teleport right to your spot instead; though [[spoiler: the [[spoiler:the Moon Lord]] can be outrun, if the player gets too far, [[spoiler: the [[spoiler:the Moon Lord]] will teleport to them.
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Added DiffLines:

** Another custom world gen seed that gives a unique result is [[spoiler: "[[Film/TheWickerMan2006 not the bees]]". The results are [[https://i.imgur.com/M4jUbYP.png rather self explamatory]].]]

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