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9[[quoteright:350:[[Film/{{Equilibrium}} https://static.tvtropes.org/pmwiki/pub/images/gun_kata.png]]]]
10[[caption-width-right:350:A typical sparring session of Taek Gun Do.]]
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15->''"Each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly."''
16-->-- '''[[https://www.youtube.com/watch?v=O4mS_3hWwtk Vice-Counsel DuPont]]''', ''Film/{{Equilibrium}}''
17
18Gun Kata is a firearm-based martial art invented by Kurt Wimmer and Jim Vickers in their 2002 film ''Film/{{Equilibrium}}''. The extremely stylized, RuleOfCool depiction of gun-to-gun combat resulted in many other works copying the fighting style. Due to ''Equilibrium'' becoming a CultClassic [[GermansLoveDavidHasselhoff in Japan]], gun kata is especially common in anime and other Japanese media.
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20In ''Equilibrium'', gun kata (or what is assumed to be gun kata) appeared under two distinctive combat styles; both were reproduced by later media works.
21
22* '''Long Range:''' The proper form of Gun Kata involves a combatant firing guns at extreme close range, outside of cover, while executing [[AssKickingPose intentionally choreographed poses]] (typically highly dynamic and exaggerated ones) during combat, much like how a real world martial artist executes their practised ''kata'' techniques. These gun kata patterns usually involve [[GunsAkimbo dual pistols]] being fired at enemies [[OffhandBackhand without aiming or even looking at them]], often alongside copious amounts of GangstaStyle and gratuitous whole-body spins, with the shots [[ImprobableAimingSkills always hitting]] regardless. Properly executed, the choreographed motions of gun kata give the combat style a dance-like quality.
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24* '''{{Short Range|LongRangeWeapon}}:''' The second form of (possibly) Gun Kata depicted in ''Equilibrium'' involves two armed combatants fighting each other at a very close range, with both constantly trying to aim and fire their guns at their foe, while also trying to knock off the foe's aim. It is essentially the Wing Chun "Sticky Hands" technique, but with guns. This combat style technically doesn't involve ''kata''-styled trained choreography[[note]]This "non-kata gun kata" was not named inside the movie; in Wimmer's DVD commentary, it is claimed that this fighting style was developed because they ran out of time and money during production[[/note]], and functions more similarily to [[SwordFight fencing]] with [[GunFu guns]].
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26Both of these combat styles run on extreme amounts of RuleOfCool. ''Equilibrium'' claims that Gun Kata (the first, proper, long range form of it) allows combatants to shoot where the foe ought to be when they're aiming at you, and to [[DodgeTheBullet not be where the foe ought to shoot]]; this completely ignores the possibility of a target firing from cover, which is the fact of most gunfights in real life. The second form of "gun kata", while logically more plausible, disobeys several gun safety rules, and a much safer approach for both parties at that range would be to physically attack the opponent's ''person'', instead of trying to knock away their gun.
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28It needs to be emphasized that the practical definition of Gun Kata is the act of striking dynamic motions when firing guns, not the in-universe bullet dodging [[JustifiedTrope justifications]] of Gun Kata from ''Equilibrium''. A gun-based CQC scene consisting of literal bullet dodging, like the one seen in ''Anime/ResidentEvilVendetta'', would better be described as some sort of "[[GunFu bullet-dodge-fu]]".
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30Compare and contrast to GunFu. Not related at all to the series ''Anime/UtaKata''. May serve as a pseudo-scientific [[JustifiedTrope justification]] for the existence of graduates of the ImperialStormtrooperMarksmanshipAcademy.
31
32----
33!!Examples:
34[[foldercontrol]]
35
36[[folder:Anime & Manga]]
37* Dylan and TJ in ''Anime/AppareRanman'' engage in the close-quarters version of the trope during the fight at the pre-race dinner, each batting the other's pistols out of firing position as they try to shoot each other.
38* Briareos does this all the time in ''Manga/{{Appleseed}} Ex Machina'' -- a [[TookALevelInBadass vast improvement in coolness]] since the first movie. And for bonus points it was produced by none other than Creator/JohnWoo, making this his first use of Gun Kata.
39* Revy and Mr. Chang's gunplay style in ''Manga/BlackLagoon'' is very similar to the Gun Kata, although they apparently do aim their guns. At least one episode in 2nd Barrage has Revy doing a perfect imitation of a [[Film/{{Equilibrium}} Grammaton Cleric]] while standing in the open surrounded by mooks with guns, down to body, arm and hand movements. Severe Badassery ensued.
40* ''Manga/BungoStrayDogs'': [[spoiler: Sakunosuke Oda and André Gide's climatic duel is very much a Gun Kata fight with both combining their [[{{Seers}} precognitive powers]] with gun fighting.]]
41* Spike from ''Anime/CowboyBebop'' uses Gun Kata when fighting [[spoiler:his nemesis Vicious, most evident in [[Recap/CowboyBebopSession26TheRealFolkBluesPart2 the finale]] when he parries Vicious's sword with his gun]].
42* Rushuna Tendou in ''Anime/{{Grenadier}}'' (2004) uses the close-combat form of Gun Kata during the [[https://www.youtube.com/watch?v=cIOxsYDHWGc confrontation]] with her EvilTwin Setsuna Oomido. The distance variant was used throughout the series to allow her to reload and shoot while spinning in place, as she had a very [[VictoriasSecretCompartment interesting]] style of [[UnorthodoxReload reloading]] weapons amid combat.
43* In episode 8 of ''Manga/HeavensLostProperty'', Sugata and Mikako have a gun kata fight with ''cork guns''. They run out of ammo and switch to hand-to-hand combat.
44* Machiko Noma from ''Anime/HighSchoolFleet'' pulls this off with a pair of water pistols of all things.
45* In ''Anime/{{Madlax}}'', the titular ActionGirl uses Gun Kata-like technique in the final episode during the ChurchShootout. [[spoiler:Although she not so much ''dodges'' bullets, as is [[ImmuneToBullets unaffected by them]]...]] In most of her fights, it's not so much a kata as it is a dance - with the dance steps somehow taking her where the bullets aren't. She does this with ''her eyes closed''.
46* In the ''Anime/MazinkaiserSKL'' OAV series, the eponymous [[SuperRobotGenre Super Robot]] uses this technique. (Along with a healthy dose of GunFu) It [[ShoutOut even acknowledges it]] by striking a pose directly from ''[[TropeNamer Equilibrium]]'' before absolutely slaughtering Kiba's men. [[https://www.youtube.com/watch?v=F7bhhjFASuk Check it out yourself]].
47* In the second season of ''Anime/MobileSuitGundam00'', Lockon uses a technique very similar to Gun Kata for his GunsAkimbo-slinging HumongousMecha. In ''[[Anime/Gundam00AWakeningOfTheTrailblazer A Wakening Of The Trailblazer]]'', he does this in conjunction with dozens of [[AttackDrone Attack Drones]] for all-out [[BeamSpam Beam Spamming]] mayhem. [[JustifiedTrope Justified]] in that the HumongousMecha is not only likely to possess the auto-targeting systems to allow for this, including targeting sensors mounted on the guns themselves, but is also co-piloted by a state-of-the-art A.I. which has been explicitly shown to take partial or total control of the Gundam's systems while the pilot concentrates on one task.
48* The Extendeds (Stellar, Sting, and Auel) gun down dozens of Coordinators guarding the Armory One in the first episode of ''Anime/MobileSuitGundamSEEDDestiny'' (2005), while assuming one AssKickingPose after another.
49* Zombina from ''Manga/MonsterMusume'' is a student who [[HotBlooded couldn't care less]] about the "avoid getting shot" part, for [[DeadToBeginWith fairly]] [[ImmuneToBullets obvious]] [[RuleOfCool reasons.]]
50* Mana Tatsumiya of ''Manga/NegimaMagisterNegiMagi'' has been seen using Gun Kata from time to time.
51* ''Anime/PantyAndStockingWithGarterbelt'', episode 6 features a brief scene wherein Panty gets into a GunsAkimbo gun kata duel with Scanty, her evil counterpart.
52* Mami Tomoe, from ''Anime/PuellaMagiMadokaMagica'', fights using magically-generated matchlock muskets, using a combat style reminiscent of Gun Kata. [[spoiler:Her duel with Homura in ''Anime/PuellaMagiMadokaMagicaTheMovieRebellion'' invokes this trope heavily, as Homura manages to fight on even footing with her using a pistol.]]
53* Harima (GunsAkimbo, no less) and Hanai engage in a [[https://www.youtube.com/watch?v=UIYBQ2Ff7yA Gun Kata battle]] in the second season of ''Manga/SchoolRumble'' (2006), with each of their pistols firing on full automatic. This is probably due to special effects added in later by Akira, since they were supposed to be armed only with BB guns.
54* Death the Kid from ''Manga/SoulEater'' uses a fictional form of gun kata called the Stance of Sin. Kid carries his pistols with a ReverseGrip (using his pinkies to pull the triggers) and uses the pistols like tonfas to club and shoot simultaneously.
55* ''Anime/{{Symphogear}}''
56** While [[MultiRangedMaster Chris Yukine]] mostly specializes in [[MoreDakka dakka]] and [[MacrossMissileMassacre missiles]], we get to see her doing some {{guns akimbo}} Gun Kata action in the second season, G.
57** Hilariously lampshaded in the OVA {{omake}} that takes place between S1 and G, where [[TheMovieBuff Genjuro]] lends her a DVD of Equilibrium, and she immediately gets hyped to learn how use guns in CQC like in the movie.
58* In the final episode of ''Manga/{{Trigun}}'', Vash and the BigBad added an interesting element in their Revolver Kata. At several points they would attempt to stop the other from firing, by holding the revolver cylinder so it could not spin. Similarly they both forced the other's gun to snap open, causing the bullets to fall out of the chambers. This was only after the WaveMotionGun segment of the fight. The fight consists of gun kata stylizing. Pulling a trigger on a gun across the room using a string, throwing several rounds at your opponent and then shooting them to make them explode, and after they emptied each other's chambers of all but one quickly-reloaded bullet, the most HARDCORE game of Russian Roulette ever.
59* Father Tres Iquis' infamous scene in episode 2 ("Witch Hunt") of ''Literature/TrinityBlood'' (2005) almost exactly emulates the opening shoot-out in ''Equilibrium''. This comes complete with gun flare lighting and BloodstainedGlassWindows, although it may be {{justified|Trope}} in that Father Tres is an android.
60[[/folder]]
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62[[folder:Films -- Live-Action]]
63* ''Film/AngelsAndDemons'', of all films, actually had a short, fairly realistic version. About 3/4ths of the way through the film, the assassin ambushes the inspector at close range. The assassin shoves a gun at the inspector's face, and he slaps it away just as it fires. The inspector then tries to shoot the assassin in the face, and the assassin slaps his gun away just as it fires. [[spoiler: Then the assassin pulls a knife and kills the inspector]].
64* ''Film/TheArtOfWar'' had a similar style fight in an empty hallway. A certain amount of respect and honor was loaded into the scene, as when they ran out of bullets, they went back to back and talked while casually reloading. Shaw and Bly spend most of the fight throwing snapshots... panic firing. It's more like GunFu since they still use acrobatic dodging.
65* ''Film/CloudAtlas'': Hae-Joo Chang is pretty well trained in this, judging how easily he defeats multiple {{Mooks}}.
66* El Mariachi in ''Film/{{Desperado}}'' seems to demonstrate a sort of primitive form of Gun Kata during the fight scene in the bar. Flamenco dancing with pistols included.
67* The TropeNamer is the style of gunplay used by the Grammaton Clerics in the movie ''Film/{{Equilibrium}}'' (2002). The style was choreographed by a Karate expert, and you can see the Clerics often adopt very Karate-like stances while practicing or fighting.
68* Some characters in ''Film/GIJoeRetaliation'', including Road Block and Snake Eyes.
69* Director and former stuntman (and former Creator/KeanuReeves stunt double) Chad Stahelski said that they developed a new fighting style that mixed grappling arts with guns for ''Film/JohnWick''.
70* ''Film/TheMatrix'' shows this in the Government Lobby shootout in which Neo and Trinity are able to flip between pillars and run along walls to avoid being shot, all while easily dispatching the goons. At least [[JustifiedTrope it took place in a simulated reality where the laws of physics didn't have to apply]]; few other movies using this trope can claim that.
71** The fight between Neo and Smith in the subway station was more like the second form of Gun Kata of ''Equilibrium'' mentioned above, where both combatants attempted to shoot each other in close quarter combat while simultaneously knocking their opponent's shots awry.
72* A less flashy version in the sequel to ''{{Film/Taken}}'', where after a MexicanStandoff, TheHero and TheDragon end up intertwining their arms and emptying their guns. They then have an epic hand to hand duel to the death.
73* In the 2017 Korean film ''Film/SteelRain'' the short-range version happens in the hospital scene, as two North Korean intelligence agents try to shoot each other (plus one is trying to simultaneously shoot the patient lying on a gurney he's been sent to assassinate) while fighting hand-to-hand.
74* Violet Song jat Shariff in ''Film/Ultraviolet2006'' (2006) uses a similar style, though it is never given a name. The movements in this film are more fluid and dance-like than those used in ''Film/{{Equilibrium}}'', which is how Wimmer would have originally preferred.
75* ''Film/{{Wanted}}'' has the hero running through a crowd of mooks, emptying guns into them, [[ThrowAwayGuns throwing away the empties]] and picking up new ones from the mooks he's shot, all without breaking stride.
76* Agent Zero in ''Film/XMenOriginsWolverine'' does this a bit, [[JustifiedTrope aided by]] his mutant ImprobableAimingSkills.
77[[/folder]]
78
79[[folder:Literature]]
80* The Butei in ''Literature/AriaTheScarletAmmo'' utilize Gun Kata as a martial art called "Arukata", in which they use the premise that both combatants are wearing bulletproof vests.
81* ''Literature/TheAsteriskWar'': Saya Sasamiya combines gunplay with bits of [[FantasticFightingStyle Amagiri Shinmei Style]] martial arts, often using the gun as a defensive melee weapon while it charges up to fire.
82[[/folder]]
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84[[folder:Live Action TV]]
85* In ''Series/TheMandalorian'', the bounty hunter droid IG-11 uses a shooting style that is rigid, precise, rapid and deliberate, which can't be said of all droids in the ''Franchise/StarWars'' verse. Stylistically it looks very much like Gun Kata. Even more so than the human variant as IG-11 can rotate its eyes 360 degrees independent of its head, and likewise rotate its head independent of its torso, and its torso independent of its legs... which would be difficult for a human Gun Kata practitioner to pull off.
86* In ''Series/{{Sanctuary}}'' Pilot Episode "Sanctuary for All", the [[BigBad villain from the past]], John Druitt, demonstrates something similar to the second form of Gun Kata in his close-range gun face-off against Ashley, [[BrattyTeenageDaughter daughter]] of Helen Magus ([[spoiler:and his own]]), making her miss all her shots by knocking her aim off with martial arts.
87* The ''Series/{{Smallville}}'' episode "Siren" actually had a fight between ComicBook/LexLuthor and ComicBook/GreenArrow that resembled Gun Kata with Lex using a gun, and Green Arrow using a crossbow.
88* Banban Akaza in ''Series/TokusouSentaiDekaranger'' uses a fighting style called "Juu Kun Do", named after Jeet Kune Do with the Japanese word for "gun" added in. There's a reason why his name sounds like [[MeaningfulName "bang bang"]]. Jack Landors, Banban's American counterpart in ''Series/PowerRangersSPD'' uses a similar but unnamed fighting style.
89[[/folder]]
90
91[[folder:Tabletop Games]]
92* In ''TabletopGame/ConspiracyX'', there is a skill "Gun Fu" which lets the player effectively design his own Gun Kata.
93* ''TabletopGame/DungeonsTheDragoning'' has several Gun Kata styles, designed for different weapon types and situations. Clay Pigeon is for more showy tricks like BlastingItOutOfTheirHands and knocking people down, Tin Star and Point Blank are more close range and physical, allowing the use of gunplay at close range or when heavily injured, Crisis Zone is the physical incarnation of MoreDakka, Elemental Gearbolt uses [[OlderIsBetter Primitive Weapons]] in place of guns, but eventually has potential to OneHitKill enemies, and Silent Scope is for the ColdSniper types, giving bonuses for taking your time with each shot.
94* White Wolf's ''TabletopGame/{{Exalted}}'' ...
95** ... has a style of SupernaturalMartialArts called the "Righteous Devil Style" which has been described as applying Gun Kata to [[RuleOfCool hand-held flamethrowers]].
96** ... has another, lesser-known style called "Golden Exhalation Style" which supports both variations of Gun Kata: defenses against incoming fire, and close-quarters combat with firearms. To be a bit annoying, Righteous Devil Style is more of a western shoot-out and duel at high noon style, and while Golden Exhalation Style does facilitate defending with your gun, it also focuses a lot on long range fire and careful aiming. For real Gun Kata, check out the homebrewed [[http://wiki.white-wolf.com/exalted/index.php?title=Hellfire_Ballet_Style Hellfire Ballet Style.]]
97** ... mostly relies on short-range flamethrower-type firearms and long-range energy weapons for personal ranged weapons; but for those that believe KineticWeaponsAreJustBetter, there's also an item called a "Prayer Piece," which is a lot closer to a RealLife revolver.
98* "Way of the Pistol" from ''TabletopGame/{{GURPS}}: High Tech'' not only includes awesome handgun skills but also intimate knowledge of how pistols work, allowing tricks like taking apart the enemy's weapon in the middle of a fight.
99* ''TabletopGame/HeroSystem'' adds Zen Riflery (aka "Gun Fu" or "Woojutsu") as a fictional martial art in, ''The Ultimate Martial Artist.''
100* Ares Firefight in ''TabletopGame/{{Shadowrun}}'' was developed specifically to mimic those types of movies. To quote the book: "In 2068, Ares Macrotechnology unveiled a completely new martial arts form based on the popular image of a gunfighter whirling through a melee with a pistol in each hand, shooting as much as punching and kicking. The product found its market in eager young gunslingers raised on a steady diet of trideo action flicks."
101** As of 5th Edition's ''Run & Gun'', Gun Kata is a fighting style unto itself, which synergizes with the aforementioned Ares Firefight style.
102* ''TabletopGame/TenraBanshoZERO'' has the Black Wing Gun Style, a gun combat style focused on going GunsAkimbo. It starts BoringButPractical with adding 1 to damage and ends with players being able to parry ranged attacks with their own bullets.
103* In ''TabletopGame/Warhammer40000'', the background material for the [[AmazonBrigade Adepta Sororitas]] Seraphim indicates that they fight with the short ranged version of this trope. Fighting with their [[GunsAkimbo twinned pistols]] as easily as other warriors wield a blade, Seraphim use them to parry their opponents’ weapons before delivering a point-blank shot to a vital region.
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106[[folder:Video Games]]
107* ''VideoGame/{{Bayonetta}}'' mixes this with BulletTime but even without it she's still dancing around attacks.
108* Noel Vermillion from ''VideoGame/BlazBlue'' uses a fighting style that is an homage to ''Equilibrium'', which was stated during the ''[=BlazBlue=] x VideoGame/GuiltyGear'' panel at AX 2009. This is most obvious during her Astral Heat, which goes through the kata seen practiced in the movie, including the finishing pose holding the backs of the guns towards one another.
109* Coyote Starrk in the [=PS3=] game ''VideoGame/BleachSoulResurreccion'' uses Gun Kata as his basic attack style.
110* In the ''VideoGame/ChampionsOnline'' {{MMORPG}}, numerous Munitions: Pistols attack invoke this. In fact, Lead Tempest and Bullet Ballet's animations are almost taken straight from ''Film/{{Equilibrium}}''.
111* ''VideoGame/CityOfHeroes'' players were begging for this for years. Dual Pistols are in the game now, and many of the power's animations resemble Gun Kata. You can also switch between types of ammo strategically, depending on whether you'd rather slow, debuff or heap extra damage on your foes.
112* Lady and Dante in the [[CutscenePowerToTheMax cutscenes]] for ''VideoGame/DevilMayCry3DantesAwakening''. Also, Dante's fighting style "[[TheGunslinger Gunslinger]]" has several moves resembling Gun Kata. An early cutscene in ''VideoGame/DevilMayCry4'' also involves Dante and Nero putting Gun Kata maneuvers through their paces against each other.
113* ''VideoGame/{{DRL}}'' has a trait named Gun Kata. It lets you fire pistols for free after dodging and reloads them when you kill something. Combined with the traits needed to get it (GunsAkimbo and dodging capabilities), Doomguy can end up putting out some serious amounts of lead while dancing around fireballs. The spiritual successor ''VideoGame/JupiterHell'' also has this trait, however there's no reloading after kill component, and you'll automatically fire at 2 enemies while moving. Focus fire on single target with both pistol while moving is only possible at trait level 3.
114* In ''VideoGame/{{Gungrave}}'', the main character Beyond The Grave uses the full range of gun-kata from ''Equilibrium'' (and some of ''Film/{{Desperado}}'' thrown in for good measure). Grave will stand in one spot, spinning, jumping and ducking while firing [[GunsAkimbo two]] [[HandCannon 15mm handguns]]. This is called the bullet dance (or Burst Mode), which allows Grave to fire 360 degrees. One odd fact is that the use of the recoil of the guns to spin him from side to side in mid-air. He also uses the weapons in his coffin, a large variety of machine guns, rocket launchers, missile launchers and cannon in a gun kata combination. Also, the pose made in ''Equilibrium'' where one gun is pointed up, the other down to form a cross, is one of the signature pose for the game. In the sequel, one of Grave's final Special Attacks/Demolition Shots is "Executioner's Blood", which is the standard burst but at least [[ThereIsNoKillLikeOverkill five times greater in power]], complete with [[RepeatCut multiple view angles]] and a [[AssKickingPose vanity pause]]. The game also borrows from guns in a coffin, as Grave is technically an undead hero. Unfortunately, the [[Anime/{{Gungrave}} anime adaptation]] removed most of the gun kata, focusing more heavily on Brandon's ''Film/TheGodfather''-esque pre-undead life.
115* Yahtzee Croshaw of ''WebAnimation/ZeroPunctuation'' fame created a 2D, top-down shooter/tower-defense game inspired by the idea of gun kata, called ''VideoGame/HogpocalypseSow'' as part of his self-imposed "12 games in 12 months" challenge. It involves a man with two differently coloured guns, who has to rapidly rotate his body in order to shoot advancing pigs, colour-coded to only be affected by one of the two specific guns.
116* Linkle in ''VideoGame/HyruleWarriors Legends'' uses this with dual [[AutomaticCrossbows crossbows]] as her fighting style, with many stances being extremely reminiscent of the ones seen in ''Film/{{Equilibrium}}''.
117* ''[[http://www.moddb.com/mods/hall-of-mirrors Hall of Mirrors]]'' is an ''Equilibrium'' mod for ''VideoGame/MaxPayne2TheFallOfMaxPayne'' that introduces the movie's famous Gun Kata into the gameplay, replacing normal Berettas with "Grammaton Sidearms" complete with the impossibly cool muzzle flashes.
118* Reiji and Xiaomu, main characters of ''VideoGame/NamcoXCapcom'' have a combo attack called "Juu no Kata" (which translates to "Gun Kata"). In their second appearance in ''VideoGame/SuperRobotWars OG Saga: VideoGame/EndlessFrontier'' their finishing poses parody ''Equilibrium'' and ''Ultraviolet'' respectively.
119* In ''VideoGame/PhantasyStarOnline2'', [[DualWielding Twin Machineguns]] use a fighting style reminiscent of Gun Kata, combining it with BulletTime-style maneuvers to allow players to dodge enemy attacks while staying on the offensive. The Photon Art "Elder Rebellion", in particular, looks like something lifted from ''Film/{{Equilibrium}}''.
120* The Imp in ''[[VideoGame/PlantsVsZombiesGardenWarfare Plants vs. Zombies: Garden Warfare 2]]'' can perform the Impkata, which has him firing while spinning in a circle.
121* ''VideoGame/QuakeIIIArena'' had something akin to a Gun Kata when two players in close combat picked up the railgun. Both would zoom around each other, trying to avoid the other's shots and hit his rival. The railguns had a 5 second cooldown and a near instant kill upon hitting a target, so duels could very easily resemble this trope.
122* TheGunslinger class in ''VideoGame/RagnarokOnline'' has a rendition of ''Film/{{Equilibrium}}'''s dark room scene as one of the skills for handguns. Among lots of other stuff with other kinds of weapons.
123* In ''VideoGame/SecondLife'', "Gun Kata" is explicitly possible with the [[https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=203046 Sin Wicked Cleric]] or [[https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=128900 Sinistar]] pistols, based on ''Film/{{Equilibrium}}''.
124* Shania's bodyguard Natan from ''VideoGame/ShadowHeartsFromTheNewWorld'' uses this, although game-wise he functions like a MightyGlacier.
125* The ''VideoGame/StarControl'' series becomes this trope when playing with skilled opponents. The ships in these games can only point in one of 16 evenly-spaced cardinal directions. But if your opponent is sitting out of reach of all of your possible lines of fire, you can't hit him.
126* The SpinAttack [[LimitBreak Tequila Bomb]] from ''VideoGame/{{Stranglehold}}'' fits the definition to a T: it makes Tequila absolutely invulnerable for a short period of time, while he guns down every mook currently in the room with fluid, ballet-like movements. Bonus points for the game playing beautiful music when he does it. Double bonus points if you activate it with [[MoreDakka dual submachineguns]].
127* This is essentially what the indie game ''VideoGame/{{Superhot}}'' revolves around. By standing still in the game, time also stops, allowing the player to judge the trajectory of incoming fire, position themselves accordingly, and fire back without getting shot.
128* Mesa is a Western cowgirl-themed ''VideoGame/{{Warframe}}'' whose most powerful ability is to draw a pair of pistols attached to her forearms and gun down any enemy within her line of sight (and a rather generous maximum range) while rapidly changing poses as she changes targets.
129* In the video game ''VideoGame/WatchDogsLegion'', one of the random Traits for an Operative is explicitly called this. While every Operative can perform Takedowns on unware enemies, those with this Trait are able to do more elaborate and stylistic takedowns on enemies even when they are fully aware of and attacking the player Operative. The fact that it is guaranteed to show up with Operatives that have the Professional Hitman background further alludes to it being a ShoutOut to ''John Wick''.
130* In ''VideoGame/WildArms5'', before the second to final boss fight in the game Dean pulls off this while warming up with the final bad guy. The bad guy uses a "sword" but it still counts.
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133[[folder:Web Original]]
134* Creator/FreddieWong is a proud practitioner, as seen in the short ''Alarmageddon''.
135* The ''WebAnimation/DeathBattle'' episode "[[VideoGame/DevilMayCry Dante]] vs. VideoGame/{{Bayonetta}}" has a short sequence of short range gun kata that doesn't really lead anywhere, as both combatants are too agile to take any bullets (despite Bayonetta having ''four'' guns), and they have to switch to their mystic powers and swords to really make a difference.
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138[[folder:Western Animation]]
139* In ''WesternAnimation/SamuraiJack'', [[PersonalityChip X9's]] fighting style was Gun Kata. Didn't do him too much good against Jack, though.
140[[/folder]]
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