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The thing is, if I understand right, there\'s two big parts to this trope that don\'t necessarily fit:
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The thing is, if I understand right, there\\\'s two big parts to this trope that the endings don\\\'t necessarily fit:
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* It ends with the heroes facing off against insurmountable odds. In all three main endings (other than Refusal) the \
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* It ends with the heroes facing off against insurmountable odds. In all three main endings (other than Refusal) the \\\"insurmountable odds\\\" are the \\\'\\\'aftermath\\\'\\\' of the fight- the enemy is already defeated, unless you had too low of an EMS and got the intentional BadEnding. Pre-Extended Cut they were definitely {{Downer Ending}}s with a major InferredHolocaust problem, but PyrrhicVictory might be more fitting for that.
Post-Extended Cut, they aren\\\'t this trope at all, as it\\\'s made much clearer that you didn\\\'t just kill everyone via relay explosion and/or knock them back to the pre-space age, thus there aren\\\'t any insurmountable odds involved.
Seems pretty clear-cut to me, but since the vandal(s) is (are) still around, I figured I\\\'d better explain my intentions. I\\\'m not planning to stomp out criticism (I \\\'\\\'hated\\\'\\\' the original endings)-- I\\\'m just removing a shoehorned example. :)
(edited for formatting issues)
Post-Extended Cut, they aren\\\'t this trope at all, as it\\\'s made much clearer that you didn\\\'t just kill everyone via relay explosion and/or knock them back to the pre-space age, thus there aren\\\'t any insurmountable odds involved.
Seems pretty clear-cut to me, but since the vandal(s) is (are) still around, I figured I\\\'d better explain my intentions. I\\\'m not planning to stomp out criticism (I \\\'\\\'hated\\\'\\\' the original endings)-- I\\\'m just removing a shoehorned example. :)
(edited for formatting issues)