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So it's now Fury's turn.
Glad to see the series is still being made after THQ went down. Hopefully it's good.
Nice. Hope they make Fury as interesting as Death was.
Huh awesome that were finally getting another Darksider's game. Hopefully this one is successful as well.
I actually read the tie-in novel to 2, The Abomination Vault a while back which had a short appearance of Fury. She was caring & loyal but also obedient as when Death told her he'd handle things she backed down after only a little resistance. Interesting how she's a little mean to War in the trailer.
Also interesting in that were slowly finding out what each of the Horsemen were up to during War's impressment & mission during the first game. Death went on his own solo quest to revive the human race & now Fury appears to be in the direct employ of the Council. I wonder what Strife's been up too.
Considering that she's in the presence of the Charred Council when talking to War, it's possible she may act a bit differently when they're not around. We'll have to wait and see, I guess.
It's nice to see the series isn't dead in the water. Hopefully this is good and does well so we can get the final game with Strife to round this out.
I'm guessing Darksiders 4 will explain how Strife's pistol ended with the Makers.
Also possible Fury's relation to Death is different from War. I mean, Death is supposed to be the strongest, she might be more willing to deffer to him.
edited 2nd May '17 12:33:06 PM by Ghilz
Nice. The Whip sword will help her stand out from the heavier weapons Death and War use, thankfully.
It'll also give her a distance thing too, since unless Strife has more than two guns she wouldn't have one otherwise.
But yeah, I read The Abomination Vault too. Was actually pretty good in my opinion.
Death was a mobile enemy - so it'll be interesting to see what playstyle they apply to Fury. Colour me VERY happy to see this happening - having just run through DS 1 recently I was certain we'd not see anything more.
Now maybe someone can get the Fable rights and give us a decent sequel.
Abomination Vault is really good, recommended if your a Darksider's fan. Excellent world-building, great action, an epic climax & wonderful character interaction. Especially Death & War's relationship as it is beautiful to see how much they care for one another & how the horseman are truly family.
We even saw a little of Strife & what was shown is that he's the team jackass. The resident jerk, the hot-head, the one with the mouth who was almost physically restrained by Death after getting into an argument with him.
Hopefully we see more of the Horsemen's bonds with one another through Fury's eyes & what she thinks of War's ordeal compared to how Death thought of it.
Funny this came out while playing DSD 1 for the first time...well for real.
I actually really disliked this series at first. I remember playing the demo for DSD 1 and thinking it rubbish, partly because it wasn't a very good demo and also not feeling the gameplay too much(I was expecting more Go W or Ninja Gaiden but really the game is more Zelda than anything else). Then there's the artsyle, which I still find pretty horrendous. The environments are alright but the character designs are just so BAD. War looks like some World of Warcraft reject in mismatched gear and so many of the dudes are ugly, scowling blockheaded meatheads with overly intricate armor or/and long skirts. It's ugly, but not elegantly so or to the point of being unsettling, just offputting and dorky looking.
I tried playing DSD 2 some time later when it was free and while Death looks much better than War and the horse was neat, I still found myself put off a bit and not willing to invest time in the game. That said I felt like "okay one day I can probably give this more of a chance, but man this artstyle...not right now." I won't lie, the framerate was a big part of this well as I was spoiled by stuff like DMC and Bayonetta to where 30FPS doesn't quite scratch action game itch.
So yesterday I was kind of bored and decided to try out DSD 1 again and once I got over the artstyle, which still sucks, I actually started to enjoy it. There's some brilliance and fun to be had with this game, and I think it helps that I started treating it more like a Zelda game and less like an action game.The combat isn't particularly deep but it's serviceable enough and tossing cars at folks is pretty fun.The controls are somewhat clumsy/counter-intuitive but so far I'm enjoying it a lot more than I did first time I tried it. I'll have to try 2 again after beating this one and I'm interested in 3,as well as the comic source material.
So this apparently takes place at the same time as part 2. They are really making us wait to see how this story finishes aint they?
Joe Mad's hyper-stylized aesthetics can have that effect on people.
As an artist myself there's a lot about his work that I appreciate but at the end of the day visual art is a very taste-based thing.
Let it be stated that we have one Horsemen left & if the game follows the previous ones patterns of only featuring the appearance of just the protagonist Horseman then it will be years till we see Strife, the final one & years further till we receive a game that takes place after the first game starring all 4 at once.
Except that the one with four in it will be so metal that Umlauts will appear spontaneously EVERYWHERE.
But yeah, this game is next year, then we'll have to wait til 2020 for Strife. Which I'm hoping will essentially be RDR: The Heavy Metal Album - considering how the first game was more Zelda, the second more Metroidy / RPG and this one... well god know.s
Yeah, we'll likely have to see what all of the other Horsemen were up to at the same time before we get all four of the Horsemen together. Then we'll get the resolution to the story.
Looks like Ulthane's back.
My only complaint - and I realize this is pre-alpha and likely to be addressed - it feels like Fury's weapon lacks weight. Hitting enemies barely makes them recoil and then when you deplete their hp they sort of fall apart. It looks weird coz the regular hits from the whip don't visually seem to do that much damage.
edited 5th May '17 9:27:57 AM by Ghilz
Well it is a whip. A bladed whip, yes, but still a whip.
I think re-watching it, it's the way the whip just "phases" through enemies. Like, I get War's sword and Death's scythes did that too, but those were blade, and ya knw, I could accept the game not moddeling cuts.
Here seeing a whip just phase through an enemy is weird. Like it doesn't try to wrap/curve around people at all.
edited 5th May '17 9:40:08 AM by Ghilz
My favorite thing is the animation on Fury's hair :p
Yeah. that's sort of hypnotic almost.
It certainly looks a lot better than the first two games.
I don't know what the guy playing was doing though when he was fighting Sloth the first time. I get that you're supposed to bring his chair down to get him to actually fight you, but seriously, he wasn't even trying to dodge the staff swipes!
Plus the fact that Fury didn't have some sort of elaborate finishing move on Sloth like Death and his Harvester is disappointing.
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