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Thus, the unsuspecting player will often run in a seemingly desert area and be interrupted by a cutscene. [[RandomEncounter Cue a mook]] appearing stylishly from nowhere and maybe doing some threatening moves before the fight begins. The sequence is usually wordless but may feature a warcry of some sort. Naturally {{Elite Mook}}s tend to have a debut scene more often than minor mooks.

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Thus, the unsuspecting player will often run in a seemingly desert deserted area and be interrupted by a cutscene. [[RandomEncounter Cue a mook]] appearing stylishly from nowhere and maybe doing some threatening moves before the fight begins. The sequence is usually wordless but may feature a warcry of some sort. Naturally {{Elite Mook}}s tend to have a debut scene more often than minor mooks.




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** This carries into ''VideoGame/StarcraftII''; most of your units, to a greater or lesser extent, have a campaign mission specifically tailored to them, and chances are that you'll see a demonstration of the unit's capabilities either during the briefing or at the beginning of the mission. Sometimes, especially in ''Heart of the Swarm'', these are even playable; the seven "evolution missions" in the game introduce you to two variations of one of your core units and let you take them out for a spin, pitting [[BugWar your ravening minions]] against [[MookHorrorShow hapless Dominion troops]] before deciding which of the two you want to keep.
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* In ''{{VideoGame/Killer7}}'', upon first encountering any type of [[ActionBomb Heaven Smile]], the screen zooms in and the name is displayed for a short time.
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* ''DawnOfWar'' also does it for your own units in some cases (in the first two games, which had linear missions).

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* ''DawnOfWar'' ''VideoGame/DawnOfWar'' also does it for your own units in some cases (in the first two games, which had linear missions).
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** ''VideoGame/TheWonderful101'', made by the same director, also features this.
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[[AC:PuzzleGame]]
* ''VideoGame/DeadlyRoomsOfDeath'' does this a couple of times: Aumtlich in ''The City Beneath'' (this enemy type is itself plot-critical) and Gentryii in ''The Second Sky'' (their introduction coincides with that of an important NPC, Arky).
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* When you first enter Tourian in ''VideoGame/MetroidZeroMission'', there's a short cutscene of metroids draining a space pirate of its energy.

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In my defense, it was under the wrong heading.


* The Undead's Abomination gets a little scene in ''WarcraftIII'', where it's noted it seems to consist of corpses sown together.

[[AC:RolePlayingGame]]
* Happens in the ''Franchise/MassEffect'' series- the first time you meet geth, husks (both on Eden Prime) and Collectors are all during cutscenes. Interestingly, in the first game, since you can do most of the story missions in any order, the two subtypes of geth, the large Prime units and wall-clinging Hopper units have debut cutscenes every time you run into them.


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[[AC:RolePlayingGame]]
* Happens in the ''Franchise/MassEffect'' series- the first time you meet geth, husks (both on Eden Prime) and Collectors are all during cutscenes. Interestingly, in the first game, since you can do most of the story missions in any order, the two subtypes of geth, the large Prime units and wall-clinging Hopper units have debut cutscenes every time you run into them.
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* The Undead's Abomination gets a little scene in ''WarcraftIII'', where it's noted it seems to consist of corpses sown together.
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Namespace


* In ''KirbysReturnToDreamLand'', levels with a Super Ability will introduce the appropriate mooks this way (with the exception of Super Bonkers, who is a miniboss).
* The SpongebobSquarepants game ''[[VideoGame/SpongebobSquarepantsBattleForBikiniBottom Battle for Bikini Bottom]]'' contained brief cutscenes of most robots when you first encounter them, as well as them showcasing their fighting techniques against harmless [=NPCs=] or other targets.

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* In ''KirbysReturnToDreamLand'', ''VideoGame/KirbysReturnToDreamLand'', levels with a Super Ability will introduce the appropriate mooks this way (with the exception of Super Bonkers, who is a miniboss).
* The SpongebobSquarepants game ''[[VideoGame/SpongebobSquarepantsBattleForBikiniBottom Battle for Bikini Bottom]]'' ''VideoGame/SpongebobSquarepantsBattleForBikiniBottom'' contained brief cutscenes of most robots when you first encounter them, as well as them showcasing their fighting techniques against harmless [=NPCs=] or other targets.

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* ''VideoGame/FableI'' has a few, includeing a memorable one for balverines.

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* ''VideoGame/FableI'' has a few, includeing including a memorable one for balverines.
balverines.

[[AC: ThirdPersonShooter]]
* The first ''VideoGame/MaxPayne'' game does this during the very first level when you meet the V-heads, but it acts more as a kind of inverted EstablishingCharacterMoment for Max, who identifies himself as a cop and demands the junkie surrender. The contrast to his conduct in the rest of the game could scarcely be more stark; heck, his voice is even noticeably higher and less gravelly!



* ''VideoGame/XCOMEnemyUnknown'' have Dr Vahlen and Dr Shen comment aliens that you meet for the first time.

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* ''VideoGame/XCOMEnemyUnknown'' have Dr Vahlen and Dr Shen comment on aliens that you meet for the first time.
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* In the ''StarWars DarkForcesSaga'' game Jedi Outcast, when you first encounter a Reborn (artificially-empowered Force users; far more {{Badass}} than most Imperial {{Mooks}}, though nothing compared to those who properly learned Jedi and Sith techniques) you get a brief cutscene of his arrival.

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* In the ''StarWars DarkForcesSaga'' game Jedi Outcast, ''VideoGame/JediOutcast'', when you first encounter a Reborn (artificially-empowered Force users; far more {{Badass}} than most Imperial {{Mooks}}, though nothing compared to those who properly learned Jedi and Sith techniques) techniques), you get a brief cutscene of his arrival.
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* In VideoGame/BatmanArkhamCity, the first time you meet a new kind of mook, the camera zooms in and Batman describes the new enemy.

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* In VideoGame/BatmanArkhamCity, ''VideoGame/BatmanArkhamCity'', the first time you meet a new kind of mook, the camera zooms in and Batman describes the new enemy.
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[[quoteright:258:[[{{Bayonetta}} http://static.tvtropes.org/pmwiki/pub/images/grace_and_glory_2_9784.jpeg]]]]

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[[quoteright:258:[[{{Bayonetta}} [[quoteright:258:[[VideoGame/{{Bayonetta}} http://static.tvtropes.org/pmwiki/pub/images/grace_and_glory_2_9784.jpeg]]]]
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* In ''VideoGame/{{Skylanders}}'', the first time you encounter a new enemy type in Story mode the camera cuts to the enemy in question and displays their name with a brief, slightly witty description attached. E.g, "Drow Spearman: Watch out for the [[BladeOnAStick pointy end]]."

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* In ''VideoGame/{{Skylanders}}'', the first time you encounter a new enemy type in Story mode the camera cuts to the enemy in question and displays their name with a brief, slightly witty description attached. E.g, "Drow Spearman: Watch out for the [[BladeOnAStick pointy end]]."
" They removed the brief description in ''Swap Force'', though.
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* ''GauntletLegends''! http://www.youtube.com/watch?v=ewTjygaoCMc

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* ''GauntletLegends''! ''[[VideoGame/{{Gauntlet}} Gauntlet Legends]]''! http://www.youtube.com/watch?v=ewTjygaoCMc
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* ''VideoGame/{{X-Com Enemy Unknown 2012}}'' have Dr Vahlen and Dr Shen comment aliens that you meet for the first time.

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* ''VideoGame/{{X-Com Enemy Unknown 2012}}'' ''VideoGame/XCOMEnemyUnknown'' have Dr Vahlen and Dr Shen comment aliens that you meet for the first time.
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* ''DeadIsland'' introduces new zombie types in the game via this trope.

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* ''DeadIsland'' ''VideoGame/DeadIsland'' introduces new zombie types in the game via this trope.
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[[quoteright:258:http://static.tvtropes.org/pmwiki/pub/images/grace_and_glory_2_9784.jpeg]]

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[[quoteright:258:http://static.[[quoteright:258:[[{{Bayonetta}} http://static.tvtropes.org/pmwiki/pub/images/grace_and_glory_2_9784.jpeg]]jpeg]]]]
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%% Image removed per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1327856497029234400
%% Please start a new thread if you'd like to suggest an image.
%%

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%% Image removed per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1327856497029234400
%% Please start a new thread if you'd like to suggest an image.
%%
[[quoteright:258:http://static.tvtropes.org/pmwiki/pub/images/grace_and_glory_2_9784.jpeg]]
[[caption-width-right:258:Your first meeting with Grace and Glory. [[DemonicSpiders And sadly for you, far from the last.]]]]
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* Happens in the ''MassEffect'' series- the first time you meet geth, husks (both on Eden Prime) and Collectors are all during cutscenes. Interestingly, in the first game, since you can do most of the story missions in any order, the two subtypes of geth, the large Prime units and wall-clinging Hopper units have debut cutscenes every time you run into them.

to:

* Happens in the ''MassEffect'' ''Franchise/MassEffect'' series- the first time you meet geth, husks (both on Eden Prime) and Collectors are all during cutscenes. Interestingly, in the first game, since you can do most of the story missions in any order, the two subtypes of geth, the large Prime units and wall-clinging Hopper units have debut cutscenes every time you run into them.
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None


* FableI has a few, includeing a memorable one for balverines.

to:

* FableI ''VideoGame/FableI'' has a few, includeing a memorable one for balverines.
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* ''{{Bayonetta}}'' does it. Curiously, [[BossInMookClothing Gracious & Glorious]] don't have one even though they are the {{Elite Mook}}s of the game; probably because they are an upgraded version of [[DemonicSpiders Grace & Glory]] and are not met in Easy mode.

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* ''{{Bayonetta}}'' ''VideoGame/{{Bayonetta}}'' does it. Curiously, [[BossInMookClothing Gracious & Glorious]] don't have one even though they are the {{Elite Mook}}s of the game; probably because they are an upgraded version of [[DemonicSpiders Grace & Glory]] and are not met in Easy mode.
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* FableI has a few, includeing a memorable one for balverines.
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** Zombies and Hunters are both introduced with a FMV cutscene when first encountered in [[VideoGame/ResidentEvil the original]].

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** Zombies and Hunters are both introduced with a FMV an {{FMV}} cutscene when first encountered in [[VideoGame/ResidentEvil the original]].
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Please do not include bosses in the examples. This trope is for regular enemies appearing for the first time.

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And remember: Please do not include even ''think'' about trying to list boss debuts in examples, as bosses in the examples. This trope is for regular enemies appearing for the first time.
usually get their own introductory cutscenes by default.
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* In BatmanArkhamCity, the first time you meet a new kind of mook, the camera zooms in and Batman describes the new enemy.

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* In BatmanArkhamCity, VideoGame/BatmanArkhamCity, the first time you meet a new kind of mook, the camera zooms in and Batman describes the new enemy.
lu127 MOD

Changed: 20

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* Done in every game of the ''DevilMayCry'' series, for every single enemy. The reboot ''DmCDevilMayCry'' follows the tradition.

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* Done in every game of the ''DevilMayCry'' ''VideoGame/DevilMayCry'' series, for every single enemy. The reboot ''DmCDevilMayCry'' ''VideoGame/DmCDevilMayCry'' follows the tradition.
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* Happens in the ''MassEffect'' series- the first time you meet geth, husks (both on Eden Prime) and Collectors are all during cutscenes.

to:

* Happens in the ''MassEffect'' series- the first time you meet geth, husks (both on Eden Prime) and Collectors are all during cutscenes. Interestingly, in the first game, since you can do most of the story missions in any order, the two subtypes of geth, the large Prime units and wall-clinging Hopper units have debut cutscenes every time you run into them.
Willbyr MOD

Changed: 4

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%%Image removed per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1327856497029234400
%%Please start a new thread if you'd like to suggest an image.

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%%Image %% Image removed per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1327856497029234400
%%Please %% Please start a new thread if you'd like to suggest an image.
%%








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* The SpongebobSquarepants game ''Battle for Bikini Bottom'' contained brief cutscenes of most robots when you first encounter them, as well as them showcasing their fighting techniques against harmless [=NPCs=] or other targets.

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* The SpongebobSquarepants game ''Battle ''[[VideoGame/SpongebobSquarepantsBattleForBikiniBottom Battle for Bikini Bottom'' Bottom]]'' contained brief cutscenes of most robots when you first encounter them, as well as them showcasing their fighting techniques against harmless [=NPCs=] or other targets.



* ''X-Com Enemy Unknown 2012'' have Dr Vahlen and Dr Shen comment aliens that you meet for the first time.

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* ''X-Com ''VideoGame/{{X-Com Enemy Unknown 2012'' 2012}}'' have Dr Vahlen and Dr Shen comment aliens that you meet for the first time.time.




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* Everytime you meet a new enemy in ''TheSuffering'', a cutscene will show them slithering out of the environment

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