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* There's a trophy in VideoGame/KingdomOfLoathing that requires neither time nor effort, called "Your Log Saw Something That Night." All you have to do is carve the name [[TwinPeaks Laura Palmer]] into your quest log.

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* There's a trophy in VideoGame/KingdomOfLoathing ''VideoGame/KingdomOfLoathing'' that requires neither time nor effort, called "Your Log Saw Something That Night." All you have to do is carve the name [[TwinPeaks Laura Palmer]] into your quest log.
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* Many of ''Creator/{{CAVE}}''[='=]s Xbox 360 ports will give you an achievement for starting a game.

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* Many of ''Creator/{{CAVE}}''[='=]s Xbox 360 ports will give you an achievement for starting a game.game.
* ''VideoGame/BioShock'' even has this with some of the ''secret'' achievements, where they are unlocked by progressing with the story and therefore impossible to miss.
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* ''[[Franchise/SlyCooper The Sly Trilogy]]'' has one in its first game, which you unlock simply for pressing Start.

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* ''[[Franchise/SlyCooper The Sly Trilogy]]'' has one in its first game, which you unlock simply for pressing Start.loading up the game. You don't even have to do so much as press start.
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* The Arcade Archives series of games released on the PS4 in Japan all have the same trophy list. 7 bronzes for poking around the menu and 2 golds for reaching the top score on the local leaderboard and then uploading that score online. While a few of the games are hard enough to make the two golds not so effortless, the 7 bronzes are always incredibly easy and achievable in less than a minute.

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* The Arcade Archives series of games released on the PS4 in Japan all have the same trophy list. 7 bronzes for poking around the menu and 2 golds for reaching the top score on the local leaderboard and then uploading that score online. While a few of the games are hard enough to make the two golds not so effortless, the 7 bronzes are always incredibly easy and achievable in less than a minute.minute.
* Many of ''Creator/{{CAVE}}''[='=]s Xbox 360 ports will give you an achievement for starting a game.
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* The ''VideoGame/SuperSmashBros'' use a system where receiving one achievement will reveal what others are. To start you off and get some of those goals revealed quickly, a few achievements will always be things you're bound to do anyway. The system seems to be part of Creator/MasahiroSakurai's SignatureStyle; ''VideoGame/KidIcarusUprising'' does the same thing.

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* The ''VideoGame/SuperSmashBros'' use a system where receiving one achievement will reveal what others are. To start you off and get some of those goals revealed quickly, a few achievements will always be things you're bound to do anyway. The system seems to be part of Creator/MasahiroSakurai's SignatureStyle; ''VideoGame/KidIcarusUprising'' does the same thing.thing.
* The Arcade Archives series of games released on the PS4 in Japan all have the same trophy list. 7 bronzes for poking around the menu and 2 golds for reaching the top score on the local leaderboard and then uploading that score online. While a few of the games are hard enough to make the two golds not so effortless, the 7 bronzes are always incredibly easy and achievable in less than a minute.
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** Overall, literally every game in the Neptunia series have a trophy for starting the game. It's practically series tradition at this point.

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** Overall, literally Literally every game in the Neptunia series have has a trophy for starting the game. It's practically series tradition at this point.
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** The spinoffs Hyperdimension Neptunia U: Action Unleashed and Hyperdevotion Noire take this to an extreme. In the former, literally half the trophy list is achievable in less than an hour if you are aware of the trophy requirements beforehand (and even if you don't, getting at least 10 trophies by accident shouldn't be difficult at all). In the latter, one can easily gain a whopping 10 trophies in 15-30 minutes, with the first two being gained for starting the game and watching the opening cutscenes, respectively.
** Overall, literally every game in the Neptunia series have a trophy for starting the game. It's practically series tradition at this point.
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** There is also an achievement for closing and restarting the game, as well as for enabling a switch in the game options menu. (The latter is called simply "Achievement" and the switch is named "Enable achievements".)
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* The VideoGame/{{Neptunia}} games are generally easy on handing out trophies early on, though you will have to work for the later ones. The [[VideoGame/HyperdimensionNeptuniaMk2 second game]] will give you three by the time you've passed the HopelessBossFight at the start, while [[VideoGame/HyperdimensionNeptuniaVictory the third]] has one you get for starting a new file that [[TakeThatCritics wonders how many game reviewers will make it this far]].

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* The VideoGame/{{Neptunia}} games are generally easy on handing out trophies early on, though you will have to work for the later ones. The [[VideoGame/HyperdimensionNeptuniaMk2 second game]] will give you three by the time you've passed the HopelessBossFight at the start, while [[VideoGame/HyperdimensionNeptuniaVictory the third]] has one you get for starting a new file that [[TakeThatCritics wonders how many game reviewers will make it this far]].far]].
* The ''VideoGame/SuperSmashBros'' use a system where receiving one achievement will reveal what others are. To start you off and get some of those goals revealed quickly, a few achievements will always be things you're bound to do anyway. The system seems to be part of Creator/MasahiroSakurai's SignatureStyle; ''VideoGame/KidIcarusUprising'' does the same thing.
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None


* The VideoGame/{{Neptunia}} games are generally easy on handing out trophies early on, though you will have to work for the later ones. The [[VideoGame/HyperdimensionNeputniaMk2 second game]] will give you three by the time you've passed the HopelessBossFight at the start while [[VideoGame/HyperdimensionNeptuniaVictory the third]] has one you get for starting a new file that [[TakeThatCritics wonders how many game reviewers will make it this far]].

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* The VideoGame/{{Neptunia}} games are generally easy on handing out trophies early on, though you will have to work for the later ones. The [[VideoGame/HyperdimensionNeputniaMk2 [[VideoGame/HyperdimensionNeptuniaMk2 second game]] will give you three by the time you've passed the HopelessBossFight at the start start, while [[VideoGame/HyperdimensionNeptuniaVictory the third]] has one you get for starting a new file that [[TakeThatCritics wonders how many game reviewers will make it this far]].

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** ''RockBand 3'' similarly had two relatively effortless achievements merely for connecting the game to an online account at the game's website and to Facebook; however, you have to get BOTH to even out your gamerscore to be divisible by 5. This frustrated gamers who did one but didn't want to do the other and their OCD kicked in...

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** ''RockBand ''VideoGame/RockBand 3'' similarly had two relatively effortless achievements merely for connecting the game to an online account at the game's website and to Facebook; however, you have to get BOTH to even out your gamerscore to be divisible by 5. This frustrated gamers who did one but didn't want to do the other and their OCD kicked in...



* ''DawnOfWar'' II gives you an achievement for customising an army using the army painter, which can be done in seconds.

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* ''DawnOfWar'' ''VideoGame/DawnOfWar'' II gives you an achievement for customising an army using the army painter, which can be done in seconds.



* There's a trophy in KingdomOfLoathing that requires neither time nor effort, called "Your Log Saw Something That Night." All you have to do is carve the name [[TwinPeaks Laura Palmer]] into your quest log.

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* There's a trophy in KingdomOfLoathing VideoGame/KingdomOfLoathing that requires neither time nor effort, called "Your Log Saw Something That Night." All you have to do is carve the name [[TwinPeaks Laura Palmer]] into your quest log.



* WorldOfWarcraft has many achievements that become this over time due to new content being released. Beating Icecrown Citadel on Heroic at the time it was released was impressive... now everyone can do it. Some achievements prevent this by being no longer obtainable later on though, but these generally also no longer give achievement points either.

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* WorldOfWarcraft VideoGame/WorldOfWarcraft has many achievements that become this over time due to new content being released. Beating Icecrown Citadel on Heroic at the time it was released was impressive... now everyone can do it. Some achievements prevent this by being no longer obtainable later on though, but these generally also no longer give achievement points either.either.
* The VideoGame/{{Neptunia}} games are generally easy on handing out trophies early on, though you will have to work for the later ones. The [[VideoGame/HyperdimensionNeputniaMk2 second game]] will give you three by the time you've passed the HopelessBossFight at the start while [[VideoGame/HyperdimensionNeptuniaVictory the third]] has one you get for starting a new file that [[TakeThatCritics wonders how many game reviewers will make it this far]].
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* Parodied in the ''VideoGame/TheStanleyParable'' where one achivement reads "Click on door 430 five times". The narrator then berates the player for doing it for the achivement and then makes them jump through all kinds of hoops in order to make the player put some sort of effort into unlocking it.

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* Parodied in the ''VideoGame/TheStanleyParable'' where one achivement reads "Click on door 430 five times". The narrator then berates the player for doing it for the achivement and then makes them jump through all kinds of hoops in order to make the player put some sort of effort into unlocking it.it.
* WorldOfWarcraft has many achievements that become this over time due to new content being released. Beating Icecrown Citadel on Heroic at the time it was released was impressive... now everyone can do it. Some achievements prevent this by being no longer obtainable later on though, but these generally also no longer give achievement points either.
Is there an issue? Send a MessageReason:
None


* In VideoGame/XCOMEnemyUnknown, there are achievements for: launching a satellite, building a laboratory, building a workshop, completing any research project, building any item, and shooting down a UFO. But the ultimate example is completing the tutorial, which basically does itself for you.

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* In VideoGame/XCOMEnemyUnknown, there are achievements for: launching a satellite, building a laboratory, building a workshop, completing any research project, building any item, and shooting down a UFO. But the ultimate example is completing the tutorial, which basically does itself for you.you.
* Parodied in the ''VideoGame/TheStanleyParable'' where one achivement reads "Click on door 430 five times". The narrator then berates the player for doing it for the achivement and then makes them jump through all kinds of hoops in order to make the player put some sort of effort into unlocking it.
Is there an issue? Send a MessageReason:
None


* There's a trophy in KingdomOfLoathing that requires neither time nor effort, called "Your Log Saw Something That Night." All you have to do is carve the name [[TwinPeaks Laura Palmer]] into your quest log.

to:

* There's a trophy in KingdomOfLoathing that requires neither time nor effort, called "Your Log Saw Something That Night." All you have to do is carve the name [[TwinPeaks Laura Palmer]] into your quest log.log.
* In VideoGame/XCOMEnemyUnknown, there are achievements for: launching a satellite, building a laboratory, building a workshop, completing any research project, building any item, and shooting down a UFO. But the ultimate example is completing the tutorial, which basically does itself for you.
Is there an issue? Send a MessageReason:
None


There's a trp[hy in KingdomOfLoathing that requires neither time nor effort, called "Your Log Saw Something That Night." All you have to do is carve the name [[TwinPeaks Laura Palmer]] into your quest log.

to:

* There's a trp[hy trophy in KingdomOfLoathing that requires neither time nor effort, called "Your Log Saw Something That Night." All you have to do is carve the name [[TwinPeaks Laura Palmer]] into your quest log.
Is there an issue? Send a MessageReason:
None


* ''[[Franchise/SlyCooper The Sly Trilogy]]'' has one in its first game, which you unlock simply for pressing Start.

to:

* ''[[Franchise/SlyCooper The Sly Trilogy]]'' has one in its first game, which you unlock simply for pressing Start.Start.
There's a trp[hy in KingdomOfLoathing that requires neither time nor effort, called "Your Log Saw Something That Night." All you have to do is carve the name [[TwinPeaks Laura Palmer]] into your quest log.
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None


Achievements that fall under this are intentionally designed just to be gimmies to the player. Often early games with achievements made essentially ALL the achievements fairly easy to get just playing straight through the game (even on easy mode), because they were added last minute by mandate of the game platform after they had finished most of the game (this is especially prevalent in some early Xbox 360 games), and games aimed at younger children have many achievements that are fairly easy to get for older, experienced players. Players who play these kinds of games are often seen as achievement whores, merely looking to boost their gamerscore.

to:

Achievements that fall under this are intentionally designed just to be gimmies to the player. Often early games with achievements made essentially ALL the achievements fairly easy to get just playing straight through the game (even on easy mode), because they were added last minute by mandate of the game platform after they had finished most of the game (this is especially prevalent in some early Xbox 360 games), and games aimed at younger children have many achievements that are fairly easy to get for older, experienced players. Players who play these kinds of games are often seen as achievement whores, merely looking to boost their gamerscore.
gamerscore, giving developers another potential incentive to make their achievements easy.
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** Whether parodying this game or the trope in general, ''TheSimpsonsGame'' has one too, literally named "Press Start".
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** There's also an achievement for calibrating, which is pretty important to do.
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Contrast to ThatOneAchievement or LastLousyPoint. A sub-trope of OneHundredPercentCompletion and GottaCatchEmAll.

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Contrast to ThatOneAchievement or LastLousyPoint. Also contrasts to PressStartToGameOver. A sub-trope of OneHundredPercentCompletion and GottaCatchEmAll.
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* ''DawnOfWar'' II gives you an achievement for customising an army using the army painter, which can be done in seconds.

to:

* ''DawnOfWar'' II gives you an achievement for customising an army using the army painter, which can be done in seconds.seconds.
* The first few achievements of ''VideoGame/AchievementUnlocked'' are basically this. The player can have earned well over ten achievements in the first few seconds of gameplay!
* ''[[Franchise/SlyCooper The Sly Trilogy]]'' has one in its first game, which you unlock simply for pressing Start.
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** The Xbox arcade port of the original TMNT arcade game similarly gives you a zero point achivement for falling into an open sewer hole a few times.

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** The Xbox arcade port of the original TMNT arcade game similarly gives you a zero point achivement for falling into an open sewer hole a few times.times.
* ''DawnOfWar'' II gives you an achievement for customising an army using the army painter, which can be done in seconds.
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None


* ''VideoGame/FiftyCentBloodOnTheSand'' has one for dying on easy, called Not Bulletproof. It gives zero points.

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* ''VideoGame/FiftyCentBloodOnTheSand'' has one for dying on easy, called Not Bulletproof. It gives zero points.points.
** The Xbox arcade port of the original TMNT arcade game similarly gives you a zero point achivement for falling into an open sewer hole a few times.

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* Creating your character/your band in ''Rock Band''[='=]s case at the beginning of the game will pop an achievement.

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* Creating your character/your band in ''Rock Band''[='=]s ''RockBand''[='=]s case at the beginning of the game will pop an achievement.achievement.
** Many games give you an achievement for character creation, even if you just button mash through the menu screens.


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** ''RockBand 3'' similarly had two relatively effortless achievements merely for connecting the game to an online account at the game's website and to Facebook; however, you have to get BOTH to even out your gamerscore to be divisible by 5. This frustrated gamers who did one but didn't want to do the other and their OCD kicked in...
Is there an issue? Send a MessageReason:
None


So you started up that new game you've been itching to play, ready to kill some mooks and explore. You hit the start button after it loads and...an achievement (or tropy, etc) pops up? Just for starting? You go in to create your character, zooming through the customizing screens just trying to get to the in-game action and...another one? Finally, the game starts up and you walk your character to a door to trigger the first game event and...oh hell, another one! Thanks game!

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So you started up that new game you've been itching to play, ready to kill some mooks and explore. You hit the start button after it loads and...an achievement (or tropy, trophy, etc) pops up? Just for starting? You go in to create your character, zooming through the customizing screens just trying to get to the in-game action and...another one? Finally, the game starts up and you walk your character to a door to trigger the first game event and...oh hell, another one! Thanks game!
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...why arent\'t this and Effortless Achievement merged together?


You started up that new game you've been itching to play, ready to kill some mooks and explore. You hit the start button after it loads and...an achievement (or tropy, etc) pops up? Just for starting? You go in to create your character, zooming through the customizing screens just trying to get to the in-game action and...another one? Finally, the game starts up and you walk your character to a door to trigger the first game event and...oh hell, another one! Thanks game!

to:

You So you started up that new game you've been itching to play, ready to kill some mooks and explore. You hit the start button after it loads and...an achievement (or tropy, etc) pops up? Just for starting? You go in to create your character, zooming through the customizing screens just trying to get to the in-game action and...another one? Finally, the game starts up and you walk your character to a door to trigger the first game event and...oh hell, another one! Thanks game!
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It\'s probably horrible, but still YMMV.


* The [[TheProblemWithLicensedVideoGames terrible]] 360 game based on ''WesternAnimation/AvatarTheLastAirbender'' is best known for probably quickest 1000 achievement points in any game: there's only 5 achievements total, all of which involve performing sufficiently high combos, and you can get all of them in the first or second fight by spamming your ranged attack on the enemies without getting hit.

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* The [[TheProblemWithLicensedVideoGames terrible]] 360 Xbox360 game based on ''WesternAnimation/AvatarTheLastAirbender'' is best known for probably quickest 1000 achievement points in any game: there's only 5 achievements total, all of which involve performing sufficiently high combos, and you can get all of them in the first or second fight by spamming your ranged attack on the enemies without getting hit.
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* The [[TheProblemWithLicensedVideoGames terrible]] 360 game based on !!WesternAnimation/AvatarTheLastAirbender'' is best known for probably quickest 1000 achievement points in any game: there's only 5 achievements total, all of which involve performing sufficiently high combos, and you can get all of them in the first or second fight by spamming your ranged attack on the enemies without getting hit.

to:

* The [[TheProblemWithLicensedVideoGames terrible]] 360 game based on !!WesternAnimation/AvatarTheLastAirbender'' ''WesternAnimation/AvatarTheLastAirbender'' is best known for probably quickest 1000 achievement points in any game: there's only 5 achievements total, all of which involve performing sufficiently high combos, and you can get all of them in the first or second fight by spamming your ranged attack on the enemies without getting hit.
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renamed per YKTTW Crash Rescue - Fixing prematurely launched YKTT Ws and pages.

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You started up that new game you've been itching to play, ready to kill some mooks and explore. You hit the start button after it loads and...an achievement (or tropy, etc) pops up? Just for starting? You go in to create your character, zooming through the customizing screens just trying to get to the in-game action and...another one? Finally, the game starts up and you walk your character to a door to trigger the first game event and...oh hell, another one! Thanks game!

Most video games in the modern era have an achievement system, a series in-game progression goals that show how much you've achieved in the game and usually cumulate into an overall gamerscore on whatever platform you play games on. These reflect points of progression through the main story and often difficult feats to pull off.

However, the programmers often also throw in what's called Effortless Achievements. These can range from getting an achievement for just starting the game or doing something in the game you would have done anyways that require nothing but being there. Sometimes these are just jokes put in by the programmers, or just a "thanks" for playing the game by giving you a little boost to your gamerscore without having to do a whole lot.

Achievements that fall under this are intentionally designed just to be gimmies to the player. Often early games with achievements made essentially ALL the achievements fairly easy to get just playing straight through the game (even on easy mode), because they were added last minute by mandate of the game platform after they had finished most of the game (this is especially prevalent in some early Xbox 360 games), and games aimed at younger children have many achievements that are fairly easy to get for older, experienced players. Players who play these kinds of games are often seen as achievement whores, merely looking to boost their gamerscore.

Contrast to ThatOneAchievement or LastLousyPoint. A sub-trope of OneHundredPercentCompletion and GottaCatchEmAll.
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!!Video Game Examples of this trope:
* Creating your character/your band in ''Rock Band''[='=]s case at the beginning of the game will pop an achievement.
* ''{{VideoGame/Deadpool}}'' gives you not one, but TWO achievements for merely moving your character off the couch in the beginning ([[LampshadeHanging lampshaded]] by their names "The First One's Free" and "The Second One is Free Also"). It then precedes to provide you an in-game count towards the next achievement (playing with all of Deadpool's stuff in his apartment), AND pops an achievement for doing one of the actions (making pancakes). Essentially, you get four pretty easy achievements before you even start the game.
* In a bit of a contrast to the rest of the game's achievements (which are notoriously hard to get for the most part), ''VideoGame/GrandTheftAutoIV'' gives you one gimmie for merely sitting through the opening cinematic.
* ''VideoGame/TheSimpsonsHitAndRun'' is famous for giving you an achievement for merely starting the game, among others.
* An early Xbox 360 ''TeenageMutantNinjaTurtles'' game was notorious for being able to get all 1000 achievement points for merely playing through all the levels, even on easy mode, a fairly easy task for most gamers.
* The [[TheProblemWithLicensedVideoGames terrible]] 360 game based on !!WesternAnimation/AvatarTheLastAirbender'' is best known for probably quickest 1000 achievement points in any game: there's only 5 achievements total, all of which involve performing sufficiently high combos, and you can get all of them in the first or second fight by spamming your ranged attack on the enemies without getting hit.
* Subverted in ''VideoGame/DoubleDragonNeon'': while just starting the game gets you an achievement, it's only worth 1 GS, something which most people who collect gamerscore hate due to it making their score no longer divisible by 5: to even it out, you need to beat the game to get another achievement worth 19 GS. The game makes a point to make fun of this by naming the initial 1 GS achievement Skullmageddon's Curse with the description "Nyahahahaha! Now finish what you have started!".
* In the Idler/incrementer game ''VideoGame/CookieClicker'', you get achievements for making 1 cookie; purchasing the first one of any building; popping 1 wrinkler; and clicking 1 golden cookie. Having one of each building also nets an achievement, but given the initial cost of the more powerful buildings, that one takes a while to get.
* ''VideoGame/DarkSoulsII'' gives you an achievement the first time you die. [[NintendoHard It's much harder to NOT get this Achievement]].
* ''VideoGame/FiftyCentBloodOnTheSand'' has one for dying on easy, called Not Bulletproof. It gives zero points.

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