History VideoGame / Terraria

20th Sep '17 2:43:04 PM Tabs
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* {{Cumulonemesis}}: The Angry Nimbus, which tries to harm the protagonists with a rain attack. Hopefully, this enemy is quite rare, only appearing in hard mode.

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* {{Cumulonemesis}}: The Angry Nimbus, which a Hardmode enemy that spawns only during rain, tries to harm the protagonists players with a rain attack. Hopefully, this enemy is quite rare, only appearing in hard mode.They have a small chance of dropping a Nimbus Rod, which allows players to create raining clouds of their own.
20th Sep '17 2:30:10 PM Tabs
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* PsychoStrings: The surface Corruption's theme uses these towards the end of the track.

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* PsychoStrings: The surface Corruption's theme uses these towards the end of the track.track, while the underground Corruption music has them at the beginning. The latter also has string sounds halfway through, but the tune is more melodic than psycho.
20th Sep '17 7:26:38 AM Jubileus57
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* {{Cumulonemesis}}: The Angry Nimbus, which tries to harm the protagonists with a rain attack. Hopefully, this enemy is quite rare, only appearing in hard mode.
17th Sep '17 11:54:20 AM Tabs
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* SdrawkcabName: The console/mobile boss Ocram's name is "Marco" spelt backwards, the first name of Ocram's programmer.
13th Sep '17 4:51:29 PM DatBoi10
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** Flails can be incredibly fiddly to use and awkward to aim, but once you master them, especially the Dao of Pow, you can become almost unstoppable. They pierce foes, rebound, and deal lingering damage around the ball head, making them incredibly deadly against larger and/or segmented foes. The second-best damaging flail, the Dao of Pow, also has a chance of confusing enemies. The Flower Pow does slightly more damage and its flower (which is the spiked ball) shoots petals at nearby mobs as long as it is out.
** The Coin Gun is normally an AwesomeButImpractical money waster. However, if you only shoot Silver Coins, it can become a completely self-sufficient weapon, easily making back the money it shoots. Shooting Silver Coins, however, is trickier than it sounds, and requires constant attention to your coin count.
** Yoyo-class weapons introduced in 1.3 have some major drawbacks: limited spin time [[labelnote:Explanation]]except for endgame yoyos, which have unlimited spin time[[/labelnote]], lack of auto-swing to re-release them when they wind back, and relatively small hitboxes. This is balanced out by the fact that they deal continuous contact damage like flails but with much greater control, they follow your mouse cursor so you can easily track enemies until the yo-yo retracts, and their small hitbox combined with mouse control allows you to guide them around corners and even through 1-block wide holes, allowing you to attack from behind cover. They also have a number of accesories that improve their usability [[labelnote:Explanation]]like Counterweights that add more orbiting projectiles, the Yoyo Glove that can cause a second yoyo to be deployed when you attack a monster, and the Yoyo String that improves the reach of your yoyo[[/labelnote]], and all of them can be combined together into the Yoyo Bag to save equipment slots. Once you're kitted out and fully-familiarized with Yoyos, they can easily rival or even surpass Flails under certain conditions.
** Pre-hardmode, grenades can deal out insane damage against enemies, but will only trigger if they make contact. It's easy to accidently miss a lot, but if you have good aim, they can rack up damage against enemies and bosses at a very quick rate.

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** In General:
*** Expert Mode, of course. All the enemies are insanely buffed (not to mention can steal your money) and the bosses are much harder to kill, but in exchange some of your equipment becomes more effective, everything drops more loot, and you can get expert-exclusive items from the bosses.
*** Crimson Worlds. While the Crimson's enemies are often considered harder than the Corruption's, and the boss is much more confusing and deadly, the weapons you can get from it are generally much more effective (read: Crimson Armor and Golden Shower).
** For Weapons:
***
Flails can be incredibly fiddly to use and awkward to aim, but once you master them, especially the Dao of Pow, you can become almost unstoppable. They pierce foes, rebound, and deal lingering damage around the ball head, making them incredibly deadly against larger and/or segmented foes. The second-best damaging flail, the Dao of Pow, also has a chance of confusing enemies. The Flower Pow does slightly more damage and its flower (which is the spiked ball) shoots petals at nearby mobs as long as it is out.
** *** The Star Cannon in Easymode. It deals absolutely ridiculous damage and pierces, but requires Fallen Stars as ammo, which are incredibly hard to get a large supply of. If you farm enough though, you will be able to easily demolish even the Wall of Flesh, and it can even be used effectively on Hardmode bosses.
***
The Coin Gun is normally an AwesomeButImpractical money waster. However, if you only shoot Silver Coins, it can become a completely self-sufficient weapon, easily making back the money it shoots. Shooting Silver Coins, however, is trickier than it sounds, and requires constant attention to your coin count.
** *** Yoyo-class weapons introduced in 1.3 have some major drawbacks: limited spin time [[labelnote:Explanation]]except for endgame yoyos, which have unlimited spin time[[/labelnote]], lack of auto-swing to re-release them when they wind back, and relatively small hitboxes. This is balanced out by the fact that they deal continuous contact damage like flails but with much greater control, they follow your mouse cursor so you can easily track enemies until the yo-yo retracts, and their small hitbox combined with mouse control allows you to guide them around corners and even through 1-block wide holes, allowing you to attack from behind cover. They also have a number of accesories that improve their usability [[labelnote:Explanation]]like Counterweights that add more orbiting projectiles, the Yoyo Glove that can cause a second yoyo to be deployed when you attack a monster, and the Yoyo String that improves the reach of your yoyo[[/labelnote]], and all of them can be combined together into the Yoyo Bag to save equipment slots. Once you're kitted out and fully-familiarized with Yoyos, they can easily rival or even surpass Flails under certain conditions.
** *** Pre-hardmode, grenades can deal out insane damage against enemies, but will only trigger if they make contact. It's easy to accidently miss a lot, lot (or even worse, blow yourself up), but if you have good aim, they can rack up damage against enemies and bosses at a very quick rate.
11th Sep '17 12:06:04 AM Tabs
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** There is a an [=NPC=] during Christmas called [[ExactlyWhatItSaysOnTheTin Santa Claus the Santa Claus]].

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** There is Before a fix, there was a an [=NPC=] during Christmas called [[ExactlyWhatItSaysOnTheTin Santa Claus the Santa Claus]].



* MagikarpPower: Summoner builds. Most of their best items are gotten late hardmode, and their early game armor tends to have paper thin defense. Unless you feel like farming for the rarest item in the game, they don't even get their first summon until ''after'' beating the Queen Bee. Once they do get going though, they're quiet a force to be reckoned with, with their summons being able to easily tear through most bosses and invasions with little effort.

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* MagikarpPower: Summoner builds. Most of their best items are gotten late hardmode, and their early game armor tends to have paper thin defense. Unless you feel like farming for the rarest item in the game, they don't even get their first summon until ''after'' beating the Queen Bee. Once they do get going though, they're quiet quite a force to be reckoned with, with their summons being able to easily tear through most bosses and invasions with little effort.



* OurDragonsAreDifferent: In the form of the Wyvern, a long, slender white dragon that roams the higher parts of the map while in Hardmode, and Betsy, a classical Western dragon that appears at the end of Old One's Army event.

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* OurDragonsAreDifferent: In the form of the Wyvern, a long, slender white dragon that roams the higher parts of the map while in Hardmode, and Betsy, a classical Western dragon that appears at the end of the Old One's Army event.



** The [[ArtificialGill Gills Potion]] allows you to breathe underwater. The Obsidian Skin potion also allows you to breath under''lava'' (along with its lava immunity effect) as of 1.2

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** The [[ArtificialGill Gills Potion]] allows you to breathe underwater. The Obsidian Skin potion also allows you to breath under''lava'' (along with its lava immunity effect) as of 1.22.



* RequiredSecondaryPowers: The water breathing potion makes it so that you drown in the air while it has its effect. However, if you wear a fish bowl on your head, you can go in and out of water just fine.



** There are numerous methods available to enter the Lihzahrd Temple before defeating Plantera. You can teleport in using a Rod of Discord or two teleporter pads from the Steampunker [=NPC=], or you can place angled blocks around the door and use Actuators to "disable" them and walk in (the efectiveness of these methods varies depending on the platform you're playing on, with the console version being the most permisssive). Entering the Lihzahrd Temple early can get you access to advanced traps and unique furniture items, but the Golem boss still can't be summoned unless you defeat Plantera first.

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** There are and were numerous methods available to enter the Lihzahrd Temple before defeating Plantera. You can teleport They're typically fixed in using a Rod future patch, but some remain, such as hammering three platforms upside-down in front of Discord or two teleporter pads from the Steampunker [=NPC=], or you can place angled blocks around the door and use Actuators to "disable" them and walk in (the efectiveness of these methods varies depending on the platform you're playing on, with the console version being the most permisssive).pressing down while walking towards it. Entering the Lihzahrd Temple early can get you access to advanced traps and unique furniture items, but the Golem boss still can't be summoned unless you defeat Plantera first.



** In the alpha, the slimes had a high spawn rate and would swarm players while they tried to work making it difficult getting your shelter built. While the slime spawn rate has been toned down, this can still happen on blood moons with the zombies and demon eyes.

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** In the alpha, the slimes had a high spawn rate and would swarm players while they tried to work work, making it difficult getting your a shelter built. While the slime spawn rate has been toned down, this can still happen on blood moons with the zombies and demon eyes.
9th Sep '17 11:43:17 AM Tabs
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** Having a Magma Stone equipped and swinging any melee weapon will add a fiery particle effect to the weapon (and its projectiles) and set targets on fire.
4th Sep '17 12:27:17 PM HalcyonDayz
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** During the Halloween seasonal event, enemies have chances to drop Goodie Bags, which can have one of several different sets of...you guessed it, costumes. [=NPCs=] will also sell extra vanity items during this time as well, many of them being their own outfits. Same with the Christmas seasonal event and the dropped Presents, although presents have a chance to contain usable items that are quite powerful if acquired early.

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** During the Halloween seasonal event, enemies have chances to drop Goodie Bags, which can have one of several different sets of...you guessed it, costumes. [=NPCs=] {{Non Player Character}}s will also sell extra vanity items during this time as well, many of them being their own outfits. Same with the Christmas seasonal event and the dropped Presents, although presents have a chance to contain usable items that are quite powerful if acquired early.



** Averted. At one point, there was a near-invincible civilian in the form of the Guide (who could still be killed by lava, but would quickly respawn), but an update changed this to allow him to die like the other [[NonPlayerCharacter NPCs]]. [=NPCs=] still can't be killed by the player under normal circumstances, although it is possible to with magma, and goodie bags dropped by enemies around Halloween commonly have Rotten Eggs, which can be used to damage and kill [=NPCs=].

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** Averted. At one point, there was a near-invincible civilian in the form of the Guide (who could still be killed by lava, but would quickly respawn), but an update changed this to allow him to die like the other [[NonPlayerCharacter NPCs]].{{Non Player Character}}s. [=NPCs=] still can't be killed by the player under normal circumstances, although it is possible to with magma, and goodie bags dropped by enemies around Halloween commonly have Rotten Eggs, which can be used to damage and kill [=NPCs=].



** Nymphs spawn very rarely in the caverns. What's worse, they disguise themselves as peaceful NPCs, waiting until you approach them to attack you, so that you're taken by surprise... which means, even if you have a Nymph nearby, you may miss her because it won't attack you until you get very close. Killing one gives an achievement and it's the only way to get the metal detector.

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** Nymphs spawn very rarely in the caverns. What's worse, they disguise themselves as peaceful NPCs, {{Non Player Character}}s, waiting until you approach them to attack you, so that you're taken by surprise... which means, even if you have a Nymph nearby, you may miss her because it won't attack you until you get very close. Killing one gives an achievement and it's the only way to get the metal detector.
24th Aug '17 3:16:45 PM Hydrogenn
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* CursedWithAwesome: The Clothier, after you save him, still can use Shadowflame to defend himself.
20th Aug '17 6:43:48 AM morenohijazo
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* Roboteching: Several weapons can do this naturally, like the ''Razorblade Typhoon'', and some others can do this using special ammo.

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* Roboteching: {{Roboteching}}: Several weapons can do this naturally, like the ''Razorblade Typhoon'', and some others can do this using special ammo.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Terraria