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* ''ComicBook/CrisisOnInfiniteEarths'' voiced the Anti-Monitor with black dialogue balloons and white lettering. Ink bleed often made it nearly impossible to make out the words.



* In the SLG ''WesternAnimation/{{Gargoyles}}'' comics, sound effects produced by gargoyles ("ROAR!", "SNIFF!". etc.) would be rendered in the color of the gargoyle making the noise.
* ComicBook/SpiderMan's foe Delilah had an odd speech pattern; some of her words would be colored purple and written in a formal, flowery-looking [[UsefulNotes/{{Fonts}} font]].
* In ''ComicBook/NewSuperMan'', being the story of the Super-Man of China, the characters ostensibly speak Mandarin, even though the book is published in English. On those occasions when the characters switch to English, the text turns from black to blue to indicate the switch. As the characters began to travel the world later in the series, other colors were used to indicate other languages.
** When he guest stars a book of the traditional Franchise/{{Superman}}, the color pattern of the text is reversed: blue for Mandarin, black for English.
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That's covered by Color Coded Speech


This happens mostly in video games, especially those that lack voice acting, but can occur in comics and other media from time to time. The World Wide Web, especially, invokes this for identifying hyperlinks (well, [[Administrivia/PermanentRedLinkClub usually]]). Also common in subtitled anime, to differentiate characters.

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This happens mostly in video games, especially those that lack voice acting, but can occur in comics and other media from time to time. The World Wide Web, especially, invokes this for identifying hyperlinks (well, [[Administrivia/PermanentRedLinkClub usually]]). Also common in subtitled anime, to differentiate characters.
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See also: PaintingTheMedium, BoldInflation, NoticeThis. Contrary to what one might expect, this is not the binary opposite of BlackSpeech. Text of this kind lends itself very well to a DramaticReading.

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See also: PaintingTheMedium, BoldInflation, NoticeThis.NoticeThis, and ColorCodedSpeech. Contrary to what one might expect, this is not the binary opposite of BlackSpeech. Text of this kind lends itself very well to a DramaticReading.
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** When he guest stars a book of the traditional Franchise/{{Superman}}, the color pattern of the text is reversed: blue for Mandarin, black for English.
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* The UsefulNotes/Commodore64 allowed users to change text colors in the built-in BASIC.

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* The UsefulNotes/VIC20 and UsefulNotes/Commodore64 allowed users had built-in key combinations (eight of which were labeled right on the keys) to change the color of subsequently printed text colors in the built-in BASIC.BASIC. This had no effect on the commands entered, nor was it stored as part of the program (though using such a combination within a quoted string ''would'' store it as a special character, and was the standard way to program the printing of specific text colors). On the 64, it was common to immediately switch to white for improved readability over the default light-blue-on-regular-blue scheme.
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[[folder:Web Comics]]

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[[folder:Web Comics]][[folder:Webcomics]]



** The kernelsprites are generated by the [[ShowWithinAShow Video Game Within A Comic]] SBURB as each player's helper and QuestGiver [=NPC=]. When they explain the setting they speak certain important terms in underlined text, as if the phrases have mystical significance.
** Doc Scratch is soft-spoken but wields immense power. We see him lose his cool for the first time with this peal of {{Angrish}}: [[http://www.mspaintadventures.com/?s=6&p=004163 SHE HAS WHAT!?]] In an instance of PowerGlows, the text itself flashes and crackles with lime-green energy.
** Later [[spoiler: Jadesprite]] does the same: [[http://www.mspaintadventures.com/?s=6&p=005117 WHAT DID YOU DO?]]

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** The kernelsprites are generated by the [[ShowWithinAShow Video Game Within A a Comic]] SBURB as each player's helper and QuestGiver [=NPC=].NPC. When they explain the setting they speak certain important terms in underlined text, as if the phrases have mystical significance.
** Doc Scratch is soft-spoken but wields immense power. We see him lose his cool for the first time with this peal of {{Angrish}}: [[http://www.mspaintadventures.com/?s=6&p=004163 [[https://www.homestuck.com/story/2263 SHE HAS WHAT!?]] In an instance of PowerGlows, the text itself flashes and crackles with lime-green energy.
** Later [[spoiler: Jadesprite]] [[spoiler:Jadesprite]] does the same: [[http://www.mspaintadventures.com/?s=6&p=005117 [[https://www.homestuck.com/story/3217 WHAT DID YOU DO?]]
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* The SNES game ''VideoGame/{{Shadowrun}}'' also uses the keywords system.
* In ''VideoGame/{{Shantae}}: Risky's Revenge'', important items and innuendos in dialogue are highlighted yellow.

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* The SNES game %%* ''VideoGame/{{Shadowrun}}'' also uses the keywords system.
* In ''VideoGame/{{Shantae}}: Risky's Revenge'', important ''VideoGame/ShantaeRiskysRevenge'': Important items and innuendos in dialogue are highlighted yellow.
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* In tutorial screens in ''VideoGame/TalesOfBerseria'', important text tends to be highlighted in lime green. For example, the screen regarding the most powerful mystic artes highlights that they are of an [[green:even higher class]], that they require [[green:five BG]] and fulfilling certain [[green:Break Soul]] requirements and so forth.
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An [[green:NPC]] has just told you that you have to retrieve the [[gold:legendary golden sphere]] from the [[blue:ancient dragon]]. Legends say he's in the [[red:Cave of Horrors]]. To find out where that is, you'll have to ask the [[purple:Town Sage]].

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An A [[green:NPC]] has just told you that you have to retrieve the [[gold:legendary golden sphere]] from the [[blue:ancient dragon]]. Legends say he's in the [[red:Cave of Horrors]]. To find out where that is, you'll have to ask the [[purple:Town Sage]].
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* ''VideoGame/{{Deltarune}}'': Important words tend to be colored either [[gold:yellow]] or [[red:red]]. Special nouns are also put in [[CapsLock all caps]], most prominent being the KNIGHT and the FOUNTAINS OF DARKNESS.
-->'''Seam:''' Historically, this land was ruled by the Four Kings, from [[gold:CARD CASTLE]] to the East. But, recently, a [[red:strange knight]] appeared... And three of the kings were locked away.
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* In ''ComicBook/NewSuperMan'', being the story of the Super-Man of China, the characters ostensibly speak Mandarin, even though the book is published in English. On those occasions when the characters switch to English, the text turns from black to blue to indicate the switch. As the characters began to travel the world later in the series, other colors were used to indicate other languages.


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* In the Japanese version of ''VideoGame/Killer7'', whenever somebody uses a word with the kanji for "kill" ([[red:殺]]) or "death" ([[red:死]]), the kanji is bigger, colored [[red:red]], and has spikes protruding from it.
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Added Final Fantasy XIV entry.

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** ''VideoGame/FinalFantasyXIV'' often employs this with its dialogue boxes - NPC dialogue is sometimes in a different coloured box or a box with effects around the edges, to signify cases where your character's [[TranslatorMicrobes Echo]] is translating for you. Quests also often denote special items or emotes involved with the quest's objectives by highlighting the text this way.
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** SCP-4000 requires people that talk about it to never use consistent names for parts of it so descriptions that refer to the same thing are written in the same color to prevent confusion.
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Added an example from the new work page.

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* ''VideoGame/FE000000'': Names of colors in the chroma tab and their effects are written in their respective colors, unlike most other text which is white, or black if you're using light mode.
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Merged into TV Tropes Glossary per TRS


This happens mostly in video games, especially those that lack voice acting, but can occur in comics and other media from time to time. The World Wide Web, especially, invokes this for [[BlueShifting identifying hyperlinks]] (well, [[Administrivia/PermanentRedLinkClub usually]]). Also common in subtitled anime, to differentiate characters.

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This happens mostly in video games, especially those that lack voice acting, but can occur in comics and other media from time to time. The World Wide Web, especially, invokes this for [[BlueShifting identifying hyperlinks]] hyperlinks (well, [[Administrivia/PermanentRedLinkClub usually]]). Also common in subtitled anime, to differentiate characters.



* On the internet, certain words are {{blue|Shifting}}. This means they are links you can click on. If it's red, it's a Administrivia/DeadLink.

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* On the internet, certain words are {{blue|Shifting}}.[[ColourCodedForYourConvenience blue]]. This means they are links you can click on. If it's red, it's a Administrivia/DeadLink.



** {{Pothole}}s on this very wiki look kind of like this, too, whether the text is {{blue|Shifting}} (green in night vision) or [[ItLooksLikeThis red]]. This includes [[SelfDemonstratingArticle this line right here]].

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** {{Pothole}}s on this very wiki look kind of like this, too, whether the text is {{blue|Shifting}} [[ColourCodedForYourConvenience blue]] (green in night vision) or [[ItLooksLikeThis red]]. This includes [[SelfDemonstratingArticle this line right here]].
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Missing word
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Missing word


** ''VideoGame/FinalFantasyX'' highlights the names of places you have go in blue, and when characters speak in Al Bhed (a one-for-one substitution cipher that the player can learn one letter at a time), the untranslated letters are displayed in bright magenta, but otherwise the trope is averted.

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** ''VideoGame/FinalFantasyX'' highlights the names of places you have to go in blue, and when characters speak in Al Bhed (a one-for-one substitution cipher that the player can learn one letter at a time), the untranslated letters are displayed in bright magenta, but otherwise the trope is averted.
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* In ''VideoGame/KantaiCollection'' fic ''FanFic/{{Eternity}}'', many of the lines are colored blue or red, a few times just to differentiate the speakers, but most of the time it is used to show the mood or feelings regarding the described subject. In [[GoingNative Yonaga's]][=/=]Enterprise's case in particular, when she really hates something to the point of almost regressing to her old Pacific War-self, the red lines look corrupted via the WebOriginal/{{Zalgo}} font.

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* In ''VideoGame/KantaiCollection'' ''VideoGame/KanColle'' fic ''FanFic/{{Eternity}}'', many of the lines are colored blue or red, a few times just to differentiate the speakers, but most of the time it is used to show the mood or feelings regarding the described subject. In [[GoingNative Yonaga's]][=/=]Enterprise's case in particular, when she really hates something to the point of almost regressing to her old Pacific War-self, the red lines look corrupted via the WebOriginal/{{Zalgo}} font.
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* ''WebAnimation/SoThisIsBasically'' makes fun of Creator/{{Nintendo}}'s tendency to use this to highlight important words in their ''Franchise/FireEmblem'' video by having the one saying them {{Suddenly Shout|ing}} the words in question.
-->'''Childhood Friend''': Sure is weird that you can use the sword that only the [[pink:DRAGON LORD]] with the '''[[pink:MARK OF DESTINY]]''' is able to wield.
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An [[green:NPC]] has just told you that you have to retrieve the [[gold:legendary golden sphere]] from the [[blue:ancient dragon]]. Legends say he's in the [[red:Cave of Horrors]]. To find out where that is, you'll have to ask [[purple:The Town Sage]].

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An [[green:NPC]] has just told you that you have to retrieve the [[gold:legendary golden sphere]] from the [[blue:ancient dragon]]. Legends say he's in the [[red:Cave of Horrors]]. To find out where that is, you'll have to ask [[purple:The Town the [[purple:Town Sage]].
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* In ''VideoGame/TheStanleyParable'', part of the subtitles will change to red if [[spoiler:you wait long enough to type in the password (2845) in the boss's office, thus annoying the Narrator. This will also occur in the Real Person ending when the Narrator is agitated with your refusal to say the password for a voice receiver (Nightshark-115).]]

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* In ''VideoGame/TheStanleyParable'', part of the subtitles will change to red if [[spoiler:you wait long enough to type in the password (2845) in the boss's office, thus annoying the Narrator. This will also occur in the path where you fall off the lift if you persistently defy the narrator's demand that you walk through the RED door, and in the Real Person ending when the Narrator is agitated with your refusal to say the password for a voice receiver (Nightshark-115).]]

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* ''VideoGame/{{Rayman 2}}'' puts anything of remote importance in red. If you didn't notice the importance of the [[red:pirates]] the first time, don't worry; the game won't stop putting the word "[[red:pirates]]" in red. Ever.

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* ''VideoGame/{{Rayman 2}}'' ''VideoGame/Rayman2TheGreatEscape'' puts anything of remote importance in red. If you didn't notice the importance of the [[red:pirates]] the first time, don't worry; the game won't stop putting the word "[[red:pirates]]" in red. Ever.
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[[caption-width-right:256:Gee, I wonder where we should go next.]]

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[[caption-width-right:256:Gee, [[caption-width-right:256:[[SarcasmMode Gee, I wonder where we should go next.]]
]]]]
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*** This was belatedly added to the PSP remake of the first ''VideoGame/{{Persona}}'', even though it was unnecessary.

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*** This was belatedly added to the PSP remake of the first ''VideoGame/{{Persona}}'', ''VideoGame/{{Persona|1}}'', even though it was unnecessary.
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** ''Franchise/ShinMegamiTenseiPersona'':

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** ''Franchise/ShinMegamiTenseiPersona'':''Franchise/{{Persona}}'':
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* The UsefulNotes/Commodore64 allowed users to change text colors in the built-in BASIC.
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** Trope pages dealing with colors used to have this until the color tags were removed, such as RainbowMotif, ColorCharacter, and ColorCodedElements. And, as mentioned above, [[SelfDemonstratingArticle this article right here]].

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** Trope pages dealing with colors used to have this until the color tags were removed, such as RainbowMotif, ColorCharacter, and ColorCodedElements. And, as mentioned above, [[SelfDemonstratingArticle this article right here]]. Current policy is to only use them when they're absolutely necessary.

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Added an example.





* In ''Videogame/DarksidersII'', names, locations, and important concepts are highlighted in different colors in conversation subtitles.

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* ''VideoGame/CusterdsQuest'': Normally text is white, but certain descriptions are in several different colors. At one point the narrator even says about the text "(in purple, for effect)".
* In ''Videogame/DarksidersII'', ''VideoGame/DarksidersII'', names, locations, and important concepts are highlighted in different colors in conversation subtitles.
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* ''VideoGame/Celeste'' uses this for the character names.

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* ''VideoGame/Celeste'' ''VideoGame/{{Celeste}}'' uses this for the character names.

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