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* ArmorPiercingQuestion: A couple of them. When you first converse with [=DiMA=], he asks the Sole Survivor if they are a synth. Regardless of their answer, [=DiMA=] then asks them what their earliest memory was, to which the Sole Survivor describes the day the bombs fell (or refuses to answer). [=DiMA=] quickly points out that the Sole Survivor's earliest memory isn't all that ''early'' compared to the rest of their life.

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* ArmorPiercingQuestion: ArmorPiercingQuestion:
**
A couple of them. When you first converse with [=DiMA=], he asks the Sole Survivor if they are a synth. Regardless of their answer, [=DiMA=] then asks them what their earliest memory was, to which the Sole Survivor describes the day the bombs fell (or refuses to answer). [=DiMA=] quickly points out that the Sole Survivor's earliest memory isn't all that ''early'' compared to the rest of their life.



* CrazyPrepared: [[spoiler:He put measures in place to exterminate the other factions from the island if they become dangerous to his people. He hid these even from himself, as he felt they were too horrific to use.]]

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* CrazyPrepared: [[spoiler:He put measures in place to exterminate the other factions from the island if they become dangerous to his people. He hid these even from himself, as he felt they were too horrific to use.use, b.]]
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* GeniusBruiser: By East Coast Super Mutant standards, he's comparatively smarter than his kin, actually being closer in temperament and eloquence to West Coast mutants like Marcus or Fawkes. He's capable of speaking clearly without any hint of HulkSpeak and is a competent dog trainer.

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* GeniusBruiser: By East Coast Super Mutant standards, he's comparatively smarter than his kin, actually being closer in temperament and eloquence to West Coast mutants like Marcus or Fawkes.Lily. He's capable of speaking clearly without any hint of HulkSpeak and is a competent dog trainer.



* NiceGuy: He's one of the few Super Mutants that have a sense of morality and intelligence left in them, and will happily trade with anyone who comes to his camp. Unlike Fawkes or Marcus being Gen 1 super mutants with natural intelligence, however, it was the arrival of Erickson's clan on the Island, blanketed in the unique radiation of the Fog that helped him regain his senses.

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* NiceGuy: He's one of the few Super Mutants that have a sense of morality and intelligence left in them, and will happily trade with anyone who comes to his camp. Unlike Fawkes Neil or Marcus being Gen 1 super mutants with natural intelligence, however, it was the arrival of Erickson's clan on the Island, blanketed in the unique radiation of the Fog that helped him regain his senses.
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* EarlyBirdCameo: Similarly to Santiago. While he himself only appears in ''Far Harbor,'' his Robobrain project was a major part of the plot of the previous ''Automatron'' [=DLC=], and Robobrains have been a recurring element of the series since the very first ''{{VideoGame/Fallout}}''.

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* EarlyBirdCameo: Similarly to Santiago. While he himself only appears in ''Far Harbor,'' his Robobrain project was a major part of the plot of the previous ''Automatron'' [=DLC=], and Robobrains have been a recurring element of the series since the very first ''{{VideoGame/Fallout}}''.''Franchise/{{Fallout}}''.

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* ContinuityNod: As pointed out above, she apparently had a rivalry with Vera Keyes before the Great War.

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* ContinuityNod: As pointed out above, she She apparently had a rivalry with Vera Keyes before the Great War.War. Even after 200+ years, Gilda has trouble [[ArcWords letting go]].



* EarlyBirdCameo: Similarly to Santiago. While he himself only appears in ''Far Harbor,'' his Robobrain project was a major part of the plot of the previous ''Automatron'' [=DLC=], and Robobrains have been a recurring element of the series since {{VideoGame/Fallout1}}.

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* EarlyBirdCameo: Similarly to Santiago. While he himself only appears in ''Far Harbor,'' his Robobrain project was a major part of the plot of the previous ''Automatron'' [=DLC=], and Robobrains have been a recurring element of the series since {{VideoGame/Fallout1}}.the very first ''{{VideoGame/Fallout}}''.


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* WalkingSpoiler: Kinda hard to talk about her without revealing [[spoiler:she's been DeadAllAlong]].
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Just For Pun cleanup.


* StupidGood: While he was well intentioned in not wanting to nuke China, he doesn't [[JustForPun fathom]] that his target is Chinese missile silos that are launching at America. [[NiceJobBreakingitHero It is implied that the East Coast was hit because of his inaction.]]

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* StupidGood: While he was well intentioned in not wanting to nuke China, he doesn't [[JustForPun fathom]] fathom that his target is Chinese missile silos that are launching at America. [[NiceJobBreakingitHero It is implied that the East Coast was hit because of his inaction.]]

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Per TRS, Bonus Boss was split


* BonusBoss: He's a boss-level enemy and a Super Mutant Behemoth, already a very rare encounter. But even when a quest forces the player to visit the Vim factory, they can opt to leave Grun locked up and ignore him.


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* OptionalBoss: He's a boss-level enemy and a Super Mutant Behemoth, already a very rare encounter. But even when a quest forces the player to visit the Vim factory, they can opt to leave Grun locked up and ignore him.

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* FantasticRacism: He really doesn't like Synths. In fact, he wouldn't (and doesn't) shed any tears if Acadia [[spoiler:is wiped out. In fact, he even ''congratulates'' you if you did just that]]. [[spoiler:Even moreso if it's because he and Far Harbor were informed about DiMA's killing of the real Captain Avery to replace her with a synth, since the resulting lynch mob is orchestrated by Allen]].

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* FantasticRacism: He really doesn't like Synths. In fact, he wouldn't (and doesn't) shed any tears if Acadia [[spoiler:is wiped out. In fact, he even ''congratulates'' you if you did just that]]. [[spoiler:Even moreso if it's because he and Far Harbor were informed about DiMA's [=DiMA=]'s killing of the real Captain Avery to replace her with a synth, since the resulting lynch mob is orchestrated by Allen]].



* OvertOperative: One of the idle comments made by unnamed Harbormen reveals [[spoiler:that Brooks is a synth and a lookout for those of his kind seeking Acadia]]. Whether this is because he told them, they figured it out, or they've somehow stumbled onto the truth without realizing it is never confirmed. Interestingly, [[spoiler:he gets executed along with DIMA if the Sole Survivor is unable to keep the Harbormen from attacking Acadia after the synth leader admits to his killing and replacing the real Captain Avery]], so it seems that the people of Far Harbor are just more aware than others took them for.

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* OvertOperative: One of the idle comments made by unnamed Harbormen reveals [[spoiler:that Brooks is a synth and a lookout for those of his kind seeking Acadia]]. Whether this is because he told them, they figured it out, or they've somehow stumbled onto the truth without realizing it is never confirmed. Interestingly, [[spoiler:he gets executed along with DIMA [=DiMA=] if the Sole Survivor is unable to keep the Harbormen from attacking Acadia after the synth leader admits to his killing and replacing the real Captain Avery]], so it seems that the people of Far Harbor are just more aware than others took them for.



A mountain observatory in the middle of what was once a National Park, Acadia is now a colony for runaway Synths led by what may be the very first runaway Synth, called DiMA. Caught in the middle between the Nucleus and Far Harbor, they need the help of an outsider to tip the balance and (hopefully) regain peace.

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A mountain observatory in the middle of what was once a National Park, Acadia is now a colony for runaway Synths led by what may be the very first runaway Synth, called DiMA.[=DiMA=]. Caught in the middle between the Nucleus and Far Harbor, they need the help of an outsider to tip the balance and (hopefully) regain peace.



->'''Voiced by:''' William Frederick Knight



A pre-war US Navy captain and skipper of the ballistic missile submarine ''USS Democracy'' who met his end before the bombs fell. He was the one who initially installed the Virtual Reality system that [=DiMa=] encoded his memories into. He is also responsible for the irradiated state of the Nucleus. When the order was given to deploy his submarine and launch at China, he refused and intentionally sabotaged the reactor so the sub would be taken out of service for a long time. Wabash then attempted to desert with his mistress Fran.

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A pre-war US Navy captain and skipper of the ballistic missile submarine ''USS Democracy'' who met his end before the bombs fell. He was the one who initially installed the Virtual Reality system that [=DiMa=] [=DiMA=] encoded his memories into. He is also responsible for the irradiated state of the Nucleus. When the order was given to deploy his submarine and launch at China, he refused and intentionally sabotaged the reactor so the sub would be taken out of service for a long time. Wabash then attempted to desert with his mistress Fran.



->'''Voiced by:''' Sophie Cortina

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->'''Voiced by:''' Sophie Cortina




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->'''Voiced by:''' Creator/AndreSogliuzzo




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->'''Voiced by:''' William Frederick Knight



* NobleDemon: A minor comment shows that he thinks this way of DIMA [[spoiler:if the synth is convinced to admit his crime of killing the real Captain Avery and replacing her with a synth to the people of Far Harbor, and gets executed by his own nephew Mitch.]] If anything, the man respects honesty and the ability to admit one's mistakes.

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* NobleDemon: A minor comment shows that he thinks this way of DIMA [=DiMA=] [[spoiler:if the synth is convinced to admit his crime of killing the real Captain Avery and replacing her with a synth to the people of Far Harbor, and gets executed by his own nephew Mitch.]] If anything, the man respects honesty and the ability to admit one's mistakes.



* UngratefulBastard: If he wasn't convinced to leave and stays at the Visitor Center, he's not at all thankful that Mitch and the Sole Survivor sent settlers and total strangers to live on his farmstead. It's not much different if he ''was'' convinced to leave and moves to Far Harbor, since he'll constantly complain about being forced out of his home despite having actually been talked into leaving. It's a bit more justified if the latter is accomplished by basically threatening and/or coercing him to leave, though this actually has consequences [[spoiler:when Allen Lee tries to rouse support for a lynch mob against Acadia following DIMA's execution if he's convinced to reveal his crimes against Far Harbor]], where Ken will decry the Sole Survivor's thuggish behavior [[spoiler:and in turn garner support for Allen's cause.]]

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* UngratefulBastard: If he wasn't convinced to leave and stays at the Visitor Center, he's not at all thankful that Mitch and the Sole Survivor sent settlers and total strangers to live on his farmstead. It's not much different if he ''was'' convinced to leave and moves to Far Harbor, since he'll constantly complain about being forced out of his home despite having actually been talked into leaving. It's a bit more justified if the latter is accomplished by basically threatening and/or coercing him to leave, though this actually has consequences [[spoiler:when Allen Lee tries to rouse support for a lynch mob against Acadia following DIMA's [=DiMA=]'s execution if he's convinced to reveal his crimes against Far Harbor]], where Ken will decry the Sole Survivor's thuggish behavior [[spoiler:and in turn garner support for Allen's cause.]]
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Update to some of the entries


A collection of ornery fishermen, homesteaders and lumberjacks, the Harbormen are all that's left of the residents of The Island since the Fog pushed them out of their homes. Most of them are each so caught up in their own personal problems that nobody's capable of focusing on taking back the island or helping each other out. They have a vicious rivalry with the Children of Atom, who worship the fog that's killing the Harbormen.

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A collection of ornery fishermen, homesteaders and lumberjacks, the Harbormen are all that's left of the original residents of The Island since the Fog pushed them out of their homes. Most of them are each so caught up in their own personal problems that nobody's capable of focusing on taking making a focused effort to take back the island or helping even help each other out. They have a vicious rivalry with the Children of Atom, who worship the fog that's killing the Harbormen.
Harbormen, and have an ambivalent peace with [=DiMA=]'s synth colony at Acadia especially since they supplied Far Harbor with its protective Fog Condensers.



One of two people you first meet at Far Harbor, and its resident [[SarcasmMode "friendly"]] neighborhood arms dealer. He's... unpleasant, to say the least.

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One of two people you the Sole Survivor meets when first meet at coming to Far Harbor, and its resident [[SarcasmMode "friendly"]] neighborhood arms dealer. He's... unpleasant, to say the least.



* ArmsDealer: He runs the local gun shop and stocks some of the deadly new toys Far Harbor has to offer. He even carries a few powerful unique weapons like the Admiral's Friend and The Fish Catcher.
* BloodKnight: If [=DiMA=] is brought to justice over [[spoiler:the murder of the real Avery]], Allen immediately screams for the blood of everyone living in Acadia, despite the fact that the Synths there had nothing to do with [[spoiler:Avery's murder.]] The only way to defuse this situation is to have helped the people of Far Harbor prior to this encounter, who will stand by you against Allen. Otherwise, he riles up a crowd and [[spoiler:marches on Acadia, killing everyone inside including Kasumi]] unless the player kills him. Doing this will put you at odds with Far Harbor, however.
* ConspiracyTheorist: He is the one peddling the idea that the fog became more pronounced only since the Children of Atom showed up. He has no proof of this, and Old Longfellow (who actually has more of a reason to hate the Children of Atom) states that he has experienced worse fog than this, so no one is responsible for its current intensity.
* FantasticRacism: He really doesn't like Synths. In fact, he wouldn't (and doesn't) shed any tears if Acadia [[spoiler:is wiped out. In fact, he even ''congratulates'' you if you did just that]].

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* ArmsDealer: He runs the local gun shop and stocks some of the deadly new toys Far Harbor that ''Far Harbor'' has to offer. He even carries a few powerful unique weapons like the Admiral's Friend and The Fish Catcher.
* BloodKnight: If [=DiMA=] is brought to justice over [[spoiler:the murder and replacement of the real Avery]], Avery with a synth imposter]], Allen immediately screams for the blood of everyone living in Acadia, despite the fact that the Synths there had nothing to do with [[spoiler:Avery's [[spoiler:the real Avery's murder.]] The only way to defuse this situation is to have helped the people of Far Harbor prior to this encounter, who will stand by you against Allen. Otherwise, he riles up a crowd and [[spoiler:marches [[spoiler:leads them in a deadly assault on Acadia, killing everyone inside including Kasumi]] Kasumi]], unless the player kills him.him first. Doing this will put you at odds with Far Harbor, however.
* ConspiracyTheorist: He is the most prominent one peddling the idea that the fog Fog became more pronounced only ever since the Children of Atom showed up. He has no proof of this, and Old Longfellow (who actually has more of a reason to hate the Children of Atom) states that he has experienced worse fog than this, so from the Fog before, indicating that no one is directly responsible for its current intensity.
* FantasticRacism: He really doesn't like Synths. In fact, he wouldn't (and doesn't) shed any tears if Acadia [[spoiler:is wiped out. In fact, he even ''congratulates'' you if you did just that]]. [[spoiler:Even moreso if it's because he and Far Harbor were informed about DiMA's killing of the real Captain Avery to replace her with a synth, since the resulting lynch mob is orchestrated by Allen]].



* {{Jerkass}}: There really isn't anything that one could say about him what could resemble "nice." Or even "decent." While he spends almost all of the adventure as an unrepentant jackass, it becomes clear he's just scared and irritable due to the horrible conditions on the Island. Still, he's cordial to people who frequent his shop.
** JerkassHasAPoint: For as acerbic as he is, he isn't exactly ''wrong'' when he says the Children of Atom are a threat to the town.
* MurderIsTheBestSolution: His reaction to an Atom cultist preaching about how the town is evil? Summary execution. A different cultist tampers with their water supply? Execution. [[spoiler: If he learns that [=DiMA=] replaced Avery with a synth? First he kills Avery, then Brooks, then leads a lynch mob to wipe out Acadia.]]
* UngratefulBastard: Doesn't have many nice things to say about you even after you've shot some of the Island's hostile wildlife to pieces and saved the town. Fortunately, unlike Marcy Long, he can warm up to you with a few speech checks. He actually praises you if you blow up the Nucleus.
* WellIntentionedExtremist: While his methods are rather extreme, he does this because he believes he's doing the right thing.

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* {{Jerkass}}: There really isn't anything that one could say about him what that could resemble "nice." Or even "decent." While he spends almost all of the adventure as an unrepentant jackass, it becomes clear he's just scared and irritable due to the horrible conditions on the Island. Island and the presence of the Children of Atom. Still, he's at least cordial to people who frequent his shop.
** JerkassHasAPoint: For as acerbic as he is, he isn't exactly ''wrong'' when he says the Children of Atom are could be, and ''are'' a threat to the town.
town.
* MurderIsTheBestSolution: His reaction to an Atom cultist preaching about how the town is evil? Summary execution. A different cultist tampers with their water supply? Execution. [[spoiler: If [[spoiler:If he learns that [=DiMA=] replaced Avery with a synth? First he kills Avery, Executing her imposter, then Brooks, Brooks the general goods trader and synth liaison, then leads leading a lynch mob to wipe out Acadia.Acadia completely.]]
* UngratefulBastard: Doesn't have many nice things to say about you even after you've shot some of the Island's hostile wildlife to pieces and saved the town. town when you first arrive. Fortunately, unlike Marcy Long, Long's [[MemeticMutation perpetual ungratefulness]], he can warm up to you with a few speech checks. He actually praises you delivers genuine praise if you blow end up destroying the Nucleus.
Nucleus and the Children of Atom [[spoiler:and destroy Acadia]].
* WellIntentionedExtremist: While his methods are rather extreme, he does this because he believes he's doing the right thing.Island's harsh standard of living combined with the present and real threat of the Children of Atom lend him some credence.



* BrickJoke: He's the only merchant who'll accept [[SnakeOilSalesman Parker Quinn's]] charge card.

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* BrickJoke: He's if you care to keep it, then Brooks is the only merchant who'll accept [[SnakeOilSalesman Parker Quinn's]] charge card.



* OvertOperative: One of the idle comments made by unnamed Harbormen reveals [[spoiler:that Brooks is a synth and a lookout for those of his kind seeking Acadia]]. Whether this is because he told them, they figured it out, or they've somehow stumbled onto the truth without realizing it is never confirmed. Interestingly, [[spoiler:he gets executed along with DIMA if the Sole Survivor is unable to keep the Harbormen from attacking Acadia after the latter admits to his killing and replacing the real Captain Avery]], so it seems that the people of Far Harbor are just more aware than others took them for.

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* OvertOperative: One of the idle comments made by unnamed Harbormen reveals [[spoiler:that Brooks is a synth and a lookout for those of his kind seeking Acadia]]. Whether this is because he told them, they figured it out, or they've somehow stumbled onto the truth without realizing it is never confirmed. Interestingly, [[spoiler:he gets executed along with DIMA if the Sole Survivor is unable to keep the Harbormen from attacking Acadia after the latter synth leader admits to his killing and replacing the real Captain Avery]], so it seems that the people of Far Harbor are just more aware than others took them for.



* WeBuyAnything: All merchants do, but Brooks is the only one who'll take [[ConMan Parker Quinn]]'s phony credit card.

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* WeBuyAnything: All merchants do, but Brooks is the only one who'll take [[ConMan Parker Quinn]]'s phony credit card. card, which is soundly rejected by pretty much every merchant in the Commonwealth



* BewareTheNiceOnes: He's a friendly guy that doesn't do anything to make trouble. [[spoiler: And if [=DiMA=] surrenders himself to Far Harbor's judgement, Mitch wordlessly unloads his shotgun into the back of the synth's head.]]

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* BewareTheNiceOnes: He's a friendly guy that doesn't do anything to make trouble. [[spoiler: And if If [=DiMA=] surrenders himself to Far Harbor's judgement, Mitch wordlessly unloads his shotgun into the back of the synth's head.]]



* OhCrap: His friendly facade hides the fact that he's deathly terrified of the island, and thinks everyone should flee it for safer shores.

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* OhCrap: His friendly facade hides the fact that he's deathly terrified of the island, Island, and thinks everyone should flee it for safer shores.



* OpposeWhatYouSuffered: When asked about why he so readily accepts and helps the Sole Sorvivor, an outsider to Far Harbor, Teddy recounts how his family was refused acceptance and assistance by the Far Harbor residents for ''generations'' after their arrival.

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* OpposeWhatYouSuffered: When asked about why he so readily accepts and helps the Sole Sorvivor, Survivor, an outsider to Far Harbor, Teddy recounts how his family was refused acceptance and assistance by the Far Harbor residents for ''generations'' after their arrival.arrival. This experience is what compels him to inform the Sole Survivor about the Captain's Dance and help them speed up their way to being accepted among the Harbormen.



* TookALevelInKindness: If you save Andre, he's a lot nicer to the Sole Survivor.

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* TookALevelInKindness: If you manage to save Andre, he's a lot nicer to the Sole Survivor.



The original owner of the docks on which Far Harbor is situated. She maintains the Hull, the wall which protects the town form the irradiated creatures within the fog.

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The original owner of the docks on which Far Harbor is situated. She maintains the Hull, the wall which protects the town form from the irradiated creatures dwelling within the fog.Fog.



* EveryoneCallsHimBarkeep: Her real name is never mentioned.

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* EveryoneCallsHimBarkeep: Her real name is never mentioned.mentioned, she's just The Mariner.



* UngratefulBastard: She considers the Harbor(wo)men taking refuge in Far Harbor to be this. She's not entirely wrong there, either, since most of them refuse to help defend the town despite essentially squatting there.
* YourDaysAreNumbered: The Mariner is [[spoiler:dying from a terminal illness, and her questline focuses on making sure that her home is as safe as humanly possible before the end.]]

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* UngratefulBastard: She considers holds this opinion of the Harbor(wo)men taking refuge in Harbormen since Far Harbor to be this. is technically her dock which she owns. She's not entirely wrong there, either, since most of them refuse to help defend the town despite essentially squatting there.
there by virtue of her good will alone.
* YourDaysAreNumbered: The Mariner is [[spoiler:dying from a terminal illness, and her questline focuses on making sure that her home is as safe as humanly possible before the end.end by upgrading the Hull.]]



The last living member of the prestigious Dalton family who sends the Sole Survivor on a quest to get justice for her family by bringing down all of the things that the island used to kill her kin. It's never really made clear if she is just going insane in her old age or if there really is some force on the island that wants to eradicate the Daltons.

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The last living member of the prestigious Dalton family who sends the Sole Survivor on a quest to get family, wanting justice for her family by bringing down all of the things that the island Island used to kill her kin. It's never really made clear if she is just going insane in How true her old age or if there really is some force story about the Island itself taking revenge on the island that wants to eradicate the Daltons.Daltons actually is, is uncertain.



* LongLostRelative: Ambiguously. She claims to be the only Dalton still alive, but there's a Railroad member in the Commonwealth named Ricky Dalton. Given that he swears "By the Wall", Cassie may not be the sole Dalton after all. Alternatively, they could just share the same last name, without any relation to each other.

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* LongLostRelative: Ambiguously.Ambiguous. She claims to be the only Dalton still alive, but there's a Railroad member in the Commonwealth named Ricky Dalton. Given that he swears "By the Wall", Cassie may not be the sole Dalton after all.all and Ricky's side of the family escaped from the Island previously. Alternatively, they could just share the same last name, without any relation to each other.



* RoaringRampageOfRevenge: She hates the island for all it took from her and sends the Sole Survivor out to kill the monsters and Trappers who claimed the lives of her various family members to get even.
* SoleSurvivor: She claims to be the only Dalton still alive. Every other member of her family was killed by the many dangers native to the island.

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* RoaringRampageOfRevenge: She hates the island Island for all it took from her and sends the Sole Survivor out to kill the monsters and Trappers who claimed the lives of her various family members to get even.
* SoleSurvivor: She claims to be the only Dalton still alive. Every other member of her family was killed by the many dangers native to the island. island, the ambiguous LongLostRelative situation above notwithstanding.



A poor girl who lives on the docks, taking care of her traumatized family member.

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A poor girl who lives on the docks, taking care of her traumatized family member.member, and is considered something of a representative for the squatters living there.



* DeterminedHomesteader: She invokes this attitude in others, and believes that if they remain squatting on the docks, Far Harbor will bleed out and die. She reasons that, if there was land the people could call their own, people would stay, or even return to the island.

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* DeterminedHomesteader: She invokes this attitude in others, and believes that if they remain squatting on the docks, Far Harbor will bleed out and die. She reasons that, if there was land the people could call their own, people would stay, or even return to the island.Island. She spreads this belief to the Sole Survivor when she asks them to clear out Echo Lake Lumber Mill and make it a new settlement.



* WiseBeyondTheirYears: Bertha's a child, but she's more mature and practical than most people.

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* WiseBeyondTheirYears: Bertha's a child, but she's more mature and practical than most people. It's the reason why she's taken seriously when she implores Avery to go along with the plan to let people settle at the lumber mill after the Sole Survivor clears it out.



A mountain observatory in the middle of what was once a National Park, Acadia is now a colony for runaway Synths lead by what may be the very first runaway Synth. Caught in the middle between the Nucleus and Far Harbor, they need the help of an outsider to tip the balance and (hopefully) regain peace.

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A mountain observatory in the middle of what was once a National Park, Acadia is now a colony for runaway Synths lead led by what may be the very first runaway Synth.Synth, called DiMA. Caught in the middle between the Nucleus and Far Harbor, they need the help of an outsider to tip the balance and (hopefully) regain peace.
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dewicking Badass Baritone


* BadassBaritone: Not surprisingly, considering who his voice actor is.

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* BadassBaritone: Not surprisingly, considering who his voice actor is.

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* LongLostSibling: In a sense. He's one of only two prototype Synths created by the Institute. The other is Nick. Unlike Nick, however, [=DiMA=] was allowed to freely create his personality, while Nick was an experiment on the human mind in a Synth body.

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* LongLostSibling: In a sense. He's [[spoiler:He's one of only two prototype Synths created by the Institute. The Institute, the other is Nick. Unlike Nick, however, which makes them "brothers". The difference is that [=DiMA=] was allowed kept a blank slate to freely create his own personality, while Nick was an experiment on the had memories from a human mind in a Synth body.implanted into him; the procedure left Nick unable to recognize [=DiMA=] and forced him to incapacitate Nick when Nick lashed out at him.]]



* AmbiguouslyHuman: The game never confirms if Kasumi really is a Synth or a human. While the game does lean more towards her being human, it still leaves it unclear.
** On the Synth side, she has this recurring dream of waking up in a lab, with people talking about her around her. She has missing memories she can't quite explain and a feeling of not belonging with her family. Her account matches many Synths' own account of their own fake personalities and memories. Her parents are also eerily protective of her, with the recordings of her grandfather sounding especially odd. [=DiMA=] also claims to know she's a Synth, though he doesn't elaborate on how, so it's ambiguous if he was being honest or just justifying her being allowed to stay. Further adding to this is that if you ask the Railroad about her they say they don't know about her, but the Railroad's records aren't perfect due to them having to rebuild their organization after the Institute's recent attacks left them having to retreat with a lot of data being left behind as a result.
** On the Human side, her parents insist she is human, which is backed up by them making sure she stays home safely, meaning there is slim chances she could have been killed and replaced with a Synth. The Creation Kit also lists her as human and doesn't have her drop a Synth component if she dies, and unlike some cases of this being a glitch, nothing in the games files necessarily suggests she has a Synth component attached to her to begin with. [[spoiler:Also, Dr. William Moseley from Advanced System in the Institute has no record of a Synth impersonating Kasumi, and given her sheltered upbringing and lack of value as a target, it makes little sense for her to be made one by the Institute]]. Furthermore, given that Kasumi's grandfather died recently, its very likely that, in her grief, she convinced herself she was a Synth as a way to cope with it, since if she ''was'' a Synth, it would mean she was never part of the family to begin with.

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* AmbiguouslyHuman: The game never confirms if Kasumi really crux of her character arc is that she thinks she's a Synth or a human. While Synth, and the game does lean more leans towards her actually being human, it still leaves it unclear.
** On the
human but doesn't outright confirm it. Evidence for her being a Synth side, she has this includes her recurring dream of waking up in a mysterious lab, with people talking about her around her. She has missing memories she can't quite explain lack of childhood memories, and a feeling of not belonging like she doesn't belong with her family. Her account matches many Synths' own account family, which all match accounts of their own fake personalities memory wiped Synths. On the other hand this is all circumstantial and memories. Her parents are also eerily protective of her, with the recordings of her grandfather sounding especially odd. offers nothing concrete. [=DiMA=] also claims to know have evidence she's a Synth, though he doesn't elaborate on how, so it's ambiguous if he was being honest or just justifying her being allowed to stay. Further adding to this is and may be lying. Evidence that if you ask she's human are that neither the Railroad about her they say they don't know about her, but the Railroad's records aren't perfect due to them having to rebuild their organization after the Institute's recent attacks left them having to retreat with a lot of data being left behind as a result.
** On the Human side, her parents insist she is human, which is backed up by them making sure she stays home safely, meaning there is slim chances she could have been killed and replaced with a Synth. The Creation Kit also lists her as human and doesn't have her drop a Synth component if she dies, and unlike some cases of this being a glitch, nothing in the games files necessarily suggests she has a Synth component attached to her to begin with. [[spoiler:Also, Dr. William Moseley from Advanced System in
nor the Institute has no record any records of a Synth impersonating Kasumi, fitting her description, and given her sheltered upbringing and lack of it's unlikely the Institute would have replaced the real Kasumi with a Synth because she has no value as a target, it makes little sense for her to be made one target. However, it's possible that both factions are simply flawed in their record keeping, the Railroad especially since they were recently attacked by the Institute]]. Furthermore, given Institute and is highly compartmentalized, making it likely that even if they ''did'' help a Synth fitting Kasumi's grandfather died recently, its very likely that, in her grief, she convinced herself she was profile, that information may have been lost. The most concrete information comes from the game files -- [[spoiler:Kasumi doesn't drop a Synth as a way Component if she's killed, and unlike other Synths like Glory, there's nothing to cope with it, since if she ''was'' indicate this is a Synth, it would mean she was never part of the family to begin with.bug or an oversight, so it's most likely she's human.]]
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* NamesTheSame: Shares a name with a prickly scientist in Vault 81. The two couldn't be more different.
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Ambiguous Disorder is not a trope anymore, but a redirect to a YMMV entry.


* AmbiguousDisorder: Even before her "discovery of Nothing", it's implied that she wasn't all the way there.
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* LaughingMad: Yeah… It’s an early hint something’s seriously gone bad up there.
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dewicked Ill Girl


* IllGirl: She's suffering from some sort of fatal disease, but wants to live long enough to make sure Far Harbor is safe after she dies.
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Update to some of the entries


* DefectorFromDecadence: After coming to the Island, he came to realize the pointlessness of his kin's violent ways and broke off from them.

to:

* DefectorFromDecadence: After coming to the Island, Island and living in the Fog's radiation for a while, he came to realize the pointlessness of his kin's violent ways and broke off from them.



* GeniusBruiser: By East Coast Super Mutant standards, he's comparatively smarter than his kin. He's capable of speaking clearly without any hint of HulkSpeak and is a competent dog trainer.

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* GeniusBruiser: By East Coast Super Mutant standards, he's comparatively smarter than his kin.kin, actually being closer in temperament and eloquence to West Coast mutants like Marcus or Fawkes. He's capable of speaking clearly without any hint of HulkSpeak and is a competent dog trainer.



* MountainMan: Well, Mountain Super Mutant, but still counts with his solitary lifestyle in the forest, and that Yao Guai hat.
* NiceGuy: He's one of the few Super Mutants that have a sense of morality and intelligence left in them, and will happily trade with anyone who comes to his camp. Unlike Fawkes or Marcus, however, it was the Fog, or something on The Island, that helped him regain his senses.

to:

* MountainMan: Well, Mountain Super Mutant, but he still counts with his solitary lifestyle in the forest, and that Yao Guai his choice of a yao-guai-skin hat.
* NiceGuy: He's one of the few Super Mutants that have a sense of morality and intelligence left in them, and will happily trade with anyone who comes to his camp. Unlike Fawkes or Marcus, Marcus being Gen 1 super mutants with natural intelligence, however, it was the Fog, or something arrival of Erickson's clan on The the Island, blanketed in the unique radiation of the Fog that helped him regain his senses.
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Nice Hat is now a disambiguation page.


* NiceHat: He wears a helmet with an Atom symbol on top of it.



* NiceHat: Her shop sells a unique fedora called The Dapper Gent which gives the player a +15% damage reduction from robots. Needless to say, it is indeed a ''very'' nice hat.



* NiceHat: Her identifying piece of clothing is her hat.



* NiceHat: His Yao Guai pelt headwear, which can be complimented by the Sole Survivor during his first encounter with them.
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Up To Eleven is being dewicked.


* StrongFamilyResemblance: He's basically a much older, crankier Mitch whose stubbornness got dialed UpToEleven.

to:

* StrongFamilyResemblance: He's basically a much older, crankier Mitch whose stubbornness got dialed UpToEleven. up to eleven.
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Far Habor Merchant Teddy Wright: Oppose What You Suffered

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* OpposeWhatYouSuffered: When asked about why he so readily accepts and helps the Sole Sorvivor, an outsider to Far Harbor, Teddy recounts how his family was refused acceptance and assistance by the Far Harbor residents for ''generations'' after their arrival.

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Removed: 209

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Meganekko is now an example less Fanspeak term. Please move applicable examples to Bespectacled Cutie. Administrivia.Zero ContextExample and examples that don't fit an existing trope will be zapped.


* BespectacledCutie: One of the few non-scientists to have eyewear, and she fits the type to a T, being very pleasant, fairly intelligent, and, in comparison to nearly everyone else in Far Harbor, quite friendly.



* {{Meganekko}}: One of the few non-scientists to have eyewear, and she fits the type to a T, being very pleasant, fairly intelligent, and, in comparison to nearly everyone else in Far Harbor, quite friendly.
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* WorthlessYellowRocks: He and Pearl pay you for your services in Pre-War Money. [[SubvertedTrope Subverted]] in that Pre-War money tends to be worth at least 6 caps with most vendors.

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* WorthlessYellowRocks: He and Pearl pay you for your services in Pre-War Money. [[SubvertedTrope Subverted]] in that Pre-War money tends to be worth at least 6 caps with most vendors.vendors, and can also be used as cloth in settlement building.
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Ill Boy has been changed to Delicate And Sickly. Example does not fit criteria for trope.


* IllBoy: He's suffering from radiation poisoning at the beginning of the [=DLC=] and will die unless the Sole Survivor helps.
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** It's possible he has French-Canadian or Acadian ancestry (of which there is a small but non-negligible population in the area in real life), and Bethesda didn't know about the distinctive accents and just gave him a generic French one.
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Update to some of the entries


* ThickerThanWater: He cares deeply for his uncle. If the Sole Survivor is unable or unwilling to get Ken to leave the Visitor's Center, Mitch will get some buddies of his to head out there and help him hold down the fort.

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* ThickerThanWater: He cares deeply for his uncle. If the Sole Survivor is unable or unwilling to get Ken to leave the Visitor's Center, Mitch will get some buddies of his to head out there and help him hold down the fort.fort anyways, even if his uncle is too stubborn to show or tell that he needs it.



* IHaveNoSon: Convince Kenji that Kasumi is a synth, and he kicks her out, disowning her.

to:

* IHaveNoSon: Convince Kenji that Kasumi is a synth, and he kicks her out, disowning her. She somberly leaves and spends the rest of the game in the Third Rail bar in Goodneighbor, scornful towards the Sole Survivor for letting it happen.



* PhonyVeteran: Of a kind. He's not an actual military veteran, given the fact that the last real war was over 200 years ago and he can't be ''that'' old. But he does live in-land on [[DeathWorld The Island]] and survives there too which takes a special sort of mettle to accomplish.
* SoleSurvivor: By the time the player arrives, Ken's the only original member of the National Park Visitor Center still alive.
* SeenItAll: Even ''Old'' Longfellow is just a child to him.

to:

* PhonyVeteran: Of a kind. He's not an actual military veteran, given the fact that the last real war was over 200 ''200 years ago ago'' and he can't be ''that'' old. But he does live in-land on [[DeathWorld The Island]] and survives there too which takes a special sort of mettle to accomplish.
accomplish. The player even sees more than a few Trapper and feral ghoul corpses littering the outside of the Visitor Center when first arriving there.
* SoleSurvivor: By the time the player arrives, Ken's the only original member of the National Park Visitor Center still alive.
alive. That he's continued to survive solely before Mitch sends the Sole Survivor to meet him is telling.
* SeenItAll: Even ''Old'' Longfellow is just a child and the grey-haired Cassie Dalton are younglings to him.him. He remembers times when the Fog was even worse than the present when the Sole Survivor arrived.



* UngratefulBastard: If he wasn't convinced to leave and stays at the Visitor Center, he's not at all thankful that Mitch and the Sole Survivor sent settlers and total strangers to live on his farmstead. It's not much different if he ''was'' convinced to leave and moves to Far Harbor, since he'll constantly complain about being forced out of his home despite having actually been talked into leaving.

to:

* UngratefulBastard: If he wasn't convinced to leave and stays at the Visitor Center, he's not at all thankful that Mitch and the Sole Survivor sent settlers and total strangers to live on his farmstead. It's not much different if he ''was'' convinced to leave and moves to Far Harbor, since he'll constantly complain about being forced out of his home despite having actually been talked into leaving. It's a bit more justified if the latter is accomplished by basically threatening and/or coercing him to leave, though this actually has consequences [[spoiler:when Allen Lee tries to rouse support for a lynch mob against Acadia following DIMA's execution if he's convinced to reveal his crimes against Far Harbor]], where Ken will decry the Sole Survivor's thuggish behavior [[spoiler:and in turn garner support for Allen's cause.]]

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Update to some of the entries


A relatively shady merchant and a Synth working for Acadia who runs the Bait Shop.

to:

A relatively shady merchant and [[spoiler:and a Synth working for Acadia as a lookout]] who runs the Bait Shop.Shop general store in the town of Far Harbor.



* RidiculouslyAverageGuy: He behaves almost like a generic shopkeeper the first time you meet him and there's nothing noticeably interesting about him apart from being a bit shady. This strongly contrasts to the very colourful personalities you meet on The Island.
* TheNondescript: Nothing about him really stands out and he's generally not interested at all in sharing stories. He ''is'' [[spoiler:a Synth lookout from Acadia]], however.

to:

* OvertOperative: One of the idle comments made by unnamed Harbormen reveals [[spoiler:that Brooks is a synth and a lookout for those of his kind seeking Acadia]]. Whether this is because he told them, they figured it out, or they've somehow stumbled onto the truth without realizing it is never confirmed. Interestingly, [[spoiler:he gets executed along with DIMA if the Sole Survivor is unable to keep the Harbormen from attacking Acadia after the latter admits to his killing and replacing the real Captain Avery]], so it seems that the people of Far Harbor are just more aware than others took them for.
* RidiculouslyAverageGuy: He behaves almost like a generic shopkeeper the first time you meet him and there's nothing noticeably interesting about him apart from being a bit shady. This strongly contrasts to the very colourful personalities you meet on The Island.
Island. [[spoiler:If anything, it's useful for maintaining his cover while he helps synth refugees find Acadia when coming to the Island.]]
* TheNondescript: Nothing about him really stands out and he's generally not interested at all in sharing stories. He ''is'' Never disclosing his past probably helps to conceal any clues that might expose his real identity, [[spoiler:a Synth lookout from Acadia]], however. acting as a store owner in order to scout for and direct runaway synths to Acadia.]]

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