History Main / InCaseOfBossFightBreakGlass

17th Sep '16 12:36:26 PM FlyingDuckManGenesis
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* In ''[[WesternAnimation/TheFlintstones Flintstones - The Rescue of Dino and Hoppy]]'', you have to defeat the final boss by breaking its cockpit cover made of glass.

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* In ''[[WesternAnimation/TheFlintstones Flintstones - The Rescue of Dino and Hoppy]]'', ''VideoGame/TheFlintstonesTheRescueOfDinoAndHoppy'', you have to defeat the final boss by breaking its cockpit cover made of glass.
10th Sep '16 5:12:09 AM FlyingDuckManGenesis
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* In ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'', in the [[GhostShip haunted pirate shipwreck]], Buster beats Montana Max to the titular "hidden treasure" by seconds. During the battle against him, a-scuba helmeted Monty [[BossArenaUrgency bursts out of the floor, leaving gaping holes]] into the OneHitKill water below. To defeat Monty, Buster must destroy his scuba helmet.
22nd Apr '16 5:58:42 AM GoblinCipher
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* ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' for the {{SNES}} gives you this in your first boss fight against Shredder, who's in a mechanical construct firing all sorts of weapons at you while his [[{{Mook}} Foot Soldiers]] are distracting you (and the battle is shown from Shredder's point of view). While you can beat up the ninjas endlessly, the only way to beat Shredder is to throw said ninjas into the screen.

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* ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' for the {{SNES}} gives you this in your first boss fight against Shredder, who's in a mechanical construct firing all sorts of weapons at you while his [[{{Mook}} Foot Soldiers]] are distracting you (and the battle is shown from Shredder's point of view). While you can beat up the ninjas endlessly, the only way to beat Shredder is to throw said ninjas [[CameraAbuse into the screen.
screen]].
25th Sep '15 7:46:46 PM Berrenta
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That is, certain {{Boss Fight}}s look very threatening, but all you need to do is hit the incredibly obvious glass chamber - which can either hold the pilot, an exposable core system, or whatever they decided to put behind it -- ForMassiveDamage.

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That is, certain {{Boss Fight}}s look very threatening, but all you need to do is hit the incredibly obvious glass chamber - -- which can either hold the pilot, an exposable core system, or whatever they decided to put behind it -- ForMassiveDamage.
for massive damage.
11th Apr '15 6:29:11 PM nombretomado
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* The first fight with Agnus in ''DevilMayCry 4'' is this. He sits behind an electrified glass wall and you must break through it by chucking flying swords at it.

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* The first fight with Agnus in ''DevilMayCry ''Franchise/DevilMayCry 4'' is this. He sits behind an electrified glass wall and you must break through it by chucking flying swords at it.
10th Feb '15 9:56:41 PM superkeijikun
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* Abductors in ''VideoGame/FreedomWars'' have giant "pods" on their bodies, the destruction of which will deal heavy damage to the Abductor (as well as liberating whoever is trapped inside). Be careful, though: once the pod is broken, the Abductor TurnsRed.
19th Jan '15 12:27:34 PM StFan
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* In ''PacManWorld 2'' Inky, Pinky and Clyde are all defeated this way.

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* In ''PacManWorld ''VideoGame/PacManWorld 2'' Inky, Pinky and Clyde are all defeated this way.
12th Dec '14 11:44:32 AM case
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Subtrope of AttackItsWeakPoint.



Compare with GoForTheEye and SnipingTheCockpit.

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Subtrope of AttackItsWeakPoint and usually falls under ShowsDamage as well. Compare with GoForTheEye and SnipingTheCockpit.SnipingTheCockpit.
6th Nov '14 2:50:12 PM BobRiddle
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* Dr. Weil's final form in ''VideoGame/MegaManZero'' 4 has an orange pane of glass protecting his head. Break it and he blows up.
11th Apr '14 11:36:51 AM pionoplayer
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[[AC:Roleplay]]

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[[AC:Roleplay]][[AC:{{Roleplay}}]]
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