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[002] Glowsquid Current Version
Changed line(s) 3 from:
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* The infamous \
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* The infamous \\\"game\\\" \\\'\\\'VisualNovel/PlumbersDontWearTies\\\'\\\' was not only the death knell for developer Kirin Entertainment, who went out of business several years later after developing a few mediocre titles, but it was the decisive force in ensuring that the [[UsefulNotes/ThreeDOInteractiveMultiplayer 3DO]] console the game utilized would be doomed to ultimate failure. With the game\\\'s notoriety, the public was convinced that the console\\\'s $700 price tag was unjustified by the low-quality, poorly-developed games that were released for it. The console\\\'s developer, Creator/The3DOCompany, discontinued the console two years later and filed for bankruptcy shortly thereafter. Nowadays the console has been the target of mockery by many gamers, finding irony in the fact that the console billed itself as an advanced system than the UsefulNotes/SuperNintendoEntertainmentSystem and UsefulNotes/SegaGenesis whilst having abysmal titles that felt nothing like playing a game.

1: the entry itself its developer stayed afloat for multiple years and produeced more games, hence it doesn\\\'t apply.

2: Neither The 3DO Company or any of the 3DO system manufacturers were involved in the game, so the part about it \\\"killing\\\" the 3DO is already [[SquarePegRoundTrope outside the focus of the page]] in addition to being completely ridiculous: Plumbers Don\\\'t Wear Tie was a very obscure game until the AVGN made a video about it and got no mainstream attention at release, how could such an obscure game \\\"kill\\\" the system it was released on? The entry makes as much sense as saying Superman 64 is responsible for the N64 not selling as well as the PS1.

3: The Creator Killer trope doesn\\\'t need to be shoehorned on every bankrupt company and poorly-received products page. Most companies and products die due to a variety of factors, not because of a single obvious culprit - including the 3DO, which faced many obvious obstacles (namely, price and lack of support) which were far more likely to doom it than having a single bad game released for it.
Changed line(s) 3 from:
n
* The infamous \
to:
* The infamous \\\"game\\\" \\\'\\\'VisualNovel/PlumbersDontWearTies\\\'\\\' was not only the death knell for developer Kirin Entertainment, who went out of business several years later after developing a few mediocre titles, but it was the decisive force in ensuring that the [[UsefulNotes/ThreeDOInteractiveMultiplayer 3DO]] console the game utilized would be doomed to ultimate failure. With the game\\\'s notoriety, the public was convinced that the console\\\'s $700 price tag was unjustified by the low-quality, poorly-developed games that were released for it. The console\\\'s developer, Creator/The3DOCompany, discontinued the console two years later and filed for bankruptcy shortly thereafter. Nowadays the console has been the target of mockery by many gamers, finding irony in the fact that the console billed itself as an advanced system than the UsefulNotes/SuperNintendoEntertainmentSystem and UsefulNotes/SegaGenesis whilst having abysmal titles that felt nothing like playing a game.

1: the entry itself its developer stayed afloat for multiple years and produeced more games, hence it doesn\\\'t apply.

2: Neither The 3DO Company or any of the 3DO system manufacturers were involved in the game, so the part about it \\\"killing\\\" the 3DO is already [[SquarePegRoundTrope reaching]] in addition to being completely ridiculous: Plumbers Don\\\'t Wear Tie was a very obscure game until the AVGN made a video about it and got no mainstream attention at release, how could such an obscure game \\\"kill\\\" the system it was released on? The entry makes as much sense as saying Superman 64 is responsible for the N64 not selling as well as the PS1.

3: The Creator Killer trope doesn\\\'t need to be shoehorned on every bankrupt company and poorly-received products page. Most companies die due to a variety of factors, not because of a single obvious culprit - including the 3DO, which faced many obvious obstacles (namely, price and lack of support) which were far more likely to doom it than having a single bad game released for it.
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