History VideoGame / Action52Owns

6th Mar '16 5:22:10 AM ironcommando
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Added DiffLines:

Games with their own pages:
* ''VideoGame/{{STREEMERZ}}''
30th Jan '16 2:18:39 PM jameygamer
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''Action 52 Owns'' is a FanRemake project. This started as a collaborated effort back on April 2010 to remake all the games from {{VideoGame/Action 52}} for the NES, and make them better, appealing, or at the very least ''playable''. There are 23 out of 52 games recreated so far (including beta and alpha releases), with a couple of them going off to being their own games. The main event, the Cheetahmen, will be taken by a developer of the project head's choice. Though, because only half the games are finished so far, it may be a while before that will ever happen.

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''Action 52 Owns'' is a FanRemake project. This started as a collaborated effort back on April 2010 to remake all the games from {{VideoGame/Action 52}} ''{{VideoGame/Action 52}}'' for the NES, and make them better, appealing, or at the very least ''playable''. There are 23 out of 52 games recreated so far (including beta and alpha releases), with a couple of them going off to being their own games. The main event, the Cheetahmen, will be taken by a developer of the project head's choice. Though, because only half the games are finished so far, it may be a while before that will ever happen.
5th Jan '16 10:01:29 PM ironcommando
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* {{Metroidvania}}: ''Alfredo and the Fettuccine'' plays very much like this, with Alfredo finding skills to unlock new areas.



* MindScrew: ''Alfredo in the Fettucini'' has a pretty mundane, if goofy story at first [[spoiler: until you suddenly escape from the game and obtain the Debug power that renders you invincible, allowing you bypass a section that should've been impossible to get to and battle the BigBad: Alfredo from the original Action 52 game, who's pissed that somebody's remaking his game and is trying to stop it.]]

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* MindScrew: MindScrew:
**
''Alfredo in the Fettucini'' has a pretty mundane, if goofy story at first [[spoiler: until you suddenly escape from the game and obtain the Debug power that renders you invincible, allowing you bypass a section that should've been impossible to get to and battle the BigBad: Alfredo from the original Action 52 game, who's pissed that somebody's remaking his game and is trying to stop it.]]]]
** ''Time Warp Tickers'' is still incredibly weird.
* MiniMecha:
** The player characters of ''Non-Human.''
** The player character of ''Time Warp Tickers'' is one of these shaped like a pair of fingers...[[MakesJustAsMuchSenseInContext and is piloted by a cat.]]
* MissionControl: ''Star Evil'' has Commander Commodore being moral support to Carmilla.



* {{Metroidvania}}: ''Alfredo and the Fettuccine'' plays very much like this, with Alfredo finding skills to unlock new areas.
* MindScrew: ''Time Warp Tickers'' is still incredibly weird.
* MiniMecha:
** The player characters of ''Non-Human.''
** The player character of ''Time Warp Tickers'' is one of these shaped like a pair of fingers...[[MakesJustAsMuchSenseInContext and is piloted by a cat.]]
* MissionControl: ''Star Evil'' has Commander Commodore being moral support to Carmilla.
9th Nov '15 7:35:50 PM SenseiLeRoof
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''Action 52 Owns'' is a FanRemake project. This started as a collaborated effort back on April 2010 to remake all the games from {{VideoGame/Action 52}} for the NES, and make them better, appealing, or at the very least: playable. There are 23 out of 52 games recreated so far (including beta and alpha releases), with a couple of them going off to being their own games. The main event, the Cheetahmen, will be taken by a developer of the project head's choice. Though, because only half the games are finished so far, it may be a while before that will ever happen.

to:

''Action 52 Owns'' is a FanRemake project. This started as a collaborated effort back on April 2010 to remake all the games from {{VideoGame/Action 52}} for the NES, and make them better, appealing, or at the very least: playable.least ''playable''. There are 23 out of 52 games recreated so far (including beta and alpha releases), with a couple of them going off to being their own games. The main event, the Cheetahmen, will be taken by a developer of the project head's choice. Though, because only half the games are finished so far, it may be a while before that will ever happen.



* {{Abandonware}}: With the project having games claimed by makers far as 2010, the project may be on it's way to this.

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* {{Abandonware}}: With the project having games claimed by makers far as 2010, the project may be on it's its way to this.
12th Oct '15 1:43:50 PM crazysamaritan
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* FragileSpeedster: Sir Schwartz in ''Silver Sword'' has fewer hit points than Sir Argent, but he's faster and can fire at a faster rate.

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* FragileSpeedster: Sir Schwartz in ''Silver Sword'' has fewer hit points than Sir Argent, but he's he moves faster and can fire at a faster rate.
28th Sep '15 5:05:49 PM HighCrate
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* FragileSpeedster: Sir Schwartz in ''Silver Sword'' has less hit points than Sir Argent, but he's faster and can fire at a faster rate.

to:

* FragileSpeedster: Sir Schwartz in ''Silver Sword'' has less fewer hit points than Sir Argent, but he's faster and can fire at a faster rate.
4th Dec '14 7:09:59 PM ironcommando
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Added DiffLines:

* BullSeeingRed: This is how your character kills the villain in ''Sombreros''. Due to his diplomatic immunity, you're incapable of hurting him. You can, however, shoot his hat off, then throw the red sombrero on his head and cause a bull to pulverize him.
4th Dec '14 7:06:18 PM ironcommando
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* {{Gorn}}: ''Mash Man'' has a rather graphic health bar (as mentioned in DarkerAndEdgier,) and ''Somberoes'' features some pretty gory deaths for two of the bosses.

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* {{Gorn}}: ''Mash Man'' has a rather graphic health bar (as mentioned in DarkerAndEdgier,) and ''Somberoes'' features some pretty gory deaths for two of the bosses. Enemies in ''Non Human'' tend to die in rather squicky fashion, exploding into LudicrousGibs- you can even turn up the number of gibs they explode into!
3rd Nov '14 12:41:07 AM erforce
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** ''Sombreros'' has a game play mechanic that seems to work just like the Dead Eye mechanic in the [[RedDeadRevolver Red]] [[RedDeadRedemption Dead]] games.

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** ''Sombreros'' has a game play mechanic that seems to work just like the Dead Eye mechanic in the [[RedDeadRevolver ''[[VideoGame/RedDeadRevolver Red]] [[RedDeadRedemption Dead]] [[VideoGame/RedDeadRedemption Dead]]'' games.
9th Sep '14 2:39:37 PM EarlOfSandvich
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** After getting halfway through one of the hardest optional segments in ''STREEMERZ'', Joe exclaims [[{{VVVVVV}} "Veni Vidi Vici!"]]

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** After getting halfway through one of the hardest optional segments in ''STREEMERZ'', Joe exclaims [[{{VVVVVV}} [[VideoGame/{{VVVVVV}} "Veni Vidi Vici!"]]
This list shows the last 10 events of 95. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Action52Owns