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I just wanted to say that the Asperger/autistic example is quite accurate. This Troper knows a guy who has Asperger\'s syndrome. He is a dungeon master who keeps our resident loony in check. And if it isn\'t implied, could stuttering be added to that list? This Troper stutters and does speech team in spite of how his tongue is trying to make a fool of him.
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And the Internet. If you don\\\'t do something according to the instructions, it will make you do it right. Even if you don\\\'t want to.
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The role a ship plays in the single-player campaign is more relevant to the actual tropography of SC2 than an objective analysis of its value purely from a gamer\'s perspective...
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The role a ship plays in the single-player campaign is more relevant to the actual tropography of [=SC2=] than an objective analysis of its value purely from a gamer\\\'s perspective...
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I really think mostly, the tropes apply to the single-player campaign, where you play against the AI. After all, that\'s where the actual \'\'story\'\' of the game is, and tropes are mostly about stories. So if the Eluder is a good ship against the AI, I think that\'s relevant, even if it\'s not a good ship in a skirmish with another human player.
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I really think mostly, the tropes apply to the single-player campaign, where you play against the AI. After all, that\\\'s where the actual \\\'\\\'story\\\'\\\' of the game is, and tropes are mostly about stories. So if the Eluder is a good ship against the AI, I think that\\\'s relevant, even if it\\\'s not a good ship in a skirmish with another human player.

The role a ship plays in the single-player campaign is more relevant to the actual tropography of SC2 than an objective analysis of its value purely from a gamer\\\'s perspective...
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