History Main / RainbowSpeak

6th Jan '16 6:04:17 PM KingLyger
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[[caption-width-right:256:Gee, I wonder where we should go next.]]
6th Jan '16 5:54:16 PM KingLyger
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* ''VideoGame/{{Undertale}}'' highlights the name of the monster king [[LargeAndInCharge Asgore]] by making his name bold, all caps, and blood red the first few times he's mentioned. This gradually stops as the player gets closer to reaching him.
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* ''VideoGame/{{Undertale}}'' highlights the name of the monster king [[LargeAndInCharge Asgore]] by making his name bold, all caps, and blood red the first few times he's mentioned. This gradually stops as the player gets closer to reaching him. [[spoiler:This is because he's gradually revealed as an AntiVillain.]] ** Occasionally, the player's text will turn red on a No Mercy playthrough to highlight their more evil thoughts.
4th Jan '16 5:29:56 PM KingLyger
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* Creator/TelltaleGames often gives each important character's subtitles their own color. Every game based on ''VideoGame/TheWalkingDead'' makes the current player character's speech white, while everyone else's speech is highlighted by a unique color to indicate their importance. ''VideoGame/TalesFromTheBorderlands'' features two main characters; [[PinkGirlBlueBoy the male lead has blue text while the female lead has pink text]].

* Whenever ''{{Undertale}}'' mentions its BigBad, they put his name in allcaps and in red text like so: [[INeededARedLink ASGORE]].
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* Whenever ''{{Undertale}}'' mentions its BigBad, they put ''VideoGame/{{Undertale}}'' highlights the name of the monster king [[LargeAndInCharge Asgore]] by making his name in allcaps bold, all caps, and in blood red text like so: [[INeededARedLink ASGORE]].the first few times he's mentioned. This gradually stops as the player gets closer to reaching him.
31st Dec '15 1:54:24 AM PinkCelebi
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well, it doesn't work.
* Whenever ''{{Undertale}}'' mentions its BigBad, they put his name in allcaps and in red text like so: [[color:red:ASGORE]].
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* Whenever ''{{Undertale}}'' mentions its BigBad, they put his name in allcaps and in red text like so: [[color:red:ASGORE]].[[INeededARedLink ASGORE]].
31st Dec '15 1:52:57 AM PinkCelebi
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** ''[[VideoGame/PokemonRedAndBlue FireRed and LeafGreen]]'' color speech by male [=NPCs=] blue and speech by female [=NPCs=] red.
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** ''[[VideoGame/PokemonRedAndBlue FireRed and LeafGreen]]'' color speech by male [=NPCs=] blue and speech by female [=NPCs=] red.[[labelnote:Note]]In Japanese versions, this is replaced with difference in fonts; males have computer-esque font while females have handwriting-esque font.[[/labelnote]]

** ''[[VideoGame/PokemonRedAndBlue FireRed and LeafGreen]]'' color speech by male [=NPCs=] blue and speech by female [=NPCs=] red.Mystery Dungeon games highlight locations you can visit with colors.

* Whenever ''{{Undertale}}'' mentions its BigBad, they put his name in allcaps and in red text like so: [[INeededARedLink ASGORE]].
to:
* Whenever ''{{Undertale}}'' mentions its BigBad, they put his name in allcaps and in red text like so: [[INeededARedLink ASGORE]].[[color:red:ASGORE]].
29th Nov '15 12:40:17 AM JMQwilleran
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Added DiffLines:
* Most titles in the ''Literature/SeptimusHeap'' series present words relating to Magyk in bold, i.e. '''Queste''', '''Darke''', etc.
29th Nov '15 12:37:59 AM JMQwilleran
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* ''[[VideoGame/NiNoKuni Ni no Kuni: Wrath of the White Witch]]'' does this pretty heavily-- just about an important item or location will be indicated in red.
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* ''[[VideoGame/NiNoKuni Ni no Kuni: Wrath of the White Witch]]'' does this pretty heavily-- just about an any important item or location will be indicated in red.
29th Nov '15 12:35:36 AM JMQwilleran
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** Though the game is just as likely to play it for laughs. For example, during the Shumi Village sidequest, the Village Elder tells his aide that "You shall not eat or sleep until the statue is complete" and "shall not eat or sleep" flashes in bright yellow.
25th Oct '15 3:18:39 AM GigaHand
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Added DiffLines:
* Whenever ''{{Undertale}}'' mentions its BigBad, they put his name in allcaps and in red text like so: [[INeededARedLink ASGORE]].
19th Sep '15 1:51:59 PM nombretomado
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* The character names in ElfQuest, being sometimes indistinguishable from regular words (Nightfall, Treestump, Shade, Pool, Ember), are always in '''bold''', which can give a bit of an odd emphasis to speech ("That's better, '''Moonshade'''. Now '''Leetah''' can get along in the woods"). After this long it's starting to feel a bit like they can't trust the audience to parse regular sentences with unfamiliar names.
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* The character names in ElfQuest, ''ComicBook/ElfQuest'', being sometimes indistinguishable from regular words (Nightfall, Treestump, Shade, Pool, Ember), are always in '''bold''', which can give a bit of an odd emphasis to speech ("That's better, '''Moonshade'''. Now '''Leetah''' can get along in the woods"). After this long it's starting to feel a bit like they can't trust the audience to parse regular sentences with unfamiliar names.
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