Is there an issue? Send a MessageReason:
None
Deleted line(s) 2 (click to see context) :
* BigNameFan: Creator/PeterJackson was such a fan of this game, that, when the time came to design the video game adaptation ''Film/KingKong2005'', he hand-picked Michel Ancel for the project.
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
* The original idea for the game came from a glitch in ''VideoGame/{{Rayman 2}}'', where a player could jump onto a flying ship and fly over the world. The dev team wanted to make a game that could capture that same feeling of flying over a world.
to:
* The original idea for the game came from a glitch in ''VideoGame/{{Rayman 2}}'', ''VideoGame/Rayman2TheGreatEscape'', where a player could jump onto a flying ship and fly over the world. The dev team wanted to make a game that could capture that same feeling of flying over a world.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* AcclaimedFlop: The game was well received, but sold quite poorly at the time of its original release; so much so that plans for a trilogy was put on hold, and the sequel has now been stuck in DevelopmentHell for over a decade.
to:
* AcclaimedFlop: The game was well received, but sold quite poorly at the time of its original release; so much so that plans for a trilogy was were put on hold, and the sequel has now been stuck in DevelopmentHell for over a decade.
Changed line(s) 4 (click to see context) from:
to:
!!Miscellaneous Trivia
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* AcclaimedFlop: The game was well received, but sold quite poorly at the time of its original release; so much so that plans for a trilogy was put on hold, and the sequel wouldn't probably manifest until about 14 years later.
to:
* AcclaimedFlop: The game was well received, but sold quite poorly at the time of its original release; so much so that plans for a trilogy was put on hold, and the sequel wouldn't probably manifest until about 14 years later.has now been stuck in DevelopmentHell for over a decade.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8 (click to see context) from:
** The bar was originally supposed to use a song called "Funky Mullah", which included sampled muezzin vocals. Heral removed it because 9/11 occured during the game's production and he thought it would have been [[TooSoon in bad taste]].
to:
** The bar was originally supposed to use a song called "Funky Mullah", which included sampled muezzin vocals. Heral removed it because 9/11 occured during the game's production and he thought it would have been [[TooSoon in bad taste]].taste.
Is there an issue? Send a MessageReason:
Restructuring to fit more with other trivia pages.
Changed line(s) 1 (click to see context) from:
[[WMG: The Original Story: WhatCouldHaveBeen]]
to:
* BigNameFan: Creator/PeterJackson was such a fan of this game, that, when the time came to design the video game adaptation ''Film/KingKong2005'', he hand-picked Michel Ancel for the project.
* TroubledProduction: When it came to porting the game to the PC they hired a group of talented Italians to help, getting them to travel to France in the process. One of the programmers got kidnapped, locked in the boot/trunk of his car, stripped naked and then unceremoniously left abandoned in the French countryside. As you might imagine an naked man, who didn't speak the language, knocking on peoples doors in the middle of the night didn't get help quickly. Turns out they just wanted his car for a bank robbery but reportedly the programmer was just so happy to be alive he worked even harder on the game.
* The introduction to the song "Akuda House Propaganda," with a woman speaking, came from part of a phone conversation with a Bulgarian woman that composer Christophe Heral recorded. The rest of the song, however, is in nonsense.
** The clanging noises in "Metal Gear [=DomZ=]" were achieved by Heral recording his neighbour's son playing with scrap metal.
** Heral provided the voices of the Hillyan citizens.
** The bar was originally supposed to use a song called "Funky Mullah", which included sampled muezzin vocals. Heral removed it because 9/11 occured during the game's production and he thought it would have been [[TooSoon in bad taste]].
* In several rooms of the upper levels of the Lighthouse, there are photographs on the wall. Several of them depict Jade's first model--she was more angular, had longer hair, and more almond-shaped eyes.
** This model was redesigned and changed over the course of a single week to the current Jade model. The reason for the change was to avoid more MoodWhiplash than the story already packed--they felt the cute, cartoony model clashed with her character, who was supposed to be a mature young woman.
* In the "Security Camera" [=MDisk=] you accquire in the factory, one guard makes reference to removing Pey'j's "jumpsuit." In the early versions of the game, Pey'j did indeed wear a jumpsuit--however, his model was altered before the final release. Because the dialogue was already recorded, the reference stayed.
* The "Pearl and the Currents" [=MDisk=] you get on your first visit to IRIS headquarters similarly displays the DummiedOut model for Double H. He has a much larger LanternJawOfJustice, less pronounced cheekbones, and slightly spikier hair. His model changed so late in production, most official screenshots of him use the old head.
* In the very earliest stages of the game's development, Jade was called Sally. The name was changed because Ancel was worried it sounded too "old-layish."
* There is a possible reference to the original name of the IRIS Network ("SPOON"): when Jade recites the IRIS password to the newspaper seller in the city, he asks if it's a ''spoon''erism.
* The original idea for the game came from a glitch in ''VideoGame/{{Rayman 2}}'', where a player could jump onto a flying ship and fly over the world. The dev team wanted to make a game that could capture that same feeling of flying over a world.
** As a homage to ''Rayman'', one creature Jade can photograph (an insect in the Nutripils Factory) is called ''Aedes raymanis''. It bears a striking resemblance to Mosquito from the first Rayman game.
[[folder:What Could Have Been: The Original
Changed line(s) 19,35 (click to see context) from:
[[WMG: Actual Trivia]]
* The introduction to the song "Akuda House Propaganda," with a woman speaking, came from part of a phone conversation with a Bulgarian woman that composer Christophe Heral recorded. The rest of the song, however, is in nonsense.
** The clanging noises in "Metal Gear [=DomZ=]" were achieved by Heral recording his neighbour's son playing with scrap metal.
** Heral provided the voices of the Hillyan citizens.
** The bar was originally supposed to use a song called "Funky Mullah", which included sampled muezzin vocals. Heral removed it because 9/11 occured during the game's production and he thought it would have been [[TooSoon in bad taste]].
* In several rooms of the upper levels of the Lighthouse, there are photographs on the wall. Several of them depict Jade's first model--she was more angular, had longer hair, and more almond-shaped eyes.
** This model was redesigned and changed over the course of a single week to the current Jade model. The reason for the change was to avoid more MoodWhiplash than the story already packed--they felt the cute, cartoony model clashed with her character, who was supposed to be a mature young woman.
* In the "Security Camera" [=MDisk=] you accquire in the factory, one guard makes reference to removing Pey'j's "jumpsuit." In the early versions of the game, Pey'j did indeed wear a jumpsuit--however, his model was altered before the final release. Because the dialogue was already recorded, the reference stayed.
* The "Pearl and the Currents" [=MDisk=] you get on your first visit to IRIS headquarters similarly displays the DummiedOut model for Double H. He has a much larger LanternJawOfJustice, less pronounced cheekbones, and slightly spikier hair. His model changed so late in production, most official screenshots of him use the old head.
* In the very earliest stages of the game's development, Jade was called Sally. The name was changed because Ancel was worried it sounded too "old-layish."
* There is a possible reference to the original name of the IRIS Network ("SPOON"): when Jade recites the IRIS password to the newspaper seller in the city, he asks if it's a ''spoon''erism.
* The original idea for the game came from a glitch in ''VideoGame/{{Rayman 2}}'', where a player could jump onto a flying ship and fly over the world. The dev team wanted to make a game that could capture that same feeling of flying over a world.
** As a homage to ''Rayman'', one creature Jade can photograph (an insect in the Nutripils Factory) is called ''Aedes raymanis''. It bears a striking resemblance to Mosquito from the first Rayman game.
* Creator/PeterJackson was such a fan of this game, that, when the time came to design the video game adaptation ''Film/KingKong2005'', he hand-picked Michel Ancel for the project.
* TroubledProduction: When it came to porting the game to the PC they hired a group of talented Italians to help, getting them to travel to France in the process. One of the programmers got kidnapped, locked in the boot/trunk of his car, stripped naked and then unceremoniously left abandoned in the French countryside. As you might imagine an naked man, who didn't speak the language, knocking on peoples doors in the middle of the night didn't get help quickly. Turns out they just wanted his car for a bank robbery but reportedly the programmer was just so happy to be alive he worked even harder on the game.
to:
Is there an issue? Send a MessageReason:
moving
Deleted line(s) 34,35 (click to see context) :
* DevelopmentHell: The seuqel was trapped in hell for ''fifteen years''. Patience (and/or prayer), thy name is ''[=BG&E=]'' fans.
** SavedFromDevelopmentHell: Beyond Good and Evil 2 was confirmed to be properly back in development in October 2016 by Michel Ancel and the official Beyond Good & Evil Facebook...then further revealed by the surprise trailer shown during E3 2017.
** SavedFromDevelopmentHell: Beyond Good and Evil 2 was confirmed to be properly back in development in October 2016 by Michel Ancel and the official Beyond Good & Evil Facebook...then further revealed by the surprise trailer shown during E3 2017.
Is there an issue? Send a MessageReason:
None
Changed line(s) 35 (click to see context) from:
** SavedFromDevelopmentHell: Beyond Good and Evil 2 was confirmed to be properly back in development in October 2016 by Michael Ancel and the official Beyond Good & Evil Facebook...then further revealed by the surprise trailer shown during E3 2017.
to:
** SavedFromDevelopmentHell: Beyond Good and Evil 2 was confirmed to be properly back in development in October 2016 by Michael Michel Ancel and the official Beyond Good & Evil Facebook...then further revealed by the surprise trailer shown during E3 2017.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* DevelopmentHell: The seuqel was trapped in hell for ''fifteen years''. Patience (and/or prayer), thy name is ''[=BG&E=]'' fans.
** SavedFromDevelopmentHell: Beyond Good and Evil 2 was confirmed to be properly back in development in October 2016 by Michael Ancel and the official Beyond Good & Evil Facebook...then further revealed by the surprise trailer shown during E3 2017.
** SavedFromDevelopmentHell: Beyond Good and Evil 2 was confirmed to be properly back in development in October 2016 by Michael Ancel and the official Beyond Good & Evil Facebook...then further revealed by the surprise trailer shown during E3 2017.
Is there an issue? Send a MessageReason:
It's benzine, not benzene.
Changed line(s) 57 (click to see context) from:
* A little bit of benzene[[note]]A regional name for gasoline or petrol[[/note]]
to:
* A little bit of benzene[[note]]A benzine[[note]]A regional name for gasoline or petrol[[/note]]
Is there an issue? Send a MessageReason:
"Bencene" does not exist in spanish (and also the song clearly says it right), it's "bencina" (gasoline).
Changed line(s) 40 (click to see context) from:
* Un poquito de bencena
to:
* Un poquito de bencenabencina
Is there an issue? Send a MessageReason:
None
Changed line(s) 34 (click to see context) from:
to:
*TroubledProduction: When it came to porting the game to the PC they hired a group of talented Italians to help, getting them to travel to France in the process. One of the programmers got kidnapped, locked in the boot/trunk of his car, stripped naked and then unceremoniously left abandoned in the French countryside. As you might imagine an naked man, who didn't speak the language, knocking on peoples doors in the middle of the night didn't get help quickly. Turns out they just wanted his car for a bank robbery but reportedly the programmer was just so happy to be alive he worked even harder on the game.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,4 (click to see context) from:
The recently revealed "alternative scenario" documents[[note]][[http://www.bgemyth.net/visionneuse.php?code=cj_bge1_scenario_alternatif_01 original]], [[http://freetexthost.com/iwzhwkkkps translation]][[/note]] present both a radically different take on the game's story line and a rather different game. The most striking difference between the two is the addition of a ''third'' alien race--the Nazh, who take the role of primary antagonist the [=DomZ=] have in the final game. Gameplaywise, in addition to more dungeons, the original story featured a ''third'' partner character for Jade, named Toy'l. A ''second'' set of recently-revealed documents is a set of storyboards from 1999, with an even more ''different'' take on the story.
* BaseOnWheels - The SPOON's (the original name of the IRIS Network) flying air treatment plant.
* BrotherSisterTeam - In the '99 storyboards, Jade had a brother who was supposed to be kidnapped instead of Pey'j. The brother as a character was axed, but his character model eventually became Nino.
* BaseOnWheels - The SPOON's (the original name of the IRIS Network) flying air treatment plant.
* BrotherSisterTeam - In the '99 storyboards, Jade had a brother who was supposed to be kidnapped instead of Pey'j. The brother as a character was axed, but his character model eventually became Nino.
to:
The recently revealed "alternative scenario" documents[[note]][[http://www.bgemyth.net/visionneuse.php?code=cj_bge1_scenario_alternatif_01 original]], [[http://freetexthost.com/iwzhwkkkps translation]][[/note]] present both a radically different take on the game's story line and a rather different game. The most striking difference between the two is the addition of a ''third'' alien race--the Nazh, who take the role of primary antagonist the [=DomZ=] have in the final game. Gameplaywise, in addition to more dungeons, the original story featured a ''third'' partner character for Jade, named Toy'l. A ''second'' set of recently-revealed documents is a set of storyboards from 1999, with an even more ''different'' take on the story.
*BaseOnWheels - BaseOnWheels: The SPOON's (the original name of the IRIS Network) flying air treatment plant.
*BrotherSisterTeam - BrotherSisterTeam: In the '99 storyboards, Jade had a brother who was supposed to be kidnapped instead of Pey'j. The brother as a character was axed, but his character model eventually became Nino.
*
*
Changed line(s) 6,19 (click to see context) from:
* CoolAirship - To an extent, the SPOON base.
* DancesAndBalls - Jade must find a way to attend a fancy dance in order to meet with her benefactor, Colonel Garis.
* DangerousDeserter - The government propaganda treats Double H as one, although he really made an off-screen MookFaceTurn.
* GogglesDoNothing - Jade's ''very first design''--created in 1999, when the game was still in preproduction, and not shown to the public until a recent storyboard reveal--wore these and radio antenna. To paraphrase the fansite that revealed them, "She looked like a giant fly."
* GoodIsNotNice - Jade's secret ally in the Slaughterhouse--helpful, but not exactly friendly.
* JamesBondage - Pey'j was always one, but he spends a ''much'' greater time being kidnapped in this game version.
* LastEpisodeNewCharacter - Toy'l, who joins you in the final dungeon.
* PowerLimiter - Jade's inability to use her powers without the [=DomZ=] around.
* PsychicPowers - This is the nature of Jade's powers in this game. However, she can only use them when Toy'l is around.
* ReasonableAuthorityFigure - Col. Garis, much like his replacement, the Governor.
* StoneWall - Toy'l's power is to allow Jade to defend herself. Psychically.
* SuspiciouslySimilarSubstitute - Colonel Garis, who is extremely similar to the Governor in the final game.
* WhoYouGonnaCall - In the '99 storyboards, Jade, Pey'j, and Jade's now-nonexistant brother were members of the alien-busting "Insecticide Gang."
* DancesAndBalls - Jade must find a way to attend a fancy dance in order to meet with her benefactor, Colonel Garis.
* DangerousDeserter - The government propaganda treats Double H as one, although he really made an off-screen MookFaceTurn.
* GogglesDoNothing - Jade's ''very first design''--created in 1999, when the game was still in preproduction, and not shown to the public until a recent storyboard reveal--wore these and radio antenna. To paraphrase the fansite that revealed them, "She looked like a giant fly."
* GoodIsNotNice - Jade's secret ally in the Slaughterhouse--helpful, but not exactly friendly.
* JamesBondage - Pey'j was always one, but he spends a ''much'' greater time being kidnapped in this game version.
* LastEpisodeNewCharacter - Toy'l, who joins you in the final dungeon.
* PowerLimiter - Jade's inability to use her powers without the [=DomZ=] around.
* PsychicPowers - This is the nature of Jade's powers in this game. However, she can only use them when Toy'l is around.
* ReasonableAuthorityFigure - Col. Garis, much like his replacement, the Governor.
* StoneWall - Toy'l's power is to allow Jade to defend herself. Psychically.
* SuspiciouslySimilarSubstitute - Colonel Garis, who is extremely similar to the Governor in the final game.
* WhoYouGonnaCall - In the '99 storyboards, Jade, Pey'j, and Jade's now-nonexistant brother were members of the alien-busting "Insecticide Gang."
to:
* CoolAirship - CoolAirship: To an extent, the SPOON base.
*DancesAndBalls - DancesAndBalls: Jade must find a way to attend a fancy dance in order to meet with her benefactor, Colonel Garis.
*DangerousDeserter - DangerousDeserter: The government propaganda treats Double H as one, although he really made an off-screen MookFaceTurn.
*GogglesDoNothing - GogglesDoNothing: Jade's ''very first design''--created in 1999, when the game was still in preproduction, and not shown to the public until a recent storyboard reveal--wore these and radio antenna. To paraphrase the fansite that revealed them, "She looked like a giant fly."
*GoodIsNotNice - GoodIsNotNice: Jade's secret ally in the Slaughterhouse--helpful, but not exactly friendly.
*JamesBondage - JamesBondage: Pey'j was always one, but he spends a ''much'' greater time being kidnapped in this game version.
*LastEpisodeNewCharacter - LastEpisodeNewCharacter: Toy'l, who joins you in the final dungeon.
*PowerLimiter - PowerLimiter: Jade's inability to use her powers without the [=DomZ=] around.
*PsychicPowers - PsychicPowers: This is the nature of Jade's powers in this game. However, she can only use them when Toy'l is around.
*ReasonableAuthorityFigure - ReasonableAuthorityFigure: Col. Garis, much like his replacement, the Governor.
*StoneWall - StoneWall: Toy'l's power is to allow Jade to defend herself. Psychically.
*SuspiciouslySimilarSubstitute - SuspiciouslySimilarSubstitute: Colonel Garis, who is extremely similar to the Governor in the final game.
*WhoYouGonnaCall - WhoYouGonnaCall: In the '99 storyboards, Jade, Pey'j, and Jade's now-nonexistant brother were members of the alien-busting "Insecticide Gang."
*
*
*
*
*
*
*
*
*
*
*
*
Is there an issue? Send a MessageReason:
None
Changed line(s) 33,34 (click to see context) from:
* Creator/PeterJackson was such a fan of this game, that, when the time came to design the video game adaptation of his remake of Film/KingKong, he hand-picked Michel Ancel for the project.
to:
* Creator/PeterJackson was such a fan of this game, that, when the time came to design the video game adaptation of his remake of Film/KingKong, ''Film/KingKong2005'', he hand-picked Michel Ancel for the project.
Is there an issue? Send a MessageReason:
None
Changed line(s) 31 (click to see context) from:
* The original idea for the game came from a glitch in ''{{Rayman}} 2,'' where a player could jump onto a flying ship and fly over the world. The dev team wanted to make a game that could capture that same feeling of flying over a world.
to:
* The original idea for the game came from a glitch in ''{{Rayman}} 2,'' ''VideoGame/{{Rayman 2}}'', where a player could jump onto a flying ship and fly over the world. The dev team wanted to make a game that could capture that same feeling of flying over a world.
Is there an issue? Send a MessageReason:
None
Changed line(s) 67 (click to see context) from:
* Three, two, one, LET'S GO!
to:
* Three, two, one, LET'S GO!GO!
----
----
Is there an issue? Send a MessageReason:
Hottip cleanup; see thread for details
Changed line(s) 2 (click to see context) from:
The recently revealed "alternative scenario" documents [[hottip:*:[[http://www.bgemyth.net/visionneuse.php?code=cj_bge1_scenario_alternatif_01 original]], [[http://freetexthost.com/iwzhwkkkps translation]]]] present both a radically different take on the game's story line and a rather different game. The most striking difference between the two is the addition of a ''third'' alien race--the Nazh, who take the role of primary antagonist the [=DomZ=] have in the final game. Gameplaywise, in addition to more dungeons, the original story featured a ''third'' partner character for Jade, named Toy'l. A ''second'' set of recently-revealed documents is a set of storyboards from 1999, with an even more ''different'' take on the story.
to:
The recently revealed "alternative scenario" documents [[hottip:*:[[http://www.documents[[note]][[http://www.bgemyth.net/visionneuse.php?code=cj_bge1_scenario_alternatif_01 original]], [[http://freetexthost.com/iwzhwkkkps translation]]]] translation]][[/note]] present both a radically different take on the game's story line and a rather different game. The most striking difference between the two is the addition of a ''third'' alien race--the Nazh, who take the role of primary antagonist the [=DomZ=] have in the final game. Gameplaywise, in addition to more dungeons, the original story featured a ''third'' partner character for Jade, named Toy'l. A ''second'' set of recently-revealed documents is a set of storyboards from 1999, with an even more ''different'' take on the story.
Changed line(s) 41 (click to see context) from:
* Juanito el mecánico[[hottip:1:Pronounced more like "mec-a-no"]]
to:
* Juanito el mecánico[[hottip:1:Pronounced mecánico[[note]]Pronounced more like "mec-a-no"]]"mec-a-no"[[/note]]
Changed line(s) 56 (click to see context) from:
* A little bit of benzene[[hottip:3:A regional name for gasoline or petrol]]
to:
* A little bit of benzene[[hottip:3:A benzene[[note]]A regional name for gasoline or petrol]]petrol[[/note]]
Changed line(s) 59 (click to see context) from:
* is here to boost your turbo [[hottip:4:This is roughtly translated]]
to:
* is here to boost your turbo [[hottip:4:This turbo[[note]]This is roughtly translated]]translated[[/note]]
Changed line(s) 62,63 (click to see context) from:
* ¡Ole, olé! ¡Ole, olé![[hottip:5:Come on, do I ''really'' have to translate this for you?]]
* Four wheels under the sun. [[hottip:6:This phrase is a bit ambiguous, as they made up the pronunciation of most words]]
* Four wheels under the sun. [[hottip:6:This phrase is a bit ambiguous, as they made up the pronunciation of most words]]
to:
* ¡Ole, olé! ¡Ole, olé![[hottip:5:Come olé![[note]]Come on, do I ''really'' have to translate this for you?]]
you?[[/note]]
* Four wheels under the sun. [[hottip:6:This [[note]]This phrase is a bit ambiguous, as they made up the pronunciation of most words]]words[[/note]]
* Four wheels under the sun.
Is there an issue? Send a MessageReason:
None
Changed line(s) 33,34 (click to see context) from:
* PeterJackson was such a fan of this game, that, when the time came to design the video game adaptation of his remake of Film/KingKong, he hand-picked Michel Ancel for the project.
to:
* PeterJackson Creator/PeterJackson was such a fan of this game, that, when the time came to design the video game adaptation of his remake of Film/KingKong, he hand-picked Michel Ancel for the project.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,7 (click to see context) from:
The recently revealed "alternative scenario" documents [[hottip:*:[[http://www.bgemyth.net/visionneuse.php?code=cj_bge1_scenario_alternatif_01 original]], [[http://freetexthost.com/iwzhwkkkps translation]]]] present both a radically different take on the game's story line and a rather different game. The most striking difference between the two is the addition of a ''third'' alien race--the Nazh, who take the role of primary antagonist the [=DomZ=] have in the final game. Gameplaywise, in addition to more dungeons, the original story featured a ''third'' partner character for Jade, named Toy'l. A ''second'' set of recently-revealed documents is a set of storyboards from 1999, with an even more ''different'' take on the story.
* BaseOnWheels - The SPOON's (the original name of the IRIS Network) flying air treatment plant.
* BrotherSisterTeam - In the '99 storyboards, Jade had a brother who was supposed to be kidnapped instead of Pey'j. The brother as a character was axed, but his character model eventually became Nino.
* CollectorOfTheStrange: The collector Jade meets who collects pictures of one specific rare animal, and that's it.
* CoolAirship - To an extent, the SPOON base.
* DancesAndBalls - Jade must find a way to attend a fancy dance in order to meet with her benefactor, Colonel Garis.
* BaseOnWheels - The SPOON's (the original name of the IRIS Network) flying air treatment plant.
* BrotherSisterTeam - In the '99 storyboards, Jade had a brother who was supposed to be kidnapped instead of Pey'j. The brother as a character was axed, but his character model eventually became Nino.
* CollectorOfTheStrange: The collector Jade meets who collects pictures of one specific rare animal, and that's it.
* CoolAirship - To an extent, the SPOON base.
* DancesAndBalls - Jade must find a way to attend a fancy dance in order to meet with her benefactor, Colonel Garis.
to:
The recently revealed "alternative scenario" documents [[hottip:*:[[http://www.bgemyth.net/visionneuse.php?code=cj_bge1_scenario_alternatif_01 original]], [[http://freetexthost.com/iwzhwkkkps translation]]]] present both a radically different take on the game's story line and a rather different game. The most striking difference between the two is the addition of a ''third'' alien race--the Nazh, who take the role of primary antagonist the [=DomZ=] have in the final game. Gameplaywise, in addition to more dungeons, the original story featured a ''third'' partner character for Jade, named Toy'l. A ''second'' set of recently-revealed documents is a set of storyboards from 1999, with an even more ''different'' take on the story.
story.
* BaseOnWheels - The SPOON's (the original name of the IRIS Network) flying air treatmentplant.
plant.
* BrotherSisterTeam - In the '99 storyboards, Jade had a brother who was supposed to be kidnapped instead of Pey'j. The brother as a character was axed, but his character model eventually becameNino.
Nino.
* CollectorOfTheStrange: The collector Jade meets who collects pictures of one specific rare animal, and that'sit.
it.
* CoolAirship - To an extent, the SPOONbase.
base.
* DancesAndBalls - Jade must find a way to attend a fancy dance in order to meet with her benefactor, Colonel Garis.
* BaseOnWheels - The SPOON's (the original name of the IRIS Network) flying air treatment
* BrotherSisterTeam - In the '99 storyboards, Jade had a brother who was supposed to be kidnapped instead of Pey'j. The brother as a character was axed, but his character model eventually became
* CollectorOfTheStrange: The collector Jade meets who collects pictures of one specific rare animal, and that's
* CoolAirship - To an extent, the SPOON
* DancesAndBalls - Jade must find a way to attend a fancy dance in order to meet with her benefactor, Colonel Garis.
Changed line(s) 9,10 (click to see context) from:
* GogglesDoNothing - Jade's ''very first design''--created in 1999, when the game was still in preproduction, and not shown to the public until a recent storyboard reveal--wore these and radio antenna. To paraphrase the fansite that revealed them, "She looked like a giant fly."
* GoodIsNotNice - Jade's secret ally in the Slaughterhouse--helpful, but not exactly friendly.
* GoodIsNotNice - Jade's secret ally in the Slaughterhouse--helpful, but not exactly friendly.
to:
* GogglesDoNothing - Jade's ''very first design''--created in 1999, when the game was still in preproduction, and not shown to the public until a recent storyboard reveal--wore these and radio antenna. To paraphrase the fansite that revealed them, "She looked like a giant fly."
"
* GoodIsNotNice - Jade's secret ally in the Slaughterhouse--helpful, but not exactly friendly.
* GoodIsNotNice - Jade's secret ally in the Slaughterhouse--helpful, but not exactly friendly.
Changed line(s) 13,19 (click to see context) from:
* PowerLimiter - Jade's inability to use her powers without the [=DomZ=] around.
* PsychicPowers - This is the nature of Jade's powers in this game. However, she can only use them when Toy'l is around.
* ReasonableAuthorityFigure - Col. Garis, much like his replacement, the Governor.
* StoneWall - Toy'l's power is to allow Jade to defend herself. Psychically.
* SuspiciouslySimilarSubstitute - Colonel Garis, who is extremely similar to the Governor in the final game.
* WhoYouGonnaCall - In the '99 storyboards, Jade, Pey'j, and Jade's now-nonexistant brother were members of the alien-busting "Insecticide Gang."
* PsychicPowers - This is the nature of Jade's powers in this game. However, she can only use them when Toy'l is around.
* ReasonableAuthorityFigure - Col. Garis, much like his replacement, the Governor.
* StoneWall - Toy'l's power is to allow Jade to defend herself. Psychically.
* SuspiciouslySimilarSubstitute - Colonel Garis, who is extremely similar to the Governor in the final game.
* WhoYouGonnaCall - In the '99 storyboards, Jade, Pey'j, and Jade's now-nonexistant brother were members of the alien-busting "Insecticide Gang."
to:
* PowerLimiter - Jade's inability to use her powers without the [=DomZ=] around.
around.
* PsychicPowers - This is the nature of Jade's powers in this game. However, she can only use them when Toy'l isaround.
around.
* ReasonableAuthorityFigure - Col. Garis, much like his replacement, theGovernor.
Governor.
* StoneWall - Toy'l's power is to allow Jade to defend herself.Psychically.
Psychically.
* SuspiciouslySimilarSubstitute - Colonel Garis, who is extremely similar to the Governor in the finalgame.
game.
* WhoYouGonnaCall - In the '99 storyboards, Jade, Pey'j, and Jade's now-nonexistant brother were members of the alien-busting "Insecticide Gang."
"
* PsychicPowers - This is the nature of Jade's powers in this game. However, she can only use them when Toy'l is
* ReasonableAuthorityFigure - Col. Garis, much like his replacement, the
* StoneWall - Toy'l's power is to allow Jade to defend herself.
* SuspiciouslySimilarSubstitute - Colonel Garis, who is extremely similar to the Governor in the final
* WhoYouGonnaCall - In the '99 storyboards, Jade, Pey'j, and Jade's now-nonexistant brother were members of the alien-busting "Insecticide Gang.
Changed line(s) 24,25 (click to see context) from:
** The bar was originally supposed to use a song called "Funky Mullah", which included sampled muezzin vocals. Heral removed it because 9/11 occured during the game's production and he thought it would have been [[TooSoon in bad taste]].
* In several rooms of the upper levels of the Lighthouse, there are photographs on the wall. Several of them depict Jade's first model--she was more angular, had longer hair, and more almond-shaped eyes.
* In several rooms of the upper levels of the Lighthouse, there are photographs on the wall. Several of them depict Jade's first model--she was more angular, had longer hair, and more almond-shaped eyes.
to:
** The bar was originally supposed to use a song called "Funky Mullah", which included sampled muezzin vocals. Heral removed it because 9/11 occured during the game's production and he thought it would have been [[TooSoon in bad taste]].
taste]].
* In several rooms of the upper levels of the Lighthouse, there are photographs on the wall. Several of them depict Jade's first model--she was more angular, had longer hair, and more almond-shaped eyes.
* In several rooms of the upper levels of the Lighthouse, there are photographs on the wall. Several of them depict Jade's first model--she was more angular, had longer hair, and more almond-shaped eyes.
Changed line(s) 28 (click to see context) from:
* The "Pearl and the Currents" [=MDisk=] you get on your first visit to IRIS headquarters similarly displays the DummiedOut model for Double H. He has a much larger LanternJawOfJustice, less pronounced cheekbones, and slightly spikier hair. His model changed so late in production, most official screenshots of him use the old head.
to:
* The "Pearl and the Currents" [=MDisk=] you get on your first visit to IRIS headquarters similarly displays the DummiedOut model for Double H. He has a much larger LanternJawOfJustice, less pronounced cheekbones, and slightly spikier hair. His model changed so late in production, most official screenshots of him use the old head.
Changed line(s) 31 (click to see context) from:
* The original idea for the game came from a glitch in ''{{Rayman}} 2,'' where a player could jump onto a flying ship and fly over the world. The dev team wanted to make a game that could capture that same feeling of flying over a world.
to:
* The original idea for the game came from a glitch in ''{{Rayman}} 2,'' where a player could jump onto a flying ship and fly over the world. The dev team wanted to make a game that could capture that same feeling of flying over a world.
Changed line(s) 33,34 (click to see context) from:
* PeterJackson was such a fan of this game, that, when the time came to design the video game adaptation of his remake of KingKong, he hand-picked Michel Ancel for the project.
to:
* PeterJackson was such a fan of this game, that, when the time came to design the video game adaptation of his remake of KingKong, Film/KingKong, he hand-picked Michel Ancel for the project.
project.
Changed line(s) 39 (click to see context) from:
* Un poquito de bencena
to:
* Un poquito de bencena bencena
Changed line(s) 41 (click to see context) from:
* Juanito el mecánico[[hottip:1:Pronounced more like "mec-a-no"]]
to:
* Juanito el mecánico[[hottip:1:Pronounced more like "mec-a-no"]] "mec-a-no"]]
Changed line(s) 56 (click to see context) from:
* A little bit of benzene[[hottip:3:A regional name for gasoline or petrol]]
to:
* A little bit of benzene[[hottip:3:A regional name for gasoline or petrol]] petrol]]
Changed line(s) 58 (click to see context) from:
* Juanito the mechanic
to:
* Juanito the mechanic mechanic
Changed line(s) 60,61 (click to see context) from:
* So that you end up the best. (The best!)
to:
* So that you end up the best. (The best!)
best!)
Is there an issue? Send a MessageReason:
Because grammar.
Changed line(s) 2 (click to see context) from:
The recently revealed "alternative scenario" documents [[hottip:*:[[http://www.bgemyth.net/visionneuse.php?code=cj_bge1_scenario_alternatif_01 original]], [[http://freetexthost.com/iwzhwkkkps translation]]]] present both a radically different take on the game's story line and a rather different game. The most striking difference between the two is the addition of a ''third'' alien race--the Nazh, who take the role of primary antagonist the [=DomZ=] have in the final game. Gameplaywise, in addition to more dungeons, the original story featured a ''third'' partner character for Jade, named Toy'l. A ''second'' set of recently-revealed documents is a set of storyboards from 1999, with an even ''different'' take on the story.
to:
The recently revealed "alternative scenario" documents [[hottip:*:[[http://www.bgemyth.net/visionneuse.php?code=cj_bge1_scenario_alternatif_01 original]], [[http://freetexthost.com/iwzhwkkkps translation]]]] present both a radically different take on the game's story line and a rather different game. The most striking difference between the two is the addition of a ''third'' alien race--the Nazh, who take the role of primary antagonist the [=DomZ=] have in the final game. Gameplaywise, in addition to more dungeons, the original story featured a ''third'' partner character for Jade, named Toy'l. A ''second'' set of recently-revealed documents is a set of storyboards from 1999, with an even more ''different'' take on the story.
Is there an issue? Send a MessageReason:
None
Changed line(s) 32 (click to see context) from:
** As a homage to ''Rayman'', one creature Jade can photograph (an insect in the Nutripils Factory) is called ''Aedes raymanis''.
to:
** As a homage to ''Rayman'', one creature Jade can photograph (an insect in the Nutripils Factory) is called ''Aedes raymanis''. It bears a striking resemblance to Mosquito from the first Rayman game.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
* BaseOnWheels - The [[strike: IRIS Network]] SPOON's flying air treatment plant.
to:
* BaseOnWheels - The [[strike: IRIS Network]] SPOON's (the original name of the IRIS Network) flying air treatment plant.
Added DiffLines:
* There is a possible reference to the original name of the IRIS Network ("SPOON"): when Jade recites the IRIS password to the newspaper seller in the city, he asks if it's a ''spoon''erism.
Added DiffLines:
** As a homage to ''Rayman'', one creature Jade can photograph (an insect in the Nutripils Factory) is called ''Aedes raymanis''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
The recently revealed "altnerative scenario" documents present both a radically different take on the game's story line and a rather different game. The most striking difference between the two is the addition of a ''third'' alien race--the Nazh, who take the role of primary antagonist the [=DomZ=] have in the final game. Gameplaywise, in addition to more dungeons, the original story featured a ''third'' partner character for Jade, named Toy'l. A ''second'' set of recently-revealed documents is a set of storyboards from 1999, with an even ''different'' take on the story.
to:
The recently revealed "altnerative "alternative scenario" documents [[hottip:*:[[http://www.bgemyth.net/visionneuse.php?code=cj_bge1_scenario_alternatif_01 original]], [[http://freetexthost.com/iwzhwkkkps translation]]]] present both a radically different take on the game's story line and a rather different game. The most striking difference between the two is the addition of a ''third'' alien race--the Nazh, who take the role of primary antagonist the [=DomZ=] have in the final game. Gameplaywise, in addition to more dungeons, the original story featured a ''third'' partner character for Jade, named Toy'l. A ''second'' set of recently-revealed documents is a set of storyboards from 1999, with an even ''different'' take on the story.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
The recently revealed "altnerative scenario" documents present both a radically different take on the game's story line and a rather different game. The most striking difference between the two is the addition of a ''third'' alien race--the Nazh, who take the role of primary antagonist the [=DomZ=] have in the final game. Gameplaywise, in addition to more dungeons, the original story featured a ''third'' partner character for Jade, named Toy'l.
to:
The recently revealed "altnerative scenario" documents present both a radically different take on the game's story line and a rather different game. The most striking difference between the two is the addition of a ''third'' alien race--the Nazh, who take the role of primary antagonist the [=DomZ=] have in the final game. Gameplaywise, in addition to more dungeons, the original story featured a ''third'' partner character for Jade, named Toy'l. A ''second'' set of recently-revealed documents is a set of storyboards from 1999, with an even ''different'' take on the story.
* BrotherSisterTeam - In the '99 storyboards, Jade had a brother who was supposed to be kidnapped instead of Pey'j. The brother as a character was axed, but his character model eventually became Nino.
Changed line(s) 17,18 (click to see context) from:
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 28 (click to see context) from:
* In the very earliest stages of the game's development, Jade was called Sally.
to:
* In the very earliest stages of the game's development, Jade was called Sally. The name was changed because Ancel was worried it sounded too "old-layish."
Is there an issue? Send a MessageReason:
None
** The clanging noises in "Metal Gear [=DomZ=]" were achieved by Heral recording his neighbour's son playing with scrap metal.
** Heral provided the voices of the Hillyan citizens.
** The bar was originally supposed to use a song called "Funky Mullah", which included sampled muezzin vocals. Heral removed it because 9/11 occured during the game's production and he thought it would have been [[TooSoon in bad taste]].
** Heral provided the voices of the Hillyan citizens.
** The bar was originally supposed to use a song called "Funky Mullah", which included sampled muezzin vocals. Heral removed it because 9/11 occured during the game's production and he thought it would have been [[TooSoon in bad taste]].
Changed line(s) 23 (click to see context) from:
* In the "Secuirty Camera" [=MDisk=] you accquire in the factory, one guard makes reference to removing Pey'j's "jumpsuit." In the early versions of the game, Pey'j did indeed wear a jumpsuit--however, his model was altered before the final release. Because the dialogue was already recorded, the reference stayed.
to:
* In the "Secuirty "Security Camera" [=MDisk=] you accquire in the factory, one guard makes reference to removing Pey'j's "jumpsuit." In the early versions of the game, Pey'j did indeed wear a jumpsuit--however, his model was altered before the final release. Because the dialogue was already recorded, the reference stayed.
Is there an issue? Send a MessageReason:
None
Changed line(s) 33 (click to see context) from:
* Un poquito de benzina
to:
* Un poquito de benzina bencena
Changed line(s) 36 (click to see context) from:
* Estafa petar el turbo
to:
* Estafa Está pa' petar el turbo
Changed line(s) 40 (click to see context) from:
* Cuatro ruedas del sol.
to:
* Cuatro ruedas del al sol.
Changed line(s) 42,45 (click to see context) from:
* Cuatro ruedas del sol[[hottip:2:I actually am not sure that this is what he's actually saying in the second line, but I'm going with it because I can't make it out for the life of me.]].
* Trés, dos, un, ¡VAMOS!
* Trés, dos, un, ¡VAMOS!
to:
* Cuatro ruedas del sol[[hottip:2:I actually am not sure that this is what he's actually saying in the second line, but I'm going with it because I can't make it out for the life of me.]].
al sol
*Trés, Tres, dos, un, ¡VAMOS!
*
Changed line(s) 53,55 (click to see context) from:
* Cheats[[hottip:4:"Estafa" (estafar) is more like "swindle," but this sounds slightly better in English]] to satisfy your turbo
* So that you stay the best. (The best!)
* So that you stay the best. (The best!)
to:
* Cheats[[hottip:4:"Estafa" (estafar) is more like "swindle," but this sounds slightly better in English]] here to satisfy boost your turbo
turbo [[hottip:4:This is roughtly translated]]
* So that youstay end up the best. (The best!)
* So that you
Changed line(s) 57 (click to see context) from:
* The four wheels of the sun.
to:
* The four Four wheels of under the sun.sun. [[hottip:6:This phrase is a bit ambiguous, as they made up the pronunciation of most words]]
Changed line(s) 59,60 (click to see context) from:
* The four wheels of the sun.
to:
* The four Four wheels of under the sun.
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
* DangerousDeserter - The government propaganda treats Double H as one, although he really made an off-screen MookFaceTurn.
to:
* DangerousDeserter - The government propaganda treats Double H as one, although he really made an off-screen MookFaceTurn. MookFaceTurn.
* GogglesDoNothing - Jade's ''very first design''--created in 1999, when the game was still in preproduction, and not shown to the public until a recent storyboard reveal--wore these and radio antenna. To paraphrase the fansite that revealed them, "She looked like a giant fly."
* GogglesDoNothing - Jade's ''very first design''--created in 1999, when the game was still in preproduction, and not shown to the public until a recent storyboard reveal--wore these and radio antenna. To paraphrase the fansite that revealed them, "She looked like a giant fly."
Is there an issue? Send a MessageReason:
You asked for it.
Added line(s) 9 (click to see context) :
[[WMG: The Original Story: WhatCouldHaveBeen]]
The recently revealed "altnerative scenario" documents present both a radically different take on the game's story line and a rather different game. The most striking difference between the two is the addition of a ''third'' alien race--the Nazh, who take the role of primary antagonist the [=DomZ=] have in the final game. Gameplaywise, in addition to more dungeons, the original story featured a ''third'' partner character for Jade, named Toy'l.
* BaseOnWheels - The [[strike: IRIS Network]] SPOON's flying air treatment plant.
* CollectorOfTheStrange: The collector Jade meets who collects pictures of one specific rare animal, and that's it.
* CoolAirship - To an extent, the SPOON base.
* DancesAndBalls - Jade must find a way to attend a fancy dance in order to meet with her benefactor, Colonel Garis.
* DangerousDeserter - The government propaganda treats Double H as one, although he really made an off-screen MookFaceTurn.
* GoodIsNotNice - Jade's secret ally in the Slaughterhouse--helpful, but not exactly friendly.
* JamesBondage - Pey'j was always one, but he spends a ''much'' greater time being kidnapped in this game version.
* LastEpisodeNewCharacter - Toy'l, who joins you in the final dungeon.
* PowerLimiter - Jade's inability to use her powers without the [=DomZ=] around.
* PsychicPowers - This is the nature of Jade's powers in this game. However, she can only use them when Toy'l is around.
* ReasonableAuthorityFigure - Col. Garis, much like his replacement, the Governor.
* StoneWall - Toy'l's power is to allow Jade to defend herself. Psychically.
* SuspiciouslySimilarSubstitute - Colonel Garis, who is extremely similar to the Governor in the final game.
The recently revealed "altnerative scenario" documents present both a radically different take on the game's story line and a rather different game. The most striking difference between the two is the addition of a ''third'' alien race--the Nazh, who take the role of primary antagonist the [=DomZ=] have in the final game. Gameplaywise, in addition to more dungeons, the original story featured a ''third'' partner character for Jade, named Toy'l.
* BaseOnWheels - The [[strike: IRIS Network]] SPOON's flying air treatment plant.
* CollectorOfTheStrange: The collector Jade meets who collects pictures of one specific rare animal, and that's it.
* CoolAirship - To an extent, the SPOON base.
* DancesAndBalls - Jade must find a way to attend a fancy dance in order to meet with her benefactor, Colonel Garis.
* DangerousDeserter - The government propaganda treats Double H as one, although he really made an off-screen MookFaceTurn.
* GoodIsNotNice - Jade's secret ally in the Slaughterhouse--helpful, but not exactly friendly.
* JamesBondage - Pey'j was always one, but he spends a ''much'' greater time being kidnapped in this game version.
* LastEpisodeNewCharacter - Toy'l, who joins you in the final dungeon.
* PowerLimiter - Jade's inability to use her powers without the [=DomZ=] around.
* PsychicPowers - This is the nature of Jade's powers in this game. However, she can only use them when Toy'l is around.
* ReasonableAuthorityFigure - Col. Garis, much like his replacement, the Governor.
* StoneWall - Toy'l's power is to allow Jade to defend herself. Psychically.
* SuspiciouslySimilarSubstitute - Colonel Garis, who is extremely similar to the Governor in the final game.
Changed line(s) 9 (click to see context) from:
to:
* PeterJackson was such a fan of this game, that, when the time came to design the video game adaptation of his remake of KingKong, he hand-picked Michel Ancel for the project.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8 (click to see context) from:
to:
* The original idea for the game came from a glitch in ''{{Rayman}} 2,'' where a player could jump onto a flying ship and fly over the world. The dev team wanted to make a game that could capture that same feeling of flying over a world.