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** Also, the two giant characters are susceptible to special throws and cutscene-style automatic combo moves. When these moves are done against them, the animations are often different to keep the move from looking awkward. And that's not counting the fact that Frank actually has an entirely new Level 3 move when up against them versus a normal character.

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** Also, the two giant characters are susceptible to special throws and cutscene-style automatic combo moves. When these moves are done against them, the animations are often subtly different to keep the move from looking awkward. And that's not counting the fact that Frank actually has an entirely new Level 3 move when up against them versus a normal character.
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Added DiffLines:

** Also, the two giant characters are susceptible to special throws and cutscene-style automatic combo moves. When these moves are done against them, the animations are often different to keep the move from looking awkward. And that's not counting the fact that Frank actually has an entirely new Level 3 move when up against them versus a normal character.
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* VideoGame3DLeap: This game is the first 3D fighting game of the whole CapcomVsWhatever series.

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* VideoGame3DLeap: This game is the first 3D fighting game of the whole CapcomVsWhatever VideoGame/CapcomVsWhatever series.
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On a serendipitous note, Marvel has recently entered into an agreement with Tatsunoko to make [[http://www.animenewsnetwork.com/news/2009-02-24/report/tatsunoko-marvel-aim-for-joint-tv-anime-in-3-years what appears to be a crossover anime between the two companies.]]

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On a serendipitous note, Marvel has recently entered into an agreement with Tatsunoko to make [[http://www.animenewsnetwork.com/news/2009-02-24/report/tatsunoko-marvel-aim-for-joint-tv-anime-in-3-years what appears to be a crossover anime between the two companies.]]
]] No further information has been made as of yet.
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Initially starring [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], [[Anime/NeoHumanCasshern Casshern]], Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, Anime/{{Karas}} and Gold Lightan on the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman for the Wii version) and [[Franchise/StreetFighter Ryu, Chun-Li, Alex]], [[VideoGame/RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[VideoGame/{{Onimusha}} Soki]], [[VideoGame/MegaManLegends MegaMan Volnutt]], [[VideoGame/MegaManClassic Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''VideoGame/LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'' ([[MarthDebutedInSmashBros better known as]] an AssistCharacter in ''[[VideoGame/MarvelVsCapcomClashOfTheSuperheroes Marvel vs. Capcom]]''), and VideoGame/ViewtifulJoe in the Wii version, and the BigBad of ''VideoGame/{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action--[[TwoAndAHalfD but with 3D graphics (though the game still plays on a 2D plane)]] and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''VideoGame/GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''[[VideoGame/SuperGemFighter Pocket Fighter]]''; the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is [[ExcusePlot even more non-existent]] and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): the characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.

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Initially starring [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], [[Anime/NeoHumanCasshern Casshern]], Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, Anime/HurricanePolymar, Anime/{{Karas}} and Gold Lightan on the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman for the Wii version) and [[Franchise/StreetFighter Ryu, Chun-Li, Alex]], [[VideoGame/RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[VideoGame/{{Onimusha}} Soki]], [[VideoGame/MegaManLegends MegaMan Volnutt]], [[VideoGame/MegaManClassic Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''VideoGame/LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'' ([[MarthDebutedInSmashBros better known as]] an AssistCharacter in ''[[VideoGame/MarvelVsCapcomClashOfTheSuperheroes Marvel vs. Capcom]]''), and VideoGame/ViewtifulJoe in the Wii version, and the BigBad of ''VideoGame/{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action--[[TwoAndAHalfD but with 3D graphics (though the game still plays on a 2D plane)]] and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''VideoGame/GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''[[VideoGame/SuperGemFighter Pocket Fighter]]''; the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is [[ExcusePlot even more non-existent]] and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): the characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.

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* CreativeClosingCredits: Ultimate All Stars has a mini-game where players can control the Doronbo gang as they bike through the credits. Getting all the gold letters unlocks the Ultimate All Shooters mini-game. If Roll is present in the player's team, she can be used instead - she'll fly on her broom instead of being confined to the ground, making the game easier.
* TheDevTeamThinksOfEverything: Both games are full of many small details in the endings, pre-fight chats and win quotes.

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* CreativeClosingCredits: Ultimate All Stars ''Ultimate All-Stars'' has a mini-game where players can control the Doronbo gang as they bike through the credits. Getting all the gold letters unlocks the Ultimate All Shooters mini-game. If Roll is present in the player's team, she can be used instead - -- she'll fly on her broom instead of being confined to the ground, making the game easier.
* TheDevTeamThinksOfEverything: DevelopersForesight: Both games are full of [[ShownTheirWork many small details details]] in the endings, pre-fight chats and win quotes.



* FreeFloorFighting: The [[VideoGame/StreetFighterII Uncharted Region of China]] has a breakaway floor, and [[Anime/ScienceNinjaTeamGatchaman Galactor's base]] has a path that can be adjusted. Both of these are affected by attacks that damage the ground.

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* FreeFloorFighting: The [[VideoGame/StreetFighterII Uncharted Region of China]] [[http://www.capcom-unity.com/tatsunokovscapcom/go/thread/view/57851/22360469/Breakable_Stages has a breakaway floor, floor,]] and [[Anime/ScienceNinjaTeamGatchaman Galactor's base]] has a path that can be adjusted. Both of these are affected by attacks that damage the ground.ground (either by a fighter slamming their enemy into the ground or directly pounding on it themselves).



** In the background of the [[Anime/TekkamanBlade Orbital Ring Systems Cargo Bay]], over the course of the battle, human soldiers are battling a huge Radam "spidercrab". Sometimes they actually win, at which point they start dancing.

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** In the background of the [[Anime/TekkamanBlade Orbital Ring Systems Cargo Bay]], over the course of the battle, human soldiers are battling a huge Radam "spidercrab". "spidercrab." Sometimes they actually win, at which point they start dancing.



** In both [[Anime/HurricanePolymar Les Vagas and Washinkyo, Amehon]], cars run fast, there are tanks... of course, the combatants are fighting in the middle of the street.

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** In both [[Anime/HurricanePolymar Les Vagas and Washinkyo, Amehon]], cars run fast, there are tanks... of Of course, the combatants are fighting in the middle of the street.



* IdiosyncraticComboLevels: Features the "word" Tatsunical (akin to Marvelous in the ''VideoGame/MarvelVsCapcom'' series), but also marks the debut of Viewtiful, as this is the first CapcomVsWhatever game to include VideoGame/ViewtifulJoe.

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* IdiosyncraticComboLevels: Features the "word" Tatsunical (akin to Marvelous in the ''VideoGame/MarvelVsCapcom'' series), but also marks the debut of Viewtiful, as this is the first CapcomVsWhatever VideoGame/CapcomVsWhatever game to include VideoGame/ViewtifulJoe.
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* ImmuneToFlinching: Giant characters Gold Lightan and PTX-40A are {{Mighty Glacier}}s; extremely slow and unwieldy compared to the rest of the cast, but in exchange they are nearly impossible to flinch, and can stomp through even the strongest special moves from other characters easily.
** Soki becomes this during [[SuperMode his Level 3]].

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* ImmuneToFlinching: Giant characters Gold Lightan and PTX-40A are {{Mighty Glacier}}s; extremely slow and unwieldy compared to the rest of the cast, but in exchange they are nearly impossible to flinch, and can stomp through even the strongest special moves from other characters easily.
** %%** Soki becomes this during [[SuperMode his Level 3]].
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Then/than correction.


On January 26, 2010, an UpdatedRerelease to the game, entitled '''''Tatsunoko vs. Capcom: Ultimate All-Stars''''', was released in North America, with an international release on January 29th. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stingy regarding him), still-frame endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] on the Tatsunoko side, and [[VideoGame/DeadRising Frank West]] and [[VideoGame/MegaManX Zero]] on the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still unknown.

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On January 26, 2010, an UpdatedRerelease to the game, entitled '''''Tatsunoko vs. Capcom: Ultimate All-Stars''''', was released in North America, with an international release on January 29th. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stingy regarding him), still-frame endings done by UDON Comics rather then than the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] on the Tatsunoko side, and [[VideoGame/DeadRising Frank West]] and [[VideoGame/MegaManX Zero]] on the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still unknown.
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* IdiosyncraticComboLevels: Features the "word" Tatsunical, but also marks the debut of Viewtiful, as this is the first CapcomVsWhatever game to include VideoGame/ViewtifulJoe.

to:

* IdiosyncraticComboLevels: Features the "word" Tatsunical, Tatsunical (akin to Marvelous in the ''VideoGame/MarvelVsCapcom'' series), but also marks the debut of Viewtiful, as this is the first CapcomVsWhatever game to include VideoGame/ViewtifulJoe.
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* NonDubbedGrunts: All the members of the cast have Japanese VAs, with the exception of Frank, a CallBack to DeadRising not getting a Japanese dub.

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* NonDubbedGrunts: All the members of the cast have Japanese VAs, with the exception of Frank, a CallBack to DeadRising VideoGame/DeadRising not getting a Japanese dub.
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* TheCameo: A large amount of old-school Capcom characters appear in the game's endings. Hell, even Hakushon Daimaou's ending has him being warped into the world of the UsefulNotes/WorldWarII [[ShootEmUps shmup]] ''1942''!

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* TheCameo: A large amount of old-school Capcom characters appear in the game's endings. Hell, even Hakushon Daimaou's ending has him being warped into the world of the UsefulNotes/WorldWarII [[ShootEmUps [[ShootEmUp shmup]] ''1942''!
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** In the background of the [[Anime/TekkamanBlade Orbital Ring Systems Cargo Bay]], over the course of the battle, human soldiers are battling Radam. It doesn't seem to be going too well.

to:

** In the background of the [[Anime/TekkamanBlade Orbital Ring Systems Cargo Bay]], over the course of the battle, human soldiers are battling Radam. It doesn't seem to be going too well.a huge Radam "spidercrab". Sometimes they actually win, at which point they start dancing.
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* CombinationAttack: Double and Triple Supers. Batsu has one for his Level 3, with a different set of attacks depending on who his partner is. If his partner's down, [[ThePowerOfFriendship he gets a power boost]].

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* CombinationAttack: Double and Triple Supers.Crossover Combination (aka Variable Combination in the Japanese version). Batsu has one for his Level 3, with a different set of attacks depending on who his partner is. If his partner's down, [[ThePowerOfFriendship he gets a power boost]].



* {{Leitmotif}}: The original version of the game had this for each character. The Tatsunoko fighters usually have the opening of their animes as their own themes (save for Doronjo, who has her own theme, and Karas, who has an original theme) while the Capcom cast either has their own recycled theme (the Street Fighters, Morrigan, Soki and Roll), the main theme of their own games (Saki, Viewtuful Joe, PTX-40A) or another tune from their games (Batsu, [=MegaMan=] Volnutt). Similar to the older ''VideoGame/MarvelVsCapcom'' games, the themes would change when a character comes in for their fallen partner or (new to this game) a fighter hits their Level 3.

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* {{Leitmotif}}: The original version of the game had this for each character. The Tatsunoko fighters usually have the opening of their animes as their own themes (save for Doronjo, who has her own theme, Jun, who has ''Gatchman's'' end credits theme, and Karas, who has an original theme) theme based off his OVA) while the Capcom cast either has their own recycled theme (the Street Fighters, Morrigan, Soki and Roll), the main theme of their own games (Saki, Viewtuful Joe, PTX-40A) or another tune from their games (Batsu, [=MegaMan=] Volnutt). Similar to the older ''VideoGame/MarvelVsCapcom'' games, the themes would change when a character comes in for their fallen partner or (new to this game) a fighter hits their Level 3.



* MechanicallyUnusualFighter: Gold Lightan and PTX-50A are very massive fighters (who are about 3 times the average height of other characters) and so they fight alone, as opposed to fighting in duets. They also move slowly and have to crouch often to attack. Fittingly enough, they serve as sub-bosses depending on the point character of the player's team: Lightan for Capcom characters and PTX for Capcom.

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* MechanicallyUnusualFighter: Gold Lightan and PTX-50A are very massive fighters (who are about 3 times the average height of other characters) and so they fight alone, as opposed to fighting in duets. They also move slowly and have to crouch often to attack. Fittingly enough, they serve as sub-bosses depending on the point character of the player's team: Lightan for Capcom characters and PTX for Capcom.Tatsunoko.



* PublicDomainSoundtrack: A remixed version of Offenbach's "Can-Can" plays during the credits roll of ''Tatsunoko vs. Capcom: Ultimate All-Stars'' (except when you win as Roll).

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* PublicDomainSoundtrack: A remixed version of Offenbach's "Can-Can" plays during the credits roll of ''Tatsunoko vs. Capcom: Ultimate All-Stars'' (except when you win as Roll). Roll, as her theme plays instead).

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** There's also "Across the Border", which has two different arrangements for ''Cross Generations of Heroes'' and ''Ultimate All-Stars''.

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** There's also "Across the Border", which has two different arrangements for ''Cross Generations of Heroes'' and ''Ultimate All-Stars''. ''Cross Generation's'' version is closer to an actual anime theme, while ''All-Stars''' has English vocals, and has jazz and rap elements.



* CreativeClosingCredits

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* CreativeClosingCreditsCreativeClosingCredits: Ultimate All Stars has a mini-game where players can control the Doronbo gang as they bike through the credits. Getting all the gold letters unlocks the Ultimate All Shooters mini-game. If Roll is present in the player's team, she can be used instead - she'll fly on her broom instead of being confined to the ground, making the game easier.



* EnemyMine: It's pretty hilarious seeing the [[Anime/ScienceNinjaTeamGatchaman Science Ninja Team fighting inside of Galactor's base]], or [[VideoGame/MegaManLegends MegaMan Volnutt fighting aboard Bonne's Gesselschaft]].

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* EnemyMine: It's pretty hilarious seeing the [[Anime/ScienceNinjaTeamGatchaman Science Ninja Team fighting inside of Galactor's base]], or [[VideoGame/MegaManLegends MegaMan Volnutt fighting aboard Bonne's Gesselschaft]]. Invoked with a Yatterman/Doronjo team-up.



* MechanicallyUnusualFighter: Gold Lightan and PTX-50A are very massive fighters (who are about 3 times the average height of other characters) and so they fight alone, as opposed to fighting in duets. They also move slowly and have to crouch often to attack.

to:

* MechanicallyUnusualFighter: Gold Lightan and PTX-50A are very massive fighters (who are about 3 times the average height of other characters) and so they fight alone, as opposed to fighting in duets. They also move slowly and have to crouch often to attack. Fittingly enough, they serve as sub-bosses depending on the point character of the player's team: Lightan for Capcom characters and PTX for Capcom.



* NonDubbedGrunts

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* NonDubbedGruntsNonDubbedGrunts: All the members of the cast have Japanese VAs, with the exception of Frank, a CallBack to DeadRising not getting a Japanese dub.



* VideoGameDashing
* WroteTheBook: Joe the Condor's victory quote against Zero:
-->You've got speed, I'll give you that. But your textbook fighting style isn't gonna work on the man who wrote the book!
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[[caption-width-right:250:[[NoExportForYou It]] [[DefiedTrope came]] [[http://www.youtube.com/watch?v=yQhjj3sETzs "Across the Border."]]]]

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[[caption-width-right:250:[[NoExportForYou It]] [[DefiedTrope came]] [[http://www.youtube.com/watch?v=yQhjj3sETzs com/watch?v=GjezEjHTC-0 "Across the Border."]]]]

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!Tropes associated with these games:

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!Tropes ----
!!Tropes
associated with these games:games:


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* MechanicallyUnusualFighter: Gold Lightan and PTX-50A are very massive fighters (who are about 3 times the average height of other characters) and so they fight alone, as opposed to fighting in duets. They also move slowly and have to crouch often to attack.

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[[caption-width-right:250:[[NoExportForYou It]] [[DefiedTrope came]] ''[[http://www.youtube.com/watch?v=yQhjj3sETzs Across the Border]]'']]

Sometime in 2008, {{Capcom}} decided to make a return to the gameplay of the ''[[Main/MarvelVsCapcom Marvel vs. Capcom]]'' series, except that they had no idea which company they should crossover with, until anime studio Creator/TatsunokoProduction phoned them in and asked them to make a LicensedGame based on their characters. Naturally, Capcom agreed... and merged the request with their own plans, thus resulting in '''''Tatsunoko vs. Capcom: Cross Generations of Heroes''''', developed by 8ing (otherwise known for the ''VideoGame/NarutoClashOfNinja'' series).

Initially starring [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], [[Anime/NeoHumanCasshern Casshern]], Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[VideoGame/RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'' ([[MarthDebutedInSmashBros better known as]] an AssistCharacter in ''Marvel Vs. Capcom''), and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.

On January 26, 2010, an UpdatedRerelease to the game, entitled '''''Tatsunoko vs. Capcom: Ultimate All-Stars''''', was released in North America, with an international release on January 29th. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stingy regarding him), still-frame endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[VideoGame/MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still unknown.

to:

[[caption-width-right:250:[[NoExportForYou It]] [[DefiedTrope came]] ''[[http://www.[[http://www.youtube.com/watch?v=yQhjj3sETzs Across "Across the Border]]'']]

Border."]]]]

Sometime in 2008, {{Capcom}} Creator/{{Capcom}} decided to make a return to the gameplay of the ''[[Main/MarvelVsCapcom Marvel vs. Capcom]]'' ''VideoGame/MarvelVsCapcom'' series, except that they had no idea which company they should crossover with, until anime studio Creator/TatsunokoProduction phoned them in and asked them to make a LicensedGame based on their characters. Naturally, Capcom agreed... and merged the request with their own plans, thus resulting in '''''Tatsunoko vs. Capcom: Cross Generations of Heroes''''', developed by 8ing (otherwise known for the ''VideoGame/NarutoClashOfNinja'' series).

Initially starring [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], [[Anime/NeoHumanCasshern Casshern]], Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} Anime/{{Karas}} and Gold Lightan in on the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in for the Wii version) and [[StreetFighter [[Franchise/StreetFighter Ryu, Chun-Li, Alex]], [[VideoGame/RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} [[VideoGame/{{Onimusha}} Soki]], [[MegaManLegends Mega Man [[VideoGame/MegaManLegends MegaMan Volnutt]], [[VideoGame/MegaMan [[VideoGame/MegaManClassic Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' ''VideoGame/LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'' ([[MarthDebutedInSmashBros better known as]] an AssistCharacter in ''Marvel Vs. Capcom''), ''[[VideoGame/MarvelVsCapcomClashOfTheSuperheroes Marvel vs. Capcom]]''), and ViewtifulJoe VideoGame/ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' ''VideoGame/{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - action--[[TwoAndAHalfD but with 3D graphics (though the game still plays on a 2D plane) plane)]] and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s ''VideoGame/GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', ''[[VideoGame/SuperGemFighter Pocket Fighter]]''; the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is [[ExcusePlot even more non-existent non-existent]] and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The the characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.

On January 26, 2010, an UpdatedRerelease to the game, entitled '''''Tatsunoko vs. Capcom: Ultimate All-Stars''''', was released in North America, with an international release on January 29th. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stingy regarding him), still-frame endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in on the Tatsunoko side, and [[DeadRising [[VideoGame/DeadRising Frank West]] and [[VideoGame/MegaManX Zero]] in on the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still unknown.



If you want a quick information about the characters in ''Tatsunoko vs. Capcom'', Jew Wario of Website/ThatGuyWithTheGlasses has provided a [[http://www.youtube.com/watch?v=_G0qqem7qhY video]] for a quick but informative information about the company and the characters. Also, [[http://www.gamesradar.com/f/meet-the-cast-of-tatsunoko-vs-capcom/a-2010012613234971527100 GamesRadar]] compiled their stories and the Tatsunoko character's anime intros.

On a serendipitous note, Marvel has recently entered into an agreement with Tatsunoko to make [[http://www.animenewsnetwork.com/news/2009-02-24/report/tatsunoko-marvel-aim-for-joint-tv-anime-in-3-years what appears to be a crossover anime between the two companies]].

to:

If you want a quick information about the characters in ''Tatsunoko vs. Capcom'', Jew Wario of Website/ThatGuyWithTheGlasses has provided a [[http://www.youtube.com/watch?v=_G0qqem7qhY video]] for a quick but informative information about the company and the characters. Also, [[http://www.gamesradar.com/f/meet-the-cast-of-tatsunoko-vs-capcom/a-2010012613234971527100 GamesRadar]] compiled their stories and the Tatsunoko character's characters' anime intros.

On a serendipitous note, Marvel has recently entered into an agreement with Tatsunoko to make [[http://www.animenewsnetwork.com/news/2009-02-24/report/tatsunoko-marvel-aim-for-joint-tv-anime-in-3-years what appears to be a crossover anime between the two companies]].
companies.]]



* AirborneAircraftCarrier: The [[MegaManLegends Gesselschaft]]. To some extent, the [[Anime/TekkamanBlade Orbital Ring Systems Cargo Bay]] is an off-ground carrier... because it's in outer space.

to:

* AirborneAircraftCarrier: The [[MegaManLegends [[VideoGame/MegaManLegends Gesselschaft]]. To some extent, the [[Anime/TekkamanBlade Orbital Ring Systems Cargo Bay]] is an off-ground carrier... because it's in outer space.



** In ''Cross Generations of Heroes'', the Tatsunoko characters have their shows' theme song as [[DepartmentOfRedundancyDepartment their theme song]], except for Karas, whose OVA/film has no such thing to speak of so he instead gets the CrowningMusicOfAwesome that blares during the first scene of it. The way Capcom worked over those songs actually makes some of them counting as CrowningMusicOfAwesome and/or EarWorm as well.
** There's also "Across the Border", which has two different arrangements for ''Cross Generations of Heroes'' and ''Ultimate All Stars''.

to:

** In ''Cross Generations of Heroes'', the Tatsunoko characters have their shows' theme song as [[DepartmentOfRedundancyDepartment their theme song]], except for Karas, whose OVA/film has no such thing to speak of so he instead gets the CrowningMusicOfAwesome SugarWiki/AwesomeMusic that blares during the first scene of it. The way Capcom worked over those songs actually makes some of them counting count as CrowningMusicOfAwesome SugarWiki/AwesomeMusic and/or EarWorm {{Ear Worm}}s as well.
** There's also "Across the Border", which has two different arrangements for ''Cross Generations of Heroes'' and ''Ultimate All Stars''.All-Stars''.



* BeamMeUpScotty: For some reason, a lot of fans think that the Daigo Temple is named after famous ''Street Fighter'' player Daigo Umehara. Kinda shows that a lot of fans didn't play ''{{Onimusha}}'', because it is actually based on the [[http://en.wikipedia.org/wiki/Daigo_Temple real temple]].

to:

* BeamMeUpScotty: For some reason, a lot of fans think that the Daigo Temple is named after famous ''Street Fighter'' player Daigo Umehara. Kinda shows that a lot of fans didn't play ''{{Onimusha}}'', ''VideoGame/{{Onimusha}}'', because it is actually based on the [[http://en.wikipedia.org/wiki/Daigo_Temple real temple]].temple.]]



* TheCameo: A large amount of old-school Capcom characters appear in the game's endings. Hell, even Hakushon Daimaou's ending has him being warped into the world of the WorldWarII [[ShootEmUps shmup]] ''1942''!
** [[spoiler:[[VideoGame/{{Cyberbots}} Devilotte]] ([[SpellMyNameWithAnS or Devilot?]]) [[VideoGame/{{Cyberbots}} Dave and Xavier]]]] in Doronjo's ending.
** [[spoiler:[[RedEarth Hauzer]]]] in Karas' and Saki's endings.

to:

* TheCameo: A large amount of old-school Capcom characters appear in the game's endings. Hell, even Hakushon Daimaou's ending has him being warped into the world of the WorldWarII UsefulNotes/WorldWarII [[ShootEmUps shmup]] ''1942''!
** [[spoiler:[[VideoGame/{{Cyberbots}} Devilotte]] ([[SpellMyNameWithAnS or Devilot?]]) Devilot?]]), [[VideoGame/{{Cyberbots}} Dave Dave, and Xavier]]]] in Doronjo's ending.
** [[spoiler:[[RedEarth [[spoiler:[[VideoGame/RedEarth Hauzer]]]] in Karas' and Saki's endings.



** Roll [[spoiler:activates [[VideoGame/{{Darkstalkers}} Huitzil]] and [[StarGladiator Vector]]]] in her ending. This is a long DevelopmentGag, as [[spoiler:Huitzil's first design was that of a robot housekeeper]]. In that same ending, we also see Dr. Light and VideoGame/MegaMan.
** The pilot of PTX-40A is [[spoiler:invited to the Super Robot Tournament by [[VideoGame/{{Cyberbots}} Santana]]]] in his ending. [[spoiler:The cameos of the robots include [[VideoGame/TechRomancer G-Kaiser]], [[VideoGame/{{Cyberbots}} Blodia and Guldin]], and [[CaptainCommando Baby Head/Hoover]]. In ''[=UAS=]'', they added [[VideoGame/MegaManX Zero and Vile]] in the mix too! And [[DeadRising Frank]] is in the bleachers taking photos]].
** [[spoiler:[[StarGladiator Hayato]] (who previously was a playable character in ''Marvel vs. Capcom 2'') saves]] Tekkaman Blade in his ending in ''UAS''.
** Soki [[spoiler:and his gang pick the wrong interdimentional portal]] in ''UAS'', and [[spoiler:end up helping [[VideoGame/GhostsNGoblins Arthur]] [[StormingTheCastle storm Astaroth's castle]]]].
** If you play ''Ultimate All Shooters'' mini-game, some of the stages (referred as Blocks) have Akrids [[StreetFighter sporting black color/gi with a Ten symbol on their backs and move in a manner similar to the Ashura Warp...]]
** In Yatterman-2's ending, [[spoiler:Doronjo and her two henchmen get reinforcements in the form their [[{{Expy}} expies]] from the other ''{{Time Bokan}}'' series]].
** [[spoiler: Fellow characters from the first DeadRising game, Brad and Jessica,]] chat with Frank in his ending. The ending also seems to imply that [[spoiler: in the ''Tatsunoko vs. Capcom'' universe, this game's story happens before the original Dead Rising game.]]

to:

** Roll [[spoiler:activates [[VideoGame/{{Darkstalkers}} Huitzil]] and [[StarGladiator [[VideoGame/StarGladiator Vector]]]] in her ending. This is a long DevelopmentGag, as [[spoiler:Huitzil's first design was that of a robot housekeeper]]. In that same ending, we also see [[VideoGame/MegaManClassic Dr. Light and VideoGame/MegaMan.
Mega Man]].
** The pilot of PTX-40A is [[spoiler:invited to the Super Robot Tournament by [[VideoGame/{{Cyberbots}} Santana]]]] in his ending. [[spoiler:The cameos of the robots include [[VideoGame/TechRomancer G-Kaiser]], [[VideoGame/{{Cyberbots}} Blodia and Guldin]], and [[CaptainCommando [[VideoGame/CaptainCommando Baby Head/Hoover]]. In ''[=UAS=]'', ''UAS'', they added [[VideoGame/MegaManX Zero and Vile]] in the mix mix, too! And [[DeadRising [[VideoGame/DeadRising Frank]] is in the bleachers taking photos]].
** [[spoiler:[[StarGladiator [[spoiler:[[VideoGame/StarGladiator Hayato]] (who previously was a playable character in ''Marvel vs. Capcom 2'') saves]] Tekkaman Blade [[spoiler:from Ghost Bilstein]] in his ending in ''UAS''.
** Soki [[spoiler:and his gang pick the wrong interdimentional interdimensional portal]] in ''UAS'', and [[spoiler:end up helping [[VideoGame/GhostsNGoblins Arthur]] [[StormingTheCastle storm Astaroth's castle]]]].
** If you play the ''Ultimate All Shooters'' All-Shooters'' mini-game, some of the stages (referred as Blocks) have Akrids [[StreetFighter [[Franchise/StreetFighter sporting black color/gi with a Ten symbol on their backs and move in a manner similar to the Ashura Warp...]]
** In Yatterman-2's ending, [[spoiler:Doronjo and her two henchmen get reinforcements in the form their [[{{Expy}} expies]] from the other ''{{Time Bokan}}'' series]].
''Anime/TimeBokan'' series. It doesn't help.]]
** [[spoiler: Fellow [[spoiler:Fellow characters from the first DeadRising ''VideoGame/DeadRising'' game, Brad and Jessica,]] chat with Frank in his ending. The ending also seems to imply that [[spoiler: in [[spoiler:in the ''Tatsunoko vs. Capcom'' universe, this game's story happens before the original Dead Rising ''Dead Rising'' game.]]



* CombinationAttack: Double and Triple Supers. Batsu has one for his level 3, with a different set of attacks depending on who his partner is. If his partner's down, he gets a power boost.

to:

* CombinationAttack: Double and Triple Supers. Batsu has one for his level Level 3, with a different set of attacks depending on who his partner is. If his partner's down, [[ThePowerOfFriendship he gets a power boost.boost]].



* ComboBreaker: The Megacrash.

to:

* ComboBreaker: The Megacrash.Mega Crash.



* EnemyMine: It's pretty hilarious seeing the [[Anime/ScienceNinjaTeamGatchaman Science Ninja Team fighting inside of Galactor's base]], or [[MegaManLegends Mega Man Volnutt fighting aboard Bonne's Gesselschaft]].
* {{Feelies}}: Do you live in Japan or do you want to import ''Ultimate All-Stars''? You might want to check out [[http://www.amazon.co.jp/gp/product/B002PK0KIU/ref=s9_simi_gw_s0_p63_t1?pf_rd_m=AN1VRQENFRJN5&pf_rd_s=center-1&pf_rd_r=01JZPB5PTM4Y8H9FR2B6&pf_rd_t=101&pf_rd_p=463376736&pf_rd_i=489986 this]], which includes both the game and a bonus Audio CD containing 4 songs - 2 new for this game (English versions of "Across the Border" and "Kaze Yo Tsutaete") and 2 songs from the previous version (Japanese versions of those two). Still want more loot? [[http://www.e-capcom.com/ec/srDispProductListProductLink/doProductTreeLink/1/1/A10001856/10/10/srDispProductList/ This]] one contains not only those two, but also Capcom's Secret Files, a collection of arcade flyers and promotion materials. This one is Volume 27th, containing game stuff.
* FireIceLightning: The player type online uses Fire (offensive), Ice (defensive) and Lightning (speedy) symbols to describe the opponent's play-style.

to:

* EnemyMine: It's pretty hilarious seeing the [[Anime/ScienceNinjaTeamGatchaman Science Ninja Team fighting inside of Galactor's base]], or [[MegaManLegends Mega Man [[VideoGame/MegaManLegends MegaMan Volnutt fighting aboard Bonne's Gesselschaft]].
* {{Feelies}}: Do you live in Japan or do you want to import ''Ultimate All-Stars''? You might want to check out [[http://www.amazon.co.jp/gp/product/B002PK0KIU/ref=s9_simi_gw_s0_p63_t1?pf_rd_m=AN1VRQENFRJN5&pf_rd_s=center-1&pf_rd_r=01JZPB5PTM4Y8H9FR2B6&pf_rd_t=101&pf_rd_p=463376736&pf_rd_i=489986 this]], this,]] which includes both the game and a bonus Audio CD containing 4 songs - -- 2 new for this game (English versions of "Across the Border" and "Kaze Yo Tsutaete") and 2 songs from the previous version (Japanese versions of those two). Still want more loot? [[http://www.e-capcom.com/ec/srDispProductListProductLink/doProductTreeLink/1/1/A10001856/10/10/srDispProductList/ This]] one contains not only those two, but also Capcom's Secret Files, ''Secret Files'', a collection of arcade flyers and promotion materials. This one is Volume 27th, containing game stuff.
* FireIceLightning: The player type online uses Fire (offensive), Ice (defensive) (defensive), and Lightning (speedy) symbols to describe the opponent's play-style.



** The zombies taking over the [[DeadRising Willamette Parkview Mall]].

to:

** The zombies taking over the [[DeadRising [[VideoGame/DeadRising Willamette Parkview Mall]].



** The Servbots try to keep calm and keep everything well in [[MegaManLegends the Gesellschaft]] when it's raining. They can be spotted running everywhere when it's not raining.
** The [[VideoGame/{{Darkstalkers}} Aensland Castle]] features a screen of the fight.
* GratuitousEnglish: The ''Cross Generations of Heroes'' announcer.
* IdiosyncraticComboLevels: Features the "word" Tatsunical, but also marks the debut of Viewtiful, as this is the first CapcomVsWhatever game to include ViewtifulJoe.

to:

** The Servbots try to keep calm and keep everything well in [[MegaManLegends [[VideoGame/MegaManLegends the Gesellschaft]] when it's raining. They can be spotted running everywhere when it's not raining.
** The [[VideoGame/{{Darkstalkers}} Aensland Castle]] features a screen large mirrors hanging in the background that show distorted reflections of the fight.
fighters.
* GratuitousEnglish: The ''Cross Generations of Heroes'' announcer.
announcer. A native speaker (Jeff Manning, perhaps better known as the announcer for the original ''VideoGame/SuperSmashBros'') is used for ''UAS'', avoiding this altogether.
* IdiosyncraticComboLevels: Features the "word" Tatsunical, but also marks the debut of Viewtiful, as this is the first CapcomVsWhatever game to include ViewtifulJoe.VideoGame/ViewtifulJoe.



** Soki becomes this during [[SuperMode his Level 3]].



--> '''Alex''' when winning against Gold Lightan: ''"Gonna need to ice my hands after punching you so many times. You made of steel or somethin'?"''
--> '''Kaijin No Soki''' when winning against Gold Lightan: ''I... WIIIIIIIN! Owww! My hands still quaver with pain!''

to:

--> '''Alex''' when (''when winning against Gold Lightan: Lightan''): ''"Gonna need to ice my hands after punching you so many times. You made of steel or somethin'?"''
--> '''Kaijin No no Soki''' when (''when winning against Gold Lightan: Lightan''): ''I... WIIIIIIIN! Owww! My hands still quaver with pain!''



* LampshadeHanging: [[http://www.gamefaqs.com/wii/953921-tatsunoko-vs-capcom-ultimate-all-stars/faqs/59315 The victory quotes in Ultimate All-Stars]].
* {{Leitmotif}}: The original version of the game had this for each character. The Tatsunoko fighters usually have the opening of their animes as their own themes (save for Doronjo, who has her own theme, and Karas, who has an original theme) while the Capcom cast either has their own recycled theme (the Street Fighters, Morrigan, Soki and Roll), the main theme of their own games (Saki, Viewtuful Joe, PTX-40A) or another tune from their games (Batsu, Megaman Volnutt). Similar to the older MarvelVsCapcom games, the themes would change when a character comes in for their fallen partner or (new to this game) a fighter hits their Level 3.

to:

* LampshadeHanging: [[http://www.gamefaqs.com/wii/953921-tatsunoko-vs-capcom-ultimate-all-stars/faqs/59315 The victory quotes in Ultimate All-Stars]].
All-Stars.]]
* {{Leitmotif}}: The original version of the game had this for each character. The Tatsunoko fighters usually have the opening of their animes as their own themes (save for Doronjo, who has her own theme, and Karas, who has an original theme) while the Capcom cast either has their own recycled theme (the Street Fighters, Morrigan, Soki and Roll), the main theme of their own games (Saki, Viewtuful Joe, PTX-40A) or another tune from their games (Batsu, Megaman [=MegaMan=] Volnutt). Similar to the older MarvelVsCapcom ''VideoGame/MarvelVsCapcom'' games, the themes would change when a character comes in for their fallen partner or (new to this game) a fighter hits their Level 3.



* MiniGame: ''Cross Generations of Heroes'' has unlockable mini-games, one for each character. The gameplay varies between each. In the UpdatedRerelease, the games are replaced with ''Utimate All Shooters'', a top-down shooter based off PTX-40A's old minigame where players take on the roles of Ken, Ryu, Tekkaman Blade and PTX.
* MirroredConfrontationShot: In the ''Ultimate All-Stars'' coverart.
* MovesetClone: Averted. Playing with NamesTheSame, Ken the Eagle plays differently from Ryu but he still serves as the poster boy for his company. Let's not forget about the Tekkamen. Very similar movsets, but ''wildly'' different executions.

to:

* MiniGame: ''Cross Generations of Heroes'' has unlockable mini-games, one for each character. The gameplay varies between each. In the UpdatedRerelease, the games are replaced with ''Utimate All Shooters'', ''Ultimate All-Shooters'', a top-down shooter based off PTX-40A's old minigame mini-game where players take on the roles of Ken, Ryu, Tekkaman Blade and PTX.
* MirroredConfrontationShot: In the ''Ultimate All-Stars'' coverart.
cover art.
* MovesetClone: Averted. Playing with NamesTheSame, Ken the Eagle plays differently from Ryu but he still serves as the poster boy for his company. Let's And let's not forget about the Tekkamen. Very similar movsets, but ''wildly'' different executions.



--> (after winning against Ken The Eagle) ''"So you guys are ninjas who use science? I don't get it. What exactly are you trying to accomplish?"''

to:

--> (after (''after winning against Ken The Eagle) the Eagle'') ''"So you guys are ninjas who use science? I don't get it. What exactly are you trying to accomplish?"''



* OneSteveLimit: ViewtifulJoe and [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]]. Ironically, this game, while being the first Capcom crossover to feature [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle]], is the first one not to have [[VideoGame/StreetFighter Ken Masters]].

to:

* OneSteveLimit: ViewtifulJoe VideoGame/ViewtifulJoe and [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]]. Ironically, this game, while being the first Capcom crossover to feature [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle]], is the first one not to have [[VideoGame/StreetFighter [[Franchise/StreetFighter Ken Masters]].



* PowerCreepPowerSeep: How the (mostly) BadassNormal characters from the ''{{Street Fighter}}''-verse can last more than five seconds against powerhouses like Casshern, how Frank West can throw Gold Lightan or the PTX-40A, spin them above his head and hit them with a bat, how normal humans can take on someone like Anime/TekkamanBlade and Tekkaman's '''SPACE LANCE!'', and how Alex can grab Gold Lightan or the PTX-40A's legs to slam them around like ragdolls.

to:

* PowerCreepPowerSeep: How the (mostly) BadassNormal characters from the ''{{Street Fighter}}''-verse ''Street Fighter''-verse can last more than five seconds against powerhouses like Casshern, how Frank West can throw Gold Lightan or the PTX-40A, spin them above his head and hit them with a bat, how normal humans can take on someone like Anime/TekkamanBlade Tekkaman Blade and Tekkaman's '''SPACE LANCE!'', and how Alex can grab Gold Lightan or the PTX-40A's legs to slam them around like ragdolls.



--> '''PTX-40A pilot''': ''Never thought I'd meet a person that could throw Ivan here. I don't know whether I should laugh or cry...''
* PracticalTaunt: Polimar can charge up his attack power by taunting. This is represented by three Polimar emblems on the bottom of the screen; one lights up each time he taunts.
* PublicDomainSoundtrack: A remixed version of Offenbach's "Can-Can" plays during the credits roll of Tatsunoko vs. Capcom (except when you win as Roll).

to:

--> '''PTX-40A pilot''': Pilot''': ''Never thought I'd meet a person that could throw Ivan here. I don't know whether I should laugh or cry...''
* PracticalTaunt: [[MagikarpPower Polimar can charge up his attack power by taunting. taunting.]] This is represented by three Polimar emblems on the bottom of the screen; one lights up each time he taunts.
* PublicDomainSoundtrack: A remixed version of Offenbach's "Can-Can" plays during the credits roll of Tatsunoko ''Tatsunoko vs. Capcom Capcom: Ultimate All-Stars'' (except when you win as Roll).



* ReunionShow: Or rather, reunion game for the Tatsunoko [=VAs=]. Come on, nearly all of the actors on the Tatsunoko side are the original cast! Heck, with Hakushon Daimaou (who voiced Dr. Nambu), Ken the Eagle and Jun the Swan (all of them in ''Cross Generation of Heroes'', the genie gets replaced by Joe The Condor in ''Ultimate All-Stars''), you pretty much have a ''Gatchaman'' reunion of sorts!

to:

* ReunionShow: Or rather, [[RoleReprisal reunion game for the Tatsunoko [=VAs=].VAs]]. Come on, nearly all of the actors on the Tatsunoko side are the original cast! Heck, with Hakushon Daimaou (who voiced Dr. Nambu), Ken the Eagle and Jun the Swan (all of them in ''Cross Generation of Heroes'', the genie gets replaced by Joe The the Condor in ''Ultimate All-Stars''), you pretty much have a ''Gatchaman'' reunion of sorts!



* SpiritualSuccessor: This series is pretty much a follow-up to the ''MarvelVsCapcom'' series.

to:

* SpiritualSuccessor: This series is pretty much a follow-up to the ''MarvelVsCapcom'' ''VideoGame/MarvelVsCapcom'' series.



* UpdatedRerelease: ''Tatsunoko vs. Capcom: Ultimate All Stars'', as detailed in the opening paragraphs.

to:

* UpdatedRerelease: ''Tatsunoko vs. Capcom: Ultimate All Stars'', All-Stars'', as detailed in the opening paragraphs.



* WroteTheBook: Joe The Condor's victory quote against Zero:

to:

* WroteTheBook: Joe The the Condor's victory quote against Zero:
Is there an issue? Send a MessageReason:
None


Initially starring [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], [[Anime/NeoHumanCasshern Casshern]], Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[VideoGame/RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams''([[MarthDebutedInSmashBros better known as]] an AssistCharacter in ''Marvel Vs. Capcom''), and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.

to:

Initially starring [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], [[Anime/NeoHumanCasshern Casshern]], Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[VideoGame/RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams''([[MarthDebutedInSmashBros Dreams'' ([[MarthDebutedInSmashBros better known as]] an AssistCharacter in ''Marvel Vs. Capcom''), and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.



** In both [[HurricanePolymar Les Vagas and Washinkyo, Amehon]], cars run fast, there are tanks... of course, the combatants are fighting in the middle of the street.

to:

** In both [[HurricanePolymar [[Anime/HurricanePolymar Les Vagas and Washinkyo, Amehon]], cars run fast, there are tanks... of course, the combatants are fighting in the middle of the street.
Is there an issue? Send a MessageReason:
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Initially starring [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], [[Anime/NeoHumanCasshern Casshern]], Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[VideoGame/RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'', and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.

to:

Initially starring [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], [[Anime/NeoHumanCasshern Casshern]], Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[VideoGame/RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'', Dreams''([[MarthDebutedInSmashBros better known as]] an AssistCharacter in ''Marvel Vs. Capcom''), and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.
Is there an issue? Send a MessageReason:
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On January 26, 2010, an UpdatedRerelease to the game, entitled '''''Tatsunoko vs. Capcom: Ultimate All-Stars''''', was released in North America, with an international on January 29th. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stingy regarding him), still-frame endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[VideoGame/MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still unknown.

to:

On January 26, 2010, an UpdatedRerelease to the game, entitled '''''Tatsunoko vs. Capcom: Ultimate All-Stars''''', was released in North America, with an international release on January 29th. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stingy regarding him), still-frame endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[VideoGame/MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still unknown.
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On January 26, 2010, an UpdatedRerelease to the game, entitled '''''Tatsunoko vs. Capcom: Ultimate All-Stars''''', was released in North America, with an international release to follow. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stingy regarding him), still-frame endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[VideoGame/MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still unknown.

to:

On January 26, 2010, an UpdatedRerelease to the game, entitled '''''Tatsunoko vs. Capcom: Ultimate All-Stars''''', was released in North America, with an international release to follow.on January 29th. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stingy regarding him), still-frame endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[VideoGame/MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still unknown.
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* AttackOfThe50FootWhatever: Gold Lightan and PTX-40A are so big and powerful that you can't pick a second team member if you choose one of them.

Added: 243

Removed: 240

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Ryu And Ken is now Moveset Clone. Misuse is being deleted.


* MovesetClone: Averted. Playing with NamesTheSame, Ken the Eagle plays differently from Ryu but he still serves as the poster boy for his company. Let's not forget about the Tekkamen. Very similar movsets, but ''wildly'' different executions.



* RyuAndKen: Averted. Playing with NamesTheSame, Ken the Eagle plays differently from Ryu but he still serves as the poster boy for his company. Let's not forget about the Tekkamen. Very similar movsets, but ''wildly'' different executions.
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Sometime in 2008, {{Capcom}} decided to make a return to the gameplay of the ''[[Main/MarvelVsCapcom Marvel vs. Capcom]]'' series, except that they had no idea which company they should crossover with, until anime studio [[TatsunokoProductions Tatsunoko Production]] phoned them in and asked them to make a LicensedGame based on their characters. Naturally, Capcom agreed... and merged the request with their own plans, thus resulting in '''''Tatsunoko vs. Capcom: Cross Generations of Heroes''''', developed by 8ing (otherwise known for the ''VideoGame/NarutoClashOfNinja'' series).

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Sometime in 2008, {{Capcom}} decided to make a return to the gameplay of the ''[[Main/MarvelVsCapcom Marvel vs. Capcom]]'' series, except that they had no idea which company they should crossover with, until anime studio [[TatsunokoProductions Tatsunoko Production]] Creator/TatsunokoProduction phoned them in and asked them to make a LicensedGame based on their characters. Naturally, Capcom agreed... and merged the request with their own plans, thus resulting in '''''Tatsunoko vs. Capcom: Cross Generations of Heroes''''', developed by 8ing (otherwise known for the ''VideoGame/NarutoClashOfNinja'' series).
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If you want a quick information about the characters in ''Tatsunoko vs. Capcom'', Jew Wario of Website/ThatGuyWithTheGlasses has provided a [[http://thatguywiththeglasses.com/bt/jewwario/mp/16302--what-is-tatsunoko video]] for a quick but informative information about the company and the characters. Also, [[http://www.gamesradar.com/f/meet-the-cast-of-tatsunoko-vs-capcom/a-2010012613234971527100 GamesRadar]] compiled their stories and the Tatsunoko character's anime intros.

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If you want a quick information about the characters in ''Tatsunoko vs. Capcom'', Jew Wario of Website/ThatGuyWithTheGlasses has provided a [[http://thatguywiththeglasses.com/bt/jewwario/mp/16302--what-is-tatsunoko [[http://www.youtube.com/watch?v=_G0qqem7qhY video]] for a quick but informative information about the company and the characters. Also, [[http://www.gamesradar.com/f/meet-the-cast-of-tatsunoko-vs-capcom/a-2010012613234971527100 GamesRadar]] compiled their stories and the Tatsunoko character's anime intros.
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* {{Leitmotif}}: The original version of the game had this for each character. The Tatsunoko fighters usually have the opening of their animes as their own themes (save for Doronjo, who has her own theme, and Karas, who has an original theme) while the Capcom cast either has their own recycled theme (the Street Fighters, Morrigan, Soki and Roll), the main theme of their own games (Saki, Viewtuful Joe, PTX-40A) or another tune from their games (Batsu, Megaman Volnutt). Similar to the older MarvelVsCapcom games, the themes would change when a character comes in for their fallen partner or (new to this game) a fighter hits their Level 3.
** BackgroundMusicOverride: When Soki transforms into his Onimusha form, the Black Oni theme plays instead.
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* MiniGame: ''Cross Generations of Heroes'' has unlockable mini-games. ''Ultimate All-Stars'' has the almost eponymous "Ultimate All-Shooters" and the credit sequences in both games serves for that purpose.

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* MiniGame: ''Cross Generations of Heroes'' has unlockable mini-games. ''Ultimate All-Stars'' has mini-games, one for each character. The gameplay varies between each. In the almost eponymous "Ultimate All-Shooters" and UpdatedRerelease, the credit sequences in both games serves for that purpose.are replaced with ''Utimate All Shooters'', a top-down shooter based off PTX-40A's old minigame where players take on the roles of Ken, Ryu, Tekkaman Blade and PTX.
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** Ryu himself seems to think of Frank as this.

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** Frank West, whose only power seems to be reporting and zombie killing. Ryu himself seems to think of Frank as this.
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* CombinationAttack: Double and Triple Supers.

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* CombinationAttack: Double and Triple Supers. Batsu has one for his level 3, with a different set of attacks depending on who his partner is. If his partner's down, he gets a power boost.
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** In the background of the [[Anime/TekkamanBlade Orbital Ring Systems Cargo Bay]], over the course of the battle, human soldiers are battling giant aliens. It doesn't seem to be going too well.
** The zombies taking over the [[DeadRising Willamette's Parkmall View]].

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** In the background of the [[Anime/TekkamanBlade Orbital Ring Systems Cargo Bay]], over the course of the battle, human soldiers are battling giant aliens.Radam. It doesn't seem to be going too well.
** The zombies taking over the [[DeadRising Willamette's Parkmall View]].Willamette Parkview Mall]].



** The Servbots try to keep the calm and keep everything well in [[MegaManLegends the Gesellschaft]] when it's raining. They can be spotted running everywhere when it's not raining.

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** The Servbots try to keep the calm and keep everything well in [[MegaManLegends the Gesellschaft]] when it's raining. They can be spotted running everywhere when it's not raining.

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