History Main / MookDebutCutscene

15th Mar '17 11:08:03 PM Abodos
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* ''VideoGame/TheLegendOfZeldaTheWindWaker's'' minibosses (a Darknut and a Winged Mothula, for instance) show up as EliteMooks later on, and get this trope in their miniboss appearance.

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* ''Franchise/TheLegendOfZelda'':
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''VideoGame/TheLegendOfZeldaTheWindWaker's'' minibosses (a Darknut and a Winged Mothula, for instance) show up as EliteMooks later on, and get this trope in their miniboss appearance.appearance.
** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has a cutscene to introduce one of the decrepit, stationary Guardians blocking one of the routes to a [[MiniDungeon Shrine]]. It's only after you complete the Great Plateau section that you find out about their significance to the plot. Also, the Zora's Domain section tasks you with retrieving Shock Arrows used by a Lynel, who gets an introductory cutscene (though you can encounter other Lynels before this point).
15th Jan '17 1:42:50 PM KBABZ
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Added DiffLines:

[[folder: Wide-Open Sandbox ]]

* ''VideoGame/SunsetOverdrive'' has this for each and every enemy in the game, utilizing an 80s-style freeze-frame so you know that they mean business. [[UpToEleven Taken even further]] by using the same technique for major characters!

[[/folder]]
4th Dec '16 1:48:10 PM Morgenthaler
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* ''AliceMadnessReturns'' does this.
* ''{{Okami}}'' has those, except for a few late mooks (mostly variants of previouly encountered ones).

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* ''AliceMadnessReturns'' ''VideoGame/AliceMadnessReturns'' does this.
* ''{{Okami}}'' ''VideoGame/{{Okami}}'' has those, except for a few late mooks (mostly variants of previouly encountered ones).



* ''VideoGame/{{Doom}} 3'' has this happen. When a new Mook shows up, a cutscene will kick in to let you know.

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* ''VideoGame/{{Doom}} 3'' ''VideoGame/{{Doom 3}}'' has this happen. When a new Mook shows up, a cutscene will kick in to let you know.



* Everytime you meet a new enemy in ''TheSuffering'', a cutscene will show them slithering out of the environment

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* Everytime you meet a new enemy in ''TheSuffering'', ''VideoGame/TheSuffering'', a cutscene will show them slithering out of the environment
4th Dec '16 1:47:22 PM Morgenthaler
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[[AC:ActionAdventure]]

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[[AC:ActionAdventure]][[foldercontrol]]

[[folder: Action Adventure ]]



[[AC:FirstPersonShooter]]

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[[AC:FirstPersonShooter]][[/folder]]

[[folder: First Person Shooter ]]



[[AC:HackAndSlash]]

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[[AC:HackAndSlash]][[/folder]]

[[folder: Hack And Slash ]]



[[AC:PlatformGame]]

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[[AC:PlatformGame]][[/folder]]

[[folder: Platform Game ]]



[[AC:PuzzleGame]]

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[[AC:PuzzleGame]][[/folder]]

[[folder: Puzzle Game ]]



[[AC:RealTimeStrategy]]

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[[AC:RealTimeStrategy]][[/folder]]

[[folder: Real Time Strategy ]]



[[AC:RolePlayingGame]]

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[[AC:RolePlayingGame]][[/folder]]

[[folder: Role Playing Game ]]



[[AC: ThirdPersonShooter]]

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[[AC: ThirdPersonShooter]][[/folder]]

[[folder: Third Person Shooter ]]



[[AC:TurnBasedTactics]]

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[[AC:TurnBasedTactics]][[/folder]]

[[folder: Turn Based Tactics ]]



[[AC:SurvivalHorror]]

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[[AC:SurvivalHorror]][[/folder]]

[[folder: Survival Horror ]]


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4th Dec '16 1:17:01 PM Morgenthaler
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* In ''VideoGame/JediOutcast'', when you first encounter a Reborn (artificially-empowered Force users; far more {{Badass}} than most Imperial {{Mooks}}, though nothing compared to those who properly learned Jedi and Sith techniques), you get a brief cutscene of his arrival.

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* In ''VideoGame/JediOutcast'', when you first encounter a Reborn (artificially-empowered Force users; far more {{Badass}} badass than most Imperial {{Mooks}}, though nothing compared to those who properly learned Jedi and Sith techniques), you get a brief cutscene of his arrival.
8th Aug '16 8:37:36 AM NESBoy
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* Octoling and Octostriker stages in ''VideoGame/{{Splatoon}}'' always do this after you move on from the starting area.
3rd Aug '16 1:01:54 AM Emperor_Oshron
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* ''[[VideoGame/Warhammer40000SpaceMarine Space Marine]]'': new types of Orks ([[spoiler:and later the forces of Chaos]]) are introduced in short cutscenes, especially the boss- and miniboss-types such as Ork Nobz.
30th Dec '15 9:23:07 PM Nouct
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* ''VideoGame/{{Bayonetta}}'' does it. [[BossInMookClothing Gracious & Glorious]] don't have one even though they are the {{Elite Mook}}s of the game; probably because they are an upgraded version of [[DemonicSpiders Grace & Glory]] and are not met in Easy mode (apparently, it was cute due to time constraints).

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* ''VideoGame/{{Bayonetta}}'' does it. [[BossInMookClothing Gracious & Glorious]] don't have one even though they are the {{Elite Mook}}s of the game; probably because they are an upgraded version of [[DemonicSpiders Grace & Glory]] and are not met in Easy mode (apparently, it was cute cut due to time constraints).
17th Dec '15 5:08:36 AM Medinoc
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* In ''VideoGame/IttleDew'', all enemies (plus some statues) have a short dialogue with Ittle and Tippsie when they're first encountered.
29th Nov '15 11:16:58 AM Xandemaru
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* ''VideoGame/{{Bayonetta}}'' does it. Curiously, [[BossInMookClothing Gracious & Glorious]] don't have one even though they are the {{Elite Mook}}s of the game; probably because they are an upgraded version of [[DemonicSpiders Grace & Glory]] and are not met in Easy mode.

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* ''VideoGame/{{Bayonetta}}'' does it. Curiously, [[BossInMookClothing Gracious & Glorious]] don't have one even though they are the {{Elite Mook}}s of the game; probably because they are an upgraded version of [[DemonicSpiders Grace & Glory]] and are not met in Easy mode.mode (apparently, it was cute due to time constraints).
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MookDebutCutscene