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This article is rife with bias against the actual economic model, rather than an objective statement of what it is and how it works. I mean, the opening paragraphs are essentially a summary of \
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This article is rife with bias against the actual economic model, rather than an objective statement of what it is and how it works. I mean, the opening paragraphs are essentially a summary of \\\"Capital in the Twenty-First Century\\\" by Thomas Piketty. Maybe we can change remove this, or at the very least move it, so that the basics of capitalist economics are stated first?

I understand he is a respected economist, but is it really necessary to start the discussion of capitalism with an indictment against it?
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Responding to darkliger\'s third edit: Normally I would agree that a unit needs to be busted both in player hands \'\'and\'\' AI hands to truly warrant an entry as a Game Breaker, but I\'m willing to make an exception for Surtr because he\'s not just \
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Responding to darkliger\\\'s third edit: Normally I would agree that a unit needs to be busted both in player hands \\\'\\\'and\\\'\\\' AI hands to truly warrant an entry as a Game Breaker, but I\\\'m willing to make an exception for Surtr because he\\\'s not just \\\"strong\\\" in player hands, he\\\'s \\\"\\\'\\\'\\\'really\\\'\\\'\\\' strong\\\". Even before the customary EliteTweak, just slapping a defensive Sacred Seal on him is enough to make him unbreakable to anything that isn\\\'t a Red, and the combo of Sinmara and Surtr\\\'s Menace punishing the attackers is absolutely broken.

Also, after seeing him in a few PVP instances, I\\\'ve found him to be a gigantic pain in the ass to fight. Even with powerful mages, Surtr with his base Wary Fighter takes a significant effort to bring down, which becomes a problem when he is the first unit to be reached in a blob of enemies (which in Aether Raids is \\\'\\\'all the time\\\'\\\'), resulting in a few MortonsFork scenarios where taking down Surtr gets the killer swarmed by everyone else, which is catastrophic in game modes where all allies must survive (so, 90% of [=FEH=] game modes). His job is to be a stubborn wall no one wants to approach, and he does it a lot better than expected.
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