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While the latter form is TruthInTelevision as this is entirely possible, it disobeys several gun safety rules, and a much safer approach for both parties would be to physically attack the opponent's ''person'' to make him unstable instead of trying to grab at his gun and bring your own to bear at point-blank range. The former, however, completely ignores the possibility of a target firing from cover, which is the fact of most gun fights in real life.

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While the latter form is TruthInTelevision as this is entirely possible, it disobeys several gun safety rules, and a much safer approach for both parties at that range would be to physically attack the opponent's ''person'' to make him unstable instead of trying to grab at his gun and bring your own to bear at point-blank range. gun. The former, however, completely ignores the possibility of a target firing from cover, which is the fact of most gun fights in real life.
life.
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While the latter form is TruthInTelevision as this is entirely possible, it disobeys several gun safety rules, and a much safer approach for both parties would be to physically attack the opponent's ''person'' to make him unstable instead of trying to grab at his gun. The former, however, completely ignores the possibility of a target firing from cover, which is the fact of most gun fights in real life.

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While the latter form is TruthInTelevision as this is entirely possible, it disobeys several gun safety rules, and a much safer approach for both parties would be to physically attack the opponent's ''person'' to make him unstable instead of trying to grab at his gun.gun and bring your own to bear at point-blank range. The former, however, completely ignores the possibility of a target firing from cover, which is the fact of most gun fights in real life.
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TruthInTelevision, as this is entirely possible. However, it disobeys several gun safety rules.

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TruthInTelevision, While the latter form is TruthInTelevision as this is entirely possible. However, possible, it disobeys several gun safety rules.
rules, and a much safer approach for both parties would be to physically attack the opponent's ''person'' to make him unstable instead of trying to grab at his gun. The former, however, completely ignores the possibility of a target firing from cover, which is the fact of most gun fights in real life.
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* ''ArtOfWar'' had a similar style fight in an empty hallway. A certain amount of respect and honor was loaded into the scene, as when they ran out of bullets, they went back to back and talked while casually reloading. Shaw and Bly spend most of the fight throwing snapshots... panic firing. It's more like GunFu since [[http://www.youtube.com/watch?v=FDL6rmxll84 they still use acrobatic dodging]].
* ''{{Wanted}}'' has the hero running through a crowd of mooks, emptying guns into them, [[ThrowAwayGuns throwing away the empties]] and picking up new ones from the mooks he's shot, all without breaking stride.

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* ''ArtOfWar'' ''Film/ArtOfWar'' had a similar style fight in an empty hallway. A certain amount of respect and honor was loaded into the scene, as when they ran out of bullets, they went back to back and talked while casually reloading. Shaw and Bly spend most of the fight throwing snapshots... panic firing. It's more like GunFu since [[http://www.youtube.com/watch?v=FDL6rmxll84 they still use acrobatic dodging]].
* ''{{Wanted}}'' ''Film/{{Wanted}}'' has the hero running through a crowd of mooks, emptying guns into them, [[ThrowAwayGuns throwing away the empties]] and picking up new ones from the mooks he's shot, all without breaking stride.
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TruthInTelevision, as this is entirely possible. However, it disobeys several gun safety rules.
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hope this example is valid, despite being less flashy


* A less flashy version in the sequel to ''{{Film/Taken2}}'', where after a MexicanStandoff, TheHero and TheDragon end up intertwining their arms and emptying their guns. They then have an epic hand to hand duel to the death.

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* A less flashy version in the sequel to ''{{Film/Taken2}}'', ''{{Film/Taken}}'', where after a MexicanStandoff, TheHero and TheDragon end up intertwining their arms and emptying their guns. They then have an epic hand to hand duel to the death.
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hope this example is valid, despite being less flashy


* A less flashy version in the sequel to ''Film/Taken'', where after a MexicanStandoff, TheHero and TheDragon end up intertwining their arms and emptying their guns. They then have an epic hand to hand duel to the death.

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* A less flashy version in the sequel to ''Film/Taken'', ''{{Film/Taken2}}'', where after a MexicanStandoff, TheHero and TheDragon end up intertwining their arms and emptying their guns. They then have an epic hand to hand duel to the death.
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hope this example is valid, despite being less flashy


* A less flashy version in ''Film/Taken2'', where after a MexicanStandoff, TheHero and TheDragon end up intertwining their arms and emptying their guns. They then have an epic hand to hand duel to the death.

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* A less flashy version in ''Film/Taken2'', the sequel to ''Film/Taken'', where after a MexicanStandoff, TheHero and TheDragon end up intertwining their arms and emptying their guns. They then have an epic hand to hand duel to the death.
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hope this example is valid, despite being less flashy

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* A less flashy version in ''Film/Taken2'', where after a MexicanStandoff, TheHero and TheDragon end up intertwining their arms and emptying their guns. They then have an epic hand to hand duel to the death.
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* The ''VideoGame/StarControl'' series becomes this trope when playing with skilled opponents. The ships in these games can only point in one of 16 evenly-spaced cardinal directions. But if your opponent is sitting out of reach of all of your possible lines of fire, you can't hit him.
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* ''Videogame/DoomTheRoguelike'' has a trait named Gun Kata. It lets you fire pistols for free after dodging and reloads them when you kill something.

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* ''Videogame/DoomTheRoguelike'' has a trait named Gun Kata. It lets you fire pistols for free after dodging and reloads them when you kill something. Combined with the traits needed to get it (GunsAkimbo and dodging capabilities), Doomguy can end up putting out some serious amounts of lead while dancing around fireballs.
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* Mami Tomoe, from ''PuellaMagiMadokaMagica'', fights using magically-generated matchlock muskets, using a combat style reminiscent of Gun Kata. [[spoiler:Her duel with Homura in ''PuellaMagiMadokaMagicaTheMovieRebellion'' invokes this trope heavily, as Homura manages to fight on even footing with her using a pistol.]]

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* Mami Tomoe, from ''PuellaMagiMadokaMagica'', fights using magically-generated matchlock muskets, using a combat style reminiscent of Gun Kata. [[spoiler:Her duel with Homura in ''PuellaMagiMadokaMagicaTheMovieRebellion'' ''Anime/PuellaMagiMadokaMagicaTheMovieRebellion'' invokes this trope heavily, as Homura manages to fight on even footing with her using a pistol.]]
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* Mami Tomoe, from ''PuellaMagiMadokaMagica'', fights using magically-generated matchlock muskets, using a combat style reminiscent of Gun Kata. [[spoiler:Her duel with Homura in ''PuellaMagiMadokaMagicaTheMovieRebellion'' invokes this trope heavily, as Homura manages to fight on even footing with her using a pistol.]]
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* Revy and Mr. Chang's gunplay style in ''BlackLagoon'' (2006) is very similar to the GunKata, although they apparently do aim their guns.

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* Revy and Mr. Chang's gunplay style in ''BlackLagoon'' ''Manga/BlackLagoon'' (2006) is very similar to the GunKata, although they apparently do aim their guns.
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* ''Film/TheMatrix'' shows this in the Government Lobby shootout in which Neo and Trinity are able to flip between pillars and run along walls to avoid being shot all while easily dispatching the goons. At least [[JustifiedTrope it took place in a simulated reality where the laws of physics didn't have to apply]]; few other movies using this trope can claim that.

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* ''Film/TheMatrix'' shows this in the Government Lobby shootout in which Neo and Trinity are able to flip between pillars and run along walls to avoid being shot shot, all while easily dispatching the goons. At least [[JustifiedTrope it took place in a simulated reality where the laws of physics didn't have to apply]]; few other movies using this trope can claim that.
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* Agent Zero in ''Film/XMenOriginsWolverine'' does that a bit.

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* Agent Zero in ''Film/XMenOriginsWolverine'' does that this a bit.bit, [[JustifiedTrope aided by]] his mutant ImprobableAimingSkills.
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Only the short-range version is anything like sticky hands (or remotely plausible but that\'s another trope).


'''[[ShortRangeLongRangeWeapon Short Range:]]''' Another form of GunKata depicted in ''Equilibrium'', though never explicitly named, involves dueling with a single opponent at a very close range, with both duelists wielding guns and trying to point them at each other and pull the trigger, while constantly knocking off the enemy's aim (since a fired shot cannot be blocked or parried as in unarmed combat and [[SwordFight fencing]], [[CaptainObvious except when]] ImplausibleFencingPowers [[CaptainObvious are in play]]). Wimmer's commentary on the DVD notes that this different form is actually [[ThrowItIn the result]] of a recurring problem during filming; they ran out of time and money to do what they originally planned and would not explain the original idea, as he intended to use it in a later movie (it's possible the final fight in ''Ultraviolet'' is the result.) Both forms were reproduced in later works, especially in anime. It is essentially the Wing Chun technique "Sticky Hands," with guns.

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'''[[ShortRangeLongRangeWeapon Short Range:]]''' Another form of GunKata depicted in ''Equilibrium'', though never explicitly named, involves dueling with a single opponent at a very close range, with both duelists wielding guns and trying to point them at each other and pull the trigger, while constantly knocking off the enemy's aim (since a fired shot cannot be blocked or parried as in unarmed combat and [[SwordFight fencing]], [[CaptainObvious except when]] ImplausibleFencingPowers [[CaptainObvious are in play]]). It is essentially the Wing Chun technique "Sticky Hands," with guns. Wimmer's commentary on the DVD notes that this different form is actually [[ThrowItIn the result]] of a recurring problem during filming; they ran out of time and money to do what they originally planned and would not explain the original idea, as he intended to use it in a later movie (it's possible the final fight in ''Ultraviolet'' is the result.) Both forms were reproduced in later works, especially in anime. It is essentially the Wing Chun technique "Sticky Hands," with guns.
anime.
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The Gun Kata is a firearm-based martial art used by Kurt Wimmer and Jim Vickers in their 2002 film ''Film/{{Equilibrium}}''. As opposed to the much more famous BulletTime popularized by ''Film/TheMatrix'', it consists of TheGunslinger dodging bullets by assuming a set of [[AssKickingPose predefined body positions]], which are theoretically supposed to reduce their body area exposed to enemy fire to the smallest amount statistically possible, all while raining lead upon the [[FacelessGoons enemy]] with their GunsAkimbo [[OffhandBackhand without even aiming at them]]. In his next film, ''Film/{{Ultraviolet}}'', Wimmer further expanded the technique by allowing an unarmed ActionGirl to assume such positions among the multiple enemies so that they ''[[DeadlyDodging shoot each other]]'' instead. May serve as a pseudoscientific [[JustifiedTrope justification]] for the existence of graduates of the ImperialStormtrooperMarksmanshipAcademy.

Another form of GunKata is depicted in ''Equilibrium'', as well, though it is never explicitly named so. It involves dueling with a single opponent at a very close range, with both duelists wielding guns and trying to point them at each other and pull the trigger, while constantly knocking off the enemy's aim (since a fired shot cannot be blocked or parried as in unarmed combat and [[SwordFight fencing]], [[CaptainObvious except when]] ImplausibleFencingPowers [[CaptainObvious are in play]]). Wimmer's commentary on the DVD notes that this different form is actually [[ThrowItIn the result]] of a recurring problem during filming; they ran out of time and money to do what they originally planned and would not explain the original idea, as he intended to use it in a later movie (it's possible the final fight in ''Ultraviolet'' is the result.) Both forms were reproduced in later works, especially in anime.

The focus of the style is simply to shoot where the foe ought to be when they're aiming at you, and to not be where the foe ought to shoot.

It is essentially the Wing Chun technique "Sticky Hands," with guns.

Compare and contrast to GunFu. Not related at all to the series UtaKata.

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In short, the focus of the style is simply to shoot where the foe ought to be when they're aiming at you, and to not be where the foe ought to shoot.

The Gun Kata is a firearm-based martial art used by Kurt Wimmer and Jim Vickers in their 2002 film ''Film/{{Equilibrium}}''. ''Film/{{Equilibrium}}'', appearing in two styles.

'''Long Range:'''
As opposed to the much more famous BulletTime dodging popularized by ''Film/TheMatrix'', it the first form consists of TheGunslinger dodging bullets by assuming a set of [[AssKickingPose predefined body positions]], which are theoretically supposed to reduce their body area exposed to enemy fire to the smallest amount statistically possible, all while raining lead upon the [[FacelessGoons enemy]] with their GunsAkimbo [[OffhandBackhand without even aiming at them]]. In his next film, ''Film/{{Ultraviolet}}'', Wimmer further expanded the technique by allowing an unarmed ActionGirl to assume such positions among the multiple enemies so that they ''[[DeadlyDodging shoot each other]]'' instead. May serve as a pseudoscientific [[JustifiedTrope justification]] for the existence of graduates of the ImperialStormtrooperMarksmanshipAcademy.

instead.

'''[[ShortRangeLongRangeWeapon Short Range:]]'''
Another form of GunKata is depicted in ''Equilibrium'', as well, though it is never explicitly named so. It named, involves dueling with a single opponent at a very close range, with both duelists wielding guns and trying to point them at each other and pull the trigger, while constantly knocking off the enemy's aim (since a fired shot cannot be blocked or parried as in unarmed combat and [[SwordFight fencing]], [[CaptainObvious except when]] ImplausibleFencingPowers [[CaptainObvious are in play]]). Wimmer's commentary on the DVD notes that this different form is actually [[ThrowItIn the result]] of a recurring problem during filming; they ran out of time and money to do what they originally planned and would not explain the original idea, as he intended to use it in a later movie (it's possible the final fight in ''Ultraviolet'' is the result.) Both forms were reproduced in later works, especially in anime.

The focus of the style is simply to shoot where the foe ought to be when they're aiming at you, and to not be where the foe ought to shoot.

anime. It is essentially the Wing Chun technique "Sticky Hands," with guns.

Compare and contrast to GunFu. Not related at all to the series UtaKata.
UtaKata. May serve as a pseudoscientific [[JustifiedTrope justification]] for the existence of graduates of the ImperialStormtrooperMarksmanshipAcademy.
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* Rushuna Tendou in ''{{Grenadier}}'' (2004) uses the close-combat form of GunKata during the [[http://www.youtube.com/watch?v=cIOxsYDHWGc confrontation]] with her EvilTwin Setsuna Oomido. This added a very [[VictoriasSecretCompartment interesting]] style of [[UnorthodoxReload reloading]] their weapons amid combat.

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* Rushuna Tendou in ''{{Grenadier}}'' (2004) uses the close-combat form of GunKata during the [[http://www.youtube.com/watch?v=cIOxsYDHWGc confrontation]] with her EvilTwin Setsuna Oomido. This added The distance variant was used throughout the series to allow her to reload and shoot while spinning in place, as she had a very [[VictoriasSecretCompartment interesting]] style of [[UnorthodoxReload reloading]] their weapons amid combat.
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Barrel != cylinder.


* In the final episode of ''Manga/{{Trigun}}'', Vash and the BigBad added an interesting element in their Revolver Kata. At several points they would attempt to stop the other from firing, by holding the revolver barrel so it could not spin. Similarly they both forced the other's gun to snap open, causing the bullets to fall out of the chambers. This was only after the WaveMotionGun segment of the fight. The fight consists of gun kata stylizing. Pulling a trigger on a gun across the room using a string, throwing several rounds at your opponent and then shooting them to make them explode, and after they emptied each other's chambers of all but one quickly-reloaded bullet, the most HARDCORE game of Russian Roulette ever.

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* In the final episode of ''Manga/{{Trigun}}'', Vash and the BigBad added an interesting element in their Revolver Kata. At several points they would attempt to stop the other from firing, by holding the revolver barrel cylinder so it could not spin. Similarly they both forced the other's gun to snap open, causing the bullets to fall out of the chambers. This was only after the WaveMotionGun segment of the fight. The fight consists of gun kata stylizing. Pulling a trigger on a gun across the room using a string, throwing several rounds at your opponent and then shooting them to make them explode, and after they emptied each other's chambers of all but one quickly-reloaded bullet, the most HARDCORE game of Russian Roulette ever.
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* In ''ConspiracyX'', there is a skill "Gun Fu" which lets the player effectively design his own GunKata.

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* In ''ConspiracyX'', ''TabletopGame/ConspiracyX'', there is a skill "Gun Fu" which lets the player effectively design his own GunKata.
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GI Joe Retaliation

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* Some characters in ''Film/GIJoeRetaliation'', including Road Block and Snake Eyes.
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* FetishFuelStationAttendant Luna from ''VanguardPrincess'' uses this and kicking as her primary form of attack.

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* FetishFuelStationAttendant Luna from ''VanguardPrincess'' ''VideoGame/VanguardPrincess'' uses this and kicking as her primary form of attack.
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An important distinction


The Gun Kata is a firearm-based martial art used by Kurt Wimmer and Jim Vickers in their 2002 film ''Film/{{Equilibrium}}''. As opposed to the much more famous BulletTime popularized by ''Film/TheMatrix'', it consists of TheGunslinger dodging bullets by assuming a set of [[AssKickingPose predefined body positions]], which are theoretically supposed to reduce their body area exposed to enemy fire to nigh zero, all while raining lead upon the [[FacelessGoons enemy]] with their GunsAkimbo [[OffhandBackhand without even aiming at them]]. In his next film, ''Film/{{Ultraviolet}}'', Wimmer further expanded the technique by allowing an unarmed ActionGirl to assume such positions among the multiple enemies so that they ''[[DeadlyDodging shoot each other]]'' instead. May serve as a pseudoscientific [[JustifiedTrope justification]] for the existence of graduates of the ImperialStormtrooperMarksmanshipAcademy.

to:

The Gun Kata is a firearm-based martial art used by Kurt Wimmer and Jim Vickers in their 2002 film ''Film/{{Equilibrium}}''. As opposed to the much more famous BulletTime popularized by ''Film/TheMatrix'', it consists of TheGunslinger dodging bullets by assuming a set of [[AssKickingPose predefined body positions]], which are theoretically supposed to reduce their body area exposed to enemy fire to nigh zero, the smallest amount statistically possible, all while raining lead upon the [[FacelessGoons enemy]] with their GunsAkimbo [[OffhandBackhand without even aiming at them]]. In his next film, ''Film/{{Ultraviolet}}'', Wimmer further expanded the technique by allowing an unarmed ActionGirl to assume such positions among the multiple enemies so that they ''[[DeadlyDodging shoot each other]]'' instead. May serve as a pseudoscientific [[JustifiedTrope justification]] for the existence of graduates of the ImperialStormtrooperMarksmanshipAcademy.
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* The Gunner class in ''VideoGame/PhantasyStarOnline2'' utilizes twin machineguns and incorporates this and BulletTime into some of its attacking animations.
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* Banban Akaza in ''TokusouSentaiDekaranger'' uses a fighting style called "Juu Kun Do", named after Jeet Kune Do with the Japanese word for "gun" added in. There's a reason why his name sounds like [[MeaningfulName "bang bang"]].

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* Banban Akaza in ''TokusouSentaiDekaranger'' ''Series/TokusouSentaiDekaranger'' uses a fighting style called "Juu Kun Do", named after Jeet Kune Do with the Japanese word for "gun" added in. There's a reason why his name sounds like [[MeaningfulName "bang bang"]].
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* Zombina from ''Manga/DailyLifeWithMonsterGirl'' is a student who could [[HotBlooded care much less]] about the "avoid getting shot" part, for [[DeadToBeginWith fairly]] [[ImmuneToBullets obvious]] [[RuleOfCool reasons.]]

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Namespacing and fixing spacing; what\'s the point in a Real Life section when all it says is \"Dont Try This At Home\"?














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* In WildArms5, before the second to final boss fight in the game Dean pulls off this while warming up with the final bad guy. The bad guy uses a "sword" but it still counts.

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* In WildArms5, VideoGame/WildArms5, before the second to final boss fight in the game Dean pulls off this while warming up with the final bad guy. The bad guy uses a "sword" but it still counts.






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* DontTryThisAtHome.

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** The TropeNamer is the style of gunplay used by the Grammaton Clerics in the movie ''{{Equilibrium}}'' (2002). The style was choreographed by a Karate expert, and you can see the Clerics often adopt very Karate-like stances while practicing or fighting.
** Violet Song jat Shariff in ''Ultraviolet'' (2006) uses a similar style, though it is never given a name. The movements in this film are more fluid and dance-like than those used in ''{{Equilibrium}}'', which is how Wimmer would have originally preferred.

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** The TropeNamer is the style of gunplay used by the Grammaton Clerics in the movie ''{{Equilibrium}}'' ''Film/{{Equilibrium}}'' (2002). The style was choreographed by a Karate expert, and you can see the Clerics often adopt very Karate-like stances while practicing or fighting.
** Violet Song jat Shariff in ''Ultraviolet'' ''Film/{{Ultraviolet}}'' (2006) uses a similar style, though it is never given a name. The movements in this film are more fluid and dance-like than those used in ''{{Equilibrium}}'', ''Film/{{Equilibrium}}'', which is how Wimmer would have originally preferred.
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* DungeonsTheDragoning has several Gun Kata styles, designed for different weapon types and situations. Clay Pigeon is for more showy tricks like BlastingItOutOfTheirHands and knocking people down, Tin Star and Point Blank are more close range and physical, allowing the use of gunplay at close range or when heavily injured, Crisis Zone is the physical incarnation of MoreDakka, Elemental Gearbolt uses [[OlderIsBetter Primitive Weapons]] in place of guns, but eventually has potential to OneHitKill enemies, and Silent Scope is for the ColdSniper types, giving bonuses for taking your time with each shot.

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