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* GoAndSinNoMore \\
A villain realizes the error of his ways and prepares for punishment from the hero. Instead, the hero lets him go and tells him to make up for what he's done.
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* TrappedByGamblingDebts \\
A character is forced into evil by gambling debts to a criminal organization.
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* LiteralChangeOfHeart
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* FaceHeelDoubleTurn - one goes from good to evil while another goes from evil to good at the same time.
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* EasyRoadToHell \\
In universe with this in effect, its impossible not to be defined "evil".
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* DefectorFromDecadence\\
When a bad guy defects because they're sick of Team Evil.


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* MonsterAdventurers
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A character is set up to be redeemed through kindness or {{The Power of Trust}}, but it's shown that it didn't have the slightest affect on them.

to:

A character is set up to be redeemed through kindness or {{The Power of Trust}}, but it's shown that it didn't have the slightest affect on them.work at all.
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* AmbiguouslyEvil
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{{Selfish Neutral}} or {{Stupid Evil}} characters discover their morals in order to cooperate with others and save their lives.

to:

{{Selfish Neutral}} {{Neutral Selfish}} or {{Stupid Evil}} characters discover their morals in order to cooperate with others and save their lives.

Changed: 33

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* [[{{Ptitleskikbgy4psco}} Screw This, I'm Outta Here]]

to:

* [[{{Ptitleskikbgy4psco}} Screw This, I'm Outta Here]]ScrewThisImOuttaHere

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Changed: 2822

Removed: 697

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* BaitTheDog (from [[{{Badass}} badass evil]] to unsympathetic evil)
* BeingTorturedMakesYouEvil
* BewareTheNiceOnes (sometimes)
* BreakTheCutie (sometimes)
* CharacterDerailment (either, technically, but good to evil is more common)
* ChronicVillainy (all attempts at a HeelFaceTurn unsuccessful)

to:

* BaitTheDog (from [[{{Badass}} badass evil]] \\
A character set up
to unsympathetic evil)
be the more 'charming' type of evil is revealed to be much nastier than their initial impression.
* BeingTorturedMakesYouEvil
BeingTorturedMakesYouEvil \\
A character who undergoes prolonged torture [[DespairEventHorizon gives up on their ideals and morality]] and joins Team Evil.
* BewareTheNiceOnes (sometimes)
(sometimes) \\
Sometimes that niceness is just a facade.
* BreakTheCutie (sometimes)
(sometimes) \\
Every now and then, snapping {{The Pollyanna}}'s mind just MIGHT turn her crazy.
* CharacterDerailment (either, \\
Either,
technically, but good to evil is more common)
common due getting more {{Shocking Swerve}} out of Good to Evil.
* ChronicVillainy (all \\
All
attempts at a genuine HeelFaceTurn unsuccessful)unsuccessful.



* DarkerAndEdgier (from good to AntiHero)
* DespairEventHorizon (where the character ''doesn't care'' that they're about to turn evil)
* DrunkWithPower
* DrunkOnTheDarkSide

to:

* DarkerAndEdgier (from good to AntiHero)
\\
Gritty reboots often turn a formerly straight-laced hero into someone more grey and {{Anti Hero}}ish.
* DespairEventHorizon (where \\
Where
the character ''doesn't care'' that they're about to turn evil)
evil.
* DrunkWithPower
* DrunkOnTheDarkSide
DrunkWithPower \\
A normally level-headed character gets a taste of power and becomes a {{Jerkass}}.
** DrunkOnTheDarkSide \\
[[EvilFeelsGood Evil is just so orgasmic]] that a character can't control themselves.



** FaithHeelTurn
* FakeDefector (except not really turning, it just looks like it)
* FallenHero (which often sets up a CryForTheDevil)
* GoMadFromTheRevelation
* HeWhoFightsMonsters
* IfYouKillHimYouWillBeJustLikeHim (when followed through)
* JumpingOffTheSlipperySlope (especially when dealing with ThingsManWasNotMeantToKnow)
* TheKillerInMe

to:

** FaithHeelTurn
FaithHeelTurn \\
A character crosses the {{Despair Event Horizon}} after learning that their religious beliefs are fake or mistaken.
* FakeDefector (except \\
Except
not really turning, it just looks like it)
it.
* FallenHero (which \\
A once-respected hero for some reason or another turns evil, which
often sets up a CryForTheDevil)
CryForTheDevil.
* GoMadFromTheRevelation
GoMadFromTheRevelation \\
A character sees or experiences something [[ThingsManWasNotMeantToKnow they were not meant to know]] and goes insane/evil.
* HeWhoFightsMonsters
HeWhoFightsMonsters \\
Mentally steeling yourself to fight evil eventually erodes at your ethics.
* IfYouKillHimYouWillBeJustLikeHim (when followed through)
\\
A character who breaks the commandment of {{Thou Shalt Not Kill}} suffers a karmic or moral backlash, or indulging in {{Revenge}} breaks the last bit of their sanity.
* JumpingOffTheSlipperySlope (especially when dealing with ThingsManWasNotMeantToKnow)
\\
A character goes evil VERY quickly after doing some warned-against but other innocuous thing.
* TheKillerInMeTheKillerInMe \\
A character doesn't consciously realize how evil they are inside until later.



* MoralEventHorizon (from ordinary villainy to outrageously EVIL)
* MoreThanMindControl

to:

* MoralEventHorizon (from ordinary \\
When a character steps outside the bounds of ordinary, safe
villainy to into something outrageously EVIL)
EVIL.
** RapeIsASpecialKindOfEvil \\
Rape used as a stock {{Moral Event Horizon}}.
* MoreThanMindControlMoreThanMindControl \\
A character reveals that there was some willingness to their {{Brainwashing}}, hinting at or exploiting some inner darkness that is now at the surface.
** NotBrainwashed \\
A character is so evil all along that they don't even need to have their mind broken to be useful to Team Evil.
* NotSoHarmless \\
A comedic, laughable villain is revealed to be much more threatening than people thought.
* TheParagonAlwaysRebels \\
Where even a savior figure can become evil, because of the drama inherent in that.
* PeerPressureMakesYouEvil \\
When having morally shady friends compels an otherwise nice or ethical person to do something they normally wouldn't in order not to let down their 'friends'.
* ProtagonistJourneyToVillain \\
Surprise! That innocent fellow you were following from the start is now a villain.
* APupilOfMineUntilHeTurnedToEvil \\
The mentor figure (usually good) laments that the person they trained used to have a good heart, but no longer.
* RivalTurnedEvil \\
A once-respectable, if persistent opponent gradually becomes more evil, turning their existing antagonism/competition into something more serious.
* RogueProtagonist \\
A heroic protagonist in a previous story is now the antagonist for some reason or other.
* RonTheDeathEater \\
{{Demonization}} renders a heroic character bad in order to suit the author's purposes.
* StartOfDarkness \\
The tale of a character's slow, but inevitable plunge into black villainy.
* {{Superdickery}} \\
A normally morally-upright character is shown to be indulging in some evil behavior as an advertising technique.
* VillainCorner \\
A character, not quite a Heel yet, is rapidly being pushed in that direction.
* [[{{ptitle0z548336167v}} What The Hell, Hero?]] \\
The story calls the hero out for doing something morally shady; unless {{The Hero}} takes immediately steps to correct their behavior, this is often the first step towards a full {{Face Heel Turn}}.
* WithGreatPowerComesGreatInsanity \\
Someone's mind is broken by the great power they suddenly possess.
* [[{{ptitlee10o9ju7}} Who's Laughing Now?]] \\
A {{Butt Monkey}} or {{Woobie}} turns evil in order to get the respect they want.

[[AC: Neutral to Aligned]]
* AdoptTheDog



* NotBrainwashed
* NotSoHarmless (from comedic villainy to ordinary villainy)
* TheParagonAlwaysRebels (where even a savior figure can become evil)
* PeerPressureMakesYouEvil
* ProtagonistJourneyToVillain
* APupilOfMineUntilHeTurnedToEvil
* RapeIsASpecialKindOfEvil (sometimes)
* RivalTurnedEvil
* RogueProtagonist
* RonTheDeathEater
* StartOfDarkness
* {{Superdickery}} (related to FakeDefector, but even more outrageous)
* VillainCorner
* WeUsedToBeFriends
* [[{{ptitle0z548336167v}} What The Hell, Hero?]]
* WithGreatPowerComesGreatInsanity
* [[{{ptitlee10o9ju7}} Who's Laughing Now?]]

[[AC: Neutral to Aligned]]
* AdoptTheDog
* NeutralNoLonger



* BadassDecay (which can result in an IneffectualSympatheticVillain)



* ConspiracyRedemption (when a {{Knight Templar}}ish organization as a whole goes from evil to good, or at least to {{a lighter shade of gray}})

to:

* ConspiracyRedemption (when \\
When
a {{Knight Templar}}ish organization as a whole goes from evil to good, or at least to {{a lighter shade of gray}})gray}}).



* EvenEvilHasStandards (ordinary villainy instead of outrageously EVIL)
* FightingForSurvival

to:

* EvenEvilHasStandards (ordinary villainy instead of outrageously EVIL)
\\
A candidate for {{Complete Monster}} is shown not to be one because there are lines even THEY won't cross.
* FightingForSurvivalFightingForSurvival \\
{{Selfish Neutral}} or {{Stupid Evil}} characters discover their morals in order to cooperate with others and save their lives.



* GoodFeelsGood

to:

* GoodFeelsGoodGoodFeelsGood \\
A villain learns that being good leads to greater happiness than indulging in {{Its All About Me}}, so converts fully.



* RedemptionPromotion (from comedic villainy to good)

to:

* RedemptionPromotion (from comedic villainy to good)\\
A comedic, ineffectual villain becomes {{Badass}} once they start fighting on the side of good.



* VillainDecay (from ordinary villainy to comedic villainy)

to:

* VillainDecay (from \\
An
ordinary villainy to comedic villainy)villain has their threat and vileness neutralized by repeated failure and humiliation, becoming less evil.
** BadassDecay \\
Which can result in an IneffectualSympatheticVillain.



* BreakupBreakout

to:

* BreakupBreakoutBreakupBreakout \\
Characters introduced as a team have members discard their old alignments once the team dissolves.



* FreudianExcuse (where the turn is caused by a traumatic childhood incident)

to:

* FreudianExcuse (where \\
Where
the turn is caused by a traumatic childhood incident)incident. Letting it go unchecked tends to leads to a {{Face Heel Turn}}, treating it tends to lead to a {{Heel Face Turn}}.



* HazyFeelTurn: From one side to another, but not really changing alignment.
* HeelFaceRevolvingDoor ("I'm bad. Now I'm good. But now I'm bad again. Wait, now I'm good again. No, wait....")

to:

* HazyFeelTurn: HazyFeelTurn \\
From one side to another, but not really changing alignment.
* HeelFaceRevolvingDoor ("I'm \\
"I'm
bad. Now I'm good. But now I'm bad again. Wait, now I'm good again. No, wait....")



* MotiveDecay

to:

* MotiveDecayMotiveDecay \\
A villain gradually discards the reasons why they became evil in the first place, either losing their sympathy if they keep at it or give up their villainy after no longer caring about their {{Freudian Excuse}}



* TraumaCongaLine

to:

* TraumaCongaLineTraumaCongaLine \\
When a hero or villain has so many things go wrong at once that they lose faith in their old ways and explore 'the other side'.



* EnemyMine (if not followed through)
* TheFarmerAndTheViper
* GoKartingWithBowser ("Hey, Skeletor - this is He-Man. [[VillainsOutShopping Wanna go to the mall this afternoon?]]")
* HeelFaceDoorSlam (The villain ''wanted'' to reform, but too late.)
* IgnoredEpiphany ("MyGodWhatHaveIDone?....Hell, come to think of it, I've done ''nothing''.")
* ObligatoryWarCrimeScene

to:

* EnemyMine (if \\
Even though the villain came and saved the day, it was only a temporary thing
not followed through)
caused by a change of heart.
* TheFarmerAndTheViper
TheFarmerAndTheViper \\
A character is set up to be redeemed through kindness or {{The Power of Trust}}, but it's shown that it didn't have the slightest affect on them.
* GoKartingWithBowser ("Hey, \\
"Hey,
Skeletor - this is He-Man. [[VillainsOutShopping Wanna go to the mall this afternoon?]]")
* HeelFaceDoorSlam (The \\
The
villain ''wanted'' to reform, but too late.)
late.
* IgnoredEpiphany ("MyGodWhatHaveIDone?....\\
"MyGodWhatHaveIDone?....
Hell, come to think of it, I've done ''nothing''.")
"
* ObligatoryWarCrimeSceneKickTheSonOfABitch \\
A character does something nasty to show how evil they are, but it falls flat because the victim [[TheScrappy seriously]] [[CompleteMonster deserved]] [[{{Jerkass}} it]].
* ObligatoryWarCrimeScene \\
The heroes {{Kick the Dog}} (or worse) in an inexcusable way without experiencing a {{Heel Face Turn}}, because {{War Is Hell}} and even {{The Hero}} can't maintain their goodness throughout it.



* VillainyDiscretionShot

to:

* VillainyDiscretionShotVillainyDiscretionShot \\
A character is saved from {{Bait the Dog}} or [[MoralEventHorizon worse]] because their evil acts are glossed over by {{Rule of Empathy}}.
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* WeUsedToBeFriends

Added: 15

Changed: 29

Removed: 15

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* TheKillerInMe



* TheKillerInMe



* [[WhosLaughingNow Who's Laughing Now?]]

to:

* [[WhosLaughingNow [[{{ptitlee10o9ju7}} Who's Laughing Now?]]
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-> ''I'm liable to get myself burned.''

to:

-> ''I'm liable ''I don't want to get myself burned.''
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* EvenEvilHasLovedOnes (Mook or Dragon with loved one defects)

to:

* EvenEvilHasLovedOnes EvenMooksHaveLovedOnes (Mook or Dragon with loved one defects)

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Removed: 40

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* ComesGreatResponsibility



* WithGreatPowerComesGreatResponsibility

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Removed: 44

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* EvilIsDumb (from comedic villainy to good)


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* RedemptionPromotion (from comedic villainy to good)
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-> ''Without even trying, I've lived on the edge of a knife.''

to:

-> ''Without even trying, [[WorldOfCardboardSpeech I've lived on the edge of a knife.'']]''



-> ''I'm [[WorldOfCardboardSpeech liable to get myself burned]].''

to:

-> ''I'm [[WorldOfCardboardSpeech liable to get myself burned]].burned.''
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* {{Superdickery}} (when a hero only ''seems'' to have turned evil)

to:

* {{Superdickery}} (when a hero only ''seems'' (related to have turned evil)FakeDefector, but even more outrageous)
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* ChronicVillainy

to:

* ChronicVillainyChronicVillainy (all attempts at a HeelFaceTurn unsuccessful)



* DespairEventHorizon

to:

* DespairEventHorizonDespairEventHorizon (where the character ''doesn't care'' that they're about to turn evil)



* FallenHero

to:

* FallenHeroFallenHero (which often sets up a CryForTheDevil)



* JumpingOffTheSlipperySlope
* LoveMakesYouEvil

to:

* JumpingOffTheSlipperySlope
JumpingOffTheSlipperySlope (especially when dealing with ThingsManWasNotMeantToKnow)
* LoveMakesYouEvilLoveMakesYouEvil (can be related to the GreenEyedMonster)



* TheParagonAlwaysRebels

to:

* TheParagonAlwaysRebelsTheParagonAlwaysRebels (where even a savior figure can become evil)



* {{Superdickery}}

to:

* {{Superdickery}}{{Superdickery}} (when a hero only ''seems'' to have turned evil)



* BadassDecay

to:

* BadassDecayBadassDecay (which can result in an IneffectualSympatheticVillain)



* DracoInLeatherPants

to:

* DracoInLeatherPantsDracoInLeatherPants (where the villain is ''treated'' as a hero, but isn't one)



* HeelRealization

to:

* HeelRealizationHeelRealization (related to MyGodWhatHaveIDone)



* BecomingTheMask

to:

* BecomingTheMaskBecomingTheMask (when pretending to be a {{Face}} or {{Heel}} is no longer pretending)



* FreudianExcuse

to:

* FreudianExcuseFreudianExcuse (where the turn is caused by a traumatic childhood incident)



* HeelFaceRevolvingDoor

to:

* HeelFaceRevolvingDoorHeelFaceRevolvingDoor ("I'm bad. Now I'm good. But now I'm bad again. Wait, now I'm good again. No, wait....")



* WildCard

to:

* WildCardWildCard ("What side am I on, you ask? [[Film/DickTracy The side I'm always on: mine.]]")



* GoKartingWithBowser
* HeelFaceDoorSlam
* IgnoredEpiphany

to:

* GoKartingWithBowser
GoKartingWithBowser ("Hey, Skeletor - this is He-Man. [[VillainsOutShopping Wanna go to the mall this afternoon?]]")
* HeelFaceDoorSlam
HeelFaceDoorSlam (The villain ''wanted'' to reform, but too late.)
* IgnoredEpiphanyIgnoredEpiphany ("MyGodWhatHaveIDone?....Hell, come to think of it, I've done ''nothing''.")
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-> ''I'm liable to get myself burned.''

to:

-> ''I'm [[WorldOfCardboardSpeech liable to get myself burned.burned]].''



-> ''[[WorldOfCardboardSpeech So I think that it's time]] [[HeelFaceTurn for a turn....'']]

to:

-> ''[[WorldOfCardboardSpeech So ''So [[HeelFaceTurn I think that it's time]] [[HeelFaceTurn time for a turn....'']]]]''
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[[WorldOfCardboardSpeech -> ''You can't believe all the things I've done wrong in my life.''

to:

[[WorldOfCardboardSpeech -> ''You can't believe [[MyGodWhatHaveIDone all the things I've done wrong in my life.life]].''



-> ''So I think that it's time for a turn....'']]

to:

-> ''So ''[[WorldOfCardboardSpeech So I think that it's time time]] [[HeelFaceTurn for a turn....'']]

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Changed: 337

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-> ''Yes, there are two paths you can go by,''
-> ''but in the long run,''
-> ''there's still time to change''
-> ''the road you're on.''
-->-- "Stairway to Heaven" by LedZeppelin

to:

[[WorldOfCardboardSpeech -> ''Yes, there are two paths you can go by,''
-> ''but in
''You can't believe all the long run,''
-> ''there's still time to change''
-> ''the road you're on.
things I've done wrong in my life.''
-> ''Without even trying, I've lived on the edge of a knife.''
-> ''When I play with fire,''
-> ''I'm liable to get myself burned.''
-> ''To thine own self be true,''
-> ''So I think that it's time for a turn....'']]
-->-- "Stairway to Heaven" "Burn In Hell" by LedZeppelin
Twisted Sister
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* PostMortemConversion

Added: 28

Changed: 11

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!!Tropes

to:

!!Tropes
!!Tropes:



[[index]]




to:

[[/index]]


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[[index]]


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[[/index]]
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* NeutralNoLonger
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* CuriosityCausesConversion
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* PupilTurnedEvil

to:

* PupilTurnedEvilAPupilOfMineUntilHeTurnedToEvil
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* APupilOfMineUntilHeTurnedToEvil

to:

* APupilOfMineUntilHeTurnedToEvilPupilTurnedEvil
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* TheParagonAlwaysRebels

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