So Critical's Dummied Out of III and you can hack it in with a save editor. bizkit047's playing it right now and fights are taking forever because your physical damage output is shit (it's basically like playing on Level 1 Proud the entire time) and the MP bar is cut in half.
Crit is apparently incomplete, so hopefully it'll be changed if/when it gets released.
Edited by Karxrida on Feb 19th 2019 at 2:10:32 AM
If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?Well, it being there in the first place is a relief, as is the notion that they cared enough to feel it needed more work to be presentable rather than just tossing a multiplier and calling it a day. But wasn't it supposed to have damage scaling?
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.Wasn't it supposed to double the damage you deal and take? If he's not doing a lvl 1 run then I think his hack might have broken some things.
Secret Signatureyeah the fact that it is wonky like that is probably why it wasn't in the base game
Why do people have to be such tryhards nowadays? I'm just happy to beat the shit out of Xehanort.
Life is more fun with infinite MP.I don't think wanting a well-tuned challenge makes you a tryhard, especially when previous games in the series did that just fine.
The previous games are piss easy outside of Critical mode. KH 3 is no different.
Hell, I'd prefer to level 1 this games proud mode than KH 1's, You don't even get scan because it was a level up move back then, and all the moves that would have been bonus EXP moves are level moves, too.
Watch SymphogearIt takes a while to work for obvious reasons, but a full Zantetsuken Deck is disgusting when you start seeing the results.
On humanoid bosses, mind you. Monster-type bosses have infinite cards and use no sleights. I usually keep two or three decks at hand depending on whether I'm traversing a room, fighting a human boss or a monster boss.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.It's kinda funny; as controversial as it's remained all this time I think the card system is probably one of the most well thought-out alternate gameplay styles we've had.
Somehow it is less of a slog then 358/2 Days.
I'll put "COM's battle system is criminally underrated and misunderstood" on my gravestone.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.It's pretty great yeah. I like 2 and 3's combat more, but COM is definitely third place in the series.
I liked CoMβs system. To be fair, itβs the game I started with - I knew about the first game and had watched a friend play it, but hadnβt played it myself at the time. It probably wouldβve been more jarring if Iβd gone in comparing it to the first game.
Edited by SapphireBlue on Feb 19th 2019 at 9:02:46 AM
If it felt more intuitive I'd place the Co M system higher.
But because it's so hard to figure out what's good or not and runs counter to everything you'd expect I have to deduct the metaphorical points off of it.
But yeah, when you actually know what works and stuff you can do some cool stuff with it.
I do writing, feel free to check out my stories here! https://numbugwritingblog.tumblr.com/post/686233243868102656/numbugs-shared-heroic-uniI still wish another game took CoM's battle system and refined it. It could be something spectacular and clever.
Let the joy of love give you an answer! Check out my book!What exactly do you mean? I thought it was very straightforward when I played it.
Sleights ignore the damage of the cards used for it, making the best cards for Sleights the cheapest ones eligible for the sleight.
There's a difference between Attack cards and cards that deal damage (though the former is covered entirely by the latter)
The special roulette arguably makes your cards worse as it keeps them from being reloadable under standard conditions
Magic cards are as powerful at the beginning of the game as they are at the end, meaning that a magic-based deck will carry you until lategame
Every attack in the system is forced into a 'queue' as only one move can happen at a time, which drastically reduces a mob fight's effectiveness
Other stuff I don't remember because I have a memory disorder
I do writing, feel free to check out my stories here! https://numbugwritingblog.tumblr.com/post/686233243868102656/numbugs-shared-heroic-uniCOM had a focus on ability combos and on-the-fly thinking no other game in the series had, outside of basic stuff like Magnega into Thundaga. Like, for example (vanilla COM here) you might want to start a mob fight by popping Crescendo (bonus damage from summons), then sleighting a quick Stop Raid to ensure everything hits, then sleight three Clouds for Omnislash for a near-guaranteed screen clear. But then you're out of one Stop and one Cloud, so maybe you want to pack another Stop somewhere so you can Stop Raid again (or just Lethal Frame in Re: and be done with it), which you could also combine with the remaining Cloud cards for a Cross Slash+ if there's a tough enemy still alive. Any Attack cards left over from sleights can be combined into Attack sleights like Sonic Blade and Ars Arcanum if you know the values, or the leftover Fires after a screen-clearing Mega Flare can be used in a Fire Raid as long as your Red Nocturne's active.
It's really fun once you get into it, and I second the notion that a bigger game that went more in depth with it (hell, doesn't have to be a KH game at all), with perhaps a bit more options for simultaneous attacks (so mobs aren't left impotent by a 10+ value sleight) and quick selecting of cards, would be pretty great.
the most disappointing game of the decade
Seriously?
Not really a huge fan of the COM gameplay style (the remake, that is — never played the GBA version). It's just too slow-paced for my liking. If you have the right card sets, you'll annihilate everything in your path, if you don't you're in for a long, ponderous slog. The game doesn't have much of a middle ground.
I'm being facetious.
Check out my YouTube-channel, if you wantKnowing Lewis, I suspect it's sarcasm on his part.
Edited by Draghinazzo on Feb 20th 2019 at 12:07:27 PM
yes I'm back hiatus over now to finish this dang game
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.