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M84 Oh, bother. from Our little blue planet Since: Jun, 2010 Relationship Status: Chocolate!
Oh, bother.
#876: Aug 21st 2022 at 11:44:04 PM

My first reaction upon seeing this thread updated after a couple of years was "Oh no, some poor soul must have actually tried Reforged."

Disgusted, but not surprised
amitakartok Since: Feb, 2010 Relationship Status: Don't hug me; I'm scared
#877: Aug 22nd 2022 at 2:10:28 AM

I'm scared to even try Starcraft

Don't worry about that one. I have a potato of a laptop and SC Remastered runs A-OK.

DrunkenNordmann from Exile Since: May, 2015
#878: Aug 22nd 2022 at 8:00:17 AM

[up][up]

My reaction was: "Oh God, what did Blizzard do this time".

Welcome to Estalia, gentlemen.
Mara999 International Man of Mystery from Grim Up North Since: Sep, 2020 Relationship Status: Crazy Cat Lady
International Man of Mystery
#879: Aug 22nd 2022 at 8:36:32 AM

I consider myself lucky that I never buy games brand new, but wait to get a sense of how they have been received. Thankfully, my 20-year-old CD for Warcraft III and Frozen Throne still works fine, while some lovely people have stored all the pre-Reforged patches for posterity. That said, if Blizzard won't fix Reforged to be good enough, it might be a good mea culpa for them to try to reverse the damage they did to the original game.

Resileafs I actually wanted to be Resileaf Since: Jan, 2019
I actually wanted to be Resileaf
#880: Aug 22nd 2022 at 9:39:25 AM

I think I recall hearing that there was still a team intended to work on Reforged to update it, but... Don't think I've heard of anything coming out of that.

Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#881: Aug 22nd 2022 at 2:20:18 PM

[up]A massive patch came out like 3 days ago for Reforged. Including rebalancing all the original Reign of Chaos campaigns, in particular the hard mode. Re-adding ranked play and seasons.

Edited by Ghilz on Aug 22nd 2022 at 2:20:33 AM

morenohijazo Since: Nov, 2009
#882: Aug 23rd 2022 at 12:16:14 AM

[up] So, after all this time, how is the current state of the game? Is it playable now, after that patch?

Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#883: Aug 23rd 2022 at 6:09:43 AM

I mean it was always playable for some values of playable.

It's still in a worst state than the OG Warcraft 3, but it's reassuring it's not completely abandoned.

fredhot16 Don't want to leave but cannot pretend from Baton Rogue, Louisiana. Since: Jan, 2015 Relationship Status: Too sexy for my shirt
Don't want to leave but cannot pretend
#884: Aug 23rd 2022 at 10:24:36 AM

I was actually going to use a Scroll of Resurrection for this thread to ask a curious question when FOFD posted.

What do ya’ll think about the dungeon crawling/escort levels that happen every so often, the ones that don’t require you to build a base?

Trans rights are human rights. TV Tropes is not a place for bigotry, cruelty, or dickishness, no matter who or their position.
Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#885: Aug 23rd 2022 at 10:43:13 AM

They tend to be fun, if overly easy.

Best one prolly is the Thrall/Cairne one from the orc campaign where you find Medivh.

Edited by Ghilz on Aug 23rd 2022 at 10:44:40 AM

Mara999 International Man of Mystery from Grim Up North Since: Sep, 2020 Relationship Status: Crazy Cat Lady
International Man of Mystery
#886: Aug 23rd 2022 at 11:07:17 AM

I wonder if Blizzard might quietly try to move on from the WC 3 R fiasco, by discreetly trying to fix the original game and re-release it through a patch, calling it Warcraft 3 "Classic"? As unfinished as WC 3 R is, there is some potential in the material, so Blizz could hold on to it and tinker away in secret, until they re-brand it as Warcraft IV if the controversies have died down further.

MarqFJA The Cosmopolitan Fictioneer from Deserts of the Middle East (Before Recorded History) Relationship Status: Anime is my true love
The Cosmopolitan Fictioneer
#887: Nov 29th 2022 at 4:37:55 PM

Warcraft claims that the Human tech tree is the "simplest" because "all you need is a Keep to build any of your structures, and upgrading a Keep to a Castle unlocks everything else." Is this true? From a cursory look at the Fandom wiki's WC3 Human structures, it seems that it is not noticeably different in simplicity/complexity from the other factions, at least where structures are concerned.

Edited by MarqFJA on Nov 29th 2022 at 3:39:11 PM

Fiat iustitia, et pereat mundus.
Musings Since: Nov, 2021 Relationship Status: What's love got to do with it?
#888: Nov 29th 2022 at 4:59:11 PM

Not from my memory. It's the most similar to what you might expect from previous RTS experience, but the others aren't noticably more complex in their tech structure.

RainingMetal Since: Jan, 2010
#889: Nov 29th 2022 at 5:29:02 PM

There's a lot missing from that statement. For one, all factions have the same means of upgrading their main HUB structure twice, representing the three tiers in the tech tree. The Human Alliance is no different from the other factions. Perhaps they were referring to their build methods, which are indeed the most down to earth (though the Orcish Horde isn't too different).

Resileafs I actually wanted to be Resileaf Since: Jan, 2019
I actually wanted to be Resileaf
#890: Nov 29th 2022 at 5:46:44 PM

The idea I believe is that there is very little overlapping function for buildings. They have one single purpose and you can immediately tell what it is the moment you see it. It's not like the Horde and Scourge who get a military upgrade building that is also a lumber-gathering building and their houses can also be used as defense towers, or every building for the Night elves also able to serve as a military units in a pinch, and so on.

M84 Oh, bother. from Our little blue planet Since: Jun, 2010 Relationship Status: Chocolate!
Oh, bother.
#891: Nov 29th 2022 at 5:50:28 PM

Seriously, what's with the Scourge's basic warriors also having to double up as lumber gatherers?

That's messed up.

Disgusted, but not surprised
FrozenWolf2 Since: Mar, 2013
#892: Nov 29th 2022 at 5:57:24 PM

Its to counter balance that The Basic worker Summons Buildings and generates gold the fastest

That a three ghoul team of lumberers is about as good a 5 man team of peasants... plus Deforest strats when you army of ghouls literally steals all the wood off your opponents lot

Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#893: Nov 29th 2022 at 6:58:43 PM

Warcraft claims that the Human tech tree is the "simplest" because "all you need is a Keep to build any of your structures, and upgrading a Keep to a Castle unlocks everything else." Is this true? From a cursory look at the Fandom wiki's WC 3 Human structures, it seems that it is not noticeably different in simplicity/complexity from the other factions, at least where structures are concerned.

There's also a bit of historical context missing in that the Humans are the ones who play the most like their Warcraft 2 counterparts. They keep many of the same building (Townhall and upgrades, Barracks, Blacksmith, Lumbermill, Gryphon Aviary) or have buildings that are 1 for 1 the same as WC 2 buildings (Mage Tower -> Arcane Sanctum) and keep most of the same units. And as mentioned, their buildings are the most straight forward, even their unit production (Military Units come from the Barrack, Siege & Mechanical from the Workshop, Magic from the Arcane Sanctum, Gryphons from the Gryphon Aviary). Your worker units work as normal worker units do.

Compare to the Orcs who also remain simple and follow some WC 2 designs, but where their military units are divided across 3 buildings, but siege is still in the barracks. The Tauren totem makes taurens but not the magical tauren which is instead in the magic building.

Then the undeads have 2 workers. Need to build on blight. The lumber building is a graveyard because something had to be don't think about it too hard. And also they need to build on top of their mines to mine. Their units are built all over, with their heavy melee built at the same place as the siege?

The night elves basically have units coming out of many specialist buildings with very little centralized productions. Their workers also work different and are consumed but only sometimes and they dont technically need any building to deposit lumber in.

MarqFJA The Cosmopolitan Fictioneer from Deserts of the Middle East (Before Recorded History) Relationship Status: Anime is my true love
The Cosmopolitan Fictioneer
#894: Nov 30th 2022 at 1:45:56 AM

Okay, so how should the relevant entry be modified?

Fiat iustitia, et pereat mundus.
Avenger09 Since: May, 2014
#895: Dec 28th 2022 at 12:32:18 PM

Does this mod, aiming to recreate and expand upon the campaign of Warcraft II with the Reforged engine, deserve its own page? I'm curious because it already has a wiki entry?

Kiefen MINE! from Germany Since: Nov, 2010 Relationship Status: It's not my fault I'm not popular!
Dirtyblue929 Since: Dec, 2012 Relationship Status: [TOP SECRET]
#897: Dec 28th 2022 at 2:46:11 PM

That being said, a page requires at least three valid, non-ZCE tropes to stay up, and it'd probably be good form to make sure they aren't just repeats from the game it's a remake of.

Avenger09 Since: May, 2014
#898: Dec 29th 2022 at 12:26:50 PM

Like these?

(Suggestions on how to better to write these welcomed)

https://static.tvtropes.org/pmwiki/pub/images/warcraft_chronicles_of_the_second_war.jpg

Chronicles Of The Second War is a Fan Remake of the classic Blizzard RTS game, Warcraft II, developed by LoreCraft Designs by modding Warcraft III Reforged.

Official Twitter Page


  • Adaptational Expansion:
    • The Horde and Alliance are both given new sub-factions, representing the different kingdoms and clans that made up the opposing sides, which while mentioned, weren't really flushed out or accurately represented in the original game.
    • The Dwarves and Draenei have also been made into unique factions, with their own tech trees and units.
  • Backported Development: Much of the lore and designs of the Orcs and Humans that were developed in later instalments have been implemented here to match continuity.
  • Fan Remake: Developed by a group of dedicated fans, the game uses modified assets of Reforged to retell the story of the second war.

Edited by Avenger09 on Jan 4th 2023 at 2:20:03 PM

shadowblack Since: Jun, 2010
#899: Dec 29th 2022 at 12:45:00 PM

  • Adaptational Expansion:
    • The Horde and Alliance are both given new sub-factions, representing the different kingdoms and clans that made up the opposing sides, which while mentioned, weren't really flushed out or accurately represented in the original game.
    • The Dwarves and Draenei have also been made into unique factions.
  • Backported Development: Much of the lore and designs of the Orcs and Humans developed in later instalments have been implemented here to match continuity.

Fixed indentation and some grammar. Though the entry about Dwarves and Draenei could use some additional explanation.

Avenger09 Since: May, 2014
#900: Dec 29th 2022 at 12:51:42 PM

Thanks. How does the Dwarf and Draenei part look now? Does it still need more?

Edited by Avenger09 on Dec 29th 2022 at 8:51:55 PM


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