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* Averted in the old ''{{Punisher}}'' beat'em up game - The robot boss has some glass panels in its head but those go first and breaking them is no impediment - you have to literally punch the thing into scrap to win (It somewhat resembles the car-wrecking bonus stage in ''VideoGame/StreetFighterII'' - the thing keeps losing more and more parts as you beat it up.)
to:
* Averted in the old ''{{Punisher}}'' ''VideoGame/Punisher}}'' beat'em up game - The robot boss has some glass panels in its head but those go first and breaking them is no impediment - you have to literally punch the thing into scrap to win (It somewhat resembles the car-wrecking bonus stage in ''VideoGame/StreetFighterII'' - the thing keeps losing more and more parts as you beat it up.)
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* In ''KnightsOfTheOldRepublic'', the key to defeating the final boss is shattering containers with prisoners, from which he keeps leeching life to heal himself.
to:
* In ''KnightsOfTheOldRepublic'', ''VideoGame/KnightsOfTheOldRepublic'', the key to defeating the final boss is shattering containers with prisoners, from which he keeps leeching life to heal himself.
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Adding an example
Added DiffLines:
**Every GUN mech from {{Sonic Adventure 2}}
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* ''TheNinjaWarriorsAgain'' has the {{final boss}}, the evil dictator you're supposed to kill. Except he's in a laser-spamming machine with a glass window. And there are ''loads'' of minions attacking you! [[spoiler: You have to [[GrievousHarmWithABody throw the minions into the glass to damage it]] until it breaks]].
to:
* ''TheNinjaWarriorsAgain'' has In ''VideoGame/TheNinjaWarriorsAgain'', the {{final boss}}, FinalBoss, the evil dictator you're supposed to kill. Except he's kill, is in a laser-spamming machine with a glass window. And there are ''loads'' of minions attacking you! [[spoiler: You have to [[GrievousHarmWithABody throw the minions into the glass to damage it]] until it breaks]].
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That is, certain {{Boss Fight}}s look very threatening, but all you need to do is hit the incredibly obvious glass chamber - which can either hold the pilot, an exposable core system, or whatever the crap they decided to put behind it - {{For Massive Damage}}.
to:
That is, certain {{Boss Fight}}s look very threatening, but all you need to do is hit the incredibly obvious glass chamber - which can either hold the pilot, an exposable core system, or whatever the crap they decided to put behind it - {{For Massive Damage}}.
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There isn\'t a single boss of the trope\'s nature in the entire series.
Deleted line(s) 47 (click to see context) :
* Multiple bosses in ''KingdomHearts''.
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** The Egg Viper from ''[[SonicAdventureSeries Sonic Adventure]]''.
** All of the day bosses from ''SonicUnleashed''.
** The final bosses in ''SonicSpinball'' and ''SonicColors''.
** All of the day bosses from ''SonicUnleashed''.
** The final bosses in ''SonicSpinball'' and ''SonicColors''.
to:
** The Egg Viper from ''[[SonicAdventureSeries Sonic Adventure]]''.
''VideoGame/SonicAdventure''.
** All of the day bosses from''SonicUnleashed''.
''VideoGame/SonicUnleashed''.
** The final bosses in ''SonicSpinball'' and''SonicColors''.''VideoGame/SonicColors''.
** All of the day bosses from
** The final bosses in ''SonicSpinball'' and
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* The [[ExactlyWhatItSaysOnTheTin brain-powered psychic tank]] in ''{{Psychonauts}}'' is defeated by [[MindOverMatter flinging chunks of concrete]] at the glass dome [[JustifiedTrope shielding the final boss's brain]].
to:
* The [[ExactlyWhatItSaysOnTheTin brain-powered psychic tank]] in ''{{Psychonauts}}'' ''VideoGame/{{Psychonauts}}'' is defeated by [[MindOverMatter flinging chunks of concrete]] at the glass dome [[JustifiedTrope shielding the final boss's brain]].
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----
to:
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** In the sequel you have to do this with Mr Freeze.
* {{Mechwarrior}} has this trope in the form of the cockpit hitbox location. However despite the fact that it has minimal armor and a powerful shot can in fact instakill any mech if you hit it the small size and difficulty of hitting it even under the best of conditions makes it almost universally a lucky shot if you pull it off.
* {{Mechwarrior}} has this trope in the form of the cockpit hitbox location. However despite the fact that it has minimal armor and a powerful shot can in fact instakill any mech if you hit it the small size and difficulty of hitting it even under the best of conditions makes it almost universally a lucky shot if you pull it off.
to:
** In the sequel sequel, ''BatmanArkhamCity'', you have to do this with Mr Freeze.
*{{Mechwarrior}} ''{{Mechwarrior}}'' has this trope in the form of the cockpit hitbox location. However despite the fact that it has minimal armor and a powerful shot can in fact instakill any mech if you hit it the small size and difficulty of hitting it even under the best of conditions makes it almost universally a lucky shot if you pull it off.
*
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* Averted in the old ''{{Punisher}}'' beat'em up game - The robot boss has some glass panels in its head but those go first and breaking them is no impediment - you have to literally punch the thing into scrap to win (It somewhat resembles the car-wrecking bonus stage in ''StreetFighter2'' - the thing keeps losing more and more parts as you beat it up.)
to:
* Averted in the old ''{{Punisher}}'' beat'em up game - The robot boss has some glass panels in its head but those go first and breaking them is no impediment - you have to literally punch the thing into scrap to win (It somewhat resembles the car-wrecking bonus stage in ''StreetFighter2'' ''VideoGame/StreetFighterII'' - the thing keeps losing more and more parts as you beat it up.)
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* The final boss of the original ''Mario Vs. Donkey Kong''.
to:
* The final boss of the original ''Mario Vs. Donkey Kong''.''MarioVsDonkeyKong''.
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** The final bosses in ''Sonic Spinball'' and ''SonicColors''.
to:
** The final bosses in ''Sonic Spinball'' ''SonicSpinball'' and ''SonicColors''.
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** Crosses over directly with {{Go For The Eye}} against an Atlas; the cockpit location is it's right eye!
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** In the sequel you have to do this with Mr Freeze.
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* ''[[TeenageMutantNinjaTurtles Teenage Mutant Ninja Turtles 4: Turtles in Time]]'' for the {{SNES}} gives you this in your first boss fight against Shredder, who's in a mechanical construct firing all sorts of weapons at you while his [[{{Mook}} Foot Soldiers]] are distracting you (and the battle is shown from Shredder's point of view). While you can beat up the ninjas endlessly, the only way to beat Shredder is to throw said ninjas into the screen.
to:
* ''[[TeenageMutantNinjaTurtles Teenage Mutant Ninja Turtles 4: Turtles in Time]]'' ''TeenageMutantNinjaTurtlesTurtlesInTime'' for the {{SNES}} gives you this in your first boss fight against Shredder, who's in a mechanical construct firing all sorts of weapons at you while his [[{{Mook}} Foot Soldiers]] are distracting you (and the battle is shown from Shredder's point of view). While you can beat up the ninjas endlessly, the only way to beat Shredder is to throw said ninjas into the screen.
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Changed line(s) 25 (click to see context) from:
to:
* ''[[TeenageMutantNinjaTurtles Teenage Mutant Ninja Turtles 4: Turtles in Time]]'' for the {{SNES}} gives you this in your first boss fight against Shredder, who's in a mechanical construct firing all sorts of weapons at you while his [[{{Mook}} Foot Soldiers]] are distracting you (and the battle is shown from Shredder's point of view). While you can beat up the ninjas endlessly, the only way to beat Shredder is to throw said ninjas into the screen.
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* The ''[[{{SonicTheHedgehog}} Sonic]]'' series has many bosses defeated in this manner:
to:
* The ''[[{{SonicTheHedgehog}} Sonic]]'' ''VideoGame/SonicTheHedgehog'' series has many bosses defeated in this manner:
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[[VideoGame/SuperMarioGalaxy2 http://static.tvtropes.org/pmwiki/pub/images/Canopy_picture_7248.png]]
[[caption-width:250:Two guesses where the weak point is.]]
[[caption-width:250:Two guesses where the weak point is.]]
to:
[[caption-width:250:Two
[[caption-width-right:250:Two guesses where the weak point is.]]
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* In ''Flintstones - The Rescue of Dino and Hoppy'', you have to defeat the final boss by breaking its cockpit cover made of glass
to:
* In ''Flintstones ''{{Flintstones}} - The Rescue of Dino and Hoppy'', you have to defeat the final boss by breaking its cockpit cover made of glassglass.
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* Inverted in ''EarthwormJim'', which has a level where you have to carefully guide an underwater vehicle around. More cracks appear in the glass every time you hit a wall. Oh, and there's a time limit.
to:
* Inverted in ''EarthwormJim'', ''VideoGame/EarthwormJim'', which has a level where you have to carefully guide an underwater vehicle around. More cracks appear in the glass every time you hit a wall. Oh, and there's a time limit.
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* ''Mechwarrior'' has this trope in the form of the cockpit hitbox location. However despite the fact that it has minimal armor and a powerful shot can in fact instakill any mech if you hit it the small size and difficulty of hitting it even under the best of conditions makes it almost universally a lucky shot if you pull it off.
to:
* ''Mechwarrior'' {{Mechwarrior}} has this trope in the form of the cockpit hitbox location. However despite the fact that it has minimal armor and a powerful shot can in fact instakill any mech if you hit it the small size and difficulty of hitting it even under the best of conditions makes it almost universally a lucky shot if you pull it off.
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None
Changed line(s) 20,21 (click to see context) from:
* Mechwarrior has this trope in the form of the cockpit hitbox location. However despite the fact that it has minimal armor and a powerful shot can in fact instakill any mech if you hit it the small size and difficulty of hitting it even under the best of conditions makes it almost universally a lucky shot if you pull it off.
to:
* Mechwarrior ''Mechwarrior'' has this trope in the form of the cockpit hitbox location. However despite the fact that it has minimal armor and a powerful shot can in fact instakill any mech if you hit it the small size and difficulty of hitting it even under the best of conditions makes it almost universally a lucky shot if you pull it off.
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Changed line(s) 20 (click to see context) from:
to:
* Mechwarrior has this trope in the form of the cockpit hitbox location. However despite the fact that it has minimal armor and a powerful shot can in fact instakill any mech if you hit it the small size and difficulty of hitting it even under the best of conditions makes it almost universally a lucky shot if you pull it off.
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None
[[AC:ActionGame]]
* Poison Ivy in ''BatmanArkhamAsylum''. This one is odd, considering she's inside a plant.
[[AC:BeatEmUp]]
* Averted in the old ''{{Punisher}}'' beat'em up game - The robot boss has some glass panels in its head but those go first and breaking them is no impediment - you have to literally punch the thing into scrap to win (It somewhat resembles the car-wrecking bonus stage in ''StreetFighter2'' - the thing keeps losing more and more parts as you beat it up.)
* ''TheNinjaWarriorsAgain'' has the {{final boss}}, the evil dictator you're supposed to kill. Except he's in a laser-spamming machine with a glass window. And there are ''loads'' of minions attacking you! [[spoiler: You have to [[GrievousHarmWithABody throw the minions into the glass to damage it]] until it breaks]].
[[AC:PlatformGame]]
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* The final boss of the original Mario Vs. Donkey Kong.
* The [[ExactlyWhatItSaysOnTheTin brain-powered psychic tank]] in {{Psychonauts}} is defeated by [[MindOverMatter flinging chunks of concrete]] at the glass dome [[JustifiedTrope shielding the final boss's brain]].
* In ''KnightsOfTheOldRepublic'', the key to defeating the final boss is shattering containers with prisoners, from which he keeps leeching life to heal himself.
* Averted in the old ''{{Punisher}}'' beat'em up game - The robot boss has some glass panels in its head but those go first and breaking them is no impediment - you have to literally punch the thing into scrap to win (It somewhat resembles the car-wrecking bonus stage in ''StreetFighter2'' - the thing keeps losing more and more parts as you beat it up.)
* The [[ExactlyWhatItSaysOnTheTin brain-powered psychic tank]] in {{Psychonauts}} is defeated by [[MindOverMatter flinging chunks of concrete]] at the glass dome [[JustifiedTrope shielding the final boss's brain]].
* In ''KnightsOfTheOldRepublic'', the key to defeating the final boss is shattering containers with prisoners, from which he keeps leeching life to heal himself.
* Averted in the old ''{{Punisher}}'' beat'em up game - The robot boss has some glass panels in its head but those go first and breaking them is no impediment - you have to literally punch the thing into scrap to win (It somewhat resembles the car-wrecking bonus stage in ''StreetFighter2'' - the thing keeps losing more and more parts as you beat it up.)
to:
* The final boss of the original Mario ''Mario Vs. Donkey Kong.
Kong''.
* The [[ExactlyWhatItSaysOnTheTin brain-powered psychic tank]] in{{Psychonauts}} ''{{Psychonauts}}'' is defeated by [[MindOverMatter flinging chunks of concrete]] at the glass dome [[JustifiedTrope shielding the final boss's brain]].
* In ''KnightsOfTheOldRepublic'', the key to defeating the final boss is shattering containers with prisoners, from which he keeps leeching life to heal himself.
* Averted in the old ''{{Punisher}}'' beat'em up game - The robot boss has some glass panels in its head but those go first and breaking them is no impediment - you have to literally punch the thing into scrap to win (It somewhat resembles the car-wrecking bonus stage in ''StreetFighter2'' - the thing keeps losing more and more parts as you beat it up.)brain]].
* The [[ExactlyWhatItSaysOnTheTin brain-powered psychic tank]] in
* In ''KnightsOfTheOldRepublic'', the key to defeating the final boss is shattering containers with prisoners, from which he keeps leeching life to heal himself.
* Averted in the old ''{{Punisher}}'' beat'em up game - The robot boss has some glass panels in its head but those go first and breaking them is no impediment - you have to literally punch the thing into scrap to win (It somewhat resembles the car-wrecking bonus stage in ''StreetFighter2'' - the thing keeps losing more and more parts as you beat it up.)
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** The Egg Viper from [[SonicAdventureSeries Sonic Adventure]].
to:
** The Egg Viper from [[SonicAdventureSeries ''[[SonicAdventureSeries Sonic Adventure]].Adventure]]''.
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* Multiple bosses in ''KingdomHearts''.
* Poison Ivy in ''BatmanArkhamAsylum''. This one is odd, considering she's inside a plant.
* Poison Ivy in ''BatmanArkhamAsylum''. This one is odd, considering she's inside a plant.
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* ''TheNinjaWarriorsAgain'' has the {{final boss}}, the evil dictator you're supposed to kill. Except he's in a laser-spamming machine with a glass window. And there are ''loads'' of minions attacking you! [[spoiler: You have to [[GrievousHarmWithABody throw the minions into the glass to damage it]] until it breaks]].
to:
[[AC:RolePlayingGame]]
*
* Multiple bosses in ''KingdomHearts''.
----
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[[SuperMarioGalaxy2 http://static.tvtropes.org/pmwiki/pub/images/Canopy_picture_7248.png]]
to:
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* Various bosses in both ''SuperMarioGalaxy'' and ''SuperMarioGalaxy2''. In fact almost every robotic boss in each game is subject to this.
to:
* Various bosses in both ''SuperMarioGalaxy'' ''VideoGame/SuperMarioGalaxy'' and ''SuperMarioGalaxy2''.''VideoGame/SuperMarioGalaxy2''. In fact almost every robotic boss in each game is subject to this.
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* Inverted in ''EarthwormJim'', which has a level where you have to carefully guide an underwater vehicle around. More cracks appear in the glass every time you hit a wall. Oh, and there's a time limit.
to:
* Inverted in ''EarthwormJim'', which has a level where you have to carefully guide an underwater vehicle around. More cracks appear in the glass every time you hit a wall. Oh, and there's a time limit.limit.
* ''TheNinjaWarriorsAgain'' has the {{final boss}}, the evil dictator you're supposed to kill. Except he's in a laser-spamming machine with a glass window. And there are ''loads'' of minions attacking you! [[spoiler: You have to [[GrievousHarmWithABody throw the minions into the glass to damage it]] until it breaks]].
* ''TheNinjaWarriorsAgain'' has the {{final boss}}, the evil dictator you're supposed to kill. Except he's in a laser-spamming machine with a glass window. And there are ''loads'' of minions attacking you! [[spoiler: You have to [[GrievousHarmWithABody throw the minions into the glass to damage it]] until it breaks]].
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None
Changed line(s) 21,23 (click to see context) from:
* In Knights Of The Old Republic, the key to defeating the final boss is shattering containers with prisoners, from which he keeps leeching life to heal himself.
* Averted in the old Punisher beat'em up game - The robot boss has some glass panels in its head but those go first and breaking them is no impediment - you have to literally punch the thing into scrap to win ( it somewhat resembles the car-wrecking bonus stage in street fighter 2 -the thing keeps losing more and more parts as you beat it up)
* The [[{{SonicTheHedgehog}} Sonic]] series has many bosses defeated in this manner.
* Averted in the old Punisher beat'em up game - The robot boss has some glass panels in its head but those go first and breaking them is no impediment - you have to literally punch the thing into scrap to win ( it somewhat resembles the car-wrecking bonus stage in street fighter 2 -the thing keeps losing more and more parts as you beat it up)
* The [[{{SonicTheHedgehog}} Sonic]] series has many bosses defeated in this manner.
to:
* In Knights Of The Old Republic, ''KnightsOfTheOldRepublic'', the key to defeating the final boss is shattering containers with prisoners, from which he keeps leeching life to heal himself.
* Averted in the oldPunisher ''{{Punisher}}'' beat'em up game - The robot boss has some glass panels in its head but those go first and breaking them is no impediment - you have to literally punch the thing into scrap to win ( it (It somewhat resembles the car-wrecking bonus stage in street fighter 2 -the ''StreetFighter2'' - the thing keeps losing more and more parts as you beat it up)
up.)
* The[[{{SonicTheHedgehog}} Sonic]] ''[[{{SonicTheHedgehog}} Sonic]]'' series has many bosses defeated in this manner.manner:
* Averted in the old
* The
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** The final boss in Sonic Spinball.
*** As well as ''SonicColors''.
*** As well as ''SonicColors''.
to:
** The final boss bosses in Sonic Spinball.
*** As well as''Sonic Spinball'' and ''SonicColors''.
*** As well as
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* Mother Brain from {{Metroid}}: [[EnhancedRemake Zero Mission]]. Super Missiles are needed to break the glass, which still fails to kill her.
** Don't forget Mecha Ridley.
** [[OlderThanTheyThink Actually,]] the [[BrainInAJar Mother Brain]] example harks back to the original.
* This happens in ''KingdomHearts'' with multiple bosses
* Poison Ivy in ''BatmanArkhamAsylum''.
** This one is odd, considering she's inside a plant.
** Don't forget Mecha Ridley.
** [[OlderThanTheyThink Actually,]] the [[BrainInAJar Mother Brain]] example harks back to the original.
* This happens in ''KingdomHearts'' with multiple bosses
* Poison Ivy in ''BatmanArkhamAsylum''.
** This one is odd, considering she's inside a plant.
to:
* Mother Brain from {{Metroid}}: [[EnhancedRemake ''{{Metroid}}'' and ''[[EnhancedRemake Zero Mission]]. Mission]]''. Super Missiles are needed to break the glass, which still fails to kill her.
** Don't forgether. Also the same with Mecha Ridley.
** [[OlderThanTheyThink Actually,]] the [[BrainInAJar Mother Brain]] example harks back to the original.
* This happens Multiple bosses in ''KingdomHearts'' with multiple bosses
''KingdomHearts''.
* Poison Ivy in''BatmanArkhamAsylum''.
**''BatmanArkhamAsylum''. This one is odd, considering she's inside a plant.
** Don't forget
* Poison Ivy in
**
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* Inverted in EarthwormJim, which has a level where you have to carefully guide an underwater vehicle around. More cracks appear in the glass every time you hit a wall. Oh, and there's a time limit.
to:
* Inverted in EarthwormJim, ''EarthwormJim'', which has a level where you have to carefully guide an underwater vehicle around. More cracks appear in the glass every time you hit a wall. Oh, and there's a time limit.
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Changed line(s) 37 (click to see context) from:
* The three intermediate bosses in ''Super Methane Bros'' can only be destroyed by repeated hits to their glass cockpits.
to:
* The three intermediate bosses in ''Super Methane Bros'' can only be destroyed by repeated hits to their glass cockpits.cockpits.
* Inverted in EarthwormJim, which has a level where you have to carefully guide an underwater vehicle around. More cracks appear in the glass every time you hit a wall. Oh, and there's a time limit.
* Inverted in EarthwormJim, which has a level where you have to carefully guide an underwater vehicle around. More cracks appear in the glass every time you hit a wall. Oh, and there's a time limit.
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* Sonic3DBlast had this for all of the end of level battles with Robotnik.
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* The Sonic series has many bosses defeated in this manner.
** The Egg Viper from Sonic Adventure.
** All of the day bosses from Sonic Unleashed.
** The Egg Viper from Sonic Adventure.
** All of the day bosses from Sonic Unleashed.
to:
* The Sonic [[{{SonicTheHedgehog}} Sonic]] series has many bosses defeated in this manner.
** The Egg Viper from [[SonicAdventureSeries SonicAdventure.
Adventure]].
** All of the day bosses fromSonic Unleashed.''SonicUnleashed''.
** The Egg Viper from [[SonicAdventureSeries Sonic
** All of the day bosses from
Changed line(s) 28 (click to see context) from:
* Mother Brain from Metroid: Zero Mission. Super Missiles are needed to break the glass, which still fails to kill her.
to:
*** As well as ''SonicColors''.
** ''Sonic3DBlast'' had this for all of the end of level battles with Robotnik.
** In other words ''every'' boss where you fight Eggman directly. You'd think he'd learn.
* Mother Brain fromMetroid: {{Metroid}}: [[EnhancedRemake Zero Mission.Mission]]. Super Missiles are needed to break the glass, which still fails to kill her.
** ''Sonic3DBlast'' had this for all of the end of level battles with Robotnik.
** In other words ''every'' boss where you fight Eggman directly. You'd think he'd learn.
* Mother Brain from
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* This happens in Kingdom Hearts with multiple bosses
* Poison Ivy in Batman: Arkham Asylum.
* Poison Ivy in Batman: Arkham Asylum.
to:
** [[OlderThanTheyThink Actually,]] the [[BrainInAJar Mother Brain]] example harks back to the original.
* This happens inKingdom Hearts ''KingdomHearts'' with multiple bosses
* Poison Ivy inBatman: Arkham Asylum.''BatmanArkhamAsylum''.
** This one is odd, considering she's inside a plant.
* This happens in
* Poison Ivy in
** This one is odd, considering she's inside a plant.
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Changed line(s) 8,9 (click to see context) from:
These are incredibly common around machinery bosses, such as against a [[{{Humongous Mecha}}]], {{Walking Tank}}, or a {{Battleship Raid}}; the latter being less commonly used.
to:
These are incredibly common around machinery bosses, such as against a [[{{Humongous Mecha}}]], {{Humongous Mecha}}, {{Walking Tank}}, or a {{Battleship Raid}}; the latter being less commonly used.
Is there an issue? Send a MessageReason:
There we go.
Changed line(s) 12,13 (click to see context) from:
This trope can also be combined with {{Colossal Climb}} if the weak point is high up on a structure.
to:
This trope can also be combined with {{Colossal {{Colossus Climb}} if the weak point is high up on a structure.
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Changed line(s) 6,14 (click to see context) from:
That is, certain [[Boss Fight]]s look very threatening, but all you need to do is hit the incredibly obvious glass chamber - which can either hold the pilot, an exposable core system, or whatever the crap they decided to put behind it - [[For Massive Damage]].
These are incredibly common around machinery bosses, such as against a [[Humongous Mecha]], [[Walking Tank]], or a [[Battleship Raid]]; the latter being less commonly used.
Subtrope of [[Attack Its Weak Point]].
This trope can also be combined with [[Colossal Climb]] if the weak point is high up on a structure.
Compare with [[Go For The Eye]].
These are incredibly common around machinery bosses, such as against a [[Humongous Mecha]], [[Walking Tank]], or a [[Battleship Raid]]; the latter being less commonly used.
Subtrope of [[Attack Its Weak Point]].
This trope can also be combined with [[Colossal Climb]] if the weak point is high up on a structure.
Compare with [[Go For The Eye]].
to:
That is, certain [[Boss Fight]]s {{Boss Fight}}s look very threatening, but all you need to do is hit the incredibly obvious glass chamber - which can either hold the pilot, an exposable core system, or whatever the crap they decided to put behind it - [[For {{For Massive Damage]].
Damage}}.
These are incredibly common around machinery bosses, such as against a[[Humongous Mecha]], [[Walking Tank]], [[{{Humongous Mecha}}]], {{Walking Tank}}, or a [[Battleship Raid]]; {{Battleship Raid}}; the latter being less commonly used.
Subtrope of[[Attack {{Attack Its Weak Point]].
Point}}.
This trope can also be combined with[[Colossal Climb]] {{Colossal Climb}} if the weak point is high up on a structure.
Compare with[[Go {{Go For The Eye]].Eye}}.
These are incredibly common around machinery bosses, such as against a
Subtrope of
This trope can also be combined with
Compare with
Is there an issue? Send a MessageReason:
Because it needed a better description. If it\'s still not up to par, place it back in the list.
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NeedsABetterDescription!
A more specific version of AttackItsWeakPoint. It's not uncommon in [[BossFight Boss Fights]] against HumongousMecha, WalkingTank (And SpiderTank) or any mechanical boss, or even any machine with some kind of cockpit to be easily destroyed by breaking glass parts (Usually glaringly obvious, such as a cockpit on the top of the boss) on them ForMassiveDamage. Bonus points if it explodes in a [[StuffBlowingUp fiery]] [[MadeOfExplodium explosion]]. Of course, it could just fall to pieces but what would be the fun it that?
A more specific version of AttackItsWeakPoint. It's not uncommon in [[BossFight Boss Fights]] against HumongousMecha, WalkingTank (And SpiderTank) or any mechanical boss, or even any machine with some kind of cockpit to be easily destroyed by breaking glass parts (Usually glaringly obvious, such as a cockpit on the top of the boss) on them ForMassiveDamage. Bonus points if it explodes in a [[StuffBlowingUp fiery]] [[MadeOfExplodium explosion]]. Of course, it could just fall to pieces but what would be the fun it that?
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A more specific version of AttackItsWeakPoint. It's not uncommon in [[BossFight Boss Fights]]
That is, certain [[Boss Fight]]s look very threatening, but all you need to do is hit the incredibly obvious glass chamber - which can either hold the pilot, an exposable core system, or whatever the crap they decided to put behind it - [[For Massive Damage]].
These are incredibly common around machinery bosses, such as against
Subtrope of [[Attack Its Weak Point]].
This trope can also be combined with
Compare with [[Go For The Eye]].
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* In ''Flintstones - The Rescue of Dino and Hoppy'', you have to defeat the final boss by breaking its cockpit cover made of glass
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* In ''Flintstones - The Rescue of Dino and Hoppy'', you have to defeat the final boss by breaking its cockpit cover made of glassglass
* The three intermediate bosses in ''Super Methane Bros'' can only be destroyed by repeated hits to their glass cockpits.
* The three intermediate bosses in ''Super Methane Bros'' can only be destroyed by repeated hits to their glass cockpits.
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* Various bosses in both SuperMarioGalaxy and SuperMarioGalaxy2. In fact almost every robotic boss in each game is subject to this.
* In PacManWorld 2 Inky, Pinky and Clyde are all defeated this way.
* In PacManWorld 2 Inky, Pinky and Clyde are all defeated this way.
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* Various bosses in both SuperMarioGalaxy ''SuperMarioGalaxy'' and SuperMarioGalaxy2.''SuperMarioGalaxy2''. In fact almost every robotic boss in each game is subject to this.
* InPacManWorld 2 ''PacManWorld 2'' Inky, Pinky and Clyde are all defeated this way.
* In
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* Poison Ivy in Batman: Arkham Asylum.
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* Poison Ivy in Batman: Arkham Asylum.Asylum.
* In ''Flintstones - The Rescue of Dino and Hoppy'', you have to defeat the final boss by breaking its cockpit cover made of glass
* In ''Flintstones - The Rescue of Dino and Hoppy'', you have to defeat the final boss by breaking its cockpit cover made of glass