History NeverLiveItDown / VideoGames

8th Feb '16 3:28:08 AM Freshmeat
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* ''VideoGame/FZero GX'' is often remembered as "that game with [[ThatOneLevel Chapter fucking 7 on Very fucking Hard mode]]," to put it ''very'' politely, even though the the reward for clearing Chapter 7 VH is nothing [[InfinityPlusOneSword major]] or {{game break|er}}ing and that the rest of the game is perfectly playable without clearing that particular chapter-difficulty combo. That said, many players are willing to look past it and still hail it as the series' MagnumOpus.
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* ''VideoGame/FZero GX'' is often remembered as "that game with [[ThatOneLevel Chapter fucking 7 on Very fucking Hard mode]]," to put it ''very'' politely, even though the the reward for clearing Chapter 7 VH is nothing [[InfinityPlusOneSword major]] or {{game break|er}}ing and that the rest of the game is perfectly playable without clearing that particular chapter-difficulty combo. That said, many players are willing to look past it and still hail it as the series' MagnumOpus.it.
2nd Feb '16 10:26:41 AM Silverblade2
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* An entire game can have this happen to it if it features a TrueFinalBoss or BonusBoss that is inhumanly difficult and moreso than the rest of the game, especially if footage of it exists on Website/YouTube with a very high view count. Even if the boss is completely optional or has requirements that the average player will not be able to meet, those who haven't played the game may assume that it's the game's typical level of difficulty. Many Japanese-developed BulletHell {{shoot em up}}s (especially ''VideoGame/{{Touhou}}'' and those by Creator/{{CAVE}}; just look up [[VideoGame/{{Mushihimesama}} "THE HARDEST VIDEO GAME BOSS EVER!"]]) and {{Rhythm Game}}s (often with video titles along the lines of "Crazy Japanese music game!") fall victim to this in the West. Granted, this may be the developers' IntendedAudienceReaction, but it still scares off newcomers from trying the game if they come across it, even if an EasierThanEasy mode exists.
28th Jan '16 6:33:13 PM nombretomado
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** Ike from VideoGame/FireEmblemTellius is known solely for his line in SuperSmashBros Brawl: "I fight for my friends!" Not so much the line itself, but for the less than stellar voice acting.
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** Ike from VideoGame/FireEmblemTellius is known solely for his line in SuperSmashBros Brawl: ''VideoGame/SuperSmashBrosBrawl'': "I fight for my friends!" Not so much the line itself, but for the less than stellar voice acting.

* Masahiro Sakurai, despite being the creator of ''VideoGame/{{Kirby}}'', will forever be known for his [[BaseBreaker highly controversial]] decisions regarding the ''[[VideoGame/SuperSmashBros Super Smash Bros.]]'' series: for example, in ''Brawl,'' the inclusion of [[ScrappyMechanic tripping]], the removal of such popular characters as [[VideoGame/{{Pokemon}} Mewtwo]] and [[VideoGame/FireEmblem Roy]], and his decisions on not including certain highly-requested characters. Today, Sakurai is probably more associated with ''Super Smash Bros.'' than he is with ''Kirby,'' to the point that many younger people aren't even aware he created the latter franchise. This has already carried over to the fourth Smash Bros. game as well, with the 3DS version bringing almost everything from "Kid Icarus: Uprising" back and leaving little space for other Nintendo franchises. This was rectified in the Wii U version, but still.
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* Masahiro Sakurai, despite being the creator of ''VideoGame/{{Kirby}}'', will forever be known for his [[BaseBreaker highly controversial]] decisions regarding the ''[[VideoGame/SuperSmashBros Super Smash Bros.]]'' ''VideoGame/SuperSmashBros'' series: for example, in ''Brawl,'' the inclusion of [[ScrappyMechanic tripping]], the removal of such popular characters as [[VideoGame/{{Pokemon}} Mewtwo]] and [[VideoGame/FireEmblem Roy]], and his decisions on not including certain highly-requested characters. Today, Sakurai is probably more associated with ''Super Smash Bros.'' than he is with ''Kirby,'' to the point that many younger people aren't even aware he created the latter franchise. This has already carried over to the fourth Smash Bros. game as well, with the 3DS version bringing almost everything from "Kid Icarus: Uprising" back and leaving little space for other Nintendo franchises. This was rectified in the Wii U version, but still.

* Ayumi Tachibana from ''Famicom Detective Club'' series seems to be renowned in Japanese fandom for her reckless action of [[spoiler:drugging the protagonist with sleeping pill on his coffee]]. Even the Japanese description of her trophy in ''[[VideoGame/SuperSmashBros Super Smash Bros. Melee]]'' lampshaded this.
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* Ayumi Tachibana from ''Famicom Detective Club'' series seems to be renowned in Japanese fandom for her reckless action of [[spoiler:drugging the protagonist with sleeping pill on his coffee]]. Even the Japanese description of her trophy in ''[[VideoGame/SuperSmashBros Super Smash Bros. Melee]]'' ''VideoGame/SuperSmashBrosMelee'' lampshaded this.
21st Jan '16 5:40:22 PM nombretomado
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* David [=DeMartini=], ElectronicArts' Senior Vice President of Global E-commerce and head of Origin, said in an interview that EA will never hold deep discounts on Origin like {{Steam}} because it "cheapens intellectual property." Fast forward a few weeks later, Origin has its one-year anniversary sale and summer sale. Cue many PC gamers snarking about the cheapened [=IPs=] on sale.
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* David [=DeMartini=], ElectronicArts' Senior Vice President of Global E-commerce and head of Origin, said in an interview that EA will never hold deep discounts on Origin like {{Steam}} UsefulNotes/{{Steam}} because it "cheapens intellectual property." Fast forward a few weeks later, Origin has its one-year anniversary sale and summer sale. Cue many PC gamers snarking about the cheapened [=IPs=] on sale.
14th Jan '16 7:09:13 PM nombretomado
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** Despite resolving the majority of his issues and becoming a confident leader by the end of the game, Cloud Strife will always be known as an angsty, [[ContemplateOurNavels navel-gazing]] introvert. Likewise, Aerith has been painted so heavily with the AllLovingHero brush that most people forget that she was a spunky, energetic and flirty young woman who fell in love with a [[LovingAShadow shadow of her dead first boyfriend]] and frequently caused problems by running off on her own. Interestingly, this creates something of a HypeBacklash, in that SquareEnix is often accused of [[PanderingToTheBase pandering to the extreme version of this]], and stated in creation materials for ''Anime/FinalFantasyVIIAdventChildren'' that they characterized Cloud as angsty because they thought fans would be more familiar with such a depiction. If it's not the {{Wangst}}, then it's the cross-dressing mission to get in Don Corneo's mansion. Even though it's optional, ''WesternAnimation/RobotChicken'', in a sketch about gay video game characters, included Cloud crossdressing and getting in a hot tub with other men in speedos.
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** Despite resolving the majority of his issues and becoming a confident leader by the end of the game, Cloud Strife will always be known as an angsty, [[ContemplateOurNavels navel-gazing]] introvert. Likewise, Aerith has been painted so heavily with the AllLovingHero brush that most people forget that she was a spunky, energetic and flirty young woman who fell in love with a [[LovingAShadow shadow of her dead first boyfriend]] and frequently caused problems by running off on her own. Interestingly, this creates something of a HypeBacklash, in that SquareEnix Creator/SquareEnix is often accused of [[PanderingToTheBase pandering to the extreme version of this]], and stated in creation materials for ''Anime/FinalFantasyVIIAdventChildren'' that they characterized Cloud as angsty because they thought fans would be more familiar with such a depiction. If it's not the {{Wangst}}, then it's the cross-dressing mission to get in Don Corneo's mansion. Even though it's optional, ''WesternAnimation/RobotChicken'', in a sketch about gay video game characters, included Cloud crossdressing and getting in a hot tub with other men in speedos.
11th Jan '16 6:46:26 PM SaraJaye
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*** The Avatar shows a lot of angst and fear in their supports with Azura during the Nohr path, which is apparently all fans even on ThisVeryWiki need to declare the game "biased against Nohr because the Avatar is a weak-willed mess who regrets their choice". This despite the Avatar not showing as much of this during the main story save for when they have to fight their Hoshido siblings, and still being determined to stick with their choice and see the campaign through to the end no matter what. That's not to say there ''aren't'' [[CulturalPosturing issues]] with how the conflict is presented, but this isn't one of them.
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*** The Avatar shows a lot of angst and fear in their supports with Azura during the Nohr path, which is apparently all fans even on ThisVeryWiki need to declare the game "biased against Nohr because the Avatar is a weak-willed mess who regrets their choice". This despite the Avatar not showing as much of this during the main story save for when they have to fight their Hoshido siblings, and still being determined to stick with their choice and see the campaign through to the end no matter what. That's not to say there ''aren't'' [[CulturalPosturing issues]] with how the conflict is presented, but this isn't one of them.
11th Jan '16 6:22:38 PM phoenix
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* ''ZeroWing'' is ill-remembered for its poorly translated quotes, such as "All your base are belong to us!"
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* ''ZeroWing'' ''VideoGame/ZeroWing'' is ill-remembered for its poorly translated quotes, such as "All your base are belong to us!"
8th Jan '16 4:43:13 PM nighttrainfm
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still applies: there's a chunk of fans who still have ashley pigeonholed as the 'space racist' squaddie, while garrus / wrex / mordin / tali are largely ignored
*** Another more likely source for the scorn Ashley cops is her infamous line; "I can't tell the aliens from the animals."
7th Jan '16 4:15:48 PM MyFinalEdits
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Please don't "speak of" stuff. It's Word Cruft and natter
** Speaking of the Jugdral Chronology, the protagonist of the first part, Sigurd, does quite a bit in the first half. At the same time, it's unlikely he'll ever shake [[spoiler:the fire jokes]].
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** Speaking of In the Jugdral Chronology, the protagonist of the first part, Sigurd, does quite a bit in the first half. At the same time, it's unlikely he'll ever shake [[spoiler:the fire jokes]].
7th Jan '16 11:08:44 AM animenutcase
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** Speaking of the Jugdral Chronology, the protagonist of the first part, Sigurd, does quite a bit in the first half. At the same time, it's unlikely he'll ever shake [[spoiler:the fire jokes]].

*** The Avatar shows a lot of angst and fear in their supports with Azura during the Nohr path, which is apparently all fans even on ThisVeryWiki need to declare the game "biased against Nohr because the Avatar is a weak-willed mess who regrets their choice". This despite the Avatar not showing as much of this during the main story save for when they have to fight their Hoshido siblings, and still being determined to stick with their choice and see the campaign through to the end no matter what.
to:
*** The Avatar shows a lot of angst and fear in their supports with Azura during the Nohr path, which is apparently all fans even on ThisVeryWiki need to declare the game "biased against Nohr because the Avatar is a weak-willed mess who regrets their choice". This despite the Avatar not showing as much of this during the main story save for when they have to fight their Hoshido siblings, and still being determined to stick with their choice and see the campaign through to the end no matter what. That's not to say there ''aren't'' [[CulturalPosturing issues]] with how the conflict is presented, but this isn't one of them.
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