Hackers have found two glider fabrics in TotK tied to two unreleased amiibo.
Expect a Tot K Zelda and Ganondorf amiibo.
"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."My girlfriend is playing Ocarina of Time for the first time ever and gosh it's nostalgic for me to watch over her shoulder.
I do love the fantasy setting opening of Kirkori forest. These fae children are delightfully weird when you first meet them. They're so hung up on if Link is a 'real man' or not which is such nonsense from a bunch of eternal children who have never seen adults.
Good to know, thanks. I have my first-registered two-star palomino, that I kept for sentimental value, a fast horse, and a good all-arounder, as well as the white and giant horses. I’m fond of all of them.
Edit: Well, if I find a cool one in my final BOTW travels, I could ditch the giant horse, knowing I can get it back.
Edited by HeraldAlberich on Jun 4th 2023 at 6:01:53 AM
I'm surprised at the lack of goodies in the Breach of Demise area. Only found 1 Korok. I mean, there's alot of nooks to hide stuff in, but it's pretty empty.
-Witty line-Empty like his soul.
I'll teach you a lesson about just how cruel the world can be. That's my job, as an adult.First "act" so to speak complete. That is to say, all four Regional Phenomenon quests cleared and Encounter with Fake Zelda and Ganondorf at Hyrule Castle.
Fire Temple was a pretty cool dungeon. It was neat have one in the Depths (well, is guess it wouldn't be "finally" if I had done Eldin first). I think it had a good dungeon-esque gimmick, and I felt it was significantly puzzling. Though thanks to all the other abilities I have by now, I was able to skip around some things, but that's fine.
Didn't really dig the Hyrule Castle segment that much, aside from the actual Phantom Ganon fight. I dunno, the running around felt kind of silly. But the Sages' Big Damn Heroes moment was cool.
Lol at this review of a Link's "fight" with a Lynel.
The Protomen enhanced my life.Woke up the last Great Fairy in Tears and she said, and I quote, "What about you? Can you feel the heat? Are you ready for more?"
Fuck, these fairies are thirsty.
How many ways have you guys found to get thrown in Gerudo jail? I've found three so far.
- Repeatedly intrude on the Voe and You class during the childrens' hour.
- Wear a piece of Yiga Clan attire.
- Walk around naked.
Amusingly enough, the jail guard has specific dialogue if you attempt to "fix" the third problem by invoking the second problem instead. "I will admit you are now wearing more clothing, but... Do you realize that is the outfit of a group that intends us harm?"
You cannot firmly grasp the true form of Squidward's technique!There is quite a bit of custom dialogue for talking in the Yiga outfit, or naked to people.
Yeah. Purah scolds you for both, while Paya will refuse to speak to you at all out of either embarrassment or disgust depending on which.
While you can't run around Gerudo Town in Yiga attire, the Gerudo stationed at Lookout Landing will all react with hostility, and the ones that run stalls at Kara Kara Bazaar will refuse to sell to you.
You cannot firmly grasp the true form of Squidward's technique!Dang I didn't even realise you can get thrown in jail, my immediate thought was I must be able to get under that jail somehow which proved to be true.
Weirdly, there are a lot of "semi-quests" where characters will ask for stuff and it doesn't officially count as a quest (for example, Rhondson and Hudson will have special dialogue if you show them a picture of their daughter in Gerudo Town), so it feels a bit weird that you can't get that guy out.
It's been fun.its one of my big criticisms of the game. what is and isnt counted as a marked side quest feels incredibly arbitrary, and makes it difficult to keep track of stuff that can actually get you neat goodies.
"There's not a girl alive who wouldn't be happy being called cute." ~Tamamo-no-MaeTears story spoilers ahead. Big ones.
...
...I'm serious. I'll even add an extra line here to give you an extra moment to avert your eyes.
...
Got the Master Sword back, got the last of the Dragon's Tears (in that order)... So, Link, are you really not gonna tell anyone that you found Zelda? The fact that you get no prompt to do so and that there's no update to her profile or anything like that suggests to me that by the end of the game, somehow or other, Zelda's dragonification will be undone. Of course, I don't KNOW, but that's how it reads to me so far.
Or, it could just be like the first game, where even if you went and got all the memories before you did anything else, Link would still act like he had no memories at all.
Yeah, that confused me because the game frames it like it's a thing you can do, go talk to his wife to progress some kind of storyline, but she just cluelessly wonders where he is and Link does not tell her. Guess that guy is just stuck in jail forever. Gerudo culture is kind of messed up.
There's also the unlabeled "sidequest" to help out with the Voe & You class, but no reward for it despite it sending you on a fetch quest.
Edited by Anomalocaris20 on Jun 6th 2023 at 2:29:11 PM
You cannot firmly grasp the true form of Squidward's technique!Before I click: memories spoilers or quest spoilers?
Clicking on it myself, mostly quest spoilers, though also some memory spoilers too.
SoundCloudGirlfriend played through Inside The Great Deku Tree, gosh I love the ambiance in there, though in retrospect it's really weird that there's Gerudo symbols on buttons and blocks in there, adults can't even enter the Kikori forest.
It's a great tutorial dungeon forcing you to think about dungeons as three dimensional spaces with back tracking and revisiting old rooms in new contexts.
My girlfriend pointed out a major fallacy though, which is the game expects you to jump from the third floor down to the first so to snap the web in the floor, but immediately before that it warns you that if you fall from great enough hight you'll take fall damage, so you don't want to, even if there's a heart trying to tempt you to jump.
And then the second time you encounter a web in the floor in the dungeon she was expecting to have to do it again so was really puzzled to discover she had to burn it instead.
I remember having to fight baby Ghomas before fighting queen ghoma but I'd must have mis remembered that.it was excellent however watching her walk into the pitch black boss room, saying "I can't see shit" shifting into first person, and then spotting that eye on the ceiling watching her.
Found a nice map of the dragons' flight routes. Apparently they don't have set times they appear like in Breath of the Wild, which is fine by me, because sometimes it didn't work; Like Naydra was supposed to spawn at Mount Lanayru in the morning, but sometimes she wouldn't.
But yeah, in Tears they apparently just fly their same path in a loop.
Edited by diddyknux on Jun 6th 2023 at 4:42:06 AM
I think the way the dungeon handles the webs is pretty good. If you're all curious to see if you can break the web by jumping on it from the 2nd floor then you'll find that it gives a unique reaction in wobbling and bouncing you without breaking. Then when you reach the 3rd floor you can only fall from openings guarded by Stalltula (further drawing your attention to them) and when you walk closer to the edge after killing the Stalltula the camera moves to look downward directly at the web, as if to entice into trying it to see if the greater height will make a difference.
And while it's natural to think of doing the same to break the second web, you have to burn multiple webs with torch fire before this, so you only have to think to roll over the web with the fire. And even with burning the webs they actually set it up to tell you what to do without actually holding your hand and telling you. You have to hit a switch to activate the first torch, and when you do the camera zooms over to show the torch burning away the webs that covered it.
Also, there are baby Gohma you can fight before the boss, they're in that big room you go through just before looping back to the start. They're in eggs attached the ceiling that fall down when you walk under them, so you can avoid them if you stick to the edges of the room or run through it fast enough.
Edited by KuroBaraHime on Jun 6th 2023 at 5:40:32 AM
Ahhh, she destroyed the eggs on the ceiling before they dropped, that explained that.
There's a "Pony Points" system for using stable services, and part of the rewards is several increases to maximum horse count. It starts at five, unless my botw saved horses affected that.