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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/MK_A_001_6687.jpg]]

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->''There have been many powerful warriors throughout the millennia. But ages of Mortal Kombat have begun to tear at the fabric of the realms. The critical point has finally been reached.''\\
''It was foreseen that kombatants would one day grow too powerful and too numerous. If left unchecked, their intensifying kombat would weaken and shatter the realms…and bring about…the apocalypse.''\\
''The Elder Gods demanded a safeguard be put in place to avoid total destruction. One that would make use of the kombatants’ insatiable bloodlust. Like moths to flame, they would be drawn to battle.''\\
''At the apex of destruction, alliances will be broken and old hatreds will be revived.''\\
''At last...it has come to this final battle. Armageddon... has begun.''
-->--'''Opening narration'''

to:

\n->''There have been many powerful warriors throughout the millennia. But ages of Mortal Kombat have begun to tear at the fabric of the realms. The critical point has finally been reached.''\\
''It
\\
It
was foreseen that kombatants would one day grow too powerful and too numerous. If left unchecked, their intensifying kombat would weaken and shatter the realms…and bring about…the about... the apocalypse.''\\
''The
\\
The
Elder Gods demanded a safeguard be put in place to avoid total destruction. One that would make use of the kombatants’ insatiable bloodlust. Like moths to flame, they would be drawn to battle.''\\
''At
\\
At
the apex of destruction, alliances will be broken and old hatreds will be revived.''\\
''At last...
\\
At last...
it has come to this final battle. Armageddon... has begun.''
-->--'''Opening narration'''
-->-- '''Opening Narration'''
Tabs MOD

Removed: 553

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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* KillEmAll: Subverted. [[spoiler:Canonically, ''every single fighter'' dies in this game with the exception of Shao Kahn, who [[TheBadGuyWins kills Raiden and achieves ultimate power]]; Taven, who ascends to protector god status and attempts to stave off Armageddon as best he can; and Shinnok, [[ActuallyADoombot who only sent an avatar]]. Raiden utilized [[VideoGame/MortalKombat2011 a time-travel gambit to change history]], though he may have actually made things worse and Shinnok, being at a safe distance, might have beaten him to the punch...]]
Is there an issue? Send a MessageReason:
No trope pothole in page quote, see Sinkhole.


''The Elder Gods demanded a safeguard be put in place to avoid total destruction. One that would make use of the kombatants’ [[BloodKnight insatiable bloodlust.]] Like moths to flame, they would be drawn to battle.''\\

to:

''The Elder Gods demanded a safeguard be put in place to avoid total destruction. One that would make use of the kombatants’ [[BloodKnight insatiable bloodlust.]] bloodlust. Like moths to flame, they would be drawn to battle.''\\



''At last...it has come to this final battle. [[TitleDrop Armageddon]]...[[TheEndOfTheWorldAsWeKnowIt has begun.]]''

to:

''At last...it has come to this final battle. [[TitleDrop Armageddon]]...[[TheEndOfTheWorldAsWeKnowIt Armageddon... has begun.]]''''
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-->''There have been many powerful warriors throughout the millennia. But ages of Mortal Kombat have begun to tear at the fabric of the realms. The critical point has finally been reached.''\\

to:

-->''There ->''There have been many powerful warriors throughout the millennia. But ages of Mortal Kombat have begun to tear at the fabric of the realms. The critical point has finally been reached.''\\


Added DiffLines:

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Nope, that would be The King Of Fighters 98.



The original [[VideoGame/SuperSmashBrosUltimate ''Everyone is HERE"]] fighting game.
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Word Cruft. Also did a wick swap


''Armageddon'' [[DreamMatchGame brought back the entire cast from the previous six installments]] in the FightingGame franchise -- from ''VideoGame/MortalKombat1'' all the way up to ''VideoGame/MortalKombatDeception'' -- and also added Sareena from ''[[VideoGame/MortalKombatMythologiesSubZero Mortal Kombat Mythologies: Sub-Zero]]'' (because she was selectable in the UsefulNotes/GameBoyAdvance-only ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Tournament Edition]]''). It includes a total cast of '''63 playable named combatants''', including the ''Trilogy'' exclusive characters Chameleon (for all consoles) and Khameleon ([[RegionalBonus exclusively]] for Wii), Meat from ''4'' as a SecretCharacter, and Blaze (a SecretCharacter from ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Deadly Alliance]]'' who was turned into a [[ElementalPowers Fire Golem]] in order to be the game's FinalBoss). To cap off the roster, '''all''' previously unplayable bosses and sub-bosses -- [[VideoGame/MortalKombat1 Goro]], [[VideoGame/MortalKombat2 Kintaro, Shao Kahn]], [[VideoGame/MortalKombat3 Motaro]], [[VideoGame/MortalKombatDeadlyAlliance Moloch]], and [[VideoGame/MortalKombatDeception Onaga]] -- were turned into playable characters without any need for unlocking them. There was even room for two new characters (Daegon and Taven, the main characters of this game). Oh, and there's an extra space for [[VirtualPaperDoll your very own created kombatant]]. At first, ''Armageddon'' appeared to be a dream come true: every potential ''Mortal Kombat'' dream match was now possible.

to:

''Armageddon'' [[DreamMatchGame brought back the entire cast from the previous six installments]] in the FightingGame franchise -- from ''VideoGame/MortalKombat1'' all the way up to ''VideoGame/MortalKombatDeception'' -- and also added Sareena from ''[[VideoGame/MortalKombatMythologiesSubZero Mortal Kombat Mythologies: Sub-Zero]]'' (because she was selectable in the UsefulNotes/GameBoyAdvance-only ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Tournament Edition]]''). It includes a total cast of '''63 playable named combatants''', including the ''Trilogy'' exclusive characters Chameleon (for all consoles) and Khameleon ([[RegionalBonus exclusively]] for Wii), Meat from ''4'' as a SecretCharacter, and Blaze (a SecretCharacter from ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Deadly Alliance]]'' who was turned into a [[ElementalPowers Fire Golem]] in order to be the game's FinalBoss). To cap off the roster, '''all''' previously unplayable bosses and sub-bosses -- [[VideoGame/MortalKombat1 Goro]], [[VideoGame/MortalKombat2 [[VideoGame/MortalKombatII Kintaro, Shao Kahn]], [[VideoGame/MortalKombat3 Motaro]], [[VideoGame/MortalKombatDeadlyAlliance Moloch]], and [[VideoGame/MortalKombatDeception Onaga]] -- were turned into playable characters without any need for unlocking them. There was even room for two new characters (Daegon and Taven, the main characters of this game). Oh, and there's an extra space for [[VirtualPaperDoll your very own created kombatant]]. At first, ''Armageddon'' appeared to be a dream come true: every potential ''Mortal Kombat'' dream match was now possible.



* KillEmAll: Narrowly subverted. [[spoiler:Canonically, ''every single fighter'' dies in this game with the exception of Shao Kahn, who [[TheBadGuyWins kills Raiden and achieves ultimate power]]; Taven, who ascends to protector god status and attempts to stave off Armageddon as best he can; and Shinnok, [[ActuallyADoombot who only sent an avatar]]. Raiden utilized [[VideoGame/MortalKombat2011 a time-travel gambit to change history]], though he may have actually made things worse and Shinnok, being at a safe distance, might have beaten him to the punch...]]

to:

* KillEmAll: Narrowly subverted.Subverted. [[spoiler:Canonically, ''every single fighter'' dies in this game with the exception of Shao Kahn, who [[TheBadGuyWins kills Raiden and achieves ultimate power]]; Taven, who ascends to protector god status and attempts to stave off Armageddon as best he can; and Shinnok, [[ActuallyADoombot who only sent an avatar]]. Raiden utilized [[VideoGame/MortalKombat2011 a time-travel gambit to change history]], though he may have actually made things worse and Shinnok, being at a safe distance, might have beaten him to the punch...]]
Is there an issue? Send a MessageReason:
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** Several limited edition versions shipped with different metallic covers, with one of them being [[Film/MortalKombat Goro vs. Cage]].
** Of the highlighted fights that occur in Armageddon's intro, one of them is Kung Lao vs Baraka in reference to them being archenemies in ''[[VideoGame/MortalKombatShaolinMonks Shaolin Monks]]''. Though Videogame/MortalKombat9 [[RetCanon also retconned]] the Tarkatan minions of Shao Kahn under Baraka's command as being responsible for the raid on the Wu Shi Academy that resulted in several fellow monks being killed and captured.

to:

** Several limited edition versions shipped with different metallic covers, with one of them being [[Film/MortalKombat [[Film/MortalKombatTheMovie Goro vs. Cage]].
** Of the highlighted fights that occur in Armageddon's intro, one of them is Kung Lao vs Baraka in reference to them being archenemies in ''[[VideoGame/MortalKombatShaolinMonks Shaolin Monks]]''. Though Videogame/MortalKombat9 ''VideoGame/MortalKombat9'' [[RetCanon also retconned]] the Tarkatan minions of Shao Kahn under Baraka's command as being responsible for the raid on the Wu Shi Academy that resulted in several fellow monks being killed and captured.



** When Kano is escaping from the Red Dragon Clan's base, he mentions that they were planning to use him as a subject for experiments on creating Dragon-Human hybrids. On top of that, his arcade ending states that upon absorbing the power of Blaze that he ''transformed'' into a Black Dragon-Human hybrid being. These are likely in reference to the "Kano Transformations" joke that was included in the list of statistics in ''Videogame/MortalKombatII'' and [[UrbanLegendOfZelda subsequent fan speculation it spurred]].

to:

** When Kano is escaping from the Red Dragon Clan's base, he mentions that they were planning to use him as a subject for experiments on creating Dragon-Human hybrids. On top of that, his arcade ending states that upon absorbing the power of Blaze that he ''transformed'' into a Black Dragon-Human hybrid being. These are likely in reference to the "Kano Transformations" joke that was included in the list of statistics in ''Videogame/MortalKombatII'' ''VideoGame/MortalKombatII'' and [[UrbanLegendOfZelda subsequent fan speculation it spurred]].



* BeatEmUp
* CorridorCubbyholeRun

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* %%* BeatEmUp
* %%* CorridorCubbyholeRun



* SmashingHallwayTrapsOfDoom

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* %%* SmashingHallwayTrapsOfDoom
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Loads And Loads Of Characters is no longer a trope


''It was foreseen that kombatants would one day grow too powerful and [[LoadsAndLoadsOfCharacters too numerous]]. If left unchecked, their intensifying kombat would weaken and shatter the realms…and bring about…the apocalypse.''\\

to:

''It was foreseen that kombatants would one day grow too powerful and [[LoadsAndLoadsOfCharacters too numerous]].numerous. If left unchecked, their intensifying kombat would weaken and shatter the realms…and bring about…the apocalypse.''\\



''Armageddon'' [[DreamMatchGame brought back the entire cast from the previous six installments]] in the FightingGame franchise -- from ''VideoGame/MortalKombat1'' all the way up to ''VideoGame/MortalKombatDeception'' -- and also added Sareena from ''[[VideoGame/MortalKombatMythologiesSubZero Mortal Kombat Mythologies: Sub-Zero]]'' (because she was selectable in the UsefulNotes/GameBoyAdvance-only ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Tournament Edition]]''). It includes a total cast of '''[[LoadsAndLoadsOfCharacters 63 playable named combatants]]''', including the ''Trilogy'' exclusive characters Chameleon (for all consoles) and Khameleon ([[RegionalBonus exclusively]] for Wii), Meat from ''4'' as a SecretCharacter, and Blaze (a SecretCharacter from ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Deadly Alliance]]'' who was turned into a [[ElementalPowers Fire Golem]] in order to be the game's FinalBoss). To cap off the roster, '''all''' previously unplayable bosses and sub-bosses -- [[VideoGame/MortalKombat1 Goro]], [[VideoGame/MortalKombat2 Kintaro, Shao Kahn]], [[VideoGame/MortalKombat3 Motaro]], [[VideoGame/MortalKombatDeadlyAlliance Moloch]], and [[VideoGame/MortalKombatDeception Onaga]] -- were turned into playable characters without any need for unlocking them. There was even room for two new characters (Daegon and Taven, the main characters of this game). Oh, and there's an extra space for [[VirtualPaperDoll your very own created kombatant]]. At first, ''Armageddon'' appeared to be a dream come true: every potential ''Mortal Kombat'' dream match was now possible.

to:

''Armageddon'' [[DreamMatchGame brought back the entire cast from the previous six installments]] in the FightingGame franchise -- from ''VideoGame/MortalKombat1'' all the way up to ''VideoGame/MortalKombatDeception'' -- and also added Sareena from ''[[VideoGame/MortalKombatMythologiesSubZero Mortal Kombat Mythologies: Sub-Zero]]'' (because she was selectable in the UsefulNotes/GameBoyAdvance-only ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Tournament Edition]]''). It includes a total cast of '''[[LoadsAndLoadsOfCharacters 63 '''63 playable named combatants]]''', combatants''', including the ''Trilogy'' exclusive characters Chameleon (for all consoles) and Khameleon ([[RegionalBonus exclusively]] for Wii), Meat from ''4'' as a SecretCharacter, and Blaze (a SecretCharacter from ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Deadly Alliance]]'' who was turned into a [[ElementalPowers Fire Golem]] in order to be the game's FinalBoss). To cap off the roster, '''all''' previously unplayable bosses and sub-bosses -- [[VideoGame/MortalKombat1 Goro]], [[VideoGame/MortalKombat2 Kintaro, Shao Kahn]], [[VideoGame/MortalKombat3 Motaro]], [[VideoGame/MortalKombatDeadlyAlliance Moloch]], and [[VideoGame/MortalKombatDeception Onaga]] -- were turned into playable characters without any need for unlocking them. There was even room for two new characters (Daegon and Taven, the main characters of this game). Oh, and there's an extra space for [[VirtualPaperDoll your very own created kombatant]]. At first, ''Armageddon'' appeared to be a dream come true: every potential ''Mortal Kombat'' dream match was now possible.



* DreamMatchGame: A rare ''canonical'' example, given that everyone that was previously offed is BackFromTheDead. [[LoadsAndLoadsOfCharacters The entire cast from every fighting installment returns]].

to:

* DreamMatchGame: A rare ''canonical'' example, given that everyone that was previously offed is BackFromTheDead. [[LoadsAndLoadsOfCharacters The entire cast from every fighting installment returns]].returns.



* GrandFinale: Of the original timeline: [[LoadsAndLoadsOfCharacters almost every Kombatant to have ever thrown down in the series]] is here to determine the fate of all realms. [[spoiler:''VideoGame/MortalKombat9'' shows it ends badly as [[TheBadGuyWins Shao Kahn wins]] in the end.]]

to:

* GrandFinale: Of the original timeline: [[LoadsAndLoadsOfCharacters almost every Kombatant to have ever thrown down in the series]] series is here to determine the fate of all realms. [[spoiler:''VideoGame/MortalKombat9'' shows it ends badly as [[TheBadGuyWins Shao Kahn wins]] in the end.]]



* LazyArtist: The game has caught flak for recycling ''Deadly Alliance'' and ''Deception'' character models, with the exception of Reptile who instead uses his ''[[VideoGame/MortalKombatShaolinMonks Shaolin Monks]]'' model. Several of the new characters also have recycled animations from previous games, even when they don't fit. Then there's the absolute lack of unique fatalities. Whilst an argument could be made that trying to give [[LoadsAndLoadsOfCharacters every character on the roster]] a fatality would have been time consuming and likely seen some characters using similar fatalities, as well as the inevitable memory issues in programming at least 126 unique finishers and the whole thing about character customization extending to Fatalities, the fact remains that there were only 17 characters in the game who didn't appear in the two previous games, which is less than the rosters of ''Deception'' and ''Deadly Alliance'', and the characters returning from those games could have reused those fatalities if need be (despite the fact that ''Deadly Alliance'' only had one Fatality per character, while ''Deception'' had two, plus the Hara-Kiri).

to:

* LazyArtist: The game has caught flak for recycling ''Deadly Alliance'' and ''Deception'' character models, with the exception of Reptile who instead uses his ''[[VideoGame/MortalKombatShaolinMonks Shaolin Monks]]'' model. Several of the new characters also have recycled animations from previous games, even when they don't fit. Then there's the absolute lack of unique fatalities. Whilst an argument could be made that trying to give [[LoadsAndLoadsOfCharacters every character on the roster]] roster a fatality would have been time consuming and likely seen some characters using similar fatalities, as well as the inevitable memory issues in programming at least 126 unique finishers and the whole thing about character customization extending to Fatalities, the fact remains that there were only 17 characters in the game who didn't appear in the two previous games, which is less than the rosters of ''Deception'' and ''Deadly Alliance'', and the characters returning from those games could have reused those fatalities if need be (despite the fact that ''Deadly Alliance'' only had one Fatality per character, while ''Deception'' had two, plus the Hara-Kiri).
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None


* LemonyNarrator:
-->''"Scorpion speared ahead you"''
-->''"Jax pounded you"''
-->''"X was [[XtremeKoolLetterz krushed]]"''
-->''"X was burnt to a [[XtremeKoolLetterz krisp]]"''

to:

* LemonyNarrator:
-->''"Scorpion
%%* LemonyNarrator:%%Quotes aren't context.
%%-->''"Scorpion
speared ahead you"''
-->''"Jax
you"''\\
%%'"Jax
pounded you"''
-->''"X
you"''\\
%%''"X
was [[XtremeKoolLetterz krushed]]"''
-->''"X
krushed]]"''\\
%%''"X
was burnt to a [[XtremeKoolLetterz krisp]]"''



* LostWoods: Botan Jungle.

to:

* LostWoods: %%* TheLostWoods: Botan Jungle.



* ShiftingSandLand: The Lost Pyramid.
* SlippySlideyIceWorld: Lin Kuei Raceway.

to:

* %%* ShiftingSandLand: The Lost Pyramid.
* %%* SlippySlideyIceWorld: Lin Kuei Raceway.
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-->--'''Opening narration''

to:

-->--'''Opening narration''
narration'''
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-->--''The opening narration that accompanies the intro's huge battle scene.''

to:

-->--''The opening narration that accompanies the intro's huge battle scene.''
-->--'''Opening narration''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

-->''There have been many powerful warriors throughout the millennia. But ages of Mortal Kombat have begun to tear at the fabric of the realms. The critical point has finally been reached.''\\
''It was foreseen that kombatants would one day grow too powerful and [[LoadsAndLoadsOfCharacters too numerous]]. If left unchecked, their intensifying kombat would weaken and shatter the realms…and bring about…the apocalypse.''\\
''The Elder Gods demanded a safeguard be put in place to avoid total destruction. One that would make use of the kombatants’ [[BloodKnight insatiable bloodlust.]] Like moths to flame, they would be drawn to battle.''\\
''At the apex of destruction, alliances will be broken and old hatreds will be revived.''\\
''At last...it has come to this final battle. [[TitleDrop Armageddon]]...[[TheEndOfTheWorldAsWeKnowIt has begun.]]''
-->--''The opening narration that accompanies the intro's huge battle scene.''
Is there an issue? Send a MessageReason:
None


The original [[VideoGame/SuperSmashBrosUltimate ''Everyone is HERE"]] game.

to:

The original [[VideoGame/SuperSmashBrosUltimate ''Everyone is HERE"]] fighting game.
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The original [[VideoGame/SuperSmashBrosUltimate ''Everyone is HERE" game. ]].

to:

The original [[VideoGame/SuperSmashBrosUltimate ''Everyone is HERE" game. ]].HERE"]] game.
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The precursor of [[VideoGame/SuperSmashBrosUltimate ''Super Smash Bros. Ultimate'']].

to:

The precursor of original [[VideoGame/SuperSmashBrosUltimate ''Super Smash Bros. Ultimate'']].''Everyone is HERE" game. ]].
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None
Is there an issue? Send a MessageReason:
None


The precursor of [[VideoGame/SuperSmashBrosUltimate ''Super Smash Bros. Ultimate' ']].

to:

The precursor of [[VideoGame/SuperSmashBrosUltimate ''Super Smash Bros. Ultimate' ']].Ultimate'']].
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None


The precursor of [[''Super Smash Bros. Ultimate'']].

to:

The precursor of [[''Super [[VideoGame/SuperSmashBrosUltimate ''Super Smash Bros. Ultimate'']].Ultimate' ']].
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None


The precursor of ''Super Smash Bros. Ultimate''

to:

The precursor of ''Super [[''Super Smash Bros. Ultimate''
Ultimate'']].
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Added DiffLines:

The precursor of ''Super Smash Bros. Ultimate''

Added: 22

Changed: 276

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%%* HowMuchMoreCanHeTake

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%%* * HowMuchMoreCanHeTake



%%* NiceJobBreakingItHero: Taven's ending plays this horribly straight.

to:

%%* * NiceJobBreakingItHero: Taven's ending plays this horribly straight.



%%* BeatEmUp
%%* CorridorCubbyholeRun

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%%* * AntiFrustrationFeatures: In the Lin Kuei Palace level there's a set of passageways that you have to go through while avoiding fireballs. If you die twice to the fireballs, they will be slower in your next attempts, making it easier to pass.
*
BeatEmUp
%%* * CorridorCubbyholeRun



%%* PuzzleBoss: [[spoiler:Shao Kahn's Colossus]].

to:

%%* * PuzzleBoss: [[spoiler:Shao Kahn's Colossus]].



%%* SmashingHallwayTrapsOfDoom

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%%* * SmashingHallwayTrapsOfDoom

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Changed: 259

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* GenreShift: Whenever you find a member of the playable cast, a fighting match will ensue. Except Kano and Shujinko.

to:

* GameplayAndStorySegregation: For a portion of the story, Taven is looking for his weapon (sword), but when you get into a fight that takes you into regular MK mode, you can use his weapon style even before acquiring the sword.
* GenreShift: Whenever you find a member of the playable cast, a fighting match will ensue. Except Kano and Shujinko. For some reason it also doesn't happen with Sareena - she's fought along with Kia and Jataaka in beat 'em up mode.
Is there an issue? Send a MessageReason:
None


* KillEmAll: Narrowly subverted. [[spoiler:Canonically, ''every single fighter'' dies in this game with the exception of Shao Kahn, who [[TheBadGuyWins kills Raiden and achieves ultimate power]], Taven, who ascends to protector god status and attempts to stave off Armageddon as best he can, and Shinnok, [[ActuallyADoombot who only sent an avatar]]. Raiden utilized [[VideoGame/MortalKombat2011 a time-travel gambit to change history]], though he may have actually made things worse and Shinnok, being at a safe distance, might have beaten him to the punch...]]

to:

* KillEmAll: Narrowly subverted. [[spoiler:Canonically, ''every single fighter'' dies in this game with the exception of Shao Kahn, who [[TheBadGuyWins kills Raiden and achieves ultimate power]], power]]; Taven, who ascends to protector god status and attempts to stave off Armageddon as best he can, can; and Shinnok, [[ActuallyADoombot who only sent an avatar]]. Raiden utilized [[VideoGame/MortalKombat2011 a time-travel gambit to change history]], though he may have actually made things worse and Shinnok, being at a safe distance, might have beaten him to the punch...]]
Is there an issue? Send a MessageReason:
None


''Armageddon'' [[DreamMatchGame brought back the entire cast from the previous six installments]] in the FightingGame franchise -- from ''VideoGame/MortalKombat1'' all the way up to ''VideoGame/MortalKombatDeception'' -- and also added Sareena from ''[[VideoGame/MortalKombatMythologiesSubZero Mortal Kombat Mythologies: Sub-Zero]]'' (because she was selectable in the UsefulNotes/GameBoyAdvance-only ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Tournament Edition]]''). It includes a total cast of '''[[LoadsAndLoadsOfCharacters 63 playable named combatants]]''', including the ''Trilogy'' exclusive characters Chameleon (for all consoles) and Khameleon ([[RegionalBonus exclusively]] for Wii), Meat from ''4'' as a SecretCharacter, and Blaze (a SecretCharacter from ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Deadly Alliance]]'' who was turned into a [[ElementalPowers Fire Golem]] in order to be the game's FinalBoss). To cap off the roster, '''all''' previously unplayable bosses and sub-bosses -- [[VideoGame/MortalKombat Goro]], [[VideoGame/MortalKombat2 Kintaro, Shao Kahn]], [[VideoGame/MortalKombat3 Motaro]], [[VideoGame/MortalKombatDeadlyAlliance Moloch]], and [[VideoGame/MortalKombatDeception Onaga]] -- were turned into playable characters without any need for unlocking them. There was even room for two new characters (Daegon and Taven, the main characters of this game). Oh, and there's an extra space for [[VirtualPaperDoll your very own created kombatant]]. At first, ''Armageddon'' appeared to be a dream come true: every potential ''Mortal Kombat'' dream match was now possible.

to:

''Armageddon'' [[DreamMatchGame brought back the entire cast from the previous six installments]] in the FightingGame franchise -- from ''VideoGame/MortalKombat1'' all the way up to ''VideoGame/MortalKombatDeception'' -- and also added Sareena from ''[[VideoGame/MortalKombatMythologiesSubZero Mortal Kombat Mythologies: Sub-Zero]]'' (because she was selectable in the UsefulNotes/GameBoyAdvance-only ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Tournament Edition]]''). It includes a total cast of '''[[LoadsAndLoadsOfCharacters 63 playable named combatants]]''', including the ''Trilogy'' exclusive characters Chameleon (for all consoles) and Khameleon ([[RegionalBonus exclusively]] for Wii), Meat from ''4'' as a SecretCharacter, and Blaze (a SecretCharacter from ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Deadly Alliance]]'' who was turned into a [[ElementalPowers Fire Golem]] in order to be the game's FinalBoss). To cap off the roster, '''all''' previously unplayable bosses and sub-bosses -- [[VideoGame/MortalKombat [[VideoGame/MortalKombat1 Goro]], [[VideoGame/MortalKombat2 Kintaro, Shao Kahn]], [[VideoGame/MortalKombat3 Motaro]], [[VideoGame/MortalKombatDeadlyAlliance Moloch]], and [[VideoGame/MortalKombatDeception Onaga]] -- were turned into playable characters without any need for unlocking them. There was even room for two new characters (Daegon and Taven, the main characters of this game). Oh, and there's an extra space for [[VirtualPaperDoll your very own created kombatant]]. At first, ''Armageddon'' appeared to be a dream come true: every potential ''Mortal Kombat'' dream match was now possible.
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''Armageddon'' [[DreamMatchGame brought back the entire cast from the previous six installments]] in the FightingGame franchise -- from ''VideoGame/MortalKombat'' all the way up to ''VideoGame/MortalKombatDeception'' -- and also added Sareena from ''[[VideoGame/MortalKombatMythologiesSubZero Mortal Kombat Mythologies: Sub-Zero]]'' (because she was selectable in the UsefulNotes/GameBoyAdvance-only ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Tournament Edition]]''). It includes a total cast of '''[[LoadsAndLoadsOfCharacters 63 playable named combatants]]''', including the ''Trilogy'' exclusive characters Chameleon (for all consoles) and Khameleon ([[RegionalBonus exclusively]] for Wii), Meat from ''4'' as a SecretCharacter, and Blaze (a SecretCharacter from ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Deadly Alliance]]'' who was turned into a [[ElementalPowers Fire Golem]] in order to be the game's FinalBoss). To cap off the roster, '''all''' previously unplayable bosses and sub-bosses -- [[VideoGame/MortalKombat Goro]], [[VideoGame/MortalKombat2 Kintaro, Shao Kahn]], [[VideoGame/MortalKombat3 Motaro]], [[VideoGame/MortalKombatDeadlyAlliance Moloch]], and [[VideoGame/MortalKombatDeception Onaga]] -- were turned into playable characters without any need for unlocking them. There was even room for two new characters (Daegon and Taven, the main characters of this game). Oh, and there's an extra space for [[VirtualPaperDoll your very own created kombatant]]. At first, ''Armageddon'' appeared to be a dream come true: every potential ''Mortal Kombat'' dream match was now possible.

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''Armageddon'' [[DreamMatchGame brought back the entire cast from the previous six installments]] in the FightingGame franchise -- from ''VideoGame/MortalKombat'' ''VideoGame/MortalKombat1'' all the way up to ''VideoGame/MortalKombatDeception'' -- and also added Sareena from ''[[VideoGame/MortalKombatMythologiesSubZero Mortal Kombat Mythologies: Sub-Zero]]'' (because she was selectable in the UsefulNotes/GameBoyAdvance-only ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Tournament Edition]]''). It includes a total cast of '''[[LoadsAndLoadsOfCharacters 63 playable named combatants]]''', including the ''Trilogy'' exclusive characters Chameleon (for all consoles) and Khameleon ([[RegionalBonus exclusively]] for Wii), Meat from ''4'' as a SecretCharacter, and Blaze (a SecretCharacter from ''[[VideoGame/MortalKombatDeadlyAlliance Mortal Kombat: Deadly Alliance]]'' who was turned into a [[ElementalPowers Fire Golem]] in order to be the game's FinalBoss). To cap off the roster, '''all''' previously unplayable bosses and sub-bosses -- [[VideoGame/MortalKombat Goro]], [[VideoGame/MortalKombat2 Kintaro, Shao Kahn]], [[VideoGame/MortalKombat3 Motaro]], [[VideoGame/MortalKombatDeadlyAlliance Moloch]], and [[VideoGame/MortalKombatDeception Onaga]] -- were turned into playable characters without any need for unlocking them. There was even room for two new characters (Daegon and Taven, the main characters of this game). Oh, and there's an extra space for [[VirtualPaperDoll your very own created kombatant]]. At first, ''Armageddon'' appeared to be a dream come true: every potential ''Mortal Kombat'' dream match was now possible.
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* ColorAnimalCodename: This game introduced the Red Dragon, a criminal syndicate founded by the half god Daegon. The Black Dragon, which Kano is a member of, is a splinter group founded by Red Dragon members who disagreed with the code of honor of the Red Dragon.
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* ColorAnimalCodename: This game introduced the Red Dragon, a criminal syndicate founded by the half god Daegon. The Black Dragon, which Kano is a member of, is a splinter group founded by Red Dragon members who disagreed with the code of honor of the Red Dragon.
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* {{Sting}}: The aforementioned "YOU ARE DEAD" screen comes with a three note sting.
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** During Konquest Mode, Sonya threatens Sektor by telling him "Surrender immediately or risk [[Film/MortalKombatAnnihilation annihilation]]!"

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