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darkliger269
Current Version
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So new seasonal banner gives us \'\'\'Young Marth\'\'\' as a sword infantry with a Rapier, a reskined Fire Emblem special, Chill Def 3, and Spd/Def Oath 3. Probably not too remarkable there unless he has a solid statline since he\'s the 4 star focus.
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So new seasonal banner gives us \\\'\\\'\\\'Young Marth\\\'\\\'\\\' as a sword infantry with a Rapier, a reskined Fire Emblem special, Chill Def 3, and Spd/Def Oath 3. Probably not too remarkable there unless he has a solid statline, but he\\\'s the 4 star focus which does give him easier merges which is pretty nice
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More notable however is \'\'\'Young Caeda\'\'\' who comes as a sword flier with Feather Sword which grants her atk +3, effectiveness against \'\'\'Swords, Lances, Axes, Colorless Bows, and Armor units\'\'\' and vantage if her HP is less than 75% or if the foe is armored or uses Swords, Lances, Axes, Bows, and Armor. Alongside that is DC, Joint Hone Attack, and a prf B slot, Believe in Love, which inflicts Atk/Def -5 if the foe initiates combat or if the foe\'s HP is 100% at the start of combat.
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More notable however is \\\'\\\'\\\'Young Caeda\\\'\\\'\\\' who comes as a sword flier with Feather Sword which grants her atk +3, effectiveness against \\\'\\\'\\\'Swords, Lances, Axes, Colorless Bows, and Armor units\\\'\\\'\\\' and vantage if her HP is less than 75% or if the foe is armored or uses Swords, Lances, Axes, Bows, and Armor. Alongside that is DC, Joint Hone Attack, and a prf B slot, Believe in Love, which inflicts Atk/Def -5 if the foe initiates combat or if the foe\\\'s HP is 100% at the start of combat. The main issue I can see is her not having the attack to be an amazing vantage sweeper, but Feather Sword still covers an insane range of units
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Finally we have what is I guess our first trio unit with the \'\'\'Young Whitewings\'\'\'. A lance flier with Whitedown Spear which gratns +3 attack and when she initiates combat, if the number of flying units on the team ≥ 3, she gets a guaranteed follow up and the foe gets -4 atk/def and if there number of flying allies within 2 spaces ≥ 2, she attacks twice. Their Duo skill lets units and adjacent flying allies move 1 extra space for a turn, which is relatively tame except it can be \'\'\'used again on odd numbered turns.\'\'\' Alongside that is Reposition, Mirror Impact, Chill Atk/Spd 2, and Goad Fliers. their base stats are 40/39/31/33/24
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Finally we have what is I guess our first trio unit with the \\\'\\\'\\\'Young Whitewings\\\'\\\'\\\'. A lance flier with Whitedown Spear which gratns +3 attack and when she initiates combat, if the number of flying units on the team ≥ 3, she gets a guaranteed follow up and the foe gets -4 atk/def and if there number of flying allies within 2 spaces ≥ 2, she attacks twice. Their Duo skill lets units and adjacent flying allies move 1 extra space for a turn, which is relatively tame except it can be \\\'\\\'\\\'used again on odd numbered turns.\\\'\\\'\\\' Alongside that is Reposition, Mirror Impact, Chill Atk/Spd 2, and Goad Fliers. their base stats are 40/39/31/33/24 which is just Tibarn but with all the extra stats dumped in res