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* ReactionVideo: Somebody records their reaction to a video and usually posts it online.
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Capitalization was fixed from Main.GASP to Main.Gasp. Null edit to update index.
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Added FIS per the indexing thread.
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* FaintInShock: Oh! It's all just too much! I'm going to faint...
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* HumanizingTears: A usually unpleasant character breaks down into tears and shows their vulnerability to others.
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* TrivialTragedy: Something very mundane happens, but everyone treats it like a great tragedy.
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Adding trope to index
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* TheTake: A character having a physical response, usually exaggerated for comedic effect.
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* UniversalGroupReaction: Everyone in the group reacts the same way at once to a situation.
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* PoisonedDrinkDrop: A character drops their beverage after they’ve been poisoned
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added identity breakdown
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* IdentityBreakdown: A character has a mental breakdown due to too much uncertainty regarding who or what they are or in reaction to information revealing their identity is something they cannot accept.
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* FreakOut: Breaking out in complete hysterics
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* BlankFaceOfShame: A character's entire face, or just the top half, is left blank, obscured with lines or blacked out to show they're experiencing an extreme mental state.
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* MyGodWhatHaveIDone Someone fucked up but good.
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* DudeNotFunny Instead of laughing, as you expected, the character gets seriously upset.
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* DelayedReaction: It takes a while for information to sink in for someone.
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* BelatedInjuryRealization: Not noticing or reacting to a major injury until much later.
Deleted line(s) 73 (click to see context) :
* IAintGotTimeToBleed: Insisting that major injuries are no biggie.
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* SymbolicSereneSubmersion: Someone in danger of drowning reacts with surprising calm.
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Changed line(s) 111 (click to see context) from:
* TensionCuttingLaughter: One or more characters laugh at a situation that seemed to be serious.
to:
* TensionCuttingLaughter: One or more characters laugh at a situation Laughter that seemed to be serious.deflates the tension built up over a scene or sequence.
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* TensionCuttingLaughter: One or more characters laugh at a situation that seemed to be serious.
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* IAintGotTimeToBleed: Insisting that major injuries are no biggie.
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Changed line(s) 58 (click to see context) from:
* FacePalm: Hand + Pressed to forehead = Extreme disappointment.
to:
* FacePalm: {{Facepalm}}: Hand + Pressed to forehead = Extreme disappointment.
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* DismissiveKick: A person kicks at something to show disdain.
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to:
+ TheStoic
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* BackingAwaySlowly: A character slowly moves away from a person who just said or did something inappropriate, embarrassing, or incredibly strange.
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* RapidFireDescriptors: "What a little snivelling rat-faced bastard!" Tons of adjectives or adverbs in a row.
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* HandBehindHead: Touching the back of the head or neck is a sign of nervousness, embarrassment or being caught out for lying.
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* OminousAdversarialAmusement: Hooray! The hero one! They were victorious! They--wait. Why is the villain laughing?
to:
* OminousAdversarialAmusement: Hooray! The hero one! won! They were victorious! They--wait. Why is the villain laughing?
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* ReactionShot: A shot just to show how someone is reaction to something.
to:
* ReactionShot: A shot just to show how someone is someone's reaction to something.
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Renamed trope
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* BlamingTheRailroadedPlayerCharacter: A game (tabletop or video) pretty much forces you to do something, only for in-universe characters or even the game itself to call you out for doing the thing you had no choice in doing.
to:
* BlamingTheRailroadedPlayerCharacter: BlamedForBeingRailroaded: A game (tabletop or video) pretty much forces you to do something, only for in-universe characters or even the game itself to call you out for doing the thing you had no choice in doing.
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* RapidFireBut: "But but but but but but..."
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* RapidFireShutUp: "Shut up. Shut up. Shut up. Shut up. Shut up. Shut up."
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* ShareTheMalePain: Witnesses of a GroinAttack will flinch and protect their own groin.
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* ThatsGottaHurt: Someone gets hurt. Witnesses comment on the pain.