History VideoGame / JetSetRadio

1st Aug '16 10:45:24 PM EBsessed
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* WhenAllYouHaveIsAHammer: The final boss of ''JGR'' coverts the roof of his office tower into a giant turntable. To defeat him, you must (Anyone?) grind rails to reach the adjoining towers and (Bueller? Bueller?) spray graffiti over his occult symbols.

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* WhenAllYouHaveIsAHammer: The final boss of ''JGR'' coverts converts the roof of his office tower into a giant turntable. To defeat him, you must (Anyone?) grind rails to reach the adjoining towers and (Bueller? Bueller?) spray graffiti over his occult symbols.
20th Jul '16 11:13:03 PM BronsonRay
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* HiddenDepths: Call [[BigBad Gouji]] a CorruptCorporateExecutive all you want, but you ''have'' to admit; having turntablism skills so good that [[spoiler: you can both ''summon demons'' and '''''absorb the souls of Tokyo-to''''']] is ''not'' something to gawk at.

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* HiddenDepths: Call [[BigBad Gouji]] a CorruptCorporateExecutive all you want, but you ''have'' to admit; having turntablism skills so good that [[spoiler: you can both ''summon demons'' and '''''absorb the souls of Tokyo-to''''']] is would ''not'' be something to gawk at.
20th Jul '16 11:12:06 PM BronsonRay
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** Gouji's final boss form, A.Ku.Mu, means "Nightmare" in Japanese.

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** [[spoiler: Gouji's final boss form, form in ''Future'', A.Ku.Mu, means "Nightmare" in Japanese.]]


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* HiddenDepths: Call [[BigBad Gouji]] a CorruptCorporateExecutive all you want, but you ''have'' to admit; having turntablism skills so good that [[spoiler: you can both ''summon demons'' and '''''absorb the souls of Tokyo-to''''']] is ''not'' something to gawk at.
12th Jul '16 3:23:01 AM Morgenthaler
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* RedHeadedHero: Beat.
18th Jun '16 8:34:07 PM rjd1922
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''Jet Set Radio'' (originally known as ''Jet Grind Radio'' [[MarketBasedTitle in the NTSC U/C region]]) is a platforming/skating game released by Creator/{{Sega}} for the UsefulNotes/SegaDreamcast in 2000, developed by Smilebit, who were made up of previous AM-6 employees, responsible for the ''VideoGame/PanzerDragoon'' series. The game is centered around [[RollerbladeGood roller-blading]] [[GangBangers street gangs consisting of teens and young adults called rudies]], who battle for turf by spraying graffiti around the streets of [[UsefulNotes/{{Tokyo}} Tokyo-to]]. Meanwhile, the rudies' culture is under attack by an evil corporate conglomerate called the Rokkaku Group which seeks to homogenize the city and whose [[CorruptCorporateExecutive leader]] seeks to take over the world through demonic means. The game [[TropeCodifier pioneered the use of]] CelShading to create cartoonish characters and backgrounds using 3D polygon graphics. The game is also remembered for its [[AwesomeMusic/JetSetRadio eclectic soundtrack]].

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''Jet Set Radio'' (originally known as ''Jet Grind Radio'' [[MarketBasedTitle in the NTSC U/C region]]) is a platforming/skating game released by Creator/{{Sega}} for the UsefulNotes/SegaDreamcast in 2000, developed by Smilebit, who were made up of previous AM-6 employees, responsible for the ''VideoGame/PanzerDragoon'' series. The game is centered around [[RollerbladeGood roller-blading]] [[GangBangers street gangs consisting of teens and young adults called rudies]], who battle for turf by spraying graffiti around the streets of [[UsefulNotes/{{Tokyo}} Tokyo-to]]. Meanwhile, the rudies' culture is under attack by an evil corporate conglomerate called the Rokkaku Group which seeks to homogenize the city and whose [[CorruptCorporateExecutive leader]] seeks to take over the world through demonic means. The game [[TropeCodifier [[TropeMaker pioneered the use of]] CelShading to create cartoonish characters and backgrounds using 3D polygon graphics. The game is also remembered for its [[AwesomeMusic/JetSetRadio eclectic soundtrack]].
28th May '16 1:14:26 AM Morgenthaler
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* BlondGuysAreEvil: With the exception of snipers (who are black), most of the Rhinos appear to dye their hair gold.
24th May '16 5:32:07 PM ThraggLootrippa
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* HitTheGroundHarder: In Future, at least. Fall damage will happen upon landing once your character has begun their "I'm falling and screaming" animation. If you keep pulling air tricks on the way down, you won't get hurt upon hitting the ground. Because falling stylishly stops the force of impact from happening, of course!
24th May '16 5:23:51 PM ThraggLootrippa
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* NoKillLikeOverkill: The Tokyo-to Police and the Rokkaku Police believe in this heart and soul. Their initial response to taggers is to send a squad of police to forcibly arrest the delinquent. Beat that, and they'll send policemen armed with guns to shoot you dead. Beat that, and then they ''deploy military vehicles'' to stop graffiti.


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* SerialEscalation: The Police in both games will keep resorting to more ridiculous and deadly means to stop the graffiti issue. When you deploy an prototype combat mecha piloted by a psychotic detective to squish one teenager, you know you've gone a tad insane.
23rd Apr '16 5:51:02 PM ThraggLootrippa
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* GenericGraffiti Averted in ''JGR'', as some of the characters have their own tags. This isn't the case in ''JSRF''.

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* GenericGraffiti GenericGraffiti: Averted in ''JGR'', as some of the characters have their own tags. This isn't the case in ''JSRF''.''JSRF'', where each gang has their own range of tags. The player can choose to avert or play with this, by choosing what they want to spray on the walls.
14th Apr '16 10:15:28 AM Eyeshield
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* ArtAttacker: Well, how else would you fight boss battles?

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* ArtAttacker: Well, how else would you fight boss battles?Your strange graffiti is somehow strong enough to knock out policemen and destroy machinery, up to and including helicopters and giant mecha.


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** The sequel has you doing all of the above as well, but the graffiti can now be used to cure poison and purify the streets.


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** Your solution to everything in this game is either a.) Rollerblading or B.) spray painting.
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