Is there an issue? Send a MessageReason:
None
Added DiffLines:
* GoAndSinNoMore \\
A villain realizes the error of his ways and prepares for punishment from the hero. Instead, the hero lets him go and tells him to make up for what he's done.
A villain realizes the error of his ways and prepares for punishment from the hero. Instead, the hero lets him go and tells him to make up for what he's done.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* TrappedByGamblingDebts \\
A character is forced into evil by gambling debts to a criminal organization.
A character is forced into evil by gambling debts to a criminal organization.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* FaceHeelDoubleTurn - one goes from good to evil while another goes from evil to good at the same time.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* EasyRoadToHell \\
In universe with this in effect, its impossible not to be defined "evil".
In universe with this in effect, its impossible not to be defined "evil".
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* DefectorFromDecadence\\
When a bad guy defects because they're sick of Team Evil.
When a bad guy defects because they're sick of Team Evil.
Added DiffLines:
* MonsterAdventurers
Is there an issue? Send a MessageReason:
None
Changed line(s) 191 (click to see context) from:
A character is set up to be redeemed through kindness or {{The Power of Trust}}, but it's shown that it didn't have the slightest affect on them.
to:
A character is set up to be redeemed through kindness or {{The Power of Trust}}, but it's shown that it didn't have the slightest affect on them.work at all.
Is there an issue? Send a MessageReason:
None
Changed line(s) 115 (click to see context) from:
{{Selfish Neutral}} or {{Stupid Evil}} characters discover their morals in order to cooperate with others and save their lives.
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 145 (click to see context) from:
* [[{{Ptitleskikbgy4psco}} Screw This, I'm Outta Here]]
to:
* [[{{Ptitleskikbgy4psco}} Screw This, I'm Outta Here]]ScrewThisImOuttaHere
Is there an issue? Send a MessageReason:
None
Changed line(s) 17,22 (click to see context) from:
* BaitTheDog (from [[{{Badass}} badass evil]] to unsympathetic evil)
* BeingTorturedMakesYouEvil
* BewareTheNiceOnes (sometimes)
* BreakTheCutie (sometimes)
* CharacterDerailment (either, technically, but good to evil is more common)
* ChronicVillainy (all attempts at a HeelFaceTurn unsuccessful)
* BeingTorturedMakesYouEvil
* BewareTheNiceOnes (sometimes)
* BreakTheCutie (sometimes)
* CharacterDerailment (either, technically, but good to evil is more common)
* ChronicVillainy (all attempts at a HeelFaceTurn unsuccessful)
to:
* BaitTheDog (from [[{{Badass}} badass evil]] \\
A character set up tounsympathetic evil)
be the more 'charming' type of evil is revealed to be much nastier than their initial impression.
*BeingTorturedMakesYouEvil
BeingTorturedMakesYouEvil \\
A character who undergoes prolonged torture [[DespairEventHorizon gives up on their ideals and morality]] and joins Team Evil.
* BewareTheNiceOnes(sometimes)
(sometimes) \\
Sometimes that niceness is just a facade.
* BreakTheCutie(sometimes)
(sometimes) \\
Every now and then, snapping {{The Pollyanna}}'s mind just MIGHT turn her crazy.
* CharacterDerailment(either, \\
Either, technically, but good to evil is morecommon)
common due getting more {{Shocking Swerve}} out of Good to Evil.
* ChronicVillainy(all \\
All attempts at a genuine HeelFaceTurnunsuccessful)unsuccessful.
A character set up to
*
A character who undergoes prolonged torture [[DespairEventHorizon gives up on their ideals and morality]] and joins Team Evil.
* BewareTheNiceOnes
Sometimes that niceness is just a facade.
* BreakTheCutie
Every now and then, snapping {{The Pollyanna}}'s mind just MIGHT turn her crazy.
* CharacterDerailment
Either, technically, but good to evil is more
* ChronicVillainy
All attempts at a genuine HeelFaceTurn
Changed line(s) 24,27 (click to see context) from:
* DarkerAndEdgier (from good to AntiHero)
* DespairEventHorizon (where the character ''doesn't care'' that they're about to turn evil)
* DrunkWithPower
* DrunkOnTheDarkSide
* DespairEventHorizon (where the character ''doesn't care'' that they're about to turn evil)
* DrunkWithPower
* DrunkOnTheDarkSide
to:
* DarkerAndEdgier (from good to AntiHero)
\\
Gritty reboots often turn a formerly straight-laced hero into someone more grey and {{Anti Hero}}ish.
* DespairEventHorizon(where \\
Where the character ''doesn't care'' that they're about to turnevil)
evil.
*DrunkWithPower
* DrunkOnTheDarkSideDrunkWithPower \\
A normally level-headed character gets a taste of power and becomes a {{Jerkass}}.
** DrunkOnTheDarkSide \\
[[EvilFeelsGood Evil is just so orgasmic]] that a character can't control themselves.
Gritty reboots often turn a formerly straight-laced hero into someone more grey and {{Anti Hero}}ish.
* DespairEventHorizon
Where the character ''doesn't care'' that they're about to turn
*
* DrunkOnTheDarkSide
A normally level-headed character gets a taste of power and becomes a {{Jerkass}}.
** DrunkOnTheDarkSide \\
[[EvilFeelsGood Evil is just so orgasmic]] that a character can't control themselves.
Changed line(s) 29,36 (click to see context) from:
** FaithHeelTurn
* FakeDefector (except not really turning, it just looks like it)
* FallenHero (which often sets up a CryForTheDevil)
* GoMadFromTheRevelation
* HeWhoFightsMonsters
* IfYouKillHimYouWillBeJustLikeHim (when followed through)
* JumpingOffTheSlipperySlope (especially when dealing with ThingsManWasNotMeantToKnow)
* TheKillerInMe
* FakeDefector (except not really turning, it just looks like it)
* FallenHero (which often sets up a CryForTheDevil)
* GoMadFromTheRevelation
* HeWhoFightsMonsters
* IfYouKillHimYouWillBeJustLikeHim (when followed through)
* JumpingOffTheSlipperySlope (especially when dealing with ThingsManWasNotMeantToKnow)
* TheKillerInMe
to:
** FaithHeelTurn
FaithHeelTurn \\
A character crosses the {{Despair Event Horizon}} after learning that their religious beliefs are fake or mistaken.
* FakeDefector(except \\
Except not really turning, it just looks likeit)
it.
* FallenHero(which \\
A once-respected hero for some reason or another turns evil, which often sets up aCryForTheDevil)
CryForTheDevil.
*GoMadFromTheRevelation
GoMadFromTheRevelation \\
A character sees or experiences something [[ThingsManWasNotMeantToKnow they were not meant to know]] and goes insane/evil.
*HeWhoFightsMonsters
HeWhoFightsMonsters \\
Mentally steeling yourself to fight evil eventually erodes at your ethics.
* IfYouKillHimYouWillBeJustLikeHim(when followed through)
\\
A character who breaks the commandment of {{Thou Shalt Not Kill}} suffers a karmic or moral backlash, or indulging in {{Revenge}} breaks the last bit of their sanity.
* JumpingOffTheSlipperySlope(especially when dealing with ThingsManWasNotMeantToKnow)
\\
A character goes evil VERY quickly after doing some warned-against but other innocuous thing.
*TheKillerInMeTheKillerInMe \\
A character doesn't consciously realize how evil they are inside until later.
A character crosses the {{Despair Event Horizon}} after learning that their religious beliefs are fake or mistaken.
* FakeDefector
Except not really turning, it just looks like
* FallenHero
A once-respected hero for some reason or another turns evil, which often sets up a
*
A character sees or experiences something [[ThingsManWasNotMeantToKnow they were not meant to know]] and goes insane/evil.
*
Mentally steeling yourself to fight evil eventually erodes at your ethics.
* IfYouKillHimYouWillBeJustLikeHim
A character who breaks the commandment of {{Thou Shalt Not Kill}} suffers a karmic or moral backlash, or indulging in {{Revenge}} breaks the last bit of their sanity.
* JumpingOffTheSlipperySlope
A character goes evil VERY quickly after doing some warned-against but other innocuous thing.
*
A character doesn't consciously realize how evil they are inside until later.
Changed line(s) 38,39 (click to see context) from:
* MoralEventHorizon (from ordinary villainy to outrageously EVIL)
* MoreThanMindControl
* MoreThanMindControl
to:
* MoralEventHorizon (from ordinary \\
When a character steps outside the bounds of ordinary, safe villainyto into something outrageously EVIL)
EVIL.
** RapeIsASpecialKindOfEvil \\
Rape used as a stock {{Moral Event Horizon}}.
*MoreThanMindControlMoreThanMindControl \\
A character reveals that there was some willingness to their {{Brainwashing}}, hinting at or exploiting some inner darkness that is now at the surface.
** NotBrainwashed \\
A character is so evil all along that they don't even need to have their mind broken to be useful to Team Evil.
* NotSoHarmless \\
A comedic, laughable villain is revealed to be much more threatening than people thought.
* TheParagonAlwaysRebels \\
Where even a savior figure can become evil, because of the drama inherent in that.
* PeerPressureMakesYouEvil \\
When having morally shady friends compels an otherwise nice or ethical person to do something they normally wouldn't in order not to let down their 'friends'.
* ProtagonistJourneyToVillain \\
Surprise! That innocent fellow you were following from the start is now a villain.
* APupilOfMineUntilHeTurnedToEvil \\
The mentor figure (usually good) laments that the person they trained used to have a good heart, but no longer.
* RivalTurnedEvil \\
A once-respectable, if persistent opponent gradually becomes more evil, turning their existing antagonism/competition into something more serious.
* RogueProtagonist \\
A heroic protagonist in a previous story is now the antagonist for some reason or other.
* RonTheDeathEater \\
{{Demonization}} renders a heroic character bad in order to suit the author's purposes.
* StartOfDarkness \\
The tale of a character's slow, but inevitable plunge into black villainy.
* {{Superdickery}} \\
A normally morally-upright character is shown to be indulging in some evil behavior as an advertising technique.
* VillainCorner \\
A character, not quite a Heel yet, is rapidly being pushed in that direction.
* [[{{ptitle0z548336167v}} What The Hell, Hero?]] \\
The story calls the hero out for doing something morally shady; unless {{The Hero}} takes immediately steps to correct their behavior, this is often the first step towards a full {{Face Heel Turn}}.
* WithGreatPowerComesGreatInsanity \\
Someone's mind is broken by the great power they suddenly possess.
* [[{{ptitlee10o9ju7}} Who's Laughing Now?]] \\
A {{Butt Monkey}} or {{Woobie}} turns evil in order to get the respect they want.
[[AC: Neutral to Aligned]]
* AdoptTheDog
When a character steps outside the bounds of ordinary, safe villainy
** RapeIsASpecialKindOfEvil \\
Rape used as a stock {{Moral Event Horizon}}.
*
A character reveals that there was some willingness to their {{Brainwashing}}, hinting at or exploiting some inner darkness that is now at the surface.
** NotBrainwashed \\
A character is so evil all along that they don't even need to have their mind broken to be useful to Team Evil.
* NotSoHarmless \\
A comedic, laughable villain is revealed to be much more threatening than people thought.
* TheParagonAlwaysRebels \\
Where even a savior figure can become evil, because of the drama inherent in that.
* PeerPressureMakesYouEvil \\
When having morally shady friends compels an otherwise nice or ethical person to do something they normally wouldn't in order not to let down their 'friends'.
* ProtagonistJourneyToVillain \\
Surprise! That innocent fellow you were following from the start is now a villain.
* APupilOfMineUntilHeTurnedToEvil \\
The mentor figure (usually good) laments that the person they trained used to have a good heart, but no longer.
* RivalTurnedEvil \\
A once-respectable, if persistent opponent gradually becomes more evil, turning their existing antagonism/competition into something more serious.
* RogueProtagonist \\
A heroic protagonist in a previous story is now the antagonist for some reason or other.
* RonTheDeathEater \\
{{Demonization}} renders a heroic character bad in order to suit the author's purposes.
* StartOfDarkness \\
The tale of a character's slow, but inevitable plunge into black villainy.
* {{Superdickery}} \\
A normally morally-upright character is shown to be indulging in some evil behavior as an advertising technique.
* VillainCorner \\
A character, not quite a Heel yet, is rapidly being pushed in that direction.
* [[{{ptitle0z548336167v}} What The Hell, Hero?]] \\
The story calls the hero out for doing something morally shady; unless {{The Hero}} takes immediately steps to correct their behavior, this is often the first step towards a full {{Face Heel Turn}}.
* WithGreatPowerComesGreatInsanity \\
Someone's mind is broken by the great power they suddenly possess.
* [[{{ptitlee10o9ju7}} Who's Laughing Now?]] \\
A {{Butt Monkey}} or {{Woobie}} turns evil in order to get the respect they want.
[[AC: Neutral to Aligned]]
* AdoptTheDog
Deleted line(s) 41,61 (click to see context) :
* NotBrainwashed
* NotSoHarmless (from comedic villainy to ordinary villainy)
* TheParagonAlwaysRebels (where even a savior figure can become evil)
* PeerPressureMakesYouEvil
* ProtagonistJourneyToVillain
* APupilOfMineUntilHeTurnedToEvil
* RapeIsASpecialKindOfEvil (sometimes)
* RivalTurnedEvil
* RogueProtagonist
* RonTheDeathEater
* StartOfDarkness
* {{Superdickery}} (related to FakeDefector, but even more outrageous)
* VillainCorner
* WeUsedToBeFriends
* [[{{ptitle0z548336167v}} What The Hell, Hero?]]
* WithGreatPowerComesGreatInsanity
* [[{{ptitlee10o9ju7}} Who's Laughing Now?]]
[[AC: Neutral to Aligned]]
* AdoptTheDog
* NeutralNoLonger
* NotSoHarmless (from comedic villainy to ordinary villainy)
* TheParagonAlwaysRebels (where even a savior figure can become evil)
* PeerPressureMakesYouEvil
* ProtagonistJourneyToVillain
* APupilOfMineUntilHeTurnedToEvil
* RapeIsASpecialKindOfEvil (sometimes)
* RivalTurnedEvil
* RogueProtagonist
* RonTheDeathEater
* StartOfDarkness
* {{Superdickery}} (related to FakeDefector, but even more outrageous)
* VillainCorner
* WeUsedToBeFriends
* [[{{ptitle0z548336167v}} What The Hell, Hero?]]
* WithGreatPowerComesGreatInsanity
* [[{{ptitlee10o9ju7}} Who's Laughing Now?]]
[[AC: Neutral to Aligned]]
* AdoptTheDog
* NeutralNoLonger
Deleted line(s) 69 (click to see context) :
* BadassDecay (which can result in an IneffectualSympatheticVillain)
Changed line(s) 73 (click to see context) from:
* ConspiracyRedemption (when a {{Knight Templar}}ish organization as a whole goes from evil to good, or at least to {{a lighter shade of gray}})
to:
* ConspiracyRedemption (when \\
When a {{Knight Templar}}ish organization as a whole goes from evil to good, or at least to {{a lighter shade ofgray}})gray}}).
When a {{Knight Templar}}ish organization as a whole goes from evil to good, or at least to {{a lighter shade of
Changed line(s) 78,79 (click to see context) from:
* EvenEvilHasStandards (ordinary villainy instead of outrageously EVIL)
* FightingForSurvival
* FightingForSurvival
to:
* EvenEvilHasStandards (ordinary villainy instead of outrageously EVIL)
\\
A candidate for {{Complete Monster}} is shown not to be one because there are lines even THEY won't cross.
*FightingForSurvivalFightingForSurvival \\
{{Selfish Neutral}} or {{Stupid Evil}} characters discover their morals in order to cooperate with others and save their lives.
A candidate for {{Complete Monster}} is shown not to be one because there are lines even THEY won't cross.
*
{{Selfish Neutral}} or {{Stupid Evil}} characters discover their morals in order to cooperate with others and save their lives.
Changed line(s) 81 (click to see context) from:
* GoodFeelsGood
to:
* GoodFeelsGoodGoodFeelsGood \\
A villain learns that being good leads to greater happiness than indulging in {{Its All About Me}}, so converts fully.
A villain learns that being good leads to greater happiness than indulging in {{Its All About Me}}, so converts fully.
Changed line(s) 101 (click to see context) from:
* RedemptionPromotion (from comedic villainy to good)
to:
* RedemptionPromotion (from comedic villainy to good)\\
A comedic, ineffectual villain becomes {{Badass}} once they start fighting on the side of good.
A comedic, ineffectual villain becomes {{Badass}} once they start fighting on the side of good.
Changed line(s) 109 (click to see context) from:
* VillainDecay (from ordinary villainy to comedic villainy)
to:
* VillainDecay (from \\
An ordinaryvillainy to comedic villainy)villain has their threat and vileness neutralized by repeated failure and humiliation, becoming less evil.
** BadassDecay \\
Which can result in an IneffectualSympatheticVillain.
An ordinary
** BadassDecay \\
Which can result in an IneffectualSympatheticVillain.
Changed line(s) 118 (click to see context) from:
* BreakupBreakout
to:
* BreakupBreakoutBreakupBreakout \\
Characters introduced as a team have members discard their old alignments once the team dissolves.
Characters introduced as a team have members discard their old alignments once the team dissolves.
Changed line(s) 123 (click to see context) from:
* FreudianExcuse (where the turn is caused by a traumatic childhood incident)
to:
* FreudianExcuse (where \\
Where the turn is caused by a traumatic childhoodincident)incident. Letting it go unchecked tends to leads to a {{Face Heel Turn}}, treating it tends to lead to a {{Heel Face Turn}}.
Where the turn is caused by a traumatic childhood
Changed line(s) 125,126 (click to see context) from:
* HazyFeelTurn: From one side to another, but not really changing alignment.
* HeelFaceRevolvingDoor ("I'm bad. Now I'm good. But now I'm bad again. Wait, now I'm good again. No, wait....")
* HeelFaceRevolvingDoor ("I'm bad. Now I'm good. But now I'm bad again. Wait, now I'm good again. No, wait....")
to:
* HazyFeelTurn: HazyFeelTurn \\
From one side to another, but not really changing alignment.
* HeelFaceRevolvingDoor("I'm \\
"I'm bad. Now I'm good. But now I'm bad again. Wait, now I'm good again. No, wait....")
From one side to another, but not really changing alignment.
* HeelFaceRevolvingDoor
"I'm bad. Now I'm good. But now I'm bad again. Wait, now I'm good again. No, wait....")
Changed line(s) 130 (click to see context) from:
* MotiveDecay
to:
* MotiveDecayMotiveDecay \\
A villain gradually discards the reasons why they became evil in the first place, either losing their sympathy if they keep at it or give up their villainy after no longer caring about their {{Freudian Excuse}}
A villain gradually discards the reasons why they became evil in the first place, either losing their sympathy if they keep at it or give up their villainy after no longer caring about their {{Freudian Excuse}}
Changed line(s) 134 (click to see context) from:
* TraumaCongaLine
to:
* TraumaCongaLineTraumaCongaLine \\
When a hero or villain has so many things go wrong at once that they lose faith in their old ways and explore 'the other side'.
When a hero or villain has so many things go wrong at once that they lose faith in their old ways and explore 'the other side'.
Changed line(s) 140,145 (click to see context) from:
* EnemyMine (if not followed through)
* TheFarmerAndTheViper
* GoKartingWithBowser ("Hey, Skeletor - this is He-Man. [[VillainsOutShopping Wanna go to the mall this afternoon?]]")
* HeelFaceDoorSlam (The villain ''wanted'' to reform, but too late.)
* IgnoredEpiphany ("MyGodWhatHaveIDone?....Hell, come to think of it, I've done ''nothing''.")
* ObligatoryWarCrimeScene
* TheFarmerAndTheViper
* GoKartingWithBowser ("Hey, Skeletor - this is He-Man. [[VillainsOutShopping Wanna go to the mall this afternoon?]]")
* HeelFaceDoorSlam (The villain ''wanted'' to reform, but too late.)
* IgnoredEpiphany ("MyGodWhatHaveIDone?....Hell, come to think of it, I've done ''nothing''.")
* ObligatoryWarCrimeScene
to:
* EnemyMine (if \\
Even though the villain came and saved the day, it was only a temporary thing notfollowed through)
caused by a change of heart.
*TheFarmerAndTheViper
TheFarmerAndTheViper \\
A character is set up to be redeemed through kindness or {{The Power of Trust}}, but it's shown that it didn't have the slightest affect on them.
* GoKartingWithBowser("Hey, \\
"Hey, Skeletor - this is He-Man. [[VillainsOutShopping Wanna go to the mall this afternoon?]]")
* HeelFaceDoorSlam(The \\
The villain ''wanted'' to reform, but toolate.)
late.
* IgnoredEpiphany("MyGodWhatHaveIDone?....\\
"MyGodWhatHaveIDone?....Hell, come to think of it, I've done ''nothing''.")
"
*ObligatoryWarCrimeSceneKickTheSonOfABitch \\
A character does something nasty to show how evil they are, but it falls flat because the victim [[TheScrappy seriously]] [[CompleteMonster deserved]] [[{{Jerkass}} it]].
* ObligatoryWarCrimeScene \\
The heroes {{Kick the Dog}} (or worse) in an inexcusable way without experiencing a {{Heel Face Turn}}, because {{War Is Hell}} and even {{The Hero}} can't maintain their goodness throughout it.
Even though the villain came and saved the day, it was only a temporary thing not
*
A character is set up to be redeemed through kindness or {{The Power of Trust}}, but it's shown that it didn't have the slightest affect on them.
* GoKartingWithBowser
"Hey, Skeletor - this is He-Man. [[VillainsOutShopping Wanna go to the mall this afternoon?]]")
* HeelFaceDoorSlam
The villain ''wanted'' to reform, but too
* IgnoredEpiphany
"MyGodWhatHaveIDone?....Hell, come to think of it, I've done ''nothing''.
*
A character does something nasty to show how evil they are, but it falls flat because the victim [[TheScrappy seriously]] [[CompleteMonster deserved]] [[{{Jerkass}} it]].
* ObligatoryWarCrimeScene \\
The heroes {{Kick the Dog}} (or worse) in an inexcusable way without experiencing a {{Heel Face Turn}}, because {{War Is Hell}} and even {{The Hero}} can't maintain their goodness throughout it.
Changed line(s) 147 (click to see context) from:
* VillainyDiscretionShot
to:
* VillainyDiscretionShotVillainyDiscretionShot \\
A character is saved from {{Bait the Dog}} or [[MoralEventHorizon worse]] because their evil acts are glossed over by {{Rule of Empathy}}.
A character is saved from {{Bait the Dog}} or [[MoralEventHorizon worse]] because their evil acts are glossed over by {{Rule of Empathy}}.
Is there an issue? Send a MessageReason:
None
* TheKillerInMe
Deleted line(s) 52 (click to see context) :
* TheKillerInMe
Changed line(s) 56,57 (click to see context) from:
* [[WhosLaughingNow Who's Laughing Now?]]
to:
* [[WhosLaughingNow [[{{ptitlee10o9ju7}} Who's Laughing Now?]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
-> ''I'm liable to get myself burned.''
to:
-> ''I'm liable ''I don't want to get myself burned.''
Is there an issue? Send a MessageReason:
None
Changed line(s) 76 (click to see context) from:
* EvenEvilHasLovedOnes (Mook or Dragon with loved one defects)
to:
* EvenEvilHasLovedOnes EvenMooksHaveLovedOnes (Mook or Dragon with loved one defects)
Is there an issue? Send a MessageReason:
None
* ComesGreatResponsibility
Deleted line(s) 111 (click to see context) :
* WithGreatPowerComesGreatResponsibility
Is there an issue? Send a MessageReason:
None
Deleted line(s) 77 (click to see context) :
* EvilIsDumb (from comedic villainy to good)
Added DiffLines:
* RedemptionPromotion (from comedic villainy to good)
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
-> ''Without even trying, I've lived on the edge of a knife.''
to:
-> ''Without even trying, [[WorldOfCardboardSpeech I've lived on the edge of a knife.'']]''
Changed line(s) 4 (click to see context) from:
-> ''I'm [[WorldOfCardboardSpeech liable to get myself burned]].''
to:
-> ''I'm [[WorldOfCardboardSpeech liable to get myself burned]].burned.''
Is there an issue? Send a MessageReason:
None
Changed line(s) 51 (click to see context) from:
* {{Superdickery}} (when a hero only ''seems'' to have turned evil)
to:
* {{Superdickery}} (when a hero only ''seems'' (related to have turned evil)FakeDefector, but even more outrageous)
Is there an issue? Send a MessageReason:
None
Changed line(s) 22 (click to see context) from:
* ChronicVillainy
to:
* ChronicVillainyChronicVillainy (all attempts at a HeelFaceTurn unsuccessful)
Changed line(s) 25 (click to see context) from:
* DespairEventHorizon
to:
* DespairEventHorizonDespairEventHorizon (where the character ''doesn't care'' that they're about to turn evil)
Changed line(s) 31 (click to see context) from:
* FallenHero
to:
* FallenHeroFallenHero (which often sets up a CryForTheDevil)
Changed line(s) 35,36 (click to see context) from:
* JumpingOffTheSlipperySlope
* LoveMakesYouEvil
* LoveMakesYouEvil
to:
* JumpingOffTheSlipperySlope
JumpingOffTheSlipperySlope (especially when dealing with ThingsManWasNotMeantToKnow)
*LoveMakesYouEvilLoveMakesYouEvil (can be related to the GreenEyedMonster)
*
Changed line(s) 42 (click to see context) from:
* TheParagonAlwaysRebels
to:
* TheParagonAlwaysRebelsTheParagonAlwaysRebels (where even a savior figure can become evil)
Changed line(s) 51 (click to see context) from:
* {{Superdickery}}
to:
* {{Superdickery}}{{Superdickery}} (when a hero only ''seems'' to have turned evil)
Changed line(s) 68 (click to see context) from:
* BadassDecay
to:
* BadassDecayBadassDecay (which can result in an IneffectualSympatheticVillain)
Changed line(s) 73 (click to see context) from:
* DracoInLeatherPants
to:
* DracoInLeatherPantsDracoInLeatherPants (where the villain is ''treated'' as a hero, but isn't one)
Changed line(s) 86 (click to see context) from:
* HeelRealization
to:
* HeelRealizationHeelRealization (related to MyGodWhatHaveIDone)
Changed line(s) 116 (click to see context) from:
* BecomingTheMask
to:
* BecomingTheMaskBecomingTheMask (when pretending to be a {{Face}} or {{Heel}} is no longer pretending)
Changed line(s) 122 (click to see context) from:
* FreudianExcuse
to:
* FreudianExcuseFreudianExcuse (where the turn is caused by a traumatic childhood incident)
Changed line(s) 125 (click to see context) from:
* HeelFaceRevolvingDoor
to:
* HeelFaceRevolvingDoorHeelFaceRevolvingDoor ("I'm bad. Now I'm good. But now I'm bad again. Wait, now I'm good again. No, wait....")
Changed line(s) 134 (click to see context) from:
* WildCard
to:
* WildCardWildCard ("What side am I on, you ask? [[Film/DickTracy The side I'm always on: mine.]]")
Changed line(s) 141,143 (click to see context) from:
* GoKartingWithBowser
* HeelFaceDoorSlam
* IgnoredEpiphany
* HeelFaceDoorSlam
* IgnoredEpiphany
to:
* GoKartingWithBowser
GoKartingWithBowser ("Hey, Skeletor - this is He-Man. [[VillainsOutShopping Wanna go to the mall this afternoon?]]")
*HeelFaceDoorSlam
HeelFaceDoorSlam (The villain ''wanted'' to reform, but too late.)
*IgnoredEpiphanyIgnoredEpiphany ("MyGodWhatHaveIDone?....Hell, come to think of it, I've done ''nothing''.")
*
*
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Changed line(s) 4 (click to see context) from:
-> ''I'm liable to get myself burned.''
to:
-> ''I'm [[WorldOfCardboardSpeech liable to get myself burned.burned]].''
Changed line(s) 6 (click to see context) from:
-> ''[[WorldOfCardboardSpeech So I think that it's time]] [[HeelFaceTurn for a turn....'']]
to:
-> ''[[WorldOfCardboardSpeech So ''So [[HeelFaceTurn I think that it's time]] [[HeelFaceTurn time for a turn....'']]]]''
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Changed line(s) 1 (click to see context) from:
[[WorldOfCardboardSpeech -> ''You can't believe all the things I've done wrong in my life.''
to:
Changed line(s) 6 (click to see context) from:
-> ''So I think that it's time for a turn....'']]
to:
-> ''So ''[[WorldOfCardboardSpeech So I think that it's time time]] [[HeelFaceTurn for a turn....'']]
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Changed line(s) 1,6 (click to see context) from:
-> ''Yes, there are two paths you can go by,''
-> ''but in the long run,''
-> ''there's still time to change''
-> ''the road you're on.''
-->-- "Stairway to Heaven" by LedZeppelin
-> ''but in the long run,''
-> ''there's still time to change''
-> ''the road you're on.''
-->-- "Stairway to Heaven" by LedZeppelin
to:
[[WorldOfCardboardSpeech -> ''Yes, there are two paths you can go by,''
-> ''but in''You can't believe all the long run,''
-> ''there's still time to change''
-> ''the road you're on.things I've done wrong in my life.''
-> ''Without even trying, I've lived on the edge of a knife.''
-> ''When I play with fire,''
-> ''I'm liable to get myself burned.''
-> ''To thine own self be true,''
-> ''So I think that it's time for a turn....'']]
-->--"Stairway to Heaven" "Burn In Hell" by LedZeppelin
Twisted Sister
-> ''but in
-> ''there's still time to change''
-> ''the road you're on.
-> ''Without even trying, I've lived on the edge of a knife.''
-> ''When I play with fire,''
-> ''I'm liable to get myself burned.''
-> ''To thine own self be true,''
-> ''So I think that it's time for a turn....'']]
-->--
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Changed line(s) 11,12 (click to see context) from:
!!Tropes
to:
[[index]]
Changed line(s) 132 (click to see context) from:
to:
[[/index]]
Added DiffLines:
[[index]]
Added DiffLines:
[[/index]]
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Deleted line(s) 128 (click to see context) :
* NeutralNoLonger
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Changed line(s) 42 (click to see context) from:
* PupilTurnedEvil
to:
* PupilTurnedEvilAPupilOfMineUntilHeTurnedToEvil
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Changed line(s) 42 (click to see context) from:
* APupilOfMineUntilHeTurnedToEvil
to:
* APupilOfMineUntilHeTurnedToEvilPupilTurnedEvil