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I agree that \\\"Gunslinger\\\" works better than sniper.

However, I do have a beef with the way the current 4 styles are described, particularly the \\\"Bushwacker\\\". The way it\\\'s described makes it sound like the \\\"Bushwacker\\\" the only style that utilizes [[CombatPragmatist Combat Pragmatism]]. The problem is that there\\\'s a wide range of things that can fall under the term \\\"pragmatic\\\": from hit-and-run tactics, using diversions, finding creative uses for equipment, exploiting enemy weaknesses, and even being downright reckless. Basically, it\\\'s come to mean being flexible, inventive, and \\\'\\\'unpredictable\\\'\\\' in a fight rather than just being dirty. In that regard just about \\\'\\\'every\\\'\\\' ace will indulge in [[CombatPragmatist Combat Pragmatism]], regardless of their preferred fighting style. Even more so since most examples of Ace Pilots come from works where [[CombatPragmatist Combat Pragmatism]] is very common, such as shows involving RealRobot\\\'s.

As it stands, just about every AcePilot will will fall into the \\\"Bushwacker\\\" category more than any other style, so I suggest tweaking things a bit to make the styles more balanced.

\\\'\\\'Steamroller\\\'\\\' are aggressive types who favor in-your-face frontal assaults, raining blows on their enemy to keep them off-balance. They typically have have a reckless streek, and will have few qualms about wasting ammo or resorting to unorthodox, even \\\'\\\'brutal\\\'\\\', methods to keep on the offense. Shinn Asuka from MobileSuitGundamSEEDDestiny is a good example of this type.

\\\'\\\'Bushwhackers\\\'\\\' are the devious opportunists who favor ambush tactics. They prefer to take potshots from rear, or swing around enemy forces and attack their blind-spots. When engaged in a duel, they try to wriggle out of it and drop out of the opponent\\\'s field of view so they can come in from another direction and catch the foe off-guard. Bushwackers will sacrifice spare weapons as decoys, distracting the enemy so they can ambush them from behind (e.g, the Picard Maneuver).

Changed line(s) 1 from:
n
I agree that \
to:
I agree that \\\"Gunslinger\\\" works better than sniper.

However, I do have a beef with the way the current 4 styles are described, particularly the \\\"Bushwacker\\\". The way it\\\'s described makes it sound like the \\\"Bushwacker\\\" the only style that utilizes [[CombatPragmatist Combat Pragmatism]]. The problem is that there\\\'s a wide range of things that can fall under the term \\\"pragmatic\\\": from hit-and-run tactics, using diversions, finding creative uses for equipment, exploiting enemy weaknesses, and even being downright reckless. Basically, it\\\'s come to mean being flexible, inventive, and \\\'\\\'unpredictable\\\'\\\' in a fight rather than just being dirty. In that regard just about \\\'\\\'every\\\'\\\' ace will indulge in [[CombatPragmatist Combat Pragmatism]], regardless of their preferred fighting style. Even more so since most examples of Ace Pilots come from works where [[CombatPragmatist Combat Pragmatism]] is very common, such as shows involving RealRobot\\\'s.

As it stands, just about every AcePilot will will fall into the \\\"Bushwacker\\\" category more than any other style, so I suggest tweaking things a bit to make the styles more balanced.

\\\'\\\'Steamroller\\\'\\\' are aggressive types who favor in-your-face frontal assaults, raining blows on their enemy to keep them off-balance. They typically have have a reckless streek, and will have few qualms about wasting ammo or resorting to unorthodox, even \\\'\\\'brutal\\\'\\\', methods to keep on the offense. Shinn Asuka from MobileSuitGundamSEEDDestiny is a good example of this type.

\\\'\\\'Bushwhackers\\\'\\\' are the devious opportunists who rarely engage in a strait up fight. They perfer to take potshots from the rear, or ambush enemy blind-spots. When engaged in a duel, they try to wriggle out of it and drop out of the enemy\\\'s field of view so they can come in from another direction and catch the foe off-guard. Frequently, bushwackers will sacrifice spare weapons as decoys, distracting the enemy so they can ambush them from behind (e.g, the Picard Maneuver).

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